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  • asset_packing tiny_mce files

    - by haries
    I use inplacericheditor plugin and tiny_mce Before asset_packager usage, this is how I include the files and they work well <script src="/javascripts/patch_inplaceeditor_1-8-2.js" type="text/javascript"> </script> <script src="/javascripts/patch_inplaceeditor_editonblank_1-8-2.js" type="text/javascript" </script> <script src="/javascripts/tiny_mce/tiny_mce.js" type="text/javascript"></script> <script src="/javascripts/tiny_mce_init.js" type="text/javascript"></script> <script src="/javascripts/inplacericheditor.js" type="text/javascript"></script> My asset_packager.yml section looks like this for the above files: tinyeditor: patch_inplaceeditor_1-8-2 patch_inplaceeditor_editonblank_1-8-2 tiny_mce/tiny_mce tiny_mce_init tiny_mce/langs/en tiny_mce/themes/advanced/editor_template tiny_mce/themes/advanced/langs/en tiny_mce/plugins/save/editor_plugin tiny_mce/plugins/autoresize/editor_plugin tiny_mce/plugins/paste/editor_plugin tiny_mce/plugins/preview/editor_plugin tiny_mce/plugins/table/editor_plugin tiny_mce/plugins/contextmenu/editor_plugin tiny_mce/plugins/emotions/editor_plugin inplacericheditor When I include the asset_packaged file and load the page (in production) I get the following errors: "Ajax.InPlaceEditor is undefined" "Ajax.InPlaceRichEditor is not a constructor" Can anyone shed some light on where I am going wrong or share a better way to asset_package tinymce? Thanks!

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  • C++ Inheritance and Constructors

    - by DizzyDoo
    Hello, trying to work out how to use constructors with an inherited class. I know this is very much wrong, I've been writing C++ for about three days now, but here's my code anyway: clientData.h, two classes, ClientData extends Entity : #pragma once class Entity { public: int x, y, width, height, leftX, rightX, topY, bottomY; Entity(int x, int y, int width, int height); ~Entity(); }; class ClientData : public Entity { public: ClientData(); ~ClientData(); }; and clientData.cpp, which contains the functions: #include <iostream> #include "clientData.h" using namespace std; Entity::Entity(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; this->leftX = x - (width/2); this->rightX = x + (width/2); this->topY = y - (height/2); this-bottomY = y + (height/2); } Entity::~Entity() { cout << "Destructing.\n"; } ClientData::ClientData() { cout << "Client constructed."; } ClientData::~ClientData() { cout << "Destructing.\n"; } and finally, I'm creating a new ClientData with: ClientData * Data = new ClientData(32,32,32,16); Now, I'm not surprised my compiler shouts errors at me, so how do I pass the arguments to the right classes? The first error (from MVC2008) is error C2661: 'ClientData::ClientData' : no overloaded function takes 4 arguments and the second, which pops up whatever changes I seem to make is error C2512: 'Entity' : no appropriate default constructor available Thanks.

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  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include <stdlib.h> int main ( void ) { setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); int character; while ( 42 ) { character = getchar(); if ( character == '-' ) { character = '_'; } putchar(character); } return 42 - 42; } After making some measurements I was shocked - it was over 9,000 times slower than the demo Perl script provided by the documentation: #!/usr/bin/perl $| = 1; # Turn off I/O buffering while (<STDIN>) { s/-/_/g; # Replace dashes with underscores print $_; } Now I have two related questions: Question 1. I believe that the streams may be line buffered since Apache sends a new line after each path. Am I correct? Switching my program to setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); makes it twice as fast as Perl one. This should not hit Apache's performance, should it? Question 2. How can one write a program in C which will use unbuffered streams (like Perl one) and will perform as fast as Perl one?

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  • 3x3 array = 10 numbers

    - by user1708505
    i have this code #include <math.h> #include <stdio.h> const int n = 3; const int s = 3; int getm(int mat[n][s]); int printm(int mat[n][s]); int main() { int m[n][s]; getm(m); printm(m); return 0; } int getm(int mat[n][s]) { for(int x = 0;x < n;x++) { for (int y = 0;y<s;y++) { scanf("%i ", &mat[x][y]); } } return 0; } int printm(int mat[n][s]) { for(int x = 0;x<n;x++) { for(int y = 0;y<s;y++) { printf("%i ", mat[x][y]); if(y==(s-1)) { printf("\n"); } } } } which shoud ask for 9 numbers to make a 3x3 matrix array, but it actually asks for 10 numbers, printm is working well - printing only 9 numbers. Where is error?

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  • std::bind overload resolution

    - by bpw1621
    The following code works fine #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); This does not #include <functional> using namespace std; using namespace std::placeholders; class A { int operator()( int i, int j ) { return i - j; } int operator()( int i ) { return -i; } }; A a; auto aBind = bind( &A::operator(), ref(a), _2, _1 ); I have tried playing around with the syntax to try and explicitly resolve which function I want in the code that does not work without luck so far. How do I write the bind line in order to choose the call that takes the two integer arguments?

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  • Do I need to echo html inside included php file

    - by UmeRonaldo
    I just learned how to include php .Here's the index or main php file <!DOCTYPE HTML> <html> <head> </head> <body> <?php include 'header.php'; ?> </body> </html> now in header.php file which way is better to print html Way 1 directly use html without php <header> <h1>Header</h1> </header> Way 2 Using php and echo <?php echo ' <header> <h1>Header</h1> </header> ' ?> Another quick question. Will it work if I use .html for the base or index file ?? sorry for my bad english

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • Function pointers usage

    - by chaitanyavarma
    Hi All, Why these two codes give the same output, Case 1: #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (x[0])(5,2); (x[1])(5,2); (x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10 Case 2 : #include <stdio.h> typedef void (*mycall) (int a ,int b); void addme(int a,int b); void mulme(int a,int b); void subme(int a,int b); main() { mycall x[10]; x[0] = &addme; x[1] = &subme; x[2] = &mulme; (*x[0])(5,2); (*x[1])(5,2); (*x[2])(5,2); } void addme(int a, int b) { printf("the value is %d\n",(a+b)); } void mulme(int a, int b) { printf("the value is %d\n",(a*b)); } void subme(int a, int b) { printf("the value is %d\n",(a-b)); } Output: the value is 7 the value is 3 the value is 10

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  • Declaring arrays in c language without initial size

    - by user2534857
    this is the question-- Write a program to manipulate the temperature details as given below. - Input the number of days to be calculated. – Main function - Input temperature in Celsius – input function - Convert the temperature from Celsius to Fahrenheit.- Separate function - find the average temperature in Fahrenheit. how can I make this program without initial size of array ?? #include<stdio.h> #include<conio.h> void input(int); int temp[10]; int d; void main() { int x=0; float avg=0,t=0; printf("\nHow many days : "); scanf("%d",&d); input(d); conv(); for(x=0;x<d;x++) { t=t+temp[x]; } avg=t/d; printf("Avarage is %f",avg); getch(); } void input(int d) { int x=0; for(x=0;x<d;x++) { printf("Input temperature in Celsius for #%d day",x+1); scanf("%d",&temp[x]); } } void conv() { int x=0; for(x=0;x<d;x++) { temp[x]=1.8*temp[x]+32; } }

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  • Parsing string based on initial format

    - by Kayla
    I'm trying to parse a set of lines and extract certain parts of the string based on an initial format (reading a configuration file). A little more explanation: the format can contain up to 4 parts to be formatted. This case, %S will skip the part, %a-%c will extract the part and will be treated as a string, %d as int. What I am trying to do now is to come up with some clever way to parse it. So far I came up with the following prototype. However, my pointer arithmetic still needs some work to skip/extract the parts. Ultimately each part will be stored on an array of structs. Such as: struct st_temp { char *parta; char *partb; char *partc; char *partd; }; ... #include <stdio.h> #include <string.h> #define DIM(x) (sizeof(x)/sizeof(*(x))) void process (const char *fmt, const char *line) { char c; const char *src = fmt; while ((c = *src++) != '\0') { if (c == 'S'); // skip part else if (c == 'a'); // extract %a else if (c == 'b'); // extract %b else if (c == 'c'); // extract %c else if (c == 'd'); // extract %d (int) else { printf("Unknown format\n"); exit(1); } } } static const char *input[] = { "bar 200.1 / / (zaz) - \"bon 10\"", "foo 100.1 / / (baz) - \"apt 20\"", }; int main (void) { const char *fmt = "%S %a / / (%b) - \"%c %d\""; size_t i; for(i = 0; i < DIM (input); i++) { process (fmt, input[i]); } return (0); }

