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  • Argument constraints in RhinoMock methods

    - by Khash
    I am mocking a repository that should have 1 entity in it for the test scenario. The repository has to return this entity based on a known id and return nothing when other ids are passed in. I have tried doing something like this: _myRepository.Expect(item => item.Find(knownId)).Return(knownEntity); _myRepository.Expect(item => item.Find(Arg<Guid>.Is.Anything)).Return(null); It seems however the second line is overriding the first and the repository always returns null. I don't want to mock all the different possible IDs asked (they could go up to hundreds) when the test scenario is only concerned with the value of one Id.

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  • Is there a Java 1.5 varargs API for slf4j yet?

    - by Josh
    I want to get rid of this lot... public void info(String msg); public void info(String format, Object arg); public void info(String format, Object arg1, Object arg2); public void info(String format, Object[] argArray); ...and replace it with this one... public void info(String format, Object ... args); ...so that my logging syntax doesn't have to change depending on the number of arguments I want to log. There seems to be lots of discussion and work around it, but where is it? Or should I wrap the wrapper that is slf4j?

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  • Passing an object as a parameter to a windows service

    - by user220723
    Is there some way to pass an object to a windows service? I know the method myServiceController.Star(string[] arg) but i need to pass a more complex object than a string array. Actually, i don't need the object to be passed as a parameter, what i really needs is that the service can use an object created in a windows forms application. I've tried using System.Web.Script.Serialization.JavaScriptSerializer.Serialize method to convert the object into a Json but i couldn't because the object contains a circular reference. I also tried using pointers, but i couldn't becouse it is a managed type object. Any idea what can i do?

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  • Python method to remove iterability

    - by Debilski
    Suppose I have a function which can either take an iterable/iterator or a non-iterable as an argument. Iterability is checked with try: iter(arg). Depending whether the input is an iterable or not, the outcome of the method will be different. Not when I want to pass a non-iterable as iterable input, it is easy to do: I’ll just wrap it with a tuple. What do I do when I want to pass an iterable (a string for example) but want the function to take it as if it’s non-iterable? E.g. make that iter(str) fails.

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  • What if I made an explicit reference to 'this' for use inside an inner class?

    - by badp
    So far, I've used this approach to access this from the scope of an inner class: class FooManagementWindow extends JFrame { JButton rejectFoo; //... void getFooAcceptingPanel(){ //... final FooManagementWindow referenceToThis = this; rejectFoo = new JButton("Reject"); rejectFoo.addEventListener(new EventListener() { @Override public void actionPerformed(ActionEvent arg) { referenceToThis.setEnabled(false); //this requires a network call //... referenceToThis.setEnabled(true); //the user may resume his work } }); //... } } However, I just learned that instead of declaring referenceToThis, a direct reference is kept for me as: FooManagementWindow.this I have no reason to think my less standard approach may lead to errors or weird corner cases. Or are there?

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  • Passing input to Ant's <exec> task

    - by mikek
    I have an Ant script running a standard -task after taking in an inputed password: <input message="Password:" addproperty="password"> <handler classname="org.apache.tools.ant.input.SecureInputHandler" /> </input> <exec executable="/bin/sh" input="${password}" failonerror="true"> <arg line='-c "myScript.sh"' /> </exec> The script myScript.sh prompts the user for a password, and, it was my understanding that from the Ant documentation that input is supposed relay input into whatever the <exec> task is executing, but instead I get (for entering the password foobar) [exec] Failed to open /usr/local/foobar which is followed by a stack trace from my script complaining about an incorrect password...so obviously I've understood the documentation wrong. Does anybody know how to handle prompted input from external scripts in Ant?

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  • Preventing FIN_WAIT2 when closing socket

    - by patrickvacek
    I have a server program that connects to another program via a given socket, and in certain cases I need to close the connection and almost immediately re-open it on the same socket. This by and large works, except that I have to wait exactly one minute for the socket to reset. In the meantime, netstat indicates that the server sees the socket in FIN_WAIT2 and the client sees it as CLOSE_WAIT. I'm already using SO_REUSEADDR, which I thought would prevent the wait, but that isn't doing the trick. Setting SO_LINGER to zero also does not help. What else can I do to resolve this? Here are the relevant code snippets: SetUpSocket() { // Set up the socket and listen for a connection from the exelerate client. // Open a TCP/IP socket. m_baseSock = socket(PF_INET, SOCK_STREAM, IPPROTO_IP); if (m_baseSock < 0) { return XERROR; } // Set the socket options to reuse local addresses. int flag = 1; if (setsockopt(m_baseSock, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag)) == -1) { return XERROR; } // Set the socket options to prevent lingering after closing the socket. //~ linger li = {1,0}; //~ if (setsockopt(m_baseSock, SOL_SOCKET, SO_LINGER, &li, sizeof(li)) == -1) //~ { //~ return XERROR; //~ } // Bind the socket to the address of the current host and our given port. struct sockaddr_in addr; memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(m_port); if (bind(m_baseSock, (struct sockaddr*)&addr, sizeof(addr)) != 0) { return XERROR; } // Tell the socket to listen for a connection from client. if (listen(m_baseSock, 4) != 0) { return XERROR; } return XSUCCESS; } ConnectSocket() { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(m_baseSock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check to see if the socket is ready for reading. int numReady = select(m_baseSock + 1, &readfds, NULL, NULL, &timeout); if (numReady > 0) { int flags = fcntl(m_baseSock, F_GETFL, 0); fcntl(m_baseSock, flags | O_NONBLOCK, 1); // Wait for a connection attempt from the client. Do not block - we shouldn't // need to since we just selected. m_connectedSock = accept(m_baseSock, NULL, NULL); if (m_connectedSock > 0) { m_failedSend = false; m_logout = false; // Spawn a thread to accept commands from client. CreateThread(&m_controlThread, ControlThread, (void *)&m_connectedSock); return XSUCCESS; } } return XERROR; } ControlThread(void *arg) { // Get the socket from the argument. socket sock = *((socket*)arg); while (true) { // Add the socket to a file descriptor set. fd_set readfds; FD_ZERO(&readfds); FD_SET(sock, &readfds); // Set timeout to ten seconds. Plenty of time. struct timeval timeout; timeout.tv_sec = 10; timeout.tv_usec = 0; // Check if there is any readable data on the socket. int num_ready = select(sock + 1, &readfds, NULL, NULL, &timeout); if (num_ready < 0) { return NULL; } // If there is data, read it. else if (num_ready > 0) { // Check the read buffer. xuint8 buf[128]; ssize_t size_read = recv(sock, buf, sizeof(buf)); if (size_read > 0) { // Get the message out of the buffer. char msg = *buf; if (msg == CONNECTED) { // Do some things... } // If we get the log-out message, log out. else if (msg == LOGOUT) { return NULL; } } } } // while return NULL; } ~Server() { // Close the sockets. if (m_baseSock != SOCKET_ERROR) { close(m_baseSock); m_baseSock = SOCKET_ERROR; } if (m_connectedSock != SOCKET_ERROR) { close(m_connectedSock); m_connectedSock = SOCKET_ERROR; } } SOCKET_ERROR is equal to -1. The server object gets destroyed, at which point the connection should close, and then recreated, at which point the SetUpSocket() and ConnectSocket() routines are called. So why do I have to wait a minute for the socket to clear? Any ideas would be appreaciated.

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  • Problem with anonymouse delegate within foreach

    - by geting
    public Form1() { InitializeComponent(); Collection<Test> tests = new Collection<Test>(); tests.Add(new Test("test1")); tests.Add(new Test("test2")); foreach (Test test in tests) { Button button = new Button(); button.Text = test.name; button.Click+=new EventHandler((object obj, EventArgs arg)=>{ this.CreateTest(test); }); this.flowLayoutPanel1.Controls.Add(button); } } public void CreateTest(Test test) { MessageBox.Show(test.name); } } when i click the button witch text is 'test1', the messagebox will show 'test2',but my expect is 'test1'. So ,would anyone please tell me why or what`s wrong with my code.

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  • C++ GUI using QT

    - by user1488019
    I want to build a c++ GUI using Qt plaform. this a part of my code which is about opening an image file. i used this method to open the image, but when i choose it from a specific folder nothing is shown (no image). void MainWindow::openI() { QString fileName = QFileDialog::getOpenFileName(this, tr("Open File"), QDir::currentPath()); if (!fileName.isEmpty()) { QImage image(fileName); if (image.isNull()) { QMessageBox::information(this, tr("Image Viewer"), tr("Cannot load %1.").arg(fileName)); return; } } } Please help me!! this is a small part of my project

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  • Why is Rake not able to invoke multiple tasks consecutively?

