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  • Software Tuned to Humanity

    - by Phil Factor
    I learned a great deal from a cynical old programmer who once told me that the ideal length of time for a compiler to do its work was the same time it took to roll a cigarette. For development work, this is oh so true. After intently looking at the editing window for an hour or so, it was a relief to look up, stretch, focus the eyes on something else, and roll the possibly-metaphorical cigarette. This was software tuned to humanity. Likewise, a user’s perception of the “ideal” time that an application will take to move from frame to frame, to retrieve information, or to process their input has remained remarkably static for about thirty years, at around 200 ms. Anything else appears, and always has, to be either fast or slow. This could explain why commercial applications, unlike games, simulations and communications, aren’t noticeably faster now than they were when I started programming in the Seventies. Sure, they do a great deal more, but the SLAs that I negotiated in the 1980s for application performance are very similar to what they are nowadays. To prove to myself that this wasn’t just some rose-tinted misperception on my part, I cranked up a Z80-based Jonos CP/M machine (1985) in the roof-space. Within 20 seconds from cold, it had loaded Wordstar and I was ready to write. OK, I got it wrong: some things were faster 30 years ago. Sure, I’d now have had all sorts of animations, wizzy graphics, and other comforting features, but it seems a pity that we have used all that extra CPU and memory to increase the scope of what we develop, and the graphical prettiness, but not to speed the processes needed to complete a business procedure. Never mind the weight, the response time’s great! To achieve 200 ms response times on a Z80, or similar, performance considerations influenced everything one did as a developer. If it meant writing an entire application in assembly code, applying every smart algorithm, and shortcut imaginable to get the application to perform to spec, then so be it. As a result, I’m a dyed-in-the-wool performance freak and find it difficult to change my habits. Conversely, many developers now seem to feel quite differently. While all will acknowledge that performance is important, it’s no longer the virtue is once was, and other factors such as user-experience now take precedence. Am I wrong? If not, then perhaps we need a new school of development technique to rival Agile, dedicated once again to producing applications that smoke the rear wheels rather than pootle elegantly to the shops; that forgo skeuomorphism, cute animation, or architectural elegance in favor of the smell of hot rubber. I struggle to name an application I use that is truly notable for its blistering performance, and would dearly love one to do my everyday work – just as long as it doesn’t go faster than my brain.

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  • Profiling Startup Of VS2012 &ndash; Ants Profiler

    - by Alois Kraus
    I just downloaded ANTS Profiler 7.4 to check how fast it is and how deep I can analyze the startup of Visual Studio 2012. The Pro version which is useful does cost 445€ which is ok. To measure a complex system I decided to simply profile VS2012 (Update 1) on my older Intel 6600 2,4GHz with 3 GB RAM and a 32 bit Windows 7. Ants Profiler is really easy to use. So lets try it out. The Ants Profiler does want to start the profiled application by its own which seems to be rather common. I did choose Method Level timing of all managed methods. In the configuration menu I did want to get all call stacks to get full details. Once this is configured you are ready to go.   After that you can select the Method Grid to view Wall Clock Time in ms. I hate percentages which are on by default because I do want to look where absolute time is spent and not something else.   From the Method Grid I can drill down to see where time is spent in a nice and I can look at the decompiled methods where the time is spent. This does really look nice. But did you see the size of the scroll bar in the method grid? Although I wanted all call stacks I do get only about 4 pages of methods to drill down. From the scroll bar count I would guess that the profiler does show me about 150 methods for the complete VS startup. This is nonsense. I will never find a bottleneck in VS when I am presented only a fraction of the methods that were actually executed. I have also tried in the configuration window to also profile the extremely trivial functions but there was no noticeable difference. It seems that the Ants Profiler does filter away way too many details to be useful for bigger systems. If you want to optimize a CPU bound operation inside NUnit then Ants Profiler is with its line level timings a very nice tool to work with. But for bigger stuff it is certainly not usable. I also do not like that I must start the profiled application from the profiler UI. This makes it hard to profile processes which are started by some other process. Next: JetBrains dotTrace

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  • Partner BI Applications 4-Day Hands-on Training Workshop

    - by Mike.Hallett(at)Oracle-BI&EPM
    Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} 12th - 15th February 2012, Oracle Reading (UK) - REGISTER NOW This training will provide attendees with an in-depth working understanding of the architecture, the technical and the functional content of the Oracle Business Intelligence Applications, whilst also providing an understanding of their installation, configuration and extension. The course will cover the following topics: Overview of Oracle Business Intelligence Applications Oracle BI Applications Fundamentals and Features Configuring BI Applications for Oracle E-Business Suite Understanding BI Applications Architecture Fundamentals of BI Applications Security Prerequisites - This training is only for OPN member Partners. Good understanding of basic data warehousing concepts Hands on experience in Oracle Business Intelligence Enterprise Edition Hands on experience in Informatica Good understanding of any of the following Oracle EBS modules: General Ledger, Accounts Receivables, Accounts Payables Some understanding of  Oracle BI Applications is required (See Sales & Technical Tutorials for OBI, BI-Apps and Hyperion EPM)  Please note that attendees are required to bring a laptop. Laptop 4GB RAM-Recognized by Windows 64 bits 80GB free space in Hard drive or External Device CPU Core 2 Duo or Higher Operating System Requirements Windows 7, Windows XP, Windows 2003 NOT ALLOWED with Windows Vista An Administrator User

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  • 5.1 surround sound

    - by rocker9455
    Ok, So i've always had trouble with enabling 5.1 in ubuntu. Running 'alsamixer': I have: Master, Heaphones, PCM, Front, Front Mi, Front Mi, Surround, Center All are at 100% Card:HDA Intel Chip:Realtek ALC888 (This is my onboard sound, Its a dell studio, with 7.1 integrated sound) Running "speaker-test -c6 -twav" I only get the front 2 speakers (Right/Left) making any noise. The others make no noise at all. I have no other sound card to use as all my PCI slots are used up. Daemon.conf: ; daemonize = no ; fail = yes ; allow-module-loading = yes ; allow-exit = yes ; use-pid-file = yes ; system-instance = no ; enable-shm = yes ; shm-size-bytes = 0 # setting this 0 will use the system-default, usually 64 MiB ; lock-memory = no ; cpu-limit = no ; high-priority = yes ; nice-level = -11 ; realtime-scheduling = yes ; realtime-priority = 5 ; exit-idle-time = 20 ; scache-idle-time = 20 ; dl-search-path = (depends on architecture) ; load-default-script-file = yes ; default-script-file = ; log-target = auto ; log-level = notice ; log-meta = no ; log-time = no ; log-backtrace = 0 resample-method = speex-float-1 ; enable-remixing = yes ; enable-lfe-remixing = no flat-volumes = no ; rlimit-fsize = -1 ; rlimit-data = -1 ; rlimit-stack = -1 ; rlimit-core = -1 ; rlimit-as = -1 ; rlimit-rss = -1 ; rlimit-nproc = -1 ; rlimit-nofile = 256 ; rlimit-memlock = -1 ; rlimit-locks = -1 ; rlimit-sigpending = -1 ; rlimit-msgqueue = -1 ; rlimit-nice = 31 ; rlimit-rtprio = 9 ; rlimit-rttime = 1000000 ; default-sample-format = s16le ; default-sample-rate = 44100 ; default-sample-channels = 6 ; default-channel-map = front-left,front-right default-fragments = 8 default-fragment-size-msec = 10

