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  • xsd:datetime and XmlGregorianCalendar causes NullPointerException

    - by Draemon
    The following works: public Date getDate() { return date; } and produces something like: <date>2010-03-23T17:43:50.879Z</date> And I can use an XmlGregorianCalendar to return xsd:date or xsd:time types fine: @XmlSchemaType(name="date") public XmlGregorianCalendar getDate() { return date; } which produces something like: <date>2010-03-23</date> But trying to return xsd:datetime like so: @XmlSchemaType(name="datetime") public XmlGregorianCalendar getDate() { return date; } Causes this stack trace: java.lang.NullPointerException at com.sun.xml.bind.v2.model.impl.RuntimeBuiltinLeafInfoImpl.checkXmlGregorianCalendarFieldRef(RuntimeBuiltinLeafInfoImpl.java:864) at com.sun.xml.bind.v2.model.impl.RuntimeBuiltinLeafInfoImpl.access$200(RuntimeBuiltinLeafInfoImpl.java:111) at com.sun.xml.bind.v2.model.impl.RuntimeBuiltinLeafInfoImpl$13.print(RuntimeBuiltinLeafInfoImpl.java:536) ...snip... at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:852) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:588) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:489) at java.lang.Thread.run(Thread.java:619) Which doesn't mention my code at all. I'm using tomcat 6.0.24, java 1.6.0_16-b01

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  • Scala and the Java Memory Model

    - by Ben Lings
    The Java Memory Model (since 1.5) treats final fields differently to non-final fields. In particular, provided the this reference doesn't escape during construction, writes to final fields in the constructor are guaranteed to be visible on other threads even if the object is made available to the other thread via a data race. (Writes to non-final fields aren't guaranteed to be visible, so if you improperly publish them, another thread could see them in a partially constructed state.) Is there any documentation on how/if the Scala compiler creates final (rather than non-final) backing fields for classes? I've looked through the language specification and searched the web but can't find any definitive answers. (In comparison the @scala.volatile annotation is documented to mark a field as volatile)

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  • Android: roatating images in a loop.

    - by user573736
    Hello, I am trying with no success to modify the code example from: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html so it will rotate the images in a loop, when clicking on the image once. (second click should pause). I tried using Handler and threading but cannot update the view since only the main thread can update UI. Exception I get from the code below: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. [in 'image1.startAnimation(rotation);' ('applyRotation(0, 90);' from the main thread)] package com.example.flip3d; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.widget.ImageView; public class Flip3d extends Activity { private ImageView image1; private ImageView image2; private boolean isFirstImage = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); image1 = (ImageView) findViewById(R.id.image01); image2 = (ImageView) findViewById(R.id.image02); image2.setVisibility(View.GONE); image1.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { if (isFirstImage) { applyRotation(0, 90); isFirstImage = !isFirstImage; } else { applyRotation(0, -90); isFirstImage = !isFirstImage; } } }); } private void applyRotation(float start, float end) { // Find the center of image final float centerX = image1.getWidth() / 2.0f; final float centerY = image1.getHeight() / 2.0f; // Create a new 3D rotation with the supplied parameter // The animation listener is used to trigger the next animation final Flip3dAnimation rotation = new Flip3dAnimation(start, end, centerX, centerY); rotation.setDuration(500); rotation.setFillAfter(true); rotation.setInterpolator(new AccelerateInterpolator()); rotation.setAnimationListener(new DisplayNextView(isFirstImage, image1, image2)); if (isFirstImage) { image1.startAnimation(rotation); } else { image2.startAnimation(rotation); } } } How can I manage to update the UI and control the rotation within onClick listener? Thank you, Oakist

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  • how to set(get) cookie value in ext.net

