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  • Overriding Code Igniter 2.14's global_xss_filtering settting

    - by user2353007
    I have created the following file at: application/core/MY_Security.php <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); /* * Does not work with global xss */ class MY_Security extends CI_Security { function xss_clean($str, $is_image = FALSE) { $CI =& get_instance(); $CI->load->library('My_cleaner'); return $CI->my_cleaner->clean_html($str); } } this works great for $this-input-post('post_var', TRUE); and $this-security-xss_clean($input); It is working very well except when I go into application/config/config.php and change $config['global_xss_filtering] = FALSE; to $config['global_xss_filtering] = TRUE; in that case, I just get a white page on every controllers action/function. Does anybody know what else I have to change to get global_xss_filtering = TRUE; to work when overriding the xss_clean function in system/core/Security.php through application/core/MY_Security.php? I'm guessing it might be something with the loader but I'm not sure where to start. The next option is to just replace the function in the system/core/Security.php file which I am trying to avoid. Thanks.

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  • Coordinate system problem with the grid control

    - by Jason94
    In my WPF application im trying to visualize some temperature data. I have a list of temperatures for the 7 past days and want to make a point to point line diagram. My problem is with the different koordinatesystems and adjusting data to the grid. XAML: <Grid Height="167" HorizontalAlignment="Left" Margin="6,6,0,0" Name="grid1" VerticalAlignment="Bottom" Width="455" /> C# (draft): http://pastebin.com/6UWkMFj1 scale is a global variable that changes with a slider (1-10). How to i correct my application so the line always is centered? As it is now it starts out centeded but if i crank up the slider to 3-4 the line goes up and above the applicationwindow. I also would like to use the full height of the grid window not just a small piece like images below: http://img32.imageshack.us/i/002wtvu.jpg/ http://img691.imageshack.us/i/001tqco.jpg/ As you can see i have worked out my data so day 1 with temperature 62 F is lower then day 2 with temperature of 76 F but i have scaling issues and placementissues... could somebody straighten out my math? :-)

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  • Const_cast on a this pointer - would I get told off by other C++ coders for doing this?

    - by BeeBand
    I have a class Game e.g. class Game { public: InitObjects(); ... }; And I have another class Grid, that needs to be initialised with a non-const reference to that Game object. ( A Grid object needs to call functions that can update a Game object ). class Grid { public: Grid(Game & g): game(g){} ... private: Game & game; ... }; The Game object is responsible for initialising the Grid. I did this: void Game::InitObjects() { grid = new Grid(*(const_cast<Game*>(this)) ); } grid is not a member of a Game - it's a global ( argh - i know... I don't mind making it a member, but I have the same problem right? ). Can some seasoned C++ folk tell me if this odd looking const_cast is acceptable?

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  • Discusses some issues related to mvc2.0

    - by hao123
    ???????????????,???????? ??: ???????:1????????2????????3???? ?????????????? ??????:1???????:http://demo.com/admin/News/index 2???????:http://demo.com/s7mmer/News/index 3?????:http://demo.com/News/index ??asp.net mvc1.0???????????,?????,??asp.net mvc2.0???Areas?? ??: ???????,?????????????Admin?areas,??VS?????????????areas????,????????????????? ??????????: 1?????????Areas???? 2??Areas ???????? 3?????,?Areas?????????MyAreaRegistration.cs ????: ?? using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace S7mmer.Web { public class AdminAreaRegistration : AreaRegistration { public override string AreaName { get { return "Admin"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "AdminController_default", "Admin/{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.Admin.Controllers" }//controllers????? ); } } public class S7mmerAreaRegistration : AreaRegistration { public override string AreaName { get { return "S7mmer"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "S7mmerController_default", "S7mmer/{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.S7mmer.Controllers" }//controllers????? ); } } public class WebSiteAreaRegistration : AreaRegistration { public override string AreaName { get { return "WebSite"; } } public override void RegisterArea(AreaRegistrationContext context) { //?????????? context.MapRoute( "WebSiteController_default", "{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }, // Parameter defaults new string[] { "S7mmer.Web.Areas.WebSite.Controllers" }//controllers????? ); } } } 4??Areas?????Admin????????NewsController.cs 5??NewsController.cs??public ActionResult Index()?????view,??? ???news????index.aspx 6????????Global.asax??,?Application_Start()????AreaRegistration.RegisterAllAreas(); protected void Application_Start() { AreaRegistration.RegisterAllAreas(); // RegisterRoutes(RouteTable.Routes); } ????? http://localhost:1108/admin/News/index,??????????! ??????????????????,???????????????,????