    - by PandaWood
    I have a Rake task which I have simplified below. I'm using Ruby 1.9 on Windows. Perhaps you would like to guess the outcome of calling the Rake task "list_all_levels" below? It should be: "Hello level 1" "Hello level 2" "Hello level 3" But for reasons unknown to me, it prints only "Hello level 1" and then stops. That is, it always invokes only the first task. If I change the first line to pass the arg "42", it would print "Hello level 42" and then stop. I'm wondering why does it not invoke the task 3 times and print all 3 lines? And is there any way to get it to work how I would expect? task :list_all_levels => [] do Rake::Task[:list].invoke 1 Rake::Task[:list].invoke 2 Rake::Task[:list].invoke 3 end task :list, [:level] => [] do |t, args| puts "Hello level #{args.level}" end

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  • Can I have a type that's both, covariant and contravariant, i.e. fully fungible/changeable with sub

    - by Water Cooler v2
    Just a stupid question. I could try it out in 2 minutes, really. It's just that I have 1 GB RAM and have already got 2 instances of VS 2010 open on my desktop, with an instance of VS 2005, too. Opening another instance of VS 2010 would be an over kill. Can I have a type (for now forgetting its semantics) that can be covariant as well as contravariant? For e.g. public interface Foo<in out T> { void DoFooWith(T arg); } Off to Eric Lippert's blog for the meat and potatoes of variance in C# 4.0 as there's little else anywhere that covers adequate ground on the subject.

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  • How do I find all the datetimes that happen on a particular date in ruby?

    - by Angela
    I have a method which goes through each day of the week: def dates_week(d, delim) "<tr>" + (d.beginning_of_week...(d.beginning_of_week+5)).map do |day| "<#{delim}> #{yield(day)} </#{delim}>" end.join + "</tr>" end For each day of the week, I plug that as an arg into a method (or maybe a named_scope, haven't figured out which), that will then output the .count for :all the emails that have a :date_sent on that date. However, :date_sent is a date-timestamp, so I can't use == as I have below. def sent_emails_by_date(date) ContactEmail.find(:all, :conditions => "date_sent = '#{date}'" " ).count end How do I find all the emails that fall on the day for the date passed through from the method which loops through a week as shown above?

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  • add two float values in java

    - by user1845286
    acually i try to add two float values in java like this import java.text.DecimalFormat; class ExactDecimalValue { final strictfp static public void main(String... arg) { float f1=123.00000f; float f2=124.00000f; float f3=f1+f2; System.out.println(f1+f2); System.out.println("sum of two floats:"+f3); /*my expected output is:247.00000 but comming output is:247.0 and 247*/ } } Now what i can do to get the value in this format:247.00000. please any one help me. Thanks & Regards venkatesh

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  • How to go 'back' 2 levels?

    - by Joe McGuckin
    From the list view of my app, I can view a list of records or drill down and edit/update a record. After updating, I want to go directly back to the list view, bypassing a couple of intermediate pages - but I don't simply want to link_to(:action => list) - there's pagination involved. I want to go back to the exact 'list' page I came from. What's the best way? Pass a hidden arg somewhere with the page number? Is there an elegant way to accomplish this?

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  • What's wrong with this Perl 'grep' syntax?

    - by wes
    I've got a data structure that is a hash that contains an array of hashes. I'd like to reach in there and pull out the first hash that matches a value I'm looking for. I tried this: my $result = shift grep {$_->{name} eq 'foo'} @{$hash_ref->{list}}; But that gives me this error: Type of arg 1 to shift must be array (not grep iterator). I've re-read the perldoc for grep and I think what I'm doing makes sense. grep returns a list, right? Is it in the wrong context? I'll use a temporary variable for now, but I'd like to figure out why this doesn't work.

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  • Polymorphic behavior not being implemented

    - by Garrett A. Hughes
    The last two lines of this code illustrate the problem: the compiler works when I use the reference to the object, but not when I assign the reference to an array element. The rest of the code is in the same package in separate files. BioStudent and ChemStudent are separate classes, as well as Student. package pkgPoly; public class Poly { public static void main(String[] arg) { Student[] stud = new Student[3]; // create a biology student BioStudent s1 = new BioStudent("Tom"); // create a chemistry student ChemStudent s2 = new ChemStudent("Dick"); // fill the student body with studs stud[0] = s0; stud[1] = s1; // compiler complains that it can't find symbol getMajor on next line System.out.println("major: " + stud[0].getMajor() ); // doesn't compile; System.out.println("major: " + s0.getMajor() ); // works: compiles and runs correctly } }

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  • Explicit constructor still has default values even though a default constructor is not invoked.

    - by Phoenix
    According to my understanding a default constructor initializes the state of the object to default values, so if i provide an explicit no-arg public constructor like this then how are the values of d and e still getting initialized to zero because in this case the default constructor is not invoked. public class B extends A{ private int d; private int e; public B() { System.out.println(d); System.out.println(e); } } EDIT:: The only thing default constructor does is call to super() then how come if i have a explicitly mentioned a constructor here and A has a protected variable say c which is initialized to 17 in its constructor. Should I not be explicitly calling super() to be able to see that change since I'm using my own constructor ? Why is B still getting the value of 17 through inheritance ?

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  • Wordpress Custom Type permalink containing Taxonomy slug

    - by treznik
    I'm trying to create a permalink pattern for a Custom Type, that includes one of its taxonomies. The taxonomy name is known from the start (so I'm not trying to add or mix all of its taxonomies, just a specific one), but the value will by dynamic, of course. Normally, the Custom Type permalink is built using the rewrite arg with the slug param, but I don't see how I could add a dynamic variable in there. http://codex.wordpress.org/Function_Reference/register_post_type I'm guessing a custom solution is required, but I'm not sure what the best unintrusive approach would be. Is there a known practice for this or has anyone built something similar recently? I'm using WP 3.2.1 btw.

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  • pthread_exit return value

    - by Manty
    This is surprising for me. void * thread_func(void *arg) { pthread_exit(&ret); } int main(void) { pthread_t thr; int *exit_status; pthread_create(&thr, NULL, thread_func, NULL); sleep(2); pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); ret = 20; pthread_join(thr, (void **)&exit_status); printf("value of exit status - %d\n", *exit_status); return 0; } The output is value of exit status - 50 value of exit status - 20 I was expecting both the times the exit_status would be the actual exit value(50 in my case) of the thread. Instead it is just returning the value of the global variable which I used for pthread_exit. Is it not a bug?

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  • handling matrix data in python

    - by Ovisek
    I was trying to progressively subtract values of a 3D matrix. The matrix looks like: ATOM 1223 ZX SOD A 11 2.11 -1.33 12.33 ATOM 1224 ZY SOD A 11 -2.99 -2.92 20.22 ATOM 1225 XH HEL A 12 -3.67 9.55 21.54 ATOM 1226 SS ARG A 13 -6.55 -3.09 42.11 ... here the last three columns are representing values for axes x,y,z respectively. now I what I wanted to do is, take the values of x,y,z for 1st line and subtract with 2nd,3rd,4th line in a iterative way and print the values for each axes. I was using: for line in map(str.split,inp): x = line[-3] y = line[-2] z = line[-1] for separating the values, but how to do in iterative way. should I do it by using Counter.

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  • Changing find to echo

    - by waszak
    This is almost good find *.txt -print0 | xargs -0 rm -f And i want to have something like that echo *.txt ./zad3.sh | xargs -l rm -f First version is good because I can delete file with white spaces but I can't use my script to select file to delete. Second version I can select files but I can't delete file with white spaces. I want to find files with end on .txt and delete some of them. zad3.sh is a script wich is returning file name if i agree to delete it rm catch the name and delete it. It works only for file without white space and special characters. Second version is better but i cant put my script inside it. find *.txt -print0| xargs -0 ./zad3.sh |xargs rm -f it works almost but i cant pass arg to rm and part of my code Thx

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  • The JAR file not open(it open with the winRAR)?

