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  • Why do I get Code Analysis CA1062 on an out parameter in this code?

    - by brickner
    I have a very simple code (simplified from the original code - so I know it's not a very clever code) that when I compile in Visual Studio 2010 with Code Analysis gives me warning CA1062: Validate arguments of public methods. public class Foo { protected static void Bar(out int[] x) { x = new int[1]; for (int i = 0; i != 1; ++i) x[i] = 1; } } The warning I get: CA1062 : Microsoft.Design : In externally visible method 'Foo.Bar(out int[])', validate local variable '(*x)', which was reassigned from parameter 'x', before using it. I don't understand why do I get this warning and how can I resolve it without suppressing it? Can new return null? Is this a Visual Studio 2010 bug?

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  • Iterating backward

    - by MBennett
    Suppose I have a vector<int> myvec and I want to loop through all of the elements in reverse. I can think of a few ways of doing this: for (vector<int>::iterator it = myvec.end() - 1; it >= myvec.begin(); --it) { // do stuff here } for (vector<int>::reverse_iterator rit = myvec.rbegin(); rit != myvec.rend(); ++rit) { // do stuff here } for (int i = myvec.size() - 1; i >= 0; --i) { // do stuff here } So my question is when should I use each? Is there a difference? I know that the first one is dangerous because if I pass in an empty vector, then myvec.end() - 1 is undefined, but are there any other hazards or inefficiencies with this?

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  • How can I set the TextColor of a TextAppearanceSpan?

    - by michael
    Hi, I currently able to create a Medium size TextAppearanceSpan, But how can I set the text color to a specified RBG color (say #c71585)? new TextAppearanceSpan(context, android.R.style.TextAppearance_Medium); I see there is a constructor for public TextAppearanceSpan(Context context, int appearance, int colorList) { But what is the int for colorList? Is there any example for this? Thank you.

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  • Why no DatePicker.setDateChangedListener() method

    - by OceanBlue
    Since most widgets have a standard method of setting a listener, setOnXXXListener(), just wondering why there is no setDateChangedListener() method for DatePicker? I know init(int, int, int, OnDateChangedListener) can be used for the same purpose, but surely there must be some reason why Google decided not to use the standard method here. I went through the API docs and couldn't find the reason. Would one of the gurus here know the answer to this?

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  • Effects of the `extern` keyword on C functions

    - by Elazar Leibovich
    In C I did not notice any effect of the extern keyword used before function declaration. At first I thougth that when defining extern int f(); in a single file forces you to implement it outside of the files scope, however I found out that both extern int f(); int f() {return 0;} And extern int f() {return 0;} Compiles just fine, with no warnings from gcc. I used gcc -Wall -ansi, he wouldn't even accept // comments. Are there any effects for using extern before function definitions? Or is it just an optional keyword with no side effects for functions. In the latter case I don't understand why did the standard designers chose to litter the grammar with superfluous keywords. EDIT: to clarify, I know there's usage for extern in variables, but I'm only asking about extern in functions.

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  • can't increment Glib::ustring::iterator (getting "invalid lvalue in increment" compiler error)

    - by davka
    in the following code: int utf8len(char* s, int len) { Glib::ustring::iterator p( string::iterator(s) ); Glib::ustring::iterator e ( string::iterator(s+len) ); int i=0; for (; p != e; p++) // ERROR HERE! i++; return i; } I get the compiler error on the for line, which is sometimes "invalid lvalue in increment", and sometimes "ISO C++ forbids incrementing a pointer of type etc... ". Yet, the follwing code: int utf8len(char* s) { Glib::ustring us(s); int i=0; for (Glib::ustring::iterator p = us.begin(); p != us.end(); p++) i++; return i; } compiles and works fine. according the Glib::ustring documentation and the include file, ustring iterator can be constructed from std::string iterator, and has operator++() defined. Weird? BONUS QUESTION :) Is there a difference in C++ between the 2 ways of defining a variable: classname ob1( initval ); classname ob1 = initval; I believed that they are synonymous; yet, if I change Glib::ustring::iterator p( string::iterator(s) ); to Glib::ustring::iterator p = string::iterator(s); I get a compiler error (gcc 4.1.2) conversion from ‘__gnu_cxx::__normal_iterator, std::allocator ’ to non-scalar type ‘Glib::ustring_Iterator<__gnu_cxx::__normal_iterator, std::allocator ’ requesed thanks a lot!