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  • Block-level deduplicating filesystem

    - by James Haigh
    I'm looking for a deduplicating copy-on-write filesystem solution for general user data such as /home and backups of it. It should use online/inline/synchronous deduplication at the block-level using secure hashing (for negligible chance of collisions) such as SHA256 or TTH. Duplicate blocks need not even touch the disk. The idea is that I should be able to just copy /home/<user> to an external HDD with the same such filesystem to do a backup. Simple. No messing around with incremental backups where corruption to any of the snapshots will nearly always break all later snapshots, and no need to use a specific tool to delete or 'checkout' a snapshot. Everything should simply be done from the file browser without worry. Can you imagine how easy this would be? I'd never have to think twice about backing-up again! I don't mind a performance hit, reliability is the main concern. Although, with specific implementations of cp, mv and scp, and a file browser plugin, these operations would be very fast, especially when there is a lot of duplication as they would only need to transfer the absent blocks. Accidentally using conventional copy tools that do not integrate with the FS would merely take longer, waste some bandwidth when copying remotely and waste some CPU, as the duplicate data would be re-read, re-transferred and re-hashed (although nothing would be re-written), but would absolutely not corrupt anything. (Some filesharing software may also be able to benefit by integrating with the FS.) So what's the best way of doing this? I've looked at some options: lessfs - Looks unmaintained. Any good? [Opendedup/SDFS][3] - Java? Could I use this on Android?! What does [SDFS][4] stand for? [Btrfs][5] - Some patches floating around on mailing list archives, but no real support. [ZFS][6] - Hopefully they'll one day relicense under a true Free/Opensource GPL-compatible licence. Also, 2 years ago I had a go at an attempt in Python using Fuse at the file-level to be used over the top of a typical solid FS such as EXT4, but I found Fuse for Python underdocumented and didn't manage to implement all of the system calls. My first post here, so I can't post more than 2 links until I get over 10 rep: [3]: http://www.opendedup.org/ [4]: https://en.wikipedia.org/w/index.php?title=SDFS&action=edit&redlink=1 [5]: https://en.wikipedia.org/wiki/Btrfs#Features [6]: https://en.wikipedia.org/wiki/ZFS#Linux

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  • HTML5 game programming style

    - by fnx
    I am currently trying learn javascript in form of HTML5 games. Stuff that I've done so far isn't too fancy since I'm still a beginner. My biggest concern so far has been that I don't really know what is the best way to code since I don't know the pros and cons of different methods, nor I've found any good explanations about them. So far I've been using the worst (and propably easiest) method of all (I think) since I'm just starting out, for example like this: var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var width = 640; var height = 480; var player = new Player("pic.png", 100, 100, ...); also some other global vars... function Player(imgSrc, x, y, ...) { this.sprite = new Image(); this.sprite.src = imgSrc; this.x = x; this.y = y; ... } Player.prototype.update = function() { // blah blah... } Player.prototype.draw = function() { // yada yada... } function GameLoop() { player.update(); player.draw(); setTimeout(GameLoop, 1000/60); } However, I've seen a few examples on the internet that look interesting, but I don't know how to properly code in these styles, nor do I know if there are names for them. These might not be the best examples but hopefully you'll get the point: 1: Game = { variables: { width: 640, height: 480, stuff: value }, init: function(args) { // some stuff here }, update: function(args) { // some stuff here }, draw: function(args) { // some stuff here }, }; // from http://codeincomplete.com/posts/2011/5/14/javascript_pong/ 2: function Game() { this.Initialize = function () { } this.LoadContent = function () { this.GameLoop = setInterval(this.RunGameLoop, this.DrawInterval); } this.RunGameLoop = function (game) { this.Update(); this.Draw(); } this.Update = function () { // update } this.Draw = function () { // draw game frame } } // from http://www.felinesoft.com/blog/index.php/2010/09/accelerated-game-programming-with-html5-and-canvas/ 3: var engine = {}; engine.canvas = document.getElementById('canvas'); engine.ctx = engine.canvas.getContext('2d'); engine.map = {}; engine.map.draw = function() { // draw map } engine.player = {}; engine.player.draw = function() { // draw player } // from http://that-guy.net/articles/ So I guess my questions are: Which is most CPU efficient, is there any difference between these styles at runtime? Which one allows for easy expandability? Which one is the most safe, or at least harder to hack? Are there any good websites where stuff like this is explained? or... Does it all come to just personal preferance? :)

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  • Exalytics OBI11g Partner Training 3-day hands-on Workshops

    - by Mike.Hallett(at)Oracle-BI&EPM
    These FREE to OPN Partners hands-on workshops highlight both the hardware and software components that are engineered to work together to deliver Oracle Exalytics - an optimized version of the industry-leading Oracle TimesTen In-Memory Database with analytic extensions, a highly scalable Oracle server designed specifically for in-memory business intelligence, and Oracle's proven Business Intelligence Foundation (OBI 11g v 11.1.1.6 and Essbase) with enhanced visualization capabilities and performance optimizations. Priority will be given to Partner individuals who have passed or scheduled to take the Oracle Business Intelligence Foundation Suite 11g Essentials (1Z1-591) exam, and to Partners who have purchased an Exalytics for their own data centres to demonstrate it to their clients. Topics covered will include: Exalytics Architectural Overview Upgrade and Lifecycle Management Times Ten for Exalytics Summary Advisor Utility Essbase and EPM System on Exalytics Dashboard and Analysis Interactions OBIEE 11.1.1.6 Features and Advanced Topics After taking this course, you will be well prepared to architect, build, demo, and implement an end-to-end Exalytics solution.You will also be able to extend your current analytical and enterprise performance management application implementations with numerous Oracle technologies specifically enhanced to take advantage of the compute capacity and in-memory capabilities of Oracle Exalytics. Prerequisites Experience and understanding of OBIEE 11g is required ·       Previous attendance of Oracle Business Intelligence Foundation Suite Workshop or BIEE 11g Introduction Workshop is highly recommended, and priority will be given to Partner individuals who have passed or scheduled to take the Oracle Business Intelligence Foundation Suite 11g Essentials (1Z1-591) exam. Good understanding of data warehousing and data modelling for reporting and analysis purpose.  Strong experience with database technologies preferred Attendee to provide their own laptops which must meet the following minimum hardware/software requirements: Hardware Minimum 8GB RAM 60 GB free disk space (includes staging) USB 2.0 port (at least one available) It is strongly recommended that you bring a mouse. You will be working in a development environment and using the mouse heavily. Software One of the following operating systems: 64-bit Windows host/laptop OS 64-bit host/laptop OS with a Windows VM (XP, Server, or Win 7, BIC2g, etc.) Internet Explorer 7.x/8.x or Firefox 3.5.x WINRAR or 7ziputility to unzip workshop files: Download-able from http://www.win-rar.com/download.html Download-able from http://www.7zip.com/ Oracle VirtualBox 4.0.2 or higher Downloadable from http://www.virtualbox.org/wiki/Downloads CPU virtualization mode needs to be enabled. We will provide guidance on the day of the workshop.  Attendees will be given a VirtualBox image containing a pre-installed Oracle Exalytics environment. Register Here for 3-day Workshops: 11-Dec-12 Birmingham UK 29-Jan-13 Utrecht NL 12-Feb-13 Frankfurt Germany 12-Mar-13 Moscow Russia

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  • Unintentional run-in with C# thread concurrency

    - by geekrutherford
    For the first time today we began conducting load testing on a ASP.NET application already in production. Obviously you would normally want to load test prior to releasing to a production environment, but that isn't the point here.   We ran a test which simulated 5 users hitting the application doing the same actions simultaneously. The first few pages visited seemed fine and then things just hung for a while before the test failed. While the test was running I was viewing the performance counters on the server noting that the CPU was consistently pegged at 100% until the testing tool gave up.   Fortunately the application logs all exceptions including those unhandled to the database (thanks to log4net). I checked the log and low and behold the error was:   System.ArgumentException: An item with the same key has already been added. (The rest of the stack trace intentionally omitted)   Since the code was running with debug on the line number where the exception occured was also provided. I began inspecting the code and almost immediately it hit me, the section of code responsible for the exception is trying to initialize a static class. My next question was how is this code being hit multiple times when I have a rudimentary check already in place to prevent this kind of thing (i.e. a check on a public variable of the static class before entering the initializing routine). The answer...the check fails because the value is not set before other threads have already made it through.   Not being one who consistently works with threading I wasn't quite sure how to handle this problem. Fortunately a co-worker recalled having to lock a section of code in the past but couldn't recall exactly how. After a quick search on Google the solution is as follows:   Object objLock = new Object(); lock(objLock) { //logic requiring lock }   The lock statement takes an object and tells the .NET runtime that the current thread has exclusive access while the code within brackets is executing. Once the code completes, the lock is released for another thread to utilize.   In my case, I only need to execute the inner code once to initialize my static class. So within the brackets I have a check on a public variable to prevent it from being initialized again.

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  • Remote Graphics Diagnostics with Windows RT 8.1 and Visual Studio 2013

    - by Michael B. McLaughlin
    Originally posted on: http://geekswithblogs.net/mikebmcl/archive/2013/11/12/remote-graphics-diagnostics-with-windows-rt-8.1-and-visual-studio.aspxThis blog post is a brief follow up to my What’s New in Graphics and Game Development in Visual Studio 2013 post on the MVP Award blog. While writing that post I was testing out various features to try to make sure everything worked as expected. I had some trouble getting Remote Graphics Diagnostics (a/k/a remote graphics debugging) working on my first generation Surface RT (upgraded to Windows RT 8.1). It was more strange since I could use remote debugging when doing CPU debugging; it was just graphics debugging that was causing trouble. After some discussions with the great folks who work on the graphics tools in Visual Studio, they were able to repro the problem and recommend a solution. My Surface RT needed the ARM Kits policy installed on it. Once I followed the instructions on the previous link, I could successfully use Remote Graphics Diagnostics on my Surface RT. Please note that this requires Windows RT 8.1 RTM (i.e. not Preview) and that Remote Graphics Diagnostics on ARM only works when you are using Visual Studio 2013 as it is a new feature (it should work just fine using the Express for Windows version). Also, when I installed the ARM Kits policy I needed to do two things to get it to work properly. First, when following the “How to install the Kits policy” instructions, I needed to copy the SecureBoot folder into Program Files on my Surface RT (specifically, I copied the SecureBoot folder to “C:\Program Files\Windows Kits\8.1\bin\arm\” on my Surface RT, creating any necessary directories). It may work if it’s in any system folder; I didn’t test any others after I got it working. I had initially put it in my Downloads folder and tried installing it from there. When the machine restarted it displayed a worrisome error message. I repeatedly pressed the button that would allow me to retry and eventually the machine rebooted and managed to recover itself to its previous state. Second, I needed to install it as an Administrator. The instructions say that this might be necessary. For me it was. This is a Remote Graphics Diagnostics is a great new feature in Visual Studio 2013 so I definitely encourage all of you to check it out!

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  • ClearTrace Performance on 170GB of Trace Files

    - by Bill Graziano
    I’ve always worked to make ClearTrace perform well.  That’s probably because I spend so much time watching it work.  I’m often going through two or three gigabytes of trace files but I rarely get the chance to run it on a really large set of files. One of my clients wanted to run a full trace for a week and then analyze the results.  At the end of that week we had 847 200MB trace files for a total of nearly 170GB. I regularly use 200MB trace files when I monitor production systems.  I usually get around 300,000 statements in a file that size if it’s mostly stored procedures.  So those 847 trace files contained roughly 250 million statements.  (That’s 730 bytes per statement if you’re keeping track.  Newer trace files have some compression in them but I’m not exactly sure what they’re doing.)  On a system running 1,000 statements per second I get a new file every five minutes or so. It took 27 hours to process these files on an older development box.  That works out to 1.77MB/second.  That means ClearTrace processed about 2,654 statements per second. You can query the data while you’re loading it but I’ve found it works better to use a second instance of ClearTrace to do this.  I’m not sure why yet but I think there’s still some dependency between the two processes. ClearTrace is almost always CPU bound.  It’s really just a huge, ugly collection of regular expressions.  It only writes a summary to its database at the end of each trace file so that usually isn’t a bottleneck.  At the end of this process, the executable was using roughly 435MB of RAM.  Certainly more than when it started but I think that’s acceptable. The database where all this is stored started out at 100MB.  After processing 170GB of trace files the database had grown to 203MB.  The space savings are due to the “datawarehouse-ish” design and only storing a summary of each trace file. You can download ClearTrace for SQL Server 2008 or test out the beta version for SQL Server 2012.  Happy Tuning!

