Search Results

Search found 14018 results on 561 pages for 'platform sdk'.

Page 188/561 | < Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >

  • How to delete a cell in UITableView by using custom button in cell ?

    - by srikanth rongali
    I have UITableView. I customized the cell height (increased). I have 4 labels(UILabel) and 1 image(UIImage) and 3 buttons (UIButton). one of the button is delete button. By touching the cell or button(play button) on the image a video is loaded and played. I need to delete the cell by touching delete button. If I touched the delete button the corresponding video is deleted from library . But, how to delete the cell and all remaining data in it ? I am not able to delete the cells or the data in the cells. How to do it ? I used these. But the control is not entering in to second method committedEditingStyle: - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return YES; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { } } Thank you. The following image shows the delete button of my program.

    Read the article

  • AVAudioPlayer lag when calling play

    - by joec
    I have set up an AVAudioPlayer object in viewDidLoad, as per the Apple guidelines, calling prepareToPlay as the last line in viewDidLoad (i have tried in awakeFromNib also). When i press my play button, there is a pause, as it would appear to load the file, then it plays. In audioPlayerDidFinishPlaying, i reload the player with a different sound, and when clicking play for a second time, the file plays instantly. What would cause the player to lag on the first play? Thanks.

    Read the article

  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

    Read the article

  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

    Read the article

  • UINavigationController as child view of UIViewController

    - by Gregg
    I have an application that isn't nav based. So there is no UINavigationController in the App Delegate. However, I need to switch to a UINavigationController for a piece of the application. Steps I currently took... Create a new Class that extends UIViewController Added a UINavigationController via IB Told IB that the new UIViewController's view is the view for the UINavigationController The problem now is that the File's Owner needs it's view set. But via IB there is no way to specify this. So obviously, I'm not going about this the right way. Any tips in the right direction are much appreciated.

    Read the article

  • UILabel not changing when method called

    - by LyonJTill
    - (IBAction)restoreUserDefaults { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; if([defaults objectForKey:@"Exam Name"] == nil) { examName = [[NSString alloc] initWithString:@"Name"]; } else { examName = [[NSString alloc] initWithString:[defaults objectForKey:@"Exam Name"]]; } [examNameLabel setText:[NSString stringWithFormat:@"%@",examName]]; } Hey all, Basically above is the method that is being called when one ViewController is being close and another is being opened the problem is, is that the UILabel in the new ViewController isn't changing to the value i need it to? Any ideas? Regards Lyon J Till

    Read the article

  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

    Read the article

  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

    Read the article

  • Sliding finger UIImageView

    - by NextRev
    How do you detect when you slide your finger across a UIImageView? Say for example you slide your finger across it and it changes color or something. I want to be able to slide across multiple UIImageViews and have something happen...

    Read the article

  • How do I create a view with a picker on the bottom and a table view on the top?

    - by Andy
    Hi - first time asker, long-time lurker. I am trying to create an iPhone view that has a date/time picker on the bottom half of the screen, and a grouped, single-section, four-row table view on the top half of the screen (almost identical to the one Apple shows in Fig. 2-4 of their View Controller Programming Guide (but then never goes on to explain). Conceptually, I think I understand that what I need is a main view with a pair of subviews - one for the picker, and one for the table view. I'm pretty sure I can make the picker function once I have it on-screen, and I'm pretty sure I can make the table view function too. What I can't for the life of me figure out is how, programmatically speaking, to get the two views onto the screen simultaneously. I can lay it out perfectly in Interface Builder, but then it all goes to hell when I switch to Xcode...the view appears with the picker, but no table view. Thanks, in advance, for any help you can offer.

    Read the article

  • If statement question iphone?

    - by NextRev
    I am creating a game where where you complete shapes and the area gets filled in. However, if there is an enemy bird within your shape, it will not fill in. I want to make it so that if you do trap a bird within your shape, you will lose a life. How can I write an if statement that pretty much says if the below code doesn't take place, then you lose a life. If it helps losing a life is called doDie in my code. -(void)fillMutablePath{ CGPoint movePoint = CGPointFromString([pointsToFillArray objectAtIndex:0]); CGPathMoveToPoint(fillPath, NULL, movePoint.x, movePoint.y); for (int i=0; i<[pointsToFillArray count]; i++) { CGPoint tempPoint = CGPointFromString([pointsToFillArray objectAtIndex:i]); CGPathAddLineToPoint(fillPath, NULL, tempPoint.x, tempPoint.y); } CGContextAddPath(gameViewObj._myContext, fillPath); CGContextFillPath(gameViewObj._myContext); CGPathRelease(fillPath); [pointsToFillArray removeAllObjects]; } if(fillMutablePath doesn't take place when making a shape){ [self doDie]; } Like i said above, the reason fillMutablePath wouldn't take place is because a bird would be trapped within the shape. Any help would be much appreciated!!

