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  • can not access MovieClip properties in flashDevelop

    - by numerical25
    I know there is something I am doing wrong. In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class. package com.Objects { import com.Objects.GameObject; /** * ... * @author Anthony Gordon */ [Embed(source='../../../bin/Assets.swf', symbol='OuterRim')] public class Hero extends GameObject { public function Hero() { } } } Here is my Controls class. This is the class where I am trying to rotate my hero but he doesnt. The keydown event does work cause I trace it. package com.Objects { import com.Objects.Hero; import flash.events.*; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class Controls extends GameObject { private var aKeyPress:Array; public var ship:Hero; public function Controls(ship:Hero) { this.ship = ship; IsDisplay = false; aKeyPress = new Array(); engine.sr.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); engine.sr.addEventListener(KeyboardEvent.KEY_UP,keyUpListener); } private function keyDownListener(e:KeyboardEvent):void { //trace("down e.keyCode=" + e.keyCode); aKeyPress[e.keyCode] = true; trace(e.keyCode); } private function keyUpListener(e:KeyboardEvent):void { //trace("up e.keyCode=" + e.keyCode); aKeyPress[e.keyCode]=false; } override public function UpdateObject():void { Update(); } private function Update():void { if (aKeyPress[37])//Key press left ship.rotation += 3,trace(ship.rotation ); ///DOESNT ROtate }//End Controls } } Here is GameObject Class package com.Objects { import com.Objects.Engine; import com.Objects.IGameObject; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class GameObject extends MovieClip implements IGameObject { private var isdisplay:Boolean = true; private var garbage:Boolean; public static var engine:Engine; public var layer:Number = 0; public function GameObject() { } public function UpdateObject():void { } public function GarbageCollection():void { } public function set Garbage(garb:Boolean):void { garbage = garb; } public function get Garbage():Boolean { return garbage } public function get IsDisplay():Boolean { return isdisplay; } public function set IsDisplay(display:Boolean):void { isdisplay = display; } public function set Layer(l:Number):void { layer = l; } public function get Layer():Number { return layer } } }

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  • C++ domain specific embedded language operators

    - by aaa
    hi. In numerical oriented languages (Matlab, Fortran) range operator and semantics is very handy when working with multidimensional data. For example: A(i:j,k,:n) // represents two-dimensional slice B(i:j,0:n) of A at index k unfortunately C++ does not have range operator (:). of course it can be emulated using range/slice functor, but semantics is less clean than Matlab. I am prototyping matrix/tensor domain language in C++ and am wondering if there any options to reproduce range operator. I still would like to rely on C++/prprocessor framework exclusively. So far I have looked through boost wave which might be an suitable option. is there any other means to introduce new operators to C++ DSL?

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  • ILNumerics multiply complex with matrix<double>

    - by nik
    I m looking at ILNumerics to translate some matlab code into c#. How would I multiply a complex and a double? Simplified description: In Matlab: A=[1 2 3] i*A*A' Returns a complex number. How would I do the same in ILNumerics: ILArray<double> A = ILMath.array(1.0, 2.0, 3.0); complex B = complex.i * ILMath.multiply(A,A.T); Throws the error: Operator '*' cannot be applied to operands of type 'ILNumerics.complex' and 'ILNumerics.ILRetArray<double>' Update This works: double C = 14.0; complex D = complex.i * C; But shouldnt: ILMath.multiply(A,A.T) also return 14.0?

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  • MySQL my.cnf file not being read, Ubuntu 10.04 64bit

    - by reallyordinary
    I've been researching this for a few hours with no luck. Basically it looks like my server's my.cnf file isn't being read at all. I've searched my server, and there's only one my.cnf file on it, located at /etc/mysql/my.cnf. Its ownership is root:root. I'm running Ubuntu 10.04 64bit on a Linode.com server. I have the latest versions of MySQL and PHP installed. I've edited the my.cnf file, commented out "skip-innodb", and have set innodb to be the default storage engine using default-storage-engine = innodb And then restarted mysql. But when I do show engines, MyISAM is still coming up as the default engine. Also - none of the innodb settings I've added to the my.cnf file are being read. For example, I have this in my.cnf: innodb_buffer_pool_size=4G But in phpmyadmin, InnoDB is showing as having a buffer pool size of 8,192 KiB. Similarly, I have this in the my.cnf: innodb_data-file_path = ibdata1:500M:autoextend But in phpmyadmin, it's reading as ibdata1:10M:autoextend. It doesn't look like MyISAM info is being read from the my.cnf file either. The my.cnf file has skip-external-locking queried out, but it's showing as "on" in phpmyadmin. So - yeah, it looks like nothing in the my.cnf file is being read at all. But the server still works. I'm running a Drupal site on it and it seems to operate fine. So mysql seems to be drawing default settings from... some mysterious secret location. Any idea how I can make mysql see and use this my.cnf file? Actually, wait - it looks like it may be being read, not sure. I checked the error.log and found this: 101128 4:28:52 [ERROR] Cannot find or open table databasename/cache_apachesolr from the internal data dictionary of InnoDB though the .frm file for the table exists. Maybe you have deleted and recreated InnoDB data files but have forgotten to delete the corresponding .frm files of InnoDB tables, or you have moved .frm files to another database? or, the table contains indexes that this version of the engine doesn't support. See http://dev.mysql.com/doc/refman/5.1/en/innodb-troubleshooting.html how you can resolve the problem. InnoDB: Error: auto-extending data file ./ibdata1 is of a different size InnoDB: 640 pages (rounded down to MB) than specified in the .cnf file: InnoDB: initial 32000 pages, max 0 (relevant if non-zero) pages! InnoDB: Could not open or create data files. InnoDB: If you tried to add new data files, and it failed here, InnoDB: you should now edit innodb_data_file_path in my.cnf back InnoDB: to what it was, and remove the new ibdata files InnoDB created InnoDB: in this failed attempt. InnoDB only wrote those files full of InnoDB: zeros, but did not yet use them in any way. But be careful: do not InnoDB: remove old data files which contain your precious data! 101128 4:28:52 [ERROR] Plugin 'InnoDB' init function returned error. 101128 4:28:52 [ERROR] Plugin 'InnoDB' registration as a STORAGE ENGINE failed. 101128 4:28:52 [ERROR] /usr/sbin/mysqld: unknown variable 'innodb_lock_wait_timout=50' 101128 4:28:52 [ERROR] Aborting 101128 4:28:52 [Note] /usr/sbin/mysqld: Shutdown complete

