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  • Set the width and height for a TTLauncherItem

    - by Koning Baard
    I have this: _launcherView.pages = [NSArray arrayWithObjects: [NSArray arrayWithObjects: [[[TTLauncherItem alloc] initWithTitle:@"New Note" image:@"bundle://Icon.png" style:TTSTYL URL:@"http://www.google.com/" canDelete:NO] autorelease], [[[TTLauncherItem alloc] initWithTitle:@"To Do Items" image:@"bundle://Icon.png" URL:@"http://www.yahoo.com/" canDelete:NO] autorelease], nil], nil]; How can I set the width and height for the items? I want all items to be 64x64 pixels. Thanks

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  • NSURLConnection still calls delegate AFTER cancel method has been called

    - by Shizam
    Hi All, Having a problem with NSURLConnection, if I create a NSURLConnection and call [connection connectionWithRequest] let it load a little then call [connection cancel] most of the time that works fine. However occasionally even after I call [connection cancel] the connection's delegate still gets called (which crashes the app). Googling around it looks like the problem here is a race condition in the runloop, I cancel the connection and release the delegate but before the runloop cycles it calls the delegate functions - crash. Is there a way for me to, after I call [connection cancel] confirm the connection has actually canceled? Even a crappy while() loop will do :(

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  • Implementing Static Libraries In iPhone

    - by socialCircus
    Hi All, I have created a static library following this link. But I am facing Problems in using the library. For reference on how to use static libraries in an iPhone project I followed this link . But I am stil struggling with the "How to implement static libraries in any other iPhone project?" question. Thank you all.

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  • UITableView titleForHeaderInSection prints headers to console twice then crashes

    - by joec
    In the method below titleForHeaderInSection, for some reason the NSLog prints out the headers twice and then the app crashes in objc_msgSend. I can't understand why this would cause the app to crash? It would seem from research that crashes in objc_msgSend are caused by sending messages to already freed objects, but is that the case here? My sectionNames array is populated in viewDidLoad. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSString *title = nil; title=[sectionNames objectAtIndex:section]; NSLog(title); return title; } Thanks

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  • What does an asterisk/star in traceroute mean?

    - by Chang
    The below is a part of traceroute to my hosted server: 9 ae-2-2.ebr2.dallas1.level3.net (4.69.132.106) 19.433 ms 19.599 ms 19.275 ms 10 ae-72-72.csw2.dallas1.level3.net (4.69.151.141) 19.496 ms ae-82-82.csw3.dallas1.level3.net (4.69.151.153) 19.630 ms ae-62-62.csw1.dallas1.level3.net (4.69.151.129) 19.518 ms 11 ae-3-80.edge4.dallas3.level3.net (4.69.145.141) 19.659 ms ae-2-70.edge4.dallas3.level3.net (4.69.145.77) 90.610 ms ae-4-90.edge4.dallas3.level3.net (4.69.145.205) 19.658 ms 12 the-planet.edge4.dallas3.level3.net (4.59.32.30) 19.905 ms 19.519 ms 19.688 ms 13 te9-2.dsr01.dllstx3.networklayer.com (70.87.253.14) 40.037 ms 24.063 ms te2-4.dsr02.dllstx3.networklayer.com (70.87.255.46) 28.605 ms 14 * * * 15 * * * 16 zyzzyva.site5.com (174.122.37.66) 20.414 ms 20.603 ms 20.467 ms What's the meaning of lines 14 and 15? Information hidden?

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  • UITableView and SearchBar problem

