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  • Conceal packet loss in PCM stream

    - by ZeroDefect
    I am looking to use 'Packet Loss Concealment' to conceal lost PCM frames in an audio stream. Unfortunately, I cannot find a library that is accessible without all the licensing restrictions and code bloat (...up for some suggestions though). I have located some GPL code written by Steve Underwood for the Asterisk project which implements PLC. There are several limitations; although, as Steve suggests in his code, his algorithm can be applied to different streams with a bit of work. Currently, the code works with 8kHz 16-bit signed mono streams. Variations of the code can be found through a simple search of Google Code Search. My hope is that I can adapt the code to work with other streams. Initially, the goal is to adjust the algorithm for 8+ kHz, 16-bit signed, multichannel audio (all in a C++ environment). Eventually, I'm looking to make the code available under the GPL license in hopes that it could be of benefit to others... Attached is the code below with my efforts. The code includes a main function that will "drop" a number of frames with a given probability. Unfortunately, the code does not quite work as expected. I'm receiving EXC_BAD_ACCESS when running in gdb, but I don't get a trace from gdb when using 'bt' command. Clearly, I'm trampimg on memory some where but not sure exactly where. When I comment out the *amdf_pitch* function, the code runs without crashing... int main (int argc, char *argv[]) { std::ifstream fin("C:\\cc32kHz.pcm"); if(!fin.is_open()) { std::cout << "Failed to open input file" << std::endl; return 1; } std::ofstream fout_repaired("C:\\cc32kHz_repaired.pcm"); if(!fout_repaired.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } std::ofstream fout_lossy("C:\\cc32kHz_lossy.pcm"); if(!fout_lossy.is_open()) { std::cout << "Failed to open output repaired file" << std::endl; return 1; } audio::PcmConcealer Concealer; Concealer.Init(1, 16, 32000); //Generate random numbers; srand( time(NULL) ); int value = 0; int probability = 5; while(!fin.eof()) { char arr[2]; fin.read(arr, 2); //Generate's random number; value = rand() % 100 + 1; if(value <= probability) { char blank[2] = {0x00, 0x00}; fout_lossy.write(blank, 2); //Fill in data; Concealer.Fill((int16_t *)blank, 1); fout_repaired.write(blank, 2); } else { //Write data to file; fout_repaired.write(arr, 2); fout_lossy.write(arr, 2); Concealer.Receive((int16_t *)arr, 1); } } fin.close(); fout_repaired.close(); fout_lossy.close(); return 0; } PcmConcealer.hpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #ifndef __PCMCONCEALER_HPP__ #define __PCMCONCEALER_HPP__ /** 1. What does it do? The packet loss concealment module provides a suitable synthetic fill-in signal, to minimise the audible effect of lost packets in VoIP applications. It is not tied to any particular codec, and could be used with almost any codec which does not specify its own procedure for packet loss concealment. Where a codec specific concealment procedure exists, the algorithm is usually built around knowledge of the characteristics of the particular codec. It will, therefore, generally give better results for that particular codec than this generic concealer will. 2. How does it work? While good packets are being received, the plc_rx() routine keeps a record of the trailing section of the known speech signal. If a packet is missed, plc_fillin() is called to produce a synthetic replacement for the real speech signal. The average mean difference function (AMDF) is applied to the last known good signal, to determine its effective pitch. Based on this, the last pitch period of signal is saved. Essentially, this cycle of speech will be repeated over and over until the real speech resumes. However, several refinements are needed to obtain smooth pleasant sounding results. - The two ends of the stored cycle of speech will not always fit together smoothly. This can cause roughness, or even clicks, at the joins between cycles. To soften this, the 1/4 pitch period of real speech preceeding the cycle to be repeated is blended with the last 1/4 pitch period of the cycle to be repeated, using an overlap-add (OLA) technique (i.e. in total, the last 5/4 pitch periods of real speech are used). - The start of the synthetic speech will not always fit together smoothly with the tail of real speech passed on before the erasure was identified. Ideally, we would like to modify the last 1/4 pitch period of the real speech, to blend it into the synthetic speech. However, it is too late for that. We could have delayed the real speech a little, but that would require more buffer manipulation, and hurt the efficiency of the no-lost-packets case (which we hope is the dominant case). Instead we use a degenerate form of OLA to modify the start of the synthetic data. The last 1/4 pitch period of real speech is time reversed, and OLA is used to blend it with the first 1/4 pitch period of synthetic speech. The result seems quite acceptable. - As we progress into the erasure, the chances of the synthetic signal being anything like correct steadily fall. Therefore, the volume of the synthesized signal is made to decay linearly, such that after 50ms of missing audio it is reduced to silence. - When real speech resumes, an extra 1/4 pitch period of sythetic speech is blended with the start of the real speech. If the erasure is small, this smoothes the transition. If the erasure is long, and the synthetic signal has faded to zero, the blending softens the start up of the real signal, avoiding a kind of "click" or "pop" effect that might occur with a sudden onset. 