Is there a simple way to stop enemies standing in the same spot?
- by Iain
So: top-down game, my enemies chase the player, when they get within a certain distance they stand still and fire. If they're all coming from the same direction they all end up standing in the same spot (i.e. standing "within" each other), as I'm not currently doing collision detection between enemies - they are free to pass over each other.
What's a simple way around this? Either some form of collision detection or some ai?