Z axis trouble with glTranslatef(...) - LWJGL
- by Zarkopafilis
Here is the code:
private static boolean up = true , down = false , left = false , right = false, reset = false, in = false , out = false;
public void start() {
try {
Display.setDisplayMode(new DisplayMode(800,600));
Display.create();
} catch (LWJGLException e) {
e.printStackTrace();
System.exit(0);
…