3. How do I use it? Before audio is processed, call plc_init() to create an instance of the packet loss concealer. For each received audio packet that is acceptable (i.e. not including those being dropped for being too late) call plc_rx() to record the content of the packet. Note this may modify the packet a little after a period of packet loss, to blend real synthetic data smoothly. When a real packet is not available in time, call plc_fillin() to create a sythetic substitute. That's it! */ /*! Minimum allowed pitch (66 Hz) */ #define PLC_PITCH_MIN(SAMPLE_RATE) ((double)(SAMPLE_RATE) / 66.6) /*! Maximum allowed pitch (200 Hz) */ #define PLC_PITCH_MAX(SAMPLE_RATE) ((SAMPLE_RATE) / 200) /*! Maximum pitch OLA window */ //#define PLC_PITCH_OVERLAP_MAX(SAMPLE_RATE) ((PLC_PITCH_MIN(SAMPLE_RATE)) >> 2) /*! The length over which the AMDF function looks for similarity (20 ms) */ #define CORRELATION_SPAN(SAMPLE_RATE) ((20 * (SAMPLE_RATE)) / 1000) /*! History buffer length. The buffer must also be at leat 1.25 times PLC_PITCH_MIN, but that is much smaller than the buffer needs to be for the pitch assessment. */ //#define PLC_HISTORY_LEN(SAMPLE_RATE) ((CORRELATION_SPAN(SAMPLE_RATE)) + (PLC_PITCH_MIN(SAMPLE_RATE))) namespace audio { typedef struct { /*! Consecutive erased samples */ int missing_samples; /*! Current offset into pitch period */ int pitch_offset; /*! Pitch estimate */ int pitch; /*! Buffer for a cycle of speech */ float *pitchbuf;//[PLC_PITCH_MIN]; /*! History buffer */ short *history;//[PLC_HISTORY_LEN]; /*! Current pointer into the history buffer */ int buf_ptr; } plc_state_t; class PcmConcealer { public: PcmConcealer(); ~PcmConcealer(); void Init(int channels, int bit_depth, int sample_rate); //Process a block of received audio samples. int Receive(short amp[], int frames); //Fill-in a block of missing audio samples. int Fill(short amp[], int frames); void Destroy(); private: int amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames); void save_history(plc_state_t *s, short *buf, int channel_index, int frames); void normalise_history(plc_state_t *s); /** Holds the states of each of the channels **/ std::vector< plc_state_t * > ChannelStates; int plc_pitch_min; int plc_pitch_max; int plc_pitch_overlap_max; int correlation_span; int plc_history_len; int channel_count; int sample_rate; bool Initialized; }; } #endif PcmConcealer.cpp /* * Code adapted from Steve Underwood of the Asterisk Project. This code inherits * the same licensing restrictions as the Asterisk Project. */ #include "audio/PcmConcealer.hpp" /* We do a straight line fade to zero volume in 50ms when we are filling in for missing data. */ #define ATTENUATION_INCREMENT 0.0025 /* Attenuation per sample */ #if !defined(INT16_MAX) #define INT16_MAX (32767) #define INT16_MIN (-32767-1) #endif #ifdef WIN32 inline double rint(double x) { return floor(x + 0.5); } #endif inline short fsaturate(double damp) { if (damp > 32767.0) return INT16_MAX; if (damp < -32768.0) return INT16_MIN; return (short)rint(damp); } namespace audio { PcmConcealer::PcmConcealer() : Initialized(false) { } PcmConcealer::~PcmConcealer() { Destroy(); } void PcmConcealer::Init(int channels, int bit_depth, int sample_rate) { if(Initialized) return; if(channels <= 0 || bit_depth != 16) return; Initialized = true; channel_count = channels; this->sample_rate = sample_rate; ////////////// double min = PLC_PITCH_MIN(sample_rate); int imin = (int)min; double max = PLC_PITCH_MAX(sample_rate); int imax = (int)max; plc_pitch_min = imin; plc_pitch_max = imax; plc_pitch_overlap_max = (plc_pitch_min >> 2); correlation_span = CORRELATION_SPAN(sample_rate); plc_history_len = correlation_span + plc_pitch_min; ////////////// for(int i = 0; i < channel_count; i ++) { plc_state_t *t = new plc_state_t; memset(t, 0, sizeof(plc_state_t)); t->pitchbuf = new float[plc_pitch_min]; t->history = new short[plc_history_len]; ChannelStates.push_back(t); } } void PcmConcealer::Destroy() { if(!Initialized) return; while(ChannelStates.size()) { plc_state_t *s = ChannelStates.at(0); if(s) { if(s->history) delete s->history; if(s->pitchbuf) delete s->pitchbuf; memset(s, 0, sizeof(plc_state_t)); delete s; } ChannelStates.erase(ChannelStates.begin()); } ChannelStates.clear(); Initialized = false; } //Process a block of received audio samples. int PcmConcealer::Receive(short amp[], int frames) { if(!Initialized) return 0; int j = 0; for(int k = 0; k < ChannelStates.size(); k++) { int i; int overlap_len; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples) { /* Although we have a real signal, we need to smooth it to fit well with the synthetic signal we used for the previous block */ /* The start of the real data is overlapped with the next 1/4 cycle of the synthetic data. */ pitch_overlap = s->pitch >> 2; if (pitch_overlap > frames) pitch_overlap = frames; gain = 1.0 - s->missing_samples * ATTENUATION_INCREMENT; if (gain < 0.0) gain = 0.0; new_step = 1.0/pitch_overlap; old_step = new_step*gain; new_weight = new_step; old_weight = (1.0 - new_step)*gain; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->pitchbuf[s->pitch_offset] + new_weight * amp[index]); if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->missing_samples = 0; } save_history(s, amp, j, frames); j++; } return frames; } //Fill-in a block of missing audio samples. int PcmConcealer::Fill(short amp[], int frames) { if(!Initialized) return 0; int j =0; for(int k = 0; k < ChannelStates.size(); k++) { short *tmp = new short[plc_pitch_overlap_max]; int i; int pitch_overlap; float old_step; float new_step; float old_weight; float new_weight; float gain; short *orig_amp; int orig_len; orig_amp = amp; orig_len = frames; plc_state_t *s = ChannelStates.at(k); if (s->missing_samples == 0) { // As the gap in real speech starts we need to assess the last known pitch, //and prepare the synthetic data we will use for fill-in normalise_history(s); s->pitch = amdf_pitch(plc_pitch_min, plc_pitch_max, s->history + plc_history_len - correlation_span - plc_pitch_min, j, correlation_span); // We overlap a 1/4 wavelength pitch_overlap = s->pitch >> 2; // Cook up a single cycle of pitch, using a single of the real signal with 1/4 //cycle OLA'ed to make the ends join up nicely // The first 3/4 of the cycle is a simple copy for (i = 0; i < s->pitch - pitch_overlap; i++) s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]; // The last 1/4 of the cycle is overlapped with the end of the previous cycle new_step = 1.0/pitch_overlap; new_weight = new_step; for ( ; i < s->pitch; i++) { s->pitchbuf[i] = s->history[plc_history_len - s->pitch + i]*(1.0 - new_weight) + s->history[plc_history_len - 2*s->pitch + i]*new_weight; new_weight += new_step; } // We should now be ready to fill in the gap with repeated, decaying cycles // of what is in pitchbuf // We need to OLA the first 1/4 wavelength of the synthetic data, to smooth // it into the previous real data. To avoid the need to introduce a delay // in the stream, reverse the last 1/4 wavelength, and OLA with that. gain = 1.0; new_step = 1.0/pitch_overlap; old_step = new_step; new_weight = new_step; old_weight = 1.0 - new_step; for (i = 0; i < pitch_overlap; i++) { int index = (i * channel_count) + j; amp[index] = fsaturate(old_weight * s->history[plc_history_len - 1 - i] + new_weight * s->pitchbuf[i]); new_weight += new_step; old_weight -= old_step; if (old_weight < 0.0) old_weight = 0.0; } s->pitch_offset = i; } else { gain = 1.0 - s->missing_samples*ATTENUATION_INCREMENT; i = 0; } for ( ; gain > 0.0 && i < frames; i++) { int index = (i * channel_count) + j; amp[index] = s->pitchbuf[s->pitch_offset]*gain; gain -= ATTENUATION_INCREMENT; if (++s->pitch_offset >= s->pitch) s->pitch_offset = 0; } for ( ; i < frames; i++) { int index = (i * channel_count) + j; amp[i] = 0; } s->missing_samples += orig_len; save_history(s, amp, j, frames); delete [] tmp; j++; } return frames; } void PcmConcealer::save_history(plc_state_t *s, short *buf, int channel_index, int frames) { if (frames >= plc_history_len) { /* Just keep the last part of the new data, starting at the beginning of the buffer */ //memcpy(s->history, buf + len - plc_history_len, sizeof(short)*plc_history_len); int frames_to_copy = plc_history_len; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + frames - plc_history_len)) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = 0; return; } if (s->buf_ptr + frames > plc_history_len) { /* Wraps around - must break into two sections */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*(plc_history_len - s->buf_ptr)); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = plc_history_len - s->buf_ptr; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } frames -= (plc_history_len - s->buf_ptr); //memcpy(s->history, buf + (plc_history_len - s->buf_ptr), sizeof(short)*len); frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * (i + (plc_history_len - s->buf_ptr))) + channel_index; s->history[i] = buf[index]; } s->buf_ptr = frames; return; } /* Can use just one section */ //memcpy(s->history + s->buf_ptr, buf, sizeof(short)*len); short *hist_ptr = s->history + s->buf_ptr; int frames_to_copy = frames; for(int i = 0; i < frames_to_copy; i ++) { int index = (channel_count * i) + channel_index; hist_ptr[i] = buf[index]; } s->buf_ptr += frames; } void PcmConcealer::normalise_history(plc_state_t *s) { short *tmp = new short[plc_history_len]; if (s->buf_ptr == 0) return; memcpy(tmp, s->history, sizeof(short)*s->buf_ptr); memcpy(s->history, s->history + s->buf_ptr, sizeof(short)*(plc_history_len - s->buf_ptr)); memcpy(s->history + plc_history_len - s->buf_ptr, tmp, sizeof(short)*s->buf_ptr); s->buf_ptr = 0; delete [] tmp; } int PcmConcealer::amdf_pitch(int min_pitch, int max_pitch, short amp[], int channel_index, int frames) { int i; int j; int acc; int min_acc; int pitch; pitch = min_pitch; min_acc = INT_MAX; for (i = max_pitch; i <= min_pitch; i++) { acc = 0; for (j = 0; j < frames; j++) { int index1 = (channel_count * (i+j)) + channel_index; int index2 = (channel_count * j) + channel_index; //std::cout << "Index 1: " << index1 << ", Index 2: " << index2 << std::endl; acc += abs(amp[index1] - amp[index2]); } if (acc < min_acc) { min_acc = acc; pitch = i; } } std::cout << "Pitch: " << pitch << std::endl; return pitch; } } P.S. - I must confess that digital audio is not my forte...