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  • How do I call a static bool method in main.m

    - by AaronG
    This is Objective-C, in Xcode for the iPhone. I have a method in main.m: int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; //I want to call the method here// int retVal = UIApplicationMain(argc, argv, nil, nil); [pool release]; return retVal; } static BOOL do_it_all () { //code here// } How do I call the do_it_all method from main.m?

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  • Am I doing getters/setters the right way in Java?

    - by Sergio Tapia
    public class Persona { int Codigo; String Nombre; public Persona(int Codigo, String Nombre){ this.Codigo = Codigo; this.Nombre = Nombre; } public void setCodigo(int Codigo){ this.Codigo = Codigo; } public int getCodigo(){ return this.Codigo; } public void setNombre(String Nombre){ this.Nombre = Nombre; } public String getNombre(){ return this.Nombre; } } Or is there a much shorter (realiable) way to do it?

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  • How *restrict / *__restrict__ works in C / C++?

    - by Moraru Lilian
    Here is some code I wrote: #include <iostream> using namespace std; int main(void) { int i = 7; int *__restrict__ a = &i; *a = 5; int *b = &i, *c = &i; *b = 8; *c = 9; cout << **&a << endl; //*a return 0; } From what I've read, if I do " *a = 5 ", it changes the value of the memory he, "a", is pointing to, after that the memory to which he is pointing to should not be modified by anyone else except "a", which means that these program is wrong because "b" and "c" modify it after that. Or, even if "b" modifies "i" first, after that only "a" should have access to that memory( "i" ). Am I getting it correctly?

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  • Recursion with an Array; can't get the right value to return

    - by Matt
    Recursive Solution: Not working! Explanation: An integer, time, is passed into the function. It's then used to provide an end to the FOR statement (counter<time). The IF section (time == 0) provides a base case where the recursion should terminate, returning 0. The ELSE section is where the recursive call occurs: total is a private variable defined in the header file, elsewhere. It's initialized to 0 in a constructor, elsewhere. The function calls itself, recursively, adding productsAndSales[time-1][0] to total, again, and again, until the base call. Then the total is returned, and printed out later. Well, that's what I hoped for anyway. What I imagined would happen is that I would add up all the values in this one column of the array and the value would get returned, and printed out. Instead if returns 0. If I set the IF section to "return 1", I noticed that it returns powers of 2, for whatever value time is. EG: Time = 3, it returns 2*2 + 1. If time = 5, it returns 2*2*2*2 + 1. I don't understand why it's not returning the value I'm expecting. int CompanySales::calcTotals( int time ) { cout << setw( 4 ); if ( time == 0 ) { return 0; } else { return total += calcTotals( productsAndSales[ time-1 ][ 0 ]); } } Iterative Solution: Working! Explanation: An integer, time, is passed into the function. It's then used to provide an end to the FOR statement (counter<time). The FOR statement cycles through an array, adding all of the values in one column together. The value is then returned (and elsewhere in the program, printed out). Works perfectly. int CompanySales::calcTotals( int time ) { int total = 0; cout << setw( 4 ); for ( int counter = 0; counter < time; counter++ ) { total += productsAndSales[counter][0]; } return total0; }

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  • How use asp.net get video duration

    - by mhmt
    using Microsoft.DirectX.AudioVideoPlayback; Video vvideo = new Video(FileUpload.FileName.ToString()); StringBuilder sb = new StringBuilder(); sb.Append(duration.toString()); error message; “Installed an access attempt was made to the application domain.” “vvideo” instance is created error msj :// But down found cods I found a working code in c #. but asp.net does not work string file1 = "c://ds.mpeg" IMediaPosition m_objMediaPosition = null; FilgraphManager m_objFilterGraph = new FilgraphManager(); m_objFilterGraph.RenderFile(filename); m_objMediaPosition = m_objFilterGraph as IMediaPosition; int s = (int)m_objMediaPosition.Duration; int h = s / 3600; int m = (s - (h * 3600)) / 60; s = s - (h * 3600 + m * 60); I DON'T TAKE VIDEO DURATION BOYS :/

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  • Input not cleared.

