Search Results

Search found 2299 results on 92 pages for 'blu ray region'.

Page 19/92 | < Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >

  • Windows Forms Event Log

    - by blu
    I am writing to the event log from my Windows Forms application running on Windows 7 and am getting this message in the event log: The description for Event ID X from source Application cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer. If the event originated on another computer, the display information had to be saved with the event. The following information was included with the event: Exception Details the message resource is present but the message is not found in the string/message table My logging code is: public void Log(Exception exc) { EventLog.WriteEntry( "Application", exc.ToString(), EventLogEntryType.Error, 100); } My logging on Windows Forms is usually to a DB, but in this case decided to use the event log. I usually use the event log in ASP.NET applications, but those are on XP Pro locally and Windows Server 2003 on the web boxes. Is this a Windows 7 thing or a Windows Forms thing, and what should I do to fix this? Thanks.

    Read the article

  • Mocking View with RhinoMocks

    - by blu
    We are using MVP (Supervising Controller) for ASP.NET WebForms with 3.5 SP1. What is the preferred way to check the value of a view property that only has the a set operation with RhinoMocks? Here is what we have so far: var service = MockRepository.GenerateStub<IFooService>(); // stub some data for the method used in OnLoad in the presenter var view = MockRepository.GenerateMock<IFooView>(); var presenter = new FooPresenter(view, service); view.Raise(v => v.Load += null, this, EventArgs.Empty); Assert.IsTrue(view.Bars.Count == 10); // there is no get on Bars Should we use Expects or another way, any input would be great. Thanks Update based on Darin Dimitrov's reply. var bars = new List<Bar>() { new Bar() { BarId = 1 } }; var fooService = MockRepository.GenerateStub<IFooService>(); // this is called in OnLoad in the Presenter fooService.Stub(x => x.GetBars()).Return(bars); var view = MockRepository.GenerateMock<IFooView>(); var presenter = new FooPresenter(view, fooService); view.Raise(v => v.Load += null, this, EventArgs.Empty); view.AssertWasCalled(x => x.Bars = bars); // this does not pass This doesn't work. Should I be testing it this way or is there a better way?

    Read the article

  • ASP.NET Call Another Element's DoPostBack Function

    - by blu
    I have an ASP.NET control that has an onclick event handler rendered inline on the element. I would like to call that function and have it raise the target control's server side event handler. <asp:CheckBox ID="Foo" runat="server" AutoPostBack="true" Text="Foo" /> <a href="#" onclick="javascript:setTimeout('__doPostBack(\'Foo\',\'\')', 0)">Test </a> I created the checkbox, looked at the rendered function on the field, and then copied that into the onclick on the anchor element. The anchor will raise a postback, but the event handler for the check box is not raised. protected override void OnLoad(EventArgs e) { // fires for checkbox // fires for anchor (the anchor does cause a postback) } void Foo_CheckedChanged(object sender, EventArgs e) { // fires for checkbox // does not fire for anchor } protected override void OnInit(EventArgs e) { this.Foo.CheckedChanged += new EventHandler(Foo_CheckedChanged); } Is it possible to do this?

    Read the article

  • C# LINQ Where Predicate Type Arguments

    - by blu
    I have an XElement with values for mock data. I have an expression to query the xml: Expression<Func<XElement, bool>> simpleXmlFunction = b => int.Parse(b.Element("FooId").Value) == 12; used in: var simpleXml = xml.Elements("Foo").Where(simpleXmlFunction).First(); The design time error is: The type arguments for method 'System.Linq.Enumerable.Where(System.Collections.Generic.IEnumerable, System.Func)' cannot be inferred from the usage. Try specifying the type arguments explicitly' The delegate supplied to Where should take in an XElement and return a bool, marking if the item matches the query, I am not sure how to add anything more to the delegate or the where clause to mark the type. Also, the parallel method for the real function against the Entity Framework does not have this issue. What is not correct with the LINQ-to-XML version?

    Read the article

  • Windows Forms - Report Designer

    - by blu
    Are there solutions available for allowing users to define report layouts within a WinForms app? We are playing with xml, xslt, and Word have some ok results, but are wondering if there are better options. We would like to: Set margins, padding, positioning of elements Declare column based or continuous report elements Does not need to do typesetting

    Read the article

  • How should I port this Prototype to JQuery?

    - by blu
    There is currently this Prototype code that does a PUT: new Ajax.Request(someUrl, { method: 'put', parameters: { 'foo': bar }, onSuccess: function(response) { } .bind(this) }); I found this post but the solution uses an extra parameter supported by RoR, however I am targeting an ASP.NET backend. I searched a bit and found that not all browsers support PUT operations so apparently this could fail in certain browsers? This is already in prod, so a direct port would be fine for now I suppose. As an aside, what is the deal with the bind(this) in the onSuccess function?

