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  • emo-framework in android move on collision of sprites with physics

    - by KaHeL
    I'm developing my first ever game for Android where I'm still learning about using of framework. To begin I made two sprites of ball where one ball is movable by dragging and another one is just standing on it's place on load. Now I've already added the collision listener for both sprites and as tested it's working properly. Now what I need to learn is on how can I add physics on both sprites where when they collide the standing sprite will move based on the physics and bounce around the screen. It would be best if you teach it to me step by step since I'm a little slow on this. Here's my nut so far: local stage = emo.Stage(); class Okay_1 { sprite = null; spriteok = null; dragStart = false; angle = 0; // Called when the stage is loaded function onLoad() { print("Level_1 is loaded!"); // Create new sprite and load 'f1.png' sprite = emo.Sprite("f1.png"); sprite.moveCenter(stage.getWindowWidth() * 0.5, stage.getWindowHeight() * 0.5); sprite.load(); spriteok = emo.Sprite("okay.png") spriteok.setWidth(100); spriteok.setHeight(100); spriteok.load(); // Check if the coordinate (X=100, Y=100) is inside the sprite if (spriteok.contains(100, 100)) { print("contains!"); } // Does the sprite collides with the other sprite? if (spriteok.collidesWith(sprite)) { print("collides!"); } } function onMotionEvent(ev) { if (ev.getAction() == MOTION_EVENT_ACTION_DOWN) { // Moves the sprite at the position of motion event angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f2.png"); sprite.load(); sprite.rotate(angle); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } dragStart = true; }else if (ev.getAction() == MOTION_EVENT_ACTION_MOVE) { if (dragStart) { // Moves the sprite at the position of motion event sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(sprite.getAngle()+10); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } }else if (ev.getAction() == MOTION_EVENT_ACTION_UP || ev.getAction() == MOTION_EVENT_ACTION_CANCEL) { if (dragStart) { // change block color to red dragStart = false; angle = sprite.getAngle(); sprite.remove(); sprite = emo.Sprite("f1.png"); sprite.load(); sprite.moveCenter(ev.getX(), ev.getY()); sprite.rotate(angle); // Check if the coordinate (X=100, Y=100) is inside the sprite if (sprite.contains(sprite.getWidth(), sprite.getHeight())) { print("contains!"); } // Does the sprite collides with the other sprite? if (sprite.collidesWith(spriteok)) { print("collides!"); } } } } // Called when the stage is disposed function onDispose() { sprite.remove(); // Remove the sprite print("Level_1 is disposed!"); } } function emo::onLoad() { emo.Stage().load(Okay_1()); }

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  • How do I properly use String literals for loading content?

    - by Dave Voyles
    I've been using verbatim string literals for some time now, and never quite thought about using a regular string literal until I started to come across them in Microsoft provided XNA samples. With that said, I'm trying to implement a new AudioManager class from the Net Rumble sample. I have two (2) issues here: Question 1: In my code for my GameplayScreen screen I have a folder location written as the following, and it works fine: menuButton = content.Load<SoundEffect>(@"sfx/menuButton"); menuClose = content.Load<SoundEffect>(@"sfx/menuClose"); If you notice, you'll see that I'm using a verbatim string, with a forward slash "/". In the AudioManager class, they use a regular string literal, but with two backslashes "\". I understand that one is used as an escape, but why are they BACK instead of FORWARD? (See below) soundList[soundName] = game.Content.Load<SoundEffect>("audio\\wav\\"+ soundName); Question 2: I seem to be doing everything correctly in my AudioManager class, but I'm not sure of what this line means: audioFileList = audioFolder.GetFiles("*.xnb"); I suppose that the *xnb means look for everything BUT files that end in *xnb? I can't figure out what I'm doing wrong with my file locations, as the sound effects are not playing. My code is not much different from what I've linked to above. private AudioManager(Game game, DirectoryInfo audioDirectory) : base(game) { try { audioFolder = audioDirectory; audioFileList = audioFolder.GetFiles("*.mp3"); soundList = new Dictionary<string, SoundEffect>(); for (int i = 0; i < audioFileList.Length; i++) { string soundName = Path.GetFileNameWithoutExtension(audioFileList[i].Name); soundList[soundName] = game.Content.Load<SoundEffect>(@"sfx\" + soundName); soundList[soundName].Name = soundName; } // Plays this track while the GameplayScreen is active soundtrack = game.Content.Load<Song>("boomer"); } catch (NoAudioHardwareException) { // silently fall back to silence } }

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  • Wifi disabled for Intel Centrino Wireless-N 1000 Intel in 12.04

