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  • Is it ok for a canonical link to point to itself?

    - by Tom Gullen
    I've got the canonical: <link href="http://www.Site.com/Blog/how-to-know-when-this" rel="canonical" /> Is it ok if this is on the page it is pointing to? Also I'm putting it on all these pages: http://www.Site.com/Blog/how-to-know-when-this http://www.Site.com/Blog/how-to-know-when-this/ http://www.Site.com/Blog.aspx?ID=1 http://www.Site.com/Blog/how-to-know-when-this/?q= Is this correct useage?

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  • Should one comment differently in functional languages

    - by Tom Squires
    I'm just getting started with functional programming and I'm wondering the correct way to comment my code. It seems a little redundant to comment a short function as the names and signature already should tell you everything you need to know. Commenting larger functions also seems a little redundant since they are generally comprised of smaller self-descriptive functions. What is the correct way to comment a functional program? Should I use the same approach as in iterative programming?

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  • Algorithmic Forecasting and Pattern Recognition

    - by Ryan King
    Say a user could enter project data into my software. Each project has 2 variables "size" and "work" and they're related but the relationship is not known. Is there a way to programmatically determine the relationship between the variables based on previous data and forecast the amount of work provided if only given the size of the project in the future? For Example, say the user had manually entered the following projects. Project 1 - Size:1, Work: 4 Project 2 - Size:2, Work: 7 Project 3 - Size:3, Work: 10 Project 4 - Size:4, Work: x What should I look into to be able to programmatically determine, that Work = Size*3+1 and therefor be able to say that x=13?

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  • Where can I learn more about JavaScript and Python?

    - by Tom Maxwell
    Been teaching myself how to code over the past four months or so -- mainly in JavaScript, but just started Python -- and had a revelation today. I can write in JavaScript pretty well, but I don't actually know what JavaScript is. Basically I know how to use it, but not the advantages/disadvantages, its origination, its purpose, etc. Where can I learn more about the languages themselves and not just how to write in them?

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  • How to know why my cd is not booting?

    - by Tom Brito
    I have downloaded Ubuntu 10.10 and burned the ISO but it will not boot. I discarded problems with the ISO, as I've downloaded from the official website with no errors, and burned it with no errors. I discarded problems with the burning, as looks like it was recorded with no errors here and later in another computer. I discarded problems with my DVD reader as other cds boots fine. I'm currently using Ubuntu 9.10, I know I can upgrade via internet, but I have this same problem with my Windows XP cd, so I really would like to discover what's going on here.. My Ubuntu 9.10 cd boots just right, but the new one not. What else can be? Or what more precise tests can I make to discover where's the problem? --More info What happens when I try to boot with the Ubuntu 10.10 cd is that it behavior like there's no bootable cd in the drive. It just don't find the boot on the cd, and start the HD system. My notebook is an Amazon PC Intel Celeron 1.5 with 2Gb memory, a DVD-RW driver, HD samsung with 260GB.

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  • Can't see my iPod

    - by Tom Brito
    When I plug in my 32GB iPod Touch 4G, it mounts a 1GB drive. Rhythmbox does not react, neither does Banshee. Any ideas how to copy my music? The output of df is: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda1 28834716 4347480 23022512 16% / udev 1026788 288 1026500 1% /dev none 1026788 1496 1025292 1% /dev/shm none 1026788 204 1026584 1% /var/run none 1026788 0 1026788 0% /var/lock none 1026788 0 1026788 0% /lib/init/rw /dev/sda6 96124904 62709456 28532496 69% /home

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  • Import FBX with multiple meshes into UDK

    - by Tom
    I used this script to generate a few buildings that I was hoping to import into UDK. Each building is made of about 1000 separate objects. When I export a building as FBX and import the file into UDK it breaks it up into its individual objects again, so I was wondering how I would avoid this. Whether there was a tool to combine all of the objects into one mesh automatically before exporting or if I could prevent UDK from breaking them upon import.

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  • collision detection problems - Javascript/canvas game

    - by Tom Burman
    Ok here is a more detailed version of my question. What i want to do: i simply want the have a 2d array to represent my game map. i want a player sprite and i want that sprite to be able to move around my map freely using the keyboard and also have collisions with certain tiles of my map array. i want to use very large maps so i need a viewport. What i have: I have a loop to load the tile images into an array: /Loop to load tile images into an array var mapTiles = []; for (x = 0; x <= 256; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "images/prototype/"+x+".jpg"; mapTiles.push(imageObj); } I have a 2d array for my game map: //Array to hold map data var board = [ [1,2,3,4,3,4,3,4,5,6,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [17,18,19,20,19,20,19,20,21,22,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [33,34,35,36,35,36,35,36,37,38,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [49,50,51,52,51,52,51,52,53,54,1,1,1,1,1,1,1,1,1,1,1,1,1,197,198,199,1,1,1,1], [65,66,67,68,146,147,67,68,69,70,1,1,1,1,1,1,1,1,216,217,1,1,1,213,214,215,1,1,1,1], [81,82,83,161,162,163,164,84,85,86,1,1,1,1,1,1,1,1,232,233,1,1,1,229,230,231,1,1,1,1], [97,98,99,177,178,179,180,100,101,102,1,1,1,1,59,1,1,1,248,249,1,1,1,245,246,247,1,1,1,1], [1,1,238,1,1,1,1,239,240,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [216,217,254,1,1,1,1,255,256,1,204,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [232,233,1,1,1,117,118,1,1,1,220,1,1,119,120,1,1,1,1,1,1,1,1,1,1,1,119,120,1,1], [248,249,1,1,1,133,134,1,1,1,1,1,1,135,136,1,1,1,1,1,1,59,1,1,1,1,135,136,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,216,217,1,1,1,1,1,1,60,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,232,233,1,1,1,1,1,1,1,1,1,1,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,248,249,1,1,1,1,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,1,1,216,217,1,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,149,150,151,1,1,1,1,1,1,1,1,1,1,232,233,1,1,1], [12,12,12,12,12,12,12,13,1,1,1,1,165,166,167,1,1,1,1,1,1,119,120,1,1,248,249,1,1,1], [28,28,28,28,28,28,28,29,1,1,1,1,181,182,183,1,1,1,1,1,1,135,136,1,1,1,1,1,1,1], [44,44,44,44,44,15,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,59,1,1,197,198,199,1,1,1,1,119,120,1], [1,1,1,1,1,27,28,29,1,1,216,217,1,1,1,1,1,1,1,1,213,214,215,1,1,1,1,135,136,1], [1,1,1,1,1,27,28,29,1,1,232,233,1,1,1,1,1,1,1,1,229,230,231,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,248,249,1,1,1,1,1,1,1,1,245,246,247,1,1,1,1,1,1,1], [1,1,1,197,198,199,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,213,214,215,28,29,1,1,1,1,1,60,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,229,230,231,28,29,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,119,120,1,1,1,1,1], [1,1,1,245,246,247,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,135,136,1,1,60,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] ]; I have my loop to place the correct tile sin the correct positions: //Loop to place tiles onto screen in correct position for (x = 0; x <= viewWidth; x++){ for (y = 0; y <= viewHeight; y++){ var width = 32; var height = 32; context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); } } I Have my player object : //Place player object context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); I have my viewport setup: //Set viewport pos viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; I have my player movement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerY > 0) playerY--; break; case 38: // Up if (playerX > 0) playerX--; break; case 39: // Right if (playerY < worldWidth) playerY++; break; case 40: // Down if (playerX < worldHeight) playerX++; break; } My Problem: I have my map loading an it looks fine, but my player position thinks it's on a different tile to what it actually is. So for instance, i know that if my player moves left 1 tile, the value of that tile should be 2, but if i print out the value it should be moving to (2), it comes up with a different value. How ive tried to solve the problem: I have tried swap X and Y values for the initialization of my player, for when my map prints. If i swap the x and y values in this part of my code: context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); The map doesnt get draw correctly at all and tiles are placed all in random positions or orientations IF i sway the x and y values for my player in this line : context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); The players movements are inversed, so up and down keys move my player left and right viceversa. My question: Where am i going wrong in my code, and how do i solve it so i have my map looking like it should and my player moving as it should as well as my player returning the correct tileID it is standing on or moving too. Thanks Again ALSO Here is a link to my whole code: prototype

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  • Need to re-build an application - how?

    - by Tom
    For our main system, we have a small monitor application that sits outside our network and periodically tries to log in to verify the system still works. We have a problem with the monitor though in that the communications component set (Asta 3 inside Delphi applications) doesn't always connect through. Overall, I'd say it's about 95% reliable, but that other 5% kills the monitor since it will try to log in and hang on the connection attempt (no timeout in the component). This really isn't an issue on the client side of the system since the clients don't disconnect and reconnect repeatedly on the same application instance, but I need a way to make sure the monitor stays up and continues working even when the component fails on a run. I have a few ideas as to which way to have the program run, the main idea being to put the communications inside a threaded data module so that if one thread crashes then another thread can test later and the program keep going. Does this sound like a valid way to go? Any other ideas how to ensure a reliable monitoring application with a less than 100% reliable component? Thanks. P.S. Not sure these tags are the most appropriate. Tried including "system-reliability" as one, but not high enough rep to create.

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  • How do you determine whether a website is a scam [closed]

    - by Tom
    What's the best way to determine if a website is a scam. For example, at first sight (no pun intended) the following website seems to be legitimate. But the price of the product is suspiciously low (all the reviews point to an RRP of approximately £1000). http://www.maxiargos.com/index.php/asus-zenbook-ux31e-dh72-13-3-inch-thin-and-light-ultrabook-silver-aluminum.html Another indication is the lack of SSL for the checkout page, and lack of useful information in the WHOIS record. Registration Service Provided By: TMDHOSTING Contact: +1.8665325635 Domain Name: MAXIARGOS.COM Registrant: PrivacyProtect.org Domain Admin ([email protected]) ID#10760, PO Box 16 Note - All Postal Mails Rejected, visit Privacyprotect.org Nobby Beach null,QLD 4218 AU Tel. +45.36946676 Creation Date: 09-Nov-2011 Expiration Date: 09-Nov-2012 Domain servers in listed order: ns1.tmdhosting410.com ns2.tmdhosting410.com Administrative Contact: PrivacyProtect.org Domain Admin ([email protected]) ID#10760, PO Box 16 Note - All Postal Mails Rejected, visit Privacyprotect.org Nobby Beach null,QLD 4218 AU Tel. +45.36946676 Technical Contact: PrivacyProtect.org Domain Admin ([email protected]) ID#10760, PO Box 16 Note - All Postal Mails Rejected, visit Privacyprotect.org Nobby Beach null,QLD 4218 AU Tel. +45.36946676 Billing Contact: PrivacyProtect.org Domain Admin ([email protected]) ID#10760, PO Box 16 Note - All Postal Mails Rejected, visit Privacyprotect.org Nobby Beach null,QLD 4218 AU Tel. +45.36946676

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  • What browser do you build in? [closed]

    - by Ryan
    Lately I have been using Chrome, but I am starting to think I should use FF. What are the advantages and disadvantages of the various mainstream browsers (with an emphasis on Chrome and FF) when doing web development? Is it easier to start with clean code for a relatively conforming browser, and later add hacks/workarounds for acceptable display with less conforming browsers, or is it easier to work with a variety of browsers from the beginning, so we never have a page that's completely unