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  • Flash CS5 AS3 drop shadow filter won't print

    - by Blake uburuDOTcom
    Hello all, I've tried searching quite a bit to discover why I don't seem to be able to print drop shadow filters from within Flash. I have trouble printing, but if the movieclip I want to print has or contains a drop shadow, that clip will print sans the drop shadow. Anyone have any insight as to why this might be happening? If you want to try it out yourself, here is the simple print code I'm using. Just put something inside contentmc with a dropshadow and print it. print_btn.addEventListener(MouseEvent.CLICK,printContent); function printContent(evt:MouseEvent) { var printJob:PrintJob = new PrintJob(); if (printJob.start()) { if (content_mc.width>printJob.pageWidth) { content_mc.width=printJob.pageWidth; content_mc.scaleY=content_mc.scaleX; } printJob.addPage(content_mc); printJob.send(); } }

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  • AS3 Add Event Listener in For Each

    - by Vinzcent
    Hi, I would like to add an eventlistener to all the elements I create in a for each loop. But apperently the eventlistener only works with the latest created element. How do I add an Event Listener to every element created in the for each loop? This is my code: for each(var showCase:ShowCaseItem in _bllShowCase.arrShowCase) { var listItem:ListItemShowCase = new ListItemShowCase(showCase); listItem.y = yPos; listItem.addEventListener("ITEMDELETED", refreshShowCaseItems); this.addChild(listItem); yPos += 20; } I hope you understand my question. Thanks, Vincent

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  • How to play sound from libray in AS3?

    - by Ullallulloo
    In Flash 10/AS3, I added some sound and it seems to be working alright, but I think I'm doing it wrong. I imported the sound into the library, but I believe that it's reloading it from the folder with the swf/sound. I'm loading them like so: var request1:URLRequest = new URLRequest("CLICK8C.mp3"); clickSound = new Sound(); clickSound.addEventListener(Event.COMPLETE, completeHandler); clickSound.load(request1); Is there a way to get it to just load it from the library?

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  • What if I made an explicit reference to 'this' for use inside an inner class?

    - by badp
    So far, I've used this approach to access this from the scope of an inner class: class FooManagementWindow extends JFrame { JButton rejectFoo; //... void getFooAcceptingPanel(){ //... final FooManagementWindow referenceToThis = this; rejectFoo = new JButton("Reject"); rejectFoo.addEventListener(new EventListener() { @Override public void actionPerformed(ActionEvent arg) { referenceToThis.setEnabled(false); //this requires a network call //... referenceToThis.setEnabled(true); //the user may resume his work } }); //... } } However, I just learned that instead of declaring referenceToThis, a direct reference is kept for me as: FooManagementWindow.this I have no reason to think my less standard approach may lead to errors or weird corner cases. Or are there?

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  • JavaScript closures in for-loop

    - by user1656447
    As explained here http://www.mennovanslooten.nl/blog/post/62/ code below outputs result just for "5x5" forgetting about anything before that. for (x = 1; x <= 5; x++) { for (y = 1; y <= 5; y++) { var cords = x+"x"+y; var el = document.getElementById(cords); el.addEventListener("click", function (e) { B_modeWindow('1', cords); }); } } As far I have the informations (blog link provided above) can't figure out how to alter showed code to fix it. How to walk around this code with JavaScript closure in my for-loop?

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  • Creating anonymous functions in loop with not the same arguments

    - by onio9
    Hello! I want to make in loop set of buttons, and add to them some events, but anonymous functions is the same. I write example code: for(var i:int=0;i<5;i++) { var button:SimpleButton = new SimpleButton(...); ... button.addEventListener(MouseEvent.CLICK, function(event:MouseEvent):void { trace(i); }); } ... And I want to trace 1,2,3.. from click buttons instead of 4,4,4,4 .. Do you know how can I make this ?

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  • change the sound volume of a live stream

    - by Omu
    I have something like this: private var myVideo:Video; public var videoDisplay:UIComponent; ... videoDisplay.addChild(myVideo); ... nsPlay = new NetStream(nc); nsPlay.addEventListener(NetStatusEvent.NET_STATUS, nsPlayOnStatus); nsPlay.bufferTime = 0; nsPlay.play(pro); myVideo.attachNetStream(nsPlay); anybody knows how can I change the volume of this stream, I would like to bind the volume to a slider

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  • Action Script 3 (Flash) Timer - I cant set Timer properly

    - by born2fr4g
    I got function in Flash (Action Script 3) - that makes snowflakes falling. Now i want to make this snowflakes appear on screen only for 3 seconds. So I'm trying to use Timer class but i got problem: var myTimer:Timer = new Timer(3000, 1); myTimer.addEventListener(TimerEvent.TIMER, snowflakes); myTimer.start(); function snowflakes(event:TimerEvent):void { //snowflakes faling function } In this case snowflakes appear after 3 seconds and stay on the stage forver...So its kinda opposite what i wanted. I want them to appear from the very beginning then disappear after 3 second. How can I do that ?

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  • why my array is losing it's contents when I refresh the page?

    - by Fernando SBS
    I have created an: var checkboxFarm = new Array(); then I want to record a checkbox status in that array, as there are 11 checkboxes. Button.addEventListener("click", function() { rp_farmAtivada(index); }, false); when clicked change the variable in the array: function rp_farmAtivada(index) { checkboxFarm[index] = !checkboxFarm[index]; }; but every time I refresh the page it loses all the checkboxes status and I'm aware that all that array gets the "undefined" value. the checkboxFarm array is defined in the beginning of the script, so it should have a global scope. Am I missing something?

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  • DOM Level 3 CustomEvents not bubbling on WebKit

    - by Edu Felipe
    I'm observing CustomEvents not bubbling, even though I set bubbling to true. The code below: var evt = document.createEvent("CustomEvent") evt.initCustomEvent("mycustomevent", true, false) var someh1 = document.getElementById("someh1") someh1.addEventListener("mycustomevent", function(){ alert("OMG!"); }) document.getElementsByTagName("body")[0].dispatchEvent(evt) With the HTML below: <html> <head></head> <body> <h1 id="someh1">content!</h1> </body> </html> Never shows the alert, demonstrating that the event is not bubbling down. Am I doing something wrong? Please note that if I do a getElementById("someh1") and run the dispatchEvent on it, the alert is displayed. Thanks!

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  • Monitoring file upload progress in Actionscript 3

    - by helloworlder
    I'm trying to track the progress of a file upload in AS3, and I'm getting strange behavior. When I select a file and upload it, the progress is instantaneously 100% even if the file is 10 or more megabytes, but it's not finished. The onComplete event is fired about 30 second to a few minutes later (depending on file size) when the file has really finished uploading. I've tested this locally and on the server, the behaviour is the same. Has anyone else experienced this? Very frustrating ... Otherwise, the file is uploading fine. The code is simple: myFileReference.addEventListener(ProgressEvent.PROGRESS, onUploadProgress); function onUploadProgress(e:ProgressEvent) { var pctDone:Number = (e.bytesLoaded / e.bytesTotal) * 100; trace(pctDone); }

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  • How to use this piece of code in a function

    - by oliverbj
    I have this jQuery code: var vis = (function(){ var stateKey, eventKey, keys = { hidden: "visibilitychange", webkitHidden: "webkitvisibilitychange", mozHidden: "mozvisibilitychange", msHidden: "msvisibilitychange" }; for (stateKey in keys) { if (stateKey in document) { eventKey = keys[stateKey]; break; } } return function(c) { if (c) document.addEventListener(eventKey, c); return !document[stateKey]; } })(); vis(function(){ document.title = vis() ? 'Visible' : 'Not visible'; }); What it does now is to change the document title of the page. If the page is not visible, it will be changed to that and vise verca. My question is, how can I use this function like this: if page is visible{ //do something } if page is not visible{ //do something else }

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  • I get a "TypeError: Error #1009: Cannot access a property or method of a null object reference." error on my AIR project for using a button.

    - by Xcore
    So my problem here is, I'm working on my Adobe Air project, so I decided to code some buttons to be able to navigate. The problem here is that I get a error for trying to do so. Here is my code. import flash.events.MouseEvent; this.stop(); play_btn.addEventListener(MouseEvent.MOUSE_DOWN, playButtonClick); function playButtonClick(evt:MouseEvent) { gotoAndPlay(337); } I do not see what is wrong actually, I tried this on a blank non-AIR file, and it worked well. Thanks for helping!

