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  • Preselection in the save dialog (c#)

    - by FullmetalBoy
    Goal: Save a notepad file in the computer. (C#) Problem: I don't know how to make a preselection as "TXT Files(*.txt)" in the "Save as type:" when save dialog display? // Fullmetalboy using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace Labb2_application { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } private void mnuFileOpen_Click(object sender, EventArgs e) { OpenFileDialog fDialog = new OpenFileDialog(); fDialog.Title = "Öppna"; fDialog.Filter = "Text files|*.txt"; fDialog.InitialDirectory = @"C:\Windows"; fDialog.ShowHelp = true; DialogResult result = fDialog.ShowDialog(); // Show the dialog and get result. if (result == DialogResult.OK) { string fileAdress = fDialog.FileName; try { string textContent = File.ReadAllText(fileAdress); rtxtDisplay.Text = textContent; } catch (IOException) { } } // If syntax } private void mnuFileSave_Click(object sender, EventArgs e) { saveAsFileDialog.ShowDialog(); } private void mnuFileSaveAs_Click(object sender, EventArgs e) { saveAsFileDialog.Filter = "Text files|*.txt"; saveAsFileDialog.ShowDialog(); } private void mnuFileExit_Click(object sender, EventArgs e) { Application.Exit(); } private void saveAsFileDialog_FileOk(object sender, CancelEventArgs e) { string fileNameAddress = saveAsFileDialog.FileName; File.WriteAllText(fileNameAddress, rtxtDisplay.Text); } } // Partial Class }

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  • Direct video card access

    - by icemanind
    Guys, I am trying to write a class in C# that can be used as a direct replacement for the C# Bitmap class. What I want to do instead though is perform all graphic functions done on the bitmap using the power of the video card. From what I understand, functions such as DrawLine or DrawArc or DrawText are primitive functions that use simple cpu math algorithms to perform the job. I, instead, want to use the graphics card cpu and memory to do these and other advanced functions, such as skinning a bitmap (applying a texture) and true transparancy. My problem is, in C#, how do I access direct video functions? Is there a library or something I need?

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  • Drag Drop copy file

    - by Graham Warrender
    I've perhaps done something marginally stupid, but can't see what it is!! string pegasusKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Pegasus\"; string opera2ServerPath = @"Server VFP\"; string opera3ServerPath = @"O3 Client VFP\"; string opera2InstallationPath = null; string opera3InstallationPath = null; //Gets the opera Installtion paths and reads to the string opera*InstallationPath opera2InstallationPath = (string)Registry.GetValue(pegasusKey + opera2ServerPath + "System", "PathToServerDynamic", null); opera3InstallationPath = (string)Registry.GetValue(pegasusKey + opera3ServerPath + "System", "PathToServerDynamic", null); string Filesource = null; string[] FileList = (string[])e.Data.GetData(DataFormats.FileDrop, false); foreach (string File in FileList) Filesource = File; label.Text = Filesource; if (System.IO.Directory.Exists(opera3InstallationPath)) { System.IO.File.Copy(Filesource, opera3InstallationPath); MessageBox.Show("File Copied from" + Filesource + "\n to" + opera3InstallationPath); } else { MessageBox.Show("Directory Doesn't Exist"); } The user drags the file onto the window, I then get the installation path of an application which is then used as the destination for the source file.. When the application is runs, it throws the error directory not found. But surely if the directory doesn't exists is should step into the else statement? a simple application that is becoming a headache!!

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  • Design question for windows application, best approach?

    - by Jamie Keeling
    Hello, I am in the process of designing an application that will allow you to find pictures (screen shots) made from certain programs. I will provide the locations of a few of the program in the application itself to get the user started. I was wondering how I should go about adding new locations as the time goes on, my first thought was simply hard coding it into the application but this will mean the user has to reinstall it to make the changes take affect. My second idea was to use an XML file to contain all the locations as well as other data, such as the name of the application. This also means the user can add their own locations if they wish as well as sharing them over the internet. The second option seemed the best approach but then I had to think how would it be managed on the users computer. Ideally I'd like just a single .exe without the reliance on any external files such as the XML but this would bring me back to point one. Would it be best to simply use the ClickOnce deployment to create an entry in the start menu and create a folder containing the .exe and the file names? Thanks for the feedback, I don't want to start implementing the application until the design is nailed.

