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  • Change XML node element value in PHP and save file.

    - by Hannes
    <testimonials> <testimonial id="4c050652f0c3e"> <nimi>John</nimi> <email>[email protected]</email> <text>Some text</text> <active>1</active> </testimonial> <testimonial id="4c05085e1cd4f"> <name>ats</name> <email>[email protected]</email> <text>Great site!</text> <active>0</akctive> </testimonial> </testimonials> I have this XML strcuture and i need to find a testimonial with specific id and change its value and save file. I have a PHP script deleting specific testimonial according its ID: <?php $xmlFile = file_get_contents('test.xml'); $xml = new SimpleXMLElement($xmlFile); $kust_id = $_GET["id"]; foreach($xml->testimonial as $story) { if($story['id'] == $kust_id) { $dom=dom_import_simplexml($story); $dom->parentNode->removeChild($dom); $xml->asXML('test.xml'); header("Location: newfile.php"); } } ?>

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  • Emacs hide/show support for C++ triple-slash Doxygen markup?

    - by jsyjr
    I use Doxygen's triple-slash syntax to markup my C++ code. There are two important cases which arise: 1) block markup comments which are the sole element on the line and may or may not begin flush left; e.g. class foo /// A one sentence brief description of foo. The elaboration can /// continue on for many lines. { ... }; void foo::bar /// A one sentence brief description of bar. The elaboration can /// continue on for many lines. () const { ... } 2) trailing markup comments which always follow some number of C++ tokens earlier on the first line but may still spill over onto subsequent lines; e.g. class foo { int _var1; ///< A brief description of _var1. int _var2; ///< A brief description of _var2 ///< requiring additional lines. } void foo::bar ( int arg1 ///< A brief description of arg1. , int arg2 ///< A brief description of arg2 ///< requiring additional lines. ) const { ... } I wonder what hide/show support exists to deal with these conventions. The most important cases are the block markup comments. Ideally I would like to be able to eliminate these altogether, meaning that I would prefer not to waste a line simply to indicate presence of a folded block markup comment. Instead I would like a fringe marker, a la http://www.emacswiki.org/emacs/hideshowvis.el /john

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  • Why isn't obliterate an essential feature of Subversion?

    - by Dimitri C.
    For some years now, I'm waiting for Subversion to feature a "delete permanently" (obliterate) function. I hesitate to make the transition to Subversion (coming from Visual SourceSafe :p), because I think this is an essential feature, as otherwise I'd expect the repository to grow unstopably. However, for one reason or the other, the feature gets postponed over and over again. So I begin wondering if there is some other feature or workaround which makes the obliterate function dispensable. What do you do when you want to shrink the SVN central repository? Example 1: I check in a large third party library, and after a few weeks I realize it is not suited for my needs. I don't want that to store and backup that large amount of data forever. Example 2: I have 10 versions of 10 big third party libraries in the repository, but I only use the latest versions. Example 3: I accidentally checked in sensitive information (as suggested by John). Example 4: I accidentally checked in some big files that were never meant to be put in the repository.

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  • extract out text in each line and put it in seperate variables with javascript

    - by user357034
    I have the following address which is in a paragraph with no great way to select the individual text areas within. I do not have access to this code. I want to extract out each line and put the text values in a variable for each type. Not sure what would be the best way to do it. Use .split('<br>') ? then use .split('&nbsp;') to separate the state from the zip same with city and state I am a little lost here. Here are the variables I would like. company name, person's name, address1, city, state, country, zip code, phone, Here is the paragraph that i have. I do not need the '(Residential Address)' <p> XYZ Inc<br> John&nbsp;Smith<br> 555 Anywhere Street<br> New York, NY&nbsp;11150<br> United States<br> 212-555-1212<br> (Residential Address) </p>

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  • How to add List<> values to gridview?