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • Event-Driven Debugging

    - by Brian Donahue
    Most application troubleshooting involves getting an error, analyzing the error message, and at worst, attaching a debugger to work out the real cause. What is not really covered is how to troubleshoot an applicaiton that is not errant, but is having a performance issue, and more than likely, in the middle of the night when you are snug in your bed, sawing logs. What you need is an ever-vigilant cyborg who never sleeps to sit in front of your server all night, but as SkyNet is not live yet, you can settle for the next-best thing. Windows provides performance counters and alerts that can tell you when an applicaiton reaches an unacceptable threshold of naughty behavior, but although it can tattle on your brainchild, it won't be the child psychiatrist that you need to tell you why he's pulling your server's pigtails and pulling faces at the teacher. What you need is to plug a debugger into performance monitor and have it tell you what's going on with your applicaiton at the time. For this purpose, I'd used Microsoft's MDbgEngine as the basis for an applicaiton that will dump a program's stacks, I call it Application Slicer Dicer Wonder Dumper Super Cyborg, or StackOMatic for short. StackOMatic can look at a program's behavior and tell you if the stacks are not moving, but it can also work on the command-line to dump all managed methods on the stack at will. Now that there is a command you can use to dump the stacks, all you need to do is politely tell Windows to run it when you're displeased with your creation as it's trashing the CPU of your server at 3 AM. The first step is to create a scheduled task to tell StackOMatic to dump your applicaiton. Start Task Scheduler and right-click Task Scheduler Library and then Create Task. For this exercise I'm creating a task that will dump the Red Gate SQL Monitor Base Monitor Service. In the Actions tab, I enter the path to StackOMatic and use the arguments to log the stack dump to a file: /PN:RedGate.Response.Engine.Alerting.Base.Service /OUT:c:\users\administrator\MonitorLog.txt Next, I go into Windows Server 2008's Reliability and Performance Monitor and add a new Data Collector Set. This set will produce an alert on the %Processor Time for the service. When the processor time breaches 50%, it will run the StackDumpBaseService task I created. Whenever the service misbehaves, it will append to the log file. Now when I go to work in the morning, I can see what the service was doing when it overloaded the processor and take action.

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  • How do I prevent Ubuntu gradually slowing down to a stop?

    - by user29165
    I really do not know what is causing the problem of my desktop environment (D.E.) gradually slowing down. It seems to happen in Gnome 3.2, LXDE, XFCE, and KDE. I am running Ubuntu 11.10 and this problem started happening from a fresh install. I have noticed that if I restart Gnome or otherwise re-log-in with any of the D.E.s the speed resets to normal. I don't seem to have and memory leaks that account for it and there are not any processes that are using excessive CPU cycles. Due to the symptoms I am guessing that there is an underlying package that interacts with all D.E.s that is the source of the problem. Just to clarify, in extreme situations, if I let the slowdown continue without a restart of the D.E. my system will finally get to a point where everything, even my clock, freezes. The time over which Gnome slows down (noticeably after 17 hrs) is much less than LXDE, or XFCE but eventually they freeze as well. I didn't mention Unity since I haven't used it enough to verify the problem, but I don't see why it should be different. Just in case this is relevant, I Suspend my computer rather than turn it off. I do this because of the greatly reduced load time and the 17 hrs I stated above is actual up-time, not time where the D.E. is actually active. However, the slow down does not seem to be affected by how long the computer has been in suspend mode. I know that it is possible that this problem is due to an interaction between two or more of the applications that I use and as such it may not be able to be duplicated by others. In the end I am just wondering (a) are other people experiencing this issue and (b) does anyone have some advice on where to start looking for a solution if one is not already known. I am even open to the idea of switching to the beta release of 12.04 if anyone thinks it will solve the problem. Edit: I took a video of my latest freeze that you can watch at http://youtu.be/flKUqUzCmdE, sorry about the audio. Edit: Since that video I checked my memory for errors and tried installing the proprietary video drivers. No memory errors were found and the proprietary video drivers made the display unusable so I had to uninstall them. Any thoughts?

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  • ??????????