    Read the article

  • .NET Application with SQL Server CE Database

    - by blu
    I just started using SQL Server CE 3.5 in my WinForms Application (C# in VS 2008 SP1). I've noticed a couple of interesting things I'd like some input on: 1. Copying of sdf file to bin My sdf file is located inside of an Infrastructure project that houses my repository implementations. When the application is first debugged the sdf was copied to debug\bin. This is where all future reads/writes operate. At some point when this is deployed the file will go into a data folder using Click Once, but during development where should I be putting this sdf? Is having it in the bin typical, or are there any other recommendations? 2. Updating sdf It appears that writing to the sdf file does not immediately update the database. I am using Linq-to-SQL and am calling SubmitChanges, but on read the values are not returned. However if I close the application and re-open it the added value is there. Is there an additional flush step I need to take? What is causing this, file locking, buffering, something else? Update 3. Unit Tests I have an MS test project, and the sdf file is not being copied to the correct output directory. I have the settings: Build Action: Content Copy to Output Directory: Copy Always The message is: System.Data.SqlServerCe.SqlCeException: The database file cannot be found. Check the path to the database. I appreciate any guidance on these questions, thanks. If there is a tutorial other than what is on MSDN that you know about that would be great too. Working with CE is proving to be a difficult task and I welcome any help I can find.

    Read the article

  • How can I have multiple navigation paths with Django, like a simplifies wizard path and a full path?

    - by Zeta
    Lets say I have an application with a structure such as: System set date set name set something Other set death ray target calibrate and I want to have "back" and "next" buttons on a page. The catch is, if you're going in via the "wizard", I want the nav path to be something like "set name" - "set death ray target" - "set name". If you go via the Advanced options menu, I want to just iterate options... "set date" - "set name" - "set something" - "set death ray target" - calibrate. So far, I'm thinking I have to use different URIs, but that's that. Any ideia how this could be done? Thanks.

    Read the article

  • Suggestions on Working with this Inherited Generic Method

    - by blu
    We have inherited a project that is a wrapper around a section of the core business model. There is one method that takes a generic, finds items matching that type from a member and then returns a list of that type. public List<T> GetFoos<T>() { List<IFoo> matches = Foos.FindAll( f => f.GetType() == typeof(T) ); List<T> resultList = new List<T>(); foreach (var match in matches) { resultList.Add((T)obj); } } Foos can hold the same object cast into various classes in inheritance hierarchy to aggregate totals differently for different UI presentations. There are 20+ different types of descendants that can be returned by GetFoos. The existing code basically has a big switch statement copied and pasted throughout the code. The code in each section calls GetFoos with its corresponding type. We are currently refactoring that into one consolidated area, but as we are doing that we are looking at other ways to work with this method. One thought was to use reflection to pass in the type, and that worked great until we realized the Invoke returned an object, and that it needed to be cast somehow to the List <T>. Another was to just use the switch statement until 4.0 and then use the dynamic language options. We welcome any alternate thoughts on how we can work with this method. I have left the code pretty brief, but if you'd like to know any additional details please just ask.

    Read the article

  • DVD drive won't work after installing software

    - by Dan
    DVD drive was already region-free but for some reason would not play a certain DVD as it was the "wrong region". This is the first time I've played a DVD on the drive, but I've imported a lot of CDs before and they always worked fine, even CDs bought from the USA (I live in the UK). To get around this, I downloaded a piece of software called "DVD Region Killer". (Clicking the link won't start the download, so go ahead and check it.) After this, the drive isn't recognised. It won't show up in "My Computer", and when I insert a disc it will start to whir but not take action, i.e. iTunes won't recognise that I have put a CD in. In the Device Manager, the drive shows up with a caution-sign. The device status reads: Windows cannot start this hardware device because its configuration information (in the registry) is incomplete or damaged. (Code 19) Disabling, uninstalling and reinstalling does not help. Clearly the software download is the issue, but it is difficult to remove. The only files I can find in Program Files are: C:\Program Files (x86)\Elaborate Bytes\DVD Region Killer which contains a changelog and a HTML document which has no info on uninstalling. It doesn't show up on "Add or Remove Programs", or even as a background process when I press ctrl-alt-del. Apparently it has no interface as such, and can be accessed by an icon in the system tray, (see review in link) but I don't see the icon. If it helps to know, I have a Dell Inspiron running Windows 8 64-bit, and the model of the DVD drive is: MATSHITA DVD+-RW UJ8C2 Thanks in advance.

    Read the article

  • How to decode a html string using xslt

    - by John ClearZ
    I am trying to style an rss feed using xslt. I want to display an image that is stored in the tag on the feed. The problem is it is encoded to display as text on the page instead of being rendered. The following is an example of part of the string. 1). <description>&lt;img src="http&amp;#58;&amp;#47;&amp;#47;buavhw.blu.livefilestore.com&amp;#47;y1ppCokLxFJSG2cmyPdvg... I had to add extra coding to the string above to get it to appear properly here. The string below is how it appears when I paste it directly into the text box. 2). <description><img src="http&#58;&#47;&#47;buavhw.blu.livefilestore.com&#47;y1ppCokLxFJSG2cmyPdvg... If I copy and paste it again from the preview window it only then becomes the following string. 3). <description><img src="http://buavhw.blu.livefilestore.com/y1ppCokLxFJSG2cmyPdvg...

    Read the article

  • Getting Started with Prism (aka Composite Application Guidance for WPF and Silverlight)

    - by dotneteer
    Overview Prism is a framework from the Microsoft Patterns and Practice team that allow you to create WPF and Silverlight in a modular way. It is especially valuable for larger projects in which a large number of developers can develop in parallel. Prism achieves its goal by supplying several services: · Dependency Injection (DI) and Inversion of control (IoC): By using DI, Prism takes away the responsibility of instantiating and managing the life time of dependency objects from individual components to a container. Prism relies on containers to discover, manage and compose large number of objects. By varying the configuration, the container can also inject mock objects for unit testing. Out of the box, Prism supports Unity and MEF as container although it is possible to use other containers by subclassing the Bootstrapper class. · Modularity and Region: Prism supplies the framework to split application into modules from the application shell. Each module is a library project that contains both UI and code and is responsible to initialize itself when loaded by the shell. Each window can be further divided into regions. A region is a user control with associated model. · Model, view and view-model (MVVM) pattern: Prism promotes the user MVVM. The use of DI container makes it much easier to inject model into view. WPF already has excellent data binding and commanding mechanism. To be productive with Prism, it is important to understand WPF data binding and commanding well. · Event-aggregation: Prism promotes loosely coupled components. Prism discourages for components from different modules to communicate each other, thus leading to dependency. Instead, Prism supplies an event-aggregation mechanism that allows components to publish and subscribe events without knowing each other. Architecture In the following, I will go into a little more detail on the services provided by Prism. Bootstrapper In a typical WPF application, application start-up is controls by App.xaml and its code behind. The main window of the application is typically specified in the App.xaml file. In a Prism application, we start a bootstrapper in the App class and delegate the duty of main window to the bootstrapper. The bootstrapper will start a dependency-injection container so all future object instantiations are managed by the container. Out of box, Prism provides the UnityBootstrapper and MefUnityBootstrapper abstract classes. All application needs to either provide a concrete implementation of one of these bootstrappers, or alternatively, subclass the Bootstrapper class with another DI container. A concrete bootstrapper class must implement the CreateShell method. Its responsibility is to resolve and create the Shell object through the DI container to serve as the main window for the application. The other important method to override is ConfigureModuleCatalog. The bootstrapper can register modules for the application. In a more advance scenario, an application does not have to know all its modules at compile time. Modules can be discovered at run time. Readers to refer to one of the Open Modularity Quick Starts for more information. Modules Once modules are registered with or discovered by Prism, they are instantiated by the DI container and their Initialize method is called. The DI container can inject into a module a region registry that implements IRegionViewRegistry interface. The module, in its Initialize method, can then call RegisterViewWithRegion method of the registry to register its regions. Regions Regions, once registered, are managed by the RegionManager. The shell can then load regions either through the RegionManager.RegionName attached property or dynamically through code. When a view is created by the region manager, the DI container can inject view model and other services into the view. The view then has a reference to the view model through which it can interact with backend services. Service locator Although it is possible to inject services into dependent classes through a DI container, an alternative way is to use the ServiceLocator to retrieve a service on demard. Prism supplies a service locator implementation and it is possible to get an instance of the service by calling: ServiceLocator.Current.GetInstance<IServiceType>() Event aggregator Prism supplies an IEventAggregator interface and implementation that can be injected into any class that needs to communicate with each other in a loosely-coupled fashion. The event aggregator uses a publisher/subscriber model. A class can publishes an event by calling eventAggregator.GetEvent<EventType>().Publish(parameter) to raise an event. Other classes can subscribe the event by calling eventAggregator.GetEvent<EventType>().Subscribe(EventHandler, other options). Getting started The easiest way to get started with Prism is to go through the Prism Hands-On labs and look at the Hello World QuickStart. The Hello World QuickStart shows how bootstrapper, modules and region works. Next, I would recommend you to look at the Stock Trader Reference Implementation. It is a more in depth example that resemble we want to set up an application. Several other QuickStarts cover individual Prism services. Some scenarios, such as dynamic module discovery, are more advanced. Apart from the official prism document, you can get an overview by reading Glen Block’s MSDN Magazine article. I have found the best free training material is from the Boise Code Camp. To be effective with Prism, it is important to understands key concepts of WPF well first, such as the DependencyProperty system, data binding, resource, theme and ICommand. It is also important to know your DI container of choice well. I will try to explorer these subjects in depth in the future. Testimony Recently, I worked on a desktop WPF application using Prism. I had a wonderful experience with Prism. The Prism is flexible enough even in the presence of third party controls such as Telerik WPF controls. We have never encountered any significant obstacle.