    - by ranadheer
    I created a asp.net website. and added a class file to it. i wrote this code in classfile.(person.cs) public class Person { public string name{get; set;} public int age { get; set; } public float sal { get; set; } public Person(string n, int a, float s) { name = n; age = a; sal = s; } public List<Person> getDetails() { Person p1 = new Person("John",21,10000); Person p2 = new Person("Smith",22,20000); Person p3 = new Person("Cena",23,30000); List<Person> li = new List<Person>(); li.Add(p1); li.Add(p2); li.Add(p3); return li; } } and i want this list to display in my gridview. so, i have added a default page in website. then what should i write in default.aspx.cs file?so that my list values are shown on gridview? Thanks.

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  • Most efficient way to make an activity log

    - by Nathan
    I am making a "recent activity" tab to profiles on my site and I also am going to have a log for moderators to see everything that happens on the site. This would require making an activity log of some sort. I just don't know what would be better. I have 2 options: Make a table called "activity" and then every time someone does something, add a record to it with the type of action, user id, timestamp, etc. Problem: table could get very long. Join all 3 tables (questions, answers, answer_comments) and then somehow show all these on the page in the order in which the action was taken. Problem: this would be extremely hard because I have no clue how I could make it say "John commented on an answer on Question Title Here" by just joining 3 tables. Does anyone know of a better way of making an activity log in this situation? I am using PHP and MySQL. If this is either too inefficient or hard I will probably just forget the Recent Activity tab on profiles but I still need an activity log for moderators. Here's some SQL that I started making for option 2, but this would not work because there is no way of detecting whether the action is a comment, question, or answer when I echo the info in a while loop: SELECT q.*, a.*, ac.* FROM questions q JOIN answers a ON a.questionid = q.qid JOIN answer_comments ac ON c.answerid = a.ans_id WHERE q.user = $userid AND a.userid = $userid AND ac.userid = $userid ORDER BY q.created DESC, a.created DESC, ac.created DESC Thanks in advance for any help!

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  • EF Code First, how can I achieve two foreign keys from one table to other table?

    - by Yoo Matsuo
    I've recently downloaded Entity Framework Code First CTP5, and have a trouble with this scenario. I have two tables as follows: Members table ID Name Comments table ID Comment CommentedMemberID CommentMemberID And, the data should be like the following: Members ID Name 1 Mike 2 John 3 Tom Comments ID Comment CommentedMemberID CommentMemberID 1 Good 1 2 2 Good 1 3 3 Bad 2 1 Then, I coded as shown below: public class Member { public int ID {get; set; } public string Name { get; set;} public virtual ICollection Comments { get; set;} } public class Comment { public int ID { get; set; } public string Comment { get; set; } public int CommentedMemberID { get; set; } public int CommentMemberID{ get; set; } public virtual Member CommentedMember { get; set; } public virtual Member CommentMember { get; set; } } public class TestContext : DbContext { public DbSet Members { get; set; } public DbSet Comments { get; set; } } But when I run these models on my cshtml, it gives me errors saying "Cannot create CommentMember instance" or something like that (Sorry, I already changed my models to proceed the EF Code First evaluation, so can't reproduce the same error). I've also tried to use OnModelCreating on the TestContext, but can't find any good instructions and don't know what to do. I saw a blog post of the EF Code First CTP3, and it seems there was a RelatedTo attribute in that version, but now it has gone. Could anyone know how to get it work properly? Or is this a totally wrong way to go with this scenario? Thanks, Yoo

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  • HTTP post using php and curl failing

    - by user2916484
    I am trying to send an XML file to an external system. I am using the below code for doing so, which I got over the internet. But I observed that when i put an echo on the xml variable, it does not show me the XML as a string, but it is parsing the xml and showing me the values. Same is happening when I am sending this to external system. Which is failing. Can you please tell me a way, in which the XML is not parsed and I can send the entire XML text as a string to external system? My code is below. <?php $xml = '<?xml version=\"1.0\" encoding="UTF-8" ?><shiporder><orderID>1234</orderID> <orderperson>John Smith</orderperson></shiporder>'; $xml2 = ''; $headers = array( "Content-type: text/xml", "Content-length: " . strlen($xml), "Connection: close", ); // give the path of the Third party site $url = "http://<server>:<port>/XMII/Illuminator?service=WSMessageListener&mode=WSMessageListenerServer&NAME=shiporder&IllumLoginName=<name>&IllumLoginPassword=<pswd>"; echo $xml; echo $url; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL,$url); //curl_setopt($ch, CURLOPT_MUTE, 1); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_TIMEOUT, 10); curl_setopt($ch, CURLOPT_HTTPHEADER, $headers); curl_setopt($ch, CURLOPT_POSTFIELDS, $xml); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); $output = curl_exec($ch); echo $output; curl_close($ch); ?> Regards, Gita

