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  • What are the packages/libraries I should install before compiling Python from source?

    - by Lennart Regebro
    Once in a while I need to install a new Ubuntu (I used it both for desktop and servers) and I always forget a couple of libraries I should have installed before compiling, meaning I have to recompile, and it's getting annoying. So now I want to make a complete list of all library packages to install before compiling Python (and preferably how optional they are). This is the list I compiled with below help and by digging in setup.py. It is complete for Ubuntu 10.04 and 11.04 at least: build-essential (obviously) libz-dev (also pretty common and essential) libreadline-dev (or the Python prompt is crap) libncursesw5-dev libssl-dev libgdbm-dev libsqlite3-dev libbz2-dev More optional: tk-dev libdb-dev Ubuntu has no packages for v1.8.5 of the Berkeley database, nor (for obvious reasons) the Sun audio hardware, so the bsddb185 and sunaudiodev modules will still not be built on Ubuntu, but all other modules are built with the above packages installed. Python 2.5 and Python 2.6 also needs to have LDFLAGS set on Ubuntu 11.04 and later, to handle the new multi-arch layout: export LDFLAGS="-L/usr/lib/$(dpkg-architecture -qDEB_HOST_MULTIARCH)" For Python 2.6 and 2.7 you also need to explicitly enable SSL after running the ./configure script and before running make. In Modules/Setup there are lines like this: #SSL=/usr/local/ssl #_ssl _ssl.c \ # -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ # -L$(SSL)/lib -lssl -lcrypto Uncomment these lines and change the SSL variable to /usr: SSL=/usr _ssl _ssl.c \ -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ -L$(SSL)/lib -lssl -lcrypto Python 2.6 also needs Modules/_ssl.c modified to be used with OpenSSL 1.0, which is used in Ubuntu 11.10. At around line 300 you'll find this: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ Change that into: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ #ifndef OPENSSL_NO_SSL2 else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ #endif else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ This disables SSL_v2 support, which apparently is gone in OpenSSL1.0.

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  • IPgallery banks on Solaris SPARC

    - by Frederic Pariente
    IPgallery is a global supplier of converged legacy and Next Generation Networks (NGN) products and solutions, including: core network components and cloud-based Value Added Services (VAS) for voice, video and data sessions. IPgallery enables network operators and service providers to offer advanced converged voice, chat, video/content services and rich unified social communications in a combined legacy (fixed/mobile), Over-the-Top (OTT) and Social Community (SC) environments for home and business customers. Technically speaking, this offer is a scalable and robust telco solution enabling operators to offer new services while controlling operating expenses (OPEX). In its solutions, IPgallery leverages the following Oracle components: Oracle Solaris, Netra T4 and SPARC T4 in order to provide a competitive and scalable solution without the price tag often associated with high-end systems. Oracle Solaris Binary Application Guarantee A unique feature of Oracle Solaris is the guaranteed binary compatibility between releases of the Solaris OS. That means, if a binary application runs on Solaris 2.6 or later, it will run on the latest release of Oracle Solaris.  IPgallery developed their application on Solaris 9 and Solaris 10 then runs it on Solaris 11, without any code modification or rebuild. The Solaris Binary Application Guarantee helps IPgallery protect their long-term investment in the development, training and maintenance of their applications. Oracle Solaris Image Packaging System (IPS) IPS is a new repository-based package management system that comes with Oracle Solaris 11. It provides a framework for complete software life-cycle management such as installation, upgrade and removal of software packages. IPgallery leverages this new packaging system in order to speed up and simplify software installation for the R&D and production environments. Notably, they use IPS to deliver Solaris Studio 12.3 packages as part of the rapid installation process of R&D environments, and during the production software deployment phase, they ensure software package integrity using the built-in verification feature. Solaris IPS thus improves IPgallery's time-to-market with a faster, more reliable software installation and deployment in production environments. Extreme Network Performance IPgallery saw a huge improvement in application performance both in CPU and I/O, when running on SPARC T4 architecture in compared to UltraSPARC T2 servers.  The same application (with the same activation environment) running on T2 consumes 40%-50% CPU, while it consumes only 10% of the CPU on T4. The testing environment comprised of: Softswitch (Call management), TappS (Telecom Application Server) and Billing Server running on same machine and initiating various services in capacity of 1000 CAPS (Call Attempts Per Second). In addition, tests showed a huge improvement in the performance of the TCP/IP stack, which reduces network layer processing and in the end Call Attempts latency. Finally, there is a huge improvement within the file system and disk I/O operations; they ran all tests with maximum logging capability and it didn't influence any benchmark values. "Due to the huge improvements in performance and capacity using the T4-1 architecture, IPgallery has engineered the solution with less hardware.  This means instead of deploying the solution on six T2-based machines, we will deploy on 2 redundant machines while utilizing Oracle Solaris Zones and Oracle VM for higher availability and virtualization" Shimon Lichter, VP R&D, IPgallery In conclusion, using the unique combination of Oracle Solaris and SPARC technologies, IPgallery is able to offer solutions with much lower TCO, while providing a higher level of service capacity, scalability and resiliency. This low-OPEX solution enables the operator, the end-customer, to deliver a high quality service while maintaining high profitability.

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  • Setting Up an IP Camera in ZoneMinder from Ubuntu

    - by Chris S
    I recently bought a TV-IP312W wireless IP camera. I've completed the basic setup on the camera itself, and confirmed I can stream video using the utility CamViewer. Now I'm trying to access the camera from ZoneMinder, so I can setup monitors and alerts. However, I'm finding the documentation a bit laking. Following the tutorial and a forum post, I've install ZoneMinder, and can access the web interface, but I'm getting stuck at the "Check that your Camera Works!" section. I can add a monitor, but after I add the configuration: Source Type: FFMPEG Source Path: http://192.168.1.105/cgi/mjpg/mjpeg.cgi?.mjpeg all I get is a broken image. What am I doing wrong?

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  • Lock ups, crashing, transferring files using TrueCrypt with iSCSI

    - by Anthony
    I have looked into this error and it seems that it hasn't been discussed yet - or at least I can't find any information relating. I'm having issues transferring files, usually larger files over a couple of hundred MB. Here is the setup: QNAP 410 as iSCSI Target with multiple LUNs. (CRC is turned on (Data Digest and Header Digest) Server 2003 with iSCSI Initiator version 2.08 - build 3825 (I'm copying files from anothe machine to shares on Server 2003 = into TrueCrypt volume ergo onto the NAS) I have mounted the LUN and formatted it with TrueCrypt using NTFS (Full format, not a quick one). What happens is some files, mainly RAR/Compressed files, appear as if they copy but fail. I've tested this in a number of ways and can repeat the process every time. So I thought to check transfer over iSCSI without TrueCrypt in between, a plain NTFS format - no problem at all. So it would seem TrueCrypt is at least part of the problem here. I haven't tried copying directly from the server yet, I will try that. I also haven't tried it without CRC but fail to see how that would affect this. I will update with my findings later. In the meantime does anyone have any ideas as to what could be wrong? Thanks for your time. Update: I copied a set of files, the ones I was having issues with, to the server then from there I copied those into two places within the TrueCrypt volume (Mounted on the NAS). A seperate directory create in the root of the volume The same initial directory I was using in the first instance Both worked fine. So it now seems clear that this is a link between TrueCrypt, iSCSI and Windows Shares. I say this because I originally setup the whole system using TrueCrypt volume files, not iSCSI. I changed it as it didn't suit my requirements - day wasted as well. While I had this setup though I copied my entire file set to the volume files and all files copied without error - over the network, from a pc, to the server where TrueCrypt had the volume files mounted from the NAS. I didn't bother turning off CRC on the iSCSI system as I highly doubt that is the cause in light of this finding. So any ideas?

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  • Error while running Jetty Server on port 80 as non root user

    - by user75016
    All, I was trying to setup jetty on port 80 but its giving exception saying permission denied as below. I have setup jetty to work with setuid and configured start.ini as follows: OPTIONS=Server,jsp,jmx,resources,websocket,ext,plus,annotations,jta,jdbc,setuid (below as first configuration file in start.ini) etc/jetty-setuid.xml and jetty-setuid.xml file with username and group name of non root user. 2012-07-03 15:29:02.411:INFO:oejdp.ScanningAppProvider:Deployment monitor /opt/jetty-hightide-8.1.3.v20120416/contexts at interval 1 2012-07-03 15:29:02.454:WARN:oejuc.AbstractLifeCycle:FAILED [email protected]:80: java.net.SocketException: Permission denied java.net.SocketException: Permission denied at sun.nio.ch.Net.bind(Native Method) at sun.nio.ch.ServerSocketChannelImpl.bind(ServerSocketChannelImpl.java:126) at sun.nio.ch.ServerSocketAdaptor.bind(ServerSocketAdaptor.java:59) at org.eclipse.jetty.server.nio.SelectChannelConnector.open(SelectChannelConnector.java:182) at org.eclipse.jetty.server.AbstractConnector.doStart(AbstractConnector.java:311) at org.eclipse.jetty.server.nio.SelectChannelConnector.doStart(SelectChannelConnector.java:260) at org.eclipse.jetty.util.component.AbstractLifeCycle.start(AbstractLifeCycle.java:59) at org.eclipse.jetty.server.Server.doStart(Server.java:273) at org.eclipse.jetty.util.component.AbstractLifeCycle.start(AbstractLifeCycle.java:59) at org.eclipse.jetty.xml.XmlConfiguration$1.run(XmlConfiguration.java:1215) at java.security.AccessController.doPrivileged(Native Method) at org.eclipse.jetty.xml.XmlConfiguration.main(XmlConfiguration.java:1138) 2012-07-03 15:29:02.455:WARN:oejuc.AbstractLifeCycle:FAILED org.eclipse.jetty.server.Server@66da9ea4: java.net.SocketException: Permission denied java.net.SocketException: Permission denied