    Read the article

  • Atmospheric scattering sky from space artifacts

    - by ollipekka
    I am in the process of implementing atmospheric scattering of a planets from space. I have been using Sean O'Neil's shaders from http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html as a starting point. I have pretty much the same problem related to fCameraAngle except with SkyFromSpace shader as opposed to GroundFromSpace shader as here: http://www.gamedev.net/topic/621187-sean-oneils-atmospheric-scattering/ I get strange artifacts with sky from space shader when not using fCameraAngle = 1 in the inner loop. What is the cause of these artifacts? The artifacts disappear when fCameraAngle is limtied to 1. I also seem to lack the hue that is present in O'Neil's sandbox (http://sponeil.net/downloads.htm) Camera position X=0, Y=0, Z=500. GroundFromSpace on the left, SkyFromSpace on the right. Camera position X=500, Y=500, Z=500. GroundFromSpace on the left, SkyFromSpace on the right. I've found that the camera angle seems to handled very differently depending the source: In the original shaders the camera angle in SkyFromSpaceShader is calculated as: float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; Whereas in ground from space shader the camera angle is calculated as: float fCameraAngle = dot(-v3Ray, v3Pos) / length(v3Pos); However, various sources online tinker with negating the ray. Why is this? Here is a C# Windows.Forms project that demonstrates the problem and that I've used to generate the images: https://github.com/ollipekka/AtmosphericScatteringTest/ Update: I have found out from the ScatterCPU project found on O'Neil's site that the camera ray is negated when the camera is above the point being shaded so that the scattering is calculated from point to the camera. Changing the ray direction indeed does remove artifacts, but introduces other problems as illustrated here: Furthermore, in the ScatterCPU project, O'Neil guards against situations where optical depth for light is less than zero: float fLightDepth = Scale(fLightAngle, fScaleDepth); if (fLightDepth < float.Epsilon) { continue; } As pointed out in the comments, along with these new artifacts this still leaves the question, what is wrong with the images where camera is positioned at 500, 500, 500? It feels like the halo is focused on completely wrong part of the planet. One would expect that the light would be closer to the spot where the sun should hits the planet, rather than where it changes from day to night. The github project has been updated to reflect changes in this update.

    Read the article

  • Which of these algorithms is best for my goal?