    - by new_bie
    Laptop model - HP- dm4 - 2070. I had faced the same problem for wireless being disabled in case of 11.10. It had to do with the new kernel. I thought with 12.04 this problem will be handled but the problem persists. Is there no way to get the wireless working except for the way mentioned in the following link ?? Wifi for Centrino Wireless-N 1000 Intel Corporation (HP pavillion dm4 - 2070us) is not working Output for sudo lshw -class network *-network UNCLAIMED description: Network controller product: Centrino Wireless-N 1000 vendor: Intel Corporation physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress cap_list configuration: latency=0 resources: memory:c2500000-c2501fff *-network description: Ethernet interface product: AR8151 v2.0 Gigabit Ethernet vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: c0 serial: 2c:41:38:07:f3:e3 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vpd bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.0-NAPI duplex=full firmware=N/A ip=192.168.1.116 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:43 memory:c1400000-c143ffff ioport:2000(size=128) Output for dmesg | grep iwl [ 14.742886] iwlwifi 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 14.742897] iwlwifi 0000:01:00.0: setting latency timer to 64 [ 14.743013] iwlwifi 0000:01:00.0: pci_resource_len = 0x00002000 [ 14.743016] iwlwifi 0000:01:00.0: pci_resource_base = ffffc90000c78000 [ 14.743018] iwlwifi 0000:01:00.0: HW Revision ID = 0x0 [ 14.743119] iwlwifi 0000:01:00.0: irq 42 for MSI/MSI-X [ 14.743161] iwlwifi 0000:01:00.0: Detected Intel(R) Centrino(R) Wireless-N 1000 BGN, REV=0x6C [ 14.743229] iwlwifi 0000:01:00.0: L1 Enabled; Disabling L0S [ 14.765147] iwlwifi 0000:01:00.0: device EEPROM VER=0x15d, CALIB=0x6 [ 14.765151] iwlwifi 0000:01:00.0: Device SKU: 0X50 [ 14.765154] iwlwifi 0000:01:00.0: Valid Tx ant: 0X1, Valid Rx ant: 0X3 [ 14.765907] iwlwifi 0000:01:00.0: Tunable channels: 13 802.11bg, 0 802.11a channels [ 14.912840] iwlwifi 0000:01:00.0: request for firmware file 'iwlwifi-1000-5.ucode' failed. [ 14.914254] iwlwifi 0000:01:00.0: request for firmware file 'iwlwifi-1000-4.ucode' failed. [ 14.915718] iwlwifi 0000:01:00.0: request for firmware file 'iwlwifi-1000-3.ucode' failed. [ 14.916986] iwlwifi 0000:01:00.0: request for firmware file 'iwlwifi-1000-2.ucode' failed. [ 14.919391] iwlwifi 0000:01:00.0: request for firmware file 'iwlwifi-1000-1.ucode' failed. [ 14.919445] iwlwifi 0000:01:00.0: no suitable firmware found! [ 14.919783] iwlwifi 0000:01:00.0: PCI INT A disabled [ 2868.960807] Modules linked in: snd_hda_codec_hdmi snd_hda_codec_idt rfcomm bnep bluetooth parport_pc ppdev binfmt_misc hid_logitech_dj usbhid hid joydev snd_hda_intel snd_hda_codec snd_hwdep snd_pcm snd_seq_midi snd_rawmidi snd_seq_midi_event snd_seq hp_wmi sparse_keymap hp_accel lis3lv02d input_polldev snd_timer snd_seq_device wmi iwlwifi snd mac80211 i915 cfg80211 rts_pstor(C) drm_kms_helper drm uvcvideo videodev psmouse soundcore mei(C) v4l2_compat_ioctl32 mac_hid serio_raw snd_page_alloc i2c_algo_bit video lp parport atl1c

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  • WCF Keep Alive: Whether to disable keepAliveEnabled

    - by Lijo
    I have a WCF web service hosted in a load balanced environment. I do not need any WCF session related functionality in the service. QUESTION What are the scenarios in which performances will be best if keepAliveEnabled = false keepAliveEnabled = true Reference From Load Balancing By default, the BasicHttpBinding sends a connection HTTP header in messages with a Keep-Alive value, which enables clients to establish persistent connections to the services that support them. This configuration offers enhanced throughput because previously established connections can be reused to send subsequent messages to the same server. However, connection reuse may cause clients to become strongly associated to a specific server within the load-balanced farm, which reduces the effectiveness of round-robin load balancing. If this behavior is undesirable, HTTP Keep-Alive can be disabled on the server using the KeepAliveEnabled property with a CustomBinding or user-defined Binding.

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  • CSS, JS and images are not loading while sharing WAMP over local network

    - by Hardik Thaker
    I have share my wamp over my personal LAN . (Server IP : 192.168.0.100) When I am trying to access wamp server it's working perfectly. But when I open website hosted on server using client machine (192.168.0.103) , it doesn't load CSS - Images and JS files. So I saw console and found that my browser is trying to load : localhost//mysite/css/style.css And failing to load resource. now when I try to load the same resource directly from browser using 192.168.0.100/mysite/css/style.css It's showing me css file ! Now I am confused how to solve this problem so that my browser load that css perfectly ! Please help me ! thanks in advance !

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  • Determining cause of random latency and loading issues

    - by Sherwin Flight
    I'm not sure exactly what details to post in regards to my issue, because I'm not sure what is relevant. Prior to the end of September my websites all loaded quickly, in almost all cases. Loading time wasn't usually more than a few seconds. However, since the end of September I noticed a big increase in page loading times. In some cases pages were taking 30 seconds or more to load. I do have a remote monitoring service monitoring some of the sites as well, and the image below shows the response times over the past month. The response times shown at the beginning of this graph were what the usual response times were prior to this issue occurring. You can see that there has been a significant increase in response times from the beginning to the end of this graph. The thing is, the problem is not happening 100% of the time. If I click through the site, or even just keep refreshing the page, about 25% of the time the pages load quickly, the remaining 75% of the time they load slowly. Sometimes the pages take so long to load that they time out, and don't load at all. I have contacted my hosting provider, and they said things at their end was fine. I don't believe the problem is my home internet provider, because all other websites load without a problem. The server is located in Texas, USA. This also raises another interesting point. My remote monitor checks my site from two locations, California, USA, and London, England. As you can see in the chart below the response time is actually shorter when checked from London, which doesn't seem to make sense, since the server is physically closer to the California monitoring location. I would have expected the London monitoring location to have higher response times since they are physically farther away. I should also point out that in some traceroute test I've done it seem like the first connection to the server seems to take the longest, then after that the rest of the page loads quickly. Below is a little chart showing the times for the first connection to the server. So, what could be causing this problem, and what steps can I take to resolve it or at least narrow down the problem? Sending the request to the server was very quick, and receiving the reply back seems pretty quick, but the WAIT time is really long. So it connects, sends the request, but then waits close to 30 seconds before it starts receiving data back. I am also aware that there are things I can do to speed up page loading times, like reducing the number of CSS and JS files used on a page, compressing images, etc. This is not really what the source of the problem is though, because nothing has really changed on the site since before the problem started, and other sites on the same server are loading slowly as well.

