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  • Phonegap Android application exiting - but not really - when home button is pressed

    - by Lucas T
    I have created an Phonegap 1.5/Android application. My client reports that, when he leaves the app using the Home button, and then relaunches it using the app icon, the app relaunches from the start instead of resuming. However, when he holds the home button, the app appears in the running apps, and when he accesses the app through this menu, the app resumes in the expected way. I thought this could be linked to the app being automatically closed by the OS due to a lack of memory, but if that was the case the app shouldn't appear in the running apps. I could not reproduce the bug on my Sony Ericsson XPERIA with Android 2.3.4, the client has experienced this behaviour on a Motorola Defy and on another phone (i'll add the reference of the other phone and the OS versions as soon as I get them). The initialization process of the app is declared this way : window.addEventListener('load', function(){ document.addEventListener('deviceready', _onDeviceReady, false); }, false); Could this be fixed by attaching the processes to other events (although I doubt it, the app really seems to be relaunched from the start) ? Is there a declaration to make in the Android Manifest to prevent this behavior ? Is that a known bug in some Android phones/versions ?

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  • Any techniques to interrupt, kill, or otherwise unwind (releasing synchronization locks) a single de

    - by gojomo
    I have a long-running process where, due to a bug, a trivial/expendable thread is deadlocked with a thread which I would like to continue, so that it can perform some final reporting that would be hard to reproduce in another way. Of course, fixing the bug for future runs is the proper ultimate resolution. Of course, any such forced interrupt/kill/stop of any thread is inherently unsafe and likely to cause other unpredictable inconsistencies. (I'm familiar with all the standard warnings and the reasons for them.) But still, since the only alternative is to kill the JVM process and go through a more lengthy procedure which would result in a less-complete final report, messy/deprecated/dangerous/risky/one-time techniques are exactly what I'd like to try. The JVM is Sun's 1.6.0_16 64-bit on Ubuntu, and the expendable thread is waiting-to-lock an object monitor. Can an OS signal directed to an exact thread create an InterruptedException in the expendable thread? Could attaching with gdb, and directly tampering with JVM data or calling JVM procedures allow a forced-release of the object monitor held by the expendable thread? Would a Thread.interrupt() from another thread generate a InterruptedException from the waiting-to-lock frame? (With some effort, I can inject an arbitrary beanshell script into the running system.) Can the deprecated Thread.stop() be sent via JMX or any other remote-injection method? Any ideas appreciated, the more 'dangerous', the better! And, if your suggestion has worked in personal experience in a similar situation, the best!

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  • Value missing from form.fieldnames in ColdFusion

    - by Patrick McElhaney
    I must be losing my mind. <cfif cgi.request_method eq "POST"> <cfoutput> Form.fieldnames = #form.fieldnames#<br> structKeyList(form) = #structKeyList(form)# </cfoutput> </cfif> <form method="post" accept-charset="utf-8"> <input type="text" name="graduation_date" value="x"><br> <input type="text" name="foo" value="y"><br> <input type="text" name="bar" value="z"><br> <input type="submit" value="Submit Form" > </form> The form.fieldnames variable should include a list of submitted fields: foo, bar, and graduation_date. But graduation_date is missing. After a little more testing, I see that anything ending in _date is excluded from form.fieldnames. I was going to ask what's wrong with my code, but now I'm pretty convinced it's a bug in ColdFusion. (I'm on ColdFusion 8.0.1 / OS X 10.5.6.) It's a bug in ColdFusion, right?

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  • Sending custom app logs to developer

    - by Templar
    I'm planning to release a new app in the future. I have a custom logging function which logs some application data (not crashes) into a file (location manager state, app foreground-background transitions, main actions...). These logs helped me a lot to debug problems which were app-related, but not causing a crash. Until now these were in the documents directory (shared in iTunes) and the testers sent them to me after they saw some incorrect behaviors, however I don't want to share them anymore because this directory contains the app's database too. I'd like to obtain these logs even when the app will be on App Store, but I don't know how this should be done. As I wrote, it is a new app and even after the test phase may exist minor bugs. I know that the users can report problems in iTunes or on the Dev site, but without a detailed scenario or log it is really hard to correct a bug. Should I make some kind of in-app bug report functionality (even if this creates a wrong user impression) ? How is this usually handled ? Thanks

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  • Why does a MFC application behaves mysteriously in encrypted hard drive environment.

