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  • Android, phone call audio stream via wlan

    - by moppel
    I am planning on developing my specific voip app for android. Here's the scenario: when a phone call occurs I want to hear the person who's calling on my local pc speakers and I want to speak to him via my own pc microphone / headset. So I need to send the audio stream of both me and the person I am talking to via the wlan network. Something like this: ... onCallStateChanged(int state, String phoneNumber){ while(state == PhoneListener.CALL_STATE_OFFHOOK){ //while phone call is happaning //send incoming speech via wlan to pc //receive audiostream from pc microphone and direct it to the phone call } } ... Is this possible with the current Android API? (Actually it should be since voip apps are available in the market) I did some research in the Android API and all I found was the AudioManager which has constant named public static final int STREAM_VOICE_CALL; //The audio stream for phone calls But I don't know how to use it our how it should give me access to the actual audiostreams which I can send via network. How do I manage to do this? The connection would be realised by TCP sockets.

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  • strange run time error message from CIImage initWithContentsOfURL

    - by Adam
    When executing the following code I receive a run time error when the code executes the second line of code. The error (which shows up in the debugger) says: [NSButton initWithContentsOfURL:]: unrecognized selector sent to instance 0x100418e10. I don't understand this message, because it looks to me (based on my source code) like the initWithContentsOfURL message is being sent to the myImage instance (of the CIImage class) ... not NSButton. Any idea what is going on? If it matters ... this code is in the Application Controller class module of an Xcode project (a Cocoa application) -- within a method that is called when I click on a button on the application window. There is only the one button on the window ... // Step1: Load the JPG file into CIImage NSURL *myURL = [NSURL fileURLWithPath:@"/Users/Adam/Documents/Images/image7.jpg"]; CIImage *myImage = [myImage initWithContentsOfURL: myURL]; if (myImage = Nil) { NSLog(@"Creating myImage failed"); return; } else { NSLog(@"Created myImage successfully"); }

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  • Website Live Chat Script - Interface With Windows Live Messenger?

    - by Sootah
    Hello again fellow StackOverflow users! What I am looking for currently is your opinions on the what the best live chat script would be for my website. I'd be using this on both my local computer repair (which I've not really set up yet) company's site, as well as my other technical support site that is geared more towards showing people how to fix whatever problem they have themselves. It'll be a little bit before I launch it on either site, as I need to find a good design for my local computer repair company's site, as well as redesign TweaksForGeeks.com's layout so that it's more magazine like. (If you have any suggestions on good Wordpress templates for these, that'd also be swell. :) ) Features I'd like for the live chat script to have: (if possible) Real-time posting of messages (or as close to real time as possible) Integration into my Windows Live Messenger account - By this I mean it'd be handy if instead of me having to man a separate open browser window and constantly check it for new messages, it'd be much more convenient if it would instead just allow me to receive and respond to messages via my Windows Live account the same way I'd chat with any other person on my contact list. Sound notification of new messages when the chat isn't the focused window - In the event that using Windows Messenger isn't possible then I'd need it to notify me upon receipt of a new message. Recording of chat transcripts - This is a MUST HAVE Easy customization - I'll likely want to modify how it looks and whatnot, in addition to the fact that I'm going to set it up so that the chat transcripts can be posted to my site easily in order to be useful to my other visitors later on. With all that in mind, what is available out there? I've not really researched this at all yet; aside from doing a cursory search just before I decided to ask my StackOverflow brothers. As always, thank you! -Sootah

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  • Python's asyncore to periodically send data using a variable timeout. Is there a better way?

