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  • Android source code not working, reading frame buffer through glReadPixels

    - by Muhammad Ali Rajput
    Hi, I am new to Android development and have an assignment to read frame buffer data after a specified interval of time. I have come up with the following code: public class mainActivity extends Activity { Bitmap mSavedBM; private EGL10 egl; private EGLDisplay display; private EGLConfig config; private EGLSurface surface; private EGLContext eglContext; private GL11 gl; protected int width, height; //Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // get the screen width and height DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int screenWidth = dm.widthPixels; int screenHeight = dm.heightPixels; String SCREENSHOT_DIR = "/screenshots"; initGLFr(); //GlView initialized. savePixels( 0, 10, screenWidth, screenHeight, gl); //this gets the screen to the mSavedBM. saveBitmap(mSavedBM, SCREENSHOT_DIR, "capturedImage"); //Now we need to save the bitmap (the screen capture) to some location. setContentView(R.layout.main); //This displays the content on the screen } private void initGLFr() { egl = (EGL10) EGLContext.getEGL(); display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] ver = new int[2]; egl.eglInitialize(display, ver); int[] configSpec = {EGL10.EGL_NONE}; EGLConfig[] configOut = new EGLConfig[1]; int[] nConfig = new int[1]; egl.eglChooseConfig(display, configSpec, configOut, 1, nConfig); config = configOut[0]; eglContext = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); surface = egl.eglCreateWindowSurface(display, config, SurfaceHolder.SURFACE_TYPE_GPU, null); egl.eglMakeCurrent(display, surface, surface, eglContext); gl = (GL11) eglContext.getGL(); } public void savePixels(int x, int y, int w, int h, GL10 gl) { if (gl == null) return; synchronized (this) { if (mSavedBM != null) { mSavedBM.recycle(); mSavedBM = null; } } int b[] = new int[w * (y + h)]; int bt[] = new int[w * h]; IntBuffer ib = IntBuffer.wrap(b); ib.position(0); gl.glReadPixels(x, 0, w, y + h, GL10.GL_RGBA,GL10.GL_UNSIGNED_BYTE,ib); for (int i = 0, k = 0; i < h; i++, k++) { //OpenGLbitmap is incompatible with Android bitmap //and so, some corrections need to be done. for (int j = 0; j < w; j++) { int pix = b[i * w + j]; int pb = (pix >> 16) & 0xff; int pr = (pix << 16) & 0x00ff0000; int pix1 = (pix & 0xff00ff00) | pr | pb; bt[(h - k - 1) * w + j] = pix1; } } Bitmap sb = Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888); synchronized (this) { mSavedBM = sb; } } static String saveBitmap(Bitmap bitmap, String dir, String baseName) { try { File sdcard = Environment.getExternalStorageDirectory(); File pictureDir = new File(sdcard, dir); pictureDir.mkdirs(); File f = null; for (int i = 1; i < 200; ++i) { String name = baseName + i + ".png"; f = new File(pictureDir, name); if (!f.exists()) { break; } } if (!f.exists()) { String name = f.getAbsolutePath(); FileOutputStream fos = new FileOutputStream(name); bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.flush(); fos.close(); return name; } } catch (Exception e) { } finally { //if (fos != null) { // fos.close(); // } } return null; } } Also, if some one can direct me to better way to read the framebuffer it would be great. I am using Android 2.2 and virtual device of API level 8. I have gone through many previous discussions and have found that we can not know read frame buffer directly throuh the "/dev/graphics/fb0". Thanks, Muhammad Ali

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  • Circular Dependency of Navigation Control in iPhone

    - by Taimur Hamza
    Hi everyone , In my view this is one of the strangest problem i have ever come across in iPhone app development. Let me explain the scenario , i have main screen 'A' on which i have a Button that directs me to another Screen say 'B'. Now on Screen 'B' i have a feature in which user can send a mail to his friend for promotion purpose e.g a user wishes to tell a frnd about this app so i used MFMailComposeViewController and a view is generated where the user types the address and click send ( subject and body of mail is automatically generated ). After sending the mail a new view opens say screen 'C' and here i want to give the user the options . 1. Go to Screen 'A' ( which is main screen of the app ) 2. Go back to Screen 'B' ( from where the user requested to send a mail to his frnd ). Now the strange part i cannot declare the variables ( Screen 'A' and 'B' ) of both these files here at in header file of screen 'C' . Even when i declare the header file at the top it generates an error. The variables can be easily be declared and used for other screens but not for these 2 screens. Can anybody please explain wats the problem.? this the text of the error "/Users/admin/Documents/AppName/Classes/A.h:42: error: expected specifier-qualifier-list before 'B'" Thanks Guys ! Taimur

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  • How to merge two FBOs?

