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  • What is Perl doing with this argument to push in this case?

    - by Morinar
    I just saw some code in our code base (and it's OLD code, as in Perl 3 or Perl 4 days) that looks like this (I'm simplifying greatly): my @array; push( array, $some_scalar ); Notice that the array in the push() doesn't have an @. I would assume that the code behind push knows that the first argument is supposed to be array so grabs the array from the array typeglob. Is that more or less it? If Perl is able to do that without problem, why would you need to include the @ at all?

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  • How to use Zend_Cache Identifier ?

    - by ArneRie
    Hi Folks, i think iam getting crazy, iam trying to implement Zend_Cache to cache my database query. I know how it works and how to configure. But i cant find a good way to set the Identifier for the cache entrys. I have an method wich search for records in my database (based on an array with search values). /** * Find Record(s) * Returns one record, or array with objects * * @param array $search Search columns => value * @param integer $limit Limit results * @return array One record , or array with objects */ public function find(array $search, $limit = null) { $identifier = 'NoIdea'; if (!($data = $this->_cache->load($identifier))) { // fetch // save to cache with $identifier.. } But what kind of identifier can use in this situation?

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  • syntax error, unexpected '.', expecting ')'

    - by Jonathan
    Hi, I've got a problem when I'm calling a static var from another class. I get this pretty syntax error where php is unexpected the '.' Here is where I'm calling it : private $aLien = array( "menu1" => array("Accueil","statique/".Variable_init::$langue."/accueil.html",0,0), //This line "menu2" => array("Infos Pratiques","statique/".Variable_init::$langue."/info.html",0,0), "menu3" => array("Faire une réservation","statique/".Variable_init::$langue."/reserver.html",0,0), "menu4" => array("Pour Nous Joindre","statique/".Variable_init::$langue."/nousJoindre.html",0,0), "menu5" => array("Plan du site","statique/".Variable_init::$langue."/plansite.html",0,0) ); And here is my static var declaration from another class: class Variable_init implements iVariable_init{ public static $langue; public static $id_choix; public static $id_contenu;

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  • Optimize Binary Search Algorithm

    - by Ganesh M
    In a binary search, we have two comparisons one for greater than and other for less than, otherwise its the mid value. How would you optimize so that we need to check only once? bool binSearch(int array[], int key, int left, int right) { mid = left + (right-left)/2; if (key < array[mid]) return binSearch(array, key, left, mid-1); else if (key > array[mid]) return binSearch(array, key, mid+1, right); else if (key == array[mid]) return TRUE; // Found return FALSE; // Not Found }

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  • CakePHP repeats same queries

    - by Rytis
    I have a model structure: Category hasMany Product hasMany Stockitem belongsTo Warehouse, Manufacturer. I fetch data with this code, using containable to be able to filter deeper in the associated models: $this->Category->find('all', array( 'conditions' => array('Category.id' => $category_id), 'contain' => array( 'Product' => array( 'Stockitem' => array( 'conditions' => array('Stockitem.warehouse_id' => $warehouse_id), 'Warehouse', 'Manufacturer', ) ) ), ) ); Data structure is returned just fine, however, I get multiple repeating queries like, sometimes hundreds of such queries in a row, based on dataset. SELECT `Warehouse`.`id`, `Warehouse`.`title` FROM `beta_warehouses` AS `Warehouse` WHERE `Warehouse`.`id` = 2 Basically, when building data structure Cake is fetching data from mysql over and over again, for each row. We have datasets of several thousand rows, and I have a feeling that it's going to impact performance. Is it possible to make it cache results and not repeat same queries?

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  • help with converting javascript function to php

    - by Haroldo
    My javascript isnt so great, but i found a brilliant looking function here I'm not sure what to do with this bit: var ranges = [], rstart, rend; full function: function getRanges(array) { var ranges = [], rstart, rend; for (var i = 0; i < array.length; i++) { rstart = array[i]; rend = rstart; while (array[i + 1] - array[i] == 1) { rend = array[i + 1]; // increment the index if the numbers sequential i++; } ranges.push(rstart == rend ? rstart+'' : rstart + '-' + rend); } return ranges; } getRanges([2,3,4,5,10,18,19,20]); // returns ["2-5", "10", "18-20"] getRanges([1,2,3,5,7,9,10,11,12,14 ]); // returns ["1-3", "5", "7", "9-12", "14"] getRanges([1,2,3,4,5,6,7,8,9,10]) // returns ["1-10"]

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  • How to search for closest value in a lookup table?