    - by Nick Sonneveld
    I wanted to write a server that a client could connect to and receive periodic updates without having to poll. The problem I have experienced with asyncore is that if you do not return true when dispatcher.writable() is called, you have to wait until after the asyncore.loop has timed out (default is 30s). The two ways I have tried to work around this is 1) reduce timeout to a low value or 2) query connections for when they will next update and generate an adequate timeout value. However if you refer to 'Select Law' in 'man 2 select_tut', it states, "You should always try to use select() without a timeout." Is there a better way to do this? Twisted maybe? I wanted to try and avoid extra threads. I'll include the variable timeout example here: #!/usr/bin/python import time import socket import asyncore # in seconds UPDATE_PERIOD = 4.0 class Channel(asyncore.dispatcher): def __init__(self, sock, sck_map): asyncore.dispatcher.__init__(self, sock=sock, map=sck_map) self.last_update = 0.0 # should update immediately self.send_buf = '' self.recv_buf = '' def writable(self): return len(self.send_buf) > 0 def handle_write(self): nbytes = self.send(self.send_buf) self.send_buf = self.send_buf[nbytes:] def handle_read(self): print 'read' print 'recv:', self.recv(4096) def handle_close(self): print 'close' self.close() # added for variable timeout def update(self): if time.time() >= self.next_update(): self.send_buf += 'hello %f\n'%(time.time()) self.last_update = time.time() def next_update(self): return self.last_update + UPDATE_PERIOD class Server(asyncore.dispatcher): def __init__(self, port, sck_map): asyncore.dispatcher.__init__(self, map=sck_map) self.port = port self.sck_map = sck_map self.create_socket(socket.AF_INET, socket.SOCK_STREAM) self.bind( ("", port)) self.listen(16) print "listening on port", self.port def handle_accept(self): (conn, addr) = self.accept() Channel(sock=conn, sck_map=self.sck_map) # added for variable timeout def update(self): pass def next_update(self): return None sck_map = {} server = Server(9090, sck_map) while True: next_update = time.time() + 30.0 for c in sck_map.values(): c.update() # <-- fill write buffers n = c.next_update() #print 'n:',n if n is not None: next_update = min(next_update, n) _timeout = max(0.1, next_update - time.time()) asyncore.loop(timeout=_timeout, count=1, map=sck_map)

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  • Newsletter send using AJAX to avoid PHP timeout

    - by simPod
    I need to send newsletters. I have already a PHP script that sends mass emails but it won't work for long as email database is growing because of PHP max script run time. So, to avoid it I came up with a solution: I would call my PHP script using AJAX in javascript and I will give it $_GET parameter with a count 20 so the script would sent only 20 emails. Than AJAX would receive success response, and call my script again and again till all emails are send. Is it possible? I'm asking because I have never seen such a solution so I'm wondering if it is real (It's kinda hard to implement this into my PHP framework so I'm asking experts here first) To sum it up here's a code skeleton: <script> var emailCount = 1000; //would get this from DB var runCount = 20; //number of emails sent in one cycle var from = 0; //start number function sendMail(){ if(from<emailCount){ jQuery.ajaxfunction({ path: 'script.php?from='+from+'&count='+runCount successFc: function(){ from+=runCount; sendMail(); } }) } } sendMail(); </script> So, are there any obstacles? Thanks a lot.

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  • how to edit a text message ( sms ) as it arrives in windows mobile 6 using managed code

    - by x86shadow
    I want to make an application to be installed on two pocket PCs and send Encrypted text messages and receive and decrypt them on the other device. I already made an application that gets special text messages ( starting with !farenc! ) and I know how to Encrypt/Decrypt the messages as well but I don't know how to edit a text message as it's arrive ( for decryption ). please help. thanks in advance and sorry for my bad English using System; using System.Linq; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Microsoft.WindowsMobile; using Microsoft.WindowsMobile.PocketOutlook; using Microsoft.WindowsMobile.PocketOutlook.MessageInterception; namespace SMSDECRYPT { public partial class Form1 : Form { MessageInterceptor _SMSCatcher = new MessageInterceptor(InterceptionAction.Notify, true); MessageCondition _SMSFilter = new MessageCondition(); public Form1() { InitializeComponent(); _SMSFilter.Property = MessageProperty.Body; _SMSFilter.ComparisonType = MessagePropertyComparisonType.StartsWith; _SMSFilter.CaseSensitive = true; _SMSFilter.ComparisonValue = "!farenc!"; _SMSCatcher.MessageCondition = _SMSFilter; _SMSCatcher.MessageReceived += new MessageInterceptorEventHandler(_SMSCatcher_MessageReceived); } private void Form1_Load(object sender, EventArgs e) { //... } void _SMSCatcher_MessageReceived(object sender, MessageInterceptorEventArgs e) { SmsMessage mySMS = (SmsMessage)e.Message; string sms = mySMS.Body.ToString(); sms = sms.Substring(8); //Decryption //... //Update the received message and replace it with the decrypted text //!!!HELP!!! } } }