    - by MauriceL
    I'm working on a bug where I have an MFC application that does weird things when installed in when Sophos Safeguard hard drive encryption is installed. I'm sorry to be so vague here, but I'm writing this away from the office so this is all from my (poor) memory. Three things I've noticed: AfxGetResourceHandle() doesn't return a consistent resource handle. There is a single case where we try to load a string resource, and for some reason, the resource handle that we get from this method is different to all the other stings. Can't construct a CDocumentTemplate. There is a trace error which I cant seem to recall. Will edit and post when I'm in tomorrow. This behaviour appears to manifest in a Visual Studio 2005 version of the project, but not a Visual Studio 2008 version. Unfortunately moving to the 2008 version is not an option. The bug is not always reproducable if I step through with a debugger. Also, bringing up debug message boxes changes the behaviuor, which leads me to think that either there is some kind of race condition going on with the way MFC events are being handled, but I'm not sure how I'll ever know for sure, or even what I can do about it if I did. I think there's some underlying reason that the app is behaving weirdly, but what I've posted are more symptoms. Can anyone think of what I should check for? I've run Windows update on the test environment to ensure everything was up to date, and I've examined the process in procmon to see if the disk encryption stuff was getting in the way and conflicting with files - it didn't appear to be, but it does appear to be involved in some way as our app accesses Sophos related paths in the temp directory.

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  • Why does the VS2005 debugger not report "base." values properly? (was "Why is this if statement fail

    - by Rawling
    I'm working on an existing class that is two steps derived from System.Windows.Forms.Combo box. The class overrides the Text property thus: public override string Text { get { return this.AccessibilityObject.Value; } set { if (base.Text != value) { base.Text = value; } } } The reason given for that "get" is this MS bug: http://support.microsoft.com/kb/814346 However, I'm more interested in the fact that the "if" doesn't work. There are times where "base.Text != value" is true and yet pressing F10 steps straight to the closing } of the "set" and the Text property is not changed. I've seen this both by just checking values in the debugger, and putting a conditional breakpoint on that only breaks when the "if" statement's predicate is true. How on earth can "if" go wrong? The class between this and ComboBox doesn't touch the Text property. The bug above shouldn't really be affecting anything - it says it's fixed in VS2005. Is the debugger showing different values than the program itself sees? Update I think I've found what is happening here. The debugger is reporting value incorrectly (including evaluating conditional breakpoints incorrectly). To see this, try the following pair of classes: class MyBase { virtual public string Text { get { return "BaseText"; } } } class MyDerived : MyBase { public override string Text { get { string test = base.Text; return "DerivedText"; } } } Put a breakpoint on the last return statement, then run the code and access that property. In my VS2005, hovering over base.Text gives the value "DerivedText", but the variable test has been correctly set to "BaseText". So, new question: why does the debugger not handle base properly, and how can I get it to?

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  • Mercurial: Class library that will exist for both .NET 3.5 and 4.0?

    - by Lasse V. Karlsen
    I have a rather big class library written in .NET 3.5 that I'd like to upgrade to make available for .NET 4.0 as well. In that process, I will rip out a lot of old junk, and rewrite some code to better take advantage of the new classes and support in .NET 4.0 (like TPL.) The class libraries will thus diverge, but still be similar enough that some bug-fixes can be done to both in the same manner. How should I best organize this class library in Mercurial? I'm using Kiln (fogbugz) if that matters. I'm thinking: Named branches in one repository, can then transplant any bugfixes from one to the other Unnamed branches in one repository, can also transplant, but I think this will look messy Separate repositories, will have to reimplement the bugfixes (or use a non-mercurial-integraded compare tool to help me) What would you do? (any other alternatives that I haven't though of is welcome as well.) Note that the class libraries will diverge pretty heavily in areas, I have some remnants of old collection-type code that does something similar to Linq that I will remove, and some code that uses it that I will rewrite to use the Linq-methods instead. As such, just copying the project files and using #if NET40..#endif sections is not going to work out. Also, the 3.5 version of the class library will not be getting many new features, mostly just critical bug-fixes, so keeping both versions equally "alive" isn't really necessary. Thus, separate copies of all the files are good enough.

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  • an error "has no member named"

    - by helloWorld
    I have this snippet of the code account.cpp #include "account.h" #include <iostream> #include <string> using namespace std; Account::Account(string firstName, string lastName, int id) : strFirstName(firstName), strLastName(lastName), nID(id) {} void Account::printAccount(){ cout << strFirstName; } account.h #include <string> using std::string; class Account{ private: string strLastName; //Client's last name string strFirstName; //Client's first name int nID; //Client's ID number int nLines; //Number of lines related to account double lastBill; public: Account(string firstName, string lastName, int id); void printAccount(); }; company.h #ifndef CELLULAR_COMPANY_H #define CELLULAR_COMPANY_H #include <string> #include <list> #include <iostream> #include "account.h" using namespace std; class Company { private: list<Account> listOfAccounts; public: void addAccount(string firstName, string lastName, int id) { Account newAccount(firstName, lastName, id); listOfAccounts.push_back(newAccount); } void printAccounts(){ for(list<Account>::iterator i = listOfAccounts.begin(); i != listOfAccounts.end(); ++i){ i.printAccount; //here bug } } }; #endif // CELLULAR_COMPANY_H main.cpp #include "cellularcompany.h" int main(){ Company newCompany; newCompany.addAccount("Pavel", "Nedved", 11111); newCompany.printAccounts(); return 0; } can somebody please explain what does my error mean? thanks in advance (I have it in company.h see comment there) I have bug 'struct std::_List_iterator<Account>' has no member named 'printAccount'