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  • Assistance with CC Processing script

    - by JM4
    I am currently implementing a credit card processing script, most as provided by the merchant gateway. The code calls functions within a class and returns a string based on the response. The end php code I am using (details removed of course) with example information is: <?php $gw = new gwapi; $gw->setLogin("username", "password"); $gw->setBilling("John","Smith","Acme, Inc.","888","Suite 200", "Beverly Hills", "CA","77777","US","555-555-5555","555-555-5556","[email protected]", "www.example.com"); // "CA","90210","US","[email protected]"); $gw->setOrder("1234","Big Order",1, 2, "PO1234","65.192.14.10"); $r = $gw->doSale("1.00","4111111111111111","1010"); print $gw->responses['responsetext']; ?> where setlogin allows me to login, setbilling takes the sample consumer information, set order takes the order id and description, dosale takes the amount charged, cc number and exp date. when all the variables are sent validated then sent off for processing, a string is returned in the following format: response=1&responsetext=SUCCESS&authcode=123456&transactionid=23456&avsresponse=M&orderid=&type=sale&response_code=100 where: response = transaction approved or declined response text = textual response authcode = transaction authorization code transactionid = payment gateway tran id avsresponse = avs response code orderid = original order id passed in tran request response_code = numeric mapping of processor response I am trying to solve for the following: How do I take the data which is passed back and display it appropriately on the page - If the transaction failed or AVS code doesnt match my liking or something is wrong, an error is displayed to the consumer; if the transaction processed, they are taken to a completion page and the transaction id is sent in SESSION as output to the consumer If the response_code value matches a table of values, certain actions are taken, i.e. if code =100, take to success page, if code = 300 print specific error on original page to customer, etc.

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  • [Ruby On Rails] belongs_to with :class_name option fails.

    - by crackpot
    I have no idea what went wrong but I can't get belongs_to work with :class_name option. Could somebody enlighten me. Thanks a lot! Here is a snip from my code. class CreateUsers < ActiveRecord::Migration def self.up create_table :users do |t| t.text :name end end def self.down drop_table :users end end ##################################################### class CreateBooks < ActiveRecord::Migration def self.up create_table :books do |t| t.text :title t.integer :author_id, :null => false end end def self.down drop_table :books end end ##################################################### class User < ActiveRecord::Base has_many: books end ##################################################### class Book < ActiveRecord::Base belongs_to :author, :class_name => 'User', :validate => true end ##################################################### class BooksController < ApplicationController def create user = User.new({:name => 'John Woo'}) user.save @failed_book = Book.new({:title => 'Failed!', :author => @user}) @failed_book.save # missing author_id @success_book = Book.new({:title => 'Nice day', :author_id => @user.id}) @success_book.save # no error! end end environment: ruby 1.9.1-p387 Rails 2.3.5

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  • vb Syntax error in INSERT INTO statement