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  • Missing tables on Scaffold Dynamic Data page

    - by Ben Amada
    I created a Linq-to-SQL DBML for the first time. I dragged and dropped all my tables over to the designer. The tables all appear in the designer.cs file. In Global.asax, I also have model.RegisterContext() with the ScaffoldAllTables = true option. The routes are also setup. I can pull up the Scaffolding page, but there's at least one table that is missing that I'm trying to get to show up. This missing table has a relationship with a child table that references it. The child table appears. When viewing data for the child table, the column that references the missing/parent table shows the numeric PK int value, rather than showing the "name". So instead of showing "Cars" it shows 1, and instead of showing "Planes" it shows 2, etc. There's another table in the DB that has the same type of structure as the missing table, and it is correctly appearing in the scaffolded tables. For this missing table, I've tried explicitly adding the ScaffoldTable attribute to no avail. Does anyone know what would cause a table like this to not appear in the list Scaffolded tables? Thanks very much.

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  • Valid javascript object property names

    - by hawkettc
    I'm trying to work out what is considered valid for the property name of a javascript object. For example var b = {} b['-^colour'] = "blue"; // Works fine in Firefox, Chrome, Safari b['colour'] = "green"; // Ditto alert(b['-^colour']); // Ditto alert(b.colour); // Ditto for(prop in b) alert(prop); // Ditto //alert(b.-^colour); // Fails (expected) This post details valid javascript variable names, and '-^colour' is clearly not valid (as a variable name). Does the same apply to object property names? Looking at the above I'm trying to work out if b['-^colour'] is invalid, but works in all browsers by quirk, and I shouldn't trust it to work going forward b['-^colour'] is completely valid, but it's just of a form that can only be accessed in this manner - (it's supported so Objects can be used as maps perhaps?) Something else As an aside, a global variable in javascript might be declared at the top level as var abc = 0; but could also be created (as I understand it) with window['abc'] = 0; the following works in all the above browsers window['@£$%'] = "bling!"; alert(window['@£$%']); Is this valid? It seems to contradict the variable naming rules - or am I not declaring a variable there? What's the difference between a variable and an object property name? Cheers, Colin

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  • PHP class_exists always returns true

    - by Ali
    I have a PHP class that needs some pre-defined globals before the file is included: File: includes/Product.inc.php if (class_exists('Product')) { return; } // This class requires some predefined globals if ( !isset($gLogger) || !isset($db) || !isset($glob) ) { return; } class Product { ... } The above is included in other PHP files that need to use Product using require_once. Anyone who wants to use Product must however ensure those globals are available, at least that's the idea. I recently debugged an issue in a function within the Product class which was caused because $gLogger was null. The code requiring the above Product.inc.php had not bothered to create the $gLogger. So The question is how was this class ever included if $gLogger was null? I tried to debug the code (xdebug in NetBeans), put a breakpoint at the start of Product.inc.php to find out and every time it came to the if (class_exists('Product')) clause it would simply step in and return thus never getting to the global checks. So how was it ever included the first time? This is PHP 5.1+ running under MAMP (Apache/MySQL). I don't have any auto loaders defined.

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  • How to add a has_many association on all models

    - by joshsz
    Right now I have an initializer that does this: ActiveRecord::Base.send :has_many, :notes, :as => :notable ActiveRecord::Base.send :accepts_nested_attributes_for, :notes It builds the association just fine, except when I load a view that uses it, the second load gives me: can't dup NilClass from: /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2184:in `dup' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2184:in `scoped_methods' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2188:in `current_scoped_methods' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2171:in `scoped?' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2439:in `send' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2439:in `initialize' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/reflection.rb:162:in `new' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/reflection.rb:162:in `build_association' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations/association_collection.rb:423:in `build_record' /usr/lib/ruby/gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations/association_collection.rb:102:in `build' (my app)/controllers/manifests_controller.rb:21:in `show' Any ideas? Am I doing this the wrong way? Interestingly if I move the association onto just the model I'm working with at the moment, I don't get this error. I figure I must be building the global association incorrectly.