    - by SoulBeaver
    As the question says, for some reason my program is not flushing the input or using my variables in ways that I cannot identify at the moment. This is for a homework project that I've gone beyond what I had to do for it, now I just want the program to actually work :P Details to make the finding easier: The program executes flawlessly on the first run through. All throws work, only the proper values( n 0 ) are accepted and turned into binary. As soon as I enter my terminate input, the program goes into a loop and only asks for the termiante again like so: When I run this program on Netbeans on my Linux Laptop, the program crashes after I input the terminate value. On Visual C++ on Windows it goes into the loop like just described. In the code I have tried to clear every stream and initialze every variable new as the program restarts, but to no avail. I just can't see my mistake. I believe the error to lie in either the main function: int main( void ) { vector<int> store; int terminate = 1; do { int num = 0; string input = ""; if( cin.fail() ) { cin.clear(); cin.ignore( numeric_limits<streamsize>::max(), '\n' ); } cout << "Please enter a natural number." << endl; readLine( input, num ); cout << "\nThank you. Number is being processed..." << endl; workNum( num, store ); line; cout << "Go again? 0 to terminate." << endl; cin >> terminate // No checking yet, just want it to work! cin.clear(); }while( terminate ); cin.get(); return 0; } or in the function that reads the number: void readLine( string &input, int &num ) { int buf = 1; stringstream ss; vec_sz size; if( ss.fail() ) { ss.clear(); ss.ignore( numeric_limits<streamsize>::max(), '\n' ); } if( getline( cin, input ) ) { size = input.size(); for( int loop = 0; loop < size; ++loop ) if( isalpha( input[loop] ) ) throw domain_error( "Invalid Input." ); ss << input; ss >> buf; if( buf <= 0 ) throw domain_error( "Invalid Input." ); num = buf; ss.clear(); } }

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  • Why is a 16-bit register used with BSR instruction in this code snippet?

    - by sharptooth
    In this hardcore article there's a function find_maskwidth() that basically detects the number of bits required to represent itemCount dictinct values: unsigned int find_maskwidth( unsigned int itemCount ) { unsigned int maskWidth, count = itemCount; __asm { mov eax, count mov ecx, 0 mov maskWidth, ecx dec eax bsr cx, ax jz next inc cx mov maskWidth, ecx next: } return maskWidth; } the question is why do they use ax and cx registers instead of eax and ecx?

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  • how to implement OOP using QT

    - by kaycee
    hi, this is a simple OOP QT question. my app consists of main window (QMainWindow) and a table (QTableWidget). in the main window i have arguments and variables which i would like to pass to the table class, and to access methods in main widnow class from the table class, how should i do it ? mainwindow.h class MainWindow : public QMainWindow { Q_OBJECT private: int a; int b; Spreadsheet *spreadsheet; public: void set_a(int); void set_b(int); spreadsheet.h class Spreadsheet : public QTableWidget { Q_OBJECT public: Spreadsheet(QWidget *parent = 0); atm i define Spreadsheet like this: spreadsheet = new Spreadsheet(this); and i'd like to access set_a() from spreadsheet.cpp...