    - by user591587
    scene: when I click item in ext:ComboBox and want to set the item selected value to cookie variable. Finally, after I click ext:Button, the ext:Label get cookie value and display it. But I get a error :Ext.Ajax Communication Failure , any help will be appreciated. aspx: <ext:ComboBox ID="ComboBox1" runat="server" StoreID="Store1" Width="100" Editable="false" DisplayField="name" ValueField="value" Mode="Local" TriggerAction="All`enter code here`" EmptyText="Select a locale..."> ..... aspx.cs protected void lngIndexChanged(object sender, DirectEventArgs e) { //Sets the cookie that is to be used by Global.asax HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = ComboBox1.SelectedItem.Value ; Response.Cookies.Add(cookie); Label1.Text = cookie.Value; //Set the culture and reload for immediate effect. //Future effects are handled by Global.asax Thread.CurrentThread.CurrentCulture = new CultureInfo(ComboBox1.SelectedItem.Value); Thread.CurrentThread.CurrentUICulture = new CultureInfo(ComboBox1.SelectedItem.Value); }

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  • change view with onSensorChanged result

    - by tipu
    I have a view, set by setContentView(new CompassView(this)); I have the onDraw and update methods filled out. What I need to do with the view CompassView is update my view with the new data at the end of the call in the onSensorChanged method. The methods I have to fill out, I believe, are the surfaceChanged and surfaceCreated. They are normally using threads which takes care of the update and onDraw calls but I removed the thread because when the thread was enabled, in the infinite while loop I was never getting any azimuth value what so ever.

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  • Grails deploy on Tomcat6

    - by Jack
    Hello, while trying to deploy a Grails application into tomcat6 I ran into some problems: I used the grails war command to build up a war, then copied it to var/lib/tomcat6/webapps and tried to restart the container. I had to change default Tomcat policy to skip security exceptions, since I couldn't access environment variable (like grails.env), then tried again but it gives me an exception related to instantiating something, but it's not clear where should I try to fix the error, according to tomcat6 logs the problem is: SEVERE: Exception sending context initialized event to listener instance of class org.codehaus.groovy.grails.web.context.GrailsC$ org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'pluginManager' defined in ServletContext$ at java.lang.Thread.run(Thread.java:619) Caused by: org.codehaus.groovy.grails.exceptions.NewInstanceCreationException: Could not create a new instance of class [Hiberna$ ... 1 more Caused by: java.lang.NoClassDefFoundError: org.hibernate.cfg.Environment It seems like it's unable to load org.hibernate.cfg.Environment class. I checked the applicationContext.xml and it refers to grails.xml to search for plugins, in this last file I actually have HibernateGrailsPlugin. Where should I look to find if the plugin is present?

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  • Will Multi threading increase the speed of the calculation on Single Processor

    - by Harsha
    On a single processor, Will multi-threading increse the speed of the calculation. As we all know that, multi-threading is used for Increasing the User responsiveness and achieved by sepating UI thread and calculation thread. But lets talk about only console application. Will multi-threading increases the speed of the calculation. Do we get culculation result faster when we calculate through multi-threading. what about on multi cores, will multi threading increse the speed or not. Please help me. If you have any material to learn more about threading. please post. Thanks in advance, Harsha

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  • crashing out in a while loop python

    - by Edward
    How to solve this error? i want to pass the values from get_robotxya() and get_ballxya() and use it in a loop but it seems that it will crash after awhile how do i fix this? i want to get the values whithout it crashing out of the while loop import socket import os,sys import time from threading import Thread HOST = '59.191.193.59' PORT = 5555 COORDINATES = [] def connect(): globals()['client_socket'] = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client_socket.connect((HOST,PORT)) def update_coordinates(): connect() screen_width = 0 screen_height = 0 while True: try: client_socket.send("loc\n") data = client_socket.recv(8192) except: connect(); continue; globals()['COORDINATES'] = data.split() if(not(COORDINATES[-1] == "eom" and COORDINATES[0] == "start")): continue if (screen_width != int(COORDINATES[2])): screen_width = int(COORDINATES[2]) screen_height = int(COORDINATES[3]) return def get_ballxy(): update_coordinates() ballx = int(COORDINATES[8]) bally = int(COORDINATES[9]) return ballx,bally def get_robotxya(): update_coordinates() robotx = int(COORDINATES[12]) roboty = int(COORDINATES[13]) angle = int(COORDINATES[14]) return robotx,roboty,angle def print_ballxy(bx,by): print bx print by def print_robotxya(rx,ry,a): print rx print ry print a def activate(): bx,by = get_ballxy() rx,ry,a = get_robotxya() print_ballxy(bx,by) print_robotxya(rx,ry,a) Thread(target=update_coordinates).start() while True: activate() this is the error i get:

