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  • What are major differences between C# and Java?

    - by enba
    I just want to clarify one thing. This is not a question on which one is better, that part I leave to someone else to discuss. I don't care about it. I've been asked this question on my job interview and I thought it might be useful to learn a bit more. These are the ones I could come up with: Java is "platform independent". Well nowadays you could say there is the Mono project so C# could be considered too but I believe it is a bit exaggerating. Why? Well, when a new release of Java is done it is simultaneously available on all platforms it supports, on the other hand how many features of C# 3.0 are still missing in the Mono implementation? Or is it really CLR vs. JRE that we should compare here? Java doesn't support events and delegates. As far as I know. In Java all methods are virtual Development tools: I believe there isn't such a tool yet as Visual Studio. Especially if you've worked with team editions you'll know what I mean. Please add others you think are relevant. Update: Just popped up my mind, Java doesn't have something like custom attributes on classes, methods etc. Or does it?

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  • How do you use stl's functions like for_each?

    - by thomas-gies
    I started using stl containers because they came in very handy when I needed functionality of a list, set and map and had nothing else available in my programming environment. I did not care much about the ideas behind it. STL documentations were only interesting up to the point where it came to functions, etc. Then I skipped reading and just used the containers. But yesterday, still being relaxed from my holidays, I just gave it a try and wanted to go a bit more the stl way. So I used the transform function (can I have a little bit of applause for me, thank you). From an academic point of view it really looked interesting and it worked. But the thing that boroughs me is that if you intensify the use of those functions, you need 10ks of helper classes for mostly everything you want to do in your code. The hole logic of the program is sliced in tiny pieces. This slicing is not the result of god coding habits. It's just a technical need. Something, that makes my life probably harder not easier. And I learned the hard way, that you should always choose the simplest approach that solves the problem at hand. And I can't see what, for example, the for_each function is doing for me that justifies the use of a helper class over several simple lines of code that sit inside a normal loop so that everybody can see what is going on. I would like to know, what you are thinking about my concerns? Did you see it like I do when you started working this way and have changed your mind when you got used to it? Are there benefits that I overlooked? Or do you just ignore this stuff as I did (and will go an doing it, probably). Thanks. PS: I know that there is a real for_each loop in boost. But I ignore it here since it is just a convenient way for my usual loops with iterators I guess.

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  • Is there "good" PRNG generating values without hidden state?

    - by actual
    I need some good pseudo random number generator that can be computed like a pure function from its previous output without any state hiding. Under "good" I mean: I must be able to parametrize generator in such way that running it for 2^n iterations with any parameters should cover all or almost all values between 0 and 2^n - 1, where n is the number of bits in output value. Combined generator output of n + p bits must cover all or almost all values between 0 and 2^(n + p) - 1 if I run it for 2^n iterations for every possible combination of its parameters, where p is the number of bits in parameters. For example, LCG can be computed like a pure function and it can meet first condition, but it can not meet second one. Say, we have 32-bit generator, m = 2^32 and it is constant, our p = 64 (two 32-bit parameters a and c), n + p = 96, so we must peek data by three ints from output to meet second condition. Unfortunately, condition can not be meet because of strictly alternating sequence of odd and even ints in output. To overcome this, hidden state must be introduced, but that makes function not pure and breaks first condition (period become much longer). Am I wanting too much?

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  • Storing header and data sections in a CSV file

    - by morpheous
    This should be relatively easy to do, but after several hours straight programming my mind seems a bit frazzled and could do with some help. I have a C++ class which I am currently using to store read/write data to file. I was initially using binary data, but have decided to store the data as CSV in order to let programs written in other languages be able to load the data. The C++ class looks a bit like this: class BinaryData { public: BinaryData(); void serialize(std::ostream& output) const; void deserialize(std::istream& input); private: Header m_hdr; std::vector<Row> m_rows; }; I am simply rewriting the serialize/deserialize methods to write to a CSV file. I am not sure on the "best" way to store a header section and a "data" section in a "flat" CSV file though - any suggestions on the most sensible way to do this?

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  • Using std::ifstream to load in an array of struct data type into a std::vector

    - by Sent1nel
    I am working on a bitmap loader in C++ and when moving from the C style array to the std::vector I have run into an usual problem of which Google does not seem to have the answer. 8 Bit and 4 bit, bitmaps contain a colour palette. The colour palette has blue, green, red and reserved components each 1 byte in size. // Colour palette struct BGRQuad { UInt8 blue; UInt8 green; UInt8 red; UInt8 reserved; }; The problem I am having is when I create a vector of the BGRQuad structure I can no longer use the ifstream read function to load data from the file directly into the BGRQuad vector. // This code throws an assert failure! std::vecotr quads; if (coloursUsed) // colour table available { // read in the colours quads.reserve(coloursUsed); inFile.read( reinterpret_cast(&quads[0]), coloursUsed * sizeof(BGRQuad) ); } Does anyone know how to read directly into the vector without having to create a C array and copy data into the BGRQuad vector?

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  • On Disk Substring index

    - by emeryc
    I have a file (fasta file to be specific) that I would like to index, so that I can quickly locate any substring within the file and then find the location within the original fasta file. This would be easy to do in many cases, using a Trie or substring array, unfortunately the strings I need to index are 800+ MBs which means that doing them in memory in unacceptable, so I'm looking for a reasonable way to create this index on disk, with minimal memory usage. (edit for clarification) I am only interested in the headers of proteins, so for the largest database I'm interested in, this is about 800 MBs of text. I would like to be able to find an exact substring within O(N) time based on the input string. This must be useable on 32 bit machines as it will be shipped to random people, who are not expected to have 64 bit machines. I want to be able to index against any word break within a line, to the end of the line (though lines can be several MBs long). Hopefully this clarifies what is needed and why the current solutions given are not illuminating. I should also add that this needs to be done from within java, and must be done on client computers on various operating systems, so I can't use any OS Specific solution, and it must be a programatic solution.

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  • Creating C++ client app for some abstract windows server - how to manage TCP connection to server speed?

    - by Kabumbus
    So we have some server with some address port and ip. we are developing that server so we can implement on it what ever we need for help. What are standard/best practices for data transfer speed management between C++ windows client app and server (C++)? My main point is in how to get how much data can be uploaded/downloaded from/to client via his low speed network to my relatively super fast server. (I need it for set up of his live stream Audio/Video bit rate) My try on explaining number 3. We do not care how fast is our server. It is always faster than needed. We care about client tyring to stream out to our server his media. he streams encoded (via ffmpeg) live video data to our server. But he has say ADSL with 500kb/s of outgoing traffic. Also he uses some ICQ or what so ever so he has less than 500 kb/s per second. And he wants to stream live video! So we need to set up our ffmpeg to encode video with respect to the bit rate user can provide. We develop server side and client side. We need a way of finding out how much user can upload per second currently (so value can change dynamically over time)

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  • Resource mapping in a Ruby on Rails URL (RESTful API)

    - by randombits
    I'm having a bit of difficulty coming up with the right answer to this, so I will solicit my problem here. I'm working on a RESTFul API. Naturally, I have multiple resources, some of which consist of parent to child relationships, some of which are stand alone resources. Where I'm having a bit of difficulty is figuring out how to make things easier for the folks who will be building clients against my API. The situation is this. Hypothetically I have a 'Street' resource. Each street has multiple homes. So Street :has_many to Homes and Homes :belongs_to Street. If a user wants to request an HTTP GET on a specific home resource, the following should work: http://mymap/streets/5/homes/10 That allows a user to get information for a home with the id 10. Straight forward. My question is, am I breaking the rules of the book by giving the user access to: http://mymap/homes/10 Technically that home resource exists on its own without the street. It makes sense that it exists as its own entity without an encapsulating street, even though business logic says otherwise. What's the best way to handle this?

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  • How does one gets started with Winforms style applications on Win32?

    - by Billy ONeal
    EDIT: I'm extremely tired and frustrated at the moment -- please ignore that bit in this question -- I'll edit it in the morning to be better. Okay -- a bit of background: I'm a C++ programmer mostly, but the only GUI stuff I've ever done was on top of .NET's WinForms platform. I'm completely new to Windows GUI programming, and despite Petzold's excellent book, I'm extremely confused. Namely, it seems that most every reference on getting started with Win32 is all about drawing lines and curves and things -- a topic about which (at least at present time) I couldn't care less. I need a checked list box, a splitter, and a textbox -- something that would take less than 10 minutes to do in Winforms land. It has been recommended to me to use the WTL library, which provides an implementation of all three of these controls -- but I keep getting hung up on simple things, such as getting the damn controls to use the right font, and getting High DPI working correctly. I've spent two freaking days on this, and I can't help but think there has to be a better reference for these kinds of things than I've been able to find. Petzold's book is good, but it hasn't been updated since Windows 95 days, and there's been a LOT changed w.r.t. how applications should be correctly developed since it was published. I guess what I'm looking for is a modern Petzold book. Where can I find such a resource, if any?

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  • Is there any point in using a volatile long?

    - by Adamski
    I occasionally use a volatile instance variable in cases where I have two threads reading from / writing to it and don't want the overhead (or potential deadlock risk) of taking out a lock; for example a timer thread periodically updating an int ID that is exposed as a getter on some class: public class MyClass { private volatile int id; public MyClass() { ScheduledExecutorService execService = Executors.newScheduledThreadPool(1); execService.scheduleAtFixedRate(new Runnable() { public void run() { ++id; } }, 0L, 30L, TimeUnit.SECONDS); } public int getId() { return id; } } My question: Given that the JLS only guarantees that 32-bit reads will be atomic is there any point in ever using a volatile long? (i.e. 64-bit). Caveat: Please do not reply saying that using volatile over synchronized is a case of pre-optimisation; I am well aware of how / when to use synchronized but there are cases where volatile is preferable. For example, when defining a Spring bean for use in a single-threaded application I tend to favour volatile instance variables, as there is no guarantee that the Spring context will initialise each bean's properties in the main thread.

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  • CreateProcess() fails with an access violation

    - by John Doe
    My aim is to execute an external executable in my program. First, I used system() function, but I don't want the console to be seen to the user. So, I searched a bit, and found CreateProcess() function. However, when I try to pass a parameter to it, I don't know why, it fails. I took this code from MSDN, and changed a bit: #include <windows.h> #include <stdio.h> #include <tchar.h> void _tmain( int argc, TCHAR *argv[] ) { STARTUPINFO si; PROCESS_INFORMATION pi; ZeroMemory( &si, sizeof(si) ); si.cb = sizeof(si); ZeroMemory( &pi, sizeof(pi) ); /* if( argc != 2 ) { printf("Usage: %s [cmdline]\n", argv[0]); return; } */ // Start the child process. if( !CreateProcess( NULL, // No module name (use command line) L"c:\\users\\e\\desktop\\mspaint.exe", // Command line NULL, // Process handle not inheritable NULL, // Thread handle not inheritable FALSE, // Set handle inheritance to FALSE 0, // No creation flags NULL, // Use parent's environment block NULL, // Use parent's starting directory &si, // Pointer to STARTUPINFO structure &pi ) // Pointer to PROCESS_INFORMATION structure ) { printf( "CreateProcess failed (%d).\n", GetLastError() ); return; } // Wait until child process exits. WaitForSingleObject( pi.hProcess, INFINITE ); // Close process and thread handles. CloseHandle( pi.hProcess ); CloseHandle( pi.hThread ); } However, this code crated access violation somehow. Can I execute mspaint without showing user the console? Thank you very much.

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  • How can I rewrite the history of a published git branch in multiple steps?