    - by Tofiq
    Hi I'm working with the netbeans and I create a jar file, but it not opened with the java. When I try to open it opened with the winRAR program. This is the MainClass code: public class MainClass { public static void main(String arg[]){ Ludec cal=new Ludec(); cal.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); cal.setSize( 314, 380 ); cal.setLocation(600,150); cal.setVisible( true ); } } It run in the cmd by this command: java -jar "C:\Users\Tofiq\Documents\NetBeansProjects\JavaApplication1\dist\JavaApplication1.jar" but not run by clicking and its error:

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  • ASP.NET 3.5: GetCallbackEventReference doesn't work synchronously

    - by deadbug
    I have an ASP.NET 3.5 WebForm that leverages the frameworks Page.ClientScript.GetCallbackEventReference() method and I'd like some of the calls to be synchronous. Now, the documentation says that the 5th parameter (see below) controls this. Specifically, when you pass 'false' it's supposed to be a non-asynchronous call. However, regardless if it's true or false, it still processes the call asynchronously. Page.ClientScript.GetCallbackEventReference(this, "arg", "ReceiveServerData", "context",false); Is there a work-around for this or perhaps I'm doing something wrong? Thanks in advance for the assistance!

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • Silverlight and WCF caching

    - by subodhnpushpak
    There are scenarios where Silverlight client calls WCF (or REST) service for data. Now, if the data is cached on the WCF layer, the calls can take considerable resources at the server if NOT cached. Keeping that in mind along with the fact that cache is an cross-cutting aspect, and therefore it should be as easy as possible to put Cache wherever required. The good thing about the solution is that it caches based on the inputs. The input can be basic type of any complex type. If input changes the data is fetched and then cached for further used. If same input is provided again, data id fetched from the cache. The cache logic itself is implemented as PostSharp aspect, and it is as easy as putting an attribute over service call to switch on cache. Notice how clean the code is:        [OperationContract]       [CacheOnArgs(typeof(int))] // based on actual value of cache        public string DoWork(int value)        {            return string.Format("You entered: {0} @ cached time {1}", value, System.DateTime.Now);        } The cache is implemented as POST Sharp as below 1: public override void OnInvocation(MethodInvocationEventArgs eventArgs) 2: { 3: try 4: { 5: object value = new object(); 6: object[] args = eventArgs.GetArgumentArray(); 7: if (args != null || args.Count() > 0) 8: { 9:   10: string key = string.Format("{0}_{1}", eventArgs.Method.Name, XMLUtility<object>.GetDataContractXml(args[0], null));// Compute the cache key (details omitted). 11:   12: 13: value = GetFromCache(key); 14: if (value == null) 15: { 16: eventArgs.Proceed(); 17: value = XMLUtility<object>.GetDataContractXml(eventArgs.ReturnValue, null); 18: value = eventArgs.ReturnValue; 19: AddToCache(key, value); 20: return; 21: } 22:   23:   24: Log(string.Format("Data returned from Cache {0}",value)); 25: eventArgs.ReturnValue = value; 26: } 27: } 28: catch (Exception ex) 29: { 30: //ApplicationLogger.LogException(ex.Message, Source.UtilityService); 31: } 32: } 33:   34: private object GetFromCache(string inputKey) { if (ServerConfig.CachingEnabled) { return WCFCache.Current[inputKey]; } return null; }private void AddToCache(string inputKey,object outputValue) 35: { 36: if (ServerConfig.CachingEnabled) 37: { 38: if (WCFCache.Current.CachedItemsNumber < ServerConfig.NumberOfCachedItems) 39: { 40: if (ServerConfig.SlidingExpirationTime <= 0 || ServerConfig.SlidingExpirationTime == int.MaxValue) 41: { 42: WCFCache.Current[inputKey] = outputValue; 43: } 44: else 45: { 46: WCFCache.Current.Insert(inputKey, outputValue, new TimeSpan(0, 0, ServerConfig.SlidingExpirationTime), true); 47:   48: // _bw.DoWork += bw_DoWork; 49: //string arg = string.Format("{0}|{1}", inputKey,outputValue); 50: //_bw.RunWorkerAsync(inputKey ); 51: } 52: } 53: } 54: }     The cache class can be extended to support Velocity / memcahe / Nache. the attribute can be used over REST services as well. Hope the above helps. Here is the code base for the same.   Please do provide your inputs / comments.

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