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  • Azure &ndash; Part 5 &ndash; Repository Pattern for Table Service

    - by Shaun
    In my last post I created a very simple WCF service with the user registration functionality. I created an entity for the user data and a DataContext class which provides some methods for operating the entities such as add, delete, etc. And in the service method I utilized it to add a new entity into the table service. But I didn’t have any validation before registering which is not acceptable in a real project. So in this post I would firstly add some validation before perform the data creation code and show how to use the LINQ for the table service.   LINQ to Table Service Since the table service utilizes ADO.NET Data Service to expose the data and the managed library of ADO.NET Data Service supports LINQ we can use it to deal with the data of the table service. Let me explain with my current example: I would like to ensure that when register a new user the email address should be unique. So I need to check the account entities in the table service before add. If you remembered, in my last post I mentioned that there’s a method in the TableServiceContext class – CreateQuery, which will create a IQueryable instance from a given type of entity. So here I would create a method under my AccountDataContext class to return the IQueryable<Account> which named Load. 1: public class AccountDataContext : TableServiceContext 2: { 3: private CloudStorageAccount _storageAccount; 4:  5: public AccountDataContext(CloudStorageAccount storageAccount) 6: : base(storageAccount.TableEndpoint.AbsoluteUri, storageAccount.Credentials) 7: { 8: _storageAccount = storageAccount; 9:  10: var tableStorage = new CloudTableClient(_storageAccount.TableEndpoint.AbsoluteUri, 11: _storageAccount.Credentials); 12: tableStorage.CreateTableIfNotExist("Account"); 13: } 14:  15: public void Add(Account accountToAdd) 16: { 17: AddObject("Account", accountToAdd); 18: SaveChanges(); 19: } 20:  21: public IQueryable<Account> Load() 22: { 23: return CreateQuery<Account>("Account"); 24: } 25: } The method returns the IQueryable<Account> so that I can perform the LINQ operation on it. And back to my service class, I will use it to implement my validation. 1: public bool Register(string email, string password) 2: { 3: var storageAccount = CloudStorageAccount.FromConfigurationSetting("DataConnectionString"); 4: var accountToAdd = new Account(email, password) { DateCreated = DateTime.Now }; 5: var accountContext = new AccountDataContext(storageAccount); 6:  7: // validation 8: var accountNumber = accountContext.Load() 9: .Where(a => a.Email == accountToAdd.Email) 10: .Count(); 11: if (accountNumber > 0) 12: { 13: throw new ApplicationException(string.Format("Your account {0} had been used.", accountToAdd.Email)); 14: } 15:  16: // create entity 17: try 18: { 19: accountContext.Add(accountToAdd); 20: return true; 21: } 22: catch (Exception ex) 23: { 24: Trace.TraceInformation(ex.ToString()); 25: } 26: return false; 27: } I used the Load method to retrieve the IQueryable<Account> and use Where method to find the accounts those email address are the same as the one is being registered. If it has I through an exception back to the client side. Let’s run it and test from my simple client application. Oops! Looks like we encountered an unexpected exception. It said the “Count” is not support by the ADO.NET Data Service LINQ managed library. That is because the table storage managed library (aka. TableServiceContext) is based on the ADO.NET Data Service and it supports very limit LINQ operation. Although I didn’t find a full list or documentation about which LINQ methods it supports I could even refer a page on msdn here. It gives us a roughly summary of which query operation the ADO.NET Data Service managed library supports and which doesn't. As you see the Count method is not in the supported list. Not only the query operation, there inner lambda expression in the Where method are limited when using the ADO.NET Data Service managed library as well. For example if you added (a => !a.DateDeleted.HasValue) in the Where method to exclude those deleted account it will raised an exception said "Invalid Input". Based on my experience you should always use the simple comparison (such as ==, >, <=, etc.) on the simple members (such as string, integer, etc.) and do not use any shortcut methods (such as string.Compare, string.IsNullOrEmpty etc.). 1: // validation 2: var accountNumber = accountContext.Load() 3: .Where(a => a.Email == accountToAdd.Email) 4: .ToList() 5: .Count; 6: if (accountNumber > 0) 7: { 8: throw new ApplicationException(string.Format("Your account {0} had been used.", accountToAdd.Email)); 9: } We changed the a bit and try again. Since I had created an account with my mail address so this time it gave me an exception said that the email had been used, which is correct.   