    - by dododedodonl
    Hi all, I'm trying to add a Search bar to my UITableView. I followed this tutorial: http://clingingtoideas.blogspot.com/2010/02/uitableview-how-to-part-2-search.html. I'm getting this error if I type a letter in the search box: Rooster(10787,0xa05ed4e0) malloc: *** error for object 0x3b5f160: double free *** set a breakpoint in malloc_error_break to debug. This error occurs here: - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [self handleSearchForTerm:searchString]; return YES; } (on the second line) - (void)handleSearchForTerm:(NSString *)searchTerm { [self setSavedSearchTerm:searchTerm]; if ([self searchResults] == nil) { NSMutableArray *array = [[NSMutableArray alloc] init]; [self setSearchResults:array]; [array release]; } //Empty the searchResults array [[self searchResults] removeAllObjects]; //Check if the searchTerm doesn't equal zero... if ([[self savedSearchTerm] length] != 0) { //Search the whole tableList (datasource) for (NSString *currentString in tableList) { NSString *klasString = [[NSString alloc] init]; NSInteger i = [[leerlingNaarKlasList objectAtIndex:[tableList indexOfObject:currentString]] integerValue]; if(i != -1) { klasString = [klassenList objectAtIndex:(i - 1)]; } //Check if the string matched or the klas (group of school) if ([currentString rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location != NSNotFound || [klasString rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location != NSNotFound) { //Add to results [[self searchResults] addObject:currentString]; //Save the klas (group of school). It has the same index as the result (lastname) NSString *strI = [[NSString alloc] initWithFormat:@"%i", i]; [[self searchResultsLeerlingNaarKlas] addObject:strI]; [strI release]; } [klasString release]; } } } Can someone help me out? Regards, Dodo

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  • Stop All Started Services on App Close / Exit

    - by Rad The Mad
    Is it possible to stop all started services when the user hits the Home Button? I use: startService(new Intent(ClassName.this, ClassName2.class)); stopService(new Intent(ClassName.this, ClassName2.class)); This means I will have to somehow add the 'stopService()' for 7+ of my app classes I've researched this topic and I think there's 'onTerminate' but still not sure how this should be implemented. Any help or hints would be appreciated! Thanks!

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  • developing sms application in iPhone??

    - by hemant
    Hello, i am new to iPhone programming and i was thinking of developing an sms application through which user can send and receive sms inside my application similar to iPhone own message application.i think apple doesn't provide any API regarding accessing sms inbox?? is there any other way around it??

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  • Changing UIView on orientation change

    - by Designeveloper
    Hey all. I have a fairly simple question. I am developing a "rich" iPad app, and I have two background images specifically designed for landscape and portrait. I'd like this ImageView to automatically change depending on the devices orientation. (like pretty much all of Apples iPad apps). Can anyone point me in the right direction? I'm assuming it would be something I do on viewDidLoad..

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  • How is the iPhone SMS compose view implemented?

    - by erotsppa
    Regarding the SMS compose view as show in the picture below: I have two questions: 1) How is the text entry box implemented? There are no standard control from the API and the box is smart enough to resize when you press enter OR when the text is too long. Also the bar resizes with it. How is this done with the least coding? 2) How to code it such that when the keyboard shows up the whole view shifts up? Typically when the keyboard shows, it goes over your current view.

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  • iPhone image distortion

    - by Corey Floyd
    Are there any reasons why the simulator will display UIImageViews properly, but incorrectly on the iPhone? My Process: An image in a PNG file Start a UIGraphicsBeginImageContext() Draw the PNG in a CGrect Draw text in the CGRect Create an UIImage from the context Set the image of a UIImaveView to the UIImage Set the frame of the UIImageView to the size of the PNG Add as a subview Outcome: The image does not display correctly. The rightmost 1-3 pixels of the image is just a vertical white line. This occurs only on the device and not on the simulator. I can fix the problem, but only by increasing the size of the UIImageView. If I increase the size.height of the UIImageView by 1 pixel, it displays the UIImage correctly. Of course, these leaves the iPhone to scale my image before drawing it on screen which is not desirable. Any ideas why this occurs or any fixes for it? (I will post my code if needed)

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  • Stock symbol auto-complete API

    - by Satish
    Hi, I am looking for some stock symbol look-up API. I could able to query yahoo finance with a symbol & could able to retrieve the stock price & other details. I am looking for some auto-complete stock look-up API like if i query fo "Go*" ... how can i get all stock symbols starting with GO* = Goog etc ... is there any APi for wildcard stock symbol searches Any help would be great .. Thanks

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  • OpenGL ES depth buffer

    - by Istvan
    Hi! I was wondering if I can deallocate the depth buffer in iPhone OpenGL ES to conserve memory? Or it stays until the application finishes? I only need the depth testing in the beginning of the application.

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  • Testing MPMoviePlayerViewController in iPad simulator

    - by hgpc
    I have a view that shows a MPMoviePlayerViewController modally. When testing it in the iPad simulator it works well on the first try. If I dismiss the video and then show the view again, the player only plays the audio, but not the video. Is this a simulator quirk or am I doing something wrong? Here's my code: - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; MPMoviePlayerViewController* v = [[MPMoviePlayerViewController alloc] initWithContentURL:url]; [[NSNotificationCenter defaultCenter] addObserver:self selector: @selector(playbackDidFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:v.moviePlayer]; [self presentMoviePlayerViewControllerAnimated:v]; [v release]; } -(void) playbackDidFinish:(NSNotification*)aNotification { MPMoviePlayerController *player = [aNotification object]; [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [player stop]; [self dismissMoviePlayerViewControllerAnimated]; }

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  • How can I use MPTVOutWindow iPhone undocumented class?

    - by Leg10n
    Hi, I'm an iPhone developer, now I'm developing a game and I just found about the iPhone 2.2 being able to reproduce video on a TV Screen trhough MPTVOutWindow class. After googling I've found a lot of blogs with the News, however none of them give any information on the class, what should I do to implement the class in order to display ouput on the TV?

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  • passing user from UITableView to UIWebView based on selection

    - by ct2k7
    Hello, I'm trying to pass the user on to the interface based on their cell selection in the UITableView, ie, if the user selects cell 1, they are taken to view model 2, containing UIWebView. UIWebView then displays local file, cell1.html. Currently, I've manage to get placeholder using: selectedCellText.text = selectedCell; to display the name of the cell selected. How do I get it to directly pass to the UIWebView, stick UIWebView in the interface and link it using: UIWebView *myWebView = [[UIWebView alloc] initWithFrame:frame]; NSBundle *mainBundle = [NSBundle mainBundle]; NSString *stringUrl = [mainBundle pathForResource:@"selectedCell" ofType:@"html"]; NSURL *baseUrl = [NSURL fileURLWithPath:stringUrl]; NSURLRequest *urlRequest = [NSURLRequest requestWithURL:baseUrl]; [myWebView loadRequest:urlRequest]; My other issue is that some of the cell names have spaces in them, and for simplicity, I'd like to ensure that there are no spaces (actually, will it even work with spaces in the name, I assume with %20 ? Thanks

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  • Understanding CABasicAnimation when spinning an object from a random angle....

    - by user157733
    I have spent ages trying to figure this out and I am still having problems. I want to rotate an image a random number of time - say 5 and a bit - then have it stop. I then want to rotate it again FROM ITS STOPPED POSITION. I am having difficulty with this so maybe someone can advise me on the right way to do it. Ok so I am using a CABasicAnimation for the spin like this... CABasicAnimation* rotationAnimation; rotationAnimation = [NSNumber numberWithFloat: 0.0]; rotationAnimation.toValue = [NSNumber numberWithFloat: M_PI * 1.0]; rotationAnimation.duration = 100; rotationAnimation.cumulative = YES; rotationAnimation.repeatCount = 5.2; rotationAnimation.removedOnCompletion = NO; rotationAnimation.fillMode = kCAFillModeForwards; [myView.layer addAnimation:rotationAnimation forKey:@"rotationAnimation"]; This works fine. I use a animationDidStop function to transform the image to the new angle so that it actually in the new position (not just appearing that way). This is where my problems start. I have tried the following... removing the toValue line which means the animation starts from where it currently is but when the animation block is repeated it jumps back to this start position every time the block is run storing the value of the end rotation and using this in the toValue so the 2 lines of code become... rotationAnimation = [NSNumber numberWithFloat: previousVal]; rotationAnimation.toValue = [NSNumber numberWithFloat: (M_PI * 1.0)+previousVal]; when I do this the animation still jumps because it is flicking back to the previousVal everytime the block is repeated Therefore my final thought is to check to see if the image is at zero, if not then rotate it to zero, then impliment the block of code to spin multiple times. This seems complicated but is this the ONLY way to achieve this? I am concerned about getting the timings smooth with this method. Any suggestions would be amazing! Thanks

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  • Custom uitoolbar gets partly hidden

    - by Jakub
    I'd like to add a custom UIToolbar to my UIViewController. In Interface Builder I add the uitoolbar at the top of my view, and it looks just fine. However, when I run the app in the Simulator it gets hidden by the default iphone bar (this one with the clock, battery status, etc.). Here you can see how it looks like: Any ideas?

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