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  • Uploading image to flicker in c++

    - by Alien01
    I am creating an application in VC++ using win32,wininet to upload an image to Flickr.I am able to get Frob,Token correctly but when I try to upload the image I am getting error Post size too large. Headers are created as follows wstring wstrAddHeaders = L"Content-Type: multipart/form-data;boundary=ABCD\r\n"; wstrAddHeaders += L"Host: api.flickr.com\r\n"; wchar_t tempStr[MAX_PATH]; wsprintf(L"Content-Length: %ld\r\n",szTotalSize); wstrAddHeaders += tmpStr; wstrAddHeaders +=L"\r\n"; HINTERNET hSession = InternetConnect(hInternet, L"www.flickr.com", INTERNET_DEFAULT_HTTP_PORT, NULL,NULL, INTERNET_SERVICE_HTTP, 0, 0); if(hSession==NULL) { dwErr = GetLastError(); return; } Content of Post request are created as follows: wstring wstrBoundry = L"--ABCD\r\n"; wstring wstrContent =wstrBoundry; wstrContent +=L"Content-Disposition: form-data; name=\"api_key\"\r\n\r\n"; wstrContent +=wstrAPIKey.c_str() ; wstrContent += L"\r\n"; wstrContent +=wstrBoundry; wstrContent +=L"Content-Disposition: form-data; name=\"auth_token\"\r\n\r\n"; wstrContent +=m_wstrToken.c_str(); wstrContent += L"\r\n"; wstrContent +=wstrBoundry; wstrContent +=L"Content-Disposition: form-data; name=\"api_sig\"\r\n\r\n"; wstrContent +=wstrSig; wstrContent += L"\r\n"; wstrContent +=wstrBoundry; wstrContent +=L"Content-Disposition: form-data; name=\"photo\"; filename=\"C:\\test.jpg\""; wstrContent +=L"\r\n"; wstrContent +=L"Content-Type: image/jpeg\r\n\r\n"; wstring wstrFilePath(L"C:\\test.jpg"); CAtlFile file; HRESULT hr = S_OK; hr = file.Create(wstrFilePath.c_str(),GENERIC_READ,FILE_SHARE_READ,OPEN_EXISTING); if(FAILED(hr)) { return; } ULONGLONG nLen; hr = file.GetSize(nLen); if (nLen > (DWORD)-1) { return ; } char * fileBuf = new char[nLen]; file.Read(fileBuf,nLen); wstring wstrLastLine(L"\r\n--ABCD--\r\n"); size_t szTotalSize = sizeof(wchar_t) * (wstrContent.length()) +sizeof(wchar_t) * (wstrLastLine.length()) + nLen; unsigned char *buffer = (unsigned char *)malloc(szTotalSize); memset(buffer,0,szTotalSize); memcpy(buffer,wstrContent.c_str(),wstrContent.length() * sizeof(wchar_t)); memcpy(buffer+wstrContent.length() * sizeof(wchar_t),fileBuf,nLen); memcpy(buffer+wstrContent.length() * sizeof(wchar_t)+nLen,wstrLastLine.c_str(),wstrLastLine.length() * sizeof(wchar_t)); hRequest = HttpOpenRequest(hSession, L"POST", L"/services/upload/", L"HTTP/1.1", NULL, NULL, 0, NULL); if(hRequest) { bRet = HttpAddRequestHeaders(hRequest,wstrAddHeaders.c_str(),wstrAddHeaders.length(),HTTP_ADDREQ_FLAG_ADD | HTTP_ADDREQ_FLAG_REPLACE); if(bRet) { bRet = HttpSendRequest(hRequest,NULL,0,(void *)buffer,szTotalSize); if(bRet) { while(true) { char buffer[1024]={0}; DWORD read=0; BOOL r = InternetReadFile(hRequest,buffer,1024,&read); if(read !=0) { wstring strUploadXML =buffer; break; } } } } I am not pretty sure the way I am adding image data to the string and posting the request. Do I need to convert image data into Unicode? Any suggestions , if someone can find what I am doing wrong that would be very helpful to me.