Repository Pattern for Table Service The AccountDataContext takes the responsibility to save and load the account entity but only for that specific entity. Is that possible to have a dynamic or generic DataContext class which can operate any kinds of entity in my system? Of course yes. Although there's no typical database in table service we can threat the entities as the records, similar with the data entities if we used OR Mapping. As we can use some patterns for ORM architecture here we should be able to adopt the one of them - Repository Pattern in this example. We know that the base class - TableServiceContext provide 4 methods for operating the table entities which are CreateQuery, AddObject, UpdateObject and DeleteObject. And we can create a relationship between the enmity class, the table container name and entity set name. So it's really simple to have a generic base class for any kinds of entities. Let's rename the AccountDataContext to DynamicDataContext and make the type of Account as a type parameter if it. 1: public class DynamicDataContext<T> : TableServiceContext where T : TableServiceEntity 2: { 3: private CloudStorageAccount _storageAccount; 4: private string _entitySetName; 5:  6: public DynamicDataContext(CloudStorageAccount storageAccount) 7: : base(storageAccount.TableEndpoint.AbsoluteUri, storageAccount.Credentials) 8: { 9: _storageAccount = storageAccount; 10: _entitySetName = typeof(T).Name; 11:  12: var tableStorage = new CloudTableClient(_storageAccount.TableEndpoint.AbsoluteUri, 13: _storageAccount.Credentials); 14: tableStorage.CreateTableIfNotExist(_entitySetName); 15: } 16:  17: public void Add(T entityToAdd) 18: { 19: AddObject(_entitySetName, entityToAdd); 20: SaveChanges(); 21: } 22:  23: public void Update(T entityToUpdate) 24: { 25: UpdateObject(entityToUpdate); 26: SaveChanges(); 27: } 28:  29: public void Delete(T entityToDelete) 30: { 31: DeleteObject(entityToDelete); 32: SaveChanges(); 33: } 34:  35: public IQueryable<T> Load() 36: { 37: return CreateQuery<T>(_entitySetName); 38: } 39: } I saved the name of the entity type when constructed for performance matter. The table name, entity set name would be the same as the name of the entity class. The Load method returned a generic IQueryable instance which supports the lazy load feature. Then in my service class I changed the AccountDataContext to DynamicDataContext and that's all. 1: var accountContext = new DynamicDataContext<Account>(storageAccount); Run it again and register another account. The DynamicDataContext now can be used for any entities. For example, I would like the account has a list of notes which contains 3 custom properties: Account Email, Title and Content. We create the note entity class. 1: public class Note : TableServiceEntity 2: { 3: public string AccountEmail { get; set; } 4: public string Title { get; set; } 5: public string Content { get; set; } 6: public DateTime DateCreated { get; set; } 7: public DateTime? DateDeleted { get; set; } 8:  9: public Note() 10: : base() 11: { 12: } 13:  14: public Note(string email) 15: : base(email, string.Format("{0}_{1}", email, Guid.NewGuid().ToString())) 16: { 17: AccountEmail = email; 18: } 19: } And no need to tweak the DynamicDataContext we can directly go to the service class to implement the logic. Notice here I utilized two DynamicDataContext instances with the different type parameters: Note and Account. 1: public class NoteService : INoteService 2: { 3: public void Create(string email, string title, string content) 4: { 5: var storageAccount = CloudStorageAccount.FromConfigurationSetting("DataConnectionString"); 6: var accountContext = new DynamicDataContext<Account>(storageAccount); 7: var noteContext = new DynamicDataContext<Note>(storageAccount); 8:  9: // validate - email must be existed 10: var accounts = accountContext.Load() 11: .Where(a => a.Email == email) 12: .ToList() 13: .Count; 14: if (accounts <= 0) 15: throw new ApplicationException(string.Format("The account {0} does not exsit in the system please register and try again.", email)); 16:  17: // save the note 18: var noteToAdd = new Note(email) { Title = title, Content = content, DateCreated = DateTime.Now }; 19: noteContext.Add(noteToAdd); 20: } 21: } And updated our client application to test the service. I didn't implement any list service to show all notes but we can have a look on the local SQL database if we ran it at local development fabric.   Summary In this post I explained a bit about the limited LINQ support for the table service. And then I demonstrated about how to use the repository pattern in the table service data access layer and make the DataContext dynamically. The DynamicDataContext I created in this post is just a prototype. In fact we should create the relevant interface to make it testable and for better structure we'd better separate the DataContext classes for each individual kind of entity. So it should have IDataContextBase<T>, DataContextBase<T> and for each entity we would have class AccountDataContext<Account> : IDataContextBase<Account>, DataContextBase<Account> { … } class NoteDataContext<Note> : IDataContextBase<Note>, DataContextBase<Note> { … }   Besides the structured data saving and loading, another common scenario would be saving and loading some binary data such as images, files. In my next post I will show how to use the Blob Service to store the bindery data - make the account be able to upload their logo in my example.   Hope this helps, Shaun   All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Beginner C# image loading woes - NullReferenceException