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  • Real time embeddable http server library required

    - by Howard May
    Having looked at several available http server libraries I have not yet found what I am looking for and am sure I can't be the first to have this set of requirements. I need a library which presents an API which is 'pipelined'. Pipelining is used to describe an HTTP feature where multiple HTTP requests can be sent across a TCP link at a time without waiting for a response. I want a similar feature on the library API where my application can receive all of those request without having to send a response (I will respond but want the ability to process multiple requests at a time to reduce the impact of internal latency). So the web server library will need to support the following flow 1) HTTP Client transmits http request 1 2) HTTP Client transmits http request 2 ... 3) Web Server Library receives request 1 and passes it to My Web Server App 4) My Web Server App receives request 1 and dispatches it to My System 5) Web Server receives request 2 and passes it to My Web Server App 6) My Web Server App receives request 2 and dispatches it to My System 7) My Web Server App receives response to request 1 from My System and passes it to Web Server 8) Web Server transmits HTTP response 1 to HTTP Client 9) My Web Server App receives response to request 2 from My System and passes it to Web Server 10) Web Server transmits HTTP response 2 to HTTP Client Hopefully this illustrates my requirement. There are two key points to recognise. Responses to the Web Server Library are asynchronous and there may be several HTTP requests passed to My Web Server App with responses outstanding. Additional requirements are Embeddable into an existing 'C' application Small footprint; I don't need all the functionality available in Apache etc. Efficient; will need to support thousands of requests a second Allows asynchronous responses to requests; their is a small latency to responses and given the required request throughput a synchronous architecture is not going to work for me. Support persistent TCP connections Support use with Server-Push Comet connections Open Source / GPL support for HTTPS Portable across linux, windows; preferably more. I will be very grateful for any recommendation Best Regards

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  • PHP's openssl_sign generates different signature than SSCrypto's sign

    - by pascalj
    I'm writing an OS X client for a software that is written in PHP. This software uses a simple RPC interface to receive and execute commands. The RPC client has to sign the commands he sends to ensure that no MITM can modify any of them. However, as the server was not accepting the signatures I sent from my OS X client, I started investigating and found out that PHP's openssl_sign function generates a different signature for a given private key/data combination than the Objective-C SSCrypto framework (which is only a wrapper for the openssl lib): SSCrypto *crypto = [[SSCrypto alloc] initWithPrivateKey:self.localPrivKey]; NSData *shaed = [self sha1:@"hello"]; [crypto setClearTextWithData:shaed]; NSData *data = [crypto sign]; generates a signature like CtbkSxvqNZ+mAN... The PHP code openssl_sign("hello", $signature, $privateKey); generates a signature like 6u0d2qjFiMbZ+... (For my certain key, of course. base64 encoded) I'm not quite shure why this is happening and I unsuccessfully experimented with different hash-algorithms. As the PHP documentation states SHA1 is used by default. So why do these two functions generate different signatures and how can I get my Objective-C part to generate a signature that PHPs openssl_verify will accept? Note: I double checked that the keys and the data is correct!

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  • std::string insert method has ambiguous overloads?

    - by sdg
    Environment: VS2005 C++ using STLPort 5.1.4. Compiling the following code snippet: std::string copied = "asdf"; char ch = 's'; copied.insert(0,1,ch); I receive an error: Error 1 error C2668: 'stlpx_std::basic_string<_CharT,_Traits,_Alloc>::insert' : ambiguous call to overloaded function It appears that the problem is the insert method call on the string object. The two defined overloads are void insert ( iterator p, size_t n, char c ); string& insert ( size_t pos1, size_t n, char c ); But given that STLPort uses a simple char* as its iterator, the literal zero in the insert method in my code is ambiguous. So while I can easily overcome the problem by hinting such as copied.insert(size_t(0),1,ch); My question is: is this overloading and possible ambiguity intentional in the specification? Or more likely an unintended side-effect of the specific STLPort implementation? (Note that the Microsoft-supplied STL does not have this problem as it has a class for the iterator, instead of a naked pointer)

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  • Rails rake test returns an error message

    - by eakkas
    I am a rails newbie and receive the following message when I run rake test. This is a an application based on rails community engine. I tried creating a test application just to make sure that my gems etc. are fine and I am able to run rake test successfully in that application. It would be great if someone could shed a light on what is going wrong... /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/whiny_nil.rb:52:in `method_missing': undefined method `merge' for nil:NilClass (NoMethodError) from /home/eakkas/NetBeansProjects/hello_ce/vendor/plugins/community_engine/app/controllers/users_controller.rb:17 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:in `require_without_desert' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:8:in `require' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:32:in `__each_matching_file' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:7:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:265:in `require_or_load' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:27:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `each' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:136:in `require_dependency' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:414:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:197:in `process' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `send' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `run'

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  • Getting a UDP socket program in Python to accept messages from a Syslog client?

