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  • mac external-hard-disk "software update"

    - by Pietro
    When I make a software update, the files are downloaded on my MacBook's internal hard disk. How can I set a different hard disk as default? I suppose the files related to the software update are compressed packages that have to be saved, opened and decompressed. I would like to use the internal HD just to update MacOS, without storing any temporary files. Thank you! Pietro MacBook Pro 2009, 256 GB SSD, MacOSX 10.6.4

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  • video uploading software

    - by Pennf0lio
    Are there software that lets you upload videos to video hosting sites (youtube,googlevideos, megavideo, etc)? with features like scheduling upload, queuing of videos to upload, multiple sites to upload. etc. Any software with similar capabilities would be a help. Thanks!

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  • proper definition of software

    - by studiohack23
    I sometimes see web based applications (eg Avairy, Google Docs) labeled as "software". Is this the true meaning of software? Isn't it supposed to mean applications that run natively on an OS, such as Photoshop or Outlook? Or does it mean ALL applications whether native or web-based?

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  • Software Raid 10 on VirtualBox?

    - by user791022
    I want to learn how to use Software Raid 10, is it possible to use VirtualBox by adding four storage images? This is my plan: 4x 100mb partitions (1 on each drive) configured as a raid 1 for /boot in ext3. Then with the remaining space on each drive, setup a software raid partition and configure it to to LVM and raid 10. In the LVM, set up a 4gb swap partition and the remaining space as the root partition ( / ) as ext3.

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  • The Incremental Architect&acute;s Napkin - #2 - Balancing the forces

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/02/the-incremental-architectacutes-napkin---2---balancing-the-forces.aspxCategorizing requirements is the prerequisite for ecconomic architectural decisions. Not all requirements are created equal. However, to truely understand and describe the requirement forces pulling on software development, I think further examination of the requirements aspects is varranted. Aspects of Functionality There are two sides to Functionality requirements. It´s about what a software should do. I call that the Operations it implements. Operations are defined by expressions and control structures or calls to frameworks of some sort, i.e. (business) logic statements. Operations calculate, transform, aggregate, validate, send, receive, load, store etc. Operations are about behavior; they take input and produce output by considering state. I´m not using the term “function” here, because functions - or methods or sub-programs - are not necessary to implement Operations. Functions belong to a different sub-aspect of requirements (see below). Operations alone are not enough, though, to make a customer happy with regard to his/her Functionality requirements. Only correctly implemented Operations provide full value. This should make clear, why testing is so important. And not just manual tests during development of some operational feature, but automated tests. Because only automated tests scale when over time the number of operations increases. Without automated tests there is no guarantee formerly correct operations are still correct after more got added. To retest all previous operations manually is infeasible. So whoever relies just on manual tests is not really balancing the two forces Operations and Correctness. With manual tests more weight is put on the side of the scale of Operations. That might be ok for a short period of time - but in the long run it will bite you. You need to plan for Correctness in the long run from the first day of your project on. Aspects of Quality As important as Functionality is, it´s not the driver for software development. No software has ever been written to just implement some operation in code. We don´t need computers just to do something. All computers can do with software we can do without them. Well, at least given enough time and resources. We could calculate the most complex formulas without computers. We could do auctions with millions of people without computers. The only reason we want computers to help us with this and a million other Operations is… We don´t want to wait for the results very long. Or we want less errors. Or we want easier accessability to complicated solutions. So the main reason for customers to buy/order software is some Quality. They want some Functionality with a higher Quality (e.g. performance, scalability, usability, security…) than without the software. But Qualities come in at least two flavors: Most important are Primary Qualities. That´s the Qualities software truely is written for. Take an online auction website for example. Its Primary Qualities are performance, scalability, and usability, I´d say. Auctions should come within reach of millions of people; setting up an auction should be very easy; finding a suitable auction and bidding on it should be as fast as possible. Only if those Qualities have been implemented does security become relevant. A secure auction website is important - but not as important as a fast auction website. Nobody would want to use the most secure auction website if it was unbearably slow. But there would be people willing to use the fastest auction website even it was lacking security. That´s why security - with regard to online auction software - is not a Primary Quality, but just a Secondary Quality. It´s a supporting quality, so to speak. It does not deliver value by itself. With a password manager software this might be different. There security might be a Primary Quality. Please get me right: I don´t want to denigrate any Quality. There´s a long list of non-functional requirements at Wikipedia. They are all created equal - but that does not mean they are equally important for all software projects. When confronted with Quality requirements check with the customer which are primary and which are secondary. That will help to make good economical decisions when in a crunch. Resources are always limited - but requirements are a bottomless ocean. Aspects of Security of Investment Functionality and Quality are traditionally the requirement aspects cared for most - by customers and developers alike. Even today, when pressure rises in a project, tunnel vision will focus on them. Any measures to create and hold up Security of Investment (SoI) will be out of the window pretty quickly. Resistance to customers and/or management is futile. As long as SoI is not placed on equal footing with Functionality and Quality it´s bound to suffer under pressure. To look closer at what SoI means will help to become more conscious about it and make customers and management aware of the risks of neglecting it. SoI to me has two facets: Production Efficiency (PE) is about speed of delivering value. Customers like short response times. Short response times mean less money spent. So whatever makes software development faster supports this requirement. This must not lead to duct tape programming and banging out features by the dozen, though. Because customers don´t just want Operations and Quality, but also Correctness. So if Correctness gets compromised by focussing too much on Production Efficiency it will fire back. Customers want PE not just today, but over the whole course of a software´s lifecycle. That means, it´s not just about coding speed, but equally about code quality. If code quality leads to rework the PE is on an unsatisfactory level. Also if code production leads to waste it´s unsatisfactory. Because the effort which went into waste could have been used to produce value. Rework and waste cost money. Rework and waste abound, however, as long as PE is not addressed explicitly with management and customers. Thanks to the Agile and Lean movements that´s increasingly the case. Nevertheless more could and should be done in many teams. Each and every developer should keep in mind that Production Efficiency is as important to the customer as Functionality and Quality - whether he/she states it or not. Making software development more efficient is important - but still sooner or later even agile projects are going to hit a glas ceiling. At least as long as they neglect the second SoI facet: Evolvability. Delivering correct high quality functionality in short cycles today is good. But not just any software structure will allow this to happen for an indefinite amount of time.