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  • MacPro 1,1 video's card

    - by alexus
    I just bought a Mac Pro 1,1 from my coworkers and I'm looking to upgrade video card as the one inside is very noisy. What are my options? Basically I'm not looking to spend a lot of money, in fact i'd rather to spend as little as possible and get low end or mid range card, I'm not really playing games all that much so pretty much anything will do, I'd prefer 2xx series though. Current Mac Pro sells w/ GT120, Apple sells upgrade kit for $149 (which is okay, I just not sure if I'll be able to use this card on such an old Mac Pro)

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  • Can I change the filter options in the video lens?

    - by user49523
    Can I change the video options on the new dash menu? To be more precise, on the video file find menu filters, can I Add, Remove or Change what URLs can be include? If so how can I do? For example if I want to change in the filters youtube shows to YouTube comedy, how you do it? (I just installed MyUnity but from what I read and tested it won't fully work on Unity 2D, however I can change video filters using that)

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  • How to extract jpegs from a video file using ffmpeg

    - by Andrew Simpson
    I am using C# and ffmpeg. In this scenario I have 279 individual jpegs and i have used ffmpeg to create a AVI file from these images on my client. CMD Line: -f image2 -r 10 -i "C:\000EC902F17F\img%05d.jpg" -s 352x288 -y "C:\1\test.avi" I then upload to my server. CMD Line: -i c:\1\1.avi c:\1\img-%05d.jpg I then extract jpegs from the AVI file. I get 265 jpegs back. Obviously ffmpeg is dropping these frames (most probable) when the avi is 1st created. Is there a way to 'force' to encode using ALL the images I have? Thanks. PS I did not specify any command line option other than the size of the video output. As far as I am aware if none are specified then ffmpeg automatically chooses the best ones?

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  • What video graphic card would permit ubuntu's standard driver to work well?

    - by Rick
    I installed ubuntu 12.04. All seemed well until I installed the nvidia driver. Then crashola! This situation is untenable. It seems I cannot trust nvidia, and it seems that I cannot rely on ubuntu gurus to test 3rd party drivers. So, apparently some video card manufacturers do not care enough about the linux market to test their drivers, or are there too many 3rd party video cards so that ubuntu folks do not test any 3rd party video drivers? Hence the question: What video graphic card would permit me to use ubuntu's standard driver so that I do not have to rely on nvidia's or any other 3rd-party driver? Perhaps I could then install THAT card and have things work? The ubuntu standard driver actually worked prior to installing the nvidia driver, but not well, and that was because the display flickered, and flickering gives me a headache.

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  • C#: Downloading video from YouTube

    - by Maxim Z.
    Hi! I wish to download a video from YouTube and then extract its audio. Can anyone point me to some C# code to download a video? Thanks! UPDATE: For clarification purposes, I already know how to extract audio from a .FLV file like these. Thanks!

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  • How can I install ATI Catalyst Video driver of Ubuntu 12.04.3?

    - by Eastsun
    EDIT My computer is Thinkpad E420 with Intel HD3000 and ATI 6630m. I have reinstalled my Ubuntu12.04.3 yesterday. I had successfully installed Ubuntu and ATI Catalyst Video driver many times about half year ago following these links: How do I get AMD/Intel Hybrid Graphics drivers to work? What is the correct way to install ATI Catalyst Video Drivers (fglrx)? However, this time I have no luck with installing ATI Catalyst Video driver. I have tried version 13.4, 13.1, 12.8 of ATI Catalyst Video driver. It seemed that 13.4 doesn't support 12.04 any more, following this link , the lowest Ubuntu version supported by ATI 13.4 is 12.10 and for the reset of the ATI drivers, the kernel version and xorg version of Ubuntu 12.04.3 is too high to be supported. So, should I stay on ubuntu 12.04.1 with ATI 12.8, or there is any way to install ATI driver on Ubuntu 12.04.3?