    Read the article

  • Child Activity in Android

    - by Martin Marinov
    So I have two Activities. The main is called Main, and the child one is called Child. When a button is clicked in the main activity it triggers the following piece of code: Intent i = new Intent(Main.this, Child.class); Main.this.startActivity(i); That opens the Child activity. As soon as I call finish() or press the back button within the child activity instead of going back to the main one, the app just closes. Can you give me a hint where the problem might be :( P.S. By trial and error I found out that if edit AndroidManifest.xml and add android:theme="@android:style/Theme.Dialog" within the declaration of Child the back button and calling finish() behaves as expected: closes the child activity and brings the main into focus. The problem is that when I start typing in an EditText the screen starts flickering (rather bizzare). So I can't use it as a dialog. My main activity uses the camera, so that might be making problems. Although when the child activity is started, the onPause event is fired and it stops the camera until onResume is called.

    Read the article

  • How to NSZombieEnabled for debugging EXC_BAD_ACCESS on release target for an iPhone app?

    - by Bobby Moretti
    I'm developing an iPhone application. I have an EXC_BAD_ACCESS that occurs only in the release target; when I build the debug target the exception does not occur. However, when I set the NSZombieEnabled environment variable to YES, I still get the EXC_BAD_ACCESS with no further information. Is it even possible for NSZombieEnabled to work when executing the release target? I don't see why not, since gdb is running in both cases...

    Read the article

  • Why does the token returned by LogonUser() in Win x64 not belong to LOCAL group?

    - by edwinbs
    Hi, I have a piece of code that calls LogonUser() followed by CreateProcessAsUser(). In Win32, the resulting process belongs to a user (say, TESTDOMAIN\user1) who belongs to the LOCAL group. However, in x64, the process owner does not belong to LOCAL. The owner still belongs to all other groups (Authenticated Users, Everyone, etc.) Does anyone know if this is a documented behavior change? Or am I supposed to put some special flag in x64 when calling LogonUser()? Thanks.

    Read the article

  • Date comparison Iphone

    - by rakesh-bhatt99
    i have a range of weekly dates like example 1-5-2010 to 7-5-2010 i want the only records which are between two dates how can i compare dates? and how can i get current week dates.. from current dates...? thnx in advance..

    Read the article

  • Getting error using ContactManager Sample

    - by OceanBlue
    I have created some contacts data in the emulator. When I run the ContactManager sample app downloaded from the Android site, I get an error. Specifically, when trying to add a Contact through the app, I get a NullPointerException. I think it is because the "Target Accounts" spinner on the scree is not getting populated, and hence I cannot select a Target Account before adding a contact. Has anyone run across this problem or has any clues on how to fix this?

    Read the article

  • Why is it so hard to find a C++ 3d game tutorial

    - by Dave
    I'm planning on learning 3d game development for the iphone using a 3d engine, but because of lack of tutorials for the iphone I was planning on using C++ game tutorials and making the necessary changes. The problem is that I've had limited success when searching for things such as 'c++ 3d fps tutorial ' I dont really get anything useful. Are there any 3d c++ tutorials you can recommend?

    Read the article

  • File observer problem

    - by Nemat
    Hi, I want to listen to the changes occured in file system.I am using FileObserver.Here is my code: Code: class MyDirObserver extends FileObserver { String superPath; public MyDirObserver(String path) { super(path, ALL_EVENTS); this.superPath=path; } public void onEvent(int event, String path) { Log.e("onEvent of Directory", "=== onEvent ==="); try{ _Dump("dir", event, path,superPath); } catch(NullPointerException ex) { Log.e("ERROR","I am getting error"); } } } private void _Dump(final String tag, int event, String path,String superPath) { Log.d(tag, "=== dump begin ==="); Log.d(tag, "path=" + path); Log.d(tag,"super path="+superPath); Log.d(tag, "event list:"); if ((event & FileObserver.OPEN) != 0) { Log.d(tag, " OPEN"); } if ((event & FileObserver.CLOSE_NOWRITE) != 0) { Log.d(tag, " CLOSE_NOWRITE"); } if ((event & FileObserver.CLOSE_WRITE) != 0) { Log.d(tag, " CLOSE_WRITE"); Log.i("NEWFILEOBSERVER","File is Modified"); if(path!=null) { Log.d("---------FilePath",superPath+path); } } if ((event & FileObserver.CREATE) != 0) { isCreate=true; Log.i("NEWFILEOBSERVER","File is Created "); if(path!=null) { Log.d("---------FilePath",superPath+path); } Log.d(tag, " CREATE"); } if ((event & FileObserver.DELETE) != 0) { Log.i("NEWFILEOBSERVER","File is deleted"); if(path!=null) { Log.d("---------FilePath",superPath+path); } // startMyActivity("A new file is deleted thats="+superPath); Log.d(tag, " DELETE"); } if ((event & FileObserver.DELETE_SELF) != 0) { Log.d(tag, " DELETE_SELF"); } if ((event & FileObserver.ACCESS) != 0) { Log.d(tag, " ACCESS"); } if ((event & FileObserver.MODIFY) != 0) { if(!isModified) isModified=true; if(isModified && isOpen) isAgainModified=true; Log.d(tag, " MODIFY"); } if ((event & FileObserver.MOVED_FROM) != 0) { Log.d(tag, " MOVED_FROM"); if(path!=null) { Log.d("---------FilePath",superPath+path); } } if ((event & FileObserver.MOVED_TO) != 0) { Log.d(tag, " MOVED_TO"); if(path!=null) { Log.d("---------FilePath",superPath+path); } } if ((event & FileObserver.MOVE_SELF) != 0) { Log.d(tag, " MOVE_SELF"); } if ((event & FileObserver.ATTRIB) != 0) { Log.d(tag, " ATTRIB"); } Log.d(tag, "=== dump end ==="); } it stops after some time.I dont get the exact time but doesnt work always though I call startWatching() in service in a loop which runs for all the folders of sdcard and calls startWatching() for each of them. It shows unpredictable behaviour and stops listening for some folders and runs perfectly for the others. I hope you guys help me.I tried many ways but it doesnt work perfectly.Am I doing something wrong??? or there we have some other way to do this....... Please help me........I have to get this done withing few days...... Any help is appreciated!!!! Thanks in Advance Nemat

    Read the article

  • Application icon not transferred to Android device

    - by Praveenb
    I want to deploy my application with Android 2.1 features. I placed an application icon in PNG format in the drawable-ldpi,and drawable-hdpi folders. When I installed to the device, it is not showing the application icon on the home screen of the device. Please help me how to solve this issue?

    Read the article

  • Cannot copying tables when compiling on Device

    - by Amarpreet
    Hi guys, I am working on sqlite application with around 10 tables in database. it works fine when i run on simulator. And when i open the sqlite file from Applications folder of simulator it shows me all the tables and data. the problem arises when i run app on device. I downloaded the application from device and i checked the sqlite database files there were no tables in it. please help me solving this problem. thanks.

    Read the article

  • touchesMoved QuartzDemo application

    - by BittenApple
    I am modifying the QuartzDemo application to include swipe detection while UIView is active (a PDF page being displayed in it via Quartz). This will not work, the event never gets to the QuartzView.m because it sits under scrollview? touchesBegan works fine and I can use single tap. How can I go about with catching touchesMoved while PDF page is being displayed? I need a simple example with code that does nothing on touchesMoved, I'll build up on that later. Please keep in mind that I still want to use the UIScrollview as it is and show PDF content based on selection in that scrollview.

    Read the article

  • iPhone stretchableImageWithLeftCapWidth only makes "D"s.

    - by Jill
    UIImage *aImage = [[UIImage imageNamed:@"Gray_Button.png"] stretchableImageWithLeftCapWidth:25 topCapHeight:0]; Trying to make a "glass pill button". What does "stretch" do if the image is bigger... and the button I'm trying to use it on... is smaller? Does the image 'stretch' and 'shrink'? The reason I ask... is because all my images end up look like a "D" shape. The left side is squared-off... and the right side is rounded. What would a D-shape tell you that I'm doing wrong? Too much.. or too little... "leftCap setting"? Too large an image?

    Read the article

< Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >