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  • Trash Destination Adapter

    The Trash Destination and this article came from early experiences of using SSIS and community feedback at the time. When developing a package it is very useful to have a destination adapter that does nothing but consume rows with no setup requirement. You often want run a package part way through development, or just add a path so you can set a Data Viewer. There are stock tasks that can be used, but with the Trash Destination all columns are treated as selected automatically (usage type of read-only), so the pipeline knows they are required.

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  • PLplot 5.9.6 has been released

    <b>SourceForge.net: </b>"PLplot is a cross-platform software package for creating scientific plots. This is a development release of PLplot. It represents the ongoing efforts of the community to improve the PLplot plotting package."

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  • A first look at Haiku (alpha)

    <b>Distrowatch:</b> "When talking about kernel scheduling and desktop responsiveness, it's common to hear people in the tech community talk fondly of BeOS, a desktop system which hails from the 1990s. BeOS had a well-deserved reputation for providing users with a polished desktop and smooth interaction, even when the processor was under heavy load."

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  • The future of O3D

    We launched the O3D API about a year ago to start a discussion within the web community about establishing a new standard for 3D graphics on the web...

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  • Microsoft publie discrètement les préversions de Windows Server 2012 R2, SQL Server 2014 et System Center 2012 R2

    Microsoft publie discrètement les préversions de Windows Server 2012 R2 SQL Server 2014 et System Center 2012 R2À quelques heures de la conférence Build (qui débutera demain 26 juin), la grande messe annuelle des développeurs de Microsoft, la firme a discrètement publié les préversions de Windows Server 2012 R2 et SQL Server 2014.Les abonnés au programme MSDN (Microsoft Developer Network) et Technet peuvent télécharger la Preview de Windows Server 2012 R2, System Center 2012 R2 et la Community Technology Preview (CTP) de SQL Server 2014. L'information a été divulguée par plusieurs développeurs sur leur page Twitter.Windows Server 2012 R2 renforce la vision « Cloud OS » introduite par son prédéces...

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  • Want to make RTS strategy game, good starting point...?

    - by NOLANDI
    everybody! I find this community because I did research about game developing topics. So I decide to register on this community and ask for your opinion. I am not begineer in computer stuffs, and I know logic of programming language. I have little knowlegde of C, C++, Started to learn C#...but I was always oriented about other areas of IT. Amateur for game making but not in IT general! I am interested to make RTS strategy video game, isometric camera view (like PC GAME COMMANDOS for example)...so I started to read many books about DirectX, XNA, OpenGL, C#, AI programming...so I want to know where is good starting point for making this game genre. I want to use C# for this project, not C++, since I always had trouble with it, because it is too complicated. I see good oportunity for learning C#, since it has more object-oriented concept, with much less code and easy readible code for writing. Beside of that I know that C++ is the more powerful language until today. So I want to use DirectX and C# for my project. But it will required more time for sure, to learn it. I have trouble with finding books for c# & DirectX (I found just one), but in every next book, it is programming in c++! I read many web sites and they mentioned Slim DX, and in generaly, other articles which I read tells that it is possible to make good game with combination c# and directX, but...I don't have enough information about all this stuffs, so I became confused! It is really hard to have wish to learn c++ from scratch, since I started c# and I like it really...I don't try OpenGL, but I am already familiar with DirectX (some beginning stuffs), and I think that it is good and interesting. So, I decide to choose between maybe Unity3d and XNA first. XNA...hm, it sound that it is not bad solution, but I heard that it is already overcome technology, and I think that it is better to wait with XNA, until I try to make something with DirectX and C#, at first. But I dont know it is possible to make strategy game in XNA?! Maybe I am wrong. I also, find Unity 3D game engine and I find that I could programming there in C#, but many all examples are written in Javascript (Digital tutors videos)...But I generaly have wish to learn it too, because it allows to export games to mobile phones, there a lot of documentations, it is free, etc... I want to find best way to learn C# and DirectX, and make this game, but I dont know if it's possible to combine?! But maybe is good to first try Unity and XNA, because I am beginner?! Thank you all! I am willing to hear your expirience.

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  • Australian Government Locator Service (AGLS) Metadata - Is it widely adopted?

    - by Brandrally
    Recently, I have seen in a couple sites around Australia's meta data AGLS tags. <meta name="AGLS.Audience" scheme="agls-audience" content="All"/> <meta name="DC.Publisher" scheme="AglsAgent" content="Hyundai"/> I have never seen this kind of mark-up before and discovered: http://www.agls.gov.au/ Just wondering whether there is a big community / support out there for the adopting these tags? Any thoughts would be great.

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  • Free Version of Oracle Application Development Framework

    - by Cinzia Mascanzoni
    Now available, Oracle Application Development Framework (ADF) Essentials enables the global developer community to leverage the core capabilities of Oracle ADF free of cost. Oracle ADF Essentials is standards-based and deploys on GlassFish Server Open Source Edition, giving developers the ability to adopt and extend Oracle ADF functionality to new environments. Read the Press Release here.

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  • Top Ten SEO Don'ts

    SEO is built around an ever changing set of algorithms, and has evolved throughout the years. The internet is a constantly changing medium, and one of the worst things you can do is used out of date or obsolete SEO methods. Many old tactics are now considered 'black-hat', meaning they are looked down on by the SEO community and can bring down penalties fro search engines.

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  • SubmitEdge Review

    There are a lot of companies that will do certain SEO techniques for you ranging from directory submission to article distribution. However, very few companies will take on the full-gambit of link building at once. SubmitEdge has been around long enough to become an established presence in the SEO community. However, many people still question whether or not SubmitEdge can actually help. Here is a quick SubmitEdge review to give you an idea of whether or not they can meet your needs.

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  • Linux and branding

    <b>LWN.net:</b> "Marketing isn't the first word that one associates with the Linux community, but it is a necessary activity for those who wish to bring new users into the fold (and perhaps make a buck at the same time)."

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  • Market Yourself As an Online Copywriter

    Advertising and Copy writing is quite well link to each other as both stand similarly to the same meaning. Most of us know what is advertising, which is to promote or create awareness about something to certain community or to the public. Advertising can be exercised either by online or offline.

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  • Scale effect to preview and switch between windows?

    - by ycelik
    at work ive installed ubuntu 10.10 and love using the Super+a keyboard shortcut to switch between my windows. at home i use kubuntu 12.04 and miss that feature. ive seen a video on youtube and know that it is possible but couldn't figure out how. https://help.ubuntu.com/community/KeyboardShortcuts/ Super + A | Enables the 'scale' effect, it shows all windows from all workspaces. thanks for your time

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  • Website's Demise

    The Internet is the great causeway of the world these days and everyone wants a vibrant successful community buzzing with ideas. If you think about it for a moment, the many that become successful there will be thousands falling by the wayside. So what makes a successful website or forum?

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  • ???????????·?????????Oracle ACE????????!

    - by OTN-J Master
    (??????????8?31???????????????????????????!) ?????????????????????Oracle ACE??????? ???Oracle ACE?????Oracle Database?????????????????????????????????? ???OTN Japan??????????????Oracle ACE???????????????????Oracle Database???????????????????????????????????????(Java??????”Java Champion”??????????????????) ??????&SOA ?????? ????????????? Java???&??????? Solaris MySQL ????·???????? Oracle ACE?????????Oracle ACE??????????Oracle ACE Director??2??????????? 2012?7????????394??Oracle ACE?Oracle ACE Director??????????????14?????Oracle ACE??????????????????????Oracle ACE???????????????????????? ????????????????????????????????????????????????Oracle ACE?????????????????(Oracle ACE Director???????????????????) ???????IT?????????????????????????! ? Oracle ACE??? Oracle ACE ?????????????????????????IT???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ? Oracle Master?????? Oracle Master???????????????????Oracle ACE???????????????????????????????Oracle ACE??????????????????????????????Oracle Master?????????????????????????????????????????Oracle ACE???????????????????????????????????????????????????????Oracle Master?????????????Oracle ACE???????????1???????? Oracle ACE???????????????????  Oracle ACE??????????????????????????????????????????????????????????”???”??????????????Oracle ACE????????????Web???????????????????     * Oracle ACE???????Web?????????"??"???????????????    * OTN-J??????????????????(??????????????)    * ?????????????????????????????????? ?????????????????????????????????????? Oracle ACE???????????????????”??”(???)????????????????????????????????????????????????????????????????????????????????????????????????????????????????(?????????????????????????????????????? ) ??1?????????????????????????????????????????????? Oracle ACE???????????ACE?????????????????????????????????ACE??????????????????????????????????????? Oracle ACE????????????????????????????????????????????????????????????????????????????????????·????????????????????????????????ACE????????????????????????????????????????????? Oracle ACE???????????????Oracle ACE Director????????????????????????????????????????Web????????????????????Oracle ACE Director??????????????????????????????????????????????????????????????????????????????????????????????????????????? ? Oracle ACE????????????????????? ????Oracle ACE????????????????????????????????????????     * ??????????????    * ??????????????????    * Oracle Technology Network????????????·????????·?????????    * ??????????    * ???????????????????????    * ????????·?????????    * ?????????·??????????????    * ????????(ORACLE MASTER)???? ?????????????????????(??????????)???????????? ? Oracle ACE??????? Oracle ACE????·????????? ?????????????? ??????????????????????????http://www.oracle.com/technetwork/jp/community/oracle-ace/index.html ??????????????????????????????????????????????????OTN Japan???(??????)?????????????????????????????OTN Japan??????????????????????Oracle ACE Program??????????????????????4?????????? ????????????http://www.oracle.com/technetwork/jp/community/oracle-ace-nomform-130457-ja.zip ????Oracle ACE Program?????????????????????????????????????????????????????????????OTN Japan???????????????????   ????? ????????????????! 8 ?31????Oracle ACE??????????????????OTN Japan????????????(????????????Oracle?????????)????????????????????! ???????????????????????????!??????????? Candy???????????????!(^^)  