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  • Progress bar increment by 1 every 100th of second

    - by Matthew De'Loughry
    I'm trying to get a JProgressBar to increment by 1 every 100th of a second, and at the moment I'm using Thread.sleep(100) inside a while statement like so: try { while (i<=100){ doTime(); } } catch (InterruptedException ex) { Logger.getLogger(SplashScreen.class.getName()).log(Level.SEVERE, null, ex); } public void doTime() throws InterruptedException{ jLabel1.setText("sleeping"); Thread.sleep(100); jLabel1.setText("start"); i++; pb.setValue(i); pb.repaint(); } and If I debug by doing a System.out.println it displays in real time but the swing GUI freezes until it drops out of the while loop can anyone help? thanks matt

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  • Strange profiling results: definitely non-bottleneck method pops up

    - by jkff
    I'm profiling a program using sampling profiling in YourKit and JProfiler, and also "manually" (I launch it and press Ctrl-Break several times to get thread dumps). All three methods give me extremely strange results: some tens of percents of time spent in a 3-line method that does not even do any allocation or synchronization and doesn't have loops etc. Moreover, after I made this method into a NOP and even removed its invocation completely, the observable program performance didn't change at all (although it got a negligible memory leak, since it was a method for freeing a cheap resource). I'm thinking that this might be because of the constraints that JVM puts on the moments at which a thread's stacktrace may be taken, and it somehow turns out that in my program it is exactly the moments where this method is invoked, although there is absolutely nothing special about it or the context in which it is invoked. What can be the explanation for this phenomenon? What are the aforementioned constraints? What further measurements can I take to clarify the situation?

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  • Handling Incoming Data from Multiple Sockets in Python

    - by user859434
    Background: I have a current implementation that receives data from about 120 different socket connections in python. In my current implementation, I handle each of these separate socket connections with a dedicated thread for each. Each of these threads parse the data and eventually store it within a shared locked dictionary. These sockets DO NOT have uniform data rates, some sockets get more data than others. Question: Is this the best way to handle incoming data in python, or does python have a better way on handling multiple sockets per thread?

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  • Processes sharing cores on Ubuntu system

    - by muckabout
    My coworkers and I share an 8-core server running Ubuntu for our batch processes. I tend to run 4 processes at a time, each of which consumes 100% CPU per core when nothing else is running. When a coworker runs his processes (typically about 4 at a time), his also get 100% per. However, when both of us run ours (he always goes first), his still get 100% and mine seem to divide the remaining processing power and linger in the 10-40% range. I even reniced his process to a lower value and it did not change. What are the issues that may cause this?

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  • For Loop help In a Hash Cracker Homework.