    - by user201806
    im new in vb, i was create a program to connection ms access but when i run the program it get syntax error in Insert into statement, OleDbExpection was unhandled here my code Public Class Form2 Dim cnn As New OleDb.OleDbConnection Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load txtdate.Value = DateTime.Now cnn = New OleDb.OleDbConnection cnn.ConnectionString = "Provider=Microsoft.Jet.Oledb.4.0; Data Source=C:\Users\John\Documents\db.mdb" End Sub Private Sub btnsave_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnsave.Click If Not cnn.State = ConnectionState.Open Then cnn.Open() End If Dim cmd As New OleDb.OleDbCommand cmd.Connection = cnn cmd.CommandText = "INSERT INTO sr(names,add,tel,dates,prob,serv,model,snm,acc,sna,remark)" & _ "VALUES ('" & Me.txtname.Text & "','" & Me.txtadd.Text & "','" & Me.txttel.Text & "', '" & _ Me.txtdate.Text & "','" & Me.txtpro.Text & "','" & Me.txtser.Text & "','" & Me.txtmod.Text & "', '" & _ Me.txtsnm.Text & "','" & Me.txtacc.Text & "','" & Me.txtsna.Text & "','" & Me.txtrem.Text & "')" cmd.ExecuteNonQuery() cnn.Close() End Sub End Class it's there any wrong with my code?

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  • How to stream authenticated content with MediaPlayer on Android

    - by 102790073222983779908
    I've seen quite a few posts askign this question on SO but there doesn't seem to be a definitive answer (or at least an answer I like!) I've got content protected behind basic auth (username/password) -- I can download it fine using the various HTTP download clases but for the life of me I can't sort out how to tell media player to stream it (and provide the authentication). I saw one post that suggested it wasn't possible since the MediaPlayer is all native code and doesn't things like the Authenticator. There are plenty of examples of how to first download to a cached copy and then play that back but....That sort of sucks (and the files maybe 100's of MB's). I saw at least one proposal to download it in smalish chunks and then start & stop the playback (redirecting to the new file) but that sort of sucks also since there would (I presume) be a stutter (I haven't tried it though) The best idea I have at this point is to start downloading to a cache file and then when it's 'full enough' start up playback while I continue to fill the file.... I hope that this works (but again, haven't tried it). Am I missing something obvious? It's so painful to have all the various pieces almost working and I sort of convinced myself that there had to be a way to natively stream protected content (or have it take a already established & qualified InputStream) but it appears no joy. BTW I'm a Mac/iPhone guy and a newb at Android so I'm still fighting a bit of Java learning.... Excuse me if I'm missing somthing obvious. -john

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  • Not getting an array as result (calling a webservice by AJAX-JSON)

    - by Pasargad
    I'm trying to get the result of my web service as an array and then loop over the result to fetch all of the data; what I have done so far: In my web service when I return the result I use return json_encode($newFiles); and the result is as following: "[{\"path\":\"c:\\\\my_images\\\\123.jpg\",\"ID\":\"123\",\"FName\":\"John\",\"LName\":\"Brown\",\"dept\":\"Hr\"}]" tehn in my Web application I'm calling the rest web service by the following code in the RestService class: public function getNewImages($time) { $url = $this->rest_url['MyService'] . "?action=getAllNewPhotos&accessKey=" . $this->rest_key['MyService'] . "&lastcheck=" . $time; $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); $data = curl_exec($ch); if ($data) { return json_decode($data); } else { return null; } } and then in my controller I have the following code: public function getNewImgs($time="2011-11-03 14:35:08") { $newImgs = $this->restservice->getNewImages($time); echo json_encode$newImgs; } and I'm calling this `enter code here`controller method by AJAX: $("#searchNewImgManually").click(function(e) { e.preventDefault(); $.ajax({ type: "POST", async: true, datatype: "json", url: "<?PHP echo base_url("myProjectController/getNewImgs"); ?>", success: function(imgsResults) { alert(imgsResults[0]); } }); }); but instead of giving me the first object it is just giving me quotation mark (the first charachter of the result) " Why is that? I'm passing in JSON format and in AJAX I mentioned datatype as "JSON" ! Please let me know if you need more clarification! Thanks :)

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  • Basic SQL Query, I am newbie