    - by CSharperWithJava
    I have a simple one dimmensional array of integer values that represent a physical set of part values I have to work with. I then calculate and ideal value mathematically. How could I write an efficient search algorithm that will find the smallest abosulte difference from my ideal value in the array? The array is predetermined and constant, so it can be sorted however I need. Example Lookup array: 100, 152, 256, 282, 300 Searching for an ideal value of 125 would find 100 in the array, whereas 127 would find 152. The actual lookup array will be about 250 items long and never change.

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  • relace double quotes to parse JSON in PHP

    - by hunt
    hi, i have following json format { "status": "ACTIVE", "result": false, "isworking": false, "margin": 1, "employee": { "111": { "val1": 5.7000000000000002, "val2": "9/2", "val3": 5.7000000000000002 }, "222": { "val1": 31.550000000000001, "val2": "29/1", "val3": 31.550000000000001 } } } how the problem is when i am trying to decode above json response in php using json_decode($res,true) { true param for associative array } i am getting following result as few fields like "result":false is not "result":"false" i.e. at many of the places doubles quotes are missing in values of json. see in val1 and val3 fields resultant data after decoding in php (associative array) Array ( [status] = ACTIVE [result] = [isworking] = [margin] = 1 [employee] = Array ( [111] = Array ( [val1] = 5.7 [val2] = 9/2 [val3] = 5.7 ) [222] = Array ( [val1] = 31.55 [val2] = 29/1 [val3] = 31.55 ) ) ) please help me on how would i insert double quotes in values ? Thanks

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  • Ruby: rules for implicit hashes

    - by flyer
    Why second output shows me only one element of Array? Is it still Array or Hash already? def printArray(arr) arr.each { | j | k, v = j.first printf("%s %s %s \n", k, v, j) } end print "Array 1\n" printArray( [ {kk: { 'k1' => 'v1' }}, {kk: { 'k2' => 'v2' }}, {kk: { 'k3' => 'v3' }}, ]) print "Array 2\n" printArray( [ kk: { 'k1' => 'v1' }, kk: { 'k2' => 'v2' }, kk: { 'k3' => 'v3' }, ]) exit # Output: # # Array 1 # kk {"k1"=>"v1"} {:kk=>{"k1"=>"v1"}} # kk {"k2"=>"v2"} {:kk=>{"k2"=>"v2"}} # kk {"k3"=>"v3"} {:kk=>{"k3"=>"v3"}} # Array 2 # kk {"k3"=>"v3"} {:kk=>{"k3"=>"v3"}}

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  • Zend Framework Handle One to Many

    - by user192344
    I have 2 tables "user", "contact", the relation between two tables is one user has many contact Table member m_id name ------------ Table Contact c_id c_m_id value in zend model class, i do it in this way /* Member.php */ class Default_Model_DbTable_Member extends Zend_Db_Table_Abstract { protected $_name = 'member'; protected $_dependentTables = array('Default_Model_DbTable_Contact'); } /* Contact.php */ class Default_Model_DbTable_Contact extends Zend_Db_Table_Abstract { protected $_name = 'contact'; protected $_referenceMap = array( 'Member' => array( 'columns'=> array('c_id'), 'refTableClass'=> 'Default_Model_DbTable_Member', 'refColumns'=> array('c_m_id') ) ); /* IndexController.php */ class IndexController extends Zend_Controller_Action { public function indexAction() { $m= new Default_Model_DbTable_Member(); $row = $m->find(1); $data = $row->current(); $data = $data->findDependentRowset('Default_Model_DbTable_Contact'); print_r($data->toArray()); } } But i just get Invalid parameter number: no parameters were bound , my goal is to search a member detail record, and it also contains a array which store all contact info (i can use join method to do that, but i just want to try zend feature)

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  • abstract class need acces to subclass atribute

    - by user1742980
    I have a problem with my code. public abstract class SimplePolygon implements Polygon { ... public String toString(){ String str = "Polygon: vertices ="; for(int i = 0;i<varray.length;i++){ str += " "; str += varray[i]; } return str; } } public class ArrayPolygon extends SimplePolygon { private Vertex2D[] varray; public ArrayPolygon(Vertex2D[] array){ varray = new Vertex2D[array.length]; if (array == null){} for(int i = 0;i<array.length;i++){ if (array[i] == null){} varray[i] = array[i]; } ... } Problem is, that i'm not allowed to add any atribute or method to abstract class SimplePolygon, so i'cant properly initialize varray. It could simply be solved with protected atrib in that class, but for some (stupid) reason i'cant do that. Has anybody an idea how to solve it without that? Thanks for all help.