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  • A little confused about MVC and where to put a database query

    - by jax
    OK, so my Joomla app is in MVC format. I am still a little confused about where to put certain operations, in the Controller or in the Model. This function below is in the controller, it gets called when &task=remove. Should the database stuff be in the Model? It does not seem to fit there because I have two models editapp (display a single application) and allapps (display all the applications), now which one would I put the delete operation in? /** * Delete an application */ function remove() { global $mainframe; $cid = JRequest::getVar( 'cid', array(), '', 'array' ); $db =& JFactory::getDBO(); //if there are items to delete if(count($cid)){ $cids = implode( ',', $cid ); $query = "DELETE FROM #__myapp_apps WHERE id IN ( $cids )"; $db->setQuery( $query ); if (!$db->query()){ echo "<script> alert('".$db->getErrorMsg()."');window.history.go(-1); </script>\n"; } } $mainframe->redirect( 'index.php?option=' . $option . '&c=apps'); } I am also confused about how the flow works. For example, there is a display() function in the controller that gets called by default. If I pass a task, does the display() function still run or does it go directly to the function name passed by $task?

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  • How to Prevent PostBack Event Handler from Firing

    - by user331744
    I have a custom class (ServerSideValidator.vb) that validates user input on server side (it doesn't use any of the .NET built in validators, therefore Page.Validate() is not an option for me). I am calling the Validate() method on page.IsPostback event and the class performs without any problem My issue is, when validation fails (returns false), I want to stop the postback event handler from firing, but load the page along with all the controls and user-input values in them. If I do, Response.End(), the page comes up blank. I can programmatically instruct the page to go to the previous page (original form before postback), but it loses all user-inputs. I thought of creating a global boolean variable in the page code behind file and check the value before performing any postback method, but this approach takes away from my plan to provide all functionalities inside the class itself. The page object is being referenced to ServerSideValidator. Seems like all the postback related properties/variables I come across inside Page class are 'Readonly' and I can't assign value(s) to control/prevent postback event from firing. Any idiea on how I can accomplish this? Please let me know if you need further details

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  • Problem inserting Pygames on a wxPython panel using Boa Constructor

    - by Kohwalter
    Hello, im new in Python so im hoping to to get some help to figure out what is going wrong. Im trying to run a Pygames from within wxPython panel (made on Boa Constructor). To do that i followed the instructions on the http://wiki.wxpython.org/IntegratingPyGame but still it isn't working. Here is the Panel code that was used to make the integration: class PG_panel(wx.Panel): def __init__(self, ID, name, parent, mypos, mysize): # pygame is imported in this class # make it globally available global pygame #self.Fit() wx.Panel.__init__(self, id=wxID_FRMMAINPANELTABULEIRO, name='panelTabuleiro', parent=self, pos=(16, 96), size=mysize) # pygame uses SDL, set the environment variables os.environ['SDL_WINDOWID'] = str(self.GetHandle()) os.environ['SDL_VIDEODRIVER'] = 'windib' # do the pygame stuff after setting the environment variables import pygame pygame.display.init() # create the pygame window/screen screen = pygame.display.set_mode(464, 464) #(424,450) # start the thread instance self.thread = PG_thread(screen) self.thread.start() def __del__(self): self.thread.stop() And im trying to use that panel on an interface from Boa Constructor, here is the code: class frmMain(wx.Frame): def _init_ctrls(self, prnt): # generated method, don't edit wx.Frame.__init__(self, id=wxID_FRMMAIN, name='frmMain', parent=prnt, pos=wx.Point(660, 239), size=wx.Size(815, 661), style=wx.DEFAULT_FRAME_STYLE, title='Grupo 1 - Jogo de Damas') self._init_utils() self.SetClientSize(wx.Size(799, 623)) self.SetBackgroundColour(wx.Colour(225, 225, 225)) self.SetMinSize(wx.Size(784, 650)) self.Center(wx.BOTH) self.SetMenuBar(self.menuBar1) #here begins my code mysize = (464, 464) mypos = (16, 96) self.panelTabuleiro = PG_panel(wxID_FRMMAINPANELTABULEIRO, 'panelTabuleiro', self, mypos, mysize) The original that was auto-made by the Boa Constructor is the following: self.panelTabuleiro = wx.Panel(id=wxID_FRMMAINPANELTABULEIRO, name='panelTabuleiro', parent=self, pos=wx.Point(16, 96), size=wx.Size(464, 464), style=wx.TAB_TRAVERSAL) self.panelTabuleiro.SetBackgroundColour(wx.Colour(232, 249, 240)) self.panelTabuleiro.SetThemeEnabled(True) self.panelTabuleiro.SetHelpText('Tabuleiro') The error that it gives is: Type error: in method 'new_Panel', expected argument 1 of type 'wxWindow*1 Exception AttributeError: "'PG_panel' object has no attribute 'thread' in ignored Any thoughts ? I appreciate any help. Thank you.

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  • Debugging instance of another thread altering my data

    - by Mick
    I have a huge global array of structures. Some regions of the array are tied to individual threads and those threads can modify their regions of the array without having to use critical sections. But there is one special region of the array which all threads may have access to. The code that accesses these parts of the array needs to carefully use critical sections (each array element has its own critical section) to prevent any possibility of two threads writing to the structure simultaneously. Now I have a mysterious bug I am trying to chase, it is occurring unpredictably and very infrequently. It seems that one of the structures is being filled with some incorrect number. One obvious explanation is that another thread has accidentally been allowed to set this number when it should be excluded from doing so. Unfortunately it seems close to impossible to track this bug. The array element in which the bad data appears is different each time. What I would love to be able to do is set some kind of trap for the bug as follows: I would enter a critical section for array element N, then I know that no other thread should be able to touch the data, then (until I exit the critical section) set some kind of flag to a debugging tool saying "if any other thread attempts to change the data here please break and show me the offending patch of source code"... but I suspect no such tool exists... or does it? Or is there some completely different debugging methodology that I should be employing.

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  • How to marshal an object and its content (also objects)

    - by Waldo Spek
    I have a question for which I suspect the answer is a bit complex. At this moment I am programming a DLL (class library) in C#. This DLL uses a 3rd party library and therefore deals with 3rd party objects of which I do not have the source code. Now I am planning to create another DLL, which is going to be used in a later stadium in my application. This second DLL should use the 3rd party objects (with corresponding object states) created by the first DLL. Luckily the 3rd party objects extend the MarshalByRefObject class. I can marshal the objects using System.Runtime.Remoting.Marshal(...). I then serialize the objects using a BinaryFormatter and store the objects as a byte[] array. All goes well. I can deserialize and unmarshal in a the opposite way and end up with my original 3rd party objects...so it appears... Nevertheless, when calling methods on my 3rd party deserialized objects I get object internal exceptions. Normally these methods return other 3rd party objects, but (obviously - I guess) now these objects are missing because they weren't serialized. Now my global question: how would I go about marshalling/serializing all the objects which my 3rd party objects reference...and cascade down the "reference tree" to obtain a full and complete serialized object? Right now my guess is to preprocess: obtain all the objects and build my own custom object and serialize it. But I'm hoping there is some other way...

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  • Ping broadcast on Win XP SP3

    - by PaulH
    I'm trying to ping the broadcast address 255.255.255.255 on WinXP SP3. If I use the command line, I get host error: C:\>ping 255.255.255.255 Ping request could not find host 255.255.255.255. Please check the name and try again. If I try a C++ program using the iphlpapi, IcmpSendEcho() fails and GetLastError returns 11010 IP_REQ_TIMED_OUT. HANDLE h = ::IcmpCreateFile(); IPAddr broadcast = inet_addr( "255.255.255.255" ); BYTE payload[ 32 ] = { 0 }; IP_OPTION_INFORMATION option = { 255, 0, 0, 0, 0 }; // a buffer with room for 32 replies each containing the full payload std::vector< BYTE > replies( 32 * ( sizeof( ICMP_ECHO_REPLY ) + 32 ) ); DWORD res = ::IcmpSendEcho( h, broadcast, payload, sizeof( payload ), &option, &replies[ 0 ], replies.size(), 1000 ); ::IcmpCloseHandle( h ); I can ping the local broadcast 192.168.0.255 with no problem. What do I need to do to ping the global broadcast? Thanks, PaulH

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  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

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  • youtube video downloaed succesfully on local, but on server(online) only 0 byte flv is downloading

    - by I Like PHP
    i m using php tube class to download youtube video. Video is automatically downloaded in a folder by submitting youtube video url. everything is working fine on local (XAMPP), but when i upload this to server(online), THEN ONLY 0 byte flv file is saved. i also debug the code both side( local and global ). i get the url like this( on local) http://www.youtube.com/get_video?video_id=1jNWCFwqPvM&=vjVQa1PpcFMyYCECyfmYENWklpwXGyhVgJpSFPgNAEc%3D whereas on server i got link like this http://www.youtube.com/ get_video?video_id=1jNWCFwqPvM&t=vjVQa1PpcFNS3SPxIXi8hy-NF4qZFFrScDXCjGLLrLc%3D when i copy the link getting from local and paste on browser then a download box appear on browser, whereas when i copy the link getting from server and paste on browser then only a blank page appears please solve my problem, where is the error??? how to know that pear is installed or not on server? on server side sometimes i get link like http://www.youtube.com/get_video?video_id=1jNWCFwqPvM&t=vjVQa1PpcFNS3SPxIXi8hy-NF4qZFFrScDXCjGLLrLc%3D but sometimes i get only http://www.youtube.com/get_video?video_id=&t= please guide me how to solve these? Thanks in advance to all my seniors

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  • jQuery.data() works in Mac OS WebKit, but not on iPhone OS?

    - by rpj
    I'm playing around with jQTouch for an iPhone OS app that I've been toying with off and on for a while. I wanted to try my hand building it as a web app so I started playing with jQTouch. For reference, here is the page+source (all my code is currently in index.html so you can just "View Source" to see it all): http://rpj.me/doughapp.com/wd/ Essentially, I'm trying to save pertinent JSON objects retrieved from Google Local into DOM objects using the data() method (in this example, obj is the Google Local object): $('#locPane').data('selected', obj); then later (in a different "pane"), retrieving that object to be used: $('#locPane').bind('pageAnimationEnd', function(e, inf) { var selobj = $(this).data('selected'); // use 'selobj' here ... } In Chromium and Safari on the desktop OS (Snow Leopard in my case), this works perfectly (try it out). However, the same code returns undefined for the call to $(this).data('selected') in the second snippet above. I've also tried $('#' + e.target.id).data('selected') and even the naive $('#locPane').data('selected'). All variants return undefined in the iPhone OS version of WebKit, but not on the desktop. Interestingly, the running this on Mobile Safari in the iPhone Simulator fails as well. If you look at the full source, you'll see that I even try to save this object into my global jQTouch object (named jqt in my code). This, too, fails on the mobile platform. Has anyone else ever ran into this? I'll admit to not being a web/javascript programmer by trade, so if I'm making an idiot's error please call me out on it. Thank you in advance for the help! -RPJ Update: I didn't make it clear in the original post, but I'm open to any workaround if it works consistently. Since I'm having trouble storing these objects in general, anything that allows me to keep them around is good enough for now. Thanks!

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  • Multiple plugin instance loading with MEF

    - by Dave
    In my last application, using MEF to load plugins went just fine, but now I'm running into a new issue. I have a solution for it that I explain at the end of this question, but I'm looking for other ways to do it. Let's say I have an interface called ApplianceInterface. I also have two plugins that inherit from ApplianceInterface, let's call them Blender and Processor. Now, I would like to have multiple Blenders and Processors in my application, but I am not sure how to instantiate them properly. Before, I would simply use the ImportMany attribute and upon calling ComposeParts, my application would load Blender and Processor. For example: [ImportMany(typeof(ApplianceInterface))] private IEnumerable<ApplianceInterface> Appliances { get; set; } and my Blender and Processor plugins would be attributed like this: [PartCreationPolicy(CreationPolicy.NonShared)] [Export(typeof(MyInterface)] public class Blender : ApplianceInterface { ... } but what this ends up doing for me is populating Appliances with one Blender and one Processor. I need to be able to create an arbitrary number of Blender and Processor objects. Now, from the documentation I understand that [PartCreationPolicy(CreationPolicy.NonShared)] is what allows MEF to create a new instance each time, but is there a similar "magical" way to create a specific number of instances of something using MEF? Up until now, I've relied on [Import] and [ImportMany] to resolve the assemblies. Is my only option to use a global container, and then resolve the export manually using GetExportedValue<? I have tried GetExportedValue< and that implementation does work fine for me, but I was just curious if there is a better, more accepted way to do it.

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  • ASP.NET Image Upload Parameter Not Valid. Exception

    - by pennylane
    Hi Guys, Im just trying to save a file to disk using a posted stream from jquery uploadify I'm also getting Parameter not valid. On adding to the error message so i can tell where it blew up in production im seeing it blow up on: var postedBitmap = new Bitmap(postedFileStream) any help would be most appreciated public string SaveImageFile(Stream postedFileStream, string fileDirectory, string fileName, int imageWidth, int imageHeight) { string result = ""; string fullFilePath = Path.Combine(fileDirectory, fileName); string exhelp = ""; if (!File.Exists(fullFilePath)) { try { using (var postedBitmap = new Bitmap(postedFileStream)) { exhelp += "got past bmp creation" + fullFilePath; using (var imageToSave = ImageHandler.ResizeImage(postedBitmap, imageWidth, imageHeight)) { exhelp += "got past resize"; if (!Directory.Exists(fileDirectory)) { Directory.CreateDirectory(fileDirectory); } result = "Success"; postedBitmap.Dispose(); imageToSave.Save(fullFilePath, GetImageFormatForFile(fileName)); } exhelp += "got past save"; } } catch (Exception ex) { result = "Save Image File Failed " + ex.Message + ex.StackTrace; Global.SendExceptionEmail("Save Image File Failed " + exhelp, ex); } } return result; }

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  • artisteer wp-theme metadata (date, category) lost

    - by Mattias Svensson
    I am going nuts over wordpress and artisteer. I am trying something that used to be pretty straightforward - turning on and off the display of date and post category for my posts on my blog page. I find this in content.php global $post; theme_post_wrapper( array( 'id' => theme_get_post_id(), 'class' => theme_get_post_class(), 'title' => theme_get_meta_option($post->ID, 'theme_show_page_title') ? get_the_title() : '', 'heading' => theme_get_option('theme_single_article_title_tag'), 'before' => theme_get_metadata_icons('date', 'header'), 'content' => theme_get_content() ) ); And the instruction says that all you got to do is insert or remove 'date' in the 'before' line. I've done it back and forth with my content files and nothing changes on the output. I can't find the actual code that prints it all, wordpress used to be so simple before everything was dug down 10 levels deep and you now have to look through millions of different functions to find the simplest things... As you can probably tell, I usually don't work with WP =) But this is on my table now and I haven't stayed up to date with WP for a couple of years... Any input as to where I can find the variables is appreciated... I had expected to at some point find 'posted at '.echo($date).' in category '.echo($category) or something at least remotely similar...

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  • Using array instead of lots of db queries in PHP

    - by Tural Teyyuboglu
    My function looks like that. It works but does lots of work (recursively calls itself and does lots of db queries.). There must be another way to do same thing but with array (with one query). I can't figure out how to modify this function to get it work with array. Please help. function genMenu($parent, $level, $menu, $utype) { global $db; $stmt=$db->prepare("select id, name FROM navigation WHERE parent = ? AND menu=? AND user_type=?") or die($db->error); $stmt->bind_param("iii", $parent, $menu, $utype) or die($stmt->error); $stmt->execute() or die($stmt->error); $stmt->store_result(); /* bind variables to prepared statement */ $stmt->bind_result($id, $name) or die($stmt->error); if ($level > 0 && $stmt->num_rows > 0) { echo "\n<ul>\n"; } while ($stmt->fetch()) { echo "<li>"; echo '<a href="?page=' . $id . '">' . $name . '</a>'; //display this level's children genMenu($id, $level+1, $menu, $utype); echo "</li>\n\n"; } if ($level > 0 && $stmt->num_rows > 0) { echo "</ul>\n"; } $stmt->close(); }

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  • What goes into main function?

    - by Woltan
    I am looking for a best practice tip of what goes into the main function of a program using c++. Currently I think two approaches are possible. (Although the "margins" of those approaches can be arbitrarily close to each other) 1: Write a "Master"-class that receives the parameters passed to the main function and handle the complete program in that "Master"-class (Of course you also make use of other classes). Therefore the main function would be reduced to a minimum of lines. #include "MasterClass.h" int main(int args, char* argv[]) { MasterClass MC(args, argv); } 2: Write the "complete" program in the main function making use of user defined objects of course! However there are also global functions involved and the main function can get somewhat large. I am looking for some general guidelines of how to write the main function of a program in c++. I came across this issue by trying to write some unit test for the first approach, which is a little difficult since most of the methods are private. Thx in advance for any help, suggestion, link, ...

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  • Javascript (using jQuery) in a large Project... organization, passing data, private method, etc.

    - by gaoshan88
    I'm working on a large project that is organized like so: Multiple javascript files are included as needed and most code is wrapped in anonymous functions... // wutang.js //Included Files Go Here // Public stuff var MethodMan; // Private stuff (function() { var someVar1; MethodMan = function(){...}; var APrivateMethod = function(){...}; $(function(){ //jquery page load stuff here $('#meh').click(APrivateMethod); }); })(); I'm wondering about a few things here. Assuming that there are a number of these files included on a page, what has access to what and what is the best way to pass data between the files? For example, I assume that MethodMan() can be accessed by anything on any included page. It is public, yes? var someVar1 is only accessible to the methods inside that particular anonymous function and nowhere else, yes? Also true of var APrivateMethod(), yes? What if I want APrivateMethod() to make something available to some other method in a different anonymous wrapped method in a different included page. What's the best way to pass data between these private, anonymous functions on different included pages? Do I simply have to make whatever I want to use between them public? How about if I want to minimize global variables? What about the following: var PootyTang = function(){ someVar1 = $('#someid').text(); //some stuff }; and in another included file used by that same page I have: var TangyPoot = function(){ someVar1 = $('#someid').text(); //some completely different stuff }; What's the best way to share the value of someVar1 across these anonymous (they are wrapped as the first example) functions?

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  • odd url, and difficulty in following the php page flow

    - by sdfor
    I'm trying to understand code that I bought so I can modify it. In the index.php there are picture links: <a href="test10,10"><img title="" border=1 src="makethumb.php?pic=product_images/test101.jpg&amp;w=121&amp;sq=N" / ></a> I don't understand the href since it is not pointing to a page. test10 is an id of a picture. I assumed it was going back to the index.php and the code would extract the test10,10 from the url, but it's not. I know that because I put in trace code as the first line. The question is, where is the link going to? I know it that it somewhere in the process it executes a page called profile.php, but nowhere in the source code (doing a global search) is there an explicit call to profile.php. As a related question, is there a way to profile the code to see what pages it's calling without using xdebug, which for the life of me I can't get working after many hours of trying every suggestion I found here and else where. (I'm using xampp) thanks

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  • Why is only the first shown window focusable

    - by Miha Markic
    Imagine the code below. Only the first window appears on the top, all of subsequent windows won't nor can they be programatically focused for some reason (they appear in the background). Any idea how to workaround this? BTW, static methods/properties are not allowed nor is any global property. [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Thread t1 = new Thread(CreateForm); t1.SetApartmentState(ApartmentState.STA); t1.Start(); t1.Join(); t1 = new Thread(CreateForm); t1.SetApartmentState(ApartmentState.STA); t1.Start(); t1.Join(); } private static void CreateForm() { using (Form f = new Form()) { System.Windows.Forms.Timer t = new System.Windows.Forms.Timer { Enabled = true, Interval = 2000 }; t.Tick += (s, e) => { f.Close(); t.Enabled = false; }; f.TopMost = true; Application.Run(f); } }

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