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  • Parameter to swf loaded with loader class

    - by alejandrobog
    Hi im loading a child swf into my parent swf and I want to pass some parameters to the child swf. Any idea on how to do this. Here is my code: var req:URLRequest = new URLRequest( "test.swf" ); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener( Event.COMPLETE, loadComplete ); loader.load(req); function loadComplete(e:Event){ var childSwf:DisplayObject = e.target.content as DisplayObject; //Im guessing here I need to set the parameter VideoContainer.addChild(childSwf); }

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  • AS3 Pass parameter by value

    - by alejandrobog
    Hi, im having problems with the following code: for (var i:Number=0; i<numFaces;i++){ var faceLoader:Loader = new Loader(); faceLoader.contentLoaderInfo.addEventListener( Event.INIT, function(fle:Event){ LoadCara(i,faceLoader); trace("LoadCara:" + i.toString()); } ); } function LoadCara(index:int,loader:Loader){ if(index == 0) { trace("cara1:" + index.toString()); cara1.removeChildAt(0); cara1.addChild(loader); } else if(index == 1) { cara2.removeChildAt(0); cara2.addChild(loader); }} The problem is that im sending the variable i to the function LoadCara on every iteration, and its always called with the last value of i. I would like this function to be called with the appropiate index. Hope I explain myself, thanks in advance.

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  • as3 dynamic button name capturing problem

    - by user16458
    i am using this code below to dynamically capture the name of the button pressed and then playing the related balloon movie clip animation. stage.addEventListener(MouseEvent.CLICK, player); function player(evt:MouseEvent){ var nameofballoon = evt.target.name; nameofballoon =nameofballoon.substring(nameofballoon.length-1,nameofballoon.length); var movie = "balloon"+nameofballoon; trace(movie); movie.gotoAndPlay("burst"); } i'm getting this error even though the name of the clip capture by the event is correct TypeError: Error #1006: value is not a function. at Balloons2_fla::MainTimeline/player() any thoughts ? what wrong with this code?

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  • Can I use a string variable to reference a class variable?

    - by rson
    Here's the scenario: I have an external swf file with x number of movieclips in its library that I load into a containing swf. Each MC in the external swf is linked with a class name and referenced on frame 1 as such var unique1:lineSequence1 = new lineSequence1(); the unique1 variable name will match a string variable I create in the containing swf: function initLines():void{ lineLoader = new Loader(); lineLoader.load(new URLRequest("theLines.swf")); //load external swf lineLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, linesLoaded); } function linesLoaded(e:Event):void{ var loadedswf:MovieClip = e.target.content as MovieClip; var initialLines = projects[0].pageid; //projects is an xmllist trace("initialLines: "+initialLines); //returns "initialLines: unique1" lines_holder_mc.addChild(loadedswf.[initialLines]); } I would like to use the initialLines variable as the reference to unique1 instead of hardcoding unique1 into loadedswf.unique1 to reference said variable in the loaded swf.

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  • Which event to catch for application shut down?

    - by xueru
    I am using jQueryMobile and phoneGap for a cross-device mobile application. I use html 5 local storage to persist records that worked on by user. I don't know which phoneGap event to catch just before application shut-down so I can make sure data is saved before shutdown completes. Base on suggestion from naughtur, I tried both unload and beforeunload events, neither of them got fired during app shutdown. Following is my code snip: function persistTasks(){ alert ("is unloading the app"); offlineTasklist.set("tasks", tasklist); } function init() { document.addEventListener("unload", persistTasks, false); login(); } $(document).ready(init);

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  • [as3] air for android - stage.setOrientation deprecated in AIR 2.5 so how do I do it now?

    - by jason
    as3 air for android using flash CS5 my problem: testing an AIR app on my droid 2 global (with slide out keyboard) using stage.addEventListener(StageOrientationEvent.ORIENTATION_CHANGE, handleOrientationChange); this is only fired when the i slide the keyboard out and not when I rotate the phone. I have tried this with the auto orientation on and off and with the aspect to portrait and landscape. actually the auto orientation option does not seem to make a difference on or off. I need the orientation to change when i rotate the phone. I know i can use the accelerometer to do this but the problem with that is when I click on a textField with the keyboard closed only the vertical keyboard pops up and i need the other one to pop up when holding the phone sideways.