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  • C Programming: malloc() for a 2D array (using pointer-to-pointer)

    - by vikramtheone
    Hi Guys, yesterday I had posted a question: How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? From the answers I got, I was able to understand what mistake I was doing. I'm facing a new problem now, can anyone help out with this? I want to dynamically allocate a 2D array, so I'm passing a Pointer-to-Pointer from my main() to another function called alloc_2D_pixels(...), where I use malloc(...) and for(...) loop to allocate memory for the 2D array. Well, after returning from the alloc_2D_pixels(...) function, the pointer-to-pointer still remains NULL, so naturally, when I try accessing or try to free(...) the Pointer-to-Pointer, the program hangs. Can anyone suggest me what mistakes I'm doing here? Help!!! Vikram SOURCE: main() { unsigned char **ptr; unsigned int rows, cols; if(alloc_2D_pixels(&ptr, rows, cols)==ERROR) // Satisfies this condition printf("Memory for the 2D array not allocated"); // NO ERROR is returned if(ptr == NULL) // ptr is NULL so no memory was allocated printf("Yes its NULL!"); // Because ptr is NULL, with any of these 3 statements below the program HANGS ptr[0][0] = 10; printf("Element: %d",ptr[0][0]); free_2D_alloc(&ptr); } signed char alloc_2D_pixels(unsigned char ***memory, unsigned int rows, unsigned int cols) { signed char status = NO_ERROR; memory = malloc(rows * sizeof(unsigned char** )); if(memory == NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< cols; i++) { memory[i] = malloc(cols * sizeof(unsigned char)); if(memory[i]==NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } } } // Inserted the statements below for debug purpose only memory[0][0] = (unsigned char)10; // I'm able to access the array from printf("\nElement %d",memory[0][0]); // here with no problems return status; } void free_2D_pixels(unsigned char ***ptr, unsigned int rows) { int i; for(i = 0; i < rows; i++) { free(ptr[i]); } free(ptr); }

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  • Refresh page isnt working in asp.net using treeview

    - by Greg
    Hi, I am trying to refresh an asp.net page using this command: <meta http-equiv="Refresh" content="10"/> On that page I have 2 treeviews. The refresh works ok when I just open the page, but when I click on one of the treeviews and expand it, the refresh stopps working and the page isnt being refreshed. Any ideas why this can happen? Is there any connection to the treeview being expanded? Here is the full code of the page: public partial class Results : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } // Function that moves reviewed yellow card to reviewed tree protected void ycActiveTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.SelectedNode.Text = "Move To Active"; ycReviewedTree.PopulateNodesFromClient = false; ycReviewedTree.Nodes[ycReviewedTree.Nodes.Count - 1].ChildNodes.Add(ycActiveTree.SelectedNode.Parent); Application["reviewedTree"] = new ArrayList(); int count = ((ArrayList)Application["activeTree"]).Count; // Move all the nodes from activeTree application to reviewedTree application for (int i = 0; Application["activeTree"] != null && i < count; i++) { ((ArrayList)Application["reviewedTree"]).Add(((ArrayList)Application["activeTree"])[i]); ((ArrayList)Application["activeTree"]).RemoveAt(0); } } protected void ycActiveTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["idList"] != null && e.Node.Depth == 0) { string[] words = ((String)Application["idList"]).Split(' '); // Yellow Card details TreeNode child = new TreeNode(""); // Go over all the yellow card details and populate the treeview for (int i = 1; i < words.Length; i++) { child.SelectAction = TreeNodeSelectAction.None; // Same yellow card if (words[i] != "*") { // End of details and start of point ip's if (words[i] == "$") { // Add the yellow card node TreeNode yellowCardNode = new TreeNode(child.Text); yellowCardNode.SelectAction = TreeNodeSelectAction.Expand; e.Node.ChildNodes.Add(yellowCardNode); child.Text = ""; } // yellow card details else { child.Text = child.Text + words[i] + " "; } } // End of yellow card else { child.PopulateOnDemand = false; child.SelectAction = TreeNodeSelectAction.None; // Populate the yellow card node e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(child); TreeNode moveChild = new TreeNode("Move To Reviewed"); moveChild.PopulateOnDemand = false; moveChild.SelectAction = TreeNodeSelectAction.Select; e.Node.ChildNodes[e.Node.ChildNodes.Count - 1].ChildNodes.Add(moveChild); child = new TreeNode(""); Application["activeTree"] = new ArrayList(); ((ArrayList)Application["activeTree"]).Add(e.Node.ChildNodes[e.Node.ChildNodes.Count - 1]); } } } // If there arent new yellow cards else if (Application["activeTree"] != null) { // Populate the active tree for (int i = 0; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // If there were new yellow cards and nodes that moved from reviewed tree to active tree if (Application["idList"] != null && Application["activeTree"] != null && e.Node.ChildNodes.Count != ((ArrayList)Application["activeTree"]).Count) { for (int i = e.Node.ChildNodes.Count; i < ((ArrayList)Application["activeTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["activeTree"])[i]); } } // Nullify the yellow card id's Application["idList"] = null; } protected void ycReviewedTree_SelectedNodeChanged(object sender, EventArgs e) { ycActiveTree.PopulateNodesFromClient = false; ycReviewedTree.SelectedNode.Text = "Move To Reviewed"; ycActiveTree.Nodes[ycActiveTree.Nodes.Count - 1].ChildNodes.Add(ycReviewedTree.SelectedNode.Parent); int count = ((ArrayList)Application["reviewedTree"]).Count; // Move all the nodes from reviewedTree application to activeTree application for (int i = 0; Application["reviewedTree"] != null && i < count; i++) { ((ArrayList)Application["activeTree"]).Add(((ArrayList)Application["reviewedTree"])[i]); ((ArrayList)Application["reviewedTree"]).RemoveAt(0); } } protected void ycReviewedTree_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (Application["reviewedTree"] != null) { // Populate the reviewed tree for (int i = 0; i < ((ArrayList)Application["reviewedTree"]).Count; i++) { e.Node.ChildNodes.Add((TreeNode)((ArrayList)Application["reviewedTree"])[i]); } } } } Thanks, Greg

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  • Unable to read values from Nested SortedDictionary in C#

    - by Yogi
    HI I am using nested SortedDictionary in my code as SortedDictionary<string, SortedDictionary<string, int>> but not able to use value stored in this object. Please find the code which i am using SortedDictionary<string, SortedDictionary<string, int>> baseItemCounts = new SortedDictionary<string, SortedDictionary<string, int>>(); baseItemCounts.Add("1450", new SortedDictionary<string, int>()); baseItemCounts["1450"].Add("1450M", 15); I want to print these values on screen. but don't know how to access it. 1450 1450M ==== 15 Please some one can help?

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  • Dynamic memory inside a struct

    - by Maximilien
    Hello, I'm editing a piece of code, that is part of a big project, that uses "const's" to initialize a bunch of arrays. Because I want to parametrize these const's I have to adapt the code to use "malloc" in order to allocate the memory. Unfortunately there is a problem with structs: I'm not able to allocate dynamic memory in the struct itself. Doing it outside would cause to much modification of the original code. Here's a small example: int globalx,globaly; struct bigStruct{ struct subStruct{ double info1; double info2; bool valid; }; double data; //subStruct bar[globalx][globaly]; subStruct ** bar=(subStruct**)malloc(globalx*sizeof(subStruct*)); for(int i=0;i<globalx;i++) bar[i]=(*subStruct)malloc(globaly*sizeof(subStruct)); }; int main(){ globalx=2; globaly=3; bigStruct foo; for(int i=0;i<globalx;i++) for(int j=0;j<globaly;j++){ foo.bar[i][j].info1=i+j; foo.bar[i][j].info2=i*j; foo.bar[i][j].valid=(i==j); } return 0; } Note: in the program code I'm editing globalx and globaly were const's in a specified namespace. Now I removed the "const" so they can act as parameters that are set exactly once. Summarized: How can I properly allocate memory for the substruct inside the struct? Thank you very much! Max

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  • CallLogs in Blackberry

    - by Farhan
    Hi, i am working on CallLogs Sync Application in Blackberry and partially i have done it, one point that i didn't understand is how to add information to CallLogs. I have retrieved information from CallLogs and Store on Server but now i retrieved information from Server but how to add info to CallLogs didn't come in my mind as i retrieved all the information in Strings from Server and PhoneCallLog Constructor look like this: PhoneCallLog call = new PhoneCallLog(Date,int Type,int Duration,int Status,participantID participant,String Notes); Please tell me as soon as Possible, i will be very thankful to you.