    - by Elvar
    I'm trying to write a Syslog listener and so far so good on getting it to accept incoming messages through TCP but I also want UDP to function. This is the UDP server code I'm using, which works using a python client app. I also have another app which also works just using the python client app. # Server program # UDP VERSION from socket import * # Set the socket parameters host = "localhost" port = 514 buf = 1024 addr = (host,port) # Create socket and bind to address UDPSock = socket(AF_INET,SOCK_DGRAM) UDPSock.bind(addr) # Receive messages while 1: data,addr = UDPSock.recvfrom(buf) if not data: print "Client has exited!" break else: print "\nReceived message '", data,"'" # Close socket UDPSock.close() Using this code I can send to the server and have it display the code. # Client program from socket import * # Set the socket parameters host = "localhost" port = 514 buf = 1024 addr = (host,port) # Create socket UDPSock = socket(AF_INET,SOCK_DGRAM) def_msg = "===Enter message to send to server==="; print "\n",def_msg # Send messages while (1): data = raw_input('>> ') if not data: break else: if(UDPSock.sendto(data,addr)): print "Sending message '",data,"'....." # Close socket UDPSock.close() I have tried the Kiwi Syslog Message Generator and Snare to send syslog messages to the UDP server and nothing comes up. Could someone help me understand?

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  • mvn deploy to AWS (ssh via distributionManagement)

    - by Dexter
    I am working on deploying the WAR file to AWS using Maven. I am planning to use 'mvn deploy' for the same which would ssh the war file to AWS. I am following http://maven.apache.org/plugins/maven-deploy-plugin/examples/deploy-ssh-external.html. This is my POM file <project> ... <distributionManagement> <repository> <id>ssh-aws</id> <url>scpexe://<ec2 instance>.compute-1.amazonaws.com</url> </repository> </distributionManagement> <build> <extensions> <!-- Enabling the use of FTP --> <extension> <groupId>org.apache.maven.wagon</groupId> <artifactId>wagon-ssh-external</artifactId> <version>1.0-beta-6</version> </extension> </extensions> </build> .. </project> This is my settings.xml <server> <id>ssh-aws</id> <username>aws-user</username> </server> The only issue is that I am unable to figure out the url in distributionManagement node of pom.xml. I am able to ssh in the AWS server by the following. ssh -i ~/pemfile/pemfile-key.pem aws-user@<ec2 instance>.compute-1.amazonaws.com But when I run mvn clean deploy, I receive this.. Exit code: 1 - Permission denied (publickey). -> [Help 1] Thanks in advance.

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  • Unknown and unreproducible crash causes App Store rejection

    - by Daniel Johnson
    After submitting our application several times, we continue to receive the following response: Thank you for submitting My App to the App Store. We've reviewed your application and determined that we cannot post this version of your iPad application to the App Store because My App is crashing on iPad running iPhone OS 3.2 and Mac OS X 10.6.2. My App crashes upon launch. Unfortunately, crash logs have not been generated. However, resigning the same build with the AdHoc entitlements and loading the build onto the device yields no such crash. After a number of attempts, the application simply does not crash as reported by the reviewer. Furthermore, the reviewer does not provide any useful logging that may have been generated by SpringBoard such as an exit status or event if it had worked properly for any other device. There are no calls to explicitly exit or quit the application in the code line and yet the application terminates on startup. What might cause an application to terminate in such a manner? Under what conditions is an application tested that might not be found under a development environment? Could it be a result of a signing issue that the submission validation system is simply unable to catch? Thanks in advance.

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  • What's a good Java-based Master-Slave communication mechanism?

    - by plecong
    I'm creating a Java application that requires master-slave communication between JVMs, possibly residing on the same physical machine. There will be a "master" server running inside a JEE application server (i.e. JBoss) that will have "slave" clients connect to it and dynamically register itself for communication (that is the master will not know the IP addresses/ports of the slaves so cannot be configured in advance). The master server acts as a controller that will dole work out to the slaves and the slaves will periodically respond with notifications, so there would be bi-directional communication. I was originally thinking of RPC-based systems where each side would be a server, but it could get complicated, so I'd prefer a mechanism where there's an open socket and they talk back and forth. I'm looking for a communication mechanism that would be low-latency where the messages would be mostly primitive types, so no serious serialization is necessary. Here's what I've looked at: RMI JMS: Built-in to Java, the "slave" clients would connect to the existing ConnectionFactory in the application server. JAX-WS/RS: Both master and slave would be servers exposing an RPC interface for bi-directional communication. JGroups/Hazelcast: Use shared distributed data structures to facilitate communication. Memcached/MongoDB: Use these as "queues" to facilitate communication, though the clients would have to poll so there would be some latency. Thrift: This does seem to keep a persistent connection, but not sure how to integrate/embed a Thrift server into JBoss WebSocket/Raw Socket: This would work, but require a lot more custom code than I'd like. Is there any technology I'm missing? Edit: Also looked at: JMX: Have the client connect to JBoss' JMX server and receive JMX notifications for bidirectional comms.

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  • Should I strip the XML declaration from suds output before parsing with lxml?

    - by mikl
    I’m trying to implement a SOAP webservice in Python 2.6 using the suds library. That is working well, but I’ve run into a problem when trying to parse the output with lxml. Suds returns a suds.sax.text.Text object with the reply from the SOAP service. The suds.sax.text.Text class is a subclass of the Python built-in Unicode class. In essence, it would be comparable with this Python statement: u'<?xml version="1.0" encoding="utf-8" ?><root><lotsofelements \></root>' Which is incongrous, since if the XML declaration is correct, the contents are UTF-8 encoded, and thus not a Python Unicode object (because those are stored in some internal encoding like UCS4). lxml will refuse to parse this, as documented, since there is no clear answer to what encoding it should be interpreted as. As I see it, there are two ways out of this bind: Strip the <?xml> declaration, including the encoding. Convert the output from Suds into a bytestring, using the specified encoding. Currently, the data I’m receiving from the webservice is within the ASCII-range, so either way will work, but both feels very much like ugly hacks to me, and I’m not quite sure what would happen, if I start to receive data that would need a wider range of Unicode characters. Any good ideas? I can’t imagine I’m the first one in this position…

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • Semantically linking to code snippets

    - by Tim
    What's the most simple and semantic way of presenting code snippets in HTML? Possible XHTML syntax <a href="code_sample.php" type="text/x-php"> Example of widget creation </a> Example of linked file (code_sample.php): // Create a new widget $widget = new widget(); Pros: Semantically uses title to describe the source code being referenced Up to the client to render snippet Having very many custom server-side implementations tells me it should be standardized Browsers can have plug-ins for copy+paste, download, etc Seems to me this is where it belongs (not in Javascript) Degradation: non-compliant browsers receive a link to the associated content Cons: Not semantic enough? Seems wrong to replace hyperlinks with source code for presentation <object> might be better, but wouldn't degrade as nicely. Background I'm trying to create a "personal" XHTML standard for storing notes (wow, this is probably among the nerdiest things I've said). Since notes are just "scratch" it needs to be very lightweight. SO's markdown is very lightweight but not semantic enough for my needs. Plus, now I'm just curious. What's the most ideal syntax for linking to client-rendered code-snippets?

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  • Using javascript to add form fields, but what will the new name be?

    - by user1322844
    After reading this post: using javascript to add form fields.. but below, not to the side? I've made the button work! But I don't know how to receive the output. This is what I entered. var counter = 0; function addNew() { // Get the main Div in which all the other divs will be added var mainContainer = document.getElementById('mainContainer'); // Create a new div for holding text and button input elements var newDiv = document.createElement('div'); // Create a new text input var newText = document.createElement('input'); newText.type = "input"; newText.maxlength = "50"; newText.maxlimit = "50"; newText.size = "60"; newText.value = counter; // Create a new button input var newDelButton = document.createElement('input'); newDelButton.type = "button"; newDelButton.value = "Delete"; // Append new text input to the newDiv newDiv.appendChild(newText); // Append new button input to the newDiv newDiv.appendChild(newDelButton); // Append newDiv input to the mainContainer div mainContainer.appendChild(newDiv); counter++; // Add a handler to button for deleting the newDiv from the mainContainer newDelButton.onclick = function() { mainContainer.removeChild(newDiv); } } </script> With this in the form: <input type="button" size="3" cols="30" value="Add" onClick="addNew()"> So, what will the new field names be? I don't understand enough of the coding to figure out what I'm telling it to. Good thing there are other smart folks out there for me to lean on! Thanks for any answers.

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  • What would be the light way to render a JSP page without an App/Web Server

    - by kolrie
    First, some background: I will have to work on code for a JSP that will demand a lot of code fixing and testing. This JSP will receive a structure of given objects, and render it according to a couple of rules. What I would like to do, is to write a "Test Server" that would read some mock data out of a fixtures file, and mock those objects into a factory that would be used by the JSP in question. The target App Server is WebSphere and I would like to code, change, code in order to test appropriate HTML rendering. I have done something similar on the past, but the JSP part was just calling a method on a rendering object, so I created an Ad Hoc HTTP server that would read the fixture files, parse it and render HTML. All I had to do was run it inside RAD, change the HTML code and hit F5. So question pretty much goes down to: Is there any stand alone library or lightweight server (I thought of Jetty) that would take a JSP, and given the correct contexts (Request, Response, Session, etc.) render the proper HTML?

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  • Mamimum page fetch with maximum bandwith

    - by Ehsan
    Hi I want to create an application like a spider I've implement fetching page as the following code in multi-thread application but there is two problem 1) I want to use my maximum bandwidth to send/receive request, how should I config my request to do so (Like Download Accelerator application and the like) cause I heard the normal application will use 66% of the available bandwidth. 2) I don't know what exactly HttpWebRequest.KeepAlive do, but as its name implies I think i can create a connection to a website and without closing the connection sending another request to that web site using existing connection. does it boost performance or Im wrong public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; if (Uri.Equals(requestedURI, responseURI)) { string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); req.Abort(); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } else { URLAddress = responseURI.AbsoluteUri; relayPageCount++; if (relayPageCount > 5) { fetchResult.IsOK = false; fetchResult.ErrorMessage = "Maximum page redirection occured."; relayPageCount = 0; return fetchResult; } req.Abort(); resp.Close(); return Fetch(); } } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; }

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  • How to prevent my C# winforms application from stealing focus when I set the visible properly to tru

    - by Fopedush
    I've got a C# winforms application that runs in the background, listening for hotkeys to be pressed. When a hotkey is pressed, my form makes a brief appearance. The form is always running, but set to hidden until I receive a hotkey event, at which time I set the visible property to true. The code looks like this: void hook_volumeDown(object sender, KeyPressedEventArgs e) { this.Visible = true; } It should be noted that the topmost property of this form is set to true. The really odd part is, after my C# app has stolen focus from another application, it will never do it again. For example: I launch my app, then launch some fullscreep app like Team Fortress 2. Then I press my hotkey. Team Fortress 2 minimizes, and I see my form. Then, however, I can restore TF2, and press my hotkey again all I want (with the desired effect), and TF2 will remain focused. At any rate, I'm looking for a way to fix this. I've found a lot of questions here covering similar problems, but all of them are related to creating/launching a new form, not making an existing one visible (unless I missed something). I could rework the application to create a new form every time I need one, but that would entail creating yet another form to be invisible all the time just to wait for hotkey events, so I'd rather leave it as it is. Any ideas?

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  • Trying to not need two separate solutions for x86 and x64 program.

    - by Sean Anderson
    Hi all, I have a program which needs to function in both an x86 and an x64 environment. It is using Oracle's ODBC drivers. I have a reference to Oracle.DataAccess.DLL. This DLL is different depending on whether the system is x64 or x86, though. Currently, I have two separate solutions and I am maintaining the code on both. This is atrocious. I was wondering what the proper solution is? I have my platform set to "Any CPU." and it is my understanding that VS should compile the DLL to an intermediary language such that it should not matter if I use the x86 or x64 version. Yet, if I attempt to use the x64 DLL I receive the error "Could not load file or assembly 'Oracle.DataAccess, Version=2.102.3.2, Culture=neutral, PublicKeyToken=89b483f429c47342' or one of its dependencies. An attempt was made to load a program with an incorrect format." I am running on a 32 bit machine, so the error message makes sense, but it leaves me wondering how I am supposed to efficiently develop this program when it needs to work on x64. Thanks.

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  • How do I post a .wav file from CS5 Flash, AS3 to a Java servlet?

    - by Muostar
    Hi, I am trying to send a byteArray from my .fla to my running tomcat server integrated in Eclipse. From flash I am using the following code: var loader:URLLoader = new URLLoader(); var header:URLRequestHeader = new URLRequestHeader("audio/wav", "application/octet-stream"); var request:URLRequest = new URLRequest("http://localhost:8080/pdp/Server?wav=" + tableID); request.requestHeaders.push(header); request.method = URLRequestMethod.POST; request.data = file;//wav; loader.load(request); And my java servlet looks as follows: try{ int readBytes = -1; int lengthOfBuffer = request.getContentLength(); InputStream input = request.getInputStream(); byte[] buffer = new byte[lengthOfBuffer]; ByteArrayOutputStream output = new ByteArrayOutputStream(lengthOfBuffer); while((readBytes = input.read(buffer, 0, lengthOfBuffer)) != -1) { output.write(buffer, 0, readBytes); } byte[] finalOutput = output.toByteArray(); input.close(); FileOutputStream fos = new FileOutputStream(getServletContext().getRealPath(""+"/temp/"+wav+".wav")); fos.write(finalOutput); fos.close(); When i run the flash .swf file and send the bytearray to the server, I receive following in the server's console window:: (loads of loads of Chinese symbols) May 20, 2010 7:04:57 PM org.apache.tomcat.util.http.Parameters processParameters WARNING: Parameters: Character decoding failed. Parameter '? (loads of loads of Chinese symbols) and then looping this for a long time. It is like I recieve the bytes but not encoding/decoding them correctly. What can I do?

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  • Skipping the BufferedReader readLine() method in java

    - by DDP
    Is there a easy way to skip the readLine() method in java if it takes longer than, say, 2 seconds? Here's the context in which I'm asking this question: public void run() { boolean looping = true; while(looping) { for(int x = 0; x<clientList.size(); x++) { try { Comm s = clientList.get(x); String str = s.recieve(); // code that does something based on the string in the line above } // other stuff like catch methods } } } Comm is a class I wrote, and the receive method, which contains a BufferedReader called "in", is this: public String recieve() { try { if(active) return in.readLine(); } catch(Exception e) { System.out.println("Comm Error 2: "+e); } return ""; } I've noticed that the program stops and waits for the input stream to have something to read before continuing. Which is bad, because I need the program to keep looping (as it loops, it goes to all the other clients and asks for input). Is there a way to skip the readLine() process if there's nothing to read? I'm also pretty sure that I'm not explaining this well, so please ask me questions if I'm being confusing.

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  • xml attribure in dataset

    - by raging_boner
    I want to bind Repeater control to Dataset which is filled with XML data, but i don't know how to show attributes inside repeater. Xml File: <root> <items> <item id="9" name="111111111111" description="111111245" views="1" galleryID="0" /> </items> </root> Repeater code: <asp:Repeater ID="rptrGalleries" runat="server"> <ItemTemplate> <a href='Page?id=<%#DataBinder.Eval(Container.DataItem, "id") %>'><%#DataBinder.Eval(Container.DataItem, "name") %></a> </ItemTemplate> </asp:Repeater> Codebehind: XDocument doc = XDocument.Load(Server.MapPath("~/xml/gallery.xml")); IEnumerable<XElement> items = from item in doc.Descendants("item") orderby Convert.ToDateTime(item.Attribute("lastChanges").Value) descending where int.Parse(item.Attribute("galleryID").Value) == 0 && bool.Parse(item.Attribute("visible").Value) != false select item; DataSet ds = new DataSet(); ds.ReadXml(new StringReader(doc.ToString())); rptrGalleries.DataSource = ds; rptrGalleries.DataBind(); When I compile site I receive this error: System.Web.HttpException: DataBinding: 'System.Data.DataRowView' does not contain a property with the name 'id'.

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