    - by Seth Taddiken
    I keep getting a "NullReferenceExeption was unhandled" with "Object reference not set to an instance of an object." written under it. I have all of the images (png) correct with names and added to references. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); backGround = Content.Load<Texture2D>("Cracked"); player1.playerBlock = Content.Load<Texture2D>("square"); player2.playerBlock = Content.Load<Texture2D>("square2"); }

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  • How can I get my ATI / AMD drivers to work with any kernel above 3.2.0.x?

    - by TorakTu
    How can I get my ATI / AMD drivers to work with any kernel above 3.2.0.x ? WHAT DID WORK Installed original AMD64 version of Ubuntu 12.04 ISO image. Burned DVD and installed which shown kernel 3.2.0-23 to begin with. Got 5.1 surround sound working. Got ATI ( Now its AMD ) video drivers installed for my Radeon HD R6870 Video card from AMD's website. fglrxinfo came up and reported as normal. THE PROBLEM Kernel 3.2.0.x kept locking up so I tried higher kernel versions. But ATI / AMD Drivers do not install on any kernel Above 3.2.0.x WHAT I HAVE TRIED I have gone over this tutorial many times ( https://help.ubuntu.com/community/BinaryDriverHowto/ATI ) and it doesn't work on ANY kernel except 3.2.0.x. The problems I am having here are that the ATI / AMD drivers working for the 12.04 Precise with kernel 3.2.0-23 and 24, But the computer kept locking up. Although all my games would work, the lock ups were random and were constant. So I looked all over the web for 3 days trying to find an answer and the lock up issue was said to just update the kernel. So I did. Have tried many kernels. All of them .. no lock ups. BUT the Restricted AMD drivers from the AMD website will not install. And none of the OpenSource AMD drivers have EVER installed no matter what Kernel or version I tried. EXAMPLE OUTPUT OF 3D TYPE OF ERRORS Javax.media.opengl.GLException: glXGetConfig failed: error code GLX_NO_EXTENSION at com.sun.opengl.impl.x11.X11GLDrawableFactory.glXGetConfig(X11GLDrawableFactory.java:651) at com.sun.opengl.impl.x11.X11GLDrawableFactory.xvi2GLCapabilities(X11GLDrawableFactory.java:350) at com.sun.opengl.impl.x11.X11GLDrawableFactory.chooseGraphicsConfiguration(X11GLDrawableFactory.java:174) at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520) at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131) at haven.HavenPanel.<init>(HavenPanel.java:68) at haven.HavenPanel.<init>(HavenPanel.java:78) at haven.MainFrame.<init>(MainFrame.java:182) at haven.MainFrame.main2(MainFrame.java:306) at haven.MainFrame.access$100(MainFrame.java:34) at haven.MainFrame$7.run(MainFrame.java:360) at java.lang.Thread.run(Thread.java:722) And of course this is what fglrxinfo shows : X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 139 (ATIFGLEXTENSION) Minor opcode of failed request: 66 () Serial number of failed request: 13 Current serial number in output stream: 13 EDIT : I forgot to mention that I DID look at this post over the last few days and it did not help.

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  • Image first loaded, then it isn't? (XNA)

    - by M0rgenstern
    I am very confused at the Moment. I have the following Class: (Just a part of the class): public class GUIWindow { #region Static Fields //The standard image for windows. public static IngameImage StandardBackgroundImage; #endregion } IngameImage is just one of my own classes, but actually it contains a Texture2D (and some other things). In another class I load a list of GUIButtons by deserializing a XML file. public static GUI Initializazion(string pXMLPath, ContentManager pConMan) { GUI myGUI = pConMan.Load<GUI>(pXMLPath); GUIWindow.StandardBackgroundImage = new IngameImage(pConMan.Load<Texture2D>(myGUI.WindowStandardBackgroundImagePath), Vector2.Zero, 1024, 600, 1, 0, Color.White, 1.0f, true, false, false); System.Console.WriteLine("Image loaded? " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); myGUI.Windows = pConMan.Load<List<GUIWindow>>(myGUI.GUIFormatXMLPath); System.Console.WriteLine("Windows loaded"); return myGUI; } Here this line: System.Console.WriteLine("Image loaded? " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); Prints "true". To load the GUIWindows I need an "empty" constructor, which looks like that: public GUIWindow() { Name = ""; Buttons = new List<Button>(); ImagePath = ""; System.Console.WriteLine("Image loaded? (In win) " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); //Image = new IngameImage(StandardBackgroundImage); //System.Console.WriteLine( //Image.IsActive = false; SelectedButton = null; IsActive = false; } As you can see, I commented lines out in the constructor. Because: Otherwise this would crash. Here the line System.Console.WriteLine("Image loaded? (In win) " + (GUIWindow.StandardBackgroundImage.ImageStrip != null)); Doesn't print anything, it just crashes with the following errormessage: Building content threw NullReferenceException: Object reference not set to an object instance. Why does this happen? Before the program wants to load the List, it prints "true". But in the constructor, so in the loading of the list it prints "false". Can anybody please tell me why this happens and how to fix it?

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  • Can web applications running on IIS7 Windows Server 2008 R2 be forced to immediately detect changes to hosts file?

    - by Brenda Bell
    We have several web applications running on several load-balanced servers. We want to have our web applications communicate with each other without first traversing outside the load balancer. For example: http://appA.example.com is running on 192.0.2.1 and 192.0.2.2 http://appB.example.com is also running on 192.0.2.1 and 192.0.2.2 The load balancer's public IP address is 198.51.100.3 By default, when appA on 192.0.2.1 makes a call to a WCF service hosted in appB, the HTTP request is routed to 192.51.100.3; this establishes a new session and the load balancer will direct the call to either of the two servers We want the call to be routed to the instance of appB running on the same server so we add 192.0.2.1 appB.example.com to the hosts file on 192.0.2.1. This eventually works, but we either have to wait for the app pool to naturally recycle or do a manual reset before appA sees the new address. Is there any way to have the change automatically detected without having to recycle the app pool?

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  • Determining cause of random latency/loading issues

