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  • Easier way to add lots of images to an array

    - by Sam Jarman
    Hey Guys In an effort to 'clean up' my code - I was wondering if this could be made simpler. I have 32 images and I was adding them like this [theCarPics addObject:[UIImage imageNamed:@"1.jpg"]]; [theCarPics addObject:[UIImage imageNamed:@"2.jpg"]]; //... [theCarPics addObject:[UIImage imageNamed:@"32.jpg"]]; is there a simpler way? loop perhaps? Any ideas would be appreciated guys Thanks Sam

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  • Best FTP wrapper for iPhone

    - by jamone
    I know you use the C based networking API to do FTP communication but I'd prefer to use something a little higher level. I've seen a few Objective-C based wrappers but I'm not sure what to use. I don't need that complex of FTP interaction. Its just the typical create/delete dirs, upload/download files... What do you recommend?

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  • How would I add code that would update an online "counter" so I know how many times an iPhone app is

    - by Luis Tovar
    So I have searched for this but not finding anything about it and if I missed it sorry about that. What I am trying to do is see how to go about adding some code to my iphone app that will connect to a php script (if connection available) and update a counter so that I can let my clients know that their app is constantly being used? Also, would apple allow that? Or would my app be denied for doing such a thing? Any help would be great! Thanks in advance.

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  • UINavigationController crashes after pushing 3 views onto stack

    - by joec
    I have a navigation controller, which has the following structure: Category Item Item Detail I can choose a category, and then choose an item to see its details. I can do this twice, i.e. go Back to the list of items and select another item. If i try this a third time, the app crashes, I get objc_msgSend in stack but thats all. But, instead of choosing another item, i go to the list of categories, and choose a different category, I can select two items in that category, before it crashes also. What would be causing this? Thanks

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  • release vs setting-to-nil to free memory

    - by Dan Ray
    In my root view controller, in my didReceiveMemoryWarning method, I go through a couple data structures (which I keep in a global singleton called DataManager), and ditch the heaviest things I've got--one or maybe two images associated with possibly twenty or thirty or more data records. Right now I'm going through and setting those to nil. I'm also setting myself a boolean flag so that various view controllers that need this data can easily know to reload. Thusly: DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { event.image = nil; event.thumbnail = nil; } for (WondrMark *mark in data.wondrMarks) { mark.image = nil; } [DataManager sharedDataManager].cleanedMemory = YES; Today I'm thinking, though... and I'm not actually sure all that allocated memory is really being freed when I do that. Should I instead release those images and maybe hit them with a new alloc and init when I need them again later?

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  • How to programatically set cell.textLabel.text from a different view?

    - by Andy
    I've got a view controller, call it VC1, that's a table view. When I tap a cell in the table view, I am presented with a new view controller, call it VC2, which is a short list of choices. After making a choice, I want to dismiss VC2 and set the cell.textLabel.text property of the VC1 cell I originally tapped to the value I selected in VC2. Conceptually speaking, what is the proper way to do this? I've tried a handful of different approaches, but all of them seem wonky at best, and only one of them actually worked - although it was the most cumbersome of all, passing references to both view controllers and table view cells and all kinds of things. It just feels like I'm making a mountain out of what is probably a mole hill. This is such a common paradigm that I find it hard to believe there's not a simple method for doing it. Thanks in advance for any input you can offer.

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  • Objective-C method not being called

    - by Matt S.
    It's either because of the fact I'm tired or because I'm doing it wrong, but for some reason I can't get it to call a method. Here's what I'm trying to call: -(void)newHighScore:(int)d Which right now just does an NSLog saying "yea I'm working!" I'm calling it like this: [highscore newHighScore:score]; highscore is what I called the HighScore class in the .h, and score is an int with the score.

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  • vs2010 wpf c#: how to get friends list from facebook? (Desktop application)

    - by Ash
    As per this link code from stack overflow i have try this code for getting friendslist but after login i got this error "requires valid signature" string APIKey = ConfigurationManager.AppSettings["API_Key"]; string APISecret = ConfigurationManager.AppSettings["API_Secret"]; Facebook.Session.ConnectSession connectsession = new Facebook.Session.ConnectSession(APIKey, APISecret); Facebook.Rest.Api api = new Facebook.Rest.Api(connectsession); var friends = api.Friends.GetLists(); foreach (var friend in friends) { System.Console.WriteLine(friend.name); } guide me to find out the solution Thanks ash

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  • How to call a method of a specific class from another class (created in this specific class) ?

