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  • Disposing of ContentManager increases memory usage

    - by Havsmonstret
    I'm trying to wrap my head around how memory management works in XNA 4.0 I've created a screen management test and when I close a screen, the ContentManager created by that screen is unloaded. I have used ANTS Memory Manager to look at how the memory usage is altered when I do this, and it gives me some results which makes me scratch my head. The game starts with loading two textures (435kB and 48,3kB) which puts the usage at about 61MB. Then, when I delete the screen and runs Unload on the ContentManager, the memory usage drops to 56,5MB but instantly after goes up to 64,8MB. Am I doing something wrong or is this usual for XNA games? Do I have to dispose of everything the ContentManager loads seperatly or do I need to do something more to the ContentManager? Thanks in advance!

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  • If I have true i/o false or vice versa, is it an OBOE?

    - by Protector one
    I often make the mistake of inverting my truth values in my code (e.g. in my if clauses). It gives me the same feeling as when making an OBOE (Off By One Error), even though it's technically not. Would you call it an OBOE, or better yet, is there a specific term for "off by truth value"-errors? My reasoning is that all possible values of a boolean are true and false. In other words, the possible values are contained in the array: [true, false]. If you access this array by index, you'll always be off by one… when selecting the wrong one. This becomes especially obvious when you calculate your index as: index = someInt % 2. Now I understand that this usually not the case, but in my mind, it always feels like this. Almost got it, just off by one…

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  • What's wrong with this answer? [migrated]

    - by MikeLJ
    I wrote an answer to this question, but I can't post it even though it's not opinion based. which tile size to choice for 16-bits What's wrong with my answer? The Answer: I'll use these classic 16-bit consoles as reference: http://en.wikipedia.org/wiki/History_of_video_game_consoles_(fourth_generation) Super Nintendo: Max Resolution: 512x478 Sprites On Screen: 128 Max Sprite Size: 8×8. TurboGrafx-16: Max Resolution: 565x242 "Normal" resolution: 256×239 Sprites On Screen: 64 Max Sprite Sizes: 32×64 Neo Geo: Display resolution: 320×224 "Normal" Resolution: 304x224 Sprites on screen: 380 Max Sprite Size: 16x512

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  • Ubuntu Screenshot Window Class

    - by Weylin Schreck
    I would like to know the class for the "thing" that pops up when you take a screen shot using the default screen capture utility in Ubuntu 12.04. When I do a full screen capture it lags a lot because of particular animation I use to open things like drop down menus. Therefore I’d like to disable that only. If someone could provide me with the window "class=" or however I would disable the animation there it would be greatly appreciated.

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  • Disable keyboard suspend key

    - by Jcubed
    How do I disable my keyboard's suspend key? My keyboard (Logitech k800) has a key for powering off the pc, in Ubuntu its working as a suspend button. I've tried assigning another shortcut to that button, but its not preventing the computer from sleeping. Also, I'm not sure if there's a difference between suspend and sleep, but it appears to be turning the computer completely off, but when I start it back up it resumes where it left off.

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  • SDL blitting multiple surfaces at once

    - by extropic_engine
    I'm trying to write a platforming game where the sprites for the level backgrounds are broken up into 512x512 chunks. I keep 3 chunks in memory at a time and I'm trying to write code to blit all three to the screen. Here is the current code I have: SDL_Rect where; where.y = -game->camera->y; where.x = -game->camera->x - MAP_WIDTH; SDL_BlitSurface(left_chunk, NULL, screen, &where); where.x = -game->camera->x; SDL_BlitSurface(center_chunk, NULL, screen, &where); where.x = -game->camera->x + MAP_WIDTH; SDL_BlitSurface(right_chunk, NULL, screen, &where); The issue I'm running into is that whichever chunk gets blitted first is the only one that shows up. The rest fail to appear onscreen. I think the issue might have something to do with alpha transparency, but even if the chunks don't overlap at all they still fail to blit. In other parts of the code I'm blitting multiple things to the screen at once, such as characters and backgrounds, and they all show up correctly. This particular segment of code is the only area I'm encountering this problem. If I comment out the line that blits left_chunk, it changes to this:

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  • Problem with Nvidia after update

    - by user214673
    After adding the most recent set of updates, I can't get into Ubuntu at all. I get a screen saying that I am running in low-graphics mode, 'your screen, graphics card and input device settings could not be detected correctly etc'. I can hit return and then get to the next screen saying 'what would you like to do?' however, i can't choose from the 4 options, the only keystroke that will register is escape, which takes me to a black screen with a login. I have an Nvidia GeForce 7050/nForce 610i and it has caused problems in the past, but I have always got round it by choosing to boot in recovery mode. Now, no matter which version I try to boot into I can't get into Ubuntu at all.