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  • MySQL cluster: Error after 1 data node is shutdown and started again

    - by nitins
    MySQL cluster: Error after 1 data node is shutdown and started again. We have configured MySQL cluster(version 7.1) with 2 sql/data nodes. We are using table space instead of in-memory clustering. The setup was working fine. So to test the setup I shutdown one data node, updated a table and and again stated the stopped node. Its giving this error and not starting. Any ideas ? Forced node shutdown completed. Occured during startphase 5. Caused by error 2306: 'Pointer too large(Internal error, programming error or missing error message, please report a bug). Temporary error, restart node'.

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  • Openfiler RAID 10 option not found

    - by chrisling106
    Hi, I'm building a NAS using Openfiler2.3 (from 32-bit ISO), first of all I want to experiment it on VM first before going out and buy the harddrives needed. I created 5 virtual drives on VMware, sda is 2GB and the rest 1GB each (sdb to sde). I left sda blank and want to setup a RAID 10 disk using sdb, sdc, sdd and sde, 4 RAID partitions are setup successfully, but when I try to create a RAID device the only option for RAID level is 1, 0, 5 and 6. RAID 10 is not there! Can someone let me know what have I missed, please? TIA.

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  • Visual Studio 2010 Best Practices

    - by Etienne Tremblay
    I’d like to thank Packt for providing me with a review version of Visual Studio 2010 Best Practices eBook. In fairness I also know the author Peter having seen him speak at DevTeach on many occasions.  I started by looking at the table of content to see what this book was about, knowing that “best practices” is a real misnomer I wanted to see what they were.  I really like the fact that he starts the book by really saying they are not really best practices but actually recommend practices.  As a Team Foundation Server user I found that chapter 2 was more for the open source crowd and I really skimmed it.  The portion on Branching was well documented, although I’m not a fan of the testing branch myself, but the rest was right on. The section on merge remote changes (bring the outside to you) paradigm is really important and was touched on. Chapter 3 has good solid practices on low level constructs like generics and exceptions. Chapter 4 dives into architectural practices like decoupling, distributed architecture and data based architecture.  DTOs and ORMs are touched on briefly as is NoSQL. Chapter 5 is about deployment and is really a great primer on all the “packaging” technologies like Visual Studio Setup and Deployment (depreciated in 2012), Click Once and WIX the major player outside of commercial solutions.  This is a nice section on how to move from VSSD to WIX this is going to be important in the coming years due to the fact that VS 2012 doesn’t support VSSD. In chapter 6 we dive into automated testing practices, including test coverage, mocking, TDD, SpecDD and Continuous Testing.  Peter covers all those concepts really nicely albeit succinctly. Being a book on recommended practices I find this is really good. I really enjoyed chapter 7 that gave me a lot of great tips to enhance my Visual Studio “experience”.  Tips on organizing projects where good.  Also even though I knew about configurations I like that he put that in there so you can move all your settings to another machine, a lot of people don’t know about that. Quick find and Resharper are also briefly covered.  He touches on macros (depreciated in 2012).  Finally he touches on Continuous Integration a very important concept in today’s ALM landscape. Chapter 8 is all about Parallelization, threads, Async, division of labor, reactive extensions.  All those concepts are touched on and again generalized approaches to those modern problems are giving.       Chapter 9 goes into distributed apps, the most used and accepted practice in the industry for .NET projects the chapter tackles concepts like Scalability, Messaging and Cloud (the flavor of the month of distributed apps, although I think this will stick ;-)).  He also looks a protocols TCP/UDP and how to debug distributed apps.  He touches on logging and health monitoring. Chapter 10 tackles recommended practices for web services starting with implementing WCF services, which goes into all sort of goodness like how to host in IIS or self-host.  How to manual test WCF services, also a section on authentication and authorization.  ASP.NET Web services are also touched on in that chapter All in all a good read, nice tips and accepted practices.  I like the conciseness of the subjects and Peter touches on a lot of things in this book and uses a lot of the current technologies flavors to explain the concepts.   Cheers, ET

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  • IIS in VirtualBox serving files from shared Ubuntu folder

    - by queen3
    Here's the problem: I want to use Ubuntu. But I need to develop ASP.NET (MVC) sites. So I setup VirtualBox with Win2003 and IIS6. But I would prefer my working files to be located in my Ubuntu home folder. So I setup shared folder in VirtualBox and make IIS6 virtual directory work from there. The problem is, IIS6 can't do this. Whatever I try (mapped drive, network uri path) I get different IIS errors: can't access folder (for mapped drive), can't monitor file system changes (\vboxsvr share path), and so on. Is there a way for IIS6 in virtual machine to configure virtual application folder to be on host machine (Ubuntu) - be it shared folder, mapped drive, smb share, or whatever?