    - by aaron burns
    On the homework I am working on we are making a hash cracker. I am implementing it so as to have my cracker. java call worker.java. Worker.java implements Runnable. Worker is to take the start and end of a list of char, the hash it is to crack, and the max length of the password that made the hash. I know I want to do a loop in run() BUT I cannot think of how I would do it so it would go to the given max pasword length. I have posted the code I have so far. Any directions or areas I should look into.... I thought there was a way to do this with a certain way to write the loop but I don't know or can't find the correct syntax. Oh.. also. In main I divide up so x amount of threads can be chosen and I know that as of write now it only works for an even number of the 40 possible char given. package HashCracker; import java.util.*; import java.security.MessageDigest; import java.security.NoSuchAlgorithmException; public class Cracker { // Array of chars used to produce strings public static final char[] CHARS = "abcdefghijklmnopqrstuvwxyz0123456789.,-!".toCharArray(); public static final int numOfChar=40; /* Given a byte[] array, produces a hex String, such as "234a6f". with 2 chars for each byte in the array. (provided code) */ public static String hexToString(byte[] bytes) { StringBuffer buff = new StringBuffer(); for (int i=0; i<bytes.length; i++) { int val = bytes[i]; val = val & 0xff; // remove higher bits, sign if (val<16) buff.append('0'); // leading 0 buff.append(Integer.toString(val, 16)); } return buff.toString(); } /* Given a string of hex byte values such as "24a26f", creates a byte[] array of those values, one byte value -128..127 for each 2 chars. (provided code) */ public static byte[] hexToArray(String hex) { byte[] result = new byte[hex.length()/2]; for (int i=0; i<hex.length(); i+=2) { result[i/2] = (byte) Integer.parseInt(hex.substring(i, i+2), 16); } return result; } public static void main(String args[]) throws NoSuchAlgorithmException { if(args.length==1)//Hash Maker { //create a byte array , meassage digestand put password into it //and get out a hash value printed to the screen using provided methods. byte[] myByteArray=args[0].getBytes(); MessageDigest hasher=MessageDigest.getInstance("SHA-1"); hasher.update(myByteArray); byte[] digestedByte=hasher.digest(); String hashValue=Cracker.hexToString(digestedByte); System.out.println(hashValue); } else//Hash Cracker { ArrayList<Thread> myRunnables=new ArrayList<Thread>(); int numOfThreads = Integer.parseInt(args[2]); int charPerThread=Cracker.numOfChar/numOfThreads; int start=0; int end=charPerThread-1; for(int i=0; i<numOfThreads; i++) { //creates, stores and starts threads. Runnable tempWorker=new Worker(start, end, args[1], Integer.parseInt(args[1])); Thread temp=new Thread(tempWorker); myRunnables.add(temp); temp.start(); start=end+1; end=end+charPerThread; } } } import java.util.*; public class Worker implements Runnable{ private int charStart; private int charEnd; private String Hash2Crack; private int maxLength; public Worker(int start, int end, String hashValue, int maxPWlength) { charStart=start; charEnd=end; Hash2Crack=hashValue; maxLength=maxPWlength; } public void run() { byte[] myHash2Crack_=Cracker.hexToArray(Hash2Crack); for(int i=charStart; i<charEnd+1; i++) { Cracker.numOfChar[i]////// this is where I am stuck. } } }

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  • Factorial Algorithms in different languages

    - by Brad Gilbert
    I want to see all the different ways you can come up with, for a factorial subroutine, or program. The hope is that anyone can come here and see if they might want to learn a new language. Ideas: Procedural Functional Object Oriented One liners Obfuscated Oddball Bad Code Polyglot Basically I want to see an example, of different ways of writing an algorithm, and what they would look like in different languages. Please limit it to one example per entry. I will allow you to have more than one example per answer, if you are trying to highlight a specific style, language, or just a well thought out idea that lends itself to being in one post. The only real requirement is it must find the factorial of a given argument, in all languages represented. Be Creative! Recommended Guideline: # Language Name: Optional Style type - Optional bullet points Code Goes Here Other informational text goes here I will ocasionally go along and edit any answer that does not have decent formatting.

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  • Why Jmeter is not recoring?

    - by Monika
    I am working with Jmeter2.3.2 version and trying to record a webpage. I have added http proxy server under workbench and added http request default under thread group. using port 9090 and target controller test plan - thread group. grouping - do not group samplers. After this setting i have started proxy server and opened internet browser selected manual proxy setting and added address as localhost with port 9090. the issue is Jmeter is nopt recoring anything. Please suggest it is urgent.