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  • FLEX: why the event is only listened by the dispatcher component ?

    - by Patrick
    hi, I've a parent (Canvas) with many children (LinkButtons) The linkButtons trigger an event to communicate between them: dispatchEvent(new SameBookmarkEvent("SameBookmarkEvent", bookmark.name)); and all linkButtons have a listener this.addEventListener("SameBookmarkEvent", highlightMe); ... private function highlightMe(e:SameBookmarkEvent):void { //do something } Now, the issue is that the event is only listened by the dispatcher child. In other words, only the child triggering the event, is receiving it. I was wondering what's wrong with it, and if I should add a listener to the parent (Canvas)... I basically need the children (LinkButton) communicate between them

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  • How to stop a preloader stalling a flash movie in IE

    - by rogersoli
    This is only a problem in IE. the following actionscript is for a simple preloader for a movie i'm working on. It works fine in Firefox but the movie stops on the first frame when opened with Internet Explorer. Has anyone had this problem before? stop(); addEventListener(Event.ENTER_FRAME,checkLoad); function checkLoad(e:Event):void { var pcent:Number=this.loaderInfo.bytesLoaded /this.loaderInfo.bytesTotal*100; bar_mc.scaleX=pcent/100; loader_txt.text=int(pcent)+"%"; if (pcent==100) { removeEventListener(Event.ENTER_FRAME,checkLoad); this.gotoAndPlay(2); } }

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  • Execute js on DOMContentLoaded in ff-extension

    - by ArtWorkAD
    Hi, I want to enable jQuery for my extension. So I want to do something similar to $(document).ready(function() { // put all your jQuery goodness in here. }); So I came up with var app = window.document.getElementById('page'); app.addEventListener("DOMContentLoaded", onPageLoad, false); function onPageLoad(){ alert("test"); } But this does not work at all. Any ideas how to call onPageLoad each time DOM content is reloaded?

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  • In Flash Actionscript 3.0 how do I create smooth keyboard controls for player movement?

    - by Reid
    I am a beginner in Flash Actionscript 3.0 programming. I am trying to create smooth keyboard controls for player movement in a game. I'm currently using addEventListener(KeyboardEvent.KEY_DOWN) listening for a keyboard key press and then within the handler function moving a graphic by adding a number to its .x or .y property. This creates a slow, sluggish jerk at the beginning. I know there's a smoother, more responsive way to do this but have no idea where to begin. Any help would be appreciated!

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  • AS3IsoLib New IsoSprite

    - by KoopaTroopa
    I'm following a guide (http://www.jsparrowhawk.com/blog/?p=75) on how to use the As3IsoLib library. It seems his examples are a little erroneous at times. I'm at the part of creating a sprite, assigning it an image and then rendering. When I test my application I get my box and grid but not the sprite. var mySprite:IsoSprite; mySprite = new IsoSprite(); mySprite.setSize(40, 40, 0); mySprite.moveTo(120, 40, 0); scene.addChild(mySprite); var myImgLoader:Loader = new Loader(); var myImgURL:URLRequest = new URLRequest("http://www.jsparrowhawk.com/blog/wp-content/uploads/2011/10/as3isolib_styling_6b.jpg"); myImgLoader.load(myImgURL); myImgLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imgLoadComplete); function imgLoadComplete(e:Event):void { var myImg:Bitmap = new Bitmap(e.target.content.bitmapData); mySprite.sprites = [myImg]; scene.render(); }

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  • how to create a progress bar using php output buffering and jquery?

    - by avien
    how to create a progress bar using php output buffering and jquery? i been searching this for weeks, i am desperate to learn this, this is a very big help for me, is someone the here share some codes? i know the this will need to script. i have tried sereval code for my client side script: var request = new XMLHttpRequest(); request.addEventListener("progress", updateProgress, false); function updateProgress(e) { var percent = (e.loaded / e.total) * 100; /** update the with of the progress bar **/ } and to my server side, i dont know how. but actually i want to use this for a mysql query so that i can see the progress of my query and another thing is i dont know how to use output buffering. somebody help me on this please.

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