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  • About output of vga_switcher

    - by zhangjie
    When IGD and DIS both exist in my pc,and I want to disable DIS,so I create a service to switch on and off the DIS.It works.Finally,I decide to add the service command into /etc/rc.local so that DIS will be powered off automatically.Unfortunately,it fails.There's only one command added by myself in the file /etc/rc.local,so I can affirm failure is caused by that added command. Before,I directly added the command "echo OFF /sys/kernel/debug..." into /etc/rc.local,and when I restarted,the system startup fails.So I thought maybe when the command is executed,the DIS hasn't been powered on or ready for work.So conflict occurs!It's just my prediction.Then I added one line command "sleep 1s" before the "echo OFF ...",it works nearly everytime when I start or restart pc,while fails sometimes. The output result of "cat /sys/kernel/debug..." is as following: 0:IGD:+:Pwr:0000:00:02.0 1:DIS: :Pwr:0000:01:00.0 I want know 0000:00:02.0 means what?Time of first power on? If it was really time,I can set the command "sleep 2s" to wait for DIS powered on then "echo OFF ..." Thanks for your advice!

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  • MVC Can the model know ANYTHING about the view?

    - by AwDogsGo2Heaven
    I'm working on a game, and without getting into any details I am using MVC "patterns", "rules" or whatever you want to call it to make the game. The view includes everything needed to draw things on the screen, the controller passes input to the model. And the Model contains game logic. Here's my problem, the game is being made for mobile devices that vary in screen sizes. I feel my model needs to know the view size so it can appropriately adjust for it. I've thought about it for a while I could put all the adjustments in the view, but it just seems inefficient to translate the model positioning to the view's needed positioning every time. If the model knows the size it only needed to adjust itself once. So my question is can I pass the view size to the model without 'breaking' MVC? I feel personally they are still decoupled this way because a size is just a number, I could still change the view any time as long as it has a size. But I wanted to get a community response on this because I haven't seen many discussions of MVC being used in a game. (And to be clear I don't want an answer of why I shouldn't use it in a game, but do I break MVC by letting it know the view's size) EDIT - More details on the game's needs and why I wanted to pass the view. Some objects positions need to be set relative to the edge of the screen (such as UI elements) so that they appear relatively in the same place. Sprite sizes are not stretched if the window size is wider such as an IPhone 5 screen. They will just be placed relatively to the screen edge. .If I gave it to the view to handle this, I will need a flag saying that this element is positioned say x number of pixels from TOP BOTTOM RIGHT LEFT. Then allow the view to draw it with that information. Its acceptable, I just wanted to know if there was a better way while still being MVC because it seems this way will be repeating a logic over and over, where as if I knew the view size in the model, I could convert all the relative positions into absolute positions in one run, but with this I have to convert on every update to the screen.

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  • Checkboxes will not check in IE7 using Javascript, and yet no errors

    - by leeand00
    Okay I'm totally confused on this one. I have a script that receives a bunch of values from a JSON object and creates a bunch of checkboxes and either checks or unchecks a these checkboxes based on their values. This script treats me like a woman treats me... "If you don't know what's wrong, then I'm not going to tell you..." The script works correctly in IE8, Firefox3, etc... etc... However... In IE7 the script fails to check off the checkboxes. It displays no errors and from what I can tell, the script runs just fine. I just doesn't check any of the checkboxes, and I don't know why... shoppingCart['Update_Stock_Item_0_NRD%5FHAT2'] = { 'propeller': { 'label' : 'propeller', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'sunLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'MSLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } } }; function stockInit() { alert("BEGIN: stockInit()"); // TODO: You will recieve an "on" and an "off" option, // One will have a "selected" attribute of "selected", // and the other will have a "selected" attribute of "" // // The option that has the "selected" attribute of "" // will generate a checkbox that is not checked. // // The option that has the "selected attribute of "selected" // will generate a checkbox that is checked. // // Why? You ask...because that's just the way the thing is // setup. for(var item in shoppingCart) { // // console.log("processing item: " + item); var optionContainer = document.getElementById(item + "_optionContainer"); for(var option in shoppingCart[item]) { if(option != "blank") { // // console.log("option: " + option); var currentOption = shoppingCart[item][option]['optionValues']; // // console.log("currentOption['on']['selected']: " + currentOption['on']['selected']); // // console.log("currentOption['off']['selected']: " + currentOption['off']['selected']); // Really you only have to check the one, but just to be through-o var selected = (currentOption['on']['selected'] == 'selected') ? true : false; selected = (currentOption['off']['selected'] == 'selected') ? false : true; var label = document.createElement("LABEL"); var labelText = document.createTextNode(shoppingCart[item][option]['label']); var optionInput = document.createElement("INPUT"); var hiddenInput = document.createElement("INPUT"); optionInput.setAttribute("type", "checkbox"); optionInput.checked = selected; optionInput.setAttribute("id", option); alert(optionInput.id); alert(optionInput.checked); hiddenInput.setAttribute("type", "hidden"); hiddenInput.setAttribute("name", option); hiddenInput.setAttribute("id", option + "_hiddenValue"); hiddenInput.setAttribute("value", (optionInput.checked) ? "on" : "off"); label.appendChild(optionInput); label.appendChild(labelText); label.appendChild(hiddenInput); (function(id) { optionInput.onclick = function() { var hiddenInput = document.getElementById(id + "_hiddenValue"); hiddenInput.setAttribute("value", (this.checked == true) ? "on" : "off"); alert("this.id: " + this.id); alert("this.checked: " + this.checked); } })(optionInput.id); optionContainer.appendChild(label); } } // // console.log("processing item of " + item + " complete"); } alert("END: stockInit()"); } And please don't ask why I'm doing things this way...all I can really tell you is that I don't have access to the backend code...so I get what I get...