    - by Sherwin Flight
    I'm not sure exactly what details to post in regards to my issue, because I'm not sure what is relevant. Prior to the end of September my websites all loaded quickly, in almost all cases. Loading time wasn't usually more than a few seconds. However, since the end of September I noticed a big increase in page loading times. In some cases pages were taking 30 seconds or more to load. I do have a remote monitoring service monitoring some of the sites as well, and the image below shows the response times over the past month. The response times shown at the beginning of this graph were what the usual response times were prior to this issue occurring. You can see that there has been a significant increase in response times from the beginning to the end of this graph. The thing is, the problem is not happening 100% of the time. If I click through the site, or even just keep refreshing the page, about 25% of the time the pages load quickly, the remaining 75% of the time they load slowly. Sometimes the pages take so long to load that they time out, and don't load at all. I have contacted my hosting provider, and they said things at their end was fine. I don't believe the problem is my home internet provider, because all other websites load without a problem. The server is located in Texas, USA. This also raises another interesting point. My remote monitor checks my site from two locations, California, USA, and London, England. As you can see in the chart below the response time is actually shorter when checked from London, which doesn't seem to make sense, since the server is physically closer to the California monitoring location. I would have expected the London monitoring location to have higher response times since they are physically farther away. I should also point out that in some traceroute test I've done it seem like the first connection to the server seems to take the longest, then after that the rest of the page loads quickly. Below is a little chart showing the times for the first connection to the server. So, what could be causing this problem, and what steps can I take to resolve it or at least narrow down the problem? Sending the request to the server was very quick, and receiving the reply back seems pretty quick, but the WAIT time is really long. So it connects, sends the request, but then waits close to 30 seconds before it starts receiving data back. I am also aware that there are things I can do to speed up page loading times, like reducing the number of css/js files used on a page, compressing images, etc. This is not really what the source of the problem is though, because nothing has really changed on the site since before the problem started, and other sites on the same server are loading slowly as well. Any help or advice is much appreciated.

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  • Apt Configuration problem

    - by Paul
    I am trying to load v11.04 onto my HP desktop hard drive using a USB drive. I used the same USB drive to load the system on my Dell netbook and it loaded successfully. But trying to load on the desktop I get the error " Apt configuration problem. An attempt to configure apt to install additional packages from the CD failed" The installer then crashes. I have nothing in the CD drive. I can boot the system from the USB drive and it works fine. I have tried all options on the load with the same crash each time. I baffled as I successfully loaded my netbook with the same USB with no problems.

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  • Is it possible to increase the levels of abstraction I can hold in my head/reason about at once? How would I go about this? [closed]

    - by invaliduser
    I'd like to be able to read through fifteen pages of assembly code and know what it does. I'd like to be able to write programs that write programs that write programs that write programs. We've made a lot of strides in taking load off our brains by with good tools (Chrome dev mode/Firebug for web stuff, REPL's for many languages, IDEs), but I'd like my brain to be able to handle a bigger load, as opposed to paring the load down with tools.

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  • Loading assets in Monogame

    - by Matebu
    I'm creating a MonoGame application on Visual Studio 2012, yet when trying to load a texture I get the following problem: Could not load Menu/btnPlay asset! I have set content directory: Content.RootDirectory = "Assets"; Also the file btnPlay.png has properties set: Build Action: Content and Copy to Output directory: Copy if newer. My constructor and LoadContent functions are totally empty, but have a look yourself: public WizardGame() { Window.Title = "Just another Wizard game"; _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Assets"; } protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. _spriteBatch = new SpriteBatch(GraphicsDevice); Texture2D texture = Content.Load<Texture2D>("Menu/btnPlay"); _graphics.IsFullScreen = true; _graphics.ApplyChanges(); } How do I properly load a texture?

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  • I need beginner help on loading an image (2D). I have an error

    - by Seth Taddiken
    I keep getting a "NullReferenceExeption was unhandled" with "Object reference not set to an instance of an object." written under it. I have all of the images (png) correct with names and added to references. protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); backGround = Content.Load("Cracked"); player1.playerBlock = Content.Load("square"); player2.playerBlock = Content.Load("square2"); }

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  • TOP CPU usage for whole system

    - by heike
    I am using a machine that has using cat /proc/cpuinfo | grep processor | wc -l returning 8 I am trying to load the server using a load generator that I wrote, and capture the behaviour of TOP command for idle (as the software that is tested on server runs on ROOT). Doing the load as an increasing step function, I capture the idle state every second, and see the result. Strange thing is that when I increase the load every 1 minute, the idle state is infact increasing (??). This honestly does not make sense .. I thought with more load, the idle state will decrease, and the cpu usage will increase. Is there any reasonable explanation for this behaviour, maybe for the server utilization itself? Thanks for any feedback -- ok, no idea for the down vote. but I try to find this behaviour a lot, can not find any reasonable things to explain this ..

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  • Problem with loading webpage in firefox

    - by user107735
    I'm using ubuntu 12.04 and I always keep my pc up to date. For last 4 or 5 weeks, I noticed in firefox, the page displays enough data but spinner in the tab doesn't stop. Not only that, Some page load very quickly and wheel still speaning. Some are very very slow and wheel is as always speaning. Some websites (ex. google analytics) takes more than 5 minutes to load. Some websites load but slider doesnt load and wheel is speaning (ex. blenderdesh.com) I'm facing lot of problems for this. Please help me.....

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  • (Phaser) Preload Future States in Create?

    - by Brian
    I'm a first time user of Phaser, been trying to make a simple point and click type game. I'm trying to keep things very modular, so I'm defining a list of levels (states) in a JSON, and then every level has its own JSON containing the objects within that level. However, I'm encountering an issue in that, when changing states, I get a black flash while the assets for the next state load (this happens whether I iterate through the JSON list or define everything manually). From what I've read, all sprites should be loaded in the preload stage, however, by doing this I'm causing that tiny but noticeable black pause. I know one way would be to simply load every asset at the start of the game, but that seems incredibly inefficient (wouldn't that fill up the memory immensely?). I would rather load a state's assets from the "parent" state. However, in my quick test (which maybe I did wrong) it seems that game.load doesn't work properly if done within the create stage? What is the best approach to doing this?