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  • Performance issue between builds

    - by DeadMG
    I've been developing a small indie game in my spare time and have run across an inexplicable issue. Some builds of the game will randomly run several hundred frames per second slower than other builds. For example, when rendering some text and no 3D scene, I can achieve 1800FPS on my own hardware. Add one 3D sphere (10k verts, pixel shaded), achieve 1700 FPS. Add two more spheres, achieve 800 FPS. Remove all spheres, achieve 1100FPS- even though the code now renders the same scene as I previously achieved at 1800FPS, which is just the FPS counter being rendered. I've tried rebuilding and cleaning the project and rebooting the compiler. This is in Release mode and I turned on all the optimizations I could find. Any suggestions as to the cause? I ran a quick profile, and Visual Studio seems to think that over 90% of my time was spent in D3D9_43.dll, suggesting that it's not a bug in my app, which doesn't explain why it manifests in only some builds. I rebooted my machine and it's back up to 1800FPS. I think it's a bug in the DirectX SDK tools (amongst many others). Going to delete this question.

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  • Calculating percent "x/y * 100" always results in 0?

    - by Patrick Beninga
    In my assignment i have to make a simple version of Craps, for some reason the percentage assignments always produce 0 even when both variables are non 0, here is the code. import java.util.Random; Header, note the variables public class Craps { private int die1, die2,myRoll ,myBet,point,myWins,myLosses; private double winPercent,lossPercent; private Random r = new Random(); Just rolls two dies and produces their some. public int roll(){ die1 = r.nextInt(6)+1; die2 = r.nextInt(6)+1; return(die1 + die2); } The Play method, this just loops through the game. public void play(){ myRoll = roll(); point = 0; if(myRoll == 2 ||myRoll == 3 || myRoll == 12){ System.out.println("You lose!"); myLosses++; }else if(myRoll == 7 || myRoll == 11){ System.out.println("You win!"); myWins++; }else{ point = myRoll; do { myRoll = roll(); }while(myRoll != 7 && myRoll != point); if(myRoll == point){ System.out.println("You win!"); myWins++; }else{ System.out.println("You lose!"); myLosses++; } } } This is where the bug is, this is the tester method. public void tester(int howMany){ int i = 0; while(i < howMany){ play(); i++; } bug is right here in these assignments statements winPercent = myWins/i * 100; lossPercent = myLosses/i* 100; System.out.println("program ran "+i+" times "+winPercent+"% wins "+ lossPercent+"% losses with "+myWins+" wins and "+myLosses+" losses"); } }

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  • Prevent cached objects to end up in the database with Entity Framework

    - by Dirk Boer
    We have an ASP.NET project with Entity Framework and SQL Azure. A big part of our data only needs to be updated a few times a day, other data is very volatile. The data that barely changes we cache in memory at startup, detach from the context and than use it mainly for reading, drastically lowering the amount of database requests we have to do. The volatile data is requested everytime by a DbContext per Http request. When we do an update to the cached data, we send a message to all instances to catch a fresh version of all the data from the SQL server. So far, so good. Until we introduced a bug that linked one of these 'cached' objects to the 'volatile' data, and did a SaveChanges. Well, that was quite a mess. The whole data tree was added again and again by every update, corrupting the whole database with a whole lot of duplicated data. As a complete hack I added a completely arbitrary column with a UniqueConstraint and some gibberish data on one of the root tables; hopefully failing the SaveChanges() next time we introduce such a bug because it will violate the Unique Constraint. But it is of course hacky, and I'm still pretty scared ;P Are there any better ways to prevent whole tree's of cached objects ending up in the database? More information Project is ASP.NET MVC I cache this data, because it is mainly read only, and this saves a tons of extra database calls per http request

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  • can upstart expect/respawn be used on processes that fork more than twice?