    - by Allen Gao
    ???????RAC??????????????????10gR2?11gR1.??????????????CRS???????1.ocssd : ???????????(Node Monitoring)????(Group Management),??CRS????????????????????????,????????????(network heartbeat)?????(disk heartbeat)???,?????????????????????,????????????,??????????????????,?????node kill escalation(???11gR1????????),??????????????????????????(reboot time,???3?)????????:ocssd.bin??????????????????????????,??????????????????????????????,misscount(???30?,??????????????600?),????????????,???????????????????,?????????????2???,??????,??????????????,?????????????????????:ocssd.bin?????????????(Voting File)??????????,?????????????????????????????,disk timeou(???200?),?????????????????????,CRS???[N/2]+1????????,??N??????,??????2.oclsomon:????????ocssd????,????ocssd.bin??????,???????3.oprocd:??????Linux?Unix??,????????????????????????????????,?????????:????????????init.cssd?????????????????????????1.??????2.<crs???>/log/<????>/cssd/ocssd.log3.oprocd.log(/etc/oracle/oprocd/*.log.* ? /var/opt/oracle/oprocd/*.log.*)4.<crs???>/log/<????>/cssd/oclsomon/oclsomon.log5. Oracle OSWatcher ????????????????????1.?ocssd???????????ocssd.log???????,????????????????????????????????,???????,OSW??(traceroute???),???????(cluster interconnect)??????,?????????[ CSSD]2012-03-02 23:56:18.749 [3086] >WARNING: clssnmPollingThread: node <node_name> at 50% heartbeat fatal, eviction in 14.494 seconds[ CSSD]2012-03-02 23:56:25.749 [3086] >WARNING: clssnmPollingThread: node <node_name> at 75% heartbeat fatal, eviction in 7.494 seconds[ CSSD]2012-03-02 23:56:32.749 [3086] >WARNING: clssnmPollingThread: node <node_name>at 90% heartbeat fatal, eviction in 0.494 seconds[CSSD]2012-03-02 23:56:33.243 [3086] >TRACE:   clssnmPollingThread: Eviction started for node <node_name>, flags 0x040d, state 3, wt4c 0[CSSD]2012-03-02 23:56:33.243 [3086] >TRACE:   clssnmDiscHelper: <node_name>, node(4) connection failed, con (1128a5530), probe(0)[CSSD]2012-03-02 23:56:33.243 [3086] >TRACE:   clssnmDiscHelper: node 4 clean up, con (1128a5530), init state 5, cur state 5[CSSD]2012-03-02 23:56:33.243 [3600] >TRACE:   clssnmDoSyncUpdate: Initiating sync 196446491[CSSD]2012-03-02 23:56:33.243 [3600] >TRACE:   clssnmDoSyncUpdate: diskTimeout set to (27000)ms??:???????ocssd.log?????????????????????,?????????????????????ocssd.log???????,??????????????????????????????,OSWatcher??(iostat???),???i/o????????,?????????2010-08-13 18:34:37.423: [    CSSD][150477728]clssnmvDiskOpen: Opening /dev/sdb82010-08-13 18:34:37.423: [    CLSF][150477728]Opened hdl:0xf4336530 for dev:/dev/sdb8:2010-08-13 18:34:37.429: [   SKGFD][150477728]ERROR: -9(Error 27072, OS Error (Linux Error: 5: Input/output errorAdditional information: 4Additional information: 720913Additional information: -1))2010-08-13 18:34:37.429: [    CSSD][150477728](:CSSNM00060: )clssnmvReadBlocks: read failed at offset 17 of /dev/sdb82010-08-13 18:34:38.205: [    CSSD][4110736288](:CSSNM00058: )clssnmvDiskCheck: No I/O completions for 200880 ms for voting file /dev/sdb8)2010-08-13 18:34:38.206: [    CSSD][4110736288](:CSSNM00018: )clssnmvDiskCheck: Aborting, 0 of 1 configured voting disks available, need 12010-08-13 18:34:38.206: [    CSSD][4110736288]###################################2010-08-13 18:34:38.206: [    CSSD][4110736288]clssscExit: CSSD aborting from thread clssnmvDiskPingMonitorThread 2010-08-13 18:34:38.206: [    CSSD][4110736288]###################################2. ?oclsomon???????????oclsomon.log ?????,??????????ocssd????,??ocssd??????(RT)???,?????????????(?cpu)??,?????????????,OSW??(vmstat,top???),?????????3.?oprocd???????????oprocd?????????,?????????oprocd????? Dec 21 16:15:30.369857 | LASTGASP | AlarmHandler:  timeout(2312 msec) exceeds interval(1000 msec)+margin(500 msec).   Rebooting NOW.??oprocd?????????????????????,?????ntp(?????????),??diagwait=13 ????????,??,?????????????,??????CRS,???????????????,??????????????oprocd????,??,?????OSWatcher??(vmstat,top???),??????????????????????????????,????????????????? ???????,??????MOS ???Note 265769.1 :Troubleshooting 10g and 11.1 Clusterware RebootsNote 1050693.1 :Troubleshooting 11.2 Clusterware Node Evictions (Reboots)

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  • ???????????????????2(???????)

    - by rika.tokumichi
    ??????OTN????????? ?????????????????????????????/????????????Developers Summit?(????)???????? >???????????????????1 ???????????? ???????????????2??????????? ??????????????2?????????·????????? ???3??????????????????????··· ?????????????1??????????????????????·????(Oracle Automatic Storage Management: Oracle ASM)??? ???????????? ?????????????????????????????????????????????????????! (??????????????^^) ---------------------------------- ¦?????·????(Storage GRID) ?????????????????? ????????????I/A??????????????????????????????????????? ???????????????????????????????????????? Storage GRID????????????????????????????????????????????????????? Developers Summit 2010?????Storage GRID??????????????? Storage GRID??????? Storage GRID??????????????????????????????????? ????????????????????????????????? ?????????????????????????? ??????????????/????? ??????????????????????????(?????)??????????????????????? ????????????????????????????????????? ??????????????????????????????????? ?????????????????Oracle ASM(Automatic Storage Management)?? Storage GRID?????????????????????ASM????????????????????? ASM?Grid Infrastructure?????????????????????Grid Infrastructure????????????????????Grid Infrastructure?????????????????????????????? ????OS?????Oracle Unbreakable Linux?????????????????? ??????????????1??????????Oracle Database Enterprise Edition???Oracle Database Standard Edition????????????????????????????? ????????????????????Oracle Clusterware????????????????1???2???????????????????????????Oracle Clusterware??????????????????? ?????????????????????????????? ????????????Oracle????????????? Storage GRID?????????????????????????????????????????????? Storage GRID????????????????????????????????????????????????????????????????I/O????????? ????????????????????????????????????????????????????I/O????????????????????????????????????????????????????????? ????????I/O????????????????????????????????????????????????????????????H/W?????????????????????????CPU ????????????????????????????????????????????????TCO????????????????? Storage GRID????????????????????????????????????????????????? ??OTN-Japan?????Grid Infrastructure???????????????????????????? >Grid Infrastructure??????????? 1)OTN??????????????????????Oracle Database 11g Release2???????????????????????????????????? 2)??????????????????????????????????????????????????Grid Infrastructure??????????????????????? ???????? Developers Summit 2010(????2010)??Web??? ?????????? ??????????????2?????????·????????????? ---------------------------------- ??????????????????????????? ????????????????????????????·?????????????????????????????I/A?????????????????????????????????????????Oracle ASM??????????????????Oracle Database 11g R2???????????????Oracle VM ???????????????????????????????????????! nkjmkzk.net >???????????????????? >Oracle 11g R2??????OEL 5.4 VM?????? ???··· ¦OTN?????????????????????????? >Oracle Database 11g R2?????Oracle VM?????????????NEW? ??????10?30????????????Oracle VM Forum 2009???????????????? >????????????????????????????????! ?????··· Oracle VM?????? Oracle VM???????????????????? Part1|Part2 ???????????? ---------------------- ??????????????! OTN???????????????????????????????????????????????????????????? >???????????????????1 ????????????

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  • Core i7-620M vs Core i5-540M

    - by Shalan
    Hi, I'm recommending a laptop to a colleague, and the specific laptop he has chosen has the above CPU chips as options. Both chips have 2-cores/4-threads. The i7-620M is a 2.66 GHz (4MB Cache) while the i5-540M is a 2.53 GHz (3MB Cache)....both Arrandale architecture. He is a .NET programmer working with SQL Server and Oracle, and occasionally uses Adobe Fireworks for web-related design elements. He also loves playing around in Adobe Premiere Pro, and does a lot of media/video work. Would you notice any significant performance difference between the 2? The laptop manufacturer claims that the battery life on both is the same irrespective of the chip used (although I find that hard to believe), but there is a major cost difference between them, with the Core i7-620M being the more expensive. According to http://ark.intel.com, the one thing that seems different (besides the obvious speeds/frequencies/etc) is a feature called "Embedded" - what is this exactly? You can see the quick comparison here - http://ark.intel.com/Compare.aspx?ids=43544,43560 I would sincerely appreciate any advice me on this. THANKS!

