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  • Learn How to Create Web Pages Using HTML Codes

    Once you understand the basic HTML codes you will have access to a wide range of opportunities. This will enable you to publish content online and link with text and other sites. This article discusses basic HTML codes. HTML codes are very easy to understand because they are very logical.

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  • Continuing to code on large projects

    - by user3487347
    I am a hobbyist programmer, and I've started many medium - sized projects to work on just by myself. These include games, a raytracer, physics simulations etc. By the time these projects get to a certain size (around 5000 lines), I begin to slow down in adding features to the program. This is not because of a lack of ideas of what to implement in a program, but rather a struggle in how to go about it. In particular, I'm afraid of breaking what I already have working in order to implement a new feature. I've tried using version control like Git and Subversion, but these seem unnecessary when you are a one man team. I simply have a folder of "versions" of my program, one for each major change I make. How do I keep coding past this 5000 line mark? What about the 50000 line mark?

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Creating a Login Overlay

    Many types of websites, from online retailers to social networking sites, allow visitors to create user accounts. Traditionally, websites that support user accounts have their visitors sign in by going to a dedicated login page where they enter their username and password. One nitpick I have with dedicated login pages is that signing in involves leaving the current page to visit the dedicated login page. This article shows how to implement a login overlay, which is an alternative user interface for signing into a website.

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  • Why Do You Need SSL Certificate

    SSL (Secure Sockets Layer) is an encrypting modus operandi that ensures the en route security of the personal details processed by the browser to the server. We all know that online shopping is prefe... [Author: Jack Melde - Computers and Internet - May 01, 2010]

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  • The Merits About Constructing Your Own YouTube Video

    Are you a fan of YouTube? If you take delight in watching free videos online, regarding a number of individual genres, you may well be a huge fan of YouTube. Although many internet users look at vide... [Author: Charles McDuffie - Computers and Internet - April 10, 2010]

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  • Ecommerce SEO

    Discover why it is so important to have good SEO for your e-commerce website and which techniques will be the most beneficial for the growth and sustainability of your business. This is one tool in your marketing arsenal that should not be overlooked. If you want an online store that is search engine friendly, gets massive traffic and sales then you need to learn how here.

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  • What is Organic SEO?

    With online marketing becoming so popular and important more and more companies are looking to hire professionals offering search engine optimization services. But it is wise to make a well-thought decision so that you don't end up losing money, website traffic, and profit. This is when organic SEO comes into picture.

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  • Work For Hire SEO Services - What to Watch Out For!

    In a world where people continents apart work together for that same cause, and may not even know it, it can be confusing to hire someone when you cannot be familiar with them. Especially in the realm of online services like SEO services. A person who lives in a far away country may be willing to do the job you want them to for a fraction of the pay of hiring someone from your own country, but what redress do you have as a consumer if things do not go as expected? Not much really...

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  • Is there ever a time when creating a level/world editor with your game is a bad idea?

    - by Borgel
    I have created a few smaller games on my own in the past. My approach has always been to create a completed editor where it has all the functionality needed to save a level file and load it into the game. This has always made most sense to me but I keep hearing from people that a game is never fully done in the editor. I have never worked in a game development team and so I don't have first hand experience, but not adding everything needed to make the game to the editor just seams wrong. Am I missing something? Is there ever a reason not to add a tool to the editor?

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  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

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  • How do I duplicate a Box2d simulation, mid-simulation?

    - by Whyte
    I want to serialize the state mid-game, send it over the network to an identical computer (same CPU, same OS, same binary), load it there, and have the two games run in tandem doing the exact same simulation, without one of them drifting off and going haywire. In short: I want pop-in, pop-out networking support on my HIGHLY physics-intensive game, where sending object coordinates every few seconds is impossible, due to having thousands of objects, and many clients. I tried this with Box2D, and saving an object's location/velocity/etc wasn't enough... there's internal state that's not accessible through any public methods. My current workaround is to force EVERY client to save its entire worldstate and reload it from scratch, whenever a new player connects... but this is obviously bad practice, because it hangs the game for everyone whenever someone new connects. However, it works, with zero desynchronization. So, anyone know of any other techniques that can help me? Or should I just kiss my project goodbye?

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  • Various Methods of Building a Website - Things to Consider Before Getting Started

    Building a website doesn't have to be difficult. There are many different types of websites and various methods of making them. A site can be a simple blog, personal web page, online store, a professional, business website, and so forth. Read on to learn about all the different ways you can make a site. Even if you're completely new to web development, you can try some of these methods.

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  • Drop Down List Basics in ASP.NET 3.5

    A drop down list is one of the most important kinds of web form inputs. It lets users select among customized choices. Drop down lists are found in almost all web forms on the Internet and commonly used in application forms and online surveys. If you want to learn more about their use with ASP.NET 3.5 keep reading.... Download a Free Trial of Windows 7 Reduce Management Costs and Improve Productivity with Windows 7

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  • 3 Questions to Ask Yourself Before Investing in SEO

    Even as a firm believer in the power of SEO, there are some questions I feel you should ask yourself before you come to me for SEO help. Having the answer to these questions might mean that you delay SEO investments or that you reconsider how you plan to market online.

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Why Isn't Linux the Standard Secondary OS?

    <b>OSTATIC: </b>"Among other reasons why Linux can function as a great sidekick to the more prevalent operating systems is that it's more secure. If you're going to jump into, say, an online banking app, why not do it in Linux, where the hackers and script kiddies aren't?"

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  • Great Source For Finding Keywords

    Keyword search is a little time consuming, but you will find the greatest reward when you catch on. Here is a little information to give you better success with your online business adventure.

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