    - by johnjamesmiller
    I am using upstart to start/stop/automatically restart daemons. One of the daemons forks 4 times. The upstart cookbook states that it only supports forking twice. Is there a workaround? how it fails If I try to use expect daemon or expect fork upstart uses the pid of the second fork. When I try to stop the job nobody responds to upstarts SIGKILL signal and it hangs until you exhaust the pid space and loop back around. It gets worse if you add respawn. Upstart thinks the job died and immediately starts another one. bug acknowledged by upstream A bug has been entered for upstart. The solutions presented are stick with the old sysvinit, rewrite your daemon, or wait for a re-write. rhel is close to 2 years behind the latest upstart package so by the time the rewrite is released and we get updated the wait will probably be 4 years. The daemon is written by a subcontractor of a subcontractor of a contractor so it will not be fixed any time soon either.

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  • How to use tscon on Windows7?

    - by Radek
    I need to run overnight automation testing using RFT and IE on Windows7 virtual machine. I found that restarting the Windows box before the testing starts helps. I am moving the production environment from Windows XP to Windows 7. RFT used to complain when running RFT scripts that CRFCN0557E: Activation failed when running under a Terminal Services environment. This may be caused by using a minimized terminal window - try playing back without minimizing the terminal window (it does not need to be full-screen). Running tscon.exe 0 /dest:console prior starting any RFT script fix the error on Windows XP. But not on Windows7. I did some research and was trying for hours to fix that but nothing helped. There is no screen saver turned on on Windows7. I tried to run both but nothing helped. tscon.exe 0 /dest:console tscon.exe 1 /dest:console On Windows7 tscon returns {ErrorPrintf(): LoadString failed, Error 15105, (0x00003B01)} Error [15105]:The resource loader cache doesn't have loaded MUI entry. Error [0]:The operation completed successfully. On Windows XP tscon returns Could not connect sessionID 0 to sessionname console, Error code 7045 Error [7045]:The requested session access is denied. I just double checked that running tscon.exe 0 /dest:console on Windows XP solves the issue. Cannot understand the output of the tscon command then. Any idea how I can run RFT scripts after I restart the Windows box automatically? Preferably without involving any other computer. I was even thinking to use the old Windows XP to make remote desktop session to make RFT happy. I hope there is other better solution to that.

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  • Windows 2012/IIS 8 + ASP.NET MVC Applicaiton 403.14 (Forbidden) - The Web server is configured to not list the contents

    - by WiredPrairie
    I have a very simple MVC 4 application I'm trying to deploy to a Windows 2012 server. Inconsistently, when navigating to the root of the web application (http://localhost/app), it returns a 403.14-Forbidden: Detailed Error Information: Module: DirectoryListingModule Notification: ExecuteRequestHandler Handler: StaticFile Error Code: 0x00000000 Requested URL: http://localhost:80/test1/ Physical Path: c:\apps\test1\ Logon Method: Negotiate The web application is: Is a very vanilla VS2012 MVC4 Intranet template -- with only a tweak to a label to prove things were working. runs in an Integrated v4.0 application pool setup to use Windows authentication application pool has a custom AD Identity assigned (so it can gain access to a SQL server) application pool identity has read permissions in the c:\apps\test1 folder in which it is running It's an MVC4 application, targeting .NET 4.0 currently -There's no default document in an MVC4 application (like a default.aspx), as there shouldn't need to be one. I don't want to enable directory listings (as that's not the real error). Installed: Roles / Web Server (IIS) / Appliation Development / (.NET 4.5 Extensibility, Application Initialization, ASP.NET 4.5, ISAP Extensions, ISAPI Filters, WebSocket Protocol) Works locally on my machine in IISExpress on Windows 8 Has configured in web.config: <modules runAllManagedModulesForAllRequests="true" /> is set to precompiled during publish When I change the precompiled option to false, the web application does not fail (in my testing at least, it seems to work consistently). The reason I say it's inconsistent is that I've seen it work, then I've published, and the error returns. I can't find a pattern to the issue (and right now, I haven't been able to get it work again, at all). The 403 is returned from a local or remote web browser. I've had trouble finding a solution that isn't intended for older versions of Windows (like suggestions to reinstall ASP.NET which won't work on Windows 2012). I really don't know what else to try.

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  • The boot selection failed because a required device is inaccessible 0xc000000e

    - by bbodenmiller
    A family member of mine recently went on vacation and turned off their computer, something they normally do not do, upon returning home it would not turn on and now returns the error message below. Generally friends and family come to me for help with computers and I have no problem, however this time I am a bit stumped. Any suggestions would be greatly appreciated. As you can see the error message is: Status: 0xc000000e Info: The best selection failed because a required device is inaccessible. Before going to this error message it briefly flashes the Windows loading screen. I have been able to confirm through the Windows RE Command Line and the dir command that the C: drive is accessible and likely is just suffering a bootup issue. I have tried: Launching the repair process discussed in the error message three times however each time it requires a restart and then returns to the same error message. Changing the boot order to be hard drive first Getting into safe mode; F8 just results in the same error message before I can get to the menu to select safe mode I have checked to make sure the BCD (bcdedit, Boot Configuration Data) is still intact as per https://www.symantec.com/business/support/index?page=content&id=TECH160475 I plan to try (but would like additional comments on): sfc /scannow; requires a restart and thus will likely result in the error message again A memory scan Bootrec as per http://support.microsoft.com/kb/927392#method1 Swapping IDE cables/ports Resetting the BIOS I noticed others with similar issues around the web are dual-booting however this machine is not setup in a dual-boot environment. Additionally at one point this error message supposedly showed up before I started working on the computer: The instruction at 0xfbe2584d referenced memory at 0x00000008. The memory could not be read. As previously stated any additional suggestions or words of advice would be greatly apprecaited.

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  • certutil -ping fails with 30 seconds timeout - what to do?

    - by mark
    The certificate store on my Win7 box is constantly hanging. Observe: C:\1.cmd C:\certutil -? | findstr /i ping -ping -- Ping Active Directory Certificate Services Request interface -pingadmin -- Ping Active Directory Certificate Services Admin interface C:\set PROMPT=$P($t)$G C:\(13:04:28.57)certutil -ping CertUtil: -ping command FAILED: 0x80070002 (WIN32: 2) CertUtil: The system cannot find the file specified. C:\(13:04:58.68)certutil -pingadmin CertUtil: -pingadmin command FAILED: 0x80070002 (WIN32: 2) CertUtil: The system cannot find the file specified. C:\(13:05:28.79)set PROMPT=$P$G C:\ Explanations: The first command shows you that there are –ping and –pingadmin parameters to certutil Trying any ping parameter fails with 30 seconds timeout (the current time is seen in the prompt) This is a serious problem. It screws all the secure communication in my app. If anyone knows how this can be fixed - please share. Thanks. P.S. 1.cmd is simply a batch of these commands: certutil -? | findstr /i ping set PROMPT=$P($t)$G certutil -ping certutil -pingadmin set PROMPT=$P$G EDIT1 I have succeeded to pin down the single windows API that causes the problem - DsGetDcName According to the windbg, the certutil -ping invokes it like so: PDOMAIN_CONTROLLER_INFO pdci; DWORD ret = ::DsGetDcName(NULL, NULL, NULL, NULL, DS_DIRECTORY_SERVICE_PREFERRED, &pdci); On my workstation it times out for 30 seconds and then returns error code 1355, which is ERROR_NO_SUCH_DOMAIN No domain controller is available for the specified domain or the domain does not exist. On another machine, which is accidentally a windows server 2003, it returns almost immediately with the correct domain controller name inside the returned DOMAIN_CONTROLLER_INFO structure. Now the question is what is missing on my workstation for that API to find the correct domain controller?

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  • "Steam needs to be online to update" - 404 fetching *_osx.zip.*

    - by Chris Boyle
    Since yesterday evening, when I launch Steam on OSX, a self-update progress bar appears instead (at 0 of 30MB or so). This bar does not advance, an error dialog appears: Steam needs to be online to update Please confirm your network connection and try again. The app then exits. This happens whether wifi or ethernet or both are connected, and pings to the outside world succeed throughout. If I look at the logs in Console, they are very similar to this example (though that's not mine). Specifically: Success! http://store.steampowered.com/public/client/steam_client_osx?date=718277 [...] Failed! http://cdn.store.steampowered.com/public/client/breakpad_osx.zip.27f59114a86fcd50533e1d7b128f9300947f9969 Failed! http://cdn.store.steampowered.com/public/client/steam_osx.zip.11a99384214805f2dd3be5084ba6be61d662f8ac Failed! http://cdn.store.steampowered.com/public/client/miles_osx.zip.d9fb546541f59c1fdd03962a605236b1021abab8 Requesting the first URL successfully returns some data including the filenames of the latter three, and requesting any of those gives me a 404 (I've tried multiple clients on multiple continents). Searches on Google and Twitter show about 10-20 others having this problem in the past 24 hours, but hardly the angry mob I'd expect if the problem affected all Steam OSX users. Things that have already been tried with no effect: Switching between wifi and ethernet. Killing all Steam processes including ipcserver. Moving the ~/Library/Application Support/Steam/registry.vdf file away. Requesting those URLs with other clients and from other locations. Interesting: that first URL with the date parameter returns the same content even without that parameter (thus would lead to the same 404s) suggesting that the problem is not necessarily specific to coming from a particular currently-installed version of Steam.