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  • CUDA, more threads for same work = Longer run time despite better occupancy, Why?

    - by zenna
    I encountered a strange problem where increasing my occupancy by increasing the number of threads reduced performance. I created the following program to illustrate the problem: #include <stdio.h> #include <stdlib.h> #include <cuda_runtime.h> __global__ void less_threads(float * d_out) { int num_inliers; for (int j=0;j<800;++j) { //Do 12 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; num_inliers += threadIdx.x*5; num_inliers += threadIdx.x*6; num_inliers += threadIdx.x*7; num_inliers += threadIdx.x*8; num_inliers += threadIdx.x*9; num_inliers += threadIdx.x*10; num_inliers += threadIdx.x*11; num_inliers += threadIdx.x*12; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } __global__ void more_threads(float *d_out) { int num_inliers; for (int j=0;j<800;++j) { // Do 4 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } int main(int argc, char* argv[]) { float *d_out = NULL; cudaMalloc((void**)&d_out,sizeof(float)*25000); more_threads<<<780,128>>>(d_out); less_threads<<<780,32>>>(d_out); return 0; } Note both kernels should do the same amount of work in total, the (if threadIdx.x == -1 is a trick to stop the compiler optimising everything out and leaving an empty kernel). The work should be the same as more_threads is using 4 times as many threads but with each thread doing 4 times less work. Significant results form the profiler results are as followsL: more_threads: GPU runtime = 1474 us,reg per thread = 6,occupancy=1,branch=83746,divergent_branch = 26,instructions = 584065,gst request=1084552 less_threads: GPU runtime = 921 us,reg per thread = 14,occupancy=0.25,branch=20956,divergent_branch = 26,instructions = 312663,gst request=677381 As I said previously, the run time of the kernel using more threads is longer, this could be due to the increased number of instructions. Why are there more instructions? Why is there any branching, let alone divergent branching, considering there is no conditional code? Why are there any gst requests when there is no global memory access? What is going on here! Thanks

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  • Insert MANY key value pairs fast into berkeley db with hash access

    - by Kungi
    Hi, i'm trying to build a hash with berkeley db, which shall contain many tuples (approx 18GB of key value pairs), but in all my tests the performance of the insert operations degrades drastically over time. I've written this script to test the performance: #include<iostream> #include<db_cxx.h> #include<ctime> #define MILLION 1000000 int main () { long long a = 0; long long b = 0; int passes = 0; int i = 0; u_int32_t flags = DB_CREATE; Db* dbp = new Db(NULL,0); dbp->set_cachesize( 0, 1024 * 1024 * 1024, 1 ); int ret = dbp->open( NULL, "test.db", NULL, DB_HASH, flags, 0); time_t time1 = time(NULL); while ( passes < 100 ) { while( i < MILLION ) { Dbt key( &a, sizeof(long long) ); Dbt data( &b, sizeof(long long) ); dbp->put( NULL, &key, &data, 0); a++; b++; i++; } DbEnv* dbep = dbp->get_env(); int tmp; dbep->memp_trickle( 50, &tmp ); i=0; passes++; std::cout << "Inserted one million --> pass: " << passes << " took: " << time(NULL) - time1 << "sec" << std::endl; time1 = time(NULL); } } Perhaps you can tell me why after some time the "put" operation takes increasingly longer and maybe how to fix this. Thanks for your help, Andreas

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  • sql exception arithmetic overflow?

    - by MyHeadHurts
    In my program the user imports a date and it works whenever the year is in 2011 but if i try a date in 2010 i get this error which is weird [ SqlException (0x80131904): Arithmetic overflow error converting int to data type numeric.] System.Data.SqlClient.SqlConnection.OnError(SqlException exception, Boolean breakConnection) +1950890 System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) +4846875 System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) +194 System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) +2392 System.Data.SqlClient.SqlDataReader.HasMoreRows() +157 System.Data.SqlClient.SqlDataReader.ReadInternal(Boolean setTimeout) +197 System.Data.SqlClient.SqlDataReader.Read() +9 System.Data.Common.DataAdapter.FillLoadDataRow(SchemaMapping mapping) +78 System.Data.Common.DataAdapter.FillFromReader(DataSet dataset, DataTable datatable, String srcTable, DataReaderContainer dataReader, Int32 startRecord, Int32 maxRecords, DataColumn parentChapterColumn, Object parentChapterValue) +164 System.Data.Common.DataAdapter.Fill(DataTable[] dataTables, IDataReader dataReader, Int32 startRecord, Int32 maxRecords) +282 System.Data.Common.LoadAdapter.FillFromReader(DataTable[] dataTables, IDataReader dataReader, Int32 startRecord, Int32 maxRecords) +19 System.Data.DataTable.Load(IDataReader reader, LoadOption loadOption, FillErrorEventHandler errorHandler) +222 System.Data.DataTable.Load(IDataReader reader) +14 ( @YearToGet int, @current datetime, @y int, @search datetime ) AS SET @YearToGet = 2006; WITH Years AS ( SELECT DATEPART(year, GETDATE()) [Year] UNION ALL SELECT [Year]-1 FROM Years WHERE [Year]>@YearToGet ), q_00 as ( select DIVISION , DYYYY , sum(PARTY) as asofPAX , sum(InsAmount) as asofSales from dbo.B101BookingsDetails INNER JOIN Years ON B101BookingsDetails.DYYYY = Years.Year where Booked <= CONVERT(int, DateAdd(year, (Years.Year - @y), @search)) and DYYYY = Years.Year group by DIVISION, DYYYY, years.year having DYYYY = years.year ), q_01 as ( select DIVISION , DYYYY , sum(PARTY) as YEPAX , sum(InsAmount) as YESales from dbo.B101BookingsDetails INNER JOIN Years ON B101BookingsDetails.DYYYY = Years.Year group by DIVISION, DYYYY , years.year having DYYYY = years.year ), q_02 as ( select DIVISION , DYYYY , sum(PARTY) as CurrentPAX , sum(InsAmount) as CurrentSales from dbo.B101BookingsDetails INNER JOIN Years ON B101BookingsDetails.DYYYY = Years.Year where Booked <= CONVERT(int,@current) and DYYYY = (year( getdate() )) group by DIVISION, DYYYY ) select a.DIVISION , a.DYYYY , asofPAX , asofSales , YEPAX , YESales , CurrentPAX , CurrentSales ,asofsales/ ISNULL(NULLIF(yesales,0),1) as percentsales, CAST((asofpax) AS DECIMAL(5,1))/yepax as percentpax from q_00 as a join q_01 as b on (b.DIVISION = a.DIVISION and b.DYYYY = a.DYYYY) join q_02 as c on (b.DIVISION = c.DIVISION) JOIN Years as d on (b.dyyyy = d.year) where A.DYYYY <> (year( getdate() )) order by a.DIVISION, a.DYYYY ;

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  • C# wrapper for array of three pointers

    - by fergs
    I'm currently working on a C# wrapper to work with Dallmeier Common API light. See previous posting: http://stackoverflow.com/questions/2430089/c-wrapper-and-callbacks I've got pretty much everything 'wrapped' but I'm stuck on wrapping a callback which contains an array of three pointers & an array integers: dlm_setYUVDataCllback int(int SessionHandle, void (*callback) (long IPlayerID, unsigned char** yuvData, int* pitch, int width, int height, int64_t ts, char* extData)) Function Set callback, to receive current YUV image. Arguments SessionHandle: handle to current session. Return PlayerID (see callback). Callback - IPlayerId: id to the Player object - yuvData: array of three pointers to Y, U and V part of image The YUV format used is YUV420 planar (not packed). char *y = yuvData[0]; char *u = yuvData[1]; char *v = yuvData[2]; - pitch: array of integers for pitches for Y, U and V part of image - width: intrinsic width of image. - height - ts : timestamp of current frame - extData: additional data to frame How do I go about wrapping this in c#? Any help is much appreciated.

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