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  • PHP: Writing non-english characters to XML - encoding problem

    - by Dean
    Hello, I wrote a small PHP script to edit the site news XML file. I used DOM to manipulate the XML (Loading, writing, editing). It works fine when writing English characters, but when non-English characters are written, PHP throws an error when trying to load the file. If I manually type non-English characters into the file - it's loaded perfectly fine, but if PHP writes the non-English characters the encoding goes wrong, although I specified the utf-8 encoding. Any help is appreciated. Errors: Warning: DOMDocument::load() [domdocument.load]: Entity 'times' not defined in filepath Warning: DOMDocument::load() [domdocument.load]: Input is not proper UTF-8, indicate encoding ! Bytes: 0x91 0x26 0x74 0x69 in filepath Here are the functions responsible for loading and saving the file (self-explanatory): function get_tags_from_xml(){ // Load news entries from XML file for display $errors = Array(); if(!$xml_file = load_news_file()){ // Load file // String indicates error presence $errors = "file not found"; return $errors; } $taglist = $xml_file->getElementsByTagName("text"); return $taglist; } function set_news_lang(){ // Sets the news language global $news_lang; if($_POST["news-lang"]){ $news_lang = htmlentities($_POST["news-lang"]); } elseif($_GET["news-lang"]){ $news_lang = htmlentities($_GET["news-lang"]); } else{ $news_lang = "he"; } } function load_news_file(){ // Load XML news file for proccessing, depending on language global $news_lang; $doc = new DOMDocument('1.0','utf-8'); // Create new XML document $doc->load("news_{$news_lang}.xml"); // Load news file by language $doc->formatOutput = true; // Nicely format the file return $doc; } function save_news_file($doc){ // Save XML news file, depending on language global $news_lang; $doc->saveXML($doc->documentElement); $doc->save("news_{$news_lang}.xml"); } Here is the code for writing to XML (add news): <?php ob_start()?> <?php include("include/xml_functions.php")?> <?php include("../include/functions.php")?> <?php get_lang();?> <?php //TODO: ADD USER AUTHENTICATION! if(isset($_POST["news"]) && isset($_POST["news-lang"])){ set_news_lang(); $news = htmlentities($_POST["news"]); $xml_doc = load_news_file(); $news_list = $xml_doc->getElementsByTagName("text"); // Get all existing news from file $doc_root_element = $xml_doc->getElementsByTagName("news")->item(0); // Get the root element of the new XML document $new_news_entry = $xml_doc->createElement("text",$news); // Create the submited news entry $doc_root_element->appendChild($new_news_entry); // Append submited news entry $xml_doc->appendChild($doc_root_element); save_news_file($xml_doc); header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } else{ header("Location: /cpanel/index.php?lang={$lang}&news-lang={$news_lang}"); } ?> <?php ob_end_flush()?>

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  • Error during maven/ant build: "[java] Timestamp response not valid"

    - by fei
    My maven build started failing randomly, and it got the following error which I cannot make sense of, and googling it doesn't give me anything useful: [echo] Creating a full package... [java] Timestamp response not valid [INFO] ------------------------------------------------------------------------ [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to execute: Executing Ant script: /airtest.build.xml [package-admin-air]: Failed to execute. Java returned: 10 [exec] [DEBUG] Trace [exec] org.apache.maven.lifecycle.LifecycleExecutionException: Failed to execute: Executing Ant script: /airtest.build.xml [package-admin-air]: Failed to execute. [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoals(DefaultLifecycleExecutor.java:719) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoalWithLifecycle(DefaultLifecycleExecutor.java:556) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoal(DefaultLifecycleExecutor.java:535) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoalAndHandleFailures(DefaultLifecycleExecutor.java:387) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeTaskSegments(DefaultLifecycleExecutor.java:348) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.execute(DefaultLifecycleExecutor.java:180) [exec] at org.apache.maven.DefaultMaven.doExecute(DefaultMaven.java:328) [exec] at org.apache.maven.DefaultMaven.execute(DefaultMaven.java:138) [exec] at org.apache.maven.cli.MavenCli.main(MavenCli.java:362) [exec] at org.apache.maven.cli.compat.CompatibleMain.main(CompatibleMain.java:60) [exec] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [exec] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [exec] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [exec] at java.lang.reflect.Method.invoke(Method.java:597) [exec] at org.codehaus.classworlds.Launcher.launchEnhanced(Launcher.java:315) [exec] at org.codehaus.classworlds.Launcher.launch(Launcher.java:255) [exec] at org.codehaus.classworlds.Launcher.mainWithExitCode(Launcher.java:430) [exec] at org.codehaus.classworlds.Launcher.main(Launcher.java:375) [exec] Caused by: org.apache.maven.plugin.MojoExecutionException: Failed to execute: Executing Ant script: /airtest.build.xml [package-admin-air]: Failed to execute. [exec] at org.apache.maven.script.ant.AntMojoWrapper.execute(AntMojoWrapper.java:56) [exec] at org.apache.maven.plugin.DefaultPluginManager.executeMojo(DefaultPluginManager.java:490) [exec] at org.apache.maven.lifecycle.DefaultLifecycleExecutor.executeGoals(DefaultLifecycleExecutor.java:694) [exec] ... 17 more [exec] Caused by: org.codehaus.plexus.component.factory.ant.AntComponentExecutionException: Executing Ant script: /airtest.build.xml [package-admin-air]: Failed to execute. [exec] at org.codehaus.plexus.component.factory.ant.AntScriptInvoker.invoke(AntScriptInvoker.java:227) [exec] at org.apache.maven.script.ant.AntMojoWrapper.execute(AntMojoWrapper.java:52) [exec] ... 19 more [exec] Caused by: C:\Users\dev\plexus-ant-component4263631821803364095.build.xml:445: Java returned: 10 [exec] at org.apache.tools.ant.taskdefs.Java.execute(Java.java:87) [exec] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:275) [exec] at org.apache.tools.ant.Task.perform(Task.java:364) [exec] at org.apache.tools.ant.Target.execute(Target.java:341) [exec] at org.apache.tools.ant.Target.performTasks(Target.java:369) [exec] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1216) [exec] at org.apache.tools.ant.Project.executeTarget(Project.java:1185) [exec] at org.codehaus.plexus.component.factory.ant.AntScriptInvoker.invoke(AntScriptInvoker.java:222) This is a random error that pops up in various point during the build process, and sometimes the build will succeed and then the next one will fail again. This is really weird, does anyone seen this before? I'm using maven 2.2.1 BTW, the error return code 10 in windows mean "Environment is invalid.

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  • Loops on a Matlab program

    - by lebland-matlab
    I have 3 sets of 10 vectors each, and I want to take 2 vectors from the first set , 2 vectors from the second set and 3 vectors from the third set . My goal is to make a loop to implement the following program, knowing that after each calculation, the result shall be saved in a new file. My problem is that I can not handle the indices included in the strings. I try to use multiple loops to scan the 3 sets in the order of indices. loops should contain the following program clc; clear all; load('C:\Users\Documents\MATLAB\myFile\matrice_F.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_G.mat'); F = m_F; G = m_G; load('C:\Users\Documents\MATLAB\myFile\matrice_J.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_K.mat'); J = m_J; K = m_K; load('C:\Users\Documents\MATLAB\myFile\matrice_N.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_O.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_P.mat'); N = m_N ; O = m_O; P = m_P; [A,B,C,D,E] = myFun(F,G,J,K,N,O,P); file_name = 'matrice_final.mat'; save(file_name,'A','B','C','D','E');

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  • Saving/Associating slider values with a pop-up menu

    - by James
    Hi, Following on from a question I posted yesterday about GUIs, I have another problem I've been working with. This question related to calculating the bending moment on a beam under different loading conditions. On the GUI I have developed so far, I have a number of sliders (which now work properly) and a pop-up menu which defines the load case. I would like to be able to select the load case from the pop-up menu and position the loads as appropriate, in order to define each load case in turn. The output that I need is an array defining the load case number (the rows) and a number of loading parameters (the itensity and position of the loads, which are controlled by the sliders). The problem I am having is that I can produce this array (of the size I need) and define the loading for one load case (by selecting the pop-up menu) using the sliders, but when I change the popup menu again, the array only keeps the loading for the load case selected by the pop-up menu. Can anyone suggest an approach I can take with (specifically to store the variables from each load case) or an example that illustrates a similar solution to the problem? The probem may be a bit vague, so please let me know if anything needs clearing up. Many Thanks, James

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  • How can I make this Matlab program possible?

    - by lebland-matlab
    I do not know how to combine the indices with the characters, Could you help me to make this program possible: clc; clear all; set1={F,G,FF,GG,X,Y,XX,L,BH,JK}; %set of name vectors set2={J,K,HG,UY,TR,BC,XW,IOP,ES,QA}; %set of name vectors set3={AJ,RK,DS,TU,WS,ZZE,ZXW,TYP,ZAA,QWW}; %set of name vectors for i=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set1(i+1)'.mat'); 'set1(i)' = m_'set1(i)'; 'set1(i+1)' = m_'set1(i+1)'; for j=1:1:9 load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set2(j+1)'.mat'); 'set2(j)' = m_'set2(j)'; 'set2(j+1)' = m_'set2(j+1)'; for k=1:1:8 load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+1)'.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_'set3(k+2)'.mat'); 'set3(k)' = m_'set3(k)' ; 'set3(k+1)' = m_'set3(k+1)'; 'set3(k+2)' = m_'set3(k+2)'; [Result1'index',Result2'index',Result3'index',Result4'index',Result5'index'] = myFun('set1(i)','set1(i+1)','set2(j)','set2(j+1)','set3(k)','set3(k+1)','set3(k+2)'); %% 9x9x8=648 index=1,2,...,648 file_name = 'matrice_final'index'.mat'; save(file_name,'Result1'index'','Result2'index'','Result3'index'','Result4'index'','Result5'index''); clear 'set3(k)' 'set3(k+1)' 'set3(k+2)' end clear 'set2(j)' 'set2(j+1)' end clear 'set1(i)' 'set1(i+1)' end

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  • Maintain order of messages via proxies to app servers

    - by David Turner
    Hi, I am receiving messages from a 3rd party via a http post, and it is important that the order the messages hit our infrastructure is maintained through the load balancers and proxies until it hits our application server. Quick Diagram. (proxies in place due to security requirements.) [ACE load balancer] - [2 proxies] - [Application Servers] or maybe [ACE load balancer] - [2 proxies] - [ACE load balancer] - [Application Servers] My idea was that I would setup the load balancers in active-passive mode, to force all messages to use one proxy, and then both the proxies would hit a second load balancer that would be configured in active passive to hit one application server. Whilst the above is not ideal, it does give me resilience, and once the message is in my app servers, I enter a stateless world, and load balance across both nodes of my cluster. However, I am concerned that even a single proxy could send messages out of order, perhaps if 2 messages are recived very close together, message 2 might get processed faster than message 1. Is this possible? Likely? Is there a simple open source proxy (MOD_PROXY?) that can be easily configured to just pass messages through it, and to guarantee to send the messages through in the order they are received. If so which, and finally links to how I should configure it would be great. In fact any links to articles around avoiding "out of order" messages using hardware would be gratefully received. Thanks, ps for those that are interested, the app is a java spring integration application currently on a appliation server.

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