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  • webservice request issue with dynamic request inputs

    - by nanda
    try { const string siteURL = "http://ops.epo.org/2.6.1/soap-services/document-retrieval"; const string docRequest = "<soap:Envelope xmlns:soap='http://schemas.xmlsoap.org/soap/envelope/' xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xmlns:xsd='http://www.w3.org/2001/XMLSchema'><soap:Body><document-retrieval id='EP 1000000A1 I ' page-number='1' document-format='SINGLE_PAGE_PDF' system='ops.epo.org' xmlns='http://ops.epo.org' /></soap:Body></soap:Envelope>"; var request = (HttpWebRequest)WebRequest.Create(siteURL); request.Method = "POST"; request.Headers.Add("SOAPAction", "\"document-retrieval\""); request.ContentType = " text/xml; charset=utf-8"; Stream stm = request.GetRequestStream(); byte[] binaryRequest = Encoding.UTF8.GetBytes(docRequest); stm.Write(binaryRequest, 0, docRequest.Length); stm.Flush(); stm.Close(); var memoryStream = new MemoryStream(); WebResponse resp = request.GetResponse(); var buffer = new byte[4096]; Stream responseStream = resp.GetResponseStream(); { int count; do { count = responseStream.Read(buffer, 0, buffer.Length); memoryStream.Write(buffer, 0, count); } while (count != 0); } resp.Close(); byte[] memoryBuffer = memoryStream.ToArray(); System.IO.File.WriteAllBytes(@"E:\sample12.pdf", memoryBuffer); } catch (Exception ex) { throw ex; } The code above is to retrieve the pdf webresponse.It works fine as long as the request remains canstant, const string docRequest = "<soap:Envelope xmlns:soap='http://schemas.xmlsoap.org/soap/envelope/' xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xmlns:xsd='http://www.w3.org/2001/XMLSchema'><soap:Body><document-retrieval id='EP 1000000A1 I ' page-number='1' document-format='SINGLE_PAGE_PDF' system='ops.epo.org' xmlns='http://ops.epo.org' /></soap:Body></soap:Envelope>"; but how to retrieve the same with dynamic requests. When the above code is changed to accept dynamic inputs like, [WebMethod] public string DocumentRetrivalPDF(string docid, string pageno, string docFormat, string fileName) { try { ........ ....... string docRequest = "<soap:Envelope xmlns:soap='http://schemas.xmlsoap.org/soap/envelope/' xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance' xmlns:xsd='http://www.w3.org/2001/XMLSchema'><soap:Body><document-retrieval id=" + docid + " page-number=" + pageno + " document-format=" + docFormat + " system='ops.epo.org' xmlns='http://ops.epo.org' /></soap:Body></soap:Envelope>"; ...... ........ return "responseTxt"; } catch (Exception ex) { return ex.Message; } } It return an "INTERNAL SERVER ERROR:500" can anybody help me on this???