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  • How to convert image to bitmap code for bluetooth print in iphone

    - by John Patel
    I am interested to print image from iPhone programmatically using bluetooth printer device. In one of the sample code I have implemented code for Text print but in that sample I am not getting how to convert image into format, like unsigned char buffer3[796]={ 0x55 , 0x66 , 0x77 , 0x88 , 0x44 , 0x1B , 0x58 , 0x31 , 0x19, 0x20, 0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x80 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x01 ,0xC0 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x01 ,0x80 ,0x00 ,0x03 ,0x60 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x03 ,0xA0 ,0x00 ,0x07 ,0xB0 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x05 ,0x60 ,0x00 ,0x07 ,0xD8 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x05 ,0xA0 ,0x00 ,0x13 ,0xEC ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x04 ,0x20 ,0x00 ,0x29 ,0xF4 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x03 ,0xC0 ,0x00 ,0x64 ,0xF9 ,0x00 ,0x0F ,0xFF ,0x9C ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFC ,0x7F ,0xF9 ,0xC0 ,0x3D ,0xFF ,0xF1 ,0xFF ,0xE3 ,0xFF ,0xC0 ,0x00 ,0x00 ,0xF2 ,0x73 ,0x80 ,0x0F ,0xFF ,0x9C ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFE ,0x7F ,0xFD ,0xE0 ,0x3D ,0xFF ,0xF1 ,0xFF ,0xE3 ,0xFF ,0xC0 ,0x00 ,0x00 ,0x79 ,0x26 ,0xC0 ,0x0F ,0xFF ,0xDC ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFE ,0xFF ,0xFD ,0xF0 ,0x7D ,0xFF ,0xFB ,0xFF ,0xF7 ,0xFF ,0xE0 ,0x00 ,0x03 ,0x3C ,0x8F ,0x60 ,0x0C ,0x01 ,0xDC ,0x01 ,0xC0 ,0x19 ,0x80 ,0x00 ,0x70 ,0x0E ,0xE0 ,0x1D ,0xF0 ,0x7D ,0x80 ,0x3B ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x04 ,0x9E ,0x8F ,0xB0 ,0x0E ,0x01 ,0xDC ,0x01 ,0xC0 ,0x19 ,0x80 ,0x00 ,0x70 ,0x0E ,0xE0 ,0x1D ,0xF8 ,0xFD ,0x80 ,0x33 ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x0E ,0x4F ,0x27 ,0xD8 ,0x0F ,0xFF ,0x9C ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFC ,0xE0 ,0x1D ,0xF9 ,0xFD ,0xFF ,0xF3 ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x0F ,0x26 ,0x53 ,0xC8 ,0x0F ,0xFF ,0x9C ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFC ,0xEF ,0xFD ,0xDD ,0xDD ,0xFF ,0xF3 ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x07 ,0x90 ,0xC9 ,0xF0 ,0x0F ,0xFF ,0xDC ,0x01 ,0xC0 ,0x19 ,0xFF ,0xC0 ,0x7F ,0xFE ,0xEF ,0xFD ,0xDF ,0x9D ,0xFF ,0xFB ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x03 ,0xC9 ,0xE4 ,0xE0 ,0x0C ,0x00 ,0xDC ,0x01 ,0xC0 ,0x19 ,0x80 ,0x00 ,0x70 ,0x06 ,0xE7 ,0xFD ,0xCF ,0x9D ,0x80 ,0x3B ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x01 ,0xF0 ,0xF2 ,0x40 ,0x0E ,0x01 ,0xDC ,0x00 ,0xC0 ,0x19 ,0x80 ,0x00 ,0x70 ,0x0E ,0xE0 ,0x1D ,0xCF ,0x1D ,0x80 ,0x3B ,0x80 ,0x77 ,0x00 ,0xE0 ,0x00 ,0x00 ,0xE6 ,0x79 ,0x00 ,0x0F ,0xFF ,0xDF ,0xFC ,0xFF ,0xF9 ,0xFF ,0xC0 ,0x7F ,0xFE ,0xE0 ,0x1D ,0xC7 ,0x1D ,0xFF ,0xFB ,0xFF ,0xF7 ,0xFF ,0xE0 ,0x00 ,0x00 ,0x49 ,0x3D ,0x00 ,0x0F ,0xFF ,0x9F ,0xFC ,0xFF ,0xF9 ,0xFF ,0xC0 ,0x7F ,0xFE ,0xE0 ,0x1D ,0xC2 ,0x1D ,0xFF ,0xF1 ,0xFF ,0xE3 ,0xFF ,0xC0 ,0x00 ,0x00 ,0x1C ,0x9E ,0x00 ,0x0F ,0xFF ,0x1F ,0xFC ,0x7F ,0xE1 ,0xFF ,0xC0 ,0x7F ,0xFC ,0xE0 ,0x1D ,0xC0 ,0x1D ,0xFF ,0xE0 ,0xFF ,0xC1 ,0xFF ,0x80 ,0x00 ,0x00 ,0x1E ,0x4C ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x0F ,0x20 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x07 ,0x90 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x03 ,0xE0 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x01 ,0xC0 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x80 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 }; //[self addLabel:@"buffer3 is selected"]; [[session outputStream] write:(const uint8_t *)buffer3 maxLength:796];//send print package*/ This is sample code for Image print I am not able to print any other image because I am not having idea how to convert UIImage or NSData to the below mentioned Bit code. If any proper step by step method to do Image to bitmap conversion, then please let me know this.