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  • Having troubles connectiong Magento to external Windows Database Server using Windows Azure

    - by Kevin H
    "I tried to make this easy to read through" I am using Ubuntu 12.04 LTS for Magento and installed these commands onto the system: sudo apt-get install apache2 sudo apt-get install php5 libapache2-mod-php5 sudo apt-get install php5-mysql sudo apt-get install php5-curl php5-mcrypt php5-gd php5-common sudo apt-get install php5-gd I used Windows Server 2008 R2 August 2012 for Mysql Server For a reference, I used http://www.windowsazure.com/en-us/manage/windows/common-tasks/install-mysql/ When the server was setup, I added an empty disk to it Then, I added endpoints 3306 Next I accessed the server remotely After that, I formatted the empty disk and was inserted as F: Next I downloaded Mysql from http://*.mysql.com version Windows (x86, 64-bit), MSI Installer 5.5.28 In the installation process, I used these settings: Typical Setup - Clicked Next, install, next Chose Detailed Configuration - Clicked next Chose Dedicated MySQL Server Machine - Clicked Next Chose Transactional Database Only - Clicked Next Chose the "F:" Drive - Clicked Next Chose Online Transactional Processing (OLTP) - Clicked Next For Networking Options, I checkmarked 'Enable TCP/IP Networking" 'Add firewall exception for this port' 'Enable Strict Mode' - Clicked Next Chose Standard Character Set - Clicked Next For Windows Options, I checkedmarked 'Install as Window Service" 'Launch the MySQL Server automatically' 'Include Bin Directory in Windows PATH - Clicked Next For Security Options, I checkmarked 'Modify Security Settings' and set root password - Clicked Next Finally clicked Execute and Finish These are the Firewall Setting that I set I clicked inbound rules Properties Scope Allow IP Address and used the internal Address for Magento Server Clicked Apply and exited Next, I opened up MySQL 5.x Command Line Client Entered Root Password Then entered these commands mysql create database magento; mysql Create user magentouser identified by 'password'; mysql Grant select, insert, create, alter, update, delete, lock tables on magento.* to magentouser mysql exit Finally, I opened up the Magento Downloader Magento validation has approved all PHP version is right. Your version is 5.3.10-1ubuntu3.4. PHP Extension curl is loaded PHP Extension dom is loaded PHP Extension gd is loaded PHP Extension hash is loaded PHP Extension iconv is loaded PHP Extension mcrypt is loaded PHP Extension pcre is loaded PHP Extension pdo is loaded PHP Extension pdo_mysql is loaded PHP Extension simplexml is loaded These are all installed on Magento Server For the Database Connection, I used: The Database server only has MySQL 5.5 Server installed on it Host - Internal IP address User Name - The User I created when setting up database Password - The Password I created when setting up database For the password, I did some research and found out that Magento only accepts alphanumeric, so I went and set it up again and used only alphanumeric for the User password Now, I am still getting Accessed denied for database Connection. Also, I have tryed to setup mysql on independant Linux Server but kept getting errors. When, I found the solution. Wouldn't work, so I decided to try Windows. These is the questions, I have been asking and researching to debug this issue Is it because I am using Linux for magento and Windows for Database. I have had no luck in finding a reason why this wouldn't work There must be something, I am missing I also researched the difference between linux sql databases and windows sql databases but have not come to conclusion, if installing Mysql on windows would make a difference in syntax and coding. I have spent a lot of time looking into this and need some help with direction on how to complete my project. Any type of help would be appreciated.

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  • Thomson TG585v7 router - promiscuous mode

    - by Nikita
    I have a TG585v7 as a router with several machines plugged into it. In the default setup, the packets are only delivered to the specific machine but I want to be able to setup to monitor all network traffic on one of the machines, i.e. I need those packets to be picked up when my ethernet card is in promiscuous mode. Is this possible? Guide here has this "mcastpromisc Make the IP interface multicast promiscuous. OPTIONAL", is this what I am looking for? Does it mean I need to manually add all my machines by their MAC addresses to be able to receive packets destined for them? Or am I out of luck and I need to get a better router?

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  • Constant game speed independent of variable FPS in OpenGL with GLUT?

    - by Nazgulled
    I've been reading Koen Witters detailed article about different game loop solutions but I'm having some problems implementing the last one with GLUT, which is the recommended one. After reading a couple of articles, tutorials and code from other people on how to achieve a constant game speed, I think that what I currently have implemented (I'll post the code below) is what Koen Witters called Game Speed dependent on Variable FPS, the second on his article. First, through my searching experience, there's a couple of people that probably have the knowledge to help out on this but don't know what GLUT is and I'm going to try and explain (feel free to correct me) the relevant functions for my problem of this OpenGL toolkit. Skip this section if you know what GLUT is and how to play with it. GLUT Toolkit: GLUT is an OpenGL toolkit and helps with common tasks in OpenGL. The glutDisplayFunc(renderScene) takes a pointer to a renderScene() function callback, which will be responsible for rendering everything. The renderScene() function will only be called once after the callback registration. The glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0) takes the number of milliseconds to pass before calling the callback processAnimationTimer(). The last argument is just a value to pass to the timer callback. The processAnimationTimer() will not be called each TIMER_MILLISECONDS but just once. The glutPostRedisplay() function requests GLUT to render a new frame so we need call this every time we change something in the scene. The glutIdleFunc(renderScene) could be used to register a callback to renderScene() (this does not make glutDisplayFunc() irrelevant) but this function should be avoided because the idle callback is continuously called when events are not being received, increasing the CPU load. The glutGet(GLUT_ELAPSED_TIME) function returns the number of milliseconds since glutInit was called (or first call to glutGet(GLUT_ELAPSED_TIME)). That's the timer we have with GLUT. I know there are better alternatives for high resolution timers, but let's keep with this one for now. I think this is enough information on how GLUT renders frames so people that didn't know about it could also pitch in this question to try and help if they fell like it. Current Implementation: Now, I'm not sure I have correctly implemented the second solution proposed by Koen, Game Speed dependent on Variable FPS. The relevant code for that goes like this: #define TICKS_PER_SECOND 30 #define MOVEMENT_SPEED 2.0f const int TIMER_MILLISECONDS = 1000 / TICKS_PER_SECOND; int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void processAnimationTimer(int value) { // setups the timer to be called again glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Requests to render a new frame (this will call my renderScene() once) glutPostRedisplay(); } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) // Setup the timer to be called one first time glutTimerFunc(TIMER_MILLISECONDS, processAnimationTimer, 0); // Read the current time since glutInit was called currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } This implementation doesn't fell right. It works in the sense that helps the game speed to be constant dependent on the FPS. So that moving from point A to point B takes the same time no matter the high/low framerate. However, I believe I'm limiting the game framerate with this approach. Each frame will only be rendered when the time callback is called, that means the framerate will be roughly around TICKS_PER_SECOND frames per second. This doesn't feel right, you shouldn't limit your powerful hardware, it's wrong. It's my understanding though, that I still need to calculate the elapsedTime. Just because I'm telling GLUT to call the timer callback every TIMER_MILLISECONDS, it doesn't mean it will always do that on time. I'm not sure how can I fix this and to be completely honest, I have no idea what is the game loop in GLUT, you know, the while( game_is_running ) loop in Koen's article. But it's my understanding that GLUT is event-driven and that game loop starts when I call glutMainLoop() (which never returns), yes? I thought I could register an idle callback with glutIdleFunc() and use that as replacement of glutTimerFunc(), only rendering when necessary (instead of all the time as usual) but when I tested this with an empty callback (like void gameLoop() {}) and it was basically doing nothing, only a black screen, the CPU spiked to 25% and remained there until I killed the game and it went back to normal. So I don't think that's the path to follow. Using glutTimerFunc() is definitely not a good approach to perform all movements/animations based on that, as I'm limiting my game to a constant FPS, not cool. Or maybe I'm using it wrong and my implementation is not right? How exactly can I have a constant game speed with variable FPS? More exactly, how do I correctly implement Koen's Constant Game Speed with Maximum FPS solution (the fourth one on his article) with GLUT? Maybe this is not possible at all with GLUT? If not, what are my alternatives? What is the best approach to this problem (constant game speed) with GLUT? I originally posted this question on Stack Overflow before being pointed out about this site. The following is a different approach I tried after creating the question in SO, so I'm posting it here too. Another Approach: I've been experimenting and here's what I was able to achieve now. Instead of calculating the elapsed time on a timed function (which limits my game's framerate) I'm now doing it in renderScene(). Whenever changes to the scene happen I call glutPostRedisplay() (ie: camera moving, some object animation, etc...) which will make a call to renderScene(). I can use the elapsed time in this function to move my camera for instance. My code has now turned into this: int previousTime; int currentTime; int elapsedTime; void renderScene(void) { (...) // Setup the camera position and looking point SceneCamera.LookAt(); // Do all drawing below... (...) } void renderScene(void) { (...) // Get the time when the previous frame was rendered previousTime = currentTime; // Get the current time (in milliseconds) and calculate the elapsed time currentTime = glutGet(GLUT_ELAPSED_TIME); elapsedTime = currentTime - previousTime; /* Multiply the camera direction vector by constant speed then by the elapsed time (in seconds) and then move the camera */ SceneCamera.Move(cameraDirection * MOVEMENT_SPEED * (elapsedTime / 1000.0f)); // Setup the camera position and looking point SceneCamera.LookAt(); // All drawing code goes inside this function drawCompleteScene(); glutSwapBuffers(); /* Redraw the frame ONLY if the user is moving the camera (similar code will be needed to redraw the frame for other events) */ if(!IsTupleEmpty(cameraDirection)) { glutPostRedisplay(); } } void main(int argc, char **argv) { glutInit(&argc, argv); (...) glutDisplayFunc(renderScene); (...) currentTime = glutGet(GLUT_ELAPSED_TIME); glutMainLoop(); } Conclusion, it's working, or so it seems. If I don't move the camera, the CPU usage is low, nothing is being rendered (for testing purposes I only have a grid extending for 4000.0f, while zFar is set to 1000.0f). When I start moving the camera the scene starts redrawing itself. If I keep pressing the move keys, the CPU usage will increase; this is normal behavior. It drops back when I stop moving. Unless I'm missing something, it seems like a good approach for now. I did find this interesting article on iDevGames and this implementation is probably affected by the problem described on that article. What's your thoughts on that? Please note that I'm just doing this for fun, I have no intentions of creating some game to distribute or something like that, not in the near future at least. If I did, I would probably go with something else besides GLUT. But since I'm using GLUT, and other than the problem described on iDevGames, do you think this latest implementation is sufficient for GLUT? The only real issue I can think of right now is that I'll need to keep calling glutPostRedisplay() every time the scene changes something and keep calling it until there's nothing new to redraw. A little complexity added to the code for a better cause, I think. What do you think?

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  • Can I have HTTPS and HTTP for a single instance of an application?

    - by Sivakanesh
    I'm planning a web application that will have its own server behind the corporate firewall. There will be two sets of users, internal and external to the organisation. Internal users will be located inside of the firewall as same as the application server and the external users are outside over the internet. All users will be authenticated via a login by the web application. I would like a setup where the external users will be required to access whole of the application using SSL and the internal users via standard http connection. I would like to know, if it is possible to setup a single instance the application so that it can be accessed via SSL for external (over the internet) users AND over http for internal users? Thanks

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  • Kill all the project files!

    - by jamiet
    Like many folks I’m a keen podcast listener and yesterday my commute was filled by listening to Scott Hunter being interviewed on .Net Rocks about the next version of ASP.Net. One thing Scott said really struck a chord with me. I don’t remember the full quote but he was talking about how the ASP.Net project file (i.e. the .csproj file) is going away. The rationale being that the main purpose of that file is to list all the other files in the project, and that’s something that the file system is pretty good at. In Scott’s own words (that someone helpfully put in the comments): A file that lists files is really redundant when the OS already does this Romeliz Valenciano correctly pointed out on Twitter that there will still be a project.json file however no longer will there be a need to keep a list of files in a project file. I suspect project.json will simply contain a list of exclusions where necessary rather than the current approach where the project file is a list of inclusions. On the face of it this seems like a pretty good idea. I’ve long been a fan of convention over configuration and this is a great example of that. Instead of listing all the files in a separate file, just treat all the files in the directory as being part of the project. Ostensibly the approach is if its in the directory, its part of the project. Simple. Now I’m not an ASP.net developer, far from it, but it did occur to me that the same approach could be applied to the two Visual Studio project types that I am most familiar with, SSIS & SSDT. Like many people I’ve long been irritated by SSIS projects that display a faux file system inside Solution Explorer. As you can see in the screenshot below the project has Miscellaneous and Connection Managers folders but no such folders exist on the file system: This may seem like a minor thing but it means useful Solution Explorer features like Show All Files and Open Folder in Windows Explorer don’t work and quite frankly it makes me feel like a second class citizen in the Microsoft ecosystem. I’m a developer, treat me like one. Don’t try and hide the detail of how a project works under the covers, show it to me. I’m a big boy, I can handle it! Would it not be preferable to simply treat all the .dtsx files in a directory as being part of a project? I think it would, that’s pretty much all the .dtproj file does anyway (that, and present things in a non-alphabetic order – something else that wildly irritates me), so why not just get rid of the .dtproj file? In the case of SSDT the .sqlproj actually does a whole lot more than simply list files because it also states the BuildAction of each file (Build, NotInBuild, Post-Deployment, etc…) but I see no reason why the convention over configuration approach can’t help us there either. Want to know which is the Post-deployment script? Well, its the one called Post-DeploymentScript.sql! Simple! So that’s my new crusade. Let’s kill all the project files (well, the .dtproj & .sqlproj ones anyway). Are you with me? @Jamiet

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  • How do I properly set up and secure a production LAMP Server?

    - by Niklas
    It's very hard to find comprehensive information on this subject. Either I found short tutorials on how you perform the installation, as simple as "apt-get install apache2", or outdated tutorials. So I was hoping I could get some professional information from my fellow members of the Ubuntu community :D I have performed a normal Ubuntu Server 11.04 with LAMP, SAMBA and SSH installed through the system installation. But I'm having some trouble setting up virtual hosts and to make the system secure enough to expose the server to the web. I've somewhat followed this tutorial this far. I have 3 sites in /etc/apache2/sites-available which all looks like this except for different site names: <VirtualHost example.com> ServerAdmin webmaster@localhost ServerAlias www.edunder.se DocumentRoot /var/www/sites/example CustomLog /var/log/apache2/www.example.com-access.log combined </VirtualHost> And I have enabled them with the command a2ensite so I have symbolic links in /etc/apache2/sites-enabled. My /etc/hosts file has these lines: 127.0.0.1 localhost 127.0.1.1 Ubuntu.lan Ubuntu 127.0.0.1 localhost.localdomain localhost example.com www.example.com 127.0.0.1 localhost.localdomain localhost example2.com www.example2.com 127.0.0.1 localhost.localdomain localhost example3.com www.example3.com And I can only access one of them from the browser (I have lynx installed on the server for testing purposes) so I guess I haven't set them up properly :) How should I proceed to get a secure and proper setup? I also use MySQL and I think that this tutorial will be enough to set up SSH securely. Please help me understanding Apache configuration better since I'm new to setting up my own server (I've only run XAMPP earlier) and please advise regarding how I should setup a firewall as well :D

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  • Windows 7 Internet Sharing - How to have simultaneous Internet Access to my client

    - by Marl
    The condition: I'm running on windows 7, I'm using a usb broad band for my computer, then my computer is connected to the router tp-link tl-wr340g (in this sense my computer is the internet source since my router has no usb port for this type of broad band). I set the broad band to have internet sharing. I got 3-4 client connected through the router. The problem is whenever a client is using the internet, other clients including me don't have internet connection, additionally, If I have the internet access other clients don't have internet access. In my setup in windows XP (bridging the broad band and the router network) it works perfectly fine, every one has simultaneous internet. To clarify, how can I have all clients including me have internet connection simultaneously in my windows 7 OS? //Additionally, the create "network bridge" setup is missing, from this link the "Bridge Connection is missing", how can I fix that?

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  • How Ubuntu cloud version enforces the "no root login" over ssh ?

    - by Maxim Veksler
    Hello, I'm looking to tweak ubuntu cloud version default setup where is denies root login. Attempting to connect to such machine yields: maxim@maxim-desktop:~/workspace/integration/deployengine$ ssh [email protected] The authenticity of host 'ec2-204-236-252-95.compute-1.amazonaws.com (204.236.252.95)' can't be established. RSA key fingerprint is 3f:96:f4:b3:b9:4b:4f:21:5f:00:38:2a:bb:41:19:1a. Are you sure you want to continue connecting (yes/no)? yes Warning: Permanently added 'ec2-204-236-252-95.compute-1.amazonaws.com' (RSA) to the list of known hosts. Please login as the ubuntu user rather than root user. Connection to ec2-204-236-252-95.compute-1.amazonaws.com closed. I would like to know where this is setup and how I can change the printed message? Thank you, Maxim.

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  • Is there a simple Load Balancer app for development environment on Windows?

    - by djangofan
    Does there exist a simple Load Balancer app for development on Windows? I am running a pair of JBoss 5.x instances in a cluster on a single machine. Normally , this configuration is load balanced by a nice hardware load balancer but I am wondering if there is a simple piece of software to enable load balancing in my Eclipse dev environment. Basically, for example, I want a load balancer running on port 11111 that round-robins between the 2 clustered JBoss instances on ssl ports 8443 and 8543 . (or http port if thats not possible) I know that Glassfish has a built-in load balancer but I can't use Glassfish. One idea I have is to try to setup a separate instance of Tomcat with the "balancer" web app. Im trying that now... not sure if it will work... and its a complicated setup and I wish there was something really easy.

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  • Qmail/Plesk email help

    - by Dotty
    Hay Guys. I'm using plesk with Qmail as an outgoing server. I've never used my plesk setup before to send emails. I usually use my ISP. I'm having a little trouble settng this up. I've created a simple email account, [email protected]. All is well, i setup my POP account in my mail client (apple mail) and i can receive mail. However i can't send any. These are the details im using smtp.mycrazydomain.com standard auth (i've tried SSL and non SSL) username: [email protected] password: mypassword However nothing has happened. Anyone got any ideas?