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  • reading from File in assembly

    - by Natasha
    i am trying to read a username and a password from a file in x86 assembly for the perpose of authentication obviously the file consists of two lines , the user name and the password how can i read the two lines seperately and compare them? My attempt: proc read_file mov ah,3dh lea dx,file_name int 21h mov bx, ax xor si,si repeat: mov ah, 3fh lea dx, buffer mov cx, 100 int 21h mov si, ax mov buffer[si], '$' mov ah, 09h int 21h ;print on screen cmp si, 100 je repeat jmp stop;jump to end stop: RET read_file ENDP

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  • Implement Semi-Round-Robin file which can be expanded and saved on demand

    - by ircmaxell
    Ok, that title is going to be a little bit confusing. Let me try to explain it a little bit better. I am building a logging program. The program will have 3 main states: Write to a round-robin buffer file, keeping only the last 10 minutes of data. Write to a buffer file, ignoring the time (record all data). Rename entire buffer file, and start a new one with the past 10 minutes of data (and change state to 1). Now, the use case is this. I have been experiencing some network bottlenecks from time to time in our network. So I want to build a system to record TCP traffic when it detects the bottleneck (detection via Nagios). However by the time it detects the bottlenecking, most of the useful data has already been transmitted. So, what I'd like is to have a deamon that runs something like dumpcap all the time. In normal mode, it'll only keep the past 10 minutes of data (Since there's no point in keeping a boat load of data if it's not needed). But when Nagios alerts, I will send a signal in the deamon to store everything. Then, when Naigos recovers it will send another signal to stop storing and flush the buffer to a save file. Now, the problem is that I can't see how to cleanly store a rotating 10 minutes of data. I could store a new file every 10 minutes and delete the old ones if in mode 1. But that seems a bit dirty to me (especially when it comes to figuring out when the alert happened in the file). Ideally, the file that was saved should be such that the alert is always at the 10:00 mark in the file. While that is possible with new files every 10 minutes, it seems like a bit dirty to "repair" the files to that point. Any ideas? Should I just do a rotating file system and combine them into 1 at the end (doing quite a bit of post-processing)? Is there a way to implement the semi-round-robin file cleanly so that there is no need for any post-processing? Thanks Oh, and the language doesn't matter as much at this stage (I'm leaning towards Python, but have no objection to any other language. It's less of an issue than the overall design)...

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  • SQL Server 2008 Filestream Impersonation Access Denied error

    - by Adi
    I've been trying to upload a file to the database using SQL SERVER 2008 Filestream and Impersonation technique to save the file in the file system, but i keep getting Access Denied error; even though i've set the permissions for the impersonating user to the Filestream folder(C:\SQLFILESTREAM\Dev_DB). when i debugged the code, i found the server return a unc path(\Server_Name\MSSQLSERVER\v1\Dev_LMDB\dbo\FileData\File_Data\13C39AB1-8B91-4F5A-81A1-940B58504C17), which was not accessible through windows explorer. I've my web application hosted on local maching(Windows 7). SQL Server is located on a remote server(Windows Server 2008 R2). Sql authentication was used to call the stored procedure. Following is the code i've used to do the above operations. SqlCommand sqlCmd = new SqlCommand("AddFile"); sqlCmd.CommandType = CommandType.StoredProcedure; sqlCmd.Parameters.Add("@File_Name", SqlDbType.VarChar, 512).Value = filename; sqlCmd.Parameters.Add("@File_Type", SqlDbType.VarChar, 5).Value = Path.GetExtension(filename); sqlCmd.Parameters.Add("@Username", SqlDbType.VarChar, 20).Value = username; sqlCmd.Parameters.Add("@Output_File_Path", SqlDbType.VarChar, -1).Direction = ParameterDirection.Output; DAManager PDAM = new DAManager(DAManager.getConnectionString()); using (SqlConnection connection = (SqlConnection)PDAM.CreateConnection()) { connection.Open(); SqlTransaction transaction = connection.BeginTransaction(); WindowsImpersonationContext wImpersonationCtx; NetworkSecurity ns = null; try { PDAM.ExecuteNonQuery(sqlCmd, transaction); string filepath = sqlCmd.Parameters["@Output_File_Path"].Value.ToString(); sqlCmd = new SqlCommand("SELECT GET_FILESTREAM_TRANSACTION_CONTEXT()"); sqlCmd.CommandType = CommandType.Text; byte[] Context = (byte[])PDAM.ExecuteScalar(sqlCmd, transaction); byte[] buffer = new byte[4096]; int bytedRead; ns = new NetworkSecurity(); wImpersonationCtx = ns.ImpersonateUser(IMP_Domain, IMP_Username, IMP_Password, LogonType.LOGON32_LOGON_INTERACTIVE, LogonProvider.LOGON32_PROVIDER_DEFAULT); SqlFileStream sfs = new SqlFileStream(filepath, Context, System.IO.FileAccess.Write); while ((bytedRead = inFS.Read(buffer, 0, buffer.Length)) != 0) { sfs.Write(buffer, 0, bytedRead); } sfs.Close(); transaction.Commit(); } catch (Exception ex) { transaction.Rollback(); } finally { sqlCmd.Dispose(); connection.Close(); connection.Dispose(); ns.undoImpersonation(); wImpersonationCtx = null; ns = null; } } Can someone help me with this issue. Reference Exception: Type : System.ComponentModel.Win32Exception, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Message : Access is denied Source : System.Data Help link : NativeErrorCode : 5 ErrorCode : -2147467259 Data : System.Collections.ListDictionaryInternal TargetSite : Void OpenSqlFileStream(System.String, Byte[], System.IO.FileAccess, System.IO.FileOptions, Int64) Stack Trace : at System.Data.SqlTypes.SqlFileStream.OpenSqlFileStream(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access) Thanks

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  • swt: how to handle copy/paste operation?