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  • Correct way to import Blueprint's ie.css via DotLess in a Spark view

    - by Chris F
    I am using the Spark View Engine for ASP.NET MVC2 and trying to use Blueprint CSS. The quick guide to Blueprint says to add links to the css files like so: <link rel="stylesheet" href="blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> But I'm using DotLess and wish to simplify Blueprint as suggested here. So I'm doing this in my site.less (which gets compiled to site.min.css by Chirpy): @import "screen.css"; #header { #title { .span-10; .column; } } ... Now my site can just reference site.min.css and it includes blueprint's screen.css, which includes my reset. I can also tack on an @import "print.css" after my @import "screen.css" if desired. But now, I'm trying to figure out the best way to bring in the ie.css file to have Blueprint render correctly in IE6 & IE7. In my Spark setup, I have a partial called _Styles.spark that is brought into the Application.spark and is passed a view model that includes the filenames for all stylesheets to include (and an HtmlExtension to get the full path) and they're added using an "each" iterator. <link each="var styleSheet in Model.Styles" href="${Html.Stylesheet(styleSheet)}" rel="stylesheet" type="text/css" media="all"/> Should I simply put this below the above line in my _Styles.spark file? <!--[if lt IE 8]><link rel="stylesheet" href="${Html.Stylesheet("ie.css")}" type="text/css" media="screen, projection"><![endif]--> Will Spark even process it because it's surrounded by a comment?

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  • Blackberry horizontal scroll in bottom menu bar

    - by Dachmt
    Hi, I have a MainScreen that has an overlay menu at the bottom of the screen, over a map. To do that, I have an MenuHoster (extends HorizontalFieldManager) that takes all width of the screen, 45px height and at the bottom of the screen. It overlays a map. In my MenuHoster, and add another HorizontalFieldManager that has a background image (my menu bar image) and focusable buttons. I have too many buttons to be all in my screen, so I want to an horizontal screen. When I create my second HorizontalFieldManager that hosts the buttons, I define the Manager.HORIZONTAL_SCROLL as style. My buttons are focusable, but nothing happens... The focus change to the next buttons but my HorizontalFieldManager does not scroll... I tried putting the same parameter in my MenuHoster HorizontalFieldManager, the scroll is working but all my screen goes right or left, and I want only the content of my menu bar... So there is my map and my menu going left, my buttons at the bottom and the rest of the screen white. Any idea why my second HorizontalFieldManager hosting the buttons does not scoll? Thank you!

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  • Flex fixed and variable height - can it be set in markup?

    - by Prutswonder
    I've got the following Flex application markup: <app:MyApplicationClass xmlns:app="*" width="100%" height="100%" layout="vertical" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox id="idPageContainer" width="100%" height="100%" verticalGap="0" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:HBox id="idTopContainer" width="100%" height="28" horizontalGap="2"> (top menu stuff goes here) </mx:HBox> <mx:HBox id="idBottomContainer" width="100%" height="100%" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> </mx:VBox> </app:MyApplicationClass> When I run it, it displays top panel with a fixed height, and a bottom panel with variable height. I expect the bottom panel's height to contain the remaining height, but it somehow overflows off-page. The only way I found to fix this height issue (so far) is to programmatically set the height to be fixed instead of variable: <mx:HBox id="idBottomContainer" width="100%" height="700" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> And code-behind: package { import mx.containers.HBox; import mx.core.Application; import mx.events.ResizeEvent; // (...) public class MyApplicationClass extends Application { public var idBottomContainer:HBox; // (...) private function ON_CreationComplete (event:FlexEvent) : void { // (...) addEventListener(ResizeEvent.RESIZE, ON_Resize); } private function ON_Resize (event:Event) : void { idBottomContainer.height = this.height - idTopContainer.height; } } } But this solution is too "dirty" and I'm looking for a more elegant way. Does anyone know an alternative?

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  • Python Tkinter comparing PhotoImage objects

    - by Kyle Schmidt
    In a simple LightsOut game, when I click on a light I need to toggle the image on a button. I'm doing this with Tkinter, so I thought I'd just check and see what image is currently on the button (either 'on.gif' or 'off.gif') and set it to the other one, like this: def click(self,x,y): if self.buttons[x][y].image == self.on: self.buttons[x][y].config(image=self.off) self.buttons[x][y].image == self.off else: self.buttons[x][y].config(image=self.on) self.buttons[x][y].image == self.on This ends up always being True - I can turn a lgiht off, but never turn it back on. Did some research, realized that I should probably be using cmp: def click(self,x,y): if cmp(self.buttons[x][y].image,self.on) == 0: self.buttons[x][y].config(image=self.off) self.buttons[x][y].image == self.off else: self.buttons[x][y].config(image=self.on) self.buttons[x][y].image == self.on But that gave me the exact same result. Both self.on and self.off are PhotoImage objects. Aside from keeping a separate set of lists which tracks what type of light is in each position and redrawing them every click, is there a way to directly compare two PhotoImage objects like this?

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  • Maximized MFC window has dead region at the top

    - by John Calsbeek
    I'm trying to make a MFC window fullscreen whenever it is maximized. This window is being used to draw OpenGL content. So far it works fine—it fills the entire screen with the exception of the taskbar—but there's a dead black region at the top of the screen, 62 pixels in height. It's pretty darn close to the height of the Windows 7 taskbar, but it pretty much stays the same regardless of if the taskbar is on autohide or on a different side of the screen. When I get a CWind::OnSize callback, the height that is given is 988, which is 62 pixels short of the actual screen height (1050). I've tried to manually set the window height to 1050 with SetWindowPos, I've tried to give Windows the screen dimensions in CWnd::OnGetMinMaxInfo, and I've tried to give the screen dimensions to glViewport instead of the 988 pixels that I'm being given. None of these seem to work. I'm accomplishing the fullscreening with a call to… ModifyStyle(0, WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_CAPTION | WS_POPUP, 0); …in the SIZE_MAXIMIZED CWnd::OnSize callback, which works fine, except for this dead region. I don't know if it's an OpenGL thing or a Win32 thing or a MFC thing. The GetClientRect function for my window reports the false 988 height. The same OpenGL rendering code works fine in my Mac OS X build. Curiously enough, I have gotten the dead region to move around a bit when I play with the taskbar (autohiding it, moving it around the screen, etc.). I've gotten the dead area to shrink to about half—not sure if the other half went to the bottom of the window or not.

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  • How do I get the earlist DateTime of a set, where there is a few conditions

    - by radbyx
    Create script for Product SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO SET ANSI_PADDING ON GO CREATE TABLE [dbo].[Product]( [ProductID] [int] IDENTITY(1,1) NOT NULL, [ProductName] [varchar](50) NOT NULL, CONSTRAINT [PK_Products] PRIMARY KEY CLUSTERED ( [ProductID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO SET ANSI_PADDING OFF GO Create script for StateLog SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[StateLog]( [StateLogID] [int] IDENTITY(1,1) NOT NULL, [ProductID] [int] NOT NULL, [Status] [bit] NOT NULL, [TimeStamp] [datetime] NOT NULL, CONSTRAINT [PK_Uptime] PRIMARY KEY CLUSTERED ( [StateLogID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO ALTER TABLE [dbo].[StateLog] WITH CHECK ADD CONSTRAINT [FK_Uptime_Products] FOREIGN KEY([ProductID]) REFERENCES [dbo].[Product] ([ProductID]) GO ALTER TABLE [dbo].[StateLog] CHECK CONSTRAINT [FK_Uptime_Products] GO I have this and it's not enough: select top 5 [ProductName], [TimeStamp] from [Product] inner join StateLog on [Product].ProductID = [StateLog].ProductID where [Status] = 0 order by TimeStamp desc; (My query givess the 5 lastest TimeStamp's where Status is 0(false).) But I need a thing more: Where there is a set of lastest TimeStamps for a product where Status is 0, i only want the earlist of them (not the lastet). Example: Let's say for Product X i have: TimeStamp1(status = 0) TimeStamp2(status = 1) TimeStamp3(status = 0) TimeStamp4(status = 0) TimeStamp5(status = 1) TimeStamp6(status = 0) TimeStamp7(status = 0) TimeStamp8(status = 0) Correct answer would then be:: TimeStamp6, because it's the first of the lastest timestamps.

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  • Why do ICMP Redirct Host happen?

    - by El Barto
    I'm setting up a Debian box as a router for 4 subnets. For that I have defined 4 virtual interfaces on the NIC where the LAN is connected (eth1). eth1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.1.1 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:d98/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:6026521 errors:0 dropped:0 overruns:0 frame:0 TX packets:35331299 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:673201397 (642.0 MiB) TX bytes:177276932 (169.0 MiB) Interrupt:19 Base address:0x6000 eth1:0 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.2.1 Bcast:10.1.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.3.1 Bcast:10.1.3.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:2 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.4.1 Bcast:10.1.4.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth2 Link encap:Ethernet HWaddr 6c:f0:49:a4:47:38 inet addr:192.168.1.10 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:fea4:4738/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:199809345 errors:0 dropped:0 overruns:0 frame:0 TX packets:158362936 errors:0 dropped:0 overruns:0 carrier:1 collisions:0 txqueuelen:1000 RX bytes:3656983762 (3.4 GiB) TX bytes:1715848473 (1.5 GiB) Interrupt:27 eth3 Link encap:Ethernet HWaddr 94:0c:6d:82:c8:72 inet addr:192.168.2.5 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:c872/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:110814 errors:0 dropped:0 overruns:0 frame:0 TX packets:73386 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:16044901 (15.3 MiB) TX bytes:42125647 (40.1 MiB) Interrupt:20 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:22351 errors:0 dropped:0 overruns:0 frame:0 TX packets:22351 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2625143 (2.5 MiB) TX bytes:2625143 (2.5 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:41358924 errors:0 dropped:0 overruns:0 frame:0 TX packets:23116350 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:3065505744 (2.8 GiB) TX bytes:1324358330 (1.2 GiB) I have two other computers connected to this network. One has IP 10.1.1.12 (subnet mask 255.255.255.0) and the other one 10.1.2.20 (subnet mask 255.255.255.0). I want to be able to reach 10.1.1.12 from 10.1.2.20. Since packet forwarding is enabled in the router and the policy of the FORWARD chain is ACCEPT (and there are no other rules), I understand that there should be no problem to ping from 10.1.2.20 to 10.1.1.12 going through the router. However, this is what I get: $ ping -c15 10.1.1.12 PING 10.1.1.12 (10.1.1.12): 56 data bytes Request timeout for icmp_seq 0 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 81d4 0 0000 3f 01 e2b3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 1 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 899b 0 0000 3f 01 daec 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 2 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 78fe 0 0000 3f 01 eb89 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 3 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 14b8 0 0000 3f 01 4fd0 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 4 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 8ef7 0 0000 3f 01 d590 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 5 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 ec9d 0 0000 3f 01 77ea 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 6 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 70e6 0 0000 3f 01 f3a1 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 7 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 b0d2 0 0000 3f 01 b3b5 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 8 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 f8b4 0 0000 3f 01 6bd3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 1c95 0 0000 3f 01 47f3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 11 Request timeout for icmp_seq 12 Request timeout for icmp_seq 13 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 62bc 0 0000 3f 01 01cc 10.1.2.20 10.1.1.12 Why does this happen? From what I've read the Redirect Host response has something to do with the fact that the two hosts are in the same network and there being a shorter route (or so I understood). They are in fact in the same physical network, but why would there be a better route if they are not on the same subnet (they can't see each other)? What am I missing? Some extra info you might want to see: # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.8.0.2 0.0.0.0 255.255.255.255 UH 0 0 0 tun0 127.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 lo 192.168.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth3 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 192.168.1.0 0.0.0.0 255.255.255.0 U 1 0 0 eth2 10.1.4.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.3.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth2 0.0.0.0 192.168.2.1 0.0.0.0 UG 100 0 0 eth3 # iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination # iptables -L -n -t nat Chain PREROUTING (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination MASQUERADE all -- !10.0.0.0/8 10.0.0.0/8 MASQUERADE all -- 10.0.0.0/8 !10.0.0.0/8 Chain OUTPUT (policy ACCEPT) target prot opt source destination

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  • Why do ICMP Redirect Host happen?

    - by El Barto
    I'm setting up a Debian box as a router for 4 subnets. For that I have defined 4 virtual interfaces on the NIC where the LAN is connected (eth1). eth1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.1.1 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:d98/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:6026521 errors:0 dropped:0 overruns:0 frame:0 TX packets:35331299 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:673201397 (642.0 MiB) TX bytes:177276932 (169.0 MiB) Interrupt:19 Base address:0x6000 eth1:0 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.2.1 Bcast:10.1.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.3.1 Bcast:10.1.3.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:2 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.4.1 Bcast:10.1.4.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth2 Link encap:Ethernet HWaddr 6c:f0:49:a4:47:38 inet addr:192.168.1.10 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:fea4:4738/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:199809345 errors:0 dropped:0 overruns:0 frame:0 TX packets:158362936 errors:0 dropped:0 overruns:0 carrier:1 collisions:0 txqueuelen:1000 RX bytes:3656983762 (3.4 GiB) TX bytes:1715848473 (1.5 GiB) Interrupt:27 eth3 Link encap:Ethernet HWaddr 94:0c:6d:82:c8:72 inet addr:192.168.2.5 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:c872/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:110814 errors:0 dropped:0 overruns:0 frame:0 TX packets:73386 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:16044901 (15.3 MiB) TX bytes:42125647 (40.1 MiB) Interrupt:20 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:22351 errors:0 dropped:0 overruns:0 frame:0 TX packets:22351 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2625143 (2.5 MiB) TX bytes:2625143 (2.5 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:41358924 errors:0 dropped:0 overruns:0 frame:0 TX packets:23116350 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:3065505744 (2.8 GiB) TX bytes:1324358330 (1.2 GiB) I have two other computers connected to this network. One has IP 10.1.1.12 (subnet mask 255.255.255.0) and the other one 10.1.2.20 (subnet mask 255.255.255.0). I want to be able to reach 10.1.1.12 from 10.1.2.20. Since packet forwarding is enabled in the router and the policy of the FORWARD chain is ACCEPT (and there are no other rules), I understand that there should be no problem to ping from 10.1.2.20 to 10.1.1.12 going through the router. However, this is what I get: $ ping -c15 10.1.1.12 PING 10.1.1.12 (10.1.1.12): 56 data bytes Request timeout for icmp_seq 0 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 81d4 0 0000 3f 01 e2b3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 1 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 899b 0 0000 3f 01 daec 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 2 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 78fe 0 0000 3f 01 eb89 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 3 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 14b8 0 0000 3f 01 4fd0 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 4 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 8ef7 0 0000 3f 01 d590 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 5 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 ec9d 0 0000 3f 01 77ea 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 6 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 70e6 0 0000 3f 01 f3a1 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 7 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 b0d2 0 0000 3f 01 b3b5 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 8 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 f8b4 0 0000 3f 01 6bd3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 1c95 0 0000 3f 01 47f3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 11 Request timeout for icmp_seq 12 Request timeout for icmp_seq 13 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 62bc 0 0000 3f 01 01cc 10.1.2.20 10.1.1.12 Why does this happen? From what I've read the Redirect Host response has something to do with the fact that the two hosts are in the same network and there being a shorter route (or so I understood). They are in fact in the same physical network, but why would there be a better route if they are not on the same subnet (they can't see each other)? What am I missing? Some extra info you might want to see: # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.8.0.2 0.0.0.0 255.255.255.255 UH 0 0 0 tun0 127.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 lo 192.168.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth3 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 192.168.1.0 0.0.0.0 255.255.255.0 U 1 0 0 eth2 10.1.4.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.3.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth2 0.0.0.0 192.168.2.1 0.0.0.0 UG 100 0 0 eth3 # iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination # iptables -L -n -t nat Chain PREROUTING (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination MASQUERADE all -- !10.0.0.0/8 10.0.0.0/8 MASQUERADE all -- 10.0.0.0/8 !10.0.0.0/8 Chain OUTPUT (policy ACCEPT) target prot opt source destination

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  • Vista stuck at "Shutting down..." screen. Any way to get verbose logging?

    - by CapBBeard
    Hi all, My home machine has been running fine for about 3 years, no problems at all. Within the last couple of weeks it's had real trouble trying to shut down. It'll get so far and then just sit there at the "Shutting down..." screen for hours. I've left it overnight, I've tried in safe mode, all to no avail. These days, I just wait for the disk activity to finish up and then hold the power button to turn it off. Feels dirty as, especially because there's a RAID involved! The hardware itself is in pretty good shape and of decent spec; Core 2 Quad, 4GB RAM, 1TB RAID 1+0, so it's not quite like a 7 year old PC coming to end of life! In the last month, hardware hasn't changed except for a new monitor. Admittedly I haven't tried unplugging the monitor but I've never heard of that preventing a shutdown. I might give it a whirl later I guess, as a last resort. I've uninstalled old apps, done updates, checked the event log, looked in device manager, uninstalled all non-present devices, disabled various non-critical devices (imaging, audio etc), unplugged peripherals, stopped non-essential services, unplugged the network, disabled the network adapter entirely, ran chkdsk, verified my RAID, the list goes on. But not a single lead. I'm pretty stumped. It could be hardware, but I have no other evidence to suggest so; when the PC is running, it runs fine. Temperatures are good, gaming is smooth as always, disk performance is fine. Event log even makes it look like the shutdown was completed (gets to the point where the event log service stops). In fact, the PC doesn't appear to realise that I cut the power to it. So my question is, does anyone know if there is a way I can get some verbose output (or a log) from shutdown to give me some idea of what is causing the issue? I'm guessing it's stuck unloading some app/driver but it would be good to get some specifics! Unless anyone has any other ideas? I suspect a reinstall would resolve the issue, however I'm looking to get a new PC built in the next month or so, and the reinstall is going to be quite a big job so I'd rather just wait until then if it comes to that. Would still be nice to get this sorted in the mean time though. Cheers!

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  • Rails 2 and Ngnix: https pages can't load css or js (but will load graphics)

    - by Max Williams
    ADMISSION: i've posted this same question on stackoverflow, before realising it's probabaly better suited to superuser, but it kind of depends on the answer: If it turns out to be a problem in my nginx config, it's definitely superuser. If it turns out to be a problem in my Rails config (or code) then it's arguably stackoverflow. I'm adding some https pages to my rails site. In order to test it locally, i'm running my site under one mongrel_rails instance (on 3000) and nginx. I've managed to get my nginx config to the point where i can actually go to the https pages, and they load. Except, the javascript and css files all fail to load: looking in the Network tab in chrome web tools, i can see that it is trying to load them via an https url. Eg, one of the non-working file urls is https://cmw-local.co.uk/stylesheets/cmw-logged-out.css?1383759216 I have these set up (or at least think i do) in my nginx config to redirect to the http versions of the static files. This seems to be working for graphics, but not for css and js files. If i click on this in the Network tab, it takes me to the above url, which redirects to the http version. So, the redirect seems to be working in some sense, but not when they're loaded by an https page. Like i say, i thought i had this covered in the second try_files directive in my config below, but maybe not. Can anyone see what i'm doing wrong? thanks, Max Here's my nginx config - sorry it's a bit lengthy! I think the error is likely to be in the first (ssl) server block: server { listen 443 ssl; keepalive_timeout 70; ssl_certificate /home/max/work/charanga/elearn_container/elearn/config/nginx/certs/max-local-server.crt; ssl_certificate_key /home/max/work/charanga/elearn_container/elearn/config/nginx/certs/max-local-server.key; ssl_session_cache shared:SSL:10m; ssl_session_timeout 10m; ssl_protocols SSLv3 TLSv1; ssl_ciphers RC4:HIGH:!aNULL:!MD5; ssl_prefer_server_ciphers on; server_name elearning.dev cmw-dev.co.uk cmw-dev.com cmw-nginx.co.uk cmw-local.co.uk; root /home/max/work/charanga/elearn_container/elearn; # ensure that we serve css, js, other statics when requested # as SSL, but if the files don't exist (i.e. any non /basket controller) # then redirect to the non-https version location / { try_files $uri @non-ssl-redirect; } # securely serve everything under /basket (/basket/checkout etc) # we need general too, because of the email/username checking location ~ ^/(basket|general|cmw/account/check_username_availability) { # make sure cached copies are revalidated once they're stale add_header Cache-Control "public, must-revalidate, proxy-revalidate"; # this serves Rails static files that exist without running # other rewrite tests try_files $uri @rails-ssl; expires 1h; } location @non-ssl-redirect { return 301 http://$host$request_uri; } location @rails-ssl { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_redirect off; proxy_read_timeout 180; proxy_next_upstream off; proxy_pass http://127.0.0.1:3000; expires 0d; } } #upstream elrs { # server 127.0.0.1:3000; #} server { listen 80; server_name elearning.dev cmw-dev.co.uk cmw-dev.com cmw-nginx.co.uk cmw-local.co.uk; root /home/max/work/charanga/elearn_container/elearn; access_log /home/max/work/charanga/elearn_container/elearn/log/access.log; error_log /home/max/work/charanga/elearn_container/elearn/log/error.log debug; client_max_body_size 50M; index index.html index.htm; # gzip html, css & javascript, but don't gzip javascript for pre-SP2 MSIE6 (i.e. those *without* SV1 in their user-agent string) gzip on; gzip_http_version 1.1; gzip_vary on; gzip_comp_level 6; gzip_proxied any; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript; #text/html # make sure gzip does not lose large gzipped js or css files # see http://blog.leetsoft.com/2007/7/25/nginx-gzip-ssl gzip_buffers 16 8k; # Disable gzip for certain browsers. #gzip_disable "MSIE [1-6].(?!.*SV1)"; gzip_disable "MSIE [1-6]"; # blank gif like it's 1995 location = /images/blank.gif { empty_gif; } # don't serve files beginning with dots location ~ /\. { access_log off; log_not_found off; deny all; } # we don't care if these are missing location = /robots.txt { log_not_found off; } location = /favicon.ico { log_not_found off; } location ~ affiliate.xml { log_not_found off; } location ~ copyright.xml { log_not_found off; } # convert urls with multiple slashes to a single / if ($request ~ /+ ) { rewrite ^(/)+(.*) /$2 break; } # X-Accel-Redirect # Don't tie up mongrels with serving the lesson zips or exes, let Nginx do it instead location /zips { internal; root /var/www/apps/e_learning_resource/shared/assets; } location /tmp { internal; root /; } location /mnt{ root /; } # resource library thumbnails should be served as usual location ~ ^/resource_library/.*/*thumbnail.jpg$ { if (!-f $request_filename) { rewrite ^(.*)$ /images/no-thumb.png break; } expires 1m; } # don't make Rails generate the dynamic routes to the dcr and swf, we'll do it here location ~ "lesson viewer.dcr" { rewrite ^(.*)$ "/assets/players/lesson viewer.dcr" break; } # we need this rule so we don't serve the older lessonviewer when the rule below is matched location = /assets/players/virgin_lesson_viewer/_cha5513/lessonViewer.swf { rewrite ^(.*)$ /assets/players/virgin_lesson_viewer/_cha5513/lessonViewer.swf break; } location ~ v6lessonViewer.swf { rewrite ^(.*)$ /assets/players/v6lessonViewer.swf break; } location ~ lessonViewer.swf { rewrite ^(.*)$ /assets/players/lessonViewer.swf break; } location ~ lgn111.dat { empty_gif; } # try to get autocomplete school names from memcache first, then # fallback to rails when we can't location /schools/autocomplete { set $memcached_key $uri?q=$arg_q; memcached_pass 127.0.0.1:11211; default_type text/html; error_page 404 =200 @rails; # 404 not really! Hand off to rails } location / { # make sure cached copies are revalidated once they're stale add_header Cache-Control "public, must-revalidate, proxy-revalidate"; # this serves Rails static files that exist without running other rewrite tests try_files $uri @rails; expires 1h; } location @rails { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_redirect off; proxy_read_timeout 180; proxy_next_upstream off; proxy_pass http://127.0.0.1:3000; expires 0d; } }

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  • My Linux desktop sees my HDMI-connected monitor, but my monitor says "No signal"

    - by hrunting
    I have a Gigabyte H55M-UD2H motherboard and an Acer S271HL monitor. When I connect the monitor to the motherboard via VGA, signal works perfectly. When I connect the monitor via HDMI, the system "sees" the connection, but the monitor receives no signal (the monitor shows a blue box which reads "No Signal" and then the monitor goes into power-saving state). Some fun facts about this: if I hook a different monitor to this box via HDMI, the monitor receives the output without issue (same computer/motherboard, same cable, different monitor) if I connect a different computer to the monitor via HDMI, the monitor receives the output without issue (different computer, same cable, same monitor) no signal is received whether in the OS or in the BIOS there are no BIOS options for controlling video output other than for selection of onboard vs. PCI/PCI-E-based video card (the system has no dedicated video card installed) The box is running Linux, so I have the output of xrandr which shows the connection and the monitor modes detected via DDC: ~$ xrandr --prop Screen 0: minimum 320 x 200, current 1920 x 1080, maximum 8192 x 8192 VGA1 disconnected (normal left inverted right x axis y axis) HDMI1 disconnected (normal left inverted right x axis y axis) Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on DP1 disconnected (normal left inverted right x axis y axis) Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on HDMI2 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 598mm x 336mm EDID: 00ffffffffffff000472ca028d128022 1c160103803c2278ca7b45a4554aa227 0b5054bfef80714f8140818081c08100 9500b300d1c0023a801871382d40582c 450056502100001e000000fd00384c1f 5311000a202020202020000000fc0053 323731484c0a202020202020000000ff 004c55573044303130383531300a01e5 020324f14f0102030405060790111213 1415161f230907078301000067030c00 1000382d023a801871382d40582c4500 56502100001f011d8018711c1620582c 250056502100009f011d007251d01e20 6e28550056502100001e8c0ad08a20e0 2d10103e960056502100001800000000 000000000000000000000000000000de Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on 1920x1080 60.0*+ 50.0 25.0 30.0 1680x1050 59.9 1680x945 60.0 1400x1050 74.9 59.9 1600x900 60.0 1280x1024 75.0 60.0 1440x900 75.0 59.9 1280x960 60.0 1366x768 60.0 1360x768 60.0 1280x800 74.9 59.9 1152x864 75.0 1280x768 74.9 60.0 1280x720 50.0 60.0 1440x576 25.0 1024x768 75.1 70.1 60.0 1440x480 30.0 1024x576 60.0 832x624 74.6 800x600 72.2 75.0 60.3 56.2 720x576 50.0 848x480 60.0 720x480 59.9 640x480 72.8 75.0 66.7 60.0 59.9 720x400 70.1 HDMI3 disconnected (normal left inverted right x axis y axis) Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on DP2 disconnected (normal left inverted right x axis y axis) Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on DP3 disconnected (normal left inverted right x axis y axis) Broadcast RGB: Full supported: Full Limited 16:2 audio: auto supported: force-dvi off auto on How do I get this monitor to recognize the output from this HDMI socket?

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  • BIOS unable to boot CD or Hard Drive

    - by Gabriel
    Motherboard Intel DQ35MP. HDD Caviar Green 1TB. I'm having problems with my BIOS and/or hard drive/disc drive. Came back from a trip, booted my computer, and realized that the BIOS wasn't booting anymore, just a black screen with no beep sounds. Only fans and lights on. Then I thought it might be caused by the video card, I removed it, and still no BIOS screen. Then I removed the hard drive and voila BIOS screen is back again. If the hard drive is defective then I can check that with a Rescue Disk. I inserted the CD on the Disc Tray but the computer did not respond to it, the screen freezes in black with an "E7" string at the bottom right corner just after the BIOS screen, this happens with or without discs. BIOS settings are set to default, and CD reading is on top of the boot device list. EDIT I removed the BIOS battery, rebooted the CPU, the BIOS screen showed up, and then it freezed in E7. Placed the BIOS batttery, rebooted and same thing, we are stuck with the E7 string. I uploaded a video to illustrate the problem http://www.youtube.com/watch?v=13jPdBcIrBU

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  • Motion - takes snapshot without motion detected

    - by Emmanuel Brunet
    I've been installed the standard motion 3.2.12 package on debian 7.5. I would like to get snapshot ONLY when motion is detected, but it still saves a picture every second without any activity in front of the camera. I'm using a TENVIS JPT3815W IP camera motion.conf here is my configuration file setup_mode off target_dir /media/videos/log/webcam netcam_url http://webcam/snapshot.cgi netcam_tolerant_check on netcam_userpass admin:alpha1237 # Output frames at 1 fps when no motion is detected and increase to the # rate given by webcam_maxrate when motion is detected (default: off) webcam_motion off output_all off # detection settings 1-255 default 32 noise_level 50 # Maximum framerate for webcam streams (default: 1) webcam_maxrate 25 pre_capture 0 framerate 25 gap 30 locate on mail [email protected] text_right "FRONT CAMERA %Y/%m/%d - %T" text_double on ffmpeg_cap_new on ffmpeg_cap_motion on ffmpeg_video_codec mpeg4 output_motion off snapshot_interval 0 # Quality of the jpeg (in percent) images produced (default: 50) quality 90 # Restrict webcam connections to localhost only (default: on) webcam_localhost off # Limits the number of images per connection (default: 0 = unlimited) # Number can be defined by multiplying actual webcam rate by desired number of seconds # Actual webcam rate is the smallest of the numbers framerate and webcam_maxrate webcam_limit 0 Issue when I start motion images are stored in /media/videos/log/webcam nearly every second. I hjust want to get images when a motion is detected and the according video clip Any idea where the configuration fails ?

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  • Using off-the-shelf hardware for brand-name servers; Possible? Good idea?

    - by threecheeseopera
    Is it possible or advisable to use 'regular' not-sanctioned-by-the-server-manufacturer hardware in high end servers? Often these manufacturer-supplied parts have a very high price markup, and I wonder if it's always necessary (understanding that they probably apply more rigorous requirements to this hardware). For example, Dell sells 300GB 15,000rpm serial-attached scsi drives for a certain server family for almost $600 each, while newegg sells a drive with the same specs for almost half the price http://www.newegg.com/Product/Product.aspx?Item=N82E16822116059. Do we really need to pay these high markups, especially for disks that are likely RAID-ed and so guarded against catastrophic failure?

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