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  • Give Markup support for Custom server control with public PlaceHolders properties

    - by ravinsp
    I have a custom server control with two public PlaceHolder properties exposed to outside. I can use this control in a page like this: <cc1:MyControl ID="MyControl1" runat="server"> <TitleTemplate> Title text and anything else </TitleTemplate> <ContentTemplate> <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> <asp:Button ID="Button1" runat="server" Text="Button" /> </ContentTemplate> </cc1:MyControl> TitleTemplate and ContentTemplate are properties of type asp.net PlaceHolder class. Everything works fine. The control gets any content given to these custom properties and produces a custom HTML output around them. If I want a Button1_Click event handler, I can attach the event handler in Page_Load like the following code. And it works. protected void Page_Load(object sender, EventArgs e) { Button1.Click += new EventHandler(Button1_Click); } void Button1_Click(object sender, EventArgs e) { TextBox1.Text = "Button1 clicked"; } But if try to attach the click event handler in aspx markup I get an error when running the application "Compiler Error Message: CS0117: 'ASP.default_aspx' does not contain a definition for 'Button1_Click' <asp:Button ID="Button1" runat="server" Text="Button" OnClick="Button1_Click" /> AutoEventWireup is set to "true" in the page markup. This happens only for child controls inside my custom control. I can programatically access child control correctly. Only problem is with event handler assignment from Markup. When I select the child Button in markup, the properties window only detects it as a < BUTTON. Not System.Web.UI.Controls.Button. It also doesn't display the "Events" tab. How can I give markup support for this scenario? Here's code for MyControl class if needed. And remember, I'm not using any ITemplate types for this. The custom properties I provide are of type "PlaceHolder". [ToolboxData("<{0}:MyControl runat=server>" + "<TitleTemplate></TitleTemplate>" + "<ContentTemplate></ContentTemplate>" + "</{0}:MyControl>")] public class MyControl : WebControl { PlaceHolder contentTemplate, titleTemplate; public MyControl() { contentTemplate = new PlaceHolder(); titleTemplate = new PlaceHolder(); Controls.Add(contentTemplate); Controls.Add(titleTemplate); } [Browsable(true)] [TemplateContainer(typeof(PlaceHolder))] [PersistenceMode(PersistenceMode.InnerProperty)] public PlaceHolder TitleTemplate { get { return titleTemplate; } } [Browsable(true)] [TemplateContainer(typeof(PlaceHolder))] [PersistenceMode(PersistenceMode.InnerProperty)] public PlaceHolder ContentTemplate { get { return contentTemplate; } } protected override void RenderContents(HtmlTextWriter output) { output.Write("<div>"); output.Write("<div class=\"title\">"); titleTemplate.RenderControl(output); output.Write("</div>"); output.Write("<div class=\"content\">"); contentTemplate.RenderControl(output); output.Write("</div>"); output.Write("</div>"); } }

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  • Overlay WPF controls

    - by sandy
    Hello I've written an 'auto-suggest' textbox user control in WPF. It behaves a little bit like the 'To' list in Hotmail, allowing the user to enter a list of items, offering suggestions when it is able. The main controls are a a text box, a wrap panel and a list box. The text box captures user input. The wrap panel contains the text box and shows previous entries. The list box is used to show suggestions. Most of the time, the list box is hidden. I'm using multiple instances of my control in a stack panel. My problem is that when the list box is shown, it is included in the measurement of the height of the control. This forces the following controls in the stack panel to be shifted down, as these pictures demonstrate: I've tried overriding the measurement of my control so not to include the list box, but this just results in the list box not being visible. What I want to do is make the list box overlay any subsequent controls in the stack panel, like a combo box's drop down would do. However, I really don't know how to do this. Any ideas? Thanks Sandy

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  • Adding array of images to Firebase using AngularFire