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  • [C#] Async threaded tcp server

    - by mark_dj
    I want to create a high performance server in C# which could take about ~10k clients. Now i started writing a TcpServer with C# and for each client-connection i open a new thread. I also use one thread to accept the connections. So far so good, works fine. The server has to deserialize AMF incoming objects do some logic ( like saving the position of a player ) and send some object back ( serializing objects ). I am not worried about the serializing/deserializing part atm. My main concern is that I will have a lot of threads with 10k clients and i've read somewhere that an OS can only hold like a few hunderd threads. Are there any sources/articles available on writing a decent async threaded server ? Are there other possibilties or will 10k threads work fine ? I've looked on google, but i couldn't find much info about design patterns or ways which explain it clearly

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  • AVG time spent on multiple rows SQL-server?

    - by seo20
    I have a table tblSequence with 3 cols in MS SQL: ID, IP, [Timestamp] Content could look like this: ID IP [Timestamp] -------------------------------------------------- 4347 62.107.95.103 2010-05-24 09:27:50.470 4346 62.107.95.103 2010-05-24 09:27:45.547 4345 62.107.95.103 2010-05-24 09:27:36.940 4344 62.107.95.103 2010-05-24 09:27:29.347 4343 62.107.95.103 2010-05-24 09:27:12.080 ID is unique, there can be n number of IP's. Would like to calculate the average time spent per IP. in a single row Know you can do something like this: SELECT CAST(AVG(CAST(MyTable.MyDateTimeFinish - MyTable.MyDateTimeStart AS float)) AS datetime) But how on earth do I find the first and last entry of my unique IP row so I can have a start and finish time? I'M stuck. Would like to calculate the average time spent per IP. in a single row

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  • Can't resolve CalledFromWrongThreadException with Handler

    - by michel
    I will try to keep it simple: In my main activity I make a handler: public class ARViewer extends ARDisplayActivity { public final MHandler mHandler = new MHandler(this); public void onCreate(Bundle savedInstanceState) { ... The class MHandler: public final class MHandler extends Handler{ //main activity private ARViewer arnv; public MHandler(ARViewer arnv){ this.arnv = arnv; } @Override public void handleMessage(Message msg) { ... case H_RR : arnv.setContentView(R.layout.routeplanner); break; ... super.handleMessage(msg); } } But if I call the handleMessage method from a callback function in a other Class, definitely from a other thread, I still get the exception message: CalledFromWrongThreadException (Only the original thread that created a view hierarchy can touch its views) : public void rFound(Route route) { Message msg = new Message(); msg.what = MHandler.H_RR; ARViewer.arnv.mHandler.handleMessage(msg); }

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  • Castle ActiveRecord: session error search and access to lazy loading property in different threads

    - by sc911
    Hi *, I've got a problem with an multi-threaded desktop application using Castle ActiveRecord in C#: To keep the GUI alive while searching for the objects based on userinput I'm using the BackgroundWorker for the search-function. Some of the properties of the objects, especially some HasMany-Relations, are marked as Lazy. Now, when the search is finished and the user selects an resulting object, some of the properties of this object should be displayed. But as the search was done by the BackgroundWorker in a different thread, accessing the properties fails as the session for the lazy-access is no longer available. What will be the best way to do the search in an extra thread to keep the GUI alive and to access all properties correctly including those marked as lazy? Thanks for any advise! Regards sc911

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  • Maximum Possible File Name Length in Windows Kernel

    - by Lambert
    I was wondering, what is the longest possible name length allowed by the Windows kernel? E.g.: I know the kernel uses UNICODE_STRING structures to hold all object paths, and since the byte length of a wide-character string is stored inside a USHORT, that allows for a maximum path length of 2^15 - 1 characters. Is there a similar, hard restriction on a file name (rather than path)? (I don't care if NTFS or FAT32 imposes a particular restriction; I'm looking for the longest possible theoretically allowed name in the kernel, assuming no additional file system or shell restrictions.) (Edit: For those wondering why this even matters, consider that normally, traversing a directory is achieved by FindFirstFile/FindNextFile calls, one call per file. Given the function named NtQueryDirectoryFile, which is the underlying system call and which returns multiple file names per call, it's actually possible to take advantage of this maximum-length restriction on the path to make an extremely-fast directory traverser that uses solely the stack as a buffer. Now I'm trying to extend that concept, and I need to know the maximum size of a file name.)