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  • Building a new PC, Installing XP, blue screen of death

    - by Tim
    I got a gigabyte barebones kit and am installing windows-XP(SP1) and the initial setup works, then it restarts and goes into the second phase of the setup. Then when installing components (I think that's what it says) it gets half way done and comes up with a blue screen saying IRQL_NOT_LESS_OR_EQUAL. BUT! I had gotten past that by installing windows-XP media center addition Now I am trying to install the drivers for my Asus ATI Radeon 5770 graphics card and I get another blue screen of death that doesnt give much info something about address x0000005. Would you think there is something wrong with something in my system or do you think if I got windows 7 that would take care of things? Sorry for probably not giving enough info. Here is what I have MotherBoard - Gigabyte S-series GA-H55M-S2(v) PSU - Ultra 500 watt atx HDD - Sata serial ATA Seagate Baracudda 7200 CPU - Intel i3 Memory - 4gig crucial Graphics Card - Asus ATI Radeon 5770 1Gig DDR5

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  • One bigger Virtual Machine distributed across many OpenStack nodes [duplicate]

    - by flyer
    This question already has an answer here: Can a virtualized machine have the CPU and RAM resources of multiple underlying physical machines? 2 answers I just setup virtual machines on one hardware with Vagrant. I want to use a Puppet to configure them and next try to setup OpenStack. I am not sure If I am understanding how this should look at the end. Is it possible to have below architecture with OpenStack after all where I will run one Virtual Machine with Linux? ------------------------------- | VM with OS | ------------------------------- | NOVA | NOVA | NOVA | ------------------------------- | OpenStack | ------------------------------- | Node | Node | Node | ------------------------------- More details: In my environment Nodes are just virtual machines, but my question concerns separate Hardware nodes. If we imagine this Nodes(Novas) are placed on a separate machines (e.g. every has 4 cores) can I run one Virtual Machine across many OpenStack Nodes? Is it possible to aggregate the computation power of OpenStack in one virtual distributed operating system?

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  • What is the easiest and cleanest way to create a chrooted SFTP on Centos 5.4?

    - by benjisail
    Hi, I would like to setup a SFTP with chroot (or equivalent) login to my Centos 5.4 server in a clean way. By clean way I mean by using only the YUM command if possible and with something easy to maintain and easy to extend (for example an easy way to add an extra SFTP user). The problem with CentOS 5.4 is that OpenSSH is at version 4.3 in the repository so it is not possible to use the built in chroot capabilities of OpenSSH 4.8+. Installing RSSH required to create manually a chrooted directory which don't seems easy to maintain to me. MySecureShell is an other solution but it require an higher version of openSSL than the one which is in the repository. I know that I could install manually an higher version of OpenSSH but I would lose all the advantage of the Yum command and it could become tricky to maintain if I want to do some updates in the futur... Do you have an easy and clean way to setup a chrooted SFTP login on a centOS 5.4 server? Thanks!

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  • VirtualBox in production?

    - by MrG
    I'm planning to move a service which is currently powered by Debian into a VirtualBox. That would allow us to easily port it i.e. to a faster machine if required. The setup would be: debian host > Virtual Box #1 > debian instance #1 running Apache & application > Virtual Box #2 > debian instance #2 containing database Do you have any experience with a production setup based on Virtual Box? Is it stable and fast enough? Many thanks!

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  • Installing Sql Server 2005 SP2 - Getting error on analysis services component

    - by Greg_the_Ant
    At first many of the components didn't install and I followed this workaround (fixing user/SID mappings in registry.) After that everything installed successfully except for analysis services. I am getting the exact same error message as before on analysis services. (Are there other users installed by sql server I'm not aware of perhaps?) Do you guys have any ideas? All of my searches seem to just point to that workaround above that I already did. Error message from log: Product : Analysis Services (MSSQLSERVER) Product Version (Previous): 1399 Product Version (Final) : Status : Failure Log File : C:\Program Files\Microsoft SQL Server\90\Setup Bootstrap\LOG\Hotfix\OLAP9_Hotfix_KB921896_sqlrun_as.msp.log Error Number : 29528 Error Description : MSP Error: 29528 The setup has encountered an unexpected error while Setting Internal Properties. The error is: Fatal error during installation.

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  • SQL Maintenance Cleanup Task 'Success' But not deleting files

    - by Seph
    I have a maintenance plan setup for a databases on a server. As part of the backup is a Maintenance Cleanup Task. SQL Version 2008 The task that 'succeeds' is setup as: Delete backup files Correct folder (same address as the backup task) File extension: bak (NOT .bak) Delete files older than: 20 Hour(s) I have other similar cleanup tasks that occur in the same maintenance plan which work fine. This plan has worked fine in the past, I just noticed that last night it reported 'success' and the rest of the plan continued, however the file from 2 days ago still remains. I have checked similar questions such as this question, and this is not the case as my maintenance task worked fine two days ago and for the past several weeks:

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