    - by user3530547
    I just started my database and query class on Monday. We met on Monday and just went over the syllabus, and on Wednesday the network at school was down so we couldn't even do the power point lecture. Right now I am working on my first homework assignment and I am almost finished but I am having trouble on one question. Here is is... Write a SELECT statement that returns one column from the Customers table named FullName that joins the LastName and FirstName columns. Format the columns with the last name, a comma, a space, and the first name like this: Doe, John Sort the result set by last name in ascending sequence. Return only the contacts whose last name begins with letters from M to Z. Here is what I have so far... USE md0577283 SELECT FirstName,LastName FROM Customers ORDER BY LastName,FirstName My question is how do I format is Lastname, FirstName like the professor wants and how do I only select names M-Z? If someone could point me in the right direction I would greatly appreciate it. Thank you. PS With all do respect, I didn't ask for the answer I asked for a nudge in the right direction so why the down vote guys?

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  • Grouping by property value and writing group members

    - by Will S
    I need to group the following list by the department value but am having trouble with the LINQ syntax. Here's my list of objects: var people = new List<Person> { new Person { name = "John", department = new List<fields> {new fields { name = "department", value = "IT"}}}, new Person { name = "Sally", department = new List<fields> {new fields { name = "department", value = "IT"}}}, new Person { name = "Bob", department = new List<fields> {new fields { name = "department", value = "Finance"}}}, new Person { name = "Wanda", department = new List<fields> {new fields { name = "department", value = "Finance"}}}, }; I've toyed around with grouping. This is as far as I've got: var query = from p in people from field in p.department where field.name == "department" group p by field.value into departments select new { Department = departments.Key, Name = departments }; So can iterate over the groups, but not sure how to list the Person names - foreach (var department in query) { Console.WriteLine("Department: {0}", department.Department); foreach (var foo in department.Department) { // ?? } } Any ideas on what to do better or how to list the names of the relevant departments?

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  • Questions about "sets"

    - by James
    I have a test tomorrow that I am revising for and the lecturer has supplied some sample questions with no answers. I was hoping I could get some help with a couple of them. I've written what I think the answer is for them. 1. What is the type of the set {1, 2, 3}? integer/number 2. What is the type of the set {{1}, {2}, {3}}? integer/number (unsure what putting each number in {} does?) 3. What is the type of the set {{1}, {2}, {3}, empty}? integer/number 4. What is the type of the set {1, {2}, 3}? — is it well typed? integer/number 5. What is the type of the set {1, 2, john}? — is it well typed? unsure for a mixed set. Taking a complete guess of void or empty. Any help will be much appreciated.

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Lync 2010, Kamailio, & Trixbox 2.6.23 (Asterisk 1.4)