[1] The less explicitly software was designed the sooner it´s going to get stuck. Big ball of mud, monolith, brownfield, legacy code, technical debt… there are many names for software structures that have lost the ability to evolve, to be easily changed to accomodate new requirements. An evolvable code base is the opposite of a brownfield. It´s code which can be easily understood (by developers with sufficient domain expertise) and then easily changed to accomodate new requirements. Ideally the costs of adding feature X to an evolvable code base is independent of when it is requested - or at least the costs should only increase linearly, not exponentially.[2] Clean Code, Agile Architecture, and even traditional Software Engineering are concerned with Evolvability. However, it seems no systematic way of achieving it has been layed out yet. TDD + SOLID help - but still… When I look at the design ability reality in teams I see much room for improvement. As stated previously, SoI - or to be more precise: Evolvability - can hardly be measured. Plus the customer rarely states an explicit expectation with regard to it. That´s why I think, special care must be taken to not neglect it. Postponing it to some large refactorings should not be an option. Rather Evolvability needs to be a core concern for every single developer day. This should not mean Evolvability is more important than any of the other requirement aspects. But neither is it less important. That´s why more effort needs to be invested into it, to bring it on par with the other aspects, which usually are much more in focus. In closing As you see, requirements are of quite different kinds. To not take that into account will make it harder to understand the customer, and to make economic decisions. Those sub-aspects of requirements are forces pulling in different directions. To improve performance might have an impact on Evolvability. To increase Production Efficiency might have an impact on security etc. No requirement aspect should go unchecked when deciding how to allocate resources. Balancing should be explicit. And it should be possible to trace back each decision to a requirement. Why is there a null-check on parameters at the start of the method? Why are there 5000 LOC in this method? Why are there interfaces on those classes? Why is this functionality running on the threadpool? Why is this function defined on that class? Why is this class depending on three other classes? These and a thousand more questions are not to mean anything should be different in a code base. But it´s important to know the reason behind all of these decisions. Because not knowing the reason possibly means waste and having decided suboptimally. And how do we ensure to balance all requirement aspects? That needs practices and transparency. Practices means doing things a certain way and not another, even though that might be possible. We´re dealing with dangerous tools here. Like a knife is a dangerous tool. Harm can be done if we use our tools in just any way at the whim of the moment. Over the centuries rules and practices have been established how to use knifes. You don´t put them in peoples´ legs just because you´re feeling like it. You hand over a knife with the handle towards the receiver. You might not even be allowed to cut round food like potatos or eggs with it. The same should be the case for dangerous tools like object-orientation, remote communication, threads etc. We need practices to use them in a way so requirements are balanced almost automatically. In addition, to be able to work on software as a team we need transparency. We need means to share our thoughts, to work jointly on mental models. So far our tools are focused on working with code. Testing frameworks, build servers, DI containers, intellisense, refactoring support… That´s all nice and well. I don´t want to miss any of that. But I think it´s not enough. We´re missing mental tools, tools for making thinking and talking about software (independently of code) easier. You might think, enough of such tools already exist like all those UML diagram types or Flow Charts. But then, isn´t it strange, hardly any team is using them to design software? Or is that just due to a lack of education? I don´t think so. It´s a matter value/weight ratio: the current mental tools are too heavy weight compared to the value they deliver. So my conclusion is, we need lightweight tools to really be able to balance requirements. Software development is complex. We need guidance not to forget important aspects. That´s like with flying an airplane. Pilots don´t just jump in and take off for their destination. Yes, there are times when they are “flying by the seats of their pants”, when they are just experts doing thing intuitively. But most of the time they are going through honed practices called checklist. See “The Checklist Manifesto” for very enlightening details on this. Maybe then I should say it like this: We need more checklists for the complex businss of software development.[3] But that´s what software development mostly is about: changing software over an unknown period of time. It needs to be corrected in order to finally provide promised operations. It needs to be enhanced to provide ever more operations and qualities. All this without knowing when it´s going to stop. Probably never - until “maintainability” hits a wall when the technical debt is too large, the brownfield too deep. Software development is not a sprint, is not a marathon, not even an ultra marathon. Because to all this there is a foreseeable end. Software development is like continuously and foreever running… ? And sometimes I dare to think that costs could even decrease over time. Think of it: With each feature a software becomes richer in functionality. So with each additional feature the chance of there being already functionality helping its implementation increases. That should lead to less costs of feature X if it´s requested later than sooner. X requested later could stand on the shoulders of previous features. Alas, reality seems to be far from this despite 20+ years of admonishing developers to think in terms of reusability.[1] ? Please don´t get me wrong: I don´t want to bog down the “art” of software development with heavyweight practices and heaps of rules to follow. The framework we need should be lightweight. It should not stand in the way of delivering value to the customer. It´s purpose is even to make that easier by helping us to focus and decreasing waste and rework. ?