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  • Sony Ericsson Windows driver problem

    - by alex
    I've installed Update Service and MediaGo for my Sony Ericsson phone but one of the drivers that was installed along with the software is causing problems in Windows 7 x64. Looking in the Event Log I see the following warning: Detected unrecognized USB driver (\Driver\seehcri) This is the driver corresponding to the Sony Ericsson seehcri Control Device. The failure to recognize the USB driver is causing problems with other services, namely the VMware USB Arbitration Service. It should normally start automatically but, due to the failure to recognize the seehcri USB driver, it fails with the following error: Error 31: A device attached to the system is not functioning. Disabling the driver has not helped at all. The VMWare service still refuses to start and I keep getting both warnings in the Event Log. I would like to remove the Sony Ericsson driver but unfortunately, that's not possible. Uninstalling the Sony Ericsson seehcri Control Device from Device Manager causes Windows to almost completely freeze up while trying to look for drivers for unrecognized hardware. Windows tries over and over again to locate and install drivers for an Unknown device, failing every time. Looking in Device Manager, it simply fills up with hundreds of unknown devices, also using up the CPU to almost 85% in the process. What should I do? How can I safely remove the driver without causing Windows to look for a new driver?

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  • Unpacking a ZTE ZXV10 H108L router firmware

    - by v3ng3ful
    I binwalked a firmware of a ZTE ZXV10 H108L, and got some encouraging results of uImage uboot, and LZMA compression, as well as a Squashfs 3.0 LZMA compressed filesystem. 256 0x100 uImage header, header size: 64 bytes, header CRC: 0xE70BCBB9, created: Thu Nov 10 04:54:54 2011, image size: 804172 bytes, Data Address: 0x80002000, Entry Point: 0x80266000, data CRC: 0x6EFE90F1, OS: Linux, CPU: MIPS, image type: OS Kernel Image, compression type: lzma, image name: MIPS Linux-2.6.20 320 0x140 LZMA compressed data, properties: 0x5D, dictionary size: 8388608 bytes, uncompressed size: 2637958 bytes 851968 0xD0000 Squashfs filesystem, big endian, lzma signature, version 3.0, size: 2543403 bytes, 632 inodes, blocksize: 65536 bytes, created: Thu Nov 10 04:56:12 2011 Now what I did is, to test several portions of the file (320byte-end, 851968byte-end, and many more) using dd, and trying with certain tools to uncompress/unpack the filesystem of the firmware. After some digging I found out the best tool to do this is the firmware_mod_kit, that understands a squashfs-lzma v3 filesystem. Although I ended up really frustrated as unsquashfs-lzma v3 reported a cold "zlib::uncompress failed, unknown error -3". Do you have any ideas? Could it be that, the firmware is corrupted on purpose to discourage attempts like this? Router file Thanks

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  • Cacti rrdtool graph with no values, NaN in .rrd file

    - by beicha
    Cacti 0.8.7h, with latest RRDTool. I successfully graphed CPU/Interface traffic, but got blank graphs like when it comes to Memory/Temperature monitoring. The problem/bug is actually archived here, however this post didn't help. I can snmpget the value, e.g SNMPv2-SMI::enterprises.9.9.13.1.3.1.3.1 = Gauge32: 26. However, the problem seems to exist in storing these values to the .rrd file. Output of rrdtool info powerbseipv6testrouter_cisco_memfree_40.rrd AVERAGE cisco_memfree as below: filename = "powerbseipv6testrouter_cisco_memfree_40.rrd" rrd_version = "0003" step = 300 last_update = 1321867894 ds[cisco_memfree].type = "GAUGE" ds[cisco_memfree].minimal_heartbeat = 600 ds[cisco_memfree].min = 0.0000000000e+00 ds[cisco_memfree].max = 1.0000000000e+12 ds[cisco_memfree].last_ds = "UNKN" ds[cisco_memfree].value = 0.0000000000e+00 ds[cisco_memfree].unknown_sec = 94 rra[0].cf = "AVERAGE" rra[0].rows = 600 rra[0].pdp_per_row = 1 rra[0].xff = 5.0000000000e-01 rra[0].cdp_prep[0].value = NaN rra[0].cdp_prep[0].unknown_datapoints = 0 rra[1].cf = "AVERAGE" rra[1].rows = 700 rra[1].pdp_per_row = 6 rra[1].xff = 5.0000000000e-01 rra[1].cdp_prep[0].value = NaN rra[1].cdp_prep[0].unknown_datapoints = 0 rra[2].cf = "AVERAGE" rra[2].rows = 775 rra[2].pdp_per_row = 24 rra[2].xff = 5.0000000000e-01 rra[2].cdp_prep[0].value = NaN rra[2].cdp_prep[0].unknown_datapoints = 18 rra[3].cf = "AVERAGE" rra[3].rows = 797 rra[3].pdp_per_row = 288 rra[3].xff = 5.0000000000e-01 rra[3].cdp_prep[0].value = NaN rra[3].cdp_prep[0].unknown_datapoints = 114 rra[4].cf = "MAX" rra[4].rows = 600 rra[4].pdp_per_row = 1 rra[4].xff = 5.0000000000e-01 rra[4].cdp_prep[0].value = NaN rra[4].cdp_prep[0].unknown_datapoints = 0 rra[5].cf = "MAX" rra[5].rows = 700 rra[5].pdp_per_row = 6 rra[5].xff = 5.0000000000e-01 rra[5].cdp_prep[0].value = NaN rra[5].cdp_prep[0].unknown_datapoints = 0 rra[6].cf = "MAX" rra[6].rows = 775 rra[6].pdp_per_row = 24 rra[6].xff = 5.0000000000e-01 rra[6].cdp_prep[0].value = NaN rra[6].cdp_prep[0].unknown_datapoints = 18 rra[7].cf = "MAX" rra[7].rows = 797 rra[7].pdp_per_row = 288 rra[7].xff = 5.0000000000e-01 rra[7].cdp_prep[0].value = NaN rra[7].cdp_prep[0].unknown_datapoints = 114

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  • How to stop DW20.exe running on Win 2003 Server (usual solutions already tried)

    - by Laurence
    Periodically my ASP.NET application crashes (usually because memory consumption exceeds maximum allowed by application pool) and DW20.exe starts up. This is a big problem because it uses huge amounts of memory and CPU for minutes at a time. I want to know how to stop DW20.exe from running. Please note, I have already tried these often mentioned solutions: Disabling error reporting in Control Panel System Advanced Error Reporting Disabling the Error Reporting Service Modifying the registry as in http://support.microsoft.com/kb/841477 (however I might have done this wrong - this doc says "add a DWReportee value of 1" - what I did was add a DWORD entry with hexadecimal value of 1 - is this right? Also only 2 of the 4 keys were present, so I only modified these, e.g. there was no HKEY_LOCAL_MACHINE\Software\Policies\Microsoft\PCHealth key at all) So, zero points for suggesting any of the above (unless you can see I have modified the registry incorrectly) ! Also zero points for suggesting I resolve whatever is causing the application crashes :) - I am figuring this out, I just want something in the mean time to stop DW20.exe eating up all the server resources. By the way, this is a Windows 2003 SP1 server, with IIS 6 and SQL 2005 installed. There is no MS Office. Thx

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  • blu-ray archiving in vmware ESXi 4

    - by spacecadet77
    Hi, I need some advice about using blu-ray writer for archiving data on vmware ESXi 4. At office we have IBM System x3400 Tower server with ESXi 4 hipervisor and OpenSuse and CentOS GNU/Linux system as guests. Will blu-ray writer work in this setup, and if it will is there any particular model you can suggest. Best regards IBM System x3400 Tower server specification: 1x Intel Quad-Core Xeon E5410 2.33GHz/ 12MB/ 1333MHz (2x CPU max) Intel 5000P chipset, 2x 1GB PC2-5300 DDR2 667MHz SDRAM ECC Chipkill (32GB max) 2x4GB (2x2GB) PC2-5300 CL5 ECC DDR2 FBDIMM (x3400, x3550, x3650) SAS/SATA Hot-Swap Open Bay (0xHDD std, 4xHDD max, 8xHDD optional) ServeRAID 8K dual channel SAS/SATA controller (RAID 0,1,1E,10,5,6, 256MB, Battery Backup) Graphics ATI® RN50(ES1000) 16MB DDR, CD-RW/DVD Combo no FDD GigaEthernet, Tower with Power Supply 835W (opt Redudant) Slot 1: half-length, PCI-Express x8(x4 electrical) Slot 2: full, PCI-Express x8 Slot 3: full, PCI-Express x8 Slot 4: full, 64-bit 133MHz 3.3v PCI-X Slot 5: full, 64-bit 133MHz 3.3v PCI-X , Slot 6: half-length, 32-bit 33MHz 5.0v PCI ports: 4x USB (Vers 2.0), 2x PS/2, parallel, 2x serial (9-pin), VGA, RJ-45 (ethernet ), RJ-45 (sys mgm) HDD 4 x TB 7200rpm / Serial ATA II 3.0Gb/s / 16MB, RoHS

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  • Existing open source software for wireless mesh networking?

    - by user70352
    Hello! My goal: Build a wireless mesh network with some ALIX 2D2 (500 MHz AMD Geode LX800 x86 CPU, 256MB RAM, Atheros wireless card) Aside from working like a normal wireless mesh network users should be able to read/write data from/to the ALIX Boxes and the ALIX boxes should be able to process data. Questions: Should I try to flash dd-wrt x86, voyage linux (linux.voyage.hk) or something else? What (open source) software should I look into before I start? Should I use a 'server' for data storage and processing instead of the ALIX boxes? Is it even possible to use the ALIX boxes for routing AND data storage and processing? Final notes: Data can be anything, for example, I want to setup a wireless mesh using the OLSRD protocol so my whole town gets wifi and can access songs on the network. It's not for that, but that's the idea. I'm not afraid of programing, compiling or working with *nix. This is mostly 'for fun' rather than for practicality. Thanks in advance for any feedback.

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  • 32-bit Ubuntu or 64-bit w/Intel Atom D510 w/4GB RAM?

    - by T.J. Crowder
    (I've seen this question and some related ones, and perhaps this is a duplicate although part of my question is specific to the Atom D510.) I'm going to be installing Ubuntu on a new silent desktop as my latest (and hopefully last) attempt to switch from Windows to Linux for at least most everyday tasks. The new machine is entirely passvely cooled, but as a consequence, not astonishingly powerful — an Atom D510 (dual-core, 1.6GHz, HT) on Intel's D510MO board. That's fine, I won't use it for gaming, (much) video editing, etc. It's a 64-bit processor and I'm maxing the board out at 4GB of RAM (hey, that 1.6 CPU needs all the help it can get), which naturally raises the question of whether to install Ubuntu 64-bit or 32-bit (and if the latter, either live with the missing RAM, or do the PAE kernel dance). Although I've used Linux on servers for years, I'm very nearly a Linux desktop newbie and am not currently in the mood to fight driver wars and such. So if I'm setting myself up for failure with 64-bit, I'll live with the missing ~0.8GB or fiddle with PAE. But if 64-bit is entirely "ready," great, I'm there. So: Do most mainstream apps (now) play nicely with 64-bit Linux? I can't help but notice the "AMD" in the ISO image filename ubuntu-10.04-desktop-amd64.iso and I know AMD lead the way on this stuff — does Ubuntu 64-bit play nicely with Intel processors? Just generally, would you recommend one or the other? (And if anyone has any experience with Ubuntu specifically on the D510 [32-bit or 64-bit] which might lead me one way or t'other, that would be useful.) Thanks in advance.

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  • Coldfusion on VPS, how much JVM heap memory?

    - by Steven Filipowicz
    Recently I got a VPS server and I'm running Coldfusion, the website was running fine until it got more and more traffic and I started to encounter 'OutOfMemory' exceptions. I thought simply to rise the memory of the VPS server, but this didn't help. After doing some Google searches I found a setting in de CF Admin settings to set the JVM Heap memory. It was on the standard: Max Heap size 512MB and Min Heap size was empty. After playing around a bit I have now set it to Min 50MB and Max 200MB, good things is that I'm not getting the 'OutOfMemory' exceptions anymore. So far so good! But with about 50 active visitors on the website, the website starts to get slow. The CPU usage is only about 8% (Windows Taskmanager), also the taskmanager show only about 30% of the 3GB RAM in use. So I'm thinking that my values could be tweaked to use more of the RAM. Honestly I don't understand these JVM Memory heap settings, so I have no clue what is a good setting for me. I found a CF script that displays the memory usage, the details are: Heap Memory Usage - Committed 194 MB Heap Memory Usage - Initial 50.0 MB Heap Memory Usage - Max 194 MB Heap Memory Usage - Used 163 MB JVM - Free Memory 31.2 MB JVM - Max Memory 194 MB JVM - Total Memory 194 MB JVM - Used Memory 163 MB Memory Pool - Code Cache - Used 13.0 MB Memory Pool - PS Eden Space - Used 6.75 MB Memory Pool - PS Old Gen - Used 155 MB Memory Pool - PS Perm Gen - Used 64.2 MB Memory Pool - PS Survivor Space - Used 1.07 MB Non-Heap Memory Usage - Committed 77.4 MB Non-Heap Memory Usage - Initial 18.3 MB Non-Heap Memory Usage - Max 240 MB Non-Heap Memory Usage - Used 77.2 MB Free Allocated Memory: 30mb Total Memory Allocated: 194mb Max Memory Available to JVM: 194mb % of Free Allocated Memory: 16% % of Available Memory Allocated: 100% My JVM arguments are: -server -Dsun.io.useCanonCaches=false -XX:MaxPermSize=192m -XX:+UseParallelGC - Dcoldfusion.rootDir={application.home}/../ -Dcoldfusion.libPath={application.home}/../lib Can I give the JVM more memory? If so, what settings should I use? Thanks very much!!

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  • BSOD Before Windows Will Loads - Graphics Related

    - by Brian
    Alright deep breath here: (Windows 7 Home Premium 64 bit btw) Today I installed Star Craft 2 Beta. After trying to log in, it had some issues where it said my device stopped working (referring to my video device I have to imagine). After I force quit the game there were some random "hot" (various colors if i remember correctly) pixels on the screen. I decided to reboot and try again with similar results. I figured that maybe my display drivers could stand to be updated (I don't frequently update them as I don't often run into problems). I went out to nVidia's website and grabbed the latest drivers for Windows 7 64 bit GeForce 9 series. (I have SLi-ed 9800 GTs). Everything seemed to install fine and I performed the restart. This is when things went from bad (can't play SC2 beta ;) ) to worse (can't boot into windows!). Initially the very first splash screen - I think it's the bios splash screen - had lines of colored pixels covering it. It then displayed a screen that had lots of "(" on it. After that it showed the normal windows 7 splash screen as if it were going to load into Windows. Before getting much further, it BSODed on me. It was a 0x0000003B stop error. At nvlddmkm.sys. A little digging let verified that this was a problem with an nVidia graphics device, not a real shocker. Windows decided it would try to help me diagnose the problem, which it's only answer to was a System Restore, which did nothing to alleviate the problem. I was able to boot up fine in safe mode and was not able to roll back the driver, however I did uninstall the driver and reboot. I still had the graphical anomalies during the first two screens (same colored "."'s and weird "("'s), but there was NOT a stop error. Windows loaded up, found a default driver for the device and installed it and I restarted to let it load - and had yet another BSOD Stop error. Repeat driver uninstall, this time I reloaded the same version (I think it's possible that I was running a 32 bit version or a vista versus windows 7 version, but I don't have that information handy) of the nVidia driver from their website. Restart, same anomalies, same Stop Error. I am at a loss - At this point all I can think is that the firmware for the Video cards got fried or there's actual damage to the cards which I sincerely hope is not the case but the sooner I know the better. Any insight into what I might be able to do to troubleshoot/fix this problem would be most helpful. Attached below is a dump from DxDiag. Please let me know if there is more info that I could provide. ------------------ System Information ------------------ Time of this report: 3/18/2010, 23:22:48 Machine name: BRIAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: Dell Inc System Model: XPS 630i BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 1855MB used, 14521MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode DxDiag Previously: Crashed in DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Manufacturer: Chip type: DAC type: Device Key: Enum\ Display Memory: n/a Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1600 x 1200 (32 bit) (1Hz) Driver Name: Driver File Version: () Driver Version: DDI Version: unknown Driver Model: unknown Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B70EE0-4340-11CF-B123-B03DAEC2CB35} Vendor ID: 0x0000 Device ID: 0x0000 SubSys ID: 0x00000000 Revision ID: 0x0000 Driver Strong Name: Unknown Rank Of Driver: Unknown Video Accel: Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Not Available D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek Digital Input (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: ESA FW Update Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0955, 0x000A FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x026D | Matching Device ID: usb\root_hub | Service: usbhub | +-+ USB Input Device | | Vendor/Product ID: 0x0955, 0x000A | | Location: Port_#0002.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant device | | | Vendor/Product ID: 0x0955, 0x000A | | | Matching Device ID: hid_device | | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC01E | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant mouse | | | Vendor/Product ID: 0x046D, 0xC01E | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 324.3 GB Total Space: 608.4 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: D: Free Space: 1.0 GB Total Space: 2.0 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: E: Model: TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes -------------- System Devices -------------- Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B7&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&18 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AF&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0A Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_03A3&SUBSYS_02491028&REV_A2\3&2411E6FE&1&00 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0267&SUBSYS_02491028&REV_A1\3&2411E6FE&1&78 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B6&SUBSYS_02491028&REV_A1\3&2411E6FE&1&10 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AE&SUBSYS_02491028&REV_A1\3&2411E6FE&1&09 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0272&SUBSYS_02491028&REV_A3\3&2411E6FE&1&52 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0266&SUBSYS_02491028&REV_A1\3&2411E6FE&1&70 Driver: n/a Name: LSI 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_02491028&REV_70\4&14591D7E&0&2880 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B5&SUBSYS_02491028&REV_A1\3&2411E6FE&1&06 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AD&SUBSYS_02491028&REV_A1\3&2411E6FE&1&08 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0270&SUBSYS_02491028&REV_A2\3&2411E6FE&1&48 Driver: n/a Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_10DE&DEV_0265&SUBSYS_02491028&REV_A1\3&2411E6FE&1&68 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&4BABE2A&0&0028 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B4&SUBSYS_02491028&REV_A1\3&2411E6FE&1&07 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&01 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\3&2411E6FE&1&80 Driver: n/a Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0264&SUBSYS_02491028&REV_A3\3&2411E6FE&1&51 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&10BD3C89&0&0018 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B3&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0E Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AB&SUBSYS_02491028&REV_A1\3&2411E6FE&1&04 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_10DE&DEV_026E&SUBSYS_02491028&REV_A3\3&2411E6FE&1&59 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0260&SUBSYS_02491028&REV_A3\3&2411E6FE&1&50 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&11 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B2&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0D Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&02 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_026D&SUBSYS_02491028&REV_A3\3&2411E6FE&1&58 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&12 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B1&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0C Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A9&SUBSYS_02491028&REV_A1\3&2411E6FE&1&03 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_026C&SUBSYS_02491028&REV_A2\3&2411E6FE&1&81 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B8&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&28 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B0&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0B Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A8&SUBSYS_02491028&REV_A2\3&2411E6FE&1&05 Driver: n/a Name: NVIDIA nForce Networking Controller Device ID: PCI\VEN_10DE&DEV_0269&SUBSYS_02491028&REV_A3\3&2411E6FE&1&A0 Driver: n/a --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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