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  • How to understand the memory usage and load average in linux server

    - by Tim
    Hi, I am using a linux server which has 128GB of memory and 24 cores. I use top to see how much it is used. Its output is pasted at the end of the post. Here are two questions: (1) I see that each of the running processes occupies a very small percentage of memory (%MEM no more than 0.2%, and most just 0.0%), but how the total memory is almost used as in the fourth line of output ("Mem: 130766620k total, 130161072k used, 605548k free, 919300k buffers")? The sum of used percentage of memory over all processes seems unlikely to achieve almost 100%, doesn't it? (2) how to understand the load average on the first line ("load average: 14.04, 14.02, 14.00")? Thanks and regards! Edit: Thanks! I also really like to hear some rough numbers based on used percentage of memory to determine if a server is heavily loaded, since I once became the one who cramed the server without understanding the current load. Is swap regarded as almost the same as memory? For example, when memory and swap are almost of same size, if the memory is almost running out but the swap is still largely free, may I just view it as if the used percentage of memory + swap is still not high and run other new processes? How would you consider together CPU or memory (or memory + swap) usage? Do you become worried if either of them reaches too high or both? Output of top: $ top top - 12:45:33 up 19 days, 23:11, 18 users, load average: 14.04, 14.02, 14.00 Tasks: 484 total, 12 running, 472 sleeping, 0 stopped, 0 zombie Cpu(s): 36.7%us, 19.7%sy, 0.0%ni, 43.6%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 130766620k total, 130161072k used, 605548k free, 919300k buffers Swap: 63111312k total, 500556k used, 62610756k free, 124437752k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 6529 sanchez 18 -2 1075m 219m 13m S 100 0.2 13760:23 MATLAB 13210 timothy 18 -2 48336 37m 1216 R 100 0.0 3:56.75 absurdity 13888 timothy 18 -2 48336 37m 1204 R 100 0.0 2:04.89 absurdity 14542 timothy 18 -2 48336 37m 1196 R 100 0.0 1:08.34 absurdity 14544 timothy 18 -2 2888 2076 400 R 100 0.0 1:06.14 gatherData 6183 sanchez 18 -2 1133m 195m 13m S 100 0.2 13676:04 MATLAB 6795 sanchez 18 -2 1079m 210m 13m S 100 0.2 13734:26 MATLAB 10178 timothy 18 -2 48336 37m 1204 R 100 0.0 11:33.93 absurdity 12438 timothy 18 -2 48336 37m 1216 R 100 0.0 5:38.17 absurdity 13661 timothy 18 -2 48336 37m 1216 R 100 0.0 2:44.13 absurdity 14098 timothy 18 -2 48336 37m 1204 R 100 0.0 1:58.31 absurdity 14335 timothy 18 -2 48336 37m 1196 R 100 0.0 1:08.93 absurdity 14765 timothy 18 -2 48336 37m 1196 R 99 0.0 0:32.57 absurdity 13445 timothy 18 -2 48336 37m 1216 R 99 0.0 3:01.37 absurdity 28990 root 20 0 0 0 0 S 2 0.0 65:50.21 pdflush 12141 tim 18 -2 19380 1660 1024 R 1 0.0 0:04.04 top 1240 root 15 -5 0 0 0 S 0 0.0 16:07.11 kjournald 9019 root 20 0 296m 4460 2616 S 0 0.0 82:19.51 kdm_greet 1 root 20 0 4028 728 592 S 0 0.0 0:03.11 init 2 root 15 -5 0 0 0 S 0 0.0 0:00.00 kthreadd 3 root RT -5 0 0 0 S 0 0.0 0:01.01 migration/0 4 root 15 -5 0 0 0 S 0 0.0 0:08.13 ksoftirqd/0 5 root RT -5 0 0 0 S 0 0.0 0:00.00 watchdog/0 6 root RT -5 0 0 0 S 0 0.0 17:27.31 migration/1 7 root 15 -5 0 0 0 S 0 0.0 0:01.21 ksoftirqd/1 8 root RT -5 0 0 0 S 0 0.0 0:00.00 watchdog/1 9 root RT -5 0 0 0 S 0 0.0 10:02.56 migration/2 10 root 15 -5 0 0 0 S 0 0.0 0:00.34 ksoftirqd/2 11 root RT -5 0 0 0 S 0 0.0 0:00.00 watchdog/2 12 root RT -5 0 0 0 S 0 0.0 4:29.53 migration/3 13 root 15 -5 0 0 0 S 0 0.0 0:00.34 ksoftirqd/3

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  • Combine the Address & Search Bars in Firefox

    - by Asian Angel
    The Search Bar in Firefox is very useful for finding additional information or images while browsing but the UI space it takes up can be frustrating at times. Now you can reclaim that UI space and still have access to all that searching goodness with the Foobar extension. Note: This is about the Foobar Firefox extension and not to be confused with Foobar2000 the open source music player. Before If you have the “Search Bar” displayed there is no doubt that it is taking up valuable space in your browser’s UI. What you need is the ability to reclaim that UI space and still have the same access to your search capability as before…no more sacrificing one for a gain with the other. After As soon as you have installed the extension you can see that the top part of your browser will look much sleeker without the “Search Bar” to clutter it up. The “Search Engine Icon” will now be visible inside of your “Address Bar” as seen here. You will be able to access the same “Search Engine Menu” as before by clicking on the “Search Engine Icon”. There are two display modes for search results (setting available in the “Options”). The first one shown here is “Simple Mode” where all results are in a condensed format. Notice that not only are there search suggestions but also “Bookmarks & History” listings as well. You can literally get the best of both when conducting a search. Note: The number of entries for search suggestions and bookmark/history listings can be adjusted higher or lower in the “Options”. The second one is “Rich Mode” where the results are shown with more details. Choose the “mode” that best suits your personal style. For our first example you can see the results when we conducted a quick search on “Windows 7” (using the first of the three offerings shown from Bing). Our second example was a search for “Flowers” using our Photobucket search engine. Once again nice results opened in a new tab for us. Options The options are easy to go through. It is really nice to be able to choose the number of results that you want displayed and the format that you want them shown in. Note: Changing the “Suggestion popup style” will require a browser restart to take effect. Conclusion If you love using the “Search Bar” in Firefox but want to reclaim the UI space then you will definitely want to add this extension to your browser. The ability to customize the number of results and choose the formatting make this extension even better. Links Download the Foobar extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Combine the Address Bar and Progress Bar Together in FirefoxHide Some or All of the GUI Bars in FirefoxEnable Partial Match AutoComplete in the Firefox Address BarQuick Firefox UI TweaksAdd Search Forms to the Firefox Search Bar TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Scan your PC for nasties with Panda ActiveScan CleanMem – Memory Cleaner AceStock – The Personal Stock Monitor Add Multiple Tabs to Office Programs The Wearing of the Green – St. Patrick’s Day Theme (Firefox) Perform a Background Check on Yourself

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  • Top 10 Linked Blogs of 2010

    - by Bill Graziano
    Each week I send out a SQL Server newsletter and include links to interesting blog posts.  I’ve linked to over 500 blog posts so far in 2010.  Late last year I started storing those links in a database so I could do a little reporting.  I tend to link to posts related to the OLTP engine.  I also try to link to the individual blogger in the group blogs.  Unfortunately that wasn’t possible for the SQLCAT and CSS blogs.  I also have a real weakness for posts related to PASS. These are the top 10 blogs that I linked to during the year ordered by the number of posts I linked to. Paul Randal – Paul writes extensively on the internals of the relational engine.  Lots of great posts around transactions, transaction log, disaster recovery, corruption, indexes and DBCC.  I also linked to many of his SQL Server myths posts. Glenn Berry – Glenn writes very interesting posts on how hardware affects SQL Server.  I especially like his posts on the various CPU platforms.  These aren’t necessarily topics that I’m searching for but I really enjoy reading them. The SQLCAT Team – This Microsoft team focuses on the largest and most interesting SQL Server installations.  The regularly publish white papers and best practices. SQL Server CSS Team – These are the top engineers from the Microsoft Customer Service and Support group.  These are the folks you finally talk to after your case has been escalated about 20 times.  They write about the interesting problems they find. Brent Ozar – The posts I linked to mostly focused on the relational engine: CPU, NUMA, SSD drives, performance monitoring, etc.  But Brent writes about a real variety of topics including blogging, social networking, speaking, the MCM, SQL Azure and anything else that seems to strike his fancy.  His posts are always well written and though provoking. Jeremiah Peschka – A number of Jeremiah’s posts weren’t about SQL Server.  He’s very active in the “NoSQL” area and I linked to a number of those posts.  I think it’s important for people to know what other technologies are out there. Brad McGehee – Brad writes about being a DBA including maintenance plans, DBA checklists, compression and audit. Thomas LaRock – I linked to a variety of posts from PBM to networking to 24 Hours of PASS to TDE.  Just a real variety of topics.  Tom always writes with an interesting style usually mixing in a movie theme and/or bacon. Aaron Bertrand – Many of my links this year were Denali features.  He also had a great series on bad habits to kick. Michael J. Swart – This last one surprised me.  There are some well known SQL Server bloggers below Michael on this list.  I linked to posts on indexes, hierarchies, transactions and I/O performance and a variety of other engine related posts.  All are interesting and well thought out.  Many of his non-SQL posts are also very good.  He seems to have an interest in puzzles and other brain teasers.  Michael, I won’t be surprised again!

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  • HOWTO Turn off SPARC T4 or Intel AES-NI crypto acceleration.

    - by darrenm
    Since we released hardware crypto acceleration for SPARC T4 and Intel AES-NI support we have had a common question come up: 'How do I test without the hardware crypto acceleration?'. Initially this came up just for development use so developers can do unit testing on a machine that has hardware offload but still cover the code paths for a machine that doesn't (our integration and release testing would run on all supported types of hardware anyway).  I've also seen it asked in a customer context too so that we can show that there is a performance gain from the hardware crypto acceleration, (not just the fact that SPARC T4 much faster performing processor than T3) and measure what it is for their application. With SPARC T2/T3 we could easily disable the hardware crypto offload by running 'cryptoadm disable provider=n2cp/0'.  We can't do that with SPARC T4 or with Intel AES-NI because in both of those classes of processor the encryption doesn't require a device driver instead it is unprivileged user land callable instructions. Turns out there is away to do this by using features of the Solaris runtime loader (ld.so.1). First I need to expose a little bit of implementation detail about how the Solaris Cryptographic Framework is implemented in Solaris 11.  One of the new Solaris 11 features of the linker/loader is the ability to have a single ELF object that has multiple different implementations of the same functions that are selected at runtime based on the capabilities of the machine.  The alternate to this is having the application coded to call getisax() and make the choice itself.  We use this functionality of the linker/loader when we build the userland libraries for the Solaris Cryptographic Framework (specifically libmd.so, and the unfortunately misnamed due to historical reasons libsoftcrypto.so) The Solaris linker/loader allows control of a lot of its functionality via environment variables, we can use that to control the version of the cryptographic functions we run.  To do this we simply export the LD_HWCAP environment variable with values that tell ld.so.1 to not select the HWCAP section matching certain features even if isainfo says they are present.  For SPARC T4 that would be: export LD_HWCAP="-aes -des -md5 -sha256 -sha512 -mont -mpul" and for Intel systems with AES-NI support: export LD_HWCAP="-aes" This will work for consumers of the Solaris Cryptographic Framework that use the Solaris PKCS#11 libraries or use libmd.so interfaces directly.  It also works for the Oracle DB and Java JCE.  However does not work for the default enabled OpenSSL "t4" or "aes-ni" engines (unfortunately) because they do explicit calls to getisax() themselves rather than using multiple ELF cap sections. However we can still use OpenSSL to demonstrate this by explicitly selecting "pkcs11" engine  using only a single process and thread.  $ openssl speed -engine pkcs11 -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 54170.81k 187416.00k 489725.70k 805445.63k 1018880.00k $ LD_HWCAP="-aes" openssl speed -engine pkcs11 -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 29376.37k 58328.13k 79031.55k 86738.26k 89191.77k We can clearly see the difference this makes in the case where AES offload to the SPARC T4 was disabled. The "t4" engine is faster than the pkcs11 one because there is less overhead (again on a SPARC T4-1 using only a single process/thread - using -multi you will get even bigger numbers). $ openssl speed -evp aes-128-cbc ... type 16 bytes 64 bytes 256 bytes 1024 bytes 8192 bytes aes-128-cbc 85526.61k 89298.84k 91970.30k 92662.78k 92842.67k Yet another cool feature of the Solaris linker/loader, thanks Rod and Ali. Note these above openssl speed output is not intended to show the actual performance of any particular benchmark just that there is a significant improvement from using hardware acceleration on SPARC T4. For cryptographic performance benchmarks see the http://blogs.oracle.com/BestPerf/ postings.

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  • Don’t string together XML

    - by KyleBurns
    XML has been a pervasive tool in software development for over a decade.  It provides a way to communicate data in a manner that is simple to understand and free of platform dependencies.  Also pervasive in software development is what I consider to be the anti-pattern of using string manipulation to create XML.  This usually starts with a “quick and dirty” approach because you need an XML document and looks like (for all of the examples here, we’ll assume we’re writing the body of a method intended to take a Contact object and return an XML string): return string.Format("<Contact><BusinessName>{0}</BusinessName></Contact>", contact.BusinessName);   In the code example, I created (or at least believe I created) an XML document representing a simple contact object in one line of code with very little overhead.  Work’s done, right?  No it’s not.  You see, what I didn’t realize was that this code would be used in the real world instead of my fantasy world where I own all the data and can prevent any of it containing problematic values.  If I use this code to create a contact record for the business “Sanford & Son”, any XML parser will be incapable of processing the data because the ampersand is special in XML and should have been encoded as &amp;. Following the pattern that I have seen many times over, my next step as a developer is going to be to do what any developer in his right mind would do – instruct the user that ampersands are “bad” and they cannot be used without breaking computers.  This may work in many cases and is often accompanied by logic at the UI layer of applications to block these “bad” characters, but sooner or later someone is going to figure out that other applications allow for them and will want the same.  This often leads to the creation of “cleaner” functions that perform a replace on the strings for every special character that the person writing the function can think of.  The cleaner function will usually grow over time as support requests reveal characters that were missed in the initial cut.  Sooner or later you end up writing your own somewhat functional XML engine. I have never been told by anyone paying me to write code that they would like to buy a somewhat functional XML engine.  My employer/customer’s needs have always been for something that may use XML, but ultimately is functionality that drives business value. I’m not going to build an XML engine. So how can I generate XML that is always well-formed without writing my own engine?  Easy – use one of the ones provided to you for free!  If you’re in a shop that still supports VB6 applications, you can use the DomDocument or MXXMLWriter object (of the two I prefer MXXMLWriter, but I’m not going to fully describe either here).  For .Net Framework applications prior to the 3.5 framework, the code is a little more verbose than I would like, but easy once you understand what pieces are required:             using (StringWriter sw = new StringWriter())             {                 using (XmlTextWriter writer = new XmlTextWriter(sw))                 {                     writer.WriteStartDocument();                     writer.WriteStartElement("Contact");                     writer.WriteElementString("BusinessName", contact.BusinessName);                     writer.WriteEndElement(); // end Contact element                     writer.WriteEndDocument();                     writer.Flush();                     return sw.ToString();                 }             }   Looking at that code, it’s easy to understand why people are drawn to the initial one-liner.  Lucky for us, the 3.5 .Net Framework added the System.Xml.Linq.XElement object.  This object takes away a lot of the complexity present in the XmlTextWriter approach and allows us to generate the document as follows: return new XElement("Contact", new XElement("BusinessName", contact.BusinessName)).ToString();   While it is very common for people to use string manipulation to create XML, I’ve discussed here reasons not to use this method and introduced powerful APIs that are built into the .Net Framework as an alternative.  I’ve given a very simplistic example here to highlight the most basic XML generation task.  For more information on the XmlTextWriter and XElement APIs, check out the MSDN library.

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  • Calling C# object method from IronPython

    - by Jason
    I'm trying to embed a scripting engine in my game. Since I'm writing it in C#, I figured IronPython would be a great fit, but the examples I've been able to find all focus on calling IronPython methods in C# instead of C# methods in IronPython scripts. To complicate things, I'm using Visual Studio 2010 RC1 on Windows 7 64 bit. IronRuby works like I expect it would, but I'm not very familiar with Ruby or Python syntax. What I'm doing: ScriptEngine engine = Python.CreateEngine(); ScriptScope scope = engine.CreateScope(); //Test class with a method that prints to the screen. scope.SetVariable("test", this); ScriptSource source = engine.CreateScriptSourceFromString("test.SayHello()", Microsoft.Scripting.SourceCodeKind.Statements); source.Execute(scope); This generates an error, "'TestClass' object has no attribute 'SayHello'" This exact set up works fine with IronRuby though using "self.test.SayHello()" I'm wary using IronRuby though because it doesn't appear as mature as IronPython. If it's close enough, I might go with that though. Any ideas? I know this has to be something simple.

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  • Need help on HL7

    - by rohit
    Hi All, I need all your help in guiding me with working on HL7 Interface Integration which I am to work on between two disperate clinical applications. Its something like this ,let me explain my query with an example. "We have Epic system that places orders(lab,medications..etc) presently.Now,next these lab orders are to result in another Cerner application. For this,there has to be a INTERFACE ENGINE which has to read the HL7 messages coming from the EPIC system and translate them to proper messages for the Cerner SYSTEM and then write into their database. So,could you please explain me with an example interface engine which reads the HL-7 messages first and translates them to Cerner application format. How will i implement a Interface Engine here which would read the EPIC data? What steps are involved? An example would be best. Mainly,orders are first placed in EPIC and is to resulted in Cerner applications. **PLEASE PLEASE help me with understanding the process,and how to do interface intregation with an Interface Engine? Thanks Rohit

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  • How to show an image on jasper report?

    - by spderosso
    Hi, I want to show an image on a jasper report. I have the following on the .jrxml: <image> <reportElement x="181" y="0" width="209" height="74"/> <imageExpression class="java.lang.String"><![CDATA["logo.jpg"]]></imageExpression> </image> The image logo.jpg is in the same directory as the .jrxml. By just putting that it didn't work for me. I googled a bit and found out that jasper report considers what i put on the .jrxml as a relative path to the JVM directory and that to change this I need to pass as a "REPORT_FILE_RESOLVER" parameter a FileResolver that returns the file. So, I did the following in my .java (is located in same place as the .jrxml and the image) FileResolver fileResolver = new FileResolver() { @Override public File resolveFile(String fileName) { return new File(fileName); } }; HashMap<String, Object> parameters = new HashMap<String, Object>(); parameters.put("REPORT_FILE_RESOLVER", fileResolver); ... Which should return the expected file, but I still get a net.sf.jasperreports.engine.JRException: Error loading byte data : logo.jpg at net.sf.jasperreports.engine.util.JRLoader.loadBytes(JRLoader.java:301) at net.sf.jasperreports.engine.util.JRLoader.loadBytesFromLocation(JRLoader.java:479) at net.sf.jasperreports.engine.JRImageRenderer.getInstance(JRImageRenderer.java:180) ... What am I doing wrong? Thanks!

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • From VB6 to .net via COM and Remoting...What a mess!

    - by Robert
    I have some legacy vb6 applications that need to talk to my .Net engine application. The engine provides an interface that can be connected to via .net Remoting. Now I have a stub class library that wraps all of the types that the interface exposes. The purpose of this stub is to translate my .net types into COM-friendly types. When I run this class library as a console application, it is able to connect to the engine, call various methods, and successfully return the wrapped types. The next step in the chain is to allow my VB6 application to call this COM enabled stub. This works fine for my main engine-entry type (IModelFetcher which is wrapped as COM_ModelFetcher). However, when I try and get any of the model fetcher's model types (IClientModel, wrapped as COM_IClientModel, IUserModel, wrapped as COM_IUserModel, e.t.c.), I get the following exception: [Exception - type: System.InvalidCastException 'Return argument has an invalid type.'] in mscorlib at System.Runtime.Remoting.Proxies.RealProxy.ValidateReturnArg(Object arg, Type paramType) at System.Runtime.Remoting.Proxies.RealProxy.PropagateOutParameters(IMessage msg, Object[] outArgs, Object returnValue) at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at AWT.Common.AWTEngineInterface.IModelFetcher.get_ClientModel() at AWT.Common.AWTEngineCOMInterface.COM_ModelFetcher.GetClientModel() The first thing I did when I saw this was to handle the 'AppDomain.CurrentDomain.AssemblyResolve' event, and this allowed me to load the required assemblies. However, I'm still getting this exception now. My AssemblyResolve event handler is loading three assemblies correctly, and I can confirm that it does not get called prior to this exception. Can someone help me untie myself from this mess of interprocess communication?!

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  • Assigning a property across threads

    - by Mike
    I have set a property across threads before and I found this post http://stackoverflow.com/questions/142003/cross-thread-operation-not-valid-control-accessed-from-a-thread-other-than-the-t about getting a property. I think my issue with the code below is setting the variable to the collection is an object therefore on the heap and therefore is just creating a pointer to the same object So my question is besides creating a deep copy, or copying the collection into a different List object is there a better way to do the following to aviod the error during the for loop. Cross-thread operation not valid: Control 'lstProcessFiles' accessed from a thread other than the thread it was created on. Code: private void btnRunProcess_Click(object sender, EventArgs e) { richTextBox1.Clear(); BackgroundWorker bg = new BackgroundWorker(); bg.DoWork += new DoWorkEventHandler(bg_DoWork); bg.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bg_RunWorkerCompleted); bg.RunWorkerAsync(lstProcessFiles.SelectedItems); } void bg_DoWork(object sender, DoWorkEventArgs e) { WorkflowEngine engine = new WorkflowEngine(); ListBox.SelectedObjectCollection selectedCollection=null; if (lstProcessFiles.InvokeRequired) { // Try #1 selectedCollection = (ListBox.SelectedObjectCollection) this.Invoke(new GetSelectedItemsDelegate(GetSelectedItems), new object[] { lstProcessFiles }); // Try #2 //lstProcessFiles.Invoke( // new MethodInvoker(delegate { // selectedCollection = lstProcessFiles.SelectedItems; })); } else { selectedCollection = lstProcessFiles.SelectedItems; } // *********Same Error on this line******************** // Cross-thread operation not valid: Control 'lstProcessFiles' accessed // from a thread other than the thread it was created on. foreach (string l in selectedCollection) { if (engine.LoadProcessDocument(String.Format(@"C:\TestDirectory\{0}", l))) { try { engine.Run(); WriteStep(String.Format("Ran {0} Succussfully", l)); } catch { WriteStep(String.Format("{0} Failed", l)); } engine.PrintProcess(); WriteStep(String.Format("Rrinted {0} to debug", l)); } } } private delegate void WriteDelegate(string p); private delegate ListBox.SelectedObjectCollection GetSelectedItemsDelegate(ListBox list); private ListBox.SelectedObjectCollection GetSelectedItems(ListBox list) { return list.SelectedItems; }

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  • Importing fixtures with foreign keys and SQLAlchemy?

    - by Chris Reid
    I've been experimenting with using fixture to load test data sets into my Pylons / PostgreSQL app. This works great except that it fails to properly create foreign keys if they reference an auto increment id field. My fixture looks like this: class AuthorsData(DataSet): class frank_herbert: first_name = "Frank" last_name = "Herbert" class BooksData(DataSet): class dune: title = "Dune" author_id = AuthorsData.frank_herbert.ref('id') And the model: t_authors = sa.Table("authors", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("first_name", sa.types.String(100)), sa.Column("last_name", sa.types.String(100)), ) t_books = sa.Table("books", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("title", sa.types.String(100)), sa.Column("author_id", sa.types.Integer, sa.ForeignKey('authors.id')) ) When running "paster setup-app development.ini", SQLAlchemey reports the FK value as "None" so it's obviously not finding it: 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] INSERT INTO books (title, author_id) VALUES (%(title)s, %(author_id)s) RETURNING books.id 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] {'author_id': None, 'title': 'Dune'} The fixture docs actually warn that this might be a problem: "However, in some cases you may need to reference an attribute that does not have a value until it is loaded, like a serial ID column. (Note that this is not supported by the SQLAlchemy data layer when using sessions.)" http://farmdev.com/projects/fixture/using-dataset.html#referencing-foreign-dataset-classes Does this mean that this is just not supported with SQLAlchemy? Or is it possible to load the data without using SA "sessions"? How are other people handling this issue?

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  • SQL Server Index cost

    - by yellowstar
    I have read that one of the tradeoffs for adding table indexes in SQL Server is the increased cost of insert/update/delete queries to benefit the performance of select queries. I can conceptually understand what happens in the case of an insert because SQL Server has to write entries into each index matching the new rows, but update and delete are a little more murky to me because I can't quite wrap my head around what the database engine has to do. Let's take DELETE as an example and assume I have the following schema (pardon the pseudo-SQL) TABLE Foo col1 int ,col2 int ,col3 int ,col4 int PRIMARY KEY (col1,col2) INDEX IX_1 col3 INCLUDE col4 Now, if I issue the statement DELETE FROM Foo WHERE col1=12 AND col2 > 34 I understand what the engine must do to update the table (or clustered index if you prefer). The index is set up to make it easy to find the range of rows to be removed and do so. However, at this point it also needs to update IX_1 and the query that I gave it gives no obvious efficient way for the database engine to find the rows to update. Is it forced to do a full index scan at this point? Does the engine read the rows from the clustered index first and generate a smarter internal delete against the index? It might help me to wrap my head around this if I understood better what is going on under the hood, but I guess my real question is this. I have a database that is spending a significant amount of time in delete and I'm trying to figure out what I can do about it. When I display the execution plan for the deletion, it just shows an entry for "Clustered Index Delete" on table Foo which lists in the details section the other indices that need to be updated but I don't get any indication of the relative cost of these other indices. Are they all equal in this case? Is there some way that I can estimate the impact of removing one or more of these indices without having to actually try it?

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  • Windows Workflow Foundation: Recommendations how to design architecture

    - by Petr Felzmann
    We are running several the same ASP.NET applications (one per customer) based on our custom framework (libraries). Each application use its own database (Initial Catalog in the term of connection string). Now we would like to add workflow capability (of course 4.0 ;) to the applications. So the particular workflows will be the same for all the applications only some initial settings of each workflow can vary, e.g. in one application the e-mail will be send to the user X, but in other application to the user Y. I have several general questions how to design architecture: (1) Can be the workflow database shared for all the applications? (2) Where to host workflow engine - inside our custom windows NT service or inside IIS? What are the criteria to choose the right host? (3) How the workflow engine should communicate with applications? Should application call some WCF endpoint API configured in workflow host or vice verse - should each application provide WCF endpoint API and workflow engine will call it? How then the workflow engine will identify applications? Both cases requires probably some application identifier as a parameter in API calls? (4) We would like to also store some information to the application databases based on the workflow states. Is it possible? Thanks for suggestions!

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  • Crystal Report with Error : A number range is required here.

    - by gofor.net
    Hi Everyone, I am using the crystal report, in that i am using code like below to show the SQL data into the crystal report, string req = "{View_EODPumpTest.ROId} IN " + str + " AND " + "({View_EODPumpTest.RecordCreatedDate}>=date(" + fromDate.Year + " , " + fromDate.Month + " , " + fromDate.Day + ")" + "AND" + "{View_EODPumpTest.RecordCreatedDate}<=date(" + toDate.Year + " , " + toDate.Month + " ," + toDate.Day + " ))"; ReportDocument rep = new ReportDocument(); rep.Load(Server.MapPath("PumpTestReport.rpt")); DateTime fromDate = DateTime.Parse(Request.QueryString["fDate"].ToString()); DateTime toDate = DateTime.Parse(Request.QueryString["tDate"].ToString()); CrystalReportViewer_PumpTest.ReportSource = rep; //CrystalReportViewer1.SelectionFormula = str; rep.RecordSelectionFormula = str; CrystalDecisions.CrystalReports.Engine.TextObject from = ((CrystalDecisions.CrystalReports.Engine.TextObject)rep.ReportDefinition.ReportObjects["txtFrom"]); from.Text = fromDate.ToShortDateString(); CrystalDecisions.CrystalReports.Engine.TextObject to = ((CrystalDecisions.CrystalReports.Engine.TextObject)rep.ReportDefinition.ReportObjects["txtTO"]); to.Text = toDate.ToShortDateString(); //Session["Repo"] = rep; CrystalReportViewer_PumpTest.RefreshReport(); after running my application it executes fine with no exception but such error i am getting, A number range is required here. Error in File C:\DOCUME~1\Delmon\LOCALS~1\Temp\PumpTestReport {14E557A7-51B3-4791-9C78-B6FBAFFBD87C}.rpt: Error in formula . '{View_EODPumpTest.ROId} IN ['15739410','13465410'] AND ({View_EODPumpTest.RecordCreatedDate}>=date(2010 , 12 , 1)AND{View_EODPumpTest.RecordCreatedDate}<=date(2010 , 12 ,25 ))' A number range is required here. error. what i will do for this? Please help, Thanks in advance

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  • How to run the HelloWorld ODE from the browser?

    - by tikky
    I develop a simple hello world project by using Eclipse IDE. I can run it from the IDE (Web Services - Test with Web Services Explorer). From that it work perfectly, but if I try to access the http://localhost:8080/ode/processes/HelloWorld/ It gives some exceptions. org.apache.axis2.AxisFault: The endpoint reference (EPR) for the Operation not found is /ode/processes/HelloWorld/ and the WSA Action = null at org.apache.axis2.engine.DispatchPhase.checkPostConditions(DispatchPhase.java:86) at org.apache.axis2.engine.Phase.invoke(Phase.java:308) at org.apache.axis2.engine.AxisEngine.invoke(AxisEngine.java:212) at org.apache.axis2.engine.AxisEngine.receive(AxisEngine.java:132) at org.apache.axis2.transport.http.util.RESTUtil.invokeAxisEngine(RESTUtil.java:125) at org.apache.axis2.transport.http.util.RESTUtil.processURLRequest(RESTUtil.java:119) at org.apache.axis2.transport.http.AxisServlet$RestRequestProcessor.processURLRequest(AxisServlet.java:799) at org.apache.axis2.transport.http.AxisServlet.doGet(AxisServlet.java:242) at org.apache.ode.axis2.hooks.ODEAxisServlet.doGet(ODEAxisServlet.java:62) at javax.servlet.http.HttpServlet.service(HttpServlet.java:617) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:128) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:286) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:845) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:583) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) at java.lang.Thread.run(Thread.java:729) What may be the issue and how to develop it as, input values through the web browser and get the output from it. Thank you.

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  • java 6 web services share domain specific classes between server and client

    - by user173446
    Hi all, Context: Considering below defined Engine class being parameter of some webservice method. As we have both server and client in java we may have some benefits (???) in sharing Engine class between server and client ( i.e we may put in a common jar file to be added to both client and server classpath ) Some benefits would be : we keep specific operations like 'brushEngine' in same place build is faster as we do not need in our case to generate java code for client classes but to use them from the server build) if we later change server implementation for 'brushEngine' this is reflected automatically in client . Questions: How to share below detailed Engine class using java 6 tools ( i.e wsimport , wsgen etc )? Is there other tools for java that can achieve this sharing ? Is sharing a case that java 6 web services support is missing ? Can this case be reduced to other web service usage patterns? Thanks. Code: public class Engine { private String engineData; public String getData(){ return data; } public setData(String value){ this.data = value; } public void brushEngine(){ engineData = "BrushedEngine"+engineData; } }

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  • Database design MySQL using foreign keys

    - by dscher
    I'm having some a little trouble understanding how to handle the database end of a program I'm making. I'm using an ORM in Kohana, but am hoping that a generalized understanding of how to solve this issue will lead me to an answer with the ORM. I'm writing a program for users to manage their stock research information. My tables are basically like so: CREATE TABLE tags( id INT AUTO_INCREMENT NOT NULL PRIMARY KEY, tags VARCHAR(30), UNIQUE(tags) ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE stock_tags( id INT AUTO_INCREMENT NOT NULL PRIMARY KEY, tag_id INT NOT NULL, stock_id INT NOT NULL, FOREIGN KEY (tag_id) REFERENCES tags(id), FOREIGN KEY(stock_id) REFERENCES stocks(id) ON DELETE CASCADE ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE notes( id INT AUTO_INCREMENT NOT NULL, stock_id INT NOT NULL, notes TEXT NOT NULL, FOREIGN KEY (stock_id) REFERENCES stocks(id) ON DELETE CASCADE, PRIMARY KEY(id) ) ENGINE=INNODB DEFAULT CHARSET=utf8; CREATE TABLE links( id INT AUTO_INCREMENT NOT NULL, stock_id INT NOT NULL, links VARCHAR(2083) NOT NULL, FOREIGN KEY (stock_id) REFERENCES stocks(id) ON DELETE CASCADE, PRIMARY KEY(id) ) ENGINE=INNODB DEFAULT CHARSET=utf8; How would I get all the attributes of a single stock, including its links, notes, and tags? Do I have to add links, notes, and tags columns to the stocks table and then how do you call it? I know this differs using an ORM and I'd assume that I can use join tables in SQL. Thanks for any help, this will really help me understand the issue a lot better.

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  • What's the best way of accessing a DRb object (e.g. Ruby Queue) from Scala (and Java)?

    - by Tom Morris
    I have built a variety of little scripts using Ruby's very simple Queue class, and share the Queue between Ruby and JRuby processes using DRb. It would be nice to be able to access these from Scala (and maybe Java) using JRuby. I've put together something Scala and the JSR-223 interface to access jruby-complete.jar. import javax.script._ class DRbQueue(host: String, port: Int) { private var engine = DRbQueue.factory.getEngineByName("jruby") private var invoker = engine.asInstanceOf[Invocable] engine.eval("require \"drb\" ") private var queue = engine.eval("DRbObject.new(nil, \"druby://" + host + ":" + port.toString + "\")") def isEmpty(): Boolean = invoker.invokeMethod(this.queue, "empty?").asInstanceOf[Boolean] def size(): Long = invoker.invokeMethod(this.queue, "length").asInstanceOf[Long] def threadsWaiting: Long = invoker.invokeMethod(this.queue, "num_waiting").asInstanceOf[Long] def offer(obj: Any) = invoker.invokeMethod(this.queue, "push", obj.asInstanceOf[java.lang.Object]) def poll(): Any = invoker.invokeMethod(this.queue, "pop") def clear(): Unit = { invoker.invokeMethod(this.queue, "clear") } } object DRbQueue { var factory = new ScriptEngineManager() } (It conforms roughly to java.util.Queue interface, but I haven't declared the interface because it doesn't implement the element and peek methods because the Ruby class doesn't offer them.) The problem with this is the type conversion. JRuby is fine with Scala's Strings - because they are Java strings. But if I give it a Scala Int or Long, or one of the other Scala types (List, Set, RichString, Array, Symbol) or some other custom type. This seems unnecessarily hacky: surely there has got to be a better way of doing RMI/DRb interop without having to use JSR-223 API. I could either make it so that the offer method serializes the object to, say, a JSON string and takes a structural type of only objects that have a toJson method. I could then write a Ruby wrapper class (or just monkeypatch Queue) to would parse the JSON. Is there any point in carrying on with trying to access DRb from Java/Scala? Might it just be easier to install a real message queue? (If so, any suggestions for a lightweight JVM-based MQ?)

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