    - by user2833143
    I'm trying to allow users to upload images and then store the images, base64 encoded, in firebase. I'm trying to make my firebase structured as follows: |--Feed |----Feed Item |------username |------epic |---------name,etc. |------images |---------image1, image 2, etc. However, I can't get the remote data in firebase to mirror the local data in the client. When I print the array of images to the console in the client, it shows that the uploaded images have been added to the array of images...but these images never make it to firebase. I've tried doing this multiple ways to no avail. I tried using implicit syncing, explicit syncing, and a mixture of both. I can;t for the life of me figure out why this isn;t working and I'm getting pretty frustrated. Here's my code: $scope.complete = function(epicName){ for (var i = 0; i < $scope.activeEpics.length; i++){ if($scope.activeEpics[i].id === epicName){ var epicToAdd = $scope.activeEpics[i]; } } var epicToAddToFeed = {epic: epicToAdd, username: $scope.currUser.username, userImage: $scope.currUser.image, props:0, images:['empty']}; //connect to feed data var feedUrl = "https://epicly.firebaseio.com/feed"; $scope.feed = angularFireCollection(new Firebase(feedUrl)); //add epic var added = $scope.feed.add(epicToAddToFeed).name(); //connect to added epic in firebase var addedUrl = "https://epicly.firebaseio.com/feed/" + added; var addedRef = new Firebase(addedUrl); angularFire(addedRef, $scope, 'added').then(function(){ // for each image uploaded, add image to the added epic's array of images for (var i = 0, f; f = $scope.files[i]; i++) { var reader = new FileReader(); reader.onload = (function(theFile) { return function(e) { var filePayload = e.target.result; $scope.added.images.push(filePayload); }; })(f); reader.readAsDataURL(f); } }); } EDIT: Figured it out, had to connect to "https://epicly.firebaseio.com/feed/" + added + "/images"

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  • Display a Photo Gallery using Asp.Net and SQL

    - by sweetcoder
    I have recently added photos to my SQL database and have displayed them on an *.aspx page using Asp:Image. The ImageUrl for this control stored in a separate *.aspx page. It works great for profile pictures. I have a new issue at hand. I need each user to be able to have their own photo gallery page. I want the photos to be stored in the sql database. Storing the photos is not difficult. The issue is displaying the photos. I want the photos to be stored in a thumbnail grid fashion, when the user clicks on the photo, it should bring up the photo on a separate page. What is the best way to do this. Obviously it is not to use Asp:Image. I am curious if I should use a Gridview. If so, how do I do that and should their be a thumbnail size stored in the database for this? Once the picture is click on how does the other page look so that it displays the correct image. I would think it is not correct to send the photoId through the url. Below is code from the page I use to display profile pictures. protected void Page_Load(object sender, EventArgs e) { string sql = "SELECT [ProfileImage] FROM [UserProfile] WHERE [UserId] = '" + User.Identity.Name.ToString() + "'"; string strCon = System.Web.Configuration.WebConfigurationManager.ConnectionStrings["SocialSiteConnectionString"].ConnectionString; SqlConnection conn = new SqlConnection(strCon); SqlCommand comm = new SqlCommand(sql, conn); conn.Open(); Response.ContentType = "image/jpeg"; Response.BinaryWrite((byte[])comm.ExecuteScalar()); conn.Close(); }

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  • JPEG artifacts removal in C#

    - by Arcturus
    Hi all I am building a website for a club that is part of a mother organisation. I am downloading (leeching ;) ) the images that where put on profile pages of the mother organisation to show on my own page. But their website has a nice white background, and my website has a nice gray gradient on the background. This does not match nicely. So my idea was to edit the images before saving them to my server. I am using GDI+ to enhance my images, and when I use the method MakeTransparent of Bitmap, it does work, and it does do what its supposed to do, but I still have these white jpeg artifacts all over the place. The artifacts makes the image so bad, I am better off not making the image transparent and just leaving it white, but thats really ugly on my own website. I can always at a nice border with a white background of course, but I rather change the background to transparent. So I was wondering if and how I can remove some simple JPEG artifacts in C#. Has anyone ever done this before? Thanks for your time. Example image: Transformed image:

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  • IE7 CSS bug aligning <img> with text in a <ul>

    - by Artem Russakovskii
    I've been banging my ahead on this IE7 bug for the last few days and it's time to resort to the mind of the crowd. I have the following HTML and CSS: http://beerpla.net/for_www/ie7_test/test.html The goal is to have a <ul>, with each <li> containing a small icon and some text. Multiline text would be aligned to itself and not wrap under the image. I've tried using float:left on the image and a bunch of other things, and finally I thought the position:absolute would work for sure but in IE7 I consistently see the text pop off to the next line and get misaligned with the image: This is what I expect it to look like: I even tried to make the div display:inline which kind of worked but then started wrapping under the image for long lines, so it was no good. zoom:1 also produced a similar effect. I'm at a loss at the moment. This code works fine in all other browsers. IE7 is a special, very special child. Any ideas? Thank you. Edit: If you have IE8, you can emulate IE7 by pressing F12 and then Alt-7.

