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  • Does a Category applied to NSString also apply to NSCFString via the "toll-free bridge"?

    - by half_brick
    We're integrating a library into an iPhone app which appears to use the google toolbox for iPhone internally. The google toolbox adds a method gtm_stringBySanitizingAndEscapingForXML to NSString. The problem is, whenever we attempt to make a call to this library we get [NSCFString gtm_stringBySanitizingAndEscapingForXML]: unrecognized selector sent to instance 0x272478 So it appears the library is calling that method on a NSCFString, to which the category does not apply. So... is it the case that the category will not apply across the toll-free bridge to CoreFoundation classes? If that's the case then we at least know why it's blowing up. Figuring out how to fix it is a different matter.

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  • How to animate line-drawing in iPhone development?

    - by david
    I have been searching around, but there seems no good answer for this simple question. So I am asking again: how to animate line-drawing in iphone dev? Basically what I want is something like this: @implementation MyUIView - (void) triggerLineDrawing: (CGPathRef) path { ... // animate line drawing here } Can it be done?

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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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  • novice needing help on shuffeling an array

    - by steffen Myklebust
    Please help a TOTAL beginner.! I found this post: http://stackoverflow.com/questions/56648/whats-the-best-way-to-shuffle-an-nsmutablearray And as i try to deploy this in my own code, I cant get it working... :-( Can anyone help me to resolve this code? To me it looks like the shuffle function is not called..? here is my code: // // shuffle2ViewController.h // shuffle2 #import @interface shuffle2ViewController : UIViewController { NSMutableArray *puzzles; int *randomSort; } - (void)shuffle; @end //============================= // shuffle2ViewController.m ´#import "shuffle2ViewController.h" @implementation shuffle2ViewController (void)viewDidLoad { [super viewDidLoad]; NSMutableArray *puzzles = [NSMutableArray arrayWithObjects:@"1",@"2",@"3", @"4",@"5",@"6",@"7",@"8",@"9", @"10",@"11",@"12", nil]; // Call the shuffle function [self shuffle]; // print to log int i; NSLog(@"NEW OLD"); NSLog(@"================="); for (i = 0; i < 12; ++i) NSLog(@" %2i %@", i + 1, [puzzles objectAtIndex:i]); } int randomSort(id obj1, id obj2, void *context ) { // returns random number -1 0 1 return (random()%3 - 1); } (void)shuffle { // call custom sort function [puzzles sortUsingFunction:randomSort context:nil]; } Giving this result: NEW OLD ================= 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12

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  • How do I dynamically define an instance variable?

    - by Moses
    Hi everyone, I have two classes (class1 and class2) that just store data, no methods. I have a third class that has an instance variable that, depending on some user input, will be set to one of the two classes. So, in the third class I declare the variable generically as NSObject *aClass; and during runtime set it to whatever it should be. aClass = [[Class1 alloc] init]; // or aClass = [[Class2 alloc] init]; However, when I try to access fields from aClass NSString *str = aClass.field1; It gives me the error: request for member 'field1' in something not a structure or a union. Field1 is declared in both class1 and class2. When I try to cast aClass aClass = (Class1 *) aClass; it gives the same error. What am I doing wrong, is there a better way to do this?

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  • Dismissing the keyboard in a UIScrollView

    - by Nicholas1024
    Alright, I have a couple of UITextFields and UITextViews inside a UIScrollView, and I'd like to set the keyboard to disappear whenever the scrollview is touched or scrolled (except when you touch down inside the text field/view, of course). My current attempt at doing this is replacing the UIScrollView with a subclass, and setting it to call a removeKeyboard function (defined inside the main view controller) inside the touchesBegan method. However, this only removes the keyboard for a normal touch, not when the view is simply scrolled. So, what's the best way to remove the keyboard inside a UIScrollView? Thanks in advance for your help.

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  • UIViewController takes up entire screen in Interface Builder

    - by Sheehan Alam
    I have a NIB with a UIView that contains some UILabels, UIButtons etc. and a UIViewController that is loading a detached NIB. I want the UIViewController to be positioned below my UIView, but whenever I add it in Interface Builder it takes up the whole screen, and my UIView becomes part of the UIViewController. How can I make sure UIViewController appears below the UIView?

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  • UIDocumentInteractionController change title of presented view

    - by whatdoesitallmean
    I am using the UIDocumentInteractionController to display pdf files. My files are stored in the filesystem using encoded filenames that are not user-friendly. I do have access to a more friendly name for the file, but the file is not stored with this name (for uniqueness reasons). When I load the document into the UIDocumentInteractionController then the view displays the unfriendly 'real' filename in the titlebar. Is there any way to change the displayed title as presented by the UIDocumentInteractionController? Thanks.

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  • How can I add a header folder to my project?

    - by VansFannel
    I'm developing an iOS application with latest Xcode 4.5.2. I have the following folder structure: /.../SourceCode/MyProjectFolder/projectName.xcodeproject /.../SourceCode/MyProjectFolder/projectName/ /.../SourceCode/MyProjectFolder/projectName/xxx.m /.../SourceCode/MyProjectFolder/projectName/xxx.h /.../SourceCode/MyProjectFolder/projectName/PVRT/ /.../SourceCode/MyProjectFolder/projectName/PVRT/header1.h /.../SourceCode/MyProjectFolder/projectName/PVRT/OtherFolder/header2.h If in my header files I add this: #include "header1.h" I get a "header1.h" not found error. But, if I add: #include "PVRT/header1.h" I get a "header2.h" not found. On project settings I have add the following path: ${SOURCE_ROOT}/projectName/PVRT But I'm getting the same error. How can I fix this?