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  • How to account for non-prime numbers 0 and 1 in java?

    - by shady
    I'm not sure if this is the right place to be asking this, but I've been searching for a solution for this on my own for quite some time, so hopefully I've come to the right place. When calculating prime numbers, the starting number that each number has to be divisible by is 2 to be a non-prime number. In my java program, I want to include all the non-prime numbers in the range from 0 to a certain number, so how do I include 0 and 1? Should I just have separate if and else-if statements for 0 and 1 that state that they are not prime numbers? I think that maybe 0 and 1 should be included in the java for loop, but I don't know how to go about doing that. for (int i = 2; i < num; i++){ if (num % i == 0){ System.out.println(i + " is not a prime number. "); } else{ System.out.println(i + " is a prime number. "); } }

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  • Dynamic function arguments in C++, possible?

    - by Jeshwanth Kumar N K
    I am little new to C++, I have one doubt in variable argument passing. As I mentioned in a sample code below ( This code won't work at all, just for others understanding of my question I framed it like this), I have two functions func with 1 parameter and 2 parameters(parameter overloading). I am calling the func from main, before that I am checking whether I needs to call 2 parameter or 1 parameter. Here is the problem, as I know I can call two fuctions in respective if elseif statements, but I am curious to know whether I can manage with only one function. (In below code I am passing string not int, as I mentioned before this is just for others understanding purpose. #include<iostream.h> #include <string> void func(int, int); void func(int); void main() { int a, b,in; cout << "Enter the 2 for 2 arg, 1 for 1 arg\n"; cin << in; if ( in == 2) { string pass = "a,b"; } elseif ( in == 1) { string pass = "a"; } else { return 0; } func(pass); cout<<"In main\n"<<endl; } void func(int iNum1) { cout<<"In func1 "<<iNum1<<endl; } void func(int iNum1, int iNum2) { cout<<"In func2 "<<iNum1<<" "<<iNum2<<endl; }

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  • Error : 'java' is not recognized as an internal or external command, operable program or batch file.

    - by Setu
    I have my application online on the Google Apps Engine. When I deploy this application, this error is generated. I am using Netbeans 6.9. My jdk is installed at : "C:\Program Files\Java\jdk1.6.0_23\". I have installed Google App Engine for Java. This application is getting deployed & run on localhost very well. I am also able to start Google App Engine Server. I have set Environment variables as : 1) classpath : C:\Program Files\Java\jdk1.6.0_23\bin; 2) path : C:\Program Files\Java\jdk1.6.0_23\bin; 3) JAVA_HOME : C:\Program Files\Java\jdk1.6.0_23\bin; 4) include : C:\Program Files\Java\jdk1.6.0_23\include; 5) lib : C:\Program Files\Java\jdk1.6.0_23\lib; However, in system32, I am not finding java.exe, javac.exe or javawc.exe. Also, while running this : 1) java.exe 2) javac.exe 3) java -version from Command Line, they give proper output. How do I make my application properly deployed ?