    - by JonathonG
    I have created a program that restricts the mouse to a certain region based on a black/white bitmap. The program is 100% functional as-is, but uses an inaccurate, albeit fast, algorithm for repositioning the mouse when it strays outside the area. Currently, when the mouse moves outside the area, basically what happens is this: A line is drawn between a pre-defined static point inside the region and the mouse's new position. The point where that line intersects the edge of the allowed area is found. The mouse is moved to that point. This works, but only works perfectly for a perfect circle with the pre-defined point set in the exact center. Unfortunately, this will never be the case. The application will be used with a variety of rectangles and irregular, amorphous shapes. On such shapes, the point where the line drawn intersects the edge will usually not be the closest point on the shape to the mouse. I need to create a new algorithm that finds the closest point to the mouse's new position on the edge of the allowed area. I have several ideas about this, but I am not sure of their validity, in that they may have far too much overhead. While I am not asking for code, it might help to know that I am using Objective C / Cocoa, developing for OS X, as I feel the language being used might affect the efficiency of potential methods. My ideas are: Using a bit of trigonometry to project lines would work, but that would require some kind of intense algorithm to test every point on every line until it found the edge of the region... That seems too resource intensive since there could be something like 200 lines that would have each have to have as many as 200 pixels checked for black/white.... Using something like an A* pathing algorithm to find the shortest path to a black pixel; however, A* seems resource intensive, even though I could probably restrict it to only checking roughly in one direction. It also seems like it will take more time and effort than I have available to spend on this small portion of the much larger project I am working on, correct me if I am wrong and it would not be a significant amount of code (100 lines or around there). Mapping the border of the region before the application begins running the event tap loop. I think I could accomplish this by using my current line-based algorithm to find an edge point and then initiating an algorithm that checks all 8 pixels around that pixel, finds the next border pixel in one direction, and continues to do this until it comes back to the starting pixel. I could then store that data in an array to be used for the entire duration of the program, and have the mouse re-positioning method check the array for the closest pixel on the border to the mouse target position. That last method would presumably execute it's initial border mapping fairly quickly. (It would only have to map between 2,000 and 8,000 pixels, which means 8,000 to 64,000 checked, and I could even permanently store the data to make launching faster.) However, I am uncertain as to how much overhead it would take to scan through that array for the shortest distance for every single mouse move event... I suppose there could be a shortcut to restrict the number of elements in the array that will be checked to a variable number starting with the intersecting point on the line (from my original algorithm), and raise/lower that number to experiment with the overhead/accuracy tradeoff. Please let me know if I am over thinking this and there is an easier way that will work just fine, or which of these methods would be able to execute something like 30 times per second to keep mouse movement smooth, or if you have a better/faster method. I've posted relevant parts of my code below for reference, and included an example of what the area might look like. (I check for color value against a loaded bitmap that is black/white.) // // This part of my code runs every single time the mouse moves. // CGPoint point = CGEventGetLocation(event); float tX = point.x; float tY = point.y; if( is_in_area(tX,tY, mouse_mask)){ // target is inside O.K. area, do nothing }else{ CGPoint target; //point inside restricted region: float iX = 600; // inside x float iY = 500; // inside y // delta to midpoint between iX,iY and tX,tY float dX; float dY; float accuracy = .5; //accuracy to loop until reached do { dX = (tX-iX)/2; dY = (tY-iY)/2; if(is_in_area((tX-dX),(tY-dY),mouse_mask)){ iX += dX; iY += dY; } else { tX -= dX; tY -= dY; } } while (abs(dX)>accuracy || abs(dY)>accuracy); target = CGPointMake(roundf(tX), roundf(tY)); CGDisplayMoveCursorToPoint(CGMainDisplayID(),target); } Here is "is_in_area(int x, int y)" : bool is_in_area(NSInteger x, NSInteger y, NSBitmapImageRep *mouse_mask){ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSUInteger pixel[4]; [mouse_mask getPixel:pixel atX:x y:y]; if(pixel[0]!= 0){ [pool release]; return false; } [pool release]; return true; }

    Read the article

  • Impact of variable-length loops on GPU shaders

    - by Will
    Its popular to render procedural content inside the GPU e.g. in the demoscene (drawing a single quad to fill the screen and letting the GPU compute the pixels). Ray marching is popular: This means the GPU is executing some unknown number of loop iterations per pixel (although you can have an upper bound like maxIterations). How does having a variable-length loop affect shader performance? Imagine the simple ray-marching psuedocode: t = 0.f; while(t < maxDist) { p = rayStart + rayDir * t; d = DistanceFunc(p); t += d; if(d < epsilon) { ... emit p return; } } How are the various mainstream GPU families (Nvidia, ATI, PowerVR, Mali, Intel, etc) affected? Vertex shaders, but particularly fragment shaders? How can it be optimised?

    Read the article

  • OpenGL ES, orthopgraphics projection and viewport

    - by DarkDeny
    I want to make some simple 2D game on iOS to familiarize myself with OpenGL ES. I started with Ray Wenderlich tutorial (How To Create A Simple 2D iPhone Game with OpenGL ES 2.0 and GLKit). That tutorial is quite good, but I miss some parts of a puzzle. Ray creates orthographic projection using some magic numbers like 480 and 320. It is not clear to me why did he take these numbers, and as far as I can see - sprite is not mapped to the ipad simulator screen one-to-one pixel. I tried to play with parameters with which ortho matrix is created, but I cannot figure out what math is here. How can I calculate numbers (bottom, top, left, right, close, far) which will be parameters to orthographic projection matrix creation and have sprite on the screen shown in its original size?

    Read the article

  • Figuring out what object is closer to a certain point?

    - by user1157885
    I'm trying to create fog of war, I have the visual effect created but I'm not sure how to deal with the hiding of other players if they're within the fog of war. So right now the thing I'm trying to do is if another player is hiding behind a wall then not to render that player. I was thinking of doing it by sending a ray in the direction of all the players, and then creating a list of all the obstacles that ray collides with and then trying to figure out if an obstacle was closer than the player in order to predict the distance. But then I realized I'm not really sure how to figure out if the obstacle is infact closer or not because I have to account for all the dimensions, so I'm kind of stuck. First of all is this approach the correct way to go about it and secondly how would I calculate if the obstacle was infact closer taking into account the X Y and Z. Thanks

    Read the article

  • How to find 2D grid cells swept by a moving circle?