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  • yum install php-devel amongst other commands returning problems

    - by user3791722
    I run yum install php-devel and it returns this. Typically I'd just run it with --skip-broken, but when I do, it still doesn't do the trick. Available: php-common-5.3.3-22.el6.x86_64 (rhel-x86_64-server-6) php-common(x86-64) = 5.3.3-22.el6 Available: php-common-5.3.3-23.el6_4.x86_64 (rhel-x86_64-server-6) php-common(x86-64) = 5.3.3-23.el6_4 Available: php-common-5.3.3-26.el6.x86_64 (rhel-x86_64-server-6) php-common(x86-64) = 5.3.3-26.el6 Available: php54w-common-5.4.29-2.w6.x86_64 (webtatic) php-common(x86-64) = 5.4.29-2.w6 Available: php54w-common-5.4.30-1.w6.x86_64 (webtatic) php-common(x86-64) = 5.4.30-1.w6 Available: php55w-common-5.5.13-2.w6.x86_64 (webtatic) php-common(x86-64) = 5.5.13-2.w6 Installing: php55w-common-5.5.14-1.w6.x86_64 (webtatic) php-common(x86-64) = 5.5.14-1.w6 You could try using --skip-broken to work around the problem When run with --skip-broken it returns this at the end: Packages skipped because of dependency problems: autoconf-2.63-5.1.el6.noarch from rhel-x86_64-server-6 automake-1.11.1-4.el6.noarch from rhel-x86_64-server-6 pcre-devel-7.8-6.el6.x86_64 from rhel-x86_64-server-6 php-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php-cli-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php-common-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php-mysql-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php-pdo-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php-soap-5.3.3-27.el6_5.1.x86_64 from rhel-x86_64-server-6 php55w-cli-5.5.14-1.w6.x86_64 from webtatic php55w-common-5.5.14-1.w6.x86_64 from webtatic php55w-devel-5.5.14-1.w6.x86_64 from webtatic This problem has arisen with a few other similar commands when installing something related to php, except I've just done without them. I need to install this for something I'm trying to do. I do remember upgrading to PHP 5.4 and our entire infrastructure coming down due to it requiring PHP 5.3, so I downgraded as quick as possible to get everything back running and that may contribute to the issue. If you have any idea why this is happening and how I could get the package on the system while remaining on PHP 5.3, please let me know. Thanks.

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  • Repairing inconsistent pages in database

    - by Raj
    We have a SQL 2000 DB. The server crashed due to Raid array failure. Now when we run DBCC CHECKDB, we get an error that there are 27 consistency errors in 9 pages. When we run DBCC PAGE on these pages, we get this: Msg 8939, Level 16, State 106, Line 1 Table error: Object ID 1397580017, index ID 2, page (1:8404521). Test (m_freeCnt == freeCnt) failed. Values are 2 and 19. Msg 8939, Level 16, State 108, Line 1 Table error: Object ID 1397580017, index ID 2, page (1:8404521). Test (emptySlotCnt == 0) failed. Values are 1 and 0. Since the indicated index is non-clustered and is created by a unique constarint that includes 2 columns, we tried dropping and recreating the index. This resulted in the following error: CREATE UNIQUE INDEX terminated because a duplicate key was found for index ID 2. Most significant primary key is '3280'. The statement has been terminated. However running Select var_id,result_on from tests group by var_id,result_on having count(*)>1 returns 0 rows. Here is what we are planning to do: Restore a pre-server crash copy of the DB and run DBCC CHECKDB If that returns clean, then restore again with no recovery Apply all subequent TLOG backups Stop production app, take a tail log backup and apply that too Drop prod DB and rename the freshly restored DB to make it prod Start prod app Could someone please punch holes in this approach? Maybe, suggest a different approach? What we need is minimum downtime. SQL 2000 DB Size 94 GB The table that has corrupt pages has 460 Million+ rows of data Thanks for the help. Raj

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  • Different versions of iperf for windows give totally different results

    - by Albert Mata
    Measuring TCP output from a Windows client to Solaris server: WXP SP3 with iperf 1.7.0 -- returns an average around 90Mbit Same client, same server but iperf 2.0.5 for windows -- returns an average of 8.5 Mbit Similar discrepancies have been observed connecting to other servers (W2008, W2003) It's difficult to get to some conclusions when different versions of the same tool provide vastly different results. Example below: C:\tempiperf -v (from iperf.fr) iperf version 2.0.5 (08 Jul 2010) pthreads C:\tempiperf -c solaris10 Client connecting to solaris10, TCP port 5001 TCP window size: 64.0 KByte (default) [ 3] local 10.172.181.159 port 2124 connected with 10.172.180.209 port 5001 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.2 sec 10.6 MBytes 8.74 Mbits/sec Abysmal perfomance, but now I test from the same host (Windows XP SP3 32bit and 100Mbit) to the same server (Solaris 10/sparc 64bit and 1Gbit running iperf 2.0.5 with default window of 48k) with the old iperf C:\temp1iperf -v iperf version 1.7.0 (13 Mar 2003) win32 threads C:\temp1iperf.exe -c solaris10 -w64k Client connecting to solaris10, TCP port 5001 TCP window size: 64.0 KByte [1208] local 10.172.181.159 port 2128 connected with 10.172.180.209 port 5001 [ ID] Interval Transfer Bandwidth [1208] 0.0-10.0 sec 112 MBytes 94.0 Mbits/sec So one iperf with a 64k window says 8.75Mbit and the old iperf with the same window size says 94.0Mbit. These results are constant through repeated tests. From my testing launching iperf(old) with window size "x" and iperf(new) with window size "x" instead of producing the same or very close results produce totally different results. The only difference I see is the old compiled as win32 threads vs. pthreads but parallelism (-P 10) appears to work in both. Anyone has a clue or can recommend a tool that gives results I can trust?? EDIT: Looking at traces from (old) iperf it sets the TCP Window Scale flag to 3 in the SYN packet, when I run the (new) iperf this is set to 0 in the initial packet. A quick analysis of the window size through the exchange shows the (old) iperf moving back and forth but mostly at 32k while the (new) iperf mostly keeps at 64k. Maybe it will help somebody to connect the dots.

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  • Obey server_name in Nginx

    - by pascal
    I want nginx/0.7.6 (on debian, i.e. with config files in /etc/nginx/sites-enabled/) to serve a site on exactly one subdomain (indicated by the Host header) and nothing on all others. But it staunchly ignores my server_name settings?! In sites-enabled/sub.domain: server { listen 80; server_name sub.domain; location / { … } } Adding a sites-enabled/00-default with server { listen 80; return 444; } Does nothing (I guess it just matches requests with no Host?) server { listen 80; server_name *.domain; return 444; } Does prevent Host: domain requests from giving results for Host: sub.domain, but still treats Host: arbitrary as Host: sub-domain. The, to my eyes, obvious solution isn't accepted: server { listen 80; server_name *; return 444; } Neither is server { listen 80 default_server; return 444; } Since order seems to be important: renaming 00-default to zz-default, which, if sorted, places it last, doesn't change anything. But debian's main config just includes *, so I guess they could be included in some arbitrary file-system defined order? This returns no content when Host: is not sub.domain as expected, but still returns the content when Host is completely missing. I thought the first block should handle exactly that case!? Is it because it's the first block? server { listen 80; return 444; } server { listen 80; server_name ~^.*$; return 444; }

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  • OpenVPN: ERROR: could not read Auth username from stdin

    - by user56231
    I managed to setup openvpn but now I want to integrate a user/pass authentication method so, even though I haven't added the auth-nocache in the server config, whenever I try to connect it returns with the following message on the client side: ERROR: could not read Auth username from stdin My server.conf file contains basic stuff, everything works up untill I try to implement this for of authentication. mode server dev tun proto tcp port 1194 keepalive 10 120 plugin /usr/lib/openvpn/openvpn-auth-pam.so login client-cert-not-required username-as-common-name auth-user-pass-verify /etc/openvpn/auth.pl via-env ca /etc/openvpn/easy-rsa/2.0/keys/ca.crt cert /etc/openvpn/easy-rsa/2.0/keys/server.crt key /etc/openvpn/easy-rsa/2.0/keys/server.key dh /etc/openvpn/easy-rsa/2.0/keys/dh1024.pem user nobody group nogroup server 10.8.0.0 255.255.255.0 persist-key persist-tun #persist-local-ip status openvpn-status.log verb 3 client-to-client push "redirect-gateway def1" push "dhcp-option DNS 10.8.0.1" log-append /var/log/openvpn comp-lzo I searched all over the net for a solution and all answers seems to be related to the auth-nocache param which I haven't set. The directive auth-user-pass-verify /etc/openvpn/auth.pl via-env points to a script which is executed to perform the authentication. A false authentication should result in a exit 1 while a true one should result with exit 0. For testing, that script auth.pl returns exit 0 no matter what the input is but it seems that the file is not executed before the error raises. auth.pl file contents: #!/usr/bin/perl my $user = $ENV{username}; my $passwd = $ENV{password}; printf("$user : $passwd\n"); exit 0; Any ideas?

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  • Updating modules on VPS hosted under OpenVZ

    - by tertle
    Been trying to install OpenVPN on a VPS but come into a few problems when trying to start the openvpn server: Service deferred error: IPTablesServiceBase: failed to run iptables-restore [status=1]: ['FATAL: Could not load /lib/modules/2.6.18-028stab070.14/modules.dep: No such file or directory', 'FATAL: Could not load /lib/modules/2.6.18-028stab070.14/modules.dep: No such file or directory', 'iptables-restore: line 46 failed']: internet/base:1175,internet/base:752,internet/process:45,internet/process:306,internet/_baseprocess:48,internet/process:775,internet/_baseprocess:60,svc/pp:116,svc/svcnotify:26,internet/defer:238,internet/defer:307,internet/defer:323,sagent/ipts:105,sagent/ipts:39,util/error:52,util/error:32 service failed to start due to unresolved dependencies: set(['user', 'iptables_openvpn']) service failed to start due to unresolved dependencies: set(['user', 'iptables_openvpn']) service failed to start due to unresolved dependencies: set(['iptables_openvpn']) Anyway so after a bit of playing around and some advice, I found that the Linux kernel and modules don't match on my server. uname -r returns 2.6.18-028stab070.14 and ls /lib/modules returns 2.6.18-028stab070.7 The server is running OpenVZ and my container uses Ubuntu 9.10. So my question is, is it possible for me to update my modules on a VPS and if so how would I do this, or is this something I'll need to try get my host to do? Thanks in advance.

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  • Routing a single request through multiple nginx backend apps

    - by Jonathan Oliver
    I wanted to get an idea if anything like the following scenario was possible: Nginx handles a request and routes it to some kind of authentication application where cookies and/or other kinds of security identifiers are interpreted and verified. The app perhaps makes a few additions to the request (appending authenticated headers). Failing authentication returns an HTTP 401. Nginx then takes the request and routes it through an authorization application which determines, based upon identity and the HTTP verb (put, delete, get, etc.) and URL in question, whether the actor/agent/user has permission to performed the intended action. Perhaps the authorization application modifies the request somewhat by appending another header, for example. Failing authorization returns 403. (Wash, rinse, repeat the proxy pattern for any number of services that want to participate in the request in some fashion.) Finally, Nginx routes the request into the actual application code where the request is inspected and the requested operations are executed according to the URL in question and where the identity of the user can be captured and understood by the application by looking at the altered HTTP request. Ideally, Nginx could do this natively or with a plugin. Any ideas? The alternative that I've considered is having Nginx hand off the initial request to the authentication application and then have this application proxy the request back through to Nginx (whether on the same box or another box). I know there are a number of applications frameworks (Django, RoR, etc.) that can do a lot of this stuff "in process", but I was trying to make things a little more generic and self contained where different applications could "hook" the HTTP pipeline of Nginx and then participate in, short circuit, and even modify the request accordingly. If Nginx can't do this, is anyone aware of other web servers that will perform in the manner described above?

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  • Mac "Steam needs to be online to update" - 404 fetching *_osx.zip.*

    - by Chris Boyle
    Since yesterday evening, when I launch Steam on OSX, a self-update progress bar appears instead (at 0 of 30MB or so). This bar does not advance, an error dialog appears: Steam needs to be online to update Please confirm your network connection and try again. The app then exits. This happens whether wifi or ethernet or both are connected, and pings to the outside world succeed throughout. If I look at the logs in Console, they are very similar to this example (though that's not mine). Specifically: Success! http://store.steampowered.com/public/client/steam_client_osx?date=718277 [...] Failed! http://cdn.store.steampowered.com/public/client/breakpad_osx.zip.27f59114a86fcd50533e1d7b128f9300947f9969 Failed! http://cdn.store.steampowered.com/public/client/steam_osx.zip.11a99384214805f2dd3be5084ba6be61d662f8ac Failed! http://cdn.store.steampowered.com/public/client/miles_osx.zip.d9fb546541f59c1fdd03962a605236b1021abab8 Requesting the first URL successfully returns some data including the filenames of the latter three, and requesting any of those gives me a 404 (I've tried multiple clients on multiple continents). Searches on Google and Twitter show about 10-20 others having this problem in the past 24 hours, but hardly the angry mob I'd expect if the problem affected all Steam OSX users. Things that have already been tried with no effect: Switching between wifi and ethernet. Killing all Steam processes including ipcserver. Moving the ~/Library/Application Support/Steam/registry.vdf file away. Requesting those URLs with other clients and from other locations. Interesting: that first URL with the date parameter returns the same content even without that parameter (thus would lead to the same 404s) suggesting that the problem is not necessarily specific to coming from a particular currently-installed version of Steam.

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