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  • How much does it wear an SD card to be frequently removed/reinserted?

    - by jtbandes
    My digital camera (a Sony a55) stores photos on an SD card. When I want to transfer these to my computer (a mid-2010 MacBook Pro), I have two options: use the USB cable to connect the camera to the computer, or use the computer's built-in SD card reader. The camera's SD card slot is the standard click-in, click-out (spring-loaded) mechanism. My laptop has a simple slot into which the card slides with a little more resistance than the former (the card slides only about halfway in so it can be easily removed). I notice that the card's contacts now have some shiny marks from one or both of these card slots: Does this type of wear threaten to significantly damage the card? Should I avoid switching the card between slots frequently, to extend its lifetime?

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  • FFMPEG dropping frames while encoding JPEG sequence at color change

    - by Matt
    I'm trying to put together a slide show using imagemagick and FFMPEG. I use imagemagick to expand a single photo into 30fps video (imagemagick also handles things like putting some text captions on the frames along the way). When I go to let ffmpeg digest it into a video it clips along nicely on the color parts of the video, but when it gets to a black and white section it reports "frame= 2030 fps=102 q=32766.0 Lsize= 5203kB time=00:01:07.60 bitrate= 630.5kbits/s dup=0 drop=703" and drops every frame of video until it hits something with color. As you can imagine this results in entire photos being removed from the slideshow. Here is my latest dump... ffmpeg -y -r 30 -i "teststream/%06d.jpg" -c:v libx264 -r 30 newffmpeg.mp4 ffmpeg version git-2012-12-10-c3bb333 Copyright (c) 2000-2012 the FFmpeg developers built on Dec 10 2012 22:02:04 with gcc 4.6.1 (Ubuntu/Linaro 4.6.1-9ubuntu3) configuration: --enable-gpl --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libx264 --enable-nonfree --enable-version3 libavutil 52. 12.100 / 52. 12.100 libavcodec 54. 79.101 / 54. 79.101 libavformat 54. 49.100 / 54. 49.100 libavdevice 54. 3.102 / 54. 3.102 libavfilter 3. 26.101 / 3. 26.101 libswscale 2. 1.103 / 2. 1.103 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 2.100 / 52. 2.100 Input #0, image2, from 'teststream/%06d.jpg': Duration: 00:12:02.80, start: 0.000000, bitrate: N/A Stream #0:0: Video: mjpeg, yuvj444p, 720x480 [SAR 72:72 DAR 3:2], 25 fps, 25 tbr, 25 tbn, 25 tbc [libx264 @ 0x3450140] using SAR=1/1 [libx264 @ 0x3450140] using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 [libx264 @ 0x3450140] profile High, level 3.0 [libx264 @ 0x3450140] 264 - core 129 r2 1cffe9f - H.264/MPEG-4 AVC codec - Copyleft 2003-2012 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'newffmpeg.mp4': Metadata: encoder : Lavf54.49.100 Stream #0:0: Video: h264 ([33][0][0][0] / 0x0021), yuvj420p, 720x480 [SAR 1:1 DAR 3:2], q=-1--1, 15360 tbn, 30 tbc Stream mapping: Stream #0:0 - #0:0 (mjpeg - libx264) Press [q] to stop, [?] for help Input stream #0:0 frame changed from size:720x480 fmt:yuvj444p to size:720x480 fmt:yuvj422p Input stream #0:0 frame changed from size:720x480 fmt:yuvj422p to size:720x480 fmt:yuvj444pp=584 frame= 2030 fps=102 q=32766.0 Lsize= 5203kB time=00:01:07.60 bitrate= 630.5kbits/s dup=0 drop=703 video:5179kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.472425% [libx264 @ 0x3450140] frame I:9 Avg QP:20.10 size: 33933 [libx264 @ 0x3450140] frame P:636 Avg QP:24.12 size: 6737 [libx264 @ 0x3450140] frame B:1385 Avg QP:27.04 size: 514 [libx264 @ 0x3450140] consecutive B-frames: 2.5% 15.2% 13.2% 69.2% [libx264 @ 0x3450140] mb I I16..4: 8.3% 80.3% 11.5% [libx264 @ 0x3450140] mb P I16..4: 1.5% 2.5% 0.2% P16..4: 41.7% 18.0% 10.3% 0.0% 0.0% skip:25.9% [libx264 @ 0x3450140] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 26.6% 0.6% 0.1% direct: 0.2% skip:72.3% L0:35.0% L1:60.3% BI: 4.7% [libx264 @ 0x3450140] 8x8 transform intra:64.1% inter:75.1% [libx264 @ 0x3450140] coded y,uvDC,uvAC intra: 51.6% 78.0% 43.7% inter: 10.6% 14.9% 2.1% [libx264 @ 0x3450140] i16 v,h,dc,p: 29% 19% 6% 46% [libx264 @ 0x3450140] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 23% 15% 17% 5% 9% 10% 7% 8% 6% [libx264 @ 0x3450140] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 31% 18% 11% 5% 9% 10% 6% 6% 4% [libx264 @ 0x3450140] i8c dc,h,v,p: 46% 18% 24% 12% [libx264 @ 0x3450140] Weighted P-Frames: Y:20.1% UV:18.7% [libx264 @ 0x3450140] ref P L0: 59.2% 23.2% 13.1% 4.3% 0.2% [libx264 @ 0x3450140] ref B L0: 88.7% 8.3% 3.0% [libx264 @ 0x3450140] ref B L1: 95.0% 5.0% [libx264 @ 0x3450140] kb/s:626.88 Received signal 2: terminating. One last note: If I remove the -r 30 from the input and output it works flawlessly. I have no idea why the -r 30 is causing it to freak out.