    - by choise
    I created a TTModelViewController. in the createModel Method i created a TTURLRequestModel. after Loading content in the TTURLRequestModel i want to call a method in my TTModelViewController. TTModelViewController - (void) createModel { requestModel = [[singlePostModel alloc] initWithId:@"54"]; } - (void)didLoadModel:(BOOL)firstTime { NSLog(@"loaded"); } TTURLRequestModel (singlePostModel) - (void)requestDidFinishLoad:(TTURLRequest*)request { //doing something [super requestDidFinishLoad:request]; } first i thought "didLoadModel" gets called after requestDidFinishLoad was called, but its before. So, how can i call a method in my TTModelViewController after request is finished loading? is there a method that already does that and i only have to overwrite this? or something else? thanks // if knowbody knows how to do this with three20, anybody can tell me how to do this in general?

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  • Saving data in custom class via AppDelegate

    - by redspike
    I can't seem to save data to a custom instance object in my AppDelegate. My custom class is very simple and is as follows: Person.h ... @interface Person : NSObject { int _age; } - (void) setAge: (int) age; - (int) age; @end Person.m #import "Person.h" @implementation Person - (void) setAge:(int) age { _age = age; } - (int) age { return _age; } @end I then create an instance of Person in the AppDelegate class: AppDelegate.h @class Person; @interface AccuTaxAppDelegate : NSObject <UIApplicationDelegate> { ... Person *person; } ... @property (nonatomic, retain) Person *person; @end AppDelegate.m ... #import "Person.h" @implementation AccuTaxAppDelegate ... @synthesize person; - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)applicationWillTerminate:(UIApplication *)application { // Save data if appropriate } #pragma mark - #pragma mark Memory management - (void)dealloc { [navigationController release]; [window release]; [person release]; [super dealloc]; } @end Finally, in my ViewController code I grab a handle on AppDelegate and then grab the person instance, but when I try to save the age it doesn't seem to work: MyViewController ... - (void)textFieldDidEndEditing:(UITextField *)textField { NSString *textAge = [textField text]; int age = [textAge intValue]; NSLog(@"Age from text field::%i", age); AppDelegate *appDelegate = (AppDelegate *)[UIApplication sharedApplication].delegate; Person *myPerson = (Person *)[appDelegate person]; NSLog(@"Age before setting: %i", [myPerson age]); [myPerson setAge:age]; NSLog(@"Age after setting: %i", [myPerson age]); [textAge release]; } ... The output of the above NSLogs are: [Session started at 2010-05-04 18:29:22 +0100.] 2010-05-04 18:29:28.260 AccuTax[16235:207] Age in text field:25 2010-05-04 18:29:28.262 AccuTax[16235:207] Age before setting: 0 2010-05-04 18:29:28.263 AccuTax[16235:207] Age after setting: 0 Any ideas why 'age' isn't being stored? I'm relatively new to Obj-C so please forgive me if I'm missing something very simple!

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  • Copying a byte buffer with JNI

    - by Daniel
    I've found plenty of tutorials / questions on Stackoverflow that deal with copying char arrays from C/JNI side into something like a byte[] in Java, but not the other way around. I am using a native C library which expects a byte array. I simply want to get data from a byte[] in java, into preferably an unsigned char[] in C. Long story short: What is the best way of copying data from a jBytearray in JNI? Is there any way to detect it's size?

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  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

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  • Android Force Recycle Large Bitmap?

    - by GuyNoir
    From another stackoverflow question, it seems that Android handles large bitmaps differently than other memory. It also seems like there is a way to force Android to recycle the bitmaps to free up memory. Can anyone enlighten me on how to do this. My application uses 2-6 huge bitmaps at all times, so it nearly kills the phone's memory when running, and I want to clear it up when the user quits.

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  • Performing selectors on main thread with NSInvocation

    - by kpower
    I want to perform animation on main thread (cause UIKit objects are not thread-safe), but prepare it in some separate thread. I have (baAnimation - is CABasicAnimation allocated & inited before): SEL animationSelector = @selector(addAnimation:forKey:); NSString *keyString = @"someViewAnimation"; NSInvocation *inv = [NSInvocation invocationWithMethodSignature:[workView.layer methodSignatureForSelector:animationSelector]]; [inv setTarget:workView.layer]; [inv setSelector:animationSelector]; [inv setArgument:baAnimation atIndex:2]; [inv setArgument:keyString atIndex:3]; [inv performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:NO]; I get: *** +[NSCFString length]: unrecognized selector sent to class 0x1fb36a0 Calls: > #0 0x020984e6 in objc_exception_throw > #1 0x01f7e8fb in +[NSObject doesNotRecognizeSelector:] > #2 0x01f15676 in ___forwarding___ > #3 0x01ef16c2 in __forwarding_prep_0___ > #4 0x01bb3c21 in -[CALayer addAnimation:forKey:] > #5 0x01ef172d in __invoking___ > #6 0x01ef1618 in -[NSInvocation invoke] But [workView.layer addAnimation:baAnimation forKey:@"someViewAnimation"]; works fine. What am I doing wrong?

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  • Releasing dynamically added UILabel.

    - by coure06
    I am adding a no. of UILable dynamically to my view like this UILabel *test = [[UILabel alloc] initWithFrame:CGRectMake(x, y, 50, 50)]; [self.view addSubview:tick]; Is it necessary to release these UILabel from memory in viewDidUnLoad and dealloc, if yes how i will release them? how i will get their reference?

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  • stop execution of process for miliseconds.

    - by Viral
    hi friends, I m creating a Tic tac toe game, in that after click made by user automatically the cpu will respond. I want the cpu response after 0.50 seconds, the sleep() function takes too many time, i don't want that much time, is there any other way to do so???

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  • Real world goods in iPhone app?

    - by Moshe
    I've seen questions asked here before, but they do not address the issue. That said: "In App Purchases" specifically may not be real world goods or services, according to Apple. What services allow integration with iPhone apps so that I can use ObjectiveC to sell things in an iPhone app?

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  • Is there an easy way to setup the android emulator to access the LAN of the host machine ?

    - by Longfield
    I would like to access a web service provided by one of the machines on my LAN from the android emulator. If the service was running on the same machine where the emulator is running (called host), I could add a network redirection and access the 10.0.2.2 (host loopback interface in the emulator) with the correct port. However it is running on another machine on the LAN. I guess I could add another redirection on the host additionally to the above one (would have to fight with iptables though ... ), but does a more simple solution exist ?

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  • Where is the best place to run initialization code for a UITabBarController?

    - by bobobobo
    I have a UITabBarController in my application. I have to perform some customization to the NIB file using code the first time a view embedded in that UITabBarController gets loaded. When applicationDidFinishLaunching occurs, the UITabBarController's views apparently are not loaded -- if I try to modify the view controllers inside a tab bar that the tab bar is to load in applicationDidFinishLaunching, then those changes are ignored. I'm assuming this is because the tab bar didn't finish loading yet. So, I need a good place to put code that will run immediately after a tabbar is fully ready -- i.e. after it has loaded all the views from their respective nib files. I'm finding the only place I can do this is to track the first time viewDidAppear on each individual view controller. Note I can't use viewWillAppear because I need the value of tabBarController.selectedIndex to be accurate, and it is only actually updated after viewDidAppear gets fired, not when viewWillAppear gets fired.

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  • NSSortDescriptor for NSFetchRequestController causes crash when value of sorted attribute is changed

    - by AJ
    I have an Core Data Entity with a number of attributes, which include amount(float), categoryTotal(float) and category(string) The initial ViewController uses a FethchedResultsController to retrieve the entities, and sorts them based on the category and then the categoryTotal. No problems so far. NSManagedObjectContext *moc = [self managedObjectContext]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"Transaction" inManagedObjectContext:moc]; NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; [request setEntity:entityDescription]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(dateStamp >= %@) AND (dateStamp =< %@)", startDate, endDate]; [request setPredicate:predicate]; NSSortDescriptor *sortByCategory = [[NSSortDescriptor alloc] initWithKey:@"category" ascending:sortOrder]; NSSortDescriptor *sortByTotals = [[NSSortDescriptor alloc] initWithKey:@"categoryTotal" ascending:sortOrder]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortByTotals, sortByCategory, nil]; [request setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:managedObjectContext sectionNameKeyPath:@"category" cacheName:nil]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; On selecting a row (tableView:didSelectRowAtIndexPath), another view controller is loaded that allows editing of the amount field for the selected entity. Before returning to the first view, categoryTotal is updated by the new ‘amount’. The problem comes when returning to the first view controller, the app bombs with *Serious application error. Exception was caught during Core Data change processing: Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (1) must be equal to the number of rows contained in that section before the update (1), plus or minus the number of rows inserted or deleted from that section (0 inserted, 1 deleted). with userInfo (null) Program received signal: “EXC_BAD_ACCESS”.* This seems to be courtesy of NSSortDescriptor *sortByTotals = [[NSSortDescriptor alloc] initWithKey:@"categoryTotal" ascending:sortOrder]; If I remove this everything works as expected, but obviously without the sorting I want. I'm guessing this is to do with the sorting order changing due to categoryTotal changing (deletion / insertion) but can't find away fix this. I've verified that values are being modified correctly in the second view, so it appears down to the fetchedResultsController being confused. If the categoryAmount is changed to one that does not change the sort order, then no error is generated I'm not physically changing (ie deleting) the number of items the fetchedResultsController is returning ... the only other issue I can find that seem to generate this error Any ideas would be most welcome Thanks, AJ

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