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  • problem using 'as_json' in my model and 'render :json' => in my controller (rails)

    - by patrick
    Hi everyone. I am trying to create a unique json data structure, and I have run into a problem that I can't seem to figure out. In my controller, I am doing: favorite_ids = Favorites.all.map(&:photo_id) data = { :albums => PhotoAlbum.all.to_json, :photos => Photo.all.to_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } render :json => data and in my model: def as_json(options = {}) { :name => self.name, :favorite => options[:favorite].is_a?(Proc) ? options[:favorite].call(self) : options[:favorite] } end The problem is, rails encodes the values of 'photos' & 'albums' (in my data hash) as JSON twice, and this breaks everything... The only way I could get this to work is if I call 'as_json' instead of 'to_json': data = { :albums => PhotoAlbum.all.as_json, :photos => Photo.all.as_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } However, when I do this, my :favorite = lambda option no longer makes it into the model's as_json method.......... So, I either need a way to tell 'render :json' not to encode the values of the hash so I can use 'to_json' on the values myself, or I need a way to get the parameters passed into 'as_json' to actually show up there....... I hope someone here can help... Thanks!

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  • Allocating 32-bit integer arrays in 64-bit machines

    - by Shredderroy
    I have a 64-bit i7 machine. Suppose I allocate memory for n 32-bit integers. How many physical registers will actually be used in the allocation: n, or n/2? I tried to write the following simple programme to find out. #include <iostream> #include <cstdlib> using namespace std; int main (int argc, char *argv[]) { int a[4]; cout << &a[0] << "\t" << &a[3] << endl; cin.ignore (1); return 0; } // End main () The output is: 0018FA04 0018FA10 They seem further apart than they should be. Why aren't the addresses 04 and 07? And does this mean that the system is actually allocating four (or more) integers, instead of packing the four 32-bit integers into two 64-bit registers? Thanks in advance for your help.

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  • array and point problem

    - by bezetek
    Here, I have a bad program. Its outputs confusing me, anyone can tell me why ? #include <stdio.h> #include <stdlib.h> int main() { int i = 0; char *a_result[10]; char *b_result[10]; for (i = 0; i < 10; i++) { char a_array[10]; char *b_array = malloc(10*sizeof(char)); int j = 0; for (j = 0; j < 9; j++) { a_array[j] = 'a' + i; b_array[j] = 'a' + i; } a_array[j] = '\0'; b_array[j] = '\0'; a_result[i] = a_array; b_result[i] = b_array; } for (i = 0; i < 10; i++) printf("a_result: %s b_result: %s\n",a_result[i],b_result[i]); return 0; } I think the a_result and b_result should be the same, but it is not. Here is the output on my computer. a_result: jjjjjjjjj b_result: aaaaaaaaa a_result: jjjjjjjjj b_result: bbbbbbbbb a_result: jjjjjjjjj b_result: ccccccccc a_result: jjjjjjjjj b_result: ddddddddd a_result: jjjjjjjjj b_result: eeeeeeeee a_result: jjjjjjjjj b_result: fffffffff a_result: jjjjjjjjj b_result: ggggggggg a_result: jjjjjjjjj b_result: hhhhhhhhh a_result: jjjjjjjjj b_result: iiiiiiiii a_result: jjjjjjjjj b_result: jjjjjjjjj any explanation about this is appreciate!

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  • C related, store a signed long int (32bit) as 4 octets?

    - by Doori Bar
    I managed to get a unsigned long int octets-representation (BE) by reading IPv4 methods, and I managed to read about how signed integers are using the MSB as the sign indicator, which makes 00 00 00 00 to be 0, while 7F FF FF FF is 2147483647. But I can't manage how to do the same for signed long integers? #include <stdio.h> #include <string.h> int main (void) { unsigned long int intu32; unsigned char octets[4]; intu32 = 255; octets[3] = (intu32) & 255; octets[2] = (intu32 >> 8) & 255; octets[1] = (intu32 >> 16) & 255; octets[0] = (intu32 >> 24) & 255; printf("(%d)(%d)(%d)(%d)\n", octets[0], octets[1], octets[2], octets[3]); intu32 = (octets[0] << 24) | (octets[1] << 16) | (octets[2] << 8) | octets[3]; printf("intu32:%lu\n", intu32); return 0; } Thanks in advance, Doori bar

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  • Second user-defined function returns garbage value?