    - by Nevermind
    I'm making a game based on a 2D grid, with some cells passable and some not. Dynamic objects can move continuously, independent of the grid, but need to collide with impassable cells. I wrote an algorithm to trace a ray against the grid, that gives me all cells that ray intersects. However, actual object are not point-sized; I'm currently representing them as circles. But I can't figure out an effective algorithm to trace a moving circle. Here's a picture of what I need: The numbers show in what order the circle collides with grid cells. Does anybody know the algorithm to find these collisions? Preferably in C#. Update The circle can be bigger than a single grid cell.

    Read the article

  • Optimum Number of Parallel Processes

    - by System Down
    I just finished coding a (basic) ray tracer in C# for fun and for the learning experience. Now I want to further that learning experience. It seems to me that ray tracing is a prime candidate for parallel processing, which is something I have very little experience in. My question is this: how do I know the optimum number of concurrent processes to run? My first instinct tells me: it depends on how many cores my processor has, but like I said I'm new to this and I may be neglecting something.

    Read the article

  • Translating multiple objects in GUI based on average position?

    - by user1423893
    I use this method to move a single object in 3D space, it accounts for a local offset based on where the cursor ray hits the widget and the center of the widget. var cursorRay = cursor.Ray; Vector3 goalPosition = translationWidget.GoalPosition; Vector3 position = cursorRay.Origin + cursorRay.Direction * grabDistance; // Constrain object movement based on selected axis switch (translationWidget.AxisSelected) { case AxisSelected.All: goalPosition = position; break; case AxisSelected.None: break; case AxisSelected.X: goalPosition.X = position.X; break; case AxisSelected.Y: goalPosition.Y = position.Y; break; case AxisSelected.Z: goalPosition.Z = position.Z; break; } translationWidget.GoalPosition = goalPosition; Vector3 p = goalPosition - translationWidget.LocalOffset; objectSelected.Position = p; I would like to move multiple objects based on the same principle and using a widget which is located at the average position of all the objects currently selected. I thought that I would have to translate each object based on their offset from the average point and then include the local offset. var cursorRay = cursor.Ray; Vector3 goalPosition = translationWidget.GoalPosition; Vector3 position = cursorRay.Origin + cursorRay.Direction * grabDistance; // Constrain object movement based on selected axis switch (translationWidget.AxisSelected) { case AxisSelected.All: goalPosition = position; break; case AxisSelected.None: break; case AxisSelected.X: goalPosition.X = position.X; break; case AxisSelected.Y: goalPosition.Y = position.Y; break; case AxisSelected.Z: goalPosition.Z = position.Z; break; } translationWidget.GoalPosition = goalPosition; Vector3 p = goalPosition - translationWidget.LocalOffset; int numSelectedObjects = objectSelectedList.Count; for (int i = 0; i < numSelectedObjects; ++i) { objectSelectedList[i].Position = (objectSelectedList[i].Position - translationWidget.Position) + p; } This doesn't work as the object starts shaking, which I think is because I haven't accounted for the new offset correctly. Where have I gone wrong?

    Read the article

  • What other tool is using my hotkey?