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  • Microsoft silverlight 5.0 features for developers

    - by Jalpesh P. Vadgama
    Recently on Silverlight 5.0 firestarter event ScottGu has announced road map for Silverlight 5.0. There will be lots of features that will be there in silverlight 5.0 but here are few glimpses of Silverlight 5.0 Features. Improved Data binding support and Better support for MVVM: One of the greatest strength of Silverlight is its data binding. Microsoft is going to enhanced data binding by providing more ability to debug it. Developer will able to debug the binding expression and other stuff in Siverlight 5.0. Its also going to provide Ancestor Relative source binding which will allow property to bind with container control. MVVM pattern support will also be enhanced. Performance and Speed Enhancement: Now silverlight 5.0 will have support for 64bit browser support. So now you can use that silverlight application on 64 bit platform also. There is no need to take extra care for it.It will also have faster startup time and greater support for hardware acceleration. It will also provide end to end support for hard acceleration features of IE 9. More support for Out Of Browser Application: With Siverlight 4.0 Microsoft has announced new features called out of browser application and it has amazed lots of developer because now possibilities are unlimited with it. Now in silverlight 5.0 Out Of Browser application will have ability to Create Manage child windows just like windows forms or WPF Application. So you can fill power of desktop application with your out of browser application. Testing Support with Visual Studio 2010: Microsoft is going to add automated UI Testing support with Visual Studio 2010 with silverlight 5.0. So now we can test UI of Silverlight much faster. Better Support for RIA Services: RIA Services allows us to create N-tier application with silverlight via creating proxy classes on client and server both side. Now it will more features like complex type support, Custom type support for MVVM(Model View View Model) pattern. WCF Enhancements: There are lots of enhancement with WCF but key enhancement will WSTrust support. Text and Printing Support: Silverlight 5.0 will support vector base graphics. It will also support multicolumn text flow and linked text containers. It will full open type support,Postscript vector enhancement. Improved Power Enhancement: This will prevent screensaver from activating while you are watching videos on silverlight. Silverlight 5.0 is going add that smartness so it can determine while you are going to watch video and while you are not going watch videos. Better support for graphics: Silverlight 5.0 will provide in-depth support for 3D API. Now 3D rendering support is more enhancement in silverlight and 3D graphics can be rendered easily. You can find more details on following links and also don’t forgot to view silverlight firestarter keynot video of scottgu. http://www.silverlight.net/news/events/firestarter-labs/ http://blogs.msdn.com/b/katriend/archive/2010/12/06/silverlight-5-features-firestarter-keynote-and-sessions-resources.aspx http://weblogs.asp.net/scottgu/archive/2010/12/02/announcing-silverlight-5.aspx http://www.silverlight.net/news/events/firestarter/ http://www.microsoft.com/silverlight/future/ Hope this will help you. Stay tuned!!!.

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  • XNA Notes 008

    - by George Clingerman
    This week has been a rough one. I’ve been sick and then in some kind of slump for my afternoon coding sessions. It could be from the cold, could be I’m still tired from writing that Windows Phone 7 game development book (which is out now!) or it could just be I’m tired of winter and want some sunshine. All I know is that even while I’m stick, the XNA world keeps going along at it’s whirlwind pace. Below are the things I caught in between my coughing fits.. Time Critical XNA News: The 2011 MVP summit is almost here so pass along your feelings and thoughts so the MVPs can take them and share them with the team in person http://forums.create.msdn.com/forums/p/76317/464136.aspx#464136 Dream Build Play - there’s no new announcement yet, but you can’t get much more to the end of February than this! http://www.dreambuildplay.com/Main/Home.aspx XNA Team: Dean Johnson from the XNA team shares an excellent way of handling Guide.IsTrialMode on WP7 http://blogs.msdn.com/b/dejohn/archive/2011/02/21/calling-guide-istrialmode-on-windows-phone-7.aspx Nick Gravelyn tries a new tactic in deciding if there’s enough interest to develop a sequel or not. Don’t YOU want Pixel Man 2 to come out? http://nickgravelyn.com/pixelman2/ XNA MVPs: Andy “The ZMan” Dunn finally shares what he’s been secretly working on these past 4 months http://twitter.com/#!/The_Zman/status/40590269392887808 http://www.youtube.com/watch?v=Rg8Z0ZdYbvg&feature=youtu.be Joel Martinez lets developers around NYC know they should by signing up for Game Hack Day http://twitter.com/joelmartinez/statuses/41118590862102528 http://gamehackday.org/71fdk XNA Developers: Michael McLaughlin shares an XNA RenderTarget2D Sample http://geekswithblogs.net/mikebmcl/archive/2011/02/18/xna-rendertarget2d-sample.aspx Martin Caine starts a new series on Deferred Rendering in XNA 4.0 http://twitter.com/#!/MartinCaine/status/39735221339291648 http://martincaine.com/xna/deferred_rendering_in_xna_4_introduction ElemenyCy posts about his fun time with the IntermediateSerializer http://www.ubergamermonkey.com/xna/holy-bloated-xml-batman/ Ben Kane releases a narrated dev diary video for Project Splice. Let him know if you’d like to see more! (I know I do!) http://twitter.com/#!/benkane/status/39846959498002432 http://www.youtube.com/watch?v=1EmziXZUo08&feature=youtu.be Jason Swearingen (of Novaleaf) posts his part 1 of Spatial Partitioning solutions http://altdevblogaday.org/2011/02/21/spatial-partitioning-part-1-survey-of-spatial-partitioning-solutions/ Brian Lawson of Dark Flow Studios shares what his been up to lately with lots of pretty screenshots and hints of announcements from Microsoft... http://www.darkflowstudios.com/entry/short-and-sweet-part-1 Luke Avery starts a new blog where he plans on making XNA tutorials for beginners (and he’s got a few started already!) http://programmingwithovery.wordpress.com/ Xbox LIVE Indie Games (XBLIG): GameMarx Episode 10 http://www.gamemarx.com/video/the-show/24/ep-10-february-18-2010.aspx Minecraft clone FortressCraft coming to XBLIG http://www.eurogamer.net/articles/2011-02-23-minecraft-clone-fortresscraft-hits-xblig ezMuze+ starts an IndieGoGo fundraiser campaign to help fund their second game and get it onto even more devices! http://www.indiegogo.com/ezmuze Gamergeddon XBLIG round up http://www.gamergeddon.com/2011/02/20/xbox-indie-game-round-up-february-20th/?utm_campaign=twitter&utm_medium=twitter&utm_source=twitter JForce Games loses their Ego http://jforcegames.com/blog/index.php?itemid=121&catid=4 XNA Game Development: @BallerIndustry reminds all XNA developers that the Maths are important ;) http://twitter.com/#!/BallerIndustry/status/39317618280243200 http://www.youtube.com/watch?v=MjV3XDFsjP4&feature=player_embedded#at=106 @suhinini stumbles on an older but extremely useful post on XNA Content Pipeline debugging http://twitter.com/#!/suhinini/status/39270189476352000 http://badcorporatelogo.wordpress.com/2010/10/31/xna-content-pipeline-debugging-4-0/ XNA Game Development Workshops at Singapore Universities http://innovativesingapore.com/2011/02/xna-game-development-workshops-at-singapore-universities/ Indiefreaks announces that IGF v0.3 is out with Xbox 360 support, SunBurn 2.0.12 and it’s now Open Source! http://twitter.com/#!/indiefreaks/status/39391953971982336 @liotral announces a new series on properly designing a game http://twitter.com/#!/liortal53/status/39466905081217024 http://liortalblog.wordpress.com/2011/02/20/hello-cosmos/ Indies and XNA at CodeStock 2011 http://www.gamemarx.com/news/2011/02/20/indies-and-xna-at-codestock-2011.aspx Train Frontier Express posts about XNA Content Hotloading http://trainfrontierexpress.blogspot.com/2011/02/xna-content-hotloading-overview.html Slyprid announces a new character editor in Transmute http://twitter.com/#!/slyprid/status/40146992818696192 http://www.youtube.com/watch?v=OKhFAc78LDs&feature=youtu.be The XNA 2D from the ground up tutorial series http://xna-uk.net/blogs/darkgenesis/archive/2011/02/23/recap-the-xna-2d-from-the-ground-up-tutorial-series.aspx Sgt.Conker posts a “Clingerman” (hey that’s me!) to stay relevant http://www.sgtconker.com/2011/02/posting-a-clingerman-to-stay-relevant/

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