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  • Exception during iteration on collection and remove items from that collection

    - by Muhammad Kashif Nadeem
    I remove item from ArrayList in foreach loop and get follwing exception. Collection was modified; enumeration operation may not execute. How can I remove items in foreach Following is my code: /* * Need to remove all items from 'attachementsFielPath' which does not exist in names array. */ try { string attachmentFileNames = txtAttachment.Text.Trim(); // Textbox having file names. string[] names = attachmentFileNames.Split(new char[] { ';' }); int index = 0; // attachmentsFilePath is ArrayList holding full path of fiels user selected at any time. foreach (var fullFilePath in attachmentsFilePath) { bool isNeedToRemove = true; // Extract filename from full path. string fileName = fullFilePath.ToString().Substring(fullFilePath.ToString().LastIndexOf('\\') + 1); for (int i = 0; i < names.Length; i++) { // If filename found in array then no need to check remaining items. if (fileName.Equals(names[i].Trim())) { isNeedToRemove = false; break; } } // If file not found in names array, remove it. if (isNeedToRemove) { attachmentsFilePath.RemoveAt(index); isNeedToRemove = true; } index++; } } catch (Exception ex) { throw ex; }

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  • FLV performance and garbage collection

    - by justinbach
    I'm building a large flash site (AS3) that uses huge FLVs as transition videos from section to section. The FLVs are 1280x800 and are being scaled to 1680x1050 (much of which is not displayed to users with smaller screens), and are around 5-8 seconds apiece. I'm encoding the videos using On2's hi-def codec, VP6-S, and playback is pretty good with native FLV players, Perian-equipped Quicktime, and simple proof-of-concept FLV playback apps built in AS3. The problem I'm having is that in the context of the actual site, playback isn't as smooth; the framerate isn't quite as good as it should be, and more problematically, there's occasional jerkiness and dropped frames (sometimes pausing the video for as long as a quarter of a second or so). My guess is that this is being caused by garbage collection in the Flash player, which happens nondeterministically and is therefore hard to test and control for. I'm using a single instance of FLVPlayback to play the videos; I originally was using NetStream objects and so forth directly but switched to FLVPlayback for this reason. Has anyone experienced this sort of jerkiness with FLVPlayback (or more generally, with hi-def Flash video)? Am I right about GC being the culprit here, and if so, is there any way to prevent it during playback of these system-intensive transitions?

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  • Some Async Socket Code - Help with Garbage Collection?

    - by divinci
    Hi all, I think this question is really about my understanding of Garbage collection and variable references. But I will go ahead and throw out some code for you to look at. // Please note do not use this code for async sockets, just to highlight my question // SocketTransport // This is a simple wrapper class that is used as the 'state' object // when performing Async Socket Reads/Writes public class SocketTransport { public Socket Socket; public byte[] Buffer; public SocketTransport(Socket socket, byte[] buffer) { this.Socket = socket; this.Buffer = buffer; } } // Entry point - creates a SocketTransport, then passes it as the state // object when Asyncly reading from the socket. public void ReadOne(Socket socket) { SocketTransport socketTransport_One = new SocketTransport(socket, new byte[10]); socketTransport_One.Socket.BeginRecieve ( socketTransport_One.Buffer, // Buffer to store data 0, // Buffer offset 10, // Read Length SocketFlags.None // SocketFlags new AsyncCallback(OnReadOne), // Callback when BeginRead completes socketTransport_One // 'state' object to pass to Callback. ); } public void OnReadOne(IAsyncResult ar) { SocketTransport socketTransport_One = ar.asyncState as SocketTransport; ProcessReadOneBuffer(socketTransport_One.Buffer); // Do processing // New Read // Create another! SocketTransport (what happens to first one?) SocketTransport socketTransport_Two = new SocketTransport(socket, new byte[10]); socketTransport_Two.Socket.BeginRecieve ( socketTransport_One.Buffer, 0, 10, SocketFlags.None new AsyncCallback(OnReadTwo), socketTransport_Two ); } public void OnReadTwo(IAsyncResult ar) { SocketTransport socketTransport_Two = ar.asyncState as SocketTransport; .............. So my question is: The first SocketTransport to be created (socketTransport_One) has a strong reference to a Socket object (lets call is ~SocketA~). Once the async read is completed, a new SocketTransport object is created (socketTransport_Two) also with a strong reference to ~SocketA~. Q1. Will socketTransport_One be collected by the garbage collector when method OnReadOne exits? Even though it still contains a strong reference to ~SocketA~ Thanks all!

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  • Android ListActivity with Bitmaps and Garbage Collection issue

    - by chis54
    I have a ListActivity and in it I set my list items with a class that extends SimpleCursorAdapter. I'm overriding bindView to set my Views. I have some TextViews and ImageViews. This is how I set my list items in my cursor adapter: String variableName = "drawable/q" + num + "_200px"; int imageResource = context.getResources().getIdentifier(variableName, "drawable", context.getPackageName()); if (imageResource != 0 ) { // The drawable exists Bitmap b = BitmapFactory.decodeResource(context.getResources(), imageResource); width = b.getWidth(); height = b.getHeight(); imageView.getLayoutParams().width = (int) (width); imageView.getLayoutParams().height = (int) (height); imageView.setImageResource(imageResource); } else { imageView.setImageResource(R.drawable.25trans_200px); } The problem I'm having is whenever I update my list with setListAdapter I get a large amount of garbage collection: D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 125K, 51% free 2710K/5447K, external 2022K/2137K, paused 75ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 30K, 51% free 2701K/5447K, external 2669K/2972K, paused 64ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 51% free 2713K/5447K, external 3479K/3579K, paused 53ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 22K, 51% free 2706K/5447K, external 3303K/3352K, paused 64ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 21K, 51% free 2722K/5447K, external 3569K/3685K, paused 102ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 50% free 2755K/5447K, external 3499K/3605K, paused 65ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 23K, 50% free 2771K/5447K, external 4213K/4488K, paused 53ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 18K, 49% free 2796K/5447K, external 5057K/5343K, paused 75ms D/dalvikvm(18637): GC_EXTERNAL_ALLOC freed 28K, 49% free 2803K/5447K, external 5944K/5976K, paused 53ms D/dalvikvm( 435): GC_EXPLICIT freed 6K, 54% free 2544K/5511K, external 1625K/2137K, paused 50ms D/dalvikvm( 165): GC_EXPLICIT freed 85K, 52% free 2946K/6087K, external 4838K/5980K, paused 111ms D/dalvikvm( 448): GC_EXPLICIT freed 1K, 54% free 2540K/5511K, external 1625K/2137K, paused 50ms D/dalvikvm( 294): GC_EXPLICIT freed 8K, 55% free 2598K/5703K, external 1625K/2137K, paused 64ms What can I do to avoid this? It's causing my UI to be sluggish and when I scroll, too.

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  • Criteria for triggering garbage collection in .Net

    - by Kennet Belenky
    I've come across some curious behavior with regard to garbage collection in .Net. The following program will throw an OutOfMemoryException very quickly (after less than a second on a 32-bit, 2GB machine). The Foo finalizer is never called. class Foo { static Dictionary<Guid, WeakReference> allFoos = new Dictionary<Guid, WeakReference>(); Guid guid = Guid.NewGuid(); byte[] buffer = new byte[1000000]; static Random rand = new Random(); public Foo() { // Uncomment the following line and the program will run forever. // rand.NextBytes(buffer); allFoos[guid] = new WeakReference(this); } ~Foo() { allFoos.Remove(guid); } static public void Main(string args[]) { for (; ; ) { new Foo(); } } } If the rand.nextBytes line is uncommented, it will run ad infinitum, and the Foo finalizer is regularly invoked. Why is that? My best guess is that in the former case, either the CLR or the Windows VMM is lazy about allocating physical memory. The buffer never gets written to, so the physical memory is never used. When the address space runs out, the system crashes. In the latter case, the system runs out of physical memory before it runs out of address space, the GC is triggered and the objects are collected. However, here's the part I don't get. Assuming my theory is correct, why doesn't the GC trigger when the address space runs low? If my theory is incorrect, then what's the real explanation?

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  • Oracle and Microsoft Expand Choice and Flexibility in Deploying Oracle Software in the Cloud

    - by Gene Eun
    Oracle and Microsoft have entered into a new partnership that will help customers embrace cloud computing by providing greater choice and flexibility in how to deploy Oracle software.  Here are the key elements of the partnership: Effective today, our customers can run supported Oracle software on Windows Server Hyper-V and in Windows Azure Effective today, Oracle provides license mobility for customers who want to run Oracle software on Windows Azure Microsoft will add Infrastructure Services instances with popular configurations of Oracle software including Java, Oracle Database and Oracle WebLogic Server to the Windows Azure image gallery Microsoft will offer fully licensed and supported Java in Windows Azure Oracle will offer Oracle Linux, with a variety of Oracle software, as preconfigured instances on Windows Azure Oracle’s strategy and commitment is to support multiple platforms, and Microsoft Windows has long been an important supported platform.  Oracle is now extending that support to Windows Server Hyper-V and Window Azure by providing certification and support for Oracle applications, middleware, database, Java and Oracle Linux on Windows Server Hyper-V and Windows Azure. As of today, customers can deploy Oracle software on Microsoft private clouds and Windows Azure, as well as Oracle private and public clouds and other supported cloud environments. For information related to software licensing in Windows Azure, see Licensing Oracle Software in the Cloud Computing Environment. Also, Oracle Support policies as they apply to Oracle software running in Windows Azure or on Windows Server Hyper-V are covered in two My Oracle Support (MOS) notes which are shown below: MOS Note 1563794.1 Certified Software on Microsoft Windows Server 2012 Hyper-V - NEW MOS Note 417770.1 Oracle Linux Support Policies for Virtualization and Emulation - UPDATED

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  • What is enterprise software, exactly?

    - by good_computer
    I don't understand the difference between "normal" software and enterprise software. Even after reading these... "Enterprise Software" on Wikipedia "Enterprise Software Is Sexy Again" on Techcrunch "The Great Enterprise Software Swindle" on Coding Horror I can't really wrap my head around the real differences. Is there any difference at all between the two? Why do people say enterprise software sucks?

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  • Best photo management software?

    - by Niels Basjes
    Hi, What I would like is a single piece of software (or a smart combination of tools) that allow me to manage my photos in a better way than what I've found so far. 1. Tags Primarily I need a way of tagging the images. So I can manually tag photos the same way we tag questions here at SO/SF/SU. I want this software to place a lot of the tags automagically (obvious things like date and resolution). 2. Face recognition What I would really like is that this software has a feature that it can recognize faces in images and places tags with the name of the person. So far I've only heard of one online photo system that can do that (Picasa) and not yet of any offline tool. 3. Version database I must have some way of having a central GIT/SVN/... that contains all images. I have had a harddrive corruption a few years ago and it took me a long time to figure out which images had been damaged. I always want to be able to go back to what the camera produced. 4. Website I want to be able to generate a website (few 'tag' specific websites) based on the actual content. 5. Easy bulk uploading Many photo tools have a one on one uploading option. I prefer simply 'throwing' my images on a file server under Linux (Samba) and let the system automagically integrate, tag, recognize, etc. all images. Ok, I know these are a bit much. Perhaps you guy's have some suggestions about existing tools that can make this possible. Or even a complete system that does this. EDIT: To clarify on the OS. I prefer Linux for any 'server' task and Windows XP for any 'desktop' task. Thanks for all your input. Niels Basjes

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  • APress Deal of the Day 19/Oct/2013 - Software Projects Secrets Why Projects Fail

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/19/apress-deal-of-the-day-19oct2013---software-projects-secrets.aspxTod\y's $10 deal of the day from APress at http://www.apress.com/9781430251019 is Software Projects Secrets Why Projects Fail "Software Project Secrets: Why Software Projects Fail airs dirty laundry about the software industry—how putting project management's priorities above all else is the root cause of problems in software development projects. This book offers solutions to integrate project management with agile methodologies that really work for software development."

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  • What are the roles of a Software Delivery Manager

    - by Rich
    I have been told about a position that may be open to me - the role of a Software Delivery Manager. From what I understand this role does not already exist within my organisation. To be perfectly honest I'm not quite sure what a Software Delivery Manager's roles are. I have a few ideas and would appreciate some input around whether they are correct or not, or if there is anything missing: ensure the quality of the software being delivered document the relationships between the components being delivered ensure that the delivery of these components does not break other components ensure that the components being developed make the best use of the environments they are being deployed in being on-hand during software deliveries (though not actually performing the delivery of software, rather giving the Go) I have also been told that the role would include some software development work (which is important to me being a developer at heart!) - is there software development specifically associated with the role of Software Delivery Manager or is this more likely to just be a case of helping the team out when time is short?

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  • Can't remove software - Installed in NULL

    - by ChosSimbaOne
    I've installed software to our administration machine. The problem is that i cannot start the software or uninstall it, as it is not in any directory on the machine. I tried to install it at /pack/CST/... but it is not there and a locate on CST or cst returns nothing. The software is installed from a DVD and not a repository. I've tried to reboot the machine, as i thought i might had something to do with the software being loaded in some sort of tmpfs but that didn't help. I've looked through the entire /etc to check for any relations to the software, but unsuccessfully. I'm out of ideas, to what can cause this problem, anyone got any ideas?? EDIT: I downloaded the iso wich i mounted with: sudo mount -o loop /path/to/iso.iso /path/to/mountpoint sudo /path/to/mountpoint/install.sh Ran the install GUI via an X-session. I choose to install the software in /pack/CST/... but when it exited it said that the software had been installed to /tmp/... There was nothing in tmp, so i decided to reboot the machine and did a full find to see if there was anything left of the software, removed what looked like it could be related. It had placed a script in all the /etc/rs* folder which I removed with: sudo update-rc.d -f scriptname -r I rebooted the machine again, just to be sure. When i run the installer again, it tells me that the software is installed in NULL and i have to remove before installing it. /pack/ is a mountpoint for /q/system/pack What i expected was that the software would be installed in /pack/CST, but it seems to be lock in the system, but I am unable to locate where.

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  • Why is it still so hard to write software?

    - by nornagon
    Writing software, I find, is composed of two parts: the Idea, and the Implementation. The Idea is about thinking: "I have this problem; how do I solve it?" and further, "how do I solve it elegantly?" The answers to these questions are obtainable by thinking about algorithms and architecture. The ideas come partially through analysis and partially through insight and intuition. The Idea is usually the easy part. You talk to your friends and co-workers and you nut it out in a meeting or over coffee. It takes an hour or two, plus revisions as you implement and find new problems. The Implementation phase of software development is so difficult that we joke about it. "Oh," we say, "the rest is a Simple Matter of Code." Because it should be simple, but it never is. We used to write our code on punch cards, and that was hard: mistakes were very difficult to spot, so we had to spend extra effort making sure every line was perfect. Then we had serial terminals: we could see all our code at once, search through it, organise it hierarchically and create things abstracted from raw machine code. First we had assemblers, one level up from machine code. Mnemonics freed us from remembering the machine code. Then we had compilers, which freed us from remembering the instructions. We had virtual machines, which let us step away from machine-specific details. And now we have advanced tools like Eclipse and Xcode that perform analysis on our code to help us write code faster and avoid common pitfalls. But writing code is still hard. Writing code is about understanding large, complex systems, and tools we have today simply don't go very far to help us with that. When I click "find all references" in Eclipse, I get a list of them at the bottom of the window. I click on one, and I'm torn away from what I was looking at, forced to context switch. Java architecture is usually several levels deep, so I have to switch and switch and switch until I find what I'm really looking for -- by which time I've forgotten where I came from. And I do that all day until I've understood a system. It's taxing mentally, and Eclipse doesn't do much that couldn't be done in 1985 with grep, except eat hundreds of megs of RAM. Writing code has barely changed since we were staring at amber on black. We have the theoretical groundwork for much more advanced tools, tools that actually work to help us comprehend and extend the complex systems we work with every day. So why is writing code still so hard?

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  • Proactively using 'lines of code' (LOC) metric in your software-development process?

    - by manuel aldana
    hi there, I find the LOC (lines of code) metric a simple but nice metric to get an overview of software codebase complexity (see also blog-entry 'implications of lines-of-code'). I wondered how many of you out there are using this metric as a centric part for retrospective (for removing unused functionality or dead code). I think creating awareness that more lines-of-code mean more complexity in maintenance and extension is valuable.

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  • Redhat Software RAID 1 not syncing

    - by hamstar
    Hey guys, I setup a software RAID 1 on a Redhat server, everything went sweet and it synced the first time. The other day the raid failedover for some reason and the disks hadn't been syncing since that first time, so it went back to 2 weeks ago when we did the first sync. We got the system back up running off the master only. However what would cause the software raid to not sync? I used mdadm to setup the RAID. Any ideas? EDIT: Sorry I don't have the output from /proc/mdstat before the raid failedover, it is now running on only the master... I can put the slave back in no problems but I was wondering how to make it sync all the time instead of only when I add it.

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  • Unable to sync the Zune software with my HTC HD7

    - by Varpi
    I have a brand new HTC HD7 with Windows Phone 7, with no Software installed. I am running on Windows 7 64 bit. Whenever I try to sync my Mobile Device with Zune- I get this message: Can't connect to your phone. Disconnect it, restart it, then try connecting again I've downloaded latest Zune software and all updates. I don't have any certificates on my personal certificates. My phone is listed under Portable devices in Device manager (It shows as phone with driver version 4.7.965.0). I've restarted both my computer and the mobile device few times. I tried unlocking the device during the Zune sync Any ideas as to how I can sync my phone ?

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  • dvd burning software for ubuntu

    - by user23950
    I've tried brasero which is the default software for burning data in ubuntu. But it seems to be malfunctioning. I thought it can only burn image files. And it cannot distinguish what file you are burning. I'm burning .avi files to be burned as a data. But I can only see the option burn as an image file. Do you know of any other software for ubuntu that can burn files as a data?

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  • media player or dj software

    - by Dale
    Been searching for quite some time for a player that will cross fade correctly. What I mean by that, most players have the ability to start fading with a given time left of the song (ex:10 secs) While at times that can be fine, but is there software or a plugin for software that can tell the difference between a song that fades out, or a song that has a cold ending? So far the best one out there that I have tested is PCDJ, but I am sure there has to be something that can distinguish between endings of songs. Should add...this is for windows. Running vista Thanks in advance

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