    - by Sammy
    I use Greenshot for screenshots, and it's been nagging about some other software tool using the same hotkey. I started receiving this warning message about two days ago. It shows up each time I reboot and log on to Windows. The hotkey(s) "Ctrl + Shift + PrintScreen" could not be registered. This problem is probably caused by another tool claiming usage of the same hotkey(s)! You could either change your hotkey settings or deactivate/change the software making use of the hotkey(s). What's this all about? The only software I recently installed is CPU-Z Core Temp Speed Fan HD Tune Epson Print CD NetStress What I would like to know is how to find out what other tool is causing this conflict? Do I really have to uninstall each program, one by one, until there is no conflict anymore? I see no option for customizing any hotkeys in CPU-Z, and according to docs there are only a few keyboard shortcuts. These are F5 through F9, but they are no hotkeys. There is nothing in Core Temp, and from what I can see... nothing in Speed Fan. Is any of these programs known to use Ctrl + Shift + PrintScreen hotkey for screenshots? I am actually suspecting the Dropbox client. I think I saw a warning recently coming from Dropbox program, something to do with hotkeys or keyboard shortcuts. I see that it has an option for sharing screenshots under Preferences menu, but I see no option for hotkeys. Core Temp actually also has an option for taking screenshots (F9) but it's just that - a keyboard shortcut, not a hotkey. And again, there's no option actually for changing this setting in Options/Settings menu. How do you resolve this type of conflicts? Are there any general methods you can use to pinpoint the second conflicting software? Like... is there some Windows registry key that holds the hotkeys? Or is it just down to mere luck and trial and error? Addendum I forgot to mention, when I do use the Ctrl + Shift + PrintScreen hotkey, what happens is that the Greenshot context menu shows up, asking me where I want to save the screenshot. So it appears to be working. But I am still getting the darn warning every time I reboot and log on to Windows?! I actually tried changing the key bindings in Greenshot preferences, but after a reboot it seems to have returned back to the settings I had previously. Update I can't see any hotkey conflicts in the Widnows Hotkey Explorer. The aforementioned hotkey is reserved by Greenshot, and I don't see any other program using the same hotkey binding. But when I went into Greenshot preferences, this is what I discovered. As you can see it's the Greenshot itself that uses the same hotkey twice! I guess that's why no other program was listed above as using this hotkey. But how can Greenshot be so stupid to use the same hotkey more than once? I didn't do this! It's not my fault... I'm not that stupid. This is what it's set to right now: Capture full screen: Ctrl + Skift + Prntscrn Capture window: Alt + Prntscrn Capture region: Ctrl + Prntscrn Capture last region: Skift + Prntscrn Capture Internet Explorer: Ctrl + Skift + Prntscrn And this is my preferred setting: Capture full screen: Prntscrn Capture window: Alt + Prntscrn Capture region: Ctrl + Prntscrn Capture last region: Capture Internet Explorer: I don't use any hotkey for "last region" and IE. But when I set this to my liking, as listed here, Greenshot gives me the same warning message, even as I tab through the hotkey entry fields. Sometimes it even gives me the warning when I just click Cancel button. This is really crazy! On the side note... You might have noticed that I have "update check" set to 0 (zero). This is because, in my experience, Greenshot changes all or only some of my preferences back to default settings whenever it automatically updates to a new version. So I opted to stay off updates to get rid of the problem. It has done so for the past three updates or so. I hoped to receive a new update that would fix the issue, but I think it still reverts back to default settings after each update to a new version, including setting default hotkeys. Update 2 I'll give you just one example of how Greenshot behaves. This is the dialog I have in front of me right now. As you can see, I have removed the last two hotkeys and changed the first one to my own liking. While I was clicking in the fields and removing the two hotkeys I was getting the warning message. So let's say I click in the "capture last region" field. Then I get this: Note that none of the entries include "Ctrl + Shift + PrintScreen" that it's warning about. Now I will change all the hotkeys so I get something like this: So now I'm using QWERTY letters for binding, like Ctrl+Alt+Q, Ctrl+Alt+W and so on. As far as I know no Windows program is using these. While I was clicking through the different fields it was giving me the warning. Now when I try to click OK to save the changes, it once again gives me a warning about "ctrl + shift + printscreen". Update 3 After setting the above key bindings (QWERTY) and saving changes, and then rebooting, the conflict seems to have been resolved. I was then able to set following key bindings. Capture full screen: Prntscrn Capture window: Alt + Prntscrn Capture region: Ctrl + Prntscrn I was not prompted with the warning message this time. Perhaps changing key binding required a system reboot? Sounds far fetched but that appears to be the case. I'm still not sure what caused this conflict, but I know for sure that it started after installing aforementioned programs. It might just have to do with Greenshot itself, and not some other program. Like I said, I know from experience that Greenshot likes to mess with users' settings after each update. I wouldn't be surprised if it was actually silently updated, even though I have specified not to check for updates, then it changed the key bindings back to defaults and caused a conflict with the hotkeys that were registered with the operating system previously. I rarely reboot the system, so that could have added to the conflict. Next time if I see this I will run Hotkey Explorer immediately and see if there is another program causing the conflict.

    Read the article

  • Will creating a background thread in a WCF service during a call, take up a thread in the ASP .NET t