    - by DevDevDev
    OK so I have 4 buffers, 3 FBOs and a render buffer. Let me explain. I have a view FBO, which will store the scene before I render it to the render buffer. I have a background buffer, which contains the background of the scene. I have a user buffer, which the user manipulates. When the user makes some action I draw to the user buffer, using some blending. Then to redraw the whole scene what I want to do is clear the view buffer, draw the background buffer to the view buffer, change the blending, then draw the user buffer to the view buffer. Finally render the view buffer to the render buffer. However I can't figure out how to draw a FBO to another FBO. What I want to do is essentially merge and blend two FBOs, but I can't figure out how! I'm very new to OpenGL ES, so thanks for all the help.

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  • How to avoid game rendering component circular references?

    - by CodexArcanum
    I'm working on a simple game design, and I wanted to break up my game objects into more reusable components. But I'm getting stuck on how exactly to implement the design I have in mind. Here's an example: I have a Logger object, whose job is simply to store a list of messages and render them to screen. You know, logging. Originally the Logger just held the list, and the game loop rendered it's contents. Then I moved the rendering logic into the Logger.Draw() method, and now I want to move it further into a LoggerRenderer object. In effect, I want to have the game loop call RenderAll, which will then call Logger.Render, which will in turn call the LoggerRenderer.Render and finally output the text. So the Logger needs to contain a Renderer object, but the Renderer needs access to the Logger's state (the message queue) in order to render. How do I resolve that? Should I be passing in the message queue and other state information explicitly to the Render method? Or should the game loop be calling the Renderer directly and it links back to the logger, but the RenderAll method never actually sees the logger object itself? This feels kind of like Command pattern, but I'm botching it up terribly.

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  • Table alias has an effect with execution time?

    - by RedFux227
    So I have this query : SELECT A.e_cd "INFLATE" , A.ccgpt "1" , ( SELECT J.comp FROM JBB J WHERE J.e_cd=A.e_cd AND emplo_RCD=:1 AND J.Dte = ( SELECT MAX(J1.Dte) FROM JBB J1 WHERE J.e_cd=J1.e_cd AND TO_CHAR(J1.Dte,'MM') <=A.mth_to AND TO_CHAR(J1.Dte,'YYYY') <=A.year ) AND J.seq = ( SELECT MAX(J2.seq) FROM PS_JOB J2 WHERE J2.e_cd=J.e_cd AND J2.Dte=J.Dte)) "Company" FROM PPS A WHERE orcd=:2 AND rcd=:3 AND tx_cd=:4 AND year=:5 With this one : SELECT A.e_cd "INFLATE" , A.ccgpt "1" , ( SELECT J.comp FROM JBB J WHERE J.e_cd=A.e_cd AND emplo_RCD=:1 AND J.Dte = ( SELECT MAX(J1.Dte) FROM JBB J1 WHERE J.e_cd=J1.e_cd AND TO_CHAR(J1.Dte,'MM') <=A.mth_to AND TO_CHAR(J1.Dte,'YYYY') <=A.year ) AND J.seq = ( SELECT MAX(J1.seq) **FROM PS_JOB J1 WHERE J1.e_cd=J.e_cd AND J1.Dte=J.Dte**)) "Company" FROM PPS A WHERE orcd=:2 AND rcd=:3 AND tx_cd=:4 AND year=:5 The 1st query run for about 3.20 sec with buffer gets 8,134 and for the 2nd query it run for about 1.73 sec with buffer gets 7,006. So, is the table alias somehow has an impact on the execution time / buffer gets? Thanks in advance!

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  • Using LINQ to search a byte array for all subarrays that start/stop with certain byte

    - by Joel B
    I'm dealing with a COM port application and we have a defined variable-length packet structure that I'm talking to a micro-controller with. The packet has delimiters for the start and stop bytes. The trouble is that sometimes the read buffer can contain extraneous characters. It seems like I'll always get the whole packet, just some extra chatter before/after the actual data. So I have a buffer that I append data to whenever new data is received from the COM port. What is the best way to search this buffer for any possible occurrences of my packet? For example: Say my packet delimiter is 0xFF and I have an array as such { 0x00, 0xFF, 0x02, 0xDA, 0xFF, 0x55, 0xFF, 0x04 } How can I create a function/LINQ-statment that returns all subarrays that start and end with the delimiter (almost like a sliding-correlator with wildcards)? The sample would return the following 3 arrays: {0xFF, 0x02, 0xDA, 0xFF}, {0xFF, 0x55, 0xFF}, and {0xFF, 0x02, 0xDA, 0xFF, 0x55, 0xFF}

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  • JNI_CreateJavaVM: Buffer overrun if I throw an exception in case of failure

    - by Dominik Fretz
    Hi, In a C++ project, I use the JNI invocation API to launch a JVM. I've done a little wrapper arount the JVM so I can use all the needed parts in a OO fashion. So far that works great. Now, if the JVM does not start (JNI_CreateJavaVM returns a value < 0) I'd like to raise an exception within my C++ code.But if I throw an exception after JNI_CreateJavaVM, I get a buffer overrun. If I raise the exception without the JNI_CreateJavaVM call, it works as expected. Does anyone have a clue on what the issue could be here? Or how to debug this? Environment: Windows, Visual Studio 2008 JDK: jrockit27.6jdk16005, but happens with SUN stock one as well Cheers Dominik

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  • Access: Reading deleted record buffer

    - by Michael Itzoe
    According to the Access (2003) documentation, when you delete a record, it's placed in a buffer, then the BeforeDeleteConfirm event is raised, then the AfterConfirmDelete ad Delete events. In my table if a record is deleted, I need to add one of its field values (a quantity value) to a field in another table. I tried setting the quantity to a private variable in the Current event, but as soon as I delete click delete, it looks like the Current event fires again and resets my variable. How can I access the value of a field in a deleted record?

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  • How does memory management in Java and C# differ?

    - by David Johnstone
    I was reading through 2010 CWE/SANS Top 25 Most Dangerous Programming Errors and one of the entries is for Buffer Copy without Checking Size of Input. It suggests using a language with features to prevent or mitigate this problem, and says: For example, many languages that perform their own memory management, such as Java and Perl, are not subject to buffer overflows. Other languages, such as Ada and C#, typically provide overflow protection, but the protection can be disabled by the programmer. I was not aware that Java and C# differed in any meaningful way with regard to memory management. How is it that Java is not subject to buffer overflows, while C# only protects against overflows? And how is it possible to disable this protection in C#?

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  • MS Build Server 2010 - Buffer Overflow

    - by user329005
    Hey everybody, I try to build an solution in MS Build Server (MS Visual Studio 2010 ver 10.0.30319.1) about ServerTasks - Builds - Server Task Builder - Queue new Built and go, 47 seconds later I get an error output: CSC: Unexpected error creating debug information file 'c:\Builds\1\ServerTasks\Server-Tasks Builder\Sources\ThirdParty\Sources\samus-mongodb-csharp-2b8934f\MongoDB.Linq\obj\Debug\MongoDB.Linq.PDB' -- 'c:\Builds\1\ServerTasks\Server-Tasks Builder\Sources\ThirdParty\Sources\samus-mongodb-csharp-2b8934f\MongoDB.Linq\obj\Debug\MongoDB.Linq.pdb: Access denied I checked the permissions of directory and set it (for debug purposes only) to grant access for all users, but still having an issue. Running the Procmon and filter file access for directory: 'c:\Builds\1\ServerTasks\Server-Tasks Builder\Sources\ThirdParty\Sources\samus-mongodb-csharp-2b8934f\MongoDB.Linq\obj\Debug\' tells me: 16:41:00,5449813 TFSBuildServiceHost.exe 3528 QuerySecurityFile C:\Builds\1\ServerTasks\Server-Tasks Builder\Sources\ThirdParty\Sources\samus-mongodb-csharp-2b8934f\MongoDB.Linq\obj\Debug BUFFER OVERFLOW Information: DACL, 0x20000000 and 16:41:00,5462119 TFSBuildServiceHost.exe 3528 QueryOpen C:\Builds\1\ServerTasks\Server-Tasks Builder\Sources\ThirdParty\Sources\samus-mongodb-csharp-2b8934f\MongoDB.Linq\obj\Debug FAST IO DISALLOWED Any ideas?

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  • Notepad++ setting to clear the undo buffer on save

    - by J Jones
    Hello, I've noticed that Notepad++ is clearing the undo buffer when I save a file. This just started happening when I updated the editor to version 5.6.8. (previous version was pretty old... 5.3.? perhaps...) I've seen one reference out there (look at last bullet of answer) that this might be a setting I can change. But for the life of me, I can't find it. Anyone familiar with this?

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  • Using Guice with circular dependencies

    - by Yury Litvinov
    Consider this simple example. Class A { B b; A() { this.b = new B(this); } } In this example instance A knows about instance B, and instance B knows about instance A. My question is: how to instantiate instance A with Guice, i.e. how to make Guice take care of this complex circle dependencies?

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  • Problem determining how to order F# types due to circular references

    - by James Black
    I have some types that extend a common type, and these are my models. I then have DAO types for each model type for CRUD operations. I now have a need for a function that will allow me to find an id given any model type, so I created a new type for some miscellaneous functions. The problem is that I don't know how to order these types. Currently I have models before dao, but I somehow need DAOMisc before CityDAO and CityDAO before DAOMisc, which isn't possible. The simple approach would be to put this function in each DAO, referring to just the types that can come before it, so, State comes before City as State has a foreign key relationship with City, so the miscellaneous function would be very short. But, this just strikes me as wrong, so I am not certain how to best approach this. Here is my miscellaneous type, where BaseType is a common type for all my models. type DAOMisc = member internal self.FindIdByType item = match(item:BaseType) with | :? StateType as i -> let a = (StateDAO()).Retrieve i a.Head.Id | :? CityType as i -> let a = (CityDAO()).Retrieve i a.Head.Id | _ -> -1 Here is one dao type. CommonDAO actually has the code for the CRUD operations, but that is not important here. type CityDAO() = inherit CommonDAO<CityType>("city", ["name"; "state_id"], (fun(reader) -> [ while reader.Read() do let s = new CityType() s.Id <- reader.GetInt32 0 s.Name <- reader.GetString 1 s.StateName <- reader.GetString 3 ]), list.Empty ) This is my model type: type CityType() = inherit BaseType() let mutable name = "" let mutable stateName = "" member this.Name with get() = name and set restnameval=name <- restnameval member this.StateName with get() = stateName and set stateidval=stateName <- stateidval override this.ToSqlValuesList = [this.Name;] override this.ToFKValuesList = [StateType(Name=this.StateName);] The purpose for this FindIdByType function is that I want to find the id for a foreign key relationship, so I can set the value in my model and then have the CRUD functions do the operations with all the correct information. So, City needs the id for the state name, so I would get the state name, put it into the state type, then call this function to get the id for that state, so my city insert will also include the id for the foreign key. This seems to be the best approach, in a very generic way to handle inserts, which is the current problem I am trying to solve.

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  • Java - Circular Garbage Collection

    - by aloh
    A <- B <- C <- D <- A... // A is firstNode, D is lastNode if ( length == 1 ) { firstNode = null; lastNode = null; firstNode.next = null; firstNode.prev = null; } else { Node secondNode = firstNode.next; Node secondToLast = lastNode.prev; firstNode.next = null; firstNode.prev = null; lastNode.next = null; lastNode.prev = null; secondNode.prev = null; secondToLast.next = null; firstNode = null; lastNode = null; } That should send everything in between as candidates for garbage collection, I hope?

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  • iPhone and Vertex Buffer Objects

    - by dancer
    I've just started playing around with opengl es on the iphone the past couple of weeks and i'm looking at refactoring some of my code to use Vertex Buffer Objects(VBO). Before I do though I would like to make sure it'll be worth it. The problem is that afaik the only reason you create VBO's is to shift a chunk of data onto the graphics card so that it doesn't need to be retrieved from system ram when it's used. The iPhone however does not have any dedicated ram that I'm aware of so i'm struggling to see why I would benefit at all from using VBO's. I have seen talk around the internet with conflicting opinions and apple certainly want dev's to use it so there's probably still a reason to use them but just wanted to see if anyone on SO had an opinion to add.

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  • Problem with circular definition in Scheme

    - by user8472
    I am currently working through SICP using Guile as my primary language for the exercises. I have found a strange behavior while implementing the exercises in chapter 3.5. I have reproduced this behavior using Guile 1.4, Guile 1.8.6 and Guile 1.8.7 on a variety of platforms and am certain it is not specific to my setup. This code works fine (and computes e): (define y (integral (delay dy) 1 0.001)) (define dy (stream-map (lambda (x) x) y)) (stream-ref y 1000) The following code should give an identical result: (define (solve f y0 dt) (define y (integral (delay dy) y0 dt)) (define dy (stream-map f y)) y) (solve (lambda (x) x) 1 0.001) But it yields the error message: standard input:7:14: While evaluating arguments to stream-map in expression (stream-map f y): standard input:7:14: Unbound variable: y ABORT: (unbound-variable) So when embedded in a procedure definition, the (define y ...) does not work, whereas outside the procedure in the global environment at the REPL it works fine. What am I doing wrong here? I can post the auxiliary code (i.e., the definitions of integral, stream-map etc.) if necessary, too. With the exception of the system-dependent code for cons-stream, they are all in the book. My own implementation of cons-stream for Guile is as follows: (define-macro (cons-stream a b) `(cons ,a (delay ,b)))

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  • Will SerialPort DataRecieved Event Trigger Repeatedly..

    - by Gunner
    Suppose I read data from SerialPort whenever there is 100 or bytes available or else nothing is done. That means, the remaining data will still be available in the SerialPort Buffer. This reading is done inside the event handler of DataReceived. Now If a situation arises, when there there is, say 50 bytes in the SerilaPort Buffer and no more data comes. From what I understand, the DataReceived Event will be triggered when ever there is certain amount of bytes available for reading from the Buffer. Now, in the given scenario, If i never read those 50 bytes, will the Event get activated continuously due to the presence of these unread bytes?

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  • WPF texbox focus when render to offscreen buffer

    - by dr.mo
    i am rendering a textbox to an offscreen buffer using RenderTargetBitmap and i want to enter text into this textbox, however, i can't set the textbox focus (using Focus() has no effect - presumably because the canvas is not attached to a real window?) this has two consequenes: 1 the keyboard input doesn't get captured 2. even if i set the text manually using TextBox text and CaretIndex = index i dont get a caret because of the lack of focus. is there a way to make this focus somehow? and if not, i'd like to at least have the caret visible even if there is no focus, but can't see a way of doing this.

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  • Circular gradient in android

    - by sandis
    Im trying to make a gradient that emits from the middle of the screen in white, and turns to black as it moves toward the edges of the screen. As I make a "normal" gradient like this, I have been experimenting with different shapes: <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle"> <gradient android:startColor="#E9E9E9" android:endColor="#D4D4D4" android:angle="270"/> </shape> When using the "oval"-shape I at least got a round shape, but there were no gradient effect. How can I achieve this? Cheers,

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  • Creating a new buffer with text using EmacsClient

    - by User1
    I have a program that can send text to any other program for further analysis (eg sed, grep, etc). I would like it to send the data to Emacs and do analysis there. How would I do that? EmacsClient takes a filename by default, this is a data string not a file and I really don't want to create and delete files just to send data to Emacs. EmacsClient has an "eval" command-line option that let's you execute lisp code instead of open files. Is there a simple lisp function that will open a new buffer with the given text?

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  • Practicing buffer overflow attack in Ubuntu

    - by wakandan
    I am trying to learn to use buffer overflow attack in Ubuntu. Unfortunately, I cannot turn off Address Space Layout Randomization (ASLR) feature in this OS, which is turned on by default. I have tried some work around found in some fedora books: echo "0" > /proc/sys/kernel/randomize_va_space but for some reason the protection's still there. Please give me some suggestions. Thanks. [edit]Actually the above command was not successful, it said "Permission Denied", even with sudo. How can I fix that? [adding] I kept on getting segmetation fault error when it shows an address in stack. Is it related to non-executable stack in ubuntu :(?

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  • implementation of a queue using a circular array

    - by matin1234
    Hi I have found these algorithms in the internet but I can not understand that why in the enqueue method we compare size with N-1??? please help me thanks!! Algorithm size(): return (N-f+r)mod N Algorithm enqueue(e): if size()=N-1 then throw a FullQueueException Q[r]<---e r<----(r+1)mod N

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  • What is faster: multiple `send`s or using buffering?

    - by dauerbaustelle
    I'm playing around with sockets in C/Python and I wonder what is the most efficient way to send headers from a Python dictionary to the client socket. My ideas: use a send call for every header. Pros: No memory allocation needed. Cons: many send calls -- probably error prone; error management should be rather complicated use a buffer. Pros: one send call, error checking a lot easier. Cons: Need a buffer :-) malloc/realloc should be rather slow and using a (too) big buffer to avoid realloc calls wastes memory. Any tips for me? Thanks :-)

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  • Appropriate data structure for a buffer of the packets

    - by psihodelia
    How to implement a buffer of the packets where each packet is of the form: typedef struct{ int32 IP; //4-byte IP-address int16 ID; //unique sequence id }t_Packet; What should be the most appropriate data structure which: (1) allows to collect at least 8000 such packets (fast Insert and Delete operations) (2) allows very fast filtering using IP address, so that only packets with given IP will be selected (3) allows very fast find operation using ID as a key (4) allows very fast (2), then (3) within filtered results ? RAM size does matter, e.g. no huge lookup table is possible to use.

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