    - by javapowered
    Hi I'm using SWT Text component. Do someone know how can I handle copy/paste operation and modify data when copying to the buffer and when copying from the buffer? I don't want just handle Ctrl-C Ctrl-V because there are a lot of other keys to do that thing (Shift-Del/Shift-Insert) and even user can override these keys. Thanks

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  • How to fill byte array with junk?

    - by flyout
    I am using this: byte[] buffer = new byte[10240]; As I understand this initialize the buffer array of 10kb filled with 0s. Whats the fastest way to fill this array (or initialize it) with junk data every time? I need to use that array like 5000 times and fill it every time with different junk data, that's why I am looking for a fast method to do it. The array size will also have to change every time.

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  • Emacs VCS interface commits only one file

    - by myfreeweb
    When I commit changes with Emacs' built-in VCS interface (I use it with Bazaar) it commits only one file - that's open in current buffer. So when I press C-c v v, enter message and C-c C-c, it does something like bzr commit -m "my message" file/open/in.buffer instead of bzr commit -m "my message" How to commit all changes with Emacs?

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  • What does the operator "<<" mean in C#?

    - by Kurru
    I was doing some basic audio programming in C# using the NAudio package and I came across the following expression and I have no idea what it means, as i've never seen the << operator being used before. So what does << mean? Please give a quick explaination of this expression. short sample = (short)((buffer[index + 1] << 8) | buffer[index + 0]);

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  • UTC time stamp on Windows

    - by Arman
    I have a buffer with the UTC time stamp in C, I broadcast that buffer after every ten seconds. The problem is that the time difference between two packets is not consistent. After 5 to 10 iterations the time difference becomes 9, 11 and then again 10. Kindly help me to sort out this problem. I am using <time.h> for UTC time.

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  • Reporting Services as PDF through WebRequest in C# 3.5 "Not Supported File Type"

    - by Heath Allison
    I've inherited a legacy application that is supposed to grab an on the fly pdf from a reporting services server. Everything works fine up until the point where you try to open the pdf being returned and adobe acrobat tells you: Adobe Reader could not open 'thisStoopidReport'.pdf' because it is either not a supported file type or because the file has been damaged(for example, it was sent as an email attachment and wasn't correctly decoded). I've done some initial troubleshooting on this. If I replace the url in the WebRequest.Create() call with a valid pdf file on my local machine ie: @"C:temp/validpdf.pdf") then I get a valid PDF. The report itself seems to work fine. If I manually type the URL to the reporting services report that should generate the pdf file I am prompted for user authentication. But after supplying it I get a valid pdf file. I've replace the actual url,username,userpass and domain strings in the code below with bogus values for obvious reasons. WebRequest request = WebRequest.Create(@"http://x.x.x.x/reportServer?/reports/reportNam&rs:format=pdf&rs:command=render&rc:parameters=blahblahblah"); int totalSize = 0; request.Credentials = new NetworkCredential("validUser", "validPass", "validDomain"); request.Timeout = 360000; // 6 minutes in milliseconds. request.Method = WebRequestMethods.Http.Post; request.ContentLength = 0; WebResponse response = request.GetResponse(); Response.Clear(); BinaryReader reader = new BinaryReader(response.GetResponseStream()); Byte[] buffer = new byte[2048]; int count = reader.Read(buffer, 0, 2048); while (count > 0) { totalSize += count; Response.OutputStream.Write(buffer, 0, count); count = reader.Read(buffer, 0, 2048); } Response.ContentType = "application/pdf"; Response.Cache.SetCacheability(HttpCacheability.Private); Response.CacheControl = "private"; Response.Expires = 30; Response.AddHeader("Content-Disposition", "attachment; filename=thisStoopidReport.pdf"); Response.AddHeader("Content-Length", totalSize.ToString()); reader.Close(); Response.Flush(); Response.End();

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  • mod_perl memory

    - by Pavel Georgiev
    Hi, I have a perl script running in mod_perl that needs to write a large amount of data to the client, possibly over a long period. The behavior that I observe is that once I print and flush something, the buffer memory is not reclaimed even though I rflush (I know this cant be reclaimed back by the OS). Is that how mod_perl operates and is there a way that I can force it to periodically free the buffer memory, so that I can use that for new buffers instead of taking more from the OS?

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  • Is there any way to automatically close filename completetion buffers in Emacs?

    - by Rayne
    For example, when you open a file via C-x-C-f, you can TAB complete file names, and if there are more than one possible completions, it will pop open a completion buffer with a list of possible completions. The problem is, after you've opened the file, the window the buffer was in switches back to normal, but it doesn't close. Is there any way I can make those buffers close automatically after the file has been opened?

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  • ArcObjects: Is buffering a point faster than buffering a line / polyline?

    - by Quigrim
    I can write my code logic to either buffer a polyline or to buffer the to and from point of the polyline. Working with the points will be easier, so it is the preferred way. Logically my reasoning tells me that buffering a point will be faster as it will always be a perfect circle. But will buffering 2 points still be faster than buffering 1 polyline? My gut says yes. Any comments?

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  • Double Buffering for Game objects, what's a nice clean generic C++ way?

    - by Gary
    This is in C++. So, I'm starting from scratch writing a game engine for fun and learning from the ground up. One of the ideas I want to implement is to have game object state (a struct) be double-buffered. For instance, I can have subsystems updating the new game object data while a render thread is rendering from the old data by guaranteeing there is a consistent state stored within the game object (the data from last time). After rendering of old and updating of new is finished, I can swap buffers and do it again. Question is, what's a good forward-looking and generic OOP way to expose this to my classes while trying to hide implementation details as much as possible? Would like to know your thoughts and considerations. I was thinking operator overloading could be used, but how do I overload assign for a templated class's member within my buffer class? for instance, I think this is an example of what I want: doublebuffer<Vector3> data; data.x=5; //would write to the member x within the new buffer int a=data.x; //would read from the old buffer's x member data.x+=1; //I guess this shouldn't be allowed If this is possible, I could choose to enable or disable double-buffering structs without changing much code. This is what I was considering: template <class T> class doublebuffer{ T T1; T T2; T * current=T1; T * old=T2; public: doublebuffer(); ~doublebuffer(); void swap(); operator=()?... }; and a game object would be like this: struct MyObjectData{ int x; float afloat; } class MyObject: public Node { doublebuffer<MyObjectData> data; functions... } What I have right now is functions that return pointers to the old and new buffer, and I guess any classes that use them have to be aware of this. Is there a better way?

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  • A SelfHosted WCF Service over Basic HTTP Binding doesn't support more than 1000 concurrent requests

    - by Krishnan
    I have self hosted a WCF Service over BasicHttpBinding consumed by an ASMX Client. I'm simulating a concurrent user load of 1200 users. The service method takes a string parameter and returns a string. The data exchanged is less than 10KB. The processing time for a request is fixed at 2 seconds by having a Thread.Sleep(2000) statement. Nothing additional. I have removed all the DB Hits / business logic. The same piece of code runs fine for 1000 concurrent users. I get the following error when I bump up the number to 1200 users. System.Net.WebException: The underlying connection was closed: An unexpected error occurred on a receive. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- End of inner exception stack trace --- at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead) --- End of inner exception stack trace --- at System.Web.Services.Protocols.WebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.HttpWebClientProtocol.GetWebResponse(WebRequest request) at System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(String methodName, Object[] parameters) at WCF.Throttling.Client.Service.Function2(String param) This exception is often reported on DataContract mismatch and large data exchange. But never when doing a load test. I have browsed enough and have tried most of the options which include, Enabled Trace & Message log on server side. But no errors logged. To overcome Port Exhaustion MaxUserPort is set to 65535, and TcpTimedWaitDelay 30 secs. MaxConcurrent Calls is set to 600, and MaxConcurrentInstances is set to 1200. The Open, Close, Send and Receive Timeouts are set to 10 Minutes. The HTTPWebRequest KeepAlive set to false. I have not been able to nail down the issue for the past two days. Any help would be appreciated. Thank you.

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  • how to get varchar as byte[] using DataReader in Ado.Net?

    - by Krishna
    how to get varchar as byte[] data using DataReader in Ado.Net? We have tried the following code. if (!objDataReader.IsDBNull(i)) { long len = objDataReader.GetBytes(i, 0, null, 0, 0); byte[] buffer = new byte[len]; objDataReader.GetBytes(i, 0, buffer, 0, (int)len); } But the above code gives the error ("Unable to cast object of type 'System.String' to type 'System.Byte[]'.")

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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • How to fill byte array with junk? C#

    - by flyout
    I am using this: byte[] buffer = new byte[10240]; As I understand this initialize the buffer array of 10kb filled with 0s. Whats the fastest way to fill this array (or initialize it) with junk data everytime? I need to use that array like 5000 times and fill it everytime with different junk data, thats why I am looking for a fast method to do it. The array size will also have to change everytime.

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  • async_write/async_read problems while trying to implement question-answer logic

    - by Max
    Good day. I'm trying to implement a question - answer logic using boost::asio. On the Client I have: void Send_Message() { .... boost::asio::async_write(server_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent.\n"; .... boost::asio::async_read(server_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Client::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... } And on the Server i have the "same - logic" code: void Read_Message() { .... boost::asio::async_read(client_socket, boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Read_Message, this, boost::asio::placeholders::error)); .... } void Handle_Read_Message(const boost::system::error_code& error) { .... std::cout << "I have a new message.\n"; .... boost::asio::async_write(client_socket_,boost::asio::buffer(&Message, sizeof(Message)), boost::bind(&Server::Handle_Write_Message, this, boost::asio::placeholders::error)); .... } void Handle_Write_Message(const boost::system::error_code& error) { .... std::cout << "Message was sent back.\n"; .... } Message it's just a structure. And the output on the Client is: Message was sent. Output on the Server is: I have a new message. And that's all. After this both programs are still working but nothing happens. I tried to implement code like: if (!error) { .... } else { // close sockets and etc. } But there are no errors in reading or writing. Both programs are just running normally, but doesn't interact with each other. This code is quite obvious but i can't understand why it's not working. Thanks in advance for any advice.

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  • Problem with pointers and getstring function

    - by volting
    I am trying to write a function to get a string from the uart1. Its for an embedded system so I don't want to use malloc. The pointer that is passed to the getstring function seems to point to garbage after the gets_e_uart1() is called. I don't use pointers too often so I'm sure it is something really stupid and trivial that Im doing wrong. Regards, V int main() { char *ptr = 0; while(1) { gets_e_uart1(ptr, 100); puts_uart1(ptr); } return 0; }*end main*/ //------------------------------------------------------------------------- //gets a string and echos it //returns 0 if there is no error char getstring_e_uart1(char *stringPtr_, const int SIZE_) { char buffer_[SIZE_]; stringPtr_ = buffer_; int start_ = 0, end_ = SIZE_ - 1; char errorflag = 0; /*keep geting chars until newline char recieved*/ while((buffer_[start_++] = getchar_uart1())!= 0x0D) { putchar_uart1(buffer_[start_]);//echo it /*check for end of buffer wraparound if neccesary*/ if(start_ == end_) { start_ = 0; errorflag = 1; } } putchar_uart1('\n'); putchar_uart1('\r'); /*check for end of buffer wraparound if neccesary*/ if(start_ == end_) { buffer_[0] = '\0'; errorflag = 1; } else { buffer_[start_++] = '\0'; } return errorflag; } Update: I decided to go with approach of passing a pointer an array to the function. This works nicely, thanks to everyone for the informative answers. Updated Code: //------------------------------------------------------------------------- //argument 1 should be a pointer to an array, //and the second argument should be the size of the array //gets a string and echos it //returns 0 if there is no error char getstring_e_uart1(char *stringPtr_, const int SIZE_) { char *startPtr_ = stringPtr_; char *endPtr_ = startPtr_ + (SIZE_ - 1); char errorflag = 0; /*keep geting chars until newline char recieved*/ while((*stringPtr_ = getchar_uart1())!= 0x0D) { putchar_uart1(*stringPtr_);//echo it stringPtr_++; /*check for end of buffer wraparound if neccesary*/ if(stringPtr_ == endPtr_) { stringPtr_ = startPtr_; errorflag = 1; } } putchar_uart1('\n'); putchar_uart1('\r'); /*check for end of buffer wraparound if neccesary*/ if(stringPtr_ == endPtr_) { stringPtr_ = startPtr_; *stringPtr_ = '\0'; errorflag = 1; } else { *stringPtr_ = '\0'; } return errorflag; }

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  • C: reading file and populating struct

    - by deostroll
    Hi, I have a structure with the following definition: typedef struct myStruct{ int a; char* c; int f; } OBJECT; I am able to populate this object and write it to a file. However I am not able to read the char* c value in it...while trying to read it, it gives me a segmentation fault error. Is there anything wrong with my code: //writensave.c #include "mystruct.h" #include <stdio.h> #include <string.h> #define p(x) printf(x) int main() { p("Creating file to write...\n"); FILE* file = fopen("struct.dat", "w"); if(file == NULL) { printf("Error opening file\n"); return -1; } p("creating structure\n"); OBJECT* myObj = (OBJECT*)malloc(sizeof(OBJECT)); myObj->a = 20; myObj->f = 45; myObj->c = (char*)calloc(30, sizeof(char)); strcpy(myObj->c, "This is a test"); p("Writing object to file...\n"); fwrite(myObj, sizeof(OBJECT), 1, file); p("Close file\n"); fclose(file); p("End of program\n"); return 0; } Here is how I am trying to read it: //readnprint.c #include "mystruct.h" #include <stdio.h> #define p(x) printf(x) int main() { FILE* file = fopen("struct.dat", "r"); char* buffer; buffer = (char*) malloc(sizeof(OBJECT)); if(file == NULL) { p("Error opening file"); return -1; } fread((void *)buffer, sizeof(OBJECT), 1, file); OBJECT* obj = (OBJECT*)buffer; printf("obj->a = %d\nobj->f = %d \nobj->c = %s", obj->a, obj->f, obj->c); fclose(file); return 0; }

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