    - by Nate Pinchot
    The following code is part of a WCF service. Will eventWatcher take up a thread in the ASP .NET thread pool, even if it is set IsBackground = true? /// <summary> /// Provides methods to work with the PhoneSystem web services SDK. /// This is a singleton since we need to keep track of what lines (extensions) are open. /// </summary> public sealed class PhoneSystemWebServiceFactory : IDisposable { // singleton instance reference private static readonly PhoneSystemWebServiceFactory instance = new PhoneSystemWebServiceFactory(); private static readonly object l = new object(); private static volatile Hashtable monitoredExtensions = new Hashtable(); private static readonly PhoneSystemWebServiceClient webServiceClient = CreateWebServiceClient(); private static volatile bool isClientRegistered; private static volatile string clientHandle; private static readonly Thread eventWatcherThread = new Thread(EventPoller) {IsBackground = true}; #region Constructor // these constructors are hacks to make the C# compiler not mark beforefieldinit // more info: http://www.yoda.arachsys.com/csharp/singleton.html static PhoneSystemWebServiceFactory() { } PhoneSystemWebServiceFactory() { } #endregion #region Properties /// <summary> /// Gets a thread safe instance of PhoneSystemWebServiceFactory /// </summary> public static PhoneSystemWebServiceFactory Instance { get { return instance; } } #endregion #region Private methods /// <summary> /// Create and configure a PhoneSystemWebServiceClient with basic http binding and endpoint from app settings. /// </summary> /// <returns>PhoneSystemWebServiceClient</returns> private static PhoneSystemWebServiceClient CreateWebServiceClient() { string url = ConfigurationManager.AppSettings["PhoneSystemWebService_Url"]; if (string.IsNullOrEmpty(url)) { throw new ConfigurationErrorsException( "The AppSetting \"PhoneSystemWebService_Url\" could not be found. Check the application configuration and ensure that the element exists. Example: <appSettings><add key=\"PhoneSystemWebService_Url\" value=\"http://xyz\" /></appSettings>"); } return new PhoneSystemWebServiceClient(new BasicHttpBinding(), new EndpointAddress(url)); } #endregion #region Event poller public static void EventPoller() { while (true) { if (Thread.CurrentThread.ThreadState == ThreadState.Aborted || Thread.CurrentThread.ThreadState == ThreadState.AbortRequested || Thread.CurrentThread.ThreadState == ThreadState.Stopped || Thread.CurrentThread.ThreadState == ThreadState.StopRequested) break; // get events //webServiceClient.GetEvents(clientHandle, 30, 100); } Thread.Sleep(5000); } #endregion #region Client registration methods private static void RegisterClientIfNeeded() { if (isClientRegistered) { return; } lock (l) { // double lock check if (isClientRegistered) { return; } //clientHandle = webServiceClient.RegisterClient("PhoneSystemWebServiceFactoryInternal", null); isClientRegistered = true; } } private static void UnregisterClient() { if (!isClientRegistered) { return; } lock (l) { // double lock check if (!isClientRegistered) { return; } //webServiceClient.UnegisterClient(clientHandle); } } #endregion #region Phone extension methods public bool SubscribeToEventsForExtension(string extension) { if (monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { // double lock check if (monitoredExtensions.Contains(extension)) { return false; } RegisterClientIfNeeded(); // open line so we receive events for extension LineInfo lineInfo; try { //lineInfo = webServiceClient.OpenLine(clientHandle, extension); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // add extension to list of monitored extensions //monitoredExtensions.Add(extension, lineInfo.lineID); monitoredExtensions.Add(extension, 1); // start event poller thread if not already started if (eventWatcherThread.ThreadState == ThreadState.Stopped || eventWatcherThread.ThreadState == ThreadState.Unstarted) { eventWatcherThread.Start(); } return true; } } public bool UnsubscribeFromEventsForExtension(string extension) { if (!monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { if (!monitoredExtensions.Contains(extension)) { return false; } // close line try { //webServiceClient.CloseLine(clientHandle, (int) monitoredExtensions[extension]); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // remove extension from list of monitored extensions monitoredExtensions.Remove(extension); // if we are not monitoring anything else, stop the poller and unregister the client if (monitoredExtensions.Count == 0) { eventWatcherThread.Abort(); UnregisterClient(); } return true; } } public bool IsExtensionMonitored(string extension) { lock (monitoredExtensions.SyncRoot) { return monitoredExtensions.Contains(extension); } } #endregion #region Dispose public void Dispose() { lock (l) { // close any open lines var extensions = monitoredExtensions.Keys.Cast<string>().ToList(); while (extensions.Count > 0) { UnsubscribeFromEventsForExtension(extensions[0]); extensions.RemoveAt(0); } if (!isClientRegistered) { return; } // unregister web service client UnregisterClient(); } } #endregion }

    Read the article

  • ifcfg-eth* on CentOS 6.x, but for IPv6 only?

    - by Ray Hoffman
    Could someone kindly provide a skeleton ifcfg-eth0:[X] for creating an alias with a IPv6 address and no IPv4 address? Or, alternatively, what's the IPv6 equivalent of this: in /etc/sysconfig/network-scripts/ifcfg-eth0:1 DEVICE=eth0:1 ONBOOT=yes BOOTPROTO=static IPADDR=42.69.66.66 NETMASK=255.255.255.0 Or does this not even make sense in IPv6 space? I know that I can use, for example: IPV6INIT=yes IPV6ADDR=2600:4200::6900:6666:dead:beef But then do I need to specify that there is no IPv4 address associated with this alias? If so, how? And do I need to also specify the IPV6_DEFAULTGW? Or can it piggyback on the eth0 (unaliased) gateway, which is specifed, like with IPv4 aliases? EDIT: Answered my own question! The easiest way to accomplish this seems to be not to create an alias as with IPV4, but to specify, for example, IPV6ADDR_SECONDARIES=2600:4200::6900:6666:dead:beef on the script for the base interface, e.g. ifcfg-eth0.

    Read the article

< Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >