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  • Trouble with Native OpenGL Renderer

    - by CaseyB
    I am using Native code to render OpenGL in Android and I get periodic errors that look like this: ERROR/IMGSRV(1435): frameresource.c:610: WaitUntilResourceIsNotNeeded: PVRSRVEventObjectWait failed ERROR/IMGSRV(1018): sgxif.c:124: WaitForRender: PVRSRVEventObjectWait failed ERROR/IMGSRV(1435): osfunc_um.c:318: PVRSRVEventObjectWait: Error 13 returned Once these errors come up I have to restart the phone or the rendering won't start again correctly. I have done a lot of web searching and I can't find out what could be the cause of these errors. Does anyone else have any suggestions?

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  • Android - Avoiding an activity to destroy, just stopping or pausing it when pushing the back button

    - by Erwan
    Hi, I would like to pausing or putting the application on background when pressing the back button, I don't want the application to go through the destroy state. Things are when I override onKeyDown and when I force to pause or stop the application by using onPause, I have some issuees with the wakelock and application crash, but when I press home button I go through onPause method and I have no exception, it's weird!!

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  • Android ScrollView jumps around when setting child visibility to View.GONE

    - by Mike
    I have a ScrollView that contains an number of other views (TextViews, ImageViews, etc.). The ScrollView is taller than the screen. I have an AsyncTask that updates the children of the ScrollView based on an http response. I've discovered an interesting behavior that I can't figure out how to work around. If I set any of the children's visibilities to View.INVISIBLE as part of the AsyncTask.onPostExecute(), everything works fine. However, if I set any of the children's visibilities to View.GONE, the ScrollView jumps down from the top when onPostExecute() is called. Exactly how far seems to vary. I'm guessing that re-laying out the ScrollView is causing it to scroll away from the top for some reason. So the question is: is there a way to either prevent or work around this behavior? PS. Using ScrollView.jump(FOCUS_UP) as a workaround isn't ideal since that'll force the user to the top even if they had intended to scroll down.

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  • Debugging android application on HTC Hero

    - by w00tfest99
    Is it possible to connect the ADB with an HTC Hero? I tried following the instructions for the Win USB driver but when I try to install the driver I just get a generic message saying that there was a problem installing the driver. Looking at the supported devices, the HTC Hero isn't listed. Is this even possible? As a note, I've tried removing drivers and then re-adding using USBDeview and I've also tried adding in the line ";HTC Hero %USB\VID_0BB4&PID_0FFE.DeviceDescRelease%=androidusb.Dev, USB\Vid_0bb4&Pid_0ffe&Rev_0100" in the inf file for the driver.

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  • Android MediaStore insertVideo

    - by Robert
    So our app has the option to take either a picture or a video. If the user takes a picture, we can use the MediaStore.Images.Media.insertImage function to add the new image (via a filepath) to the phone's gallery and generate a content:// style URI. Is there a similar process for a captured video, given that we only have it's filepath?

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  • The key must be an application-specific resource id.

    - by Pentium10
    Why do I get this Exception? 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): java.lang.IllegalArgumentException: The key must be an application-specific resource id. 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): at android.view.View.setTag(View.java:7704) 05-18 20:29:38.044: ERROR/AndroidRuntime(5453): at com.mypkg.viewP.inflateRow(viewP.java:518) the line in question is: ((Button) row.findViewById(R.id.btnPickContact)).setTag(TAG_ONLINE_ID,objContact.onlineid); and I have it defined as: private static final int TAG_ONLINE_ID = 1;

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  • Android OpenGl Renderer finish event

    - by Eu Vid
    In OpenGL Renderer onDrawFrame is called several time, until the page is completely rendered. I cannot find an event that my page is completeley rendered in order to take a snapshot of the OpenGL page and animate it. I have the solution to take snapshot on at the animation trigger (specific button), but this will imply a specific delay, until Bitmap is created, such as i would like to keep in memory a mutable copy of every page. Do you know other way to animate GLSurfaceView with rendered content? Snippet for triggering snapshot. glSurfaceView.queueEvent(new Runnable() { @Override public void run() { glSurfaceView.getRenderer().takeGlSnapshot(); } }); EGLContext for passing the GL11 object. public void takeGlSnapshot() { EGL10 egl = (EGL10) EGLContext.getEGL(); GL11 gl = (GL11) egl.eglGetCurrentContext().getGL(); takeSnapshot(gl); } onDrawFrame(Gl10 gl) { //is last call for this page event ????????????

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  • Resources for widget creation

    - by Kenji Crosland
    My rails app is about to go live and I'm trying to figure out how to create a widget based on data on the site. My Javascript is not too hot--limited to the O'reilly head first book on JS. I can read simple Javascript okay but when it comes to writing it I'm a little lost. That said, I hope to roll out a widget, maybe a wordpress plugin too soon after my app is launched. Does anyone know of any rails plugins, javascript templates, tutorials or books that can get me going? I did ask a similar question before here: But my limited knowledge of JS kept me from implementing the suggested answer properly.

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  • Android 2.1 fling gesture captured on textview but still a contextmenu opens

    - by hermo
    The following problem seems unique to 2.1, happens both on an emulator and on a nexus. The same example works fine on other platforms I've tested (1.5, 1.6 and 2.0 emulators). I've added created gestureListener as described in this post. The difference is that I've added the listener on a TextView which also has a contextMenu registered, i.e. sth like the following: onCreate(...) { ... // Layout contains a large TextView on which I want to add a context menu tv = findViewById(R.id.text_view); tv.registerForContextMenu(this); // create the gestureListener according above mentioned post. gestureListener = ... // set the listener on the text-view tv.setOnTouchListener(gestureListener); ... } When testing it, the correct gesture is recognized alright, but every other time it also causes the context menu to be opened. As the same example is working on non 2.1 platforms, I've got a feeling it is not my code that is the problem... Thankful for any suggestions.

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  • Android : SQL Lite insertion or create table issue

    - by Ram
    Team, can anyone please help me to understand what could be the problem in the below snippet of code? It fails after insertion 2 and insertion 3 debug statements I have the contentValues in the Array list, I am iterating the arraylist and inserting the content values in to the database. Log.d("database","before insertion 1 "); liteDatabase = this.openOrCreateDatabase("Sales", MODE_PRIVATE, null); Log.d("database","before insertion 2 "); liteDatabase .execSQL("Create table activity ( ActivityId VARCHAR,Created VARCHAR,AMTaps_X VARCHAR,AMTemperature_X VARCHAR,AccountId VARCHAR,AccountLocation VARCHAR,AccountName VARCHAR,Classification VARCHAR,ActivityType VARCHAR,COTaps_X VARCHAR,COTemperature_X VARCHAR,Comment VARCHAR,ContactWorkPhone VARCHAR,CreatedByName VARCHAR,DSCycleNo_X VARCHAR,DSRouteNo_X VARCHAR,DSSequenceNo_X VARCHAR,Description VARCHAR,HETaps_X VARCHAR,HETemperature_X VARCHAR,Pro_Setup VARCHAR,LastUpdated VARCHAR,LastUpdatedBy VARCHAR,Licensee VARCHAR,MUTaps_X VARCHAR,MUTemperature_X VARCHAR,Objective VARCHAR,OwnerFirstName VARCHAR,OwnerLastName VARCHAR,PhoneNumber VARCHAR,Planned VARCHAR,PlannedCleanActualDt_X VARCHAR,PlannedCleanReason_X VARCHAR,PrimaryOwnedBy VARCHAR,Pro_Name VARCHAR,ServiceRepTerritory_X VARCHAR,ServiceRep_X VARCHAR,Status VARCHAR,Type VARCHAR,HEINDSTapAuditDate VARCHAR,HEINEmployeeType VARCHAR)"); Log.d("database","before insertion 3 "); int counter = 0; int size = arrayList.size(); for (counter = 0; counter < size; counter++) { ContentValues contentValues = (ContentValues) arrayList .get(counter); liteDatabase.insert("activity", "activityInfo", contentValues); Log.d("database", "Database insertion is done"); } }

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  • Android (Milestone/Droid): View.OnKeyListener not working correctly?

    - by Ice09
    I am using a simple EditText and register an View.OnKeyListener. Some GUI changes should happen (fading in/out of views) when certain conditions for the EditView text apply. In the emulator, this works as expected. On the Motorola Droid/Milestone, the listener does not work, only after pressing DEL, the listener is called the first time and always afterwards when activating the number input, the listener works correctly Note: I deactivated the suggestions with TYPE_TEXT_FLAG_NO_SUGGESTIONS and used the IME action IME_ACTION_GO to have a workaround for this (otherwise the user could not "start" a request).

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  • Android: Unable to make httprequest behind firewall

    - by Yang
    The standard getUrlContent works welll when there is no firewall. But I got exceptions when I try to do it behind a firewall. I've tried to set "http proxy server" in AVD manager, but it didn't work. Any idea how to correctly set it up? protected static synchronized String getUrlContent(String url) throws ApiException { if(url.equals("try")){ return "thanks"; } if (sUserAgent == null) { throw new ApiException("User-Agent string must be prepared"); } // Create client and set our specific user-agent string HttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(url); request.setHeader("User-Agent", sUserAgent); try { HttpResponse response = client.execute(request); // Check if server response is valid StatusLine status = response.getStatusLine(); if (status.getStatusCode() != HTTP_STATUS_OK) { throw new ApiException("Invalid response from server: " + status.toString()); } // Pull content stream from response HttpEntity entity = response.getEntity(); InputStream inputStream = entity.getContent(); ByteArrayOutputStream content = new ByteArrayOutputStream(); // Read response into a buffered stream int readBytes = 0; while ((readBytes = inputStream.read(sBuffer)) != -1) { content.write(sBuffer, 0, readBytes); } // Return result from buffered stream return new String(content.toByteArray()); } catch (IOException e) { throw new ApiException("Problem communicating with API", e); } }

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  • Pause and Resume AsyncTasks? (Android)

    - by Matt Swanson
    I have an AsyncTask that acts as a countdown timer for my game. When it completes the countdown it displays the out of time end screen and it also updates the timer displayed on the screen. Everything works fine, except I need to be able to pause and resume this when the pause button in the game is pressed. If I cancel it and try to re-execute it, it crashes with an IllegalStateException. If I cancel it and instantiate a new AsyncTask in its place the old one begins to run again and the new one runs at the same time. Is there a way to cancel/pause the timer and restart it using AsyncTasks or is there a different way I should be going about doing this?

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  • Android - Remove data from SDCard.

    - by Jeep314
    My application use the SDCard to store data (about 100 Mb of stuff). I would like to delete these file when the application is deleted through the application manager and offer a way to clear the data from there (like the Google Apps does). Any ideas ?

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  • android : rss reader

    - by Puneet kaur
    hi , i am making google finance application and searching for the API's. i have found api on google finance site but there news also coming . i have tried to search but could not get the api for the news . can u please guide me in this regard. Thanks

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  • Android - read and delete new SMS of a specific sender only

    - by John
    I'm trying to write the next function: 1) Send SMS to a service number 2) Read the response SMS content (the service's auto sent-back message that tells me if I succeed/failed to turn on the service) 3) Delete the service's auto-sent SMS I know how to do the first step, and I should be able to do the second with both: getMessageBody () getOriginatingAddress () but: 1) how can I refer the last incoming message to use the above functions? 2) how can I delete that specific message? Thanks, John

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  • Android programmatically add buttons to layout from string array

    - by Luke Batley
    Does anyone know how to programatically add buttons to the layout from an array? I have an array of titles and icons that i have used for a list view and now i'm wanting to reuse the same arrays to create a layout as displayed here so the layout adds a button for each item in the array and arranges them in 3's according to device width. is this possible to do? I have tried using a custom Array Adapter to generate the Grid but getting a null pointer error at the point menuGrid = (GridView) findViewById(R.id.gridView1); MenuItemsSetup menuData[] = new MenuItemsSetup[] { new MenuItemsSetup(R.drawable.ic_menu_icon1, "menuItem1"), new MenuItemsSetup(R.drawable.ic_menu_icon2, "menuItem2"), new MenuItemsSetup(R.drawable.ic_menu_icon3, "menuItem3"), new MenuItemsSetup(R.drawable.ic_menu_icon4, "menuItem4"), new MenuItemsSetup(R.drawable.ic_menu_icon5, "menuItem5"), new MenuItemsSetup(R.drawable.ic_menu_icon6, "menuItem6"), new MenuItemsSetup(R.drawable.ic_menu_icon7, "menuItem7"), new MenuItemsSetup(R.drawable.ic_menu_icon8, "menuItem8") }; String[] menuBgColours = {"#FFFFFF","#FFFFFF", ,"#888888", "#FFFFBB", "#BBFFFF","#000000", "#666666"}; CustomArrayAdapter adapter = new CustomArrayAdapter(this, R.layout.drawer_list_item, menuData, menuBgColours); menuList.setAdapter(adapter); menuGrid.setAdapter(adapter);

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  • Android: TabActivity, Creating Menu

    - by Waqas
    Hi, i have created 3 tabs using the TabActivity. The class declaration is like this. public class ABTM extends TabActivity { ........ some code .......... } now i want to create a Menu with three menu items. but the problem is that the **@Override public boolean OnCreateOptionsMenu(Menu menu){ }** gives error. It says that i should remove the @Override. When i remove the @Override the error is gone and the application runs fine but pressing the menu button does nothing. What am i doing wrong here?

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