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  • PC won't post after replacing mobo

    - by Dan
    I am trying to fix an older HP desktop (~2 yrs old) that didn't seem to have video working. The video card on the machine was integrated. After some debugging, it looked to be the mobo, so I went out and got a new one (also with integrated video). Now, it pretty much does the same thing. Here's the symptoms: no video, doesn't post at all, fans DO spin (both chasis and CPU). Any other ideas? I suppose it could be the CPU, but I would think if it was, it would at least post.

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  • What is the best method for ripping DVD to stream to Xbox 360?

    - by Dan9298
    What is the best method to rip/encode a standard definition DVD, to be streamed to a Xbox360 from a Vista Media Center pc (preferably using free software). I’ve found tons of tutorials on the web explaining how to create wmv’s from vob files using FFMpeg, but every combination of settings that I have tried has resulted in very poor video quality. I’ve also tried various video conmversion tools, but everything seems to result in poor video quality, or audio that is out of sync with the picture. Please help!

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  • How to embed/hardcode SRT subtitles into mp4 videos with VLC?

    - by Jens Bannmann
    I'm looking for a way to "burn in" or render/rembed/hardcode subtitles (from an SRT file) into an MP4 video with VLC. But no matter what options I use, it never works properly. I get a file that plays video way too fast (audio is normal), or one that plays normally, but actually does not have embedded subtitles. Also, with some options (like the one below) it does not play in QuickTime, only in VLC. So the main question is: how can I make this work in VLC? Secondary questions are: How do I decide which options I should set? Which settings are best if I want to leave the file bitrate etc. the same as much as possible, only embed subtitles? It seems I cannot leave the field empty or Video/Audio unchecked, so I guess I would first need to figure out the original audio and video bitrate. What do the "Scale" and "Channels" options mean? ... none of which are answered within the VLC documentation. For example, this is one set of options I used in the "Advanced Open File…" dialog: Advanced Open File… myFileName.mp4 [ ] Treat as a pipe rather than as a file [x] Load subtitles file: mySubtitleFileName.srt [ ] Play another media synchronously [x] Streaming/Saving Streaming and Transcoding Options [ ] Display the stream locally (o) File [outputFileName.mp4 ] [ ] Dump raw input Encapsulation Method: (MPEG 4 ) Transcoding options [x] Video (mp4v ) Bitrate (kb/s) [256 ] Scale [1 ] [x] Audio (mp3 ) Bitrate (kb/s) [128 ] Channels [1 ]

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  • How do I make YouTube videos fill up the entire screen when using dual monitors?

    - by Jephir
    I am using a dual monitor setup on Ubuntu 9.10 using the TwinView configuration in NIVIDA X Server Settings. My total resolution is 2960x1050 pixels, and my individual monitors are 1680x1050 (primary) and 1280x1024 (secondary). When going into fullscreen mode on any video on YouTube, I only see a cropped version of the video on my primary display as seen below. This does not occur on any other video sharing website - they properly make the video to fill the entire screen on my primary monitor. To my knowledge this problem only happens on YouTube.

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  • USB webcam detected in KVM, but doesn't work

    - by Gene Vincent
    I have installed XP in a virtual machine running on Linux with QEMU/KVM (qemu-kvm-0.11.0-4.5.2). I export my Linux webcam to KVM using the switches "-usb -usbdevice host:046d:0929". The XP guest sees the webcam and the drivers install, but the camera only shows a black image. When I open the camera in Windows Explorer, it says "0 images" and a black image, while on a real XP, it says "1 image" and shows the video from the camera. I tried the same with a different webcam, but the result is the same. Any ideas what might be wrong or how I could debug this ?

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  • ffmpeg works on terminal not with PHP exec

    - by goliatone
    If I execute a ffmpeg command from terminal, I get the desired result: ffmpeg -i src.mp4 -ar 22050 -ab 32 -f flv -s 320x240 video.flv Terminal's output ... video:3404kB audio:1038kB global headers:0kB muxing overhead 2.966904% Then, if called via PHP exec: exec("ffmpeg -i src.mp4 -ar 22050 -ab 32 -f flv -s 320x240 video.flv", $o, $v); var_dump($o); var_dump($v); the output is: array(0) { } int(1) Any thoughts on how to approach this?

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  • How to install/configure ffmpeg to compress mp4 videos for flash player delivery?

    - by Andrew Fulton
    We have a flash web-app that created interactive video, and are using ffmpeg to do some compression/resizing when a user "publishes" their project. The user can upload flv files and mp4 files, both of which play fine in the Flash UI before publishing. After publishing the flv files work fine, but the mp4 files will not play in the flash player: Audio will play but video won't. The mp4 files will play fine if I download them and play them in the Quicktime player but if I attempt to open them in the Adobe Media Player it reports "The media file does not contain a supported video track". If I open the Movie inspector in quicktime it tells me that the original file is an "h264" video and the ffmpeg-processed ones are "mpeg-4". I have tried forcing it to h264 by adding flags like -f h264 and -vcodec h264 but I get a screenfull of errors (no frame, illegal POC type, sps_id out of range) ending with Could not find codec parameters (Video: h264) h264 will show up if I run ffmpeg -formats and ffmpeg -codecs, and as I said it will play fine in Quicktime. Is there anything else I need to do to convince the flash player to play them? Is there anything else I need to tell you about the server that will help?

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  • USB webcam detected in KVM, but doesn't work

    - by Gene Vincent
    I have installed XP in a virtual machine running on Linux with QEMU/KVM (qemu-kvm-0.11.0-4.5.2). I export my Linux webcam to KVM using the switches "-usb -usbdevice host:046d:0929". The XP guest sees the webcam and the drivers install, but the camera only shows a black image. When I open the camera in Windows Explorer, it says "0 images" and a black image, while on a real XP, it says "1 image" and shows the video from the camera. I tried the same with a different webcam, but the result is the same. Any ideas what might be wrong or how I could debug this ?

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  • Configuring capture card to get audio out to the speakers

    - by TheTedH
    I have been using my capture card as a video in device so I can play my video game systems without having to go to the TV in another room. I have been trying to get the audio to play through line-in, to no avail. Would there be a way to make the audio from line-in to output the video game console audio from the computer? Also, I'm on Windows XP SP2.

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  • My MacBook Pro (2011) is dead

    - by Dave
    I connected my Sony digital camera with the MacBook and the screen turned black. I wonder why because the Sony camera was not on at the time and technically could not be accessed. So I thought it might be temporary and I turned on my camera. Well, it did not work, but my MacBook Pro has been dead since then. It will not turn on - when I hold the power button for five seconds, nothing happens. When I connect the charger cable, the green light is very dim and blinks a little (with about 20% illumination). I wonder what the problem is. I have to call Apple Care, but just so that I know, what could be wrong? Is my MacBook permanently dead? It might be under warranty but I am not sure.

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  • Building My First Computer And Suprise It Isn't Working

    - by BobbShots
    I've had many years of experience working on and around computers, but this was my first foray into building one completely from scratch. So far that foray has been a disaster. My rig is completely assembled, and on its maiden power-up plus many power cycles I noticed three things: There were a few beeps from the BIOS POST upon powering up the first time, but I wasn't paying attention completely to the sequence. However, every time after that there are 0 POST beeps, even after taking off all hardware except the CPU and MB. There was no video being sent to the monitor. I run a HDMI cable from my video card to the monitor. The video card was LOUD. My card is a Sapphire Radeon HD 5870 which is known for not only being a powerhouse, but being pretty quiet. A few times during my power cycles it ran a lot quieter, but most of the time it was just super loud. Can anyone provide help for any of these issues? My MB, CPU, and Video Card are: MB: ASUS P6X58D Premium LGA 1366 Intel X58 SATA 6Gb/s USB 3.0 ATX Intel Motherboard CPU: i7 920 Video Card: Sapphire Radeon HD 5870

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  • How do I make YouTube videos fill up an entire screen when using dual monitors?

    - by Jephir
    I am using a dual monitor setup on Ubuntu 9.10 using the TwinView configuration in NIVIDA X Server Settings. My total resolution is 2960x1050 pixels, and my individual monitors are 1680x1050 (primary) and 1280x1024 (secondary). When going into fullscreen mode on any video on YouTube, I only see a cropped version of the video on my primary display as seen below. This does not occur on any other video sharing website - they properly make the video to fill the entire screen on my primary monitor. To my knowledge this problem only happens on YouTube.

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  • Error Formatting Memory Card

    - by Kirby Fromm
    I just tried to look at some of my pictures on my sony cyber-shot dsc-tx5, with a Lexar platinum II 16 GB memory stick, and it is now saying I have a formatting error every time I turn the camera on. The card and Camera are both 3 months old and have worked perfectly before. I tried to check the card on my computer and it says there is an error, so the camera is working but the card is not. Does anyone know how I can fix this to get the pictures off of the card?

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  • Port forwarding with router in bridged mode

    - by jipje44
    let say R1 and R2. R1 is in bridged mode and connected to R2. R2 is a dhcp server. To R2 is an internet camera connected. When i am on R2 and i do enter the ip of the camera then it will work without a problem. However i want to acces the camera from the outside. So in R2 i forwarded a port (done this one other networks without problems). However I can't connect from the outside. Can R1 blocking the port? I cant log in on R1 as long as it is in bridged mode.

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  • What components should I upgrade to squeeze more life of my pc? [on hold]

    - by Jared
    Hi my current specs are CPU: Intel Core i5 750 2.66 GHz, Socket 1156 Motherboard: Asus P7P55 LX Motherboard, Socket 1156, 4xDIMM DDR3, 2xPCIe-16, 3xPCI, 2xPCIe-1, 14xUSB2, Audio, 1xATA, 6xSATA, RAID, ATX HDD: Seagate Barracuda 7200.11 ST31500341AS Hard Disk Drive, 1500GB, 7200rpm, 32MB Cache, SATA-2 RAM: G.Skill Ripjaw F3-12800CL8D-4GBRM, 2x2GB, DDR3-1600, PC3-12800, CL8, DIMM Video: MSI Radeon 5850 R5850-PM2D1G Video Card, 1024MB, DDR5, PCIe-16, DVI, CrossFire, HDMI PSU: Vantec ION2, 620W ATX PSU, SLI Ready, Black Firstly I know it badly needs an SSD, for which I'm thinking of the Samsung 250gb 840 EVO series. The ram could do with another 4GB, for which I am thinking of replacing the 2x2GB for 2x4GB of the same type. My video card is struggling with the latest releases, so vitally should I ditch the video card and go for something newer (ATI 7850, GTX 660?) or try and get another 5850 for crossfire support? Bearing in mind 5850's are sort of hard to come buy now as they are not stocked in shops usually, which means they have to be bought second hand.

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  • surfaceDestroyed called out of turn

    - by Avasulthiris
    I'm currently developing on minimum sdk version 3 (Android 1.5 - cupcake) and I'm having a strange unexplained issue that I have not been able to solve on my own. It is now becoming a rather urgent issue as I've already missed 1 deadline... I'm writing a high-level library to make long term android development easier and quicker. The one specific module has to capture images for a application... I've gotten everything right so far over the last couple months, except this one little thing and I don't know what to do any more: When I use the Camera object and implement a SurfaceHolder.Callback, the methods surfaceCreated() and surfaceChanged() are called one after the other. Then when the activity finishes, surfaceDestroyed() is called. This is how it should be, but when I stick the exact same code in my library (plain Java library that references the Android API - not in an activity), surfaceDestroyed() is called directly after created and changed. As a result - the camera object is closed before I can use it and the application force closes. What a pain. I can't do anything! This method call is controlled by the device.. Why does the surface close for no reason? Even when I post it to run on the activity thread through my own invokeAndWait(Runnable) method, like I do for many other things. I have 5 different working examples of different ways and implementations of capturing images in android but I still get the same issue when I plug it into my library. I don't understand what the difference is. The code is pretty much the same - and I post all the related code to the UI thread so its not a thread handling issue or anything like that. I've rewritten it about 20 times in different ways - same issue every time.. The only other way to approach it that I know of is creating a new Camera and setting it to the VideoView. The android source (c++ native code) however provides no Camera constructor, only an open() method which automatically forwards the camera's state to 'prepared' but I can only set the camera to the VideoView from the 'initialized' state. Pretty silly, I know, but there is no way around it unless I modify the Android library source code haha. not an option! The API does not allow for this method - you are expected to use it like my first example. So essentially - i just need to understand exactly why surfaceDestroyed() is called out of turn and if there is anything I can do to avoid it closing? If i can just understand the exact logic behind it and how it works! The documentation isn't much help! Secondly, if someone knows of any alternative ways to do it, as my second example, but hopefully one which the API actually allows for? haha Thanks guys. I would post code, but its fairly complicated, a couple thousand lines for this specific class and it would probably take a couple days to explain with all the threading and event listeners and what not. I just need help with this 1 single thing. Please let me know if you have any questions.

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  • Integrating Silverlight BING Maps with SharePoint 2010

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). Okay this video is super duper cool! You’ve heard of bing.com right? Have you tried out the silverlight maps on bing? WHAT? YOU HAVEN’T!? DAMMIT! You should! Seriously, the bing silverlight maps are way way way cooler than their google counterpart. They are simply mindblowing. Now, what if I told you, you could integrate those, and the power of the bing geocoding api, AND, the bing search engine, AND routing capabilities, all on a silverlight map, and throw in the Yahoo geocoding api over a REST interface, all running inside SharePoint? No seriously! I am not joking! In this video, I demonstrate exactly the above, all integrated and running happily inside of SharePoint 2010. Note that you can also make this work in SharePoint 2007. I used the Telerik Silverlight Controls to make all this happen. And as always, only about 2% of the video is slides, all of the rest is all hands-on code. The entire application, is written right in front of your eyes, in about an hour. Plenty of good stuff here in this video Hope you like it! Have fun! Comment on the article ....

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  • HTC Launches HTC Mozart Windows Phone 7 In India

    - by Gopinath
    Here comes the second Windows Phone 7 device to Indian market – HTC Mozart. HTC India website has a special page for this smartphone that showcases details of the phone. The phone is not yet  widely available in retail stores across Indian and it’s expected to be available in couple of weeks. The first Windows Phone 7 smartphone released in India was also from HTC, the HTC HD7. It’s available in selected retail outlets at a price tag of  Rs. 27,885. HTC Mozart is expected to cost around Rs 30,000. Features of HTC Mozart Specs of  HTC 7 Mozart is nearly identical to HTC HD7, apart from 8 GB internal storage, 3.7 inches screen size and 8 MP camera. 3.7 inch, 480 x 800 16M colours S-LCD capacitive touchscreen. Accelerometer, Proximity sensor and pinch Zoom. 11.9mm thick and Weighs 130g. 1Ghz Qualcomm Snapdragon QSD8250 Processor. 8GB Internal Memory with no Expansion Slot. 8 MP Camera with Auto focus, Geo tagging and Xenon Flash, 720p Video recording, No secondary camera. 3G HSDPA 7.2 Mbps and HSUPA 2 Mbps, Bluetooth 2.1 with A2DP, Wi-Fi 802.11 b/g/n FM radio with RDS, GPS with A-GPS. 1300 mAh Li-Ion Battery Standby 360 h (2G) and 435 h (3G), Talk time 6 h 40 min (2G) and 5 h 30 min (3G). This article titled,HTC Launches HTC Mozart Windows Phone 7 In India, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • New Agile PLM Customer Testimonial Videos on YouTube

    - by Kerrie Foy
    Have you visited the Oracle Agile PLM channel on YouTube recently? There are many new video testimonials, and even an overview of how Oracle Agile PLM helps companies drive powerful corporate performance by maximizing product profitability. Here are a few highlights... Oracle Agile PLM: Proven Results Watch an overview of the transformative success our customers have realized using Oracle Agile PLM applications to take their company to the next level. Alcatel-Lucent Ups Competitive Edge with Oracle Agile PLM and Oracle EBS Brad Magnani of Alcatel-Lucent Enterprise describes how the Oracle Agile PLM and Oracle EBS solutions help speed time to market, eliminate wasted cash, secure data, and ensure product quality, enabling innovation and success. Herbalife: an Oracle Agile PLM Customer Video Filmed at OpenWorld 2010 Listen to Gary Swanson of Herbalife describe how his organization realizes powerful new insight into product information with Agile PLM Business Intelligence (BI). Tyson: an Oracle Agile PLM for Process Customer Video Filmed at OpenWorld 2010, featuring Kim Glenn Tyson: an Oracle Agile PLM for Process Customer Video Filmed at OpenWorld 2010, featuring Amber Woods We are so proud to have two testimonials from Tyson Foods! Tune in to each to see the unique perspectives on Agile PLM for Process at Tyson from different organizational views, demonstrating Oracle's ability to enable enterprise-wide PLM implementations delivering superior results. Take a moment to view these interesting customer testimonials to learn how Oracle Agile PLM applications are helping companies succeed. Subscribe to our YouTube channel today!

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  • Reflections based on distance from plane

    - by Andrea Benedetti
    Let's consider, for example, a surface like the volleyball court, we can see that legs and shoes of the players are reflected, with a blur effect, but body and stadium don't (as each object not near to the court). I've already made a reflection effect, but it works as a specular reflection, and I need to achieve an effect like the photo above. So, I would like to make a reflection that is based on the distance between the object and the plane, in this manner a close object would reflect more than an object that is positioned far away from the plane. What is the best way to achieve this effect? My first idea was to use the depth value (taken from the reflected camera), and use that value to blend between reflection and court. But I don't know if it's a correct way. Edit: as rendering engine I use Ogre that already provides a reflections system: reflecting the camera through a plane (obviously I can select the models to draw from the reflected camera). After a render to texture pass I can blend the reflected texture with the original plane. So, if possible, I'm looking for a way that best suits my system.

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  • Line Numbering in Notepad-Week 41

    - by OWScott
    You can find this week’s video here. Notepad is so simple, yet so useful. Yet, at times the "Go To" appears to break and doesn't work as expected. This week's video is short and sweet. Learn about line numbering in notepad. One of my all-time favorite applications is notepad. You may think I’m joking, but I’ve grown quite fond of notepad over the years. Like a faithful friend, always there for you when you need it. Whether it’s an old computer or new, it opens instantly. I can’t remember notepad ever crashing. Wish I could say that for most other applications. This week’s lesson is a quick one, but if you’ve ever run into issues with line numbering in notepad, I hope you find it useful. I remember the first time the “Go To” feature didn’t work in notepad for me. It took me a while to figure it out so I hope to save you the grief that I went through. Watch this week’s video for a couple quick tips on the tried and true notepad. This is now week 41 of a 52 week series for the web pro. You can view past and future weeks here: http://dotnetslackers.com/projects/LearnIIS7/ You can find this week’s video here.

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  • Java Slick2d - How to translate mouse coordinates to world coordinates

    - by Corey
    I am translating in my main class render. How do I get the mouse position where my mouse actually is after I scroll the screen public void render(GameContainer gc, Graphics g) throws SlickException { float centerX = 800/2; float centerY = 600/2; g.translate(centerX, centerY); g.translate(-player.playerX, -player.playerY); gen.render(g); player.render(g); } playerX = 800 /2 - sprite.getWidth(); playerY = 600 /2 - sprite.getHeight(); Image to help with explanation I tried implementing a camera but it seems no matter what I can't get the mouse position. I was told to do this worldX = mouseX + camX; but it didn't work the mouse was still off. Here is my Camera class if that helps: public class Camera { public float camX; public float camY; Player player; public void init() { player = new Player(); } public void update(GameContainer gc, int delta) { Input input = gc.getInput(); if(input.isKeyDown(Input.KEY_W)) { camY -= player.speed * delta; } if(input.isKeyDown(Input.KEY_S)) { camY += player.speed * delta; } if(input.isKeyDown(Input.KEY_A)) { camX -= player.speed * delta; } if(input.isKeyDown(Input.KEY_D)) { camX += player.speed * delta; } } Code used to convert mouse worldX = (int) (mouseX + cam.camX); worldY = (int) (mouseY + cam.camY);

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