    - by mintyfresh
    I have been teaching myself C programming, and I've come to a difficult point with using variables across functions. When, I compile this program and run it, the function askBirthYear returns the correct value, but sayAgeInYears returns either 0 or a garbage value. I believe it has something to do with how I used the variable birthYear, but I'm stumped on how to fix the issue. Here is the code: #include <stdio.h> #include <stdlib.h> int askBirthYear(int); void sayAgeInYears(int); int birthYear; int main(void) { askBirthYear(birthYear); sayAgeInYears(birthYear); return EXIT_SUCCESS; } void askBirthYear(int birthYear) { printf("Hello! In what year were you born?\n"); scanf("%d", &birthYear); printf("Your birth year is %d.\n", birthYear); return birthYear; } void sayAgeInYears(int birthYear) { int age; age = 2012 - birthYear; printf("You are %d years old.\n", age); }

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  • How can pointers to functions point to something that doesn't exist in memory yet? Why do prototypes have different addresses?

    - by Kacy Raye
    To my knowledge, functions do not get added to the stack until run-time after they are called in the main function. So how can a pointer to a function have a function's memory address if it doesn't exist in memory? For example: using namespace std; #include <iostream> void func() { } int main() { void (*ptr)() = func; cout << reinterpret_cast<void*>(ptr) << endl; //prints 0x8048644 even though func never gets added to the stack } Also, this next question is a little less important to me, so if you only know the answer to my first question, then that is fine. But anyway, why does the value of the pointer ( the memory address of the function ) differ when I declare a function prototype and implement the function after main? In the first example, it printed out 0x8048644 no matter how many times I ran the program. In the next example, it printed out 0x8048680 no matter how many times I ran the program. For example: using namespace std; #include <iostream> void func(); int main() { void ( *ptr )() = func; cout << reinterpret_cast<void*>(ptr) << endl; } void func(){ }

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  • How do I reset my pointer to a specific array location?

    - by ohtanya
    I am a brand new programming student, so please forgive my ignorance. My assignment states: Write a program that declares an array of 10 integers. Write a loop that accepts 10 values from the keyboard and write another loop that displays the 10 values. Do not use any subscripts within the two loops; use pointers only. Here is my code: #include "stdafx.h" #include <iostream> using namespace std; int main() { const int NUM = 10; int values[NUM]; int *p = &values[0]; int x; for(x = 0; x < NUM; ++x, ++p) { cout << "Enter a value: "; cin >> *p; } for(x = 0; x < NUM; ++x, ++p) { cout << *p << " "; } return 0; } I think I know where my problem is. After my first loop, my pointer is at values[10], but I need to get it back to values[0] to display them. How can I do that?

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  • limiting mysql results by range of a specific key INCLUDING DUPLICATES

    - by aVC
    I have a query SELECT p.*, m.*, (SELECT COUNT(*) FROM newPhotoonAlert n WHERE n.userIDfor='$id' AND n.threadID=p.threadID and n.seen='0') AS unReadCount FROM posts p JOIN myMembers m ON m.id = p.user_id LEFT JOIN following f ON (p.user_id = f.user_id AND f.follower_id='$id' AND f.request='0' AND f.status='1') JOIN myMembers searcher ON searcher.id = '$id' WHERE ((f.follower_id = searcher.id) OR m.id='$id') AND p.flagged <'5' ORDER BY p.threadID DESC,p.positionID It brings result as expected but I want to add Another CLAUSE to limit the results. Say a sample (minimal shown) set of data looks like this with the above query. threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com 523 745 1 c1.com 435 689 2 d2.com 435 688 1 a4.com 256 345 1 s3.com 164 316 1 f1.com . . I want to get ROWS corresponding to 2 DISTINCT threadIDs starting from MAX, but I want to include duplicates as well. Something like AND p.threadID IN (Select just Two of all threadIDs currently selected, but include duplicate rows) So my result should be threadID postID positionID url 564 1254 2 a.com 564 1245 1 a1.com 541 1215 3 b1.com 541 1212 2 b2.com 541 1210 1 b3.com

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  • How do I group my package imports into a single custom package?

    - by pavun_cool
    Hi All.. Normally when I am writing the perl program . I used to include following package . use strict ; use warnings ; use Data::Dumper ; Now , I want like this, I will not include all this package for every program . for that I will have these all package in my own package. like following. my_packages.pm package my_packages ; { use strict ; use warnings ; use Data::Dumper; } 1; So, that if I add my_packages.pm in perl program , it needs have all above packages . Actually I have done this experimentation . But I am not able get this things . which means when I am using my_packages . I am not able get the functionality of "use strict, use warnings , use Data::Dumper ". Someone help me out of this problem.....

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  • Compression Program in C

    - by Delandilon
    I want to compress a series of characters. For example if i type Input : FFFFFBBBBBBBCCBBBAABBGGGGGSSS (27 x 8 bits = 216 bits) Output: F5B7C2B3A2B2G5S3 (14 x 8 bits = 112bits) So far this is what i have, i can count the number of Characters in the Array. But the most important task is to count them in the same sequence. I can't seem to figure that out :( Ive stared doing C just a few weeks back, i have knowledge on Array, pointers, ASCII value but in any case can't seem to count these characters in a sequence. Ive try a bit of everything. This approach is no good but it the closest i came to it. #include <stdio.h> #include <conio.h> int main() { int charcnt=0,dotcnt=0,commacnt=0,blankcnt=0,i, countA, countB; char str[125]; printf("*****String Manipulations*****\n\n"); printf("Enter a string\n\n"); scanf("%[^'\n']s",str); printf("\n\nEntered String is \" %s \" \n",str); for(i=0;str[i]!='\0';i++) { // COUNTING EXCEPTION CHARS if(str[i]==' ') blankcnt++; if(str[i]=='.') dotcnt++; if(str[i]==',') commacnt++; if (str[i]=='A' || str[i]=='a') countA++; if (str[i]=='B' || str[i]=='b') countA++; } //PRINT RESULT OF COUNT charcnt=i; printf("\n\nTotal Characters : %d",charcnt); printf("\nTotal Blanks : %d",blankcnt); printf("\nTotal Full stops : %d",dotcnt); printf("\nTotal Commas : %d\n\n",commacnt); printf("A%d\n", countA); }

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  • Returning a dynamically created array from function

    - by informer2000
    I'm trying to create a function that would dynamically allocate an array, sets the values of the elements, and returns the size of the array. The array variable is a pointer that is declared outside the function and passed as a parameter. Here is the code: #include <cstdlib> #include <iostream> using namespace std; int doArray(int *arr) { int sz = 10; arr = (int*) malloc(sizeof(int) * sz); for (int i=0; i<sz; i++) { arr[i] = i * 5; } return sz; } int main(int argc, char *argv[]) { int *arr = NULL; int size = doArray(arr); for (int i=0; i<size; i++) { cout << arr[i] << endl; } return 0; } For some reason, the program terminates on the first iteration of the for loop in main()! Am I doing something wrong?

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  • Program that edits string and prints each word individually with C

    - by Michael_19
    I keep getting the error segmentation fault (core dumped) when I run my progam. #include<stdio.h> #include<stdlib.h> int nextword(char *str); int main(void) { char str[] = "Hello! Today is a beautiful day!!\t\n"; int i = nextword(str); while(i != -1) { printf("%s\n",&(str[i])); i = nextword(NULL); } return 0; } int nextword(char *str) { // create two static variables - these stay around across calls static char *s; static int nextindex; int thisindex; // reset the static variables if (str != NULL) { s = str; thisindex = 0; // TODO: advance this index past any leading spaces while (s[thisindex]=='\n' || s[thisindex]=='\t' || s[thisindex]==' ' ) thisindex++; } else { // set the return value to be the nextindex thisindex = nextindex; } // if we aren't done with the string... if (thisindex != -1) { nextindex = thisindex; // TODO: two things // 1: place a '\0' after the current word // 2: advance nextindex to the beginning // of the next word while (s[nextindex] != ' ' && s[nextindex] != '\0') nextindex++; str[nextindex] = '\0'; nextindex++; } return thisindex; } The goal of the program is to print each word in the string str[] to the console on a new line. I am a beginning programmer and this is an assignment so I must use this type of format (no string library allowed). I just would like to know where I went wrong and how I can fix it.

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