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  • queued view updates not happening when performSelector afterDelay:0 used

    - by JosephH
    Hi all, I have an app that performs some calculations based on data arriving on a socket or local user interaction. I want to show an 'activity spinner' whilst the calculation happens. spinner = [[UIActivityIndiactorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; [spinner setCenter:self.view.center]; [self.view addSubview:spinner]; [spinner startAnimating]; [self performSelector:@selector(doCalcs) withObject:nil afterDelay:0]; This works well, except in the case where the code is run as a result of a message arriving over the network. I'm using http://code.google.com/p/cocoaasyncsocket/ to handle sockets and the code is running in the onSocket:didReadData:withTag: method. 'doCalcs' takes a few seconds. The spinner doesn't appear whilst it's running. If I change afterDelay:0 to afterDelay:1 then the spinner does appear the whole time doCalcs is running, but with the downside that it takes an extra second. So it seems the code is all correct, but for whatever reason the spinner isn't getting a chance to get on screen before doCalcs runs. Any suggestions would be most welcome.

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  • iPhone adding a timer to an app

    - by Rob J
    How would I go about adding a simple 2 minute timer to my app in almost the exact same way that the clock app does? I just want the user to click start and have the timer start displaying the timer counting down from 2:00 and beep when it hits 0:00.

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  • Restricting copy,paste option for a particular UITextfield

    - by EXC_BAD_ACCESS
    Hi, My UIView contains Two UITextField.I need to restrict copy,paste option for one textfield.I don't want to restrict that for another. When i am using the following code,Both the field gets restricted from copy,paste. -(BOOL)canPerformAction:(SEL)action withSender:(id)sender { if ( [UIMenuController sharedMenuController] ) { [UIMenuController sharedMenuController].menuVisible = NO; } return NO; } Can any one provide me the solution to solve my problem.

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  • Extract object (*.o) files from an iPhone static library

    - by Brett
    I have a set of iPhone static libraries (a *.a file) in which I only call a few of the classes from. I have used AR in the past (with linux libraries) to extract the object files from the static library, remove the unwanted object files and rearchive. However, when I try this with an iPhone compliled static library, I get the following error: ar: CustomiPhoneLib.a is a fat file (use libtool(1) or lipo(1) and ar(1) on it) ar: CustomiPhoneLib.a: Inappropriate file type or format Does anyone know how to extract the object files from an iphone compiled static library? Doing thie could potentially reduce the final file size.

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  • Memory management for "id<ProtocolName> variableName" type properties

    - by Malakim
    Hi, I'm having a problem with properties of the following type: id<ProtocolName> variableName; ..... ..... @property (nonatomic, retain) id<ProtocolName> variableName; I can access and use them just fine, but when I try to call [variableName release]; I get compiler warnings: '-release' not found in protocol(s) Do I need to define a release method in the interface, or how do I release the memory reserved for the variable? Thanks!

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  • ViewController behaving oddly when pushed on the window

    - by ayazalavi
    I am using multiple controller during launch of an application in app delegate. One controller is for registration and the second controller is tabbar. tabbar was loading fine but when I pushed registration controller on window, contents went up by 20 units and I have good white blank screen at bottom. Therefore I recreated frame of my registration view controller in its viewdidload method and slided it 20 units down. The code is self.view.frame = CGRectMake(0, 20, self.view.frame.size.width, self.view.frame.size.height); and code in my app delegate for launch application was - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { if (![self accountExists]) { //code if account does not exists on iphone app database self.registerAccount = [[registerViewController alloc] initWithNibName:@"registerViewController" bundle:nil]; [window addSubview:registerAccount.view]; } else if([self autoLoginForAnyAccount]){ //code for autologin to app } else { self.tabBarController.selectedIndex = 1; self.tabBarController.delegate = self; [window addSubview:tabBarController.view]; } [window makeKeyAndVisible]; return YES; } if anyone knows why there is a white space at bottom when registration controller is pushed then please share it with me.

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  • Parameter becoming zero somewhere

    - by Nick
    Hey guys, Something really weird is happening: when I call foo(100*1.0f), somewhere along the line that becomes 0. To verify I put a breakpoint on foo(), and it indeed is zero and it indeed gets called with 100*1.0f. The code is in Obj-C++. Here is the calling function in XCode's GDB frontend, as you can see, score*scoreMultiplier is 100. And here is the called function in XCode's GDB frontend, here _score is 0.

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  • Microphone question in iPhone SDK

    - by Henry D'Andrea
    I am trying to do an app, to where when it launches, it will detect audio, and then play it back automatically. NO BUTTONS, NOthing to press. Just a picture of something then, it listens for audio, then plays it back. Similar to the Talking Carl app in the App Store. Any ideas/help? Would appreciate it, if i could use the code with IB.

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