    - by slashp
    I'm having an issue trying to connect Lync 2010 phone calls with our trixbox PBX. I've gotten to the point where Kamailio seems to be functioning properly and acting as a bridge between TCP traffic (from Lync) & UDP traffic (to the trixbox, as Asterisk 1.4 does not support SIP over TCP). Our Lync box IP: 10.100.10.41 Our Kamailio box IP: 10.100.10.44 Our trixbox IP: 10.100.10.2 The issue I'm running into is as follows when enabling SIP debugging for the Kamailio box: <--- SIP read from 10.100.10.44:5060 ---> PRACK sip:TNECLTSLY01.contoso.com:5068;transport=Tcp;maddr=10.100.10.41 SIP/2.0 FROM: <sip:9121;[email protected];user=phone>;epid=CF2380792B;tag=4852bab430 TO: <sip:[email protected];user=phone>;epid=CF2380792B;tag=3684a6a24e CSEQ: 24 PRACK CALL-ID: 192daae6-00e1-4140-bddd-0394b35d475b MAX-FORWARDS: 70 Via: SIP/2.0/UDP 10.100.10.44;branch=z9hG4bKcydzigwkX;i=d VIA: SIP/2.0/TCP 10.100.10.41:51677;branch=z9hG4bK159fc989 CONTACT: <sip:TNECLTSLY01.contoso.com:5068;transport=Tcp;maddr=10.100.10.41> CONTENT-LENGTH: 0 USER-AGENT: RTCC/4.0.0.0 MediationServer RAck: 1 23 INVITE <-------------> --- (12 headers 0 lines) --- Sending to 10.100.10.44 : 5060 (NAT) <--- Transmitting (NAT) to 10.100.10.44:5060 ---> SIP/2.0 481 Call leg/transaction does not exist Via: SIP/2.0/UDP 10.100.10.44;branch=z9hG4bKcydzigwkX;i=d;received=10.100.10.44 Via: SIP/2.0/TCP 10.100.10.41:51677;branch=z9hG4bK159fc989 From: <sip:9121;[email protected];user=phone>;epid=CF2380792B;tag=4852bab430 To: <sip:[email protected];user=phone>;epid=CF2380792B;tag=3684a6a24e Call-ID: 192daae6-00e1-4140-bddd-0394b35d475b CSeq: 24 PRACK User-Agent: Asterisk PBX Allow: INVITE, ACK, CANCEL, OPTIONS, BYE, REFER, SUBSCRIBE, NOTIFY Supported: replaces Content-Length: 0 <------------> trixbox1*CLI> <--- SIP read from 10.100.10.44:5060 ---> ACK sip:[email protected];user=phone SIP/2.0 FROM: "John Jones"<sip:9121;[email protected];user=phone>;tag=4852bab430;epid=CF2380792B TO: <sip:[email protected];user=phone>;tag=3684a6a24e;epid=CF2380792B CSEQ: 23 ACK CALL-ID: 192daae6-00e1-4140-bddd-0394b35d475b MAX-FORWARDS: 70 Via: SIP/2.0/UDP 10.100.10.44;branch=z9hG4bKcydzigwkX;i=d VIA: SIP/2.0/TCP 10.100.10.41:51677;branch=z9hG4bK79a21c CONTENT-LENGTH: 0 My SIP trunk on the trixbox looks like this: [from-lync] exten => _+4XXX!,1,Noop(Stripping + from start of number) exten => _+4XXX!,n,Goto(from-internal,${EXTEN:1}) Though I am still having no luck getting the + stripped or the call to go through. Any ideas would be greatly appreciated. Thank you! -slashp

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  • Filtering Security Logs by User and Logon Type

    - by Trido
    I have been asked to find out when a user has logged on to the system in the last week. Now the audit logs in Windows should contain all the info I need. I think if I search for Event ID 4624 (Logon Success) with a specific AD user and Logon Type 2 (Interactive Logon) that it should give me the information I need, but for the life of my I cannot figure out how to actually filter the Event Log to get this information. Is it possible inside of the Event Viewer or do you need to use an external tool to parse it to this level? I found http://nerdsknowbest.blogspot.com.au/2013/03/filter-security-event-logs-by-user-in.html which seemed to be part of what I needed. I modified it slightly to only give me the last 7 days worth. Below is the XML I tried. <QueryList> <Query Id="0" Path="Security"> <Select Path="Security">*[System[(EventID=4624) and TimeCreated[timediff(@SystemTime) &lt;= 604800000]]]</Select> <Select Path="Security">*[EventData[Data[@Name='Logon Type']='2']]</Select> <Select Path="Security">*[EventData[Data[@Name='subjectUsername']='Domain\Username']]</Select> </Query> </QueryList> It only gave me the last 7 days, but the rest of it did not work. Can anyone assist me with this? EDIT Thanks to the suggestions of Lucky Luke I have been making progress. The below is my current query, although as I will explain it isn't returning any results. <QueryList> <Query Id="0" Path="Security"> <Select Path="Security"> *[System[(EventID='4624')] and System[TimeCreated[timediff(@SystemTime) &lt;= 604800000]] and EventData[Data[@Name='TargetUserName']='john.doe'] and EventData[Data[@Name='LogonType']='2'] ] </Select> </Query> </QueryList> As I mentioned, it wasn't returning any results so I have been messing with it a bit. I can get it to produce the results correctly until I add in the LogonType line. After that, it returns no results. Any idea why this might be? EDIT 2 I updated the LogonType line to the following: EventData[Data[@Name='LogonType'] and (Data='2' or Data='7')] This should capture Workstation Logons as well as Workstation Unlocks, but I still get nothing. I then modify it to search for other Logon Types like 3, or 8 which it finds plenty of. This leads me to believe that the query works correctly, but for some reason there are no entries in the Event Logs with Logon Type equalling 2 and this makes no sense to me. Is it possible to turn this off?

