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  • UI Design Tips and Tutorials for Android

    - by Omega
    Does anyone have any good pointers on designing the UI for an android application and some good practises? Obviously I'm aware of the basic principles involved with designing the layout in XML. Also, that you have a stack of activities. But I'm interested in some approaches to creating the interfaces and also how to design an application around those intentions.

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  • Exporting Sqlite data from an Android Application

    - by meg18019
    My Android application stores all user data in a Sqlite database. What are my options to backup/export/import/copy this data? I know I can easily copy the database to the SD card. I would also like to send the data to a network server. Are there any packages/classes available to facilitate getting sqlite information to/from a network server? Thanks for the help...

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  • android 2.2 browser dont work pageY or PageX in ontouchend event

    - by juanca
    I have a web app that work perfect in android 2.1, when I upgrade to 2.2 the pageX property in ontouchend event, this is my code: menu1.ontouchend = function(e){ e.preventDefault(); if (e.touches && e.touches.length0) { // iPhone x2 = e.touches[0].pageX; y2 = e.touches[0].pageY; } else { // all others x2 = e.pageX; y2 = e.pageY; } } Anybody know what change in the javascript API for touch events from 2.1 to 2.2?????

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  • Text to speech(TTS)-Android

    - by bharathi
    Hi, I am new to this android platform.now I am Working on TTS(Text to Speech).what I am trying to do is that when i enter the text in the Text area it has to be converted to speech,when i click the speak button.can anyone help me out.Thanks in Advance.

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  • Android - viewing SQLite databases on device?

    - by kape123
    Is there any tool that will allow me to browse databases on my Android device? Something like Sql Management Studio - you know GUI tool that displays databases, tables, row in tables, etc. I'm using Eclipse for development (if it is important for plug-in suggestions). Thanks!

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  • focus not going to another button in android

    - by Rajendar
    Hi, I wrote a code for pinging of given URL.It works fine for me.But whenever i clicked on the start ping button, pinging started but that time focus always is on start button and no widget of the screen working that time. After pressing many times it will gives the force close error.If iam giving URL which is not pinging then that time , all the widgets are working fine.After some time i need to stop the pinging by using my stop button.But it is not working.Please give me advise.Iam using Runtime.exec() for ping command in my android.Plz give me advise.

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  • android activity can't recover

    - by Admin
    When I click my app's icon on the desktop,the splashactivity will first run, then it start the loginactivity before it finished. I click the loginbutton to login.the I came to the mainactivity.Then I click the HomeKey to goto the Android Home. At this time ,I click the app's icon again, the splashactivity start firstly. Why the mainactivity can't be recover? Othewirse,when I click the HomeKey at loginactivity ,the app can skip the splashactivity and recover the loginactivity.Thanks.

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  • back button is working on emulator but it is not working in device in android

    - by Rajeevgandhi
    Hi all, am new to this android development. I have index page and am displaying every links in the same page using div concept. Now i want to use the back button for my application i have developed code to handle the div and it is working in the AVD(Andriod Virtual Device 5556) but if i upload the apk into my device it is not working. Am waiting for your reply Please help me...... Thanks, Rajeevgandhi. S

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  • Passing Extras and screen rotation

    - by Luis A. Florit
    This kind of questions appear periodically. Sorry if this has been covered before, but I'm a newbie and couldn't find the appropriate answer. It deals with the correct implementation of communication between classes and activities. I made a gallery app. It has 3 main activities: the Main one, to search for filenames using a pattern; a Thumb one, that shows all the images that matched the pattern as thumbnails in a gridview, and a Photo activity, that opens a full sized image when you click a thumb in Thumbs. I pass to the Photo activity via an Intent the filenames (an array), and the position (an int) of the clicked thumb in the gridview. This third Photo activity has only one view on it: a TouchImageView, that I adapted for previous/next switching and zooming according to where you shortclick on the image (left, right or middle). Moreover, I added a longclick listener to Photo to show EXIF info. The thing is working, but I am not happy with the implementation... Some things are not right. One of the problems I am experiencing is that, if I click on the right of the image to see the next in the Photo activity, it switches fine (position++), but when rotating the device the original one at position appears. What is happening is that Photo is destroyed when rotating the image, and for some reason it restarts again, without obeying super.onCreate(savedInstanceState), loading again the Extras (the position only changed in Photo, not on the parent activities). I tried with startActivityForResult instead of startActivity, but failed... Of course I can do something contrived to save the position data, but there should be something "conceptual" that I am not understanding about how activities work, and I want to do this right. Can someone please explain me what I am doing wrong, which is the best method to implement what I want, and why? Thanks a lot!!!

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  • Android Thumbnail Loading Problem

    - by y ramesh rao
    I'm using a thumbnail loader in my project the one mentioned below. The problem is that the it loads all the thumbnails properly except the ones who's size is of about 40K. When our back end is giving that sort of thumbnails are not generated and sometimes this eventually leads to a Crash too. What m I supposed to do with this ? public class ThumbnailManager { private final Map<String, Bitmap> drawableMap; public static Context context; private Resources res; private int thumbnail_size; public ThumbnailManager() { drawableMap = new HashMap<String, Bitmap >(); res = new Resources(context.getAssets(), null, null); thumbnail_size = res.getInteger(R.ThumbnailManager.THUMBNAIL_SIZE); } public Bitmap fetchBitmap(String urlString) { if(drawableMap.containsKey(urlString)) { return (drawableMap.get(urlString)); } //Log.d(getClass().getSimpleName(), " Image URL :: "+ urlString); try { InputStream is = fetch(urlString); android.util.Log.v("ThumbnailManager", "ThumbnailManager " + urlString); drawableMap.put(urlString, BitmapFactory.decodeStream(is));//Bitmap.createScaledBitmap(BitmapFactory.decodeStream(is), thumbnail_size, thumbnail_size, false)); return drawableMap.get(urlString); } catch(Exception e) { android.util.Log.v("EXCEPTION", "EXCEPTION" + urlString); return null; } } public void fetchBitmapOnThread(final String urlString, final ImageView imageView) { if(drawableMap.containsKey(urlString)) { imageView.setImageBitmap(drawableMap.get(urlString)); return; } if(urlString.compareTo("AUDIO") == 0) { Bitmap audioThumb = BitmapFactory.decodeResource(context.getResources(), R.drawable.timeline_audio_thumb); drawableMap.put(urlString, Bitmap.createScaledBitmap(audioThumb, thumbnail_size, thumbnail_size, false)); imageView.setImageBitmap(drawableMap.get(urlString)); return; } final Handler handler = new Handler() { public void handleMessage(Message message) { imageView.setImageBitmap((Bitmap) message.obj); } }; Thread thread = new Thread() { public void run() { Bitmap urlBitmap = fetchBitmap(urlString); Message message = handler.obtainMessage(1, urlBitmap); handler.sendMessage(message); } }; thread.start(); } public InputStream fetch(String urlString) throws IOException, MalformedURLException { final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); return(conn.getInputStream()); } }

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  • Where to start to learn Android?

    - by Tuffy G
    I want to start making a program for a local charity on the Android platform. Where can go I for resources and tutorials to learn? I'm very new at this, so would like something simple that can be followed by someone with minimal technical knowledge.

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  • Where is comprehensive documentation on Android's XML shapes?

    - by Daniel Lew
    I've been looking around for this for a long time but can never seem to find it in the Android documentation. There's all sorts of advanced things I see, but I can never find any solid documentation - there's the shapes package, but it provides no insight on how to use them in xml. The best I can do so far is finding other people's examples. Is there some magical documentation that exists for the XML shapes?

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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