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  • Images from url to listview

    - by Andres
    I have a listview which I show video results from YouTube. Everything works fine but one thing I noticed is that the way it works seems to be a bit slow and it might be due to my code. Are there any suggestions on how I can make this better? Maybe loading the images directly from the url instead of using a webclient? I am adding the listview items in a loop from video feeds returned from a query using the YouTube API. The piece of code which I think is slowing it down is this: Feed<Video> videoFeed = request.Get<Video>(query); int i = 0; foreach (Video entry in videoFeed.Entries) { string[] info = printVideoEntry(entry).Split(','); WebClient wc = new WebClient(); wc.DownloadFile(@"http://img.youtube.com/vi/" + info[0].ToString() + "/hqdefault.jpg", info[0].ToString() + ".jpg"); string[] row1 = { "", info[0].ToString(), info[1].ToString() }; ListViewItem item = new ListViewItem(row1, i); YoutubeList.Items.Add(item); imageListSmall.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); imageListLarge.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); } public static string printVideoEntry(Video video) { return video.VideoId + "," + video.Title; } As you can see I use a Webclient which downloads the images so then I can use them as image in my listview. It works but what I'm concerned about is speed..any suggestions? maybe a different control all together?

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  • Set focus to another control after TreeView click

    - by Chintan Shah
    I have a TreeView control in a Windows application. I am opening another window from the TreeView click (Single Click) event (in tabbed environment, so all windows will appear as a tab in Visual Studio). I want to set focus to one control of the new window. The problem is that, I am able to set the focus on the double click event of the TreeView. But same doesn't seem to be working with the TreeView single-click event. Any workarounds?

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  • How to Form.GetChildSAtPoint?

    - by serhio
    I would like to obtain the list of controls under a given point. There is a method on System.Windows.Form to obtain a control under a point(GetChildAtPoint) but not point(GetChildsAtPoint). Is there something similar for the list of controls (if borders intersect one other): I need this because I select the objects when user clicks on the panel(I use Microsoft.VisualBasic.PowerPacks.RectangleShape as label bellow). In case if labels are superposed, user should be asked what object to select.

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  • Autoupgradeenable property of openfiledialog.

    - by Harikrishna
    I had need of showing open file dialog in winform application. And one property of the file dialog, autoupgradeenabled which I set as a true, which is for updating the open file dialog according to operating system, like if application is running on xp then dialog is displayed different as in wista or window 7. So when I used that property as a true, and once in the machine where there was xp with 2.0 .net framework that open file dialog could not be opened. So I tried by doing it false then also it could not be opened in the machine with the xp and 2.0 framework. Then I tried by commenting that whole line means I removed that property from the code, then I tried and it was fine in xp machine with 2.0 framework. So problem is I cannot understand that why that property is not working by setting it false or true. Because by setting that property is should work in all os with all framework and dialog should be changed according to os. If not,then what is the meaning of that property ?

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  • save the input value in a 2dimentsion array

    - by arash
    hi friends,how can i save the number that user enter in textbox in a 2 dimension array? for example: i have this numbers in textbox:45,78 and now i want to save 45,32 like this: array[0,0]=45 and array[0,1]=78 how can i do that?thanks,so much edited: oh,when i entered 1,2,3,4,5,6,7,8,9 in textbox and it takes [2,2]=56 private void button10_Click(object sender, EventArgs e) { int matrixDimention = 2; int[,] intValues = new int[matrixDimention + 1, matrixDimention + 1]; string[] splitValues = textBox9.Text.Split(','); for (int i = 0; i < splitValues.Length; i++) intValues[i % (matrixDimention + 1), i % (matrixDimention + 1)] = Convert.ToInt32(splitValues[i]); string a=intValues[2,2].ToString(); MessageBox.Show(a); } when i take: string a=intValues[2,1].ToString(); it shows 0

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  • MouseWheel Event Fire

    - by Rahat
    I have a problem on calling my private method on MouseWheel event. In fact my mouse wheel event gets fired properly when i only increment a variable or display something in Title bar etc. But when i want to call a private method, that method gets called only one time which is not the requirement i want to call that method depending on the speed of scroll i.e. when scroll is done one time slowly call the private method one time but when the scroll is done in high speed call the private method more than one time depending on the scroll speed. For further explanation i am placing the sample code which displays the value of i in Title bar and add it in the Listbox control properly depending on the scroll speed but when i want to call the private method more than one time depending upon the scroll speed, that method gets called only one time. public partial class Form1 : Form { ListBox listBox1 = new ListBox(); int i = 0; public Form1() { InitializeComponent(); // Settnig ListBox control properties this.listBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.listBox1.FormattingEnabled = true; this.listBox1.Location = new System.Drawing.Point(13, 13); this.listBox1.Name = "listBox1"; this.listBox1.Size = new System.Drawing.Size(259, 264); this.listBox1.TabIndex = 0; // Attaching Mouse Wheel Event this.listBox1.MouseWheel += new MouseEventHandler(Form1_MouseWheel); // Adding Control this.Controls.Add(this.listBox1); } void Form1_MouseWheel(object sender, MouseEventArgs e) { i++; this.Text = i.ToString(); this.listBox1.Items.Add(i.ToString()); // Uncomment the following line to call the private method // this method gets called only one time irrelevant of the // mouse wheel scroll speed. // this.LaunchThisEvent(); } private void Form1_Load(object sender, EventArgs e) { this.listBox1.Select(); } private void LaunchThisEvent() { // Display message each time // this method gets called. MessageBox.Show(i.ToString()); } } How to call the private method more than one time depending upon the speed of the mouse wheel scroll?

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  • Create normal zip file programmatically

    - by j-t-s
    Hi All I have seen many tutorials on how to compress a single file in c#. But I need to be able to create a normal *.zip file out of more than just one file. Is there anything in .NET that can do this? What would you suggest (baring in mind I'm under strict rules and cannot use other libraries) Thank you

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  • Recommendations for C# controls that can be used to create a hierarchical list of prioritised items?

    - by Mendokusai
    I need to be able to display and edit a hierarchical list of tasks in a C# app. It can either be a Windows form app, or ASP.NET. Basically, I want similar behaviour to the way Microsoft Project handles tasks. The control would need to: 1) Maintain a list of items made up of several fields 2) Each item can have a number of children (at least 3 levels of nesting) 3) It needs to be very easy to change the parents/children of an item 4) It needs to be very easy to edit the fields (as fast as changing cells in Excel) 5) It needs to be very easy to reorder the items by dragging and dropping or cut and paste 6) If I can easily connect the control to a database, even better Anyone got any recommendations for controls for me to look at?

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  • MainMenu with Images

    - by j-t-s
    I have a MainMenu in my app and I would like to have little icons relevant to the Item in each menu. But the MainMenu control does not support this. I would use the MenuStrip control, though that is a pretty ugly option in my opinion. Does anybody have any suggestions? Are there any free/open source alt's out there, or would it be easy/possible to implement that feature into the existing MainMenu control?

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  • Newline not showing correctly in textbox

    - by TheGateKeeper
    I am loading a string from my database which among other things contains line breaks (\r\n). However, this isn't being rendered as a new line but instead as \r\n. If I type it directly in instead of loading it from a string, it works just fine but I need to be able to load it from a string. Any ideas? Edit: Upon closer inspection, it looks like the string is being returned as: Changed test7\\r\\nChanged test8\\r\\nChanged test9Changed test7 From the database. I tried running a .Replace(@"\\", @"\") on it but this had no effect at all. Any ideas?

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  • CheckedState inconsisten in Treeview using Find Method

    - by M Murphy
    Hello, I'm using a Treeview control in a .NET 3.5 c# project and I'm noticing inconsistencies in the checked property when I use the find method of the Treeview control. I'll check some leaves (nodes with no children) and then click a button. Inside the button click I'm using the find method of the treeview control to locate the node and interrogate the value of the checked property. On screen the leaf will be checked but according to the checked property of the node returned from the Find method its not checked. Has anyone else run into this? Thanks

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  • Where to prompt for required file location at start of Win Forms application

    - by Murph
    I have an application that uses a file to store its data. I store the location of the file in the app settings so have two tests at startup: Do I have a setting for the file and Does the file (if I have a setting) exist If I fail either test I want to prompt the user for the file location - the mechanics of the are not the problem, I can read and write the app settings, fire off dialogs and otherwise request the data. If the user refuses to choose a file (or at least a file location) I want to exit the app. My problem is where to do this i.e. at what point in the flow of code. In an ideal world you start the app, show a splash screen, load the main form and run from there... I'm looking for a general pattern that allows me to slot the test for parameters into the right place so that I can prompt the user for whatever (and allowing that I have to worry about the fact that my splash screen is currently topmost for my app). I appreciate that this is a bit vague so will update this with code as we go along.

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  • Hide TabControl buttons to manage multiple panels stacked

    - by Luca
    I need to handle multiple panels, containing variuous data masks. Each panel shall be visible using a TreeView control. At this time, I handle the panels visibility manually, by making the selected one visible and bring it on top. Actually this is not much confortable, especially in the UI designer, since when I add a brand new panel I have to resize every panel and then design it... A good solution would be using a TabControl, and each panel is contained in a TabPage. But I cannot find any way to hide the TabControl buttons, since I already have a TreeView for selecting items. Another solution would be an ipotethic "StackPanelControl", where the Panels are arranged using a stack, but I couldn't find it anywhere. What's the best solution to handle this kind of UI?

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  • Unit Testing User Interface. What is an effective way ?

    - by pierocampanelli
    I have an accounting & payroll client/server application where there are several input form with complex data validation rules. I am finding an effective way to perform unit testing of user interface. For complex validation rules I mean: "Disable button X if I Insert a value in textfield Y" "Enable a combobox if I insert a value in a textfield" ...... ...... Most promising pattern i have found is suggested by M. Fowler (http://martinfowler.com/eaaDev/ModelViewPresenter.html). Have you any experience about Unit Testing of User Interface? As technology stack I am using: .NET 3.5 & Windows Forms Widget Library.

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  • SharpGL: Can't draw all lines from List

    - by Miko Kronn
    I have: float[,] nodesN = null; //indexes: //number of node; //value index 0->x, 1->y, 2->temperature int[,] elements = null; //indexes: //indexof element (triangle) //1, 2, 3 - vertexes (from nodesN) List<Pair> edges = null; //Pair is a class containing two int values which are //indexes of nodesN And function which is supposed do all elements and edges on SharpGL.OpenGLCtrl private void openGLCtrl1_Load(object sender, EventArgs e) { gl = this.glCtrl.OpenGL; gl.ClearColor(this.BackColor.R / 255.0f, this.BackColor.G / 255.0f, this.BackColor.B / 255.0f, 1.0f); gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); } float glMinX = -2f; float glMaxX = 2f; float glMinY = -2f; float glMaxY = 2f; private void openGLControl1_OpenGLDraw(object sender, PaintEventArgs e) { gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); gl.LoadIdentity(); gl.Translate(0.0f, 0.0f, -6.0f); if (!draw) return; bool drawElements = false; if (drawElements) { gl.Begin(OpenGL.TRIANGLES); for (int i = 0; i < elementNo; i++) { for (int j = 0; j < 3; j++) { float x, y, t; x = nodesN[elements[i, j], 0]; y = nodesN[elements[i, j], 1]; t = nodesN[elements[i, j], 2]; gl.Color(t, 0.0f, 1.0f - t); gl.Vertex(x, y, 0.0f); } } gl.End(); } gl.Color(0f, 0f, 0f); gl.Begin(OpenGL.LINES); //for(int i=edges.Count-1; i>=0; i--) for(int i=0; i<edges.Count; i++) { float x1, y1, x2, y2; x1 = nodesN[edges[i].First, 0]; y1 = nodesN[edges[i].First, 1]; x2 = nodesN[edges[i].Second, 0]; y2 = nodesN[edges[i].Second, 1]; gl.Vertex(x1, y1, 0.0f); gl.Vertex(x2, y2, 0.0f); } gl.End(); } But it doesn't draw all the edges. If i change drawElements it draws different number of edges. Changing for(int i=0; i<edges.Count; i++) to for(int i=edges.Count-1; i>=0; i--) shows that esges are generated correctly, but they are not drawn. Images: for(int i=0; i<edges.Count; i++) drawElements=false for(int i=edges.Count-1; i>=0; i--) drawElements=false for(int i=0; i<edges.Count; i++) drawElements=true for(int i=edges.Count-1; i>=0; i--) drawElements=true What is wrong with this? How can I draw all edges?

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  • How do I get a list of all languages that my Windows Forms application has been localized to?

    - by Andrei B
    I have localized localized a Form into two language by setting the Localizable property to True and setting the Language from (Default) to (Dutch(Netherlands)), and I changed the control texts. Visual Studio generated the resource files and compiles them into the application. I need to get a simple list of all the languages that my form has been localized into. Currently it would be just two English and Dutch, but more may come. I need to programatically get a list of "what languages my application is localized into". Do I look into the resource files or use ResourceManager or what? Thanks!

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