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  • You tube video integration

    - by Mac
    for you tube video integration youtube provides an embed for all the you tube videos what i want is i just provide a link to the user on clicking of which it fetches the embed of that particular video and play that one in my asp.net page how to achieve this can any one help me out it ill be better if you can give some examples along with

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  • Notebook with NVIDIA Optimus not switching video card in games

    - by user140739
    I have a Samsung RC720 notebook with Intel Integrated Graphics and NVIDIA GeForce GT 520M. As you can see it has two video adapters and Optimus is supposed to switch between them. But when I choose dedicated GPU in NVIDIA Control Panel and try to run, for example, GTA IV, it uses integrated graphics and I get very poor performance. I have already installed last NVIDIA and notebook drivers, chose high-performance in NVIDIA Control Panel, tried to execute with "Run with graphics processor..." context option and so on. Thanks for help.

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  • Restreaming video from XSplit to multiple JustinTV/TwitchTV channels in different resolutions and bitrates

    - by lmojzis
    I have a really simple question but the answer may be a little more complex I guess. Okay. Let's go. I have an Application called Xsplit Broadcaster (http://www.xsplit.com/). It supports streaming video through RTMP. Now what I want to do is this: +--(720p)--> TwitchTV FirstChannel XSplit --(720p RTMP)-->[MyTranscodingServer]--+ +--(360p)--> TwitchTV SecondChannel Is there a simple way to do this? Additional info: Both channels accept standard RTMP stream on their RTMP endpoint using either username/password or streamkey. The server operating system is GNU/Linux

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  • AS3 car race game?

    - by ashok patidar
    I am trying to make a racing game with an overhead view looking down. There will be a separate mc for the ground and another separate mc for the players car. How can I do this? O ya and just in case i am thinking the way I did: I tried to "rotate" the ground but when the car moves down the ground it moves away from the registration point, so therefore it rotates non relative to the car i want to make this game in as3.

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  • Ipad - Display thumbnail from video

    - by ludo
    Hi, I have a video store in my bundle, how can I display a thumbnail of it with the new Media Player Framework from the Ipad (thumbnail + the white play button on it), I can also store my video online it will be better. Someone have an idea? best Regards,

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  • Why is it so hard to find a C++ 3d game tutorial

    - by Dave
    I'm planning on learning 3d game development for the iphone using a 3d engine, but because of lack of tutorials for the iphone I was planning on using C++ game tutorials and making the necessary changes. The problem is that I've had limited success when searching for things such as 'c++ 3d fps tutorial ' I dont really get anything useful. Are there any 3d c++ tutorials you can recommend?

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  • Convert any Form Video into RGB24 Media

    - by BALA
    how to convert YUY2,YUV, RGB565 and More Video subtype into RGB24 Subtype Video in DirectShow + VC++ can u understand my question? I have a Upstream filter its output is in YUY2 Format but i need to convert it into RGB24 Format. Is there any inbuilt Filters in DirectShow or we have to convert it through my code. i have already added ColorSpaceConverter But it is not Connecting with Smart Tee Input Pin.

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  • Of what significance is the solution to the game of checkers in AI research?

    - by cobie
    I have been doing some research into artificial intelligence and I came across a 2007 paper titled "Checkers is Solved" on the game of checkers being solved by AI techniques after more than 16 years of trial. A solution to the game is defined by the team as "determining the final result in a game with no mistakes made by either player". The search for a solution started back in 1989 and it was finally found in 2007. Of what importance is this to the field of AI?

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  • Is this an effective monetization method for an Android game? [on hold]

    - by Matthew Page
    The short version: I plan to make an Android puzzle game where the user tries to get 3-6 numbers to their predetermined goal numbers. The free version of the app will have three predetermined levels (easy, medium, hard). The full version ($0.99, probably) will have a level generator where there will be unlimited easy, medium, or hard levels, as well as a custom difficulty option where users can set specific vales to the number of numbers to equate to their goal, the number of buttons to use, etc. Users will also have the option to get a one-time "hint" for a fee of $0.49, or unlimited hints for a one-time fee of $2.99. The long version: Mechanics of Game and Victory The application is a number puzzle. When the user begins a new game, depending on the input by the user, between 3 and 6 numbers show up on the top of the screen, and between 3 and 6 buttons show up on the bottom of the screen. The buttons all have two options: to increase every number the same way, or decrease every number the same way. The buttons either use addition / subtraction, multiplication / division, or exponents / roots, all depending on the number displayed on the button. Addition buttons are green, multiplication buttons are blue, and exponential buttons are red. The user wins when all of the numbers displayed on the screen equate to their goal number, displayed below each number. Monetization If the user is playing the full (priced) version of the app, upon the start of the game, the user will be confronted with a dialogue asking for the number of buttons and the number of numbers to equate in the game. Then, based on the user input, a random puzzle will be generated. If the user is playing the free version of the app, the user will be asked to either play an “easy”, “hard”, or “expert” puzzle. A pre-determined puzzle from each category will be used in the game. If the user has played that puzzle before, a dialogue will show saying this to the user and advertising the full version of the app. The full version of the app will also be advertised upon the successful or in successful completion of a puzzle. Upon exiting this advertisement, another full screen advertisement will appear from a third party. Also, the solution to the puzzle should be stored by the program, and if the user pays a small fee, he/she can see a hint to the solution to the program. In the free version of the app, the user may use their first hint for free. Also, the user can use unlimited hints for a slightly larger fee. Is this an effective monetization method?

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  • How to do pre-loading

    - by Dave
    I have a question that is confusing me with making a game. For my game launch i pre load everything for the main menu then i loop the game to display it. But lets argue player wants to launch a new game or a specific level, then you preload the relevant sounds/graphics for that level right? How ever, the player must already be running the game loop if they are at the main menu, so you can't load in the game loop or you will load every frame...but im pretty sure most big games don't preload every level when you first run the game from desktop because it would take a long time on some of these games.... How is it done :S

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  • How to stop video player in Blackberry?

    - by Rajapandian
    Hi, I created one blackberry application which will play a video on a button click.This is my code, invocation=new Invocation("file:///SDCard/Blackberry/videos/PlayingVideo/funny.mp4"); registry=Registry.getRegistry("net.rim.device.api.content.BlackBerryContentHandler"); try { registry.invoke(invocation); } catch(Exception e) { } Now i can play the Video file.After clicking the Back button the native player is going to the background.It always running in the background.But i want to close that player.I have no idea about how to do it.Anybody knows please help me.

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  • Custom link on embedded youtube video

    - by 0plus1
    I'm looking to direct the user on the channell webpage instead of the video url that I'm embedding. I've read the api and I didn't see any way to achieve this. I tried enclosing the embedded video in a and I added this code: $('#youtube').click(function() { document.write('http://www.youtube.com/user/trasportareoggi'); return false; }); And surprise it won't work. How, if it's even possible I can do this?

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  • Can there be multiple monitors with these video cards and setup

    - by z_Zelman
    I have a Acer Aspire TimelineX 4830TG-6808 laptop running windows 7 Ultimate with one VGA port and one HDMI port. It has one Intel HD Graphics family card and one NVIDIA GeForce GT 540M. Right now I have one monitor running via the VGA port, and also the basic laptop monitor. When I look at the monitor setup, I see one unused video card available. Can I have another monitor via the HDMI port? If I cannot run three monitors, is there some way I could make a large "single" desktop that extends over two monitors? For the sake of celerity, maybe something like having a virtual machine window that extends over two monitors. Could this maybe come from third party software?

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • Video player plugin in wordpress

    - by Ramya
    Hai, I would like to have a post thumbnail in the index page of wordpress site. And when you click on the post thumbnail, it opens the specific post page to play the video attached in that post. basically the post is a video. can u guys help in finding some good plugin to perform this task

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