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  • Calendar Day View in PHP

    - by JamesArmes
    I'm working on adding a day view option to an existing calendar solution. Like many people implementing their own calendars, I am trying to model Google Calendars. They have an excellent calendar solution and their day view provides a lot of flexibility. For most part, the implementation is going well; however, I'm having issues when it comes to conflicting events. Essentially, I want the events to share the same space, side by side. Events that start at the same time should have the longest event first. In the example data set I'm working with, I have four events: A: 10:30 - 11:30 B: 13:30 - 14:30 C: 10:30 - 11:00 D: 10:45 - 14:00 I can handle A, C, and D just fine, the problem comes with D. A should be left of C which should be left of D; each taking one third of the width (it's fixed width so I can do simple math to figure that out). The problem is that B should be under A and C, to the left of D. Ideally, B would take up the same amount of space as A and C (two thirds width), but I would even settle for it only taking up only one third width. My array of events looks similar to the following: $events = array( '1030' => array( 'uniqueID1' => array( 'start_time' => '1030', 'end_time' => '1130', ), 'uniqueID2' => array( 'start_time' => '1030', 'end_time' => '1100', ), ), '1045' => array( 'uniqueID3' => array( 'start_time' => '1045', 'end_time' => '1400', ), ), '1330' => array( 'uniqueID3' => array( 'start_time' => '1330', 'end_time' => '1430', ), ), ); My plan is to add some indexes to each event that include how many events it conflicts with (so I can calculate the width) and which position in that series it should be (so I can calculate the left value). However, that doesn't help the B. I'm thinking I might need an algorithm that uses some basic geometry and matrices, but I'm not sure where to begin. Any help is greatly appreciated.

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  • Complex data ordering...

    - by Povylas
    Hi, I have one tables ids in an array and they are ordered in the way I want and I have to select data from another table using those ids and in a order they are listen in the array. Pretty confusing but I was thinking of two solutions giving ORDER BY parameter the array but I do not know if that possible and another is to get all the necessary data and then turn it to array (mysql_fetch_assoc) then compare those two and somehow order the new array using the ids array. But I also do not know how to do this... Any ideas?

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  • What's safe to assume about the NSMutableArray / NSArray class cluster?

    - by andyvn22
    I know you shouldn't use this to decide whether or not to change an array: if ([possiblyMutable isKindOfClass:[NSMutableArray class]]) But say I'm writing a method and need to return either an NSMutableArray or an NSArray, depending on the mutability of possiblyMutable. The class using my method already knows whether or not it's acceptable to change the returned array. Whether or not it's acceptable to change the returned array directly correlates with whether or not it's acceptable to change possiblyMutable. In that specific case, is this code safe? It seems to me that if it's not acceptable to change the array, but we accidentally get a mutable array, it's ok, because the class using my method won't try to change it. And if it is acceptable to change the array, then we will always get possiblyMutable as an NSMutableArray (though this is the part I'm not entirely clear on). So... safe or not? Alternatives?

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • Using arrays in Jquery

    - by Tom
    Here is a code: <input type="button" id="array[1]" value="Value1" /> <input type="button" id="array[2]" value="Value2" /> <input type="button" id="array[3]" value="Value3" /> And I want to do something like that: $('#array').click(function() { id = this.id; $.ajax({ here goes type, url, data and else }); }) I want to id add array's number. For example, if I click button where id is array[3] so id gets value of 3 in Jquery's function. Hope you got what I mean.

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  • [FLEX 3] Placing images into a Collage Canvas

    - by Bridget
    I've got an array of different sized images. I want to place these images on a canvas in a sort of automated collage. Does anyone have an idea of how to work the logic behind this concept? All my images have heights divisible by 36 pixels and widths divisible by 9 pixels. They have mouseDown functions that allow you to drag and drop. When dropped the image goes to the closest x point divisible by 9 and y point divisble by 36. There is a grid drawn on top of the canvas. I've sorted the array of images based on height, then based on their widths. imagesArray.sortOn("height", Array.NUMERIC | Array.DESCENDING); imagesArray.sortOn("width", Array.NUMERIC | Array.DESCENDING); I'd like to take the largest image ( imageArray[0] ) to put in corner x,y = 0,0. Then randomize the rest of the images and fit them into the collage canvas.