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  • python threading and performace?

    - by kumar
    I had to do heavy I/o bound operation, i.e Parsing large files and converting from one format to other format. Initially I used to do it serially, i.e parsing one after another..! Performance was very poor ( it used take 90+ seconds). So I decided to use threading to improve the performance. I created one thread for each file. ( 4 threads) for file in file_list: t=threading.Thread(target = self.convertfile,args = file) t.start() ts.append(t) for t in ts: t.join() But for my astonishment, there is no performance improvement whatsoever. Now also it takes around 90+ seconds to complete the task. As this is I/o bound operation , I had expected to improve the performance. What am I doing wrong?

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  • Are concurrency issues possible when using the WCF Service Behavoir attribute set to ConcurrencyMode

    - by Brandon Linton
    We have a WCF service that makes a good deal of transactional NHibernate calls. Occasionally we were seeing SQL timeouts, even though the calls were updating different rows and the tables were set to row level locking. After digging into the logs, it looks like different threads were entering the same point in the code (our transaction using block), and an update was hanging on commit. It didn't make sense, though, because we believed that the following service class attribute was forcing a unique execution thread per service call: [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.PerCall)] We recently changed the concurrency mode to ConcurrencyMode.Single and haven't yet run into any issues, but the bug was very difficult to reproduce (if anyone has any thoughts on flushing a bug like that out, let me know!). Anyway, that all brings me to my question: shouldn't an InstanceContextMode of PerCall enforce thread-safety within the service, even if the ConcurrencyMode is set to multiple? How would it be possible for two calls to be serviced by the same service instance? Thanks!

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  • counting twice in a query, once using restrictions

    - by Andrew Heath
    Given the following tables: Table1 [class] [child] math boy1 math boy2 math boy3 art boy1 Table2 [child] [glasses] boy1 yes boy2 yes boy3 no If I want to query for number of children per class, I'd do this: SELECT class, COUNT(child) FROM Table1 GROUP BY class and if I wanted to query for number of children per class wearing glasses, I'd do this: SELECT Table1.class, COUNT(table1.child) FROM Table1 LEFT JOIN Table2 ON Table1.child=Table2.child WHERE Table2.glasses='yes' GROUP BY Table1.class but what I really want to do is: SELECT class, COUNT(child), COUNT(child wearing glasses) and frankly I have no idea how to do that in only one query. help?

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  • g++ and c++0x specification support

    - by SepiDev
    although it's been said that the support for c++0x new features in g++ are in experimental mode, many gcc developer claimed that you can use most of the new features in your codes and get the program to work. but when I try to compile this simple program it results in segmentation fault. Why? #include <thread> #include <iostream> void my_thread_func() { std::cout<<"hello"<<std::endl; } int main() { std::thread t(my_thread_func); t.join(); } g++ -std=c++0x -Wall -o run main.cc

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  • How do I use SDl_Threads properly?

    - by Anoymonous
    I am new to threads,SDL and how graphic work in general. I've been looking through all of LazyFoo's SDL tutorials, and had helped me greatly. But in his tutorials about multi threading, he commented that you should never use video functions in separate threads, or might cause problem. I am curious how it should be done, as I still have a vague understanding of graphics and threads. As one of my projects is a shoot'em up, I was wondering if I should create one thread that displays all the graphics, one threads receives all the player input for his ship, and another thread for the enemy AI. If this is NOT how it should be done, (I think it's wrong) does anyone have any advice of how graphics should be implemented with user input and enemy AI with threads? For the Lazyfoo's tutorials, this is the link: http://lazyfoo.net/SDL_tutorials/

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