    - by Frerich Raabe
    I've got a git repository with two branches, master and amazing_new_feature. The latter branch contains the work on, well, an amazing new feature. A colleague and me are both working on the same repository, and the two of us commit to both branches. Now the work on the amazing new feature finished, and a bit more than 100 commits were accumulated in the amazing_new_feature branch. I'd like to clean those commits up a bit (using git rebase -i) before merging the work into master. The issue we're facing is that it's quite a pain to rewrite/reorder all 100 commits in one go. Instead, what I'd like to do is: Rewrite/merge/reorder the first few commits in the amazing_new_feature branch and put the result into a dedicated branch which contains the 'cleaned up' history (say, a amazing_new_feature_ready_for_merge branch). Rebase the remaining amazing_new_feature branch on the amazing_new_feature_ready_for_merge branch. Repeat at 1. My idea is that at some point, all the work from amazing_new_feature should be in amazing_new_feature_ready_for_merge and then I can merge the latter into master. Is this a sensible approach, or are there better/easier/more fool-proff solutions to this problem? I'm especially scared about the second step of the above algorithm since it means rebasing a published branch. IIRC it's a dangerous thing to do.

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  • AJAX or a server side framework?

    - by Romansky
    I am working with a friend on building a web site, in general this web site will be a custom web app along with a very custom social network type of thing.. Currently I have a mock-up site that uses simple PHP with AJAX and JSON and JQUERY and I love how it works, I love the way it all fits together. But for a mock-up I did not implement any of the Social Network design patterns such as a login, rating, groups etc.. This brought me to a higher level of decision making requirement, I need to decide if I want to develop all this functionality by hand or use some kind of a framework. I spent this entire day researching, and it would seem that using Drupal and such frameworks will make the Social Network part easy (overlooking the customization requirement for now..) but will make client side Web App development less so. I found some other frameworks that are more developer friendly (customizable) such as Zend and Symfony etc.. but these seem to take allot of the power from the client and implement it in the server side, to me this seems a waste (and an unjustified performance bottleneck) .. Finally I found Aptana Jaxer framework that seems to think the same way I feel. That said it seems a bit under-developed, I didn't find modules for a social network and the community around it seems thin.. (searching Jaxer in StackOverflow returns few results) So other then making server side DB comm a bit simpler it does not help me greatly.. My requirements are a good facility to develop web apps on while containing all the user centric logic usually used for social networks in advance. What would you recommend? EDIT: OK, lats fine tune this question, after considering this abit further, is there a good down loadable source of a social network site in PHP that I can work around in building my web app? (I really like using JQUERY AJAX JSON etc..)

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  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

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  • Where does the delete control go in my Cocoa user interface?

    - by Graham Lee
    Hi, I have a Cocoa application managing a collection of objects. The collection is presented in an NSCollectionView, with a "new object" button nearby so users can add to the collection. Of course, I know that having a "delete object" button next to that button would be dangerous, because people might accidentally knock it when they mean to create something. I don't like having "are you sure you want to..." dialogues, so I dispensed with the "delete object". There's a menu item under Edit for removing an object, and you can hit Cmd-backspace to do the same. The app supports undoing delete actions. Now I'm getting support emails ranging from "does it have to be so hard to delete things" to "why can't I delete objects?". That suggests I've made it a bit too hard, so what's the happy middle ground? I see applications from Apple that do it my way, or with the add/remove buttons next to each other, but I hate that latter option. Is there another good (and preferably common) convention for delete controls? I thought about an action menu but I don't think I have any other actions that would go in it, rendering the menu a bit thin.

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  • Using different numeric variable types

    - by DataPimp
    Im still pretty new so bear with me on this one, my question(s) are not meant to be argumentative or petty but during some reading something struck me as odd. Im under the assumption that when computers were slow and memory was expensive using the correct variable type was much more of a necessity than it is today. Now that memory is a bit easier to come by people seem to have relaxed a bit. For example, you see this sample code everywhere: for (int i = 0; i < length; i++) int? (-2,147,483,648 to 2,147,483,648) for length? Isnt byte (0-255) a better choice? So Im curious of your opinion and what you believe to be best practice, I hate to think this would be used only because the acronym "int" is more intuitive for a beginner...or has memory just become so cheap that we really dont need to concern ourselves with such petty things and therefore we should just use long so we can be sure any other numbers/types(within reason) used can be cast automagically? ...or am Im just being silly by concerning myself with such things?

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  • LINQ extention SelectMany in 3.5 vs 4.0?

    - by Moberg
    Hi When I saw Darins suggestion here .. IEnumerable<Process> processes = new[] { "process1", "process2" } .SelectMany(Process.GetProcessesByName); ( http://stackoverflow.com/questions/3059667/process-getprocessesbyname/3059733#3059733 ) .. I was a bit intrigued and I tried it in VS2008 with .NET 3.5 - and it did not compiling unless I changed it to .. IEnumerable<Process> res = new string[] { "notepad", "firefox", "outlook" } .SelectMany(s => Process.GetProcessesByName(s)); Having read some Darins answers before I suspected that it was me that were the problem, and when I later got my hands on a VS2010 with.NET 4.0 - as expected - the original suggestion worked beautifully. My question is : What have happend from 3.5 to 4.0 that makes this (new syntax) possible? Is it the extentionmethods that have been extended(hmm) or new rules for lambda syntax or? I've tried to search but my google-fu was not strong enough. Please forgive if the question is a bit naive and note that I've taged it as beginner :)

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  • Rendering maps from raw SVG data in Java

    - by Lunikon
    In an application of mine I have to display locations and great circle paths in a map which is rendered to PNG and then displayed on the web. For this I simply use a world map (NASA's Blue Marbel in fact) scaled to various "zoom levels" as base image and only display the a part of it matching the final image size and fitting all items to be displayed. Straight forward so far. Now I came across Wikipedia's awesome blank SVG maps which contain all the country codes for easy reference and I was wondering whether it was possible to use those to have more customized colors and to highliht countries etc. So I did a bit of googling and was looking for Java libraries which would enable me to load the blank SVG map to memory allows for easy reference/selection of certain paths do manipulations of coloring, stroke widths etc render to a buffered image as the background for the great-circle paths/nodes What I came across quite often was Batik, but it looks like a really heavy framework and I'm not quite sure whether it is what I'm looking for. I have recently played around with Raphaël a bit and I like the way it handles working with vector graphics in code. If the Java framework for my purpose would feature a similar interface, that would be a nice-to-have. Any recommendations what toolset would be approriate for my purposes?

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  • How to easily Generate Synth Chords Sounds in Android?

    - by barata7
    How to easily Generate Synth Chords Sounds in Android? I wanna be able to generate dynamically an in game Music using 8bit. Tried with AudioTrack, but did not get good results of nice sounds yet. Any examples out there? I have tried the following code without success: public class BitLoose { private final int duration = 1; // seconds private final int sampleRate = 4200; private final int numSamples = duration * sampleRate; private final double sample[] = new double[numSamples]; final AudioTrack audioTrack; public BitLoose() { audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, numSamples, AudioTrack.MODE_STREAM); audioTrack.play(); } public void addTone(final int freqOfTone) { // fill out the array for (int i = 0; i < numSamples; ++i) { sample[i] = Math.sin(2 * Math.PI * i / (sampleRate / freqOfTone)); } // convert to 16 bit pcm sound array // assumes the sample buffer is normalised. final byte generatedSnd[] = new byte[numSamples]; int idx = 0; for (final double dVal : sample) { // scale to maximum amplitude final short val = (short) ((((dVal * 255))) % 255); // in 16 bit wav PCM, first byte is the low order byte generatedSnd[idx++] = (byte) (val); } audioTrack.write(generatedSnd, 0, sampleRate); } public void stop() { audioTrack.stop(); }

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  • Information about PTE's (Page Table Entries) in Windows

    - by Patrick
    In order to find more easily buffer overflows I am changing our custom memory allocator so that it allocates a full 4KB page instead of only the wanted number of bytes. Then I change the page protection and size so that if the caller writes before or after its allocated piece of memory, the application immediately crashes. Problem is that although I have enough memory, the application never starts up completely because it runs out of memory. This has two causes: since every allocation needs 4 KB, we probably reach the 2 GB limit very soon. This problem could be solved if I would make a 64-bit executable (didn't try it yet). even when I only need a few hundreds of megabytes, the allocations fail at a certain moment. The second problem is the biggest one, and I think it's related to the maximum number of PTE's (page table entries, which store information on how Virtual Memory is mapped to physical memory, and whether pages should be read-only or not) you can have in a process. My questions (or a cry-for-tips): Where can I find information about the maximum number of PTE's in a process? Is this different (higher) for 64-bit systems/applications or not? Can the number of PTE's be configured in the application or in Windows? Thanks, Patrick PS. note for those who will try to argument that you shouldn't write your own memory manager: My application is rather specific so I really want full control over memory management (can't give any more details) Last week we had a memory overwrite which we couldn't find using the standard C++ allocator and the debugging functionality of the C/C++ run time (it only said "block corrupt" minutes after the actual corruption") We also tried standard Windows utilities (like GFLAGS, ...) but they slowed down the application by a factor of 100, and couldn't find the exact position of the overwrite either We also tried the "Full Page Heap" functionality of Application Verifier, but then the application doesn't start up either (probably also running out of PTE's)

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  • Split UInt32 (audio frame) into two SInt16s (left and right)?

    - by morgancodes
    Total noob to anything lower-level than Java, diving into iPhone audio, and realing from all of the casting/pointers/raw memory access. I'm working with some example code wich reads a WAV file from disc and returns stereo samples as single UInt32 values. If I understand correctly, this is just a convenient way to return the 32 bits of memory required to create two 16 bit samples. Eventually this data gets written to a buffer, and an audio unit picks it up down the road. Even though the data is written in UInt32-sized chunks, it eventually is interpreted as pairs of 16-bit samples. What I need help with is splitting these UInt32 frames into left and right samples. I'm assuming I'll want to convert each UInt32 into an SInt16, since an audio sample is a signed value. It seems to me that for efficiency's sake, I ought to be able to simply point to the same blocks in memory, and avoid any copying. So, in pseudo-code, it would be something like this: UInt32 myStereoFrame = getFramefromFilePlayer; SInt16* leftChannel = getFirst16Bits(myStereoFrame); SInt16* rightChannel = getSecond16Bits(myStereoFrame); Can anyone help me turn my pseudo into real code?

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  • ctypes DLL with optional dependencies

    - by pisswillis
    Disclaimer: I'm new to windows programming so some of my assumptions may be wrong. Please correct me if so. I am developing a python wrapper for a C API using ctypes. The API ships with both 64 and 32 DLLs/LIBs. I can succesfully load the DLL using ctypes.WinDLL('TheLibName') and call functions etc etc. However some functions were not doing what they should. Upon further investigation it appears that the 32bit DLL is being used, which is what is causing the unexpected behaviour. I have tried using ctypes.WinDLL('TheLibName64') but the module is not found. I have tried registering the DLL with regsrv32, but it reports there is no entry point (it also reports no entry point when I try and register TheLibName, which is found by WinDLL(). The DLL came with a sample project in Visual Studio (I have 0 experience with VS so again please correct me here) which builds both 32 and 64 bit versions of the sample project. In the .vcsproj file the configurations for the 64 bit version include: AdditionalDependencies="TheLibName64.lib" in the VCLinkerTool section. In windows/system32 there are both TheLibName.dll/.lib, and TheLibName64.dll/.lib. So it seems to me that my problem is now to make the python ctypes DLL loader load these optional dependencies when the DLL is loaded. However I can't find any information on this (perhaps because, as a doze noob, I do not know the correct terminology) in the ctypes documentation. Is there a way to do this in ctypes? Am I going about this in completely the wrong way? Any help or general information about optional DLL dependencies and how they are loaded in windows would be much appreciated. Thanks

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  • What is the appropriate granularity in building a ViewModel?

    - by JasCav
    I am working on a new project, and, after seeing some of the difficulties of previous projects that didn't provide enough separation of view from their models (specifically using MVC - the models and views began to bleed into each other a bit), I wanted to use MVVM. I understand the basic concept, and I'm excited to start using it. However, one thing that escapes me a bit - what data should be contained in the ViewModel? For example, if I am creating a ViewModel that will encompass two pieces of data so they can be edited in a form, do I capture it like this: public PersonAddressViewModel { public Person Person { get; set; } public Address Address { get; set; } } or like this: public PersonAddressViewModel { public string FirstName { get; set; } public string LastName { get; set; } public string StreetName { get; set; } // ...etc } To me, the first feels more correct for what we're attempting to do. If we were doing more fine grain forms (maybe all we were capturing was FirstName, LastName, and StreetAddress) then it might make more sense to go down to that level. But, I feel like the first is correct since we're capturing ALL Person data in the form and ALL Address data. It seems like it doesn't make sense (and a lot of extra work) to split things apart like that. Appreciate any insight.

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  • CRM 2011 - Set/Retrieve work hours programmatically

    - by Philip Rich
    I am attempting to retrieve a resources work hours to perform some logic I require. I understand that the CRM scheduling engine is a little clunky around such things, but I assumed that I would be able to find out how the working hours were stored in the DB eventually... So a resource has associated calendars and those calendars have associated calendar rules and inner calendars etc. It is possible to look at the start/end and frequency of aforementioned calendar rules and query their codes to work out whether a resource is 'working' during a given period. However, I have not been able to find the actual working hours, the 9-5 shall we say in any field in the DB. I even tried some SQL profiling while I was creating a new schedule for a resource via the UI, but the results don't show any work hours passing to SQL. For those with the patience the intercepted SQL statement is below:- EXEC Sp_executesql N'update [CalendarRuleBase] set [ModifiedBy]=@ModifiedBy0, [EffectiveIntervalEnd]=@EffectiveIntervalEnd0, [Description]=@Description0, [ModifiedOn]=@ModifiedOn0, [GroupDesignator]=@GroupDesignator0, [IsSelected]=@IsSelected0, [InnerCalendarId]=@InnerCalendarId0, [TimeZoneCode]=@TimeZoneCode0, [CalendarId]=@CalendarId0, [IsVaried]=@IsVaried0, [Rank]=@Rank0, [ModifiedOnBehalfBy]=NULL, [Duration]=@Duration0, [StartTime]=@StartTime0, [Pattern]=@Pattern0 where ([CalendarRuleId] = @CalendarRuleId0)', N'@ModifiedBy0 uniqueidentifier,@EffectiveIntervalEnd0 datetime,@Description0 ntext,@ModifiedOn0 datetime,@GroupDesignator0 ntext,@IsSelected0 bit,@InnerCalendarId0 uniqueidentifier,@TimeZoneCode0 int,@CalendarId0 uniqueidentifier,@IsVaried0 bit,@Rank0 int,@Duration0 int,@StartTime0 datetime,@Pattern0 ntext,@CalendarRuleId0 uniqueidentifier', @ModifiedBy0='EB04662A-5B38-E111-9889-00155D79A113', @EffectiveIntervalEnd0='2012-01-13 00:00:00', @Description0=N'Weekly Single Rule', @ModifiedOn0='2012-03-12 16:02:08', @GroupDesignator0=N'FC5769FC-4DE9-445d-8F4E-6E9869E60857', @IsSelected0=1, @InnerCalendarId0='3C806E79-7A49-4E8D-B97E-5ED26700EB14', @TimeZoneCode0=85, @CalendarId0='E48B1ABF-329F-425F-85DA-3FFCBB77F885', @IsVaried0=0, @Rank0=2, @Duration0=1440, @StartTime0='2000-01-01 00:00:00', @Pattern0=N'FREQ=WEEKLY;INTERVAL=1;BYDAY=SU,MO,TU,WE,TH,FR,SA', @CalendarRuleId0='0A00DFCF-7D0A-4EE3-91B3-DADFCC33781D' The key parts in the statement are the setting of the pattern:- @Pattern0=N'FREQ=WEEKLY;INTERVAL=1;BYDAY=SU,MO,TU,WE,TH,FR,SA' However, as mentioned, no indication of the work hours set. Am I thinking about this incorrectly or is CRM doing something interesting around these work hours? Any thoughts greatly appreciated, thanks.

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  • Combining two queries on same table

    - by user1830856
    I've looked through several previous questions but I am struggling to apply the solutions to my specific example. I am having trouble combining query 1 and query 2. My query originally returned (amongst other details) the values "SpentTotal" and "UnderSpent" for all members/users for the current month. My issue has been adding two additional columns to this original quert that will return JUST these two columns (Spent and Overspent) but for the previous months data Original Query #1: set @BPlanKey = '##CURRENTMONTH##' EXECUTE @RC = Minimum_UpdateForPeriod @BPlanKey SELECT cm.clubaccountnumber, bp.Description , msh.PeriodMinObligation, msh.SpentTotal, msh.UnderSpent, msh.OverSpent, msh.BilledDate, msh.PeriodStartDate, msh.PeriodEndDate, msh.OverSpent FROM MinimumSpendHistory msh INNER JOIN BillPlanMinimums bpm ON msh.BillingPeriodKey = @BPlanKey and bpm.BillPlanMinimumKey = msh.BillPlanMinimumKey INNER JOIN BillPlans bp ON bp.BillPlanKey = bpm.BillPlanKey INNER JOIN ClubMembers cm ON cm.parentmemberkey is null and cm.ClubMemberKey = msh.ClubMemberKey order by cm.clubaccountnumber asc, msh.BilledDate asc Query #2, query of all columns for PREVIOUS month, but I only need two (spent and over spent), added to the query from above, joined on the customer number: set @BPlanKeyLastMo = '##PREVMONTH##' EXECUTE @RCLastMo = Minimum_UpdateForPeriod @BPlanKeyLastMo SELECT cm.clubaccountnumber, bp.Description , msh.PeriodMinObligation, msh.SpentTotal, msh.UnderSpent, msh.OverSpent, msh.BilledDate, msh.PeriodStartDate, msh.PeriodEndDate, msh.OverSpent FROM MinimumSpendHistory msh INNER JOIN BillPlanMinimums bpm ON msh.BillingPeriodKey = @BPlanKeyLastMo and bpm.BillPlanMinimumKey = msh.BillPlanMinimumKey INNER JOIN BillPlans bp ON bp.BillPlanKey = bpm.BillPlanKey INNER JOIN ClubMembers cm ON cm.parentmemberkey is null and cm.ClubMemberKey = msh.ClubMemberKey order by cm.clubaccountnumber asc, msh.BilledDate asc Big thank you to any and all that are willing to lend their help and time. Cheers! AJ CREATE TABLE MinimumSpendHistory( [MinimumSpendHistoryKey] [uniqueidentifier] NOT NULL, [BillPlanMinimumKey] [uniqueidentifier] NOT NULL, [ClubMemberKey] [uniqueidentifier] NOT NULL, [BillingPeriodKey] [uniqueidentifier] NOT NULL, [PeriodStartDate] [datetime] NOT NULL, [PeriodEndDate] [datetime] NOT NULL, [PeriodMinObligation] [money] NOT NULL, [SpentTotal] [money] NOT NULL, [CurrentSpent] [money] NOT NULL, [OverSpent] [money] NULL, [UnderSpent] [money] NULL, [BilledAmount] [money] NOT NULL, [BilledDate] [datetime] NOT NULL, [PriorPeriodMinimum] [money] NULL, [IsCommitted] [bit] NOT NULL, [IsCalculated] [bit] NOT NULL, [BillPeriodMinimumKey] [uniqueidentifier] NOT NULL, [CarryForwardCounter] [smallint] NULL, [YTDSpent] [money] NOT NULL, [PeriodToAccumulateCounter] [int] NULL, [StartDate] [datetime] NOT NULL,

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