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  • Looking for a Software to harden Windows machines

    - by MosheH
    I'm a network administrator of a small/medium network. I'm looking for a software (Free or Not) which can harden Windows Computers (XP And Win7) for the propose of hardening standalone desktop computers (not in domain network). Note: The computers are completely isolated (standalone), so i can't use active directory group policy. moreover, there are too many restriction that i need to apply, so it is not particle to set it up manual (one by one). Basically what I’m looking for is a software that can restrict and disable access for specific user accounts on the system. For Example: User john can only open one application and nothing else -- He don’t see no icon on the desktop or start menu, except for one or two applications which i want to allow. He can't Right click on the desktop, the task-bar icons are not shown, there is no folder options, etc... User marry can open a specific application and copy data to one folder on D drive. User Dan, have access to all drives but cannot install software, and so on... So far ,I've found only the following solutions, but they all seems to miss one or more feature: Desktop restriction Software 1. Faronics WINSelect The application seems to answer most of our needs except one feature which is very important to us but seems to be missing from WINSelect, which is "restriction per profile". WINSelect only allow to set up restrictions which are applied system-wide. If I have multiple user accounts on the system and want to apply different restrictions for each user, I cant. Deskman (No Restriction per user)- Same thing, no restriction per profile. Desktop Security Rx - not relevant, No Win7 Support. The only software that I've found which is offering a restriction per profile is " 1st Security Agent ". but its GUI is very complicated and not very intuitive. It's worth to mention that I'm not looking for "Internet Kiosk software" although they share some features with the one I need. All I need is a software (like http://www.faronics.com/standard/winselect/) that is offering a way to restrict Windows user interface. So IF anybody know an Hardening software which allows to set-up user restrictions on Windows systems, It will be a big, big, big help for me! Thanks to you all

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  • =?UTF-8?B??= in Emails sent via php mail problem

    - by Camran
    I have a website, and in the "Contact" section I have a form which users may fill in to contact me. The form is a simple form which action is a php page. The php code: $to = "[email protected]"; $name=$_POST['name']; // sender name $email=$_POST['email']; // sender email $tel= $_POST['tel']; // sender tel $subject=$_POST['subject']; // subject CHOSEN FROM DROPLIST, ALL TESTED $text=$_POST['text']; // Message from sender $text.="\n\nTel:".$tel; // Added to message to show me the telephone nr to the sender at bottom of message $headers="MIME-Version: 1.0"."\n"; $headers.="Content-type: text/plain; charset=UTF-8"."\n"; $headers.="From: $name <$email>"."\n"; mail($to, '=?UTF-8?B?'.base64_encode($subject).'?=', $text, $headers, '[email protected]'); Could somebody please tell me why this works most of the time, but sometimes I receive email whith no text and the subject line showing =?UTF-8?B??= I use outlook express, and I have read this http://stackoverflow.com/questions/454833/system-net-mail-and-utf-8bxxxxx-headers but it didn't help. The problem is not in Outlook, because when I log in to the actual mailprogram where I fetch the POP3 emails from, the email looks the same. When I right click in Outlook and chose "message source" then there is no "From" information. Ex, a good message should look like this: Subject: =?UTF-8?B?w5Z2cmlndA==?= MIME-Version: 1.0 Content-type: text/plain; charset=UTF-8 From: John Doe However, the ones with problem looks like this: Subject: =?UTF-8?B??= MIME-Version: 1.0 Content-type: text/plain; charset=UTF-8 From: As if the information has been lost somewhere. You should know also that I have a VPS, which I manage myself. I use postfix as an emailserver, if thats got anything to do with it. But then again, why does it work sometimes? Also another thing that I have noticed is that sometimes special characters are not shown correctly (by both Outlook and the webmail). For instance, the name "Björkman" in swedish is shown like Björkman, but again, only sometimes. I hope anybody knows something about this problem, because it is very hard to track down for me atleast. If you need more input let me know.