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  • GPGPU programming with OpenGL ES 2.0

    - by Albus Dumbledore
    I am trying to do some image processing on the GPU, e.g. median, blur, brightness, etc. The general idea is to do something like this framework from GPU Gems 1. I am able to write the GLSL fragment shader for processing the pixels as I've been trying out different things in an effect designer app. I am not sure however how I should do the other part of the task. That is, I'd like to be working on the image in image coords and then outputting the result to a texture. I am aware of the gl_FragCoords variable. As far as I understand it it goes like that: I need to set up a view (an orthographic one maybe?) and a quad in such a way so that the pixel shader would be applied once to each pixel in the image and so that it would be rendering to a texture or something. But how can I achieve that considering there's depth that may make things somewhat awkward to me... I'd be very grateful if anyone could help me with this rather simple task as I am really frustrated with myself. UPDATE It seems I'll have to use an FBO, getting one like this: glBindFramebuffer(...)

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  • IE6 background-position(?) issue

    - by turezky
    I apply to stackoverflow as my last resort. I got this ie6 bug while using the image at the background of the link. It seems that ie6 scrolls the background. How can I avoid it? At some width it shows like this: And at some other it shows like that: IE7 & FF show this just like I expect: The links are placed inside the div which is floating to the right. <a href="/tr" class="menuLink" style="background-image:url(/img/tr.png);">TR</a> <a href="/eng" class="menuLink" style="background-image:url(/img/eng.png); margin-right:30px;">ENG</a> <a href="/logout" class="menuLink" style="background-image:url(/img/logout.png);"><?=$ui["exit"];?></a> .menuLink { font-family:"Tahoma"; font-size:11px; color:#003300; text-decoration:underline; font-weight: bold; background-position:0% 50%; background-repeat:no-repeat; } .menuLink:hover { font-size:11px; color:#047307; text-decoration:underline; font-weight: bold; } Any hints how can I avoid this?

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  • RegularExpression Validator doesn't display error message.

    - by Rudi Ramey
    I have a regular expression validation control initialized to validate a textbox control. I want users to be able to enter U.S. Currency values ($12,115.85 or 1500.22 etc.). I found a regular expression off of regexlib website that does the trick. The validation control seems to be working except for one crucial thing. If invalid data is entered, the validation text dispalys (a red "*" next to the textbox), but the page will still submit and the error message won't pop up... I thought that the error message is supposed to display and the page won't submit if the validation control detects invalid data. Isn't this automatic with ASP .NET? I have searched extensively on how to create validation controls, but haven't found anything different than what I am already doing. Can anyone tell me what I am doing wrong here? <asp:TextBox ID="txtActualCost" runat="server" Width="120px" CausesValidation="true"></asp:TextBox> <asp:RegularExpressionValidator ID="regExValActualCost" ControlToValidate="txtActualCost" Text="*" ValidationExpression="^\$?(\d{1,3}(\,\d{3})*|(\d+))(\.\d{2})?$" ErrorMessage="Please enter a valid currency value for 'Actual Cost'" Display="Dynamic" EnableClientScript="true" runat="server" />

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  • How do laziness and I/O work together in Haskell?

    - by Bill
    I'm trying to get a deeper understanding of laziness in Haskell. I was imagining the following snippet today: data Image = Image { name :: String, pixels :: String } image :: String -> IO Image image path = Image path <$> readFile path The appeal here is that I could simply create an Image instance and pass it around; if I need the image data it would be read lazily - if not, the time and memory cost of reading the file would be avoided: main = do image <- image "file" putStrLn $ length $ pixels image But is that how it actually works? How is laziness compatible with IO? Will readFile be called regardless of whether I access pixels image or will the runtime leave that thunk unevaluated if I never refer to it? If the image is indeed read lazily, then isn't it possible I/O actions could occur out of order? For example, what if immediately after calling image I delete the file? Now the putStrLn call will find nothing when it tries to read.

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  • J2ME cache issue

    - by kiennt
    I have to write a J2ME app to retrieve images from server and display in mobile phone. I have seen and test that Snaptu have a mechanism to cache image, event with 100 images (both normal size and zoom size). I wonder how they can do that? I though that those guys use rms to save image stream to data. But when i check in working folder of simulater( I use Windows XP and Sun Wireless Toolkit 3.0, the Emulator device i use to run my program is CLDC Device 1 - my working folder is C:\Document And Settings\Administrator\javame-sdk\3.0\work\6\appdb), i see some .db file. When i delete these files, i still can view cache image in my emulator???? I also thought that those guys use heap memory to save image. But it is not correct because when i set limit device memory is 2MB (like some mobile phones), and i load and view 100 images in zoom size, it didn't make OutOfMemory Error? It so weird. Any one can help me? Thanks

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  • Something like jQuery's .resizable but without the div's inside

    - by Brendon Muir
    Hi everyone, this is just a quick probe to see if this is technically possible. I'm wanting to enable the resizing of an image in the browser (also within a contentEditable area). Firefox and IE already allow this to be done with their inbuilt handles and it works fine. I'm wanting to implement something for Safari however because it doesn't support this natively. I've had a go with jQuery's resizable method and it does a very good job, however it relies on inserting a bunch of div's along with the image and wrapping that in a big div. This would normally be fine if we weren't concerned with the code generated in the contentEditable area, but we are because it's going to be saved back to the server. I could strip this extra stuff out on save, but I was thinking, is it technically possible to create a resizing script for images that doesn't rely on adding extra div's? Even if we decide to go without handles for now, and just concentrate on detecting when a user is close to the edge of the image, change the mouse cursor to a resizing one, and detect clicks and drags in the 5px's around the edge of the image, is this possible? If it's possible, I'm assuming (hoping) that perhaps it's already been done, but my searching hasn't turned up anything so far. Keen to hear any ideas :)

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  • Exiting from the Middle of an Expression Without Using Exceptions

    - by Jon Purdy
    Is there a way to emulate the use of flow-control constructs in the middle of an expression? Is it possible, in a comma-delimited expression x, y, for y to cause a return? Edit: I'm working on a compiler for something rather similar to a functional language, and the target language is C++. Everything is an expression in the source language, and the sanest, simplest translation to the destination language leaves as many things expressions as possible. Basically, semicolons in the target language become C++ commas. In-language flow-control constructs have presented no problems thus far; it's only return. I just need a way to prematurely exit a comma-delimited expression, and I'd prefer not to use exceptions unless someone can show me that they don't have excessive overhead in this situation. The problem of course is that most flow-control constructs are not legal expressions in C++. The only solution I've found so far is something like this: try { return x(), // x(); (1 ? throw Return(0) : 0); // return 0; } catch (Return& ret) { return ref.value; } The return statement is always there (in the event that a Return construct is not reached), and as such the throw has to be wrapped in ?: to get the compiler to shut up about its void result being used in an expression. I would really like to avoid using exceptions for flow control, unless in this case it can be shown that no particular overhead is incurred; does throwing an exception cause unwinding or anything here? This code needs to run with reasonable efficiency. I just need a function-level equivalent of exit().

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  • generating images with php based on css3 gradient settings?

    - by thrice801
    Hi, Does anyone know if there is a php library, or if there isnt, have any input on how one would go about generating an image via php, from basic HTML element input settings, and CSS 3 gradient parameters. To give an example on why this would be useful, I have found as of a couple days ago, that laying out the wireframe for a webpage using basic Css3 gradient styling speeds up my design and development time by, well, alot. I cant design from photoshop, Ill spend hours tweaking stupid little things that only lead to me tweaking more stupid little things to compensate for stupid little changes. -- So, I had an epiphany to stop using photoshop until the end, and just focus on the main styling of elements, text-shadow, and borders for highlights, and I feel I am able to make super clean, more focused layout by being more restricted to the basics of graphic design with just css. Anyways, so Im planning on after I have the layouts done, to then recreate the graphics in photoshop, so that every browser is able to render the images. This wont take long, but as far as repeating it goes, if I could just do it with PHP, that would be incredible. For instance, take this style for example, which renders a clean looking ipad/pod ish menu/button gradient. [code] background: -moz-linear-gradient(top, #808080, #454545 50%, #313131 51%, #333333); background: -webkit-gradient(linear, left top, left bottom, color-stop(0, #808080), color-stop(.5, #454545), color-stop(.5, #313131), to(#333333));[/code] Basically what Im looking to do is take one or more inputs that control rendering the image as you see there. Take a width and a height input, and then render the image gradient accordingly, so I can save it, upload it and then use it in my designs. So ya, I know PHP has some image generation capabilities but I dont know to what extent, any input on the most effective way to go about doing this or whether it already exists, would be appreciated!

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  • How do I create a new project in TFS from an existing project (breaking history)?

    - by Lindsay
    My team is taking over a project from a previous team. We use a different TFS server than the original team, and we are also not interested in keeping the history of the project because we are accepting the latest version of the code as the beginning of our history with the project. Branching is not an option since we want to start our history from the current version of the code. We just want a fresh project with the existing code. I have not been able to create the new project from the old code successfully. I keep getting an error: "Source control cannot add the solution: Solution would span multiple workspaces" My process for attempting the new project creation: Create a workspace for the previous team's version of the code. Get latest version of that code into local mapped workspace directory Open the solution. Unbind all projects and solution. Close solution. Create a workspace for the new version of the code on our TFS server. Copy the unbound code on my local box to the new local workspace mapped folder. Open the solution from the new directory. "Add to source control" from the new solution. Then I get the error. I have tried removing the TFS security files out of the code directories in the unbound version and tried changing source control instead of adding to source control (but it just binds back to the original instead of letting me bind to the new). Is there any other way to do this besides recreating the solution/projects and adding back all the files and references? It doesn't seem like it should be this difficult... Any advice much appreciated!

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  • Projective transformation

    - by mcwehner
    Given two image buffers (assume it's an array of ints of size width * height, with each element a color value), how can I map an area defined by a quadrilateral from one image buffer into the other (always square) image buffer? I'm led to understand this is called "projective transformation". I'm also looking for a general (not language- or library-specific) way of doing this, such that it could be reasonably applied in any language without relying on "magic function X that does all the work for me". An example: I've written a short program in Java using the Processing library (processing.org) that captures video from a camera. During an initial "calibrating" step, the captured video is output directly into a window. The user then clicks on four points to define an area of the video that will be transformed, then mapped into the square window during subsequent operation of the program. If the user were to click on the four points defining the corners of a door visible at an angle in the camera's output, then this transformation would cause the subsequent video to map the transformed image of the door to the entire area of the window, albeit somewhat distorted.

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  • imageconvolution leaves black dot in the upper left corner

    - by Peter O.
    I'm trying to sharp resized images using this code: imageconvolution($imageResource, array( array( -1, -1, -1 ), array( -1, 16, -1 ), array( -1, -1, -1 ), ), 8, 0); When the transparent PNG image is sharpened, using code above, it appears with a black dot in the upper left corner (I have tried different convolution kernels, but the result is the same). After resizing the image looked OK. 1st image is the original one 2nd image is the sharpened one EDIT: What am I going wrong? I'm using the color retrieved from pixel. $color = imagecolorat($imageResource, 0, 0); imageconvolution($imageResource, array( array( -1, -1, -1 ), array( -1, 16, -1 ), array( -1, -1, -1 ), ), 8, 0); imagesetpixel($imageResource, 0, 0, $color); Is imagecolorat the right function? Or is the position correct? EDIT2: I have changed coordinates, but still no luck. I've check the transparency given by imagecolorat (according to this post). This is the dump: array(4) { red => 0 green => 0 blue => 0 alpha => 127 } Alpha 127 = 100% transparent. Those zeroes might cause the problem...

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  • Handling Corrupted JPEGs in C#

    - by ddango
    We have a process that pulls images from a remote server. Most of the time, we're good to go, the images are valid, we don't timeout, etc. However, every once and awhile we see this error similar to this: Unhandled Exception: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderPa rameters encoderParams) at ConsoleApplication1.Program.Main(String[] args) in C:\images\ConsoleApplic ation1\ConsoleApplication1\Program.cs:line 24 After not being able to reproduce it locally, we looked closer at the image, and realized that there were artifacts, making us suspect corruption. Created an ugly little unit test with only the image in question, and was unable to reproduce the error on Windows 7 as was expected. But after running our unit test on Windows Server 2008, we see this error every time. Is there a way to specify non-strictness for jpegs when writing them? Some sort of check/fix we can use? Unit test snippet: var r = ReadFile("C:\\images\\ConsoleApplication1\\test.jpg"); using (var imgStream = new MemoryStream(r)) { using (var ms = new MemoryStream()) { var guid = Guid.NewGuid(); var fileName = "C:\\images\\ConsoleApplication1\\t" + guid + ".jpg"; Image.FromStream(imgStream).Save(ms, ImageFormat.Jpeg); using (FileStream fs = File.Create(fileName)) { fs.Write(ms.GetBuffer(), 0, ms.GetBuffer().Length); } } }

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  • Loading saved byte array to memory stream causes out of memory exception

    - by user2320861
    At some point in my program the user selects a bitmap to use as the background image of a Panel object. When the user does this, the program immediately draws the panel with the background image and everything works fine. When the user clicks "Save", the following code saves the bitmap to a DataTable object. MyDataSet.MyDataTableRow myDataRow = MyDataSet.MyDataTableRow.NewMyDataTableRow(); //has a byte[] column named BackgroundImageByteArray using (MemoryStream stream = new MemoryStream()) { this.Panel.BackgroundImage.Save(stream, ImageFormat.Bmp); myDataRow.BackgroundImageByteArray = stream.ToArray(); } Everything works fine, there is no out of memory exception with this stream, even though it contains all the image bytes. However, when the application launches and loads saved data, the following code throws an Out of Memory Exception: using (MemoryStream stream = new MemoryStream(myDataRow.BackGroundImageByteArray)) { this.Panel.BackgroundImage = Image.FromStream(stream); } The streams are the same length. I don't understand how one throws an out of memory exception and the other doesn't. How can I load this bitmap? P.S. I've also tried using (MemoryStream stream = new MemoryStream(myDataRow.BackgroundImageByteArray.Length)) { stream.Write(myDataRow.BackgroundImageByteArray, 0, myDataRow.BackgroundImageByteArray.Length); //throw OoM exception here. }

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  • Setting up a web development/build environment

    - by Eric
    Hello all, My current project has a development web server and live web server. Developers make changes to files on the dev server and test them (by going to the dev address) and make changes as necessary. When the file or files are ready to go, they are copied to the live server. There is no version control. As you might expect, there are some problems with this model: It's hard to keep track of what other programmers have done. It's hard to keep track of what files should be copied to the live server. There is no version control. I'm in a position to make nearly any change I like, but I want it to be the right one! I have been turning this over in my head for quite a while, and I have a solution that might be okay. But I want SO's opinion. Certainly version control needs to be added. But how should it work with the existing codebase and where should the developers be testing? How can anyone know what needs to be moved to the live server? What other details need to be addressed? How would you attack this problem? Supplementary information: The website is vital, but not mission critical. A small amount of downtime is acceptable. There are very few developers. (Right now, only 4.) History: Before I started, the project used Visual Source Safe. This was a sufficiently bad experience that they quit using it and abandoned version control. The project is an ASP.NET (C#) website. This seems like a question that may have a complicated answer. Thanks for thinking about it!

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  • Get the src part of a string [duplicate]

    - by Kay Lakeman
    This question already has an answer here: Grabbing the href attribute of an A element 7 answers First post ever here, and i really hope you can help. I use a database where a large piece of html is stored, now i just need the src part of the image tag. I already found a thread, but i just doesn't do the trick. My code: Original string: <p><img alt=\"\" src=\"http://domain.nl/cms/ckeditor/filemanager/userfiles/background.png\" style=\"width: 80px; height: 160px;\" /></p> How i start: $image = strip_tags($row['information'], '<img>'); echo stripslashes($image); This returns: <img alt="" src="http://domain.nl/cms/ckeditor/filemanager/userfiles/background.png" style="width: 80px; height: 160px;" /> Next step: extract the src part: preg_match('/< *img[^>]*src *= *["\']?([^"\']*)/i', $image, $matches); echo $matches ; This last echo returns: Array What is going wrong? Thanks in advance for your anwser.

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  • Loading more than 10 images on iPhone??

    - by SeniorLee
    I'm trying to add more than 10 pictures on ScrollView. NSUInteger i; for (i = 1; i <= numberOfImage; i++) { NSString *imageName = [NSString stringWithFormat:@"d%dimage%d.png", imageSection, i]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; // setup each frame to a default height and width, it will be properly placed when we call "updateScrollList" CGRect rect = imageView.frame; rect.size.height = kScrollObjHeight; rect.size.width = kScrollObjWidth; imageView.frame = rect; imageView.tag = i; // tag our images for later use when we place them in serial fashion [scrollView addSubview:imageView]; [imageView release]; } This code is from Apple example and it works fine. But if the variable 'i' is bigger than 10, 'UIImage *image' is empty. The imageName seems to correct. But I don't know why it does not load image. Does anybody sees the problem?? And one more thing. If I do like that, does iOS controls memory automatically? I mean it's kind of wasting memory if all (more than 10) images are loaded on memory even they are not displayed. I've heard that iOS loads images only displayed on screen and free images those are not displayed. Is that right? Thanks for reading.

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  • firefox does not load large size images

    - by Pradeep
    I am stuck with a kind of bug in FF, wherein it’s unable to load images of big size (I have 8 MB size of image) from the server. The loading of image is all fine on IE. I am still looking out for ways to get rid of this problem. I changed server(IIS) settings to allow bigger file sizes. Also, I used “load” event on image using JQuery and tried all sort of options listed here http://api.jquery.com/load-event/, but nothing worked so far. If anyone of you has come across any such similar problem, and a way to resolve it, it would be nice to hear from you Please note: high resolution images are part of the requirement. Code : <style> img { background-color: #FFFFFF; background-image: url(http://eremurus.hyd:8080/QMS/plugin/imagepanner/loader.gif); background-repeat: no-repeat; background-position: center center; } </style> <script src="../plugin/jquery-ui-1.8.7.custom/js/jquery-1.4.4.min.js" type="text/javascript"></script> <script> jQuery(document).ready(function($){ ///var _url = "http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"; // set up the node / element _im =$("#main"); //_im.bind("load",function(){ $(this).fadeIn(); }); // set the src attribute now, after insertion to the DOM //_im.attr('src',_url); $("#main").one("load",function(){ alert('loaded'); }) .each(function(){ if(this.complete){ $(this).trigger("load"); } }); }); </script> </head> <body> <div id="target"><img id='main' src="http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"> </img></div> </body> </html>

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