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  • movedown method not saving new position - cakephp tree

    - by Ryan
    Hi everyone, I am experiencing a problem that has popped up recently and is causing quite a bit of trouble for our system. The app we have relies on using the movedown method to organize content, but as of late it has stopped working and began to generate the following warning: Warning (2): array_values() [<a href='function.array-values'>function.array-values</a>]: The argument should be an array in [/usr/local/home/cake/cake_0_2_9/cake/libs/model/behaviors/tree.php, line 459] The line being referenced: list($node) = array_values($Model->find('first', array( 'conditions' => array($scope, $Model->escapeField() => $id), 'fields' => array($Model->primaryKey, $left, $right, $parent), 'recursive' => $recursive ))); The line calling the method: $this->movedown($id,abs((int)$position)); I have exhausted every idea I could come up with. Has anyone else crossed this issue before? Any help, or pointing in a direction would be much appreciated!

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  • Sort objects and polymorphism

    - by ritmbo
    Suppose I have a class A. And B and C are child of A. Class A has a generic algorithm for sorting arrays of type A, so that I could use it for B and C without writing again the algorithm for each. In the algorithm, sometimes I have to swap. The problem is that I can only see the objects as type A, and if I do: A aux = array[i] array[i] = array[j] array[j] = aux I think I have a problem. Because array[i], maybe its of type B, and aux is of type A, so I think I'm losing information. I'm sure u understand this situation... how can I sort a generic array of objects using a father method algorithm?

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  • reterview data from two tables using inner join in cakephp

    - by user3593884
    I two tables from database one as user(id,first_name,last_name) and the second table location(id,country). I need to perform inner join with this two tables and the list should display first_name,last_name,country with condition user.id=location.id I have written sql queries in cakephp $this->set('users',$this->User->find('list', array( 'fields' => array('User.id', 'User.first_name','location.country'), array('joins' => array(array('table' => 'location', 'alias' => 'location', 'type' => 'INNER', 'conditions' => array('User.id = location.id'))))))); i get error -Unknown column 'location.country' in 'field list' Please help!

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  • Using Large Arrays in VB.NET

    - by Tim
    I want to extract large amounts of data from Excel, manipulate it and put it back. I have found the best way to do this is to extract the data from an Excel Range in to a large array, change the contents on the array and write it back to the Excel Range. I am now rewriting the application using VB.NET 2008/2010 and wish to take advantage of any new features. Currently I have to loop through the contents of the array to find elements with certain values; also sorting large arrays is cumbersome. I am looking to use the new features, including LINQ to manipulate the data in my array. Does anybody have any advice on the easiest ways to filter / query, sort etc. data in a large array. Also what are the reasonable limits to the size of the array? ~Many Thanks

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  • Manually manipulating ArrayList

    - by jsan
    I have an assignment where I have to create a deque, however I am not allowed to use any built-in classes or interfaces. I am implementing my deque using an array list. My problem is that when I have to, for instance, add to the beginning of the array list (beginning of the queue), i am not allowed to do this: public void addFirst(ArrayList<Integer> array) { array.add(0, int); } Is there a way to do this without using the add() function? Such as manually adding to the front and shifting the rest of the array to the right? Or maybe creating a new array list and copying...I'm not sure. Any help would be great; I have a bunch of functions to write, and getting the first one done will definitely put me in the right direction. Thanks

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  • Proliant server will not accept new hard disks in RAID 1+0?

    - by Leigh
    I have a HP ProLiant DL380 G5, I have two logical drives configured with RAID. I have one logical drive RAID 1+0 with two 72 gb 10k sas 1 port spare no 376597-001. I had one hard disk fail and ordered a replacement. The configuration utility showed error and would not rebuild the RAID. I presumed a hard disk fault and ordered a replacement again. In the mean time I put the original failed disk back in the server and this started rebuilding. Currently shows ok status however in the log I can see hardware errors. The new disk has come and I again have the same problem of not accepting the hard disk. I have updated the P400 controller with the latest firmware 7.24 , but still no luck. The only difference I can see is the original drive has firmware 0103 (same as the RAID drive) and the new one has HPD2. Any advice would be appreciated. Thanks in advance Logs from server ctrl all show config Smart Array P400 in Slot 1 (sn: PAFGK0P9VWO0UQ) array A (SAS, Unused Space: 0 MB) logicaldrive 1 (68.5 GB, RAID 1, Interim Recovery Mode) physicaldrive 2I:1:1 (port 2I:box 1:bay 1, SAS, 73.5 GB, OK) physicaldrive 2I:1:2 (port 2I:box 1:bay 2, SAS, 72 GB, Failed array B (SAS, Unused Space: 0 MB) logicaldrive 2 (558.7 GB, RAID 5, OK) physicaldrive 1I:1:5 (port 1I:box 1:bay 5, SAS, 300 GB, OK) physicaldrive 2I:1:3 (port 2I:box 1:bay 3, SAS, 300 GB, OK) physicaldrive 2I:1:4 (port 2I:box 1:bay 4, SAS, 300 GB, OK) ctrl all show config detail Smart Array P400 in Slot 1 Bus Interface: PCI Slot: 1 Serial Number: PAFGK0P9VWO0UQ Cache Serial Number: PA82C0J9VWL8I7 RAID 6 (ADG) Status: Disabled Controller Status: OK Hardware Revision: E Firmware Version: 7.24 Rebuild Priority: Medium Expand Priority: Medium Surface Scan Delay: 15 secs Surface Scan Mode: Idle Wait for Cache Room: Disabled Surface Analysis Inconsistency Notification: Disabled Post Prompt Timeout: 0 secs Cache Board Present: True Cache Status: OK Cache Status Details: A cache error was detected. Run more information. Cache Ratio: 100% Read / 0% Write Drive Write Cache: Disabled Total Cache Size: 256 MB Total Cache Memory Available: 208 MB No-Battery Write Cache: Disabled Battery/Capacitor Count: 0 SATA NCQ Supported: True Array: A Interface Type: SAS Unused Space: 0 MB Status: Failed Physical Drive Array Type: Data One of the drives on this array have failed or has Logical Drive: 1 Size: 68.5 GB Fault Tolerance: RAID 1 Heads: 255 Sectors Per Track: 32 Cylinders: 17594 Strip Size: 128 KB Full Stripe Size: 128 KB Status: Interim Recovery Mode Caching: Enabled Unique Identifier: 600508B10010503956574F305551 Disk Name: \\.\PhysicalDrive0 Mount Points: C:\ 68.5 GB Logical Drive Label: A0100539PAFGK0P9VWO0UQ0E93 Mirror Group 0: physicaldrive 2I:1:2 (port 2I:box 1:bay 2, S Mirror Group 1: physicaldrive 2I:1:1 (port 2I:box 1:bay 1, S Drive Type: Data physicaldrive 2I:1:1 Port: 2I Box: 1 Bay: 1 Status: OK Drive Type: Data Drive Interface Type: SAS Size: 73.5 GB Rotational Speed: 10000 Firmware Revision: 0103 Serial Number: B379P8C006RK Model: HP DG072A9B7 PHY Count: 2 PHY Transfer Rate: Unknown, Unknown physicaldrive 2I:1:2 Port: 2I Box: 1 Bay: 2 Status: Failed Drive Type: Data Drive Interface Type: SAS Size: 72 GB Rotational Speed: 15000 Firmware Revision: HPD9 Serial Number: D5A1PCA04SL01244 Model: HP EH0072FARUA PHY Count: 2 PHY Transfer Rate: Unknown, Unknown Array: B Interface Type: SAS Unused Space: 0 MB Status: OK Array Type: Data Logical Drive: 2 Size: 558.7 GB Fault Tolerance: RAID 5 Heads: 255 Sectors Per Track: 32 Cylinders: 65535 Strip Size: 64 KB Full Stripe Size: 128 KB Status: OK Caching: Enabled Parity Initialization Status: Initialization Co Unique Identifier: 600508B10010503956574F305551 Disk Name: \\.\PhysicalDrive1 Mount Points: E:\ 558.7 GB Logical Drive Label: AF14FD12PAFGK0P9VWO0UQD007 Drive Type: Data physicaldrive 1I:1:5 Port: 1I Box: 1 Bay: 5 Status: OK Drive Type: Data Drive Interface Type: SAS Size: 300 GB Rotational Speed: 10000 Firmware Revision: HPD4 Serial Number: 3SE07QH300009923X1X3 Model: HP DG0300BALVP Current Temperature (C): 32 Maximum Temperature (C): 45 PHY Count: 2 PHY Transfer Rate: Unknown, Unknown physicaldrive 2I:1:3 Port: 2I Box: 1 Bay: 3 Status: OK Drive Type: Data Drive Interface Type: SAS Size: 300 GB Rotational Speed: 10000 Firmware Revision: HPD4 Serial Number: 3SE0AHVH00009924P8F3 Model: HP DG0300BALVP Current Temperature (C): 34 Maximum Temperature (C): 47 PHY Count: 2 PHY Transfer Rate: Unknown, Unknown physicaldrive 2I:1:4 Port: 2I Box: 1 Bay: 4 Status: OK Drive Type: Data Drive Interface Type: SAS Size: 300 GB Rotational Speed: 10000 Firmware Revision: HPD4 Serial Number: 3SE08NAK00009924KWD6 Model: HP DG0300BALVP Current Temperature (C): 35 Maximum Temperature (C): 47 PHY Count: 2 PHY Transfer Rate: Unknown, Unknown

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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  • Using jQuery to POST Form Data to an ASP.NET ASMX AJAX Web Service

    - by Rick Strahl
    The other day I got a question about how to call an ASP.NET ASMX Web Service or PageMethods with the POST data from a Web Form (or any HTML form for that matter). The idea is that you should be able to call an endpoint URL, send it regular urlencoded POST data and then use Request.Form[] to retrieve the posted data as needed. My first reaction was that you can’t do it, because ASP.NET ASMX AJAX services (as well as Page Methods and WCF REST AJAX Services) require that the content POSTed to the server is posted as JSON and sent with an application/json or application/x-javascript content type. IOW, you can’t directly call an ASP.NET AJAX service with regular urlencoded data. Note that there are other ways to accomplish this. You can use ASP.NET MVC and a custom route, an HTTP Handler or separate ASPX page, or even a WCF REST service that’s configured to use non-JSON inputs. However if you want to use an ASP.NET AJAX service (or Page Methods) with a little bit of setup work it’s actually quite easy to capture all the form variables on the client and ship them up to the server. The basic steps needed to make this happen are: Capture form variables into an array on the client with jQuery’s .serializeArray() function Use $.ajax() or my ServiceProxy class to make an AJAX call to the server to send this array On the server create a custom type that matches the .serializeArray() name/value structure Create extension methods on NameValue[] to easily extract form variables Create a [WebMethod] that accepts this name/value type as an array (NameValue[]) This seems like a lot of work but realize that steps 3 and 4 are a one time setup step that can be reused in your entire site or multiple applications. Let’s look at a short example that looks like this as a base form of fields to ship to the server: The HTML for this form looks something like this: <div id="divMessage" class="errordisplay" style="display: none"> </div> <div> <div class="label">Name:</div> <div><asp:TextBox runat="server" ID="txtName" /></div> </div> <div> <div class="label">Company:</div> <div><asp:TextBox runat="server" ID="txtCompany"/></div> </div> <div> <div class="label" ></div> <div> <asp:DropDownList runat="server" ID="lstAttending"> <asp:ListItem Text="Attending" Value="Attending"/> <asp:ListItem Text="Not Attending" Value="NotAttending" /> <asp:ListItem Text="Maybe Attending" Value="MaybeAttending" /> <asp:ListItem Text="Not Sure Yet" Value="NotSureYet" /> </asp:DropDownList> </div> </div> <div> <div class="label">Special Needs:<br /> <small>(check all that apply)</small></div> <div> <asp:ListBox runat="server" ID="lstSpecialNeeds" SelectionMode="Multiple"> <asp:ListItem Text="Vegitarian" Value="Vegitarian" /> <asp:ListItem Text="Vegan" Value="Vegan" /> <asp:ListItem Text="Kosher" Value="Kosher" /> <asp:ListItem Text="Special Access" Value="SpecialAccess" /> <asp:ListItem Text="No Binder" Value="NoBinder" /> </asp:ListBox> </div> </div> <div> <div class="label"></div> <div> <asp:CheckBox ID="chkAdditionalGuests" Text="Additional Guests" runat="server" /> </div> </div> <hr /> <input type="button" id="btnSubmit" value="Send Registration" /> The form includes a few different kinds of form fields including a multi-selection listbox to demonstrate retrieving multiple values. Setting up the Server Side [WebMethod] The [WebMethod] on the server we’re going to call is going to be very simple and just capture the content of these values and echo then back as a formatted HTML string. Obviously this is overly simplistic but it serves to demonstrate the simple point of capturing the POST data on the server in an AJAX callback. public class PageMethodsService : System.Web.Services.WebService { [WebMethod] public string SendRegistration(NameValue[] formVars) { StringBuilder sb = new StringBuilder(); sb.AppendFormat("Thank you {0}, <br/><br/>", HttpUtility.HtmlEncode(formVars.Form("txtName"))); sb.AppendLine("You've entered the following: <hr/>"); foreach (NameValue nv in formVars) { // strip out ASP.NET form vars like _ViewState/_EventValidation if (!nv.name.StartsWith("__")) { if (nv.name.StartsWith("txt") || nv.name.StartsWith("lst") || nv.name.StartsWith("chk")) sb.Append(nv.name.Substring(3)); else sb.Append(nv.name); sb.AppendLine(": " + HttpUtility.HtmlEncode(nv.value) + "<br/>"); } } sb.AppendLine("<hr/>"); string[] needs = formVars.FormMultiple("lstSpecialNeeds"); if (needs == null) sb.AppendLine("No Special Needs"); else { sb.AppendLine("Special Needs: <br/>"); foreach (string need in needs) { sb.AppendLine("&nbsp;&nbsp;" + need + "<br/>"); } } return sb.ToString(); } } The key feature of this method is that it receives a custom type called NameValue[] which is an array of NameValue objects that map the structure that the jQuery .serializeArray() function generates. There are two custom types involved in this: The actual NameValue type and a NameValueExtensions class that defines a couple of extension methods for the NameValue[] array type to allow for single (.Form()) and multiple (.FormMultiple()) value retrieval by name. The NameValue class is as simple as this and simply maps the structure of the array elements of .serializeArray(): public class NameValue { public string name { get; set; } public string value { get; set; } } The extension method class defines the .Form() and .FormMultiple() methods to allow easy retrieval of form variables from the returned array: /// <summary> /// Simple NameValue class that maps name and value /// properties that can be used with jQuery's /// $.serializeArray() function and JSON requests /// </summary> public static class NameValueExtensionMethods { /// <summary> /// Retrieves a single form variable from the list of /// form variables stored /// </summary> /// <param name="formVars"></param> /// <param name="name">formvar to retrieve</param> /// <returns>value or string.Empty if not found</returns> public static string Form(this NameValue[] formVars, string name) { var matches = formVars.Where(nv => nv.name.ToLower() == name.ToLower()).FirstOrDefault(); if (matches != null) return matches.value; return string.Empty; } /// <summary> /// Retrieves multiple selection form variables from the list of /// form variables stored. /// </summary> /// <param name="formVars"></param> /// <param name="name">The name of the form var to retrieve</param> /// <returns>values as string[] or null if no match is found</returns> public static string[] FormMultiple(this NameValue[] formVars, string name) { var matches = formVars.Where(nv => nv.name.ToLower() == name.ToLower()).Select(nv => nv.value).ToArray(); if (matches.Length == 0) return null; return matches; } } Using these extension methods it’s easy to retrieve individual values from the array: string name = formVars.Form("txtName"); or multiple values: string[] needs = formVars.FormMultiple("lstSpecialNeeds"); if (needs != null) { // do something with matches } Using these functions in the SendRegistration method it’s easy to retrieve a few form variables directly (txtName and the multiple selections of lstSpecialNeeds) or to iterate over the whole list of values. Of course this is an overly simple example – in typical app you’d probably want to validate the input data and save it to the database and then return some sort of confirmation or possibly an updated data list back to the client. Since this is a full AJAX service callback realize that you don’t have to return simple string values – you can return any of the supported result types (which are most serializable types) including complex hierarchical objects and arrays that make sense to your client code. POSTing Form Variables from the Client to the AJAX Service To call the AJAX service method on the client is straight forward and requires only use of little native jQuery plus JSON serialization functionality. To start add jQuery and the json2.js library to your page: <script src="Scripts/jquery.min.js" type="text/javascript"></script> <script src="Scripts/json2.js" type="text/javascript"></script> json2.js can be found here (be sure to remove the first line from the file): http://www.json.org/json2.js It’s required to handle JSON serialization for those browsers that don’t support it natively. With those script references in the document let’s hookup the button click handler and call the service: $(document).ready(function () { $("#btnSubmit").click(sendRegistration); }); function sendRegistration() { var arForm = $("#form1").serializeArray(); $.ajax({ url: "PageMethodsService.asmx/SendRegistration", type: "POST", contentType: "application/json", data: JSON.stringify({ formVars: arForm }), dataType: "json", success: function (result) { var jEl = $("#divMessage"); jEl.html(result.d).fadeIn(1000); setTimeout(function () { jEl.fadeOut(1000) }, 5000); }, error: function (xhr, status) { alert("An error occurred: " + status); } }); } The key feature in this code is the $("#form1").serializeArray();  call which serializes all the form fields of form1 into an array. Each form var is represented as an object with a name/value property. This array is then serialized into JSON with: JSON.stringify({ formVars: arForm }) The format for the parameter list in AJAX service calls is an object with one property for each parameter of the method. In this case its a single parameter called formVars and we’re assigning the array of form variables to it. The URL to call on the server is the name of the Service (or ASPX Page for Page Methods) plus the name of the method to call. On return the success callback receives the result from the AJAX callback which in this case is the formatted string which is simply assigned to an element in the form and displayed. Remember the result type is whatever the method returns – it doesn’t have to be a string. Note that ASP.NET AJAX and WCF REST return JSON data as a wrapped object so the result has a ‘d’ property that holds the actual response: jEl.html(result.d).fadeIn(1000); Slightly simpler: Using ServiceProxy.js If you want things slightly cleaner you can use the ServiceProxy.js class I’ve mentioned here before. The ServiceProxy class handles a few things for calling ASP.NET and WCF services more cleanly: Automatic JSON encoding Automatic fix up of ‘d’ wrapper property Automatic Date conversion on the client Simplified error handling Reusable and abstracted To add the service proxy add: <script src="Scripts/ServiceProxy.js" type="text/javascript"></script> and then change the code to this slightly simpler version: <script type="text/javascript"> proxy = new ServiceProxy("PageMethodsService.asmx/"); $(document).ready(function () { $("#btnSubmit").click(sendRegistration); }); function sendRegistration() { var arForm = $("#form1").serializeArray(); proxy.invoke("SendRegistration", { formVars: arForm }, function (result) { var jEl = $("#divMessage"); jEl.html(result).fadeIn(1000); setTimeout(function () { jEl.fadeOut(1000) }, 5000); }, function (error) { alert(error.message); } ); } The code is not very different but it makes the call as simple as specifying the method to call, the parameters to pass and the actions to take on success and error. No more remembering which content type and data types to use and manually serializing to JSON. This code also removes the “d” property processing in the response and provides more consistent error handling in that the call always returns an error object regardless of a server error or a communication error unlike the native $.ajax() call. Either approach works and both are pretty easy. The ServiceProxy really pays off if you use lots of service calls and especially if you need to deal with date values returned from the server  on the client. Summary Making Web Service calls and getting POST data to the server is not always the best option – ASP.NET and WCF AJAX services are meant to work with data in objects. However, in some situations it’s simply easier to POST all the captured form data to the server instead of mapping all properties from the input fields to some sort of message object first. For this approach the above POST mechanism is useful as it puts the parsing of the data on the server and leaves the client code lean and mean. It’s even easy to build a custom model binder on the server that can map the array values to properties on an object generically with some relatively simple Reflection code and without having to manually map form vars to properties and do string conversions. Keep in mind though that other approaches also abound. ASP.NET MVC makes it pretty easy to create custom routes to data and the built in model binder makes it very easy to deal with inbound form POST data in its original urlencoded format. The West Wind West Wind Web Toolkit also includes functionality for AJAX callbacks using plain POST values. All that’s needed is a Method parameter to query/form value to specify the method to be called on the server. After that the content type is completely optional and up to the consumer. It’d be nice if the ASP.NET AJAX Service and WCF AJAX Services weren’t so tightly bound to the content type so that you could more easily create open access service endpoints that can take advantage of urlencoded data that is everywhere in existing pages. It would make it much easier to create basic REST endpoints without complicated service configuration. Ah one can dream! In the meantime I hope this article has given you some ideas on how you can transfer POST data from the client to the server using JSON – it might be useful in other scenarios beyond ASP.NET AJAX services as well. Additional Resources ServiceProxy.js A small JavaScript library that wraps $.ajax() to call ASP.NET AJAX and WCF AJAX Services. Includes date parsing extensions to the JSON object, a global dataFilter for processing dates on all jQuery JSON requests, provides cleanup for the .NET wrapped message format and handles errors in a consistent fashion. Making jQuery Calls to WCF/ASMX with a ServiceProxy Client More information on calling ASMX and WCF AJAX services with jQuery and some more background on ServiceProxy.js. Note the implementation has slightly changed since the article was written. ww.jquery.js The West Wind West Wind Web Toolkit also includes ServiceProxy.js in the West Wind jQuery extension library. This version is slightly different and includes embedded json encoding/decoding based on json2.js.© Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery  ASP.NET  AJAX  

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