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  • Searching For a Desktop Security Software to harden Windows machines, anybody?

    - by MosheH
    I'm a network administrator of a small/medium network. I'm looking for a software (Free or Not) which can harden Windows Computers (XP And Win7) for the propose of hardening standalone desktop computers (not in domain network). Note: The computers are completely isolated (standalone), so i can't use active directory group policy. moreover, there are too many restriction that i need to apply, so it is not particle to set it up manual (one by one). Basically what I’m looking for is a software that can restrict and disable access for specific user accounts on the system. For Example: User john can only open one application and nothing else -- He don’t see no icon on the desktop or start menu, except for one or two applications which i want to allow. He can't Right click on the desktop, the task-bar icons are not shown, there is no folder options, etc... User marry can open a specific application and copy data to one folder on D drive. User Dan, have access to all drives but cannot install software, and so on... So far ,I've found only the following solutions, but they all seems to miss one or more feature: Desktop restriction Software 1. Faronics WINSelect The application seems to answer most of our needs except one feature which is very important to us but seems to be missing from WINSelect, which is "restriction per profile". WINSelect only allow to set up restrictions which are applied system-wide. If I have multiple user accounts on the system and want to apply different restrictions for each user, I cant. Deskman (No Restriction per user)- Same thing, no restriction per profile. Desktop Security Rx - not relevant, No Win7 Support. The only software that I've found which is offering a restriction per profile is " 1st Security Agent ". but its GUI is very complicated and not very intuitive. It's worth to mention that I'm not looking for "Internet Kiosk software" although they share some features with the one I need. All I need is a software (like http://www.faronics.com/standard/winselect/) that is offering a way to restrict Windows user interface. So if anybody know an Hardening software which allows to set-up user restrictions on Windows systems, It will be a big, big, big help for me! Thanks to you all

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  • How to loop through all illustrator files in a folder (CS6)

    - by Julian
    I have written some JavaScript to save .ai files to two separate locations with different resolutions, one of them being cropped to a reduced size art board. (Courtesy of John Otterud / Articmill for the main part). There are other variables in the script that I am not using at present but I want to leave the functionality there for a later date/additional layers to export/other resolutions etc. I can't get it to loop through all files in a folder. I cannot find the script that works - or insert it at the right place. I can get as far a selecting the folder and I suppose creating an array but after that what next? This is the create array part of the script - // JavaScript Document //Set up vairaibles var destDoc, sourceDoc, sourceFolder, newLayer; // Select the source folder. sourceFolder = Folder.selectDialog('Select the folder with Illustrator files that you want to mere into one', '~'); destDoc = app.documents.add(); // If a valid folder is selected if (sourceFolder != null) { files = new Array(); // Get all files matching the pattern files = sourceFolder.getFiles(); I have inserted this at the beginning of the main script (probably where I am going wrong because I can select the folder but then nothing more) #target illustrator var docRef = app.activeDocument; with (docRef) { if (layers[i].name = 'HEADER') { layers[i].name = '#'+ activeDocument.name; save() } } // *** Export Layers as PNG files (in multiple resolutions) *** var subFolderName = "For_PLMA"; var subFolderTwoName = "For_VLP"; var saveInMultipleResolutions = true; // ... // Note: only use one character! var exportLayersStartingWith = "%"; var exportLayersWithArtboardClippingStartingWith = "#"; // ... var normalResolutionFileAppend = "_VLP"; var highResolutionFileAppend = "_PLMA"; // ... var normalResolutionScale = 100; var highResolutionScale = 200; var veryhighResolutionScale = 300; // *** Start of script *** var doc = app.activeDocument; // Make sure we have saved the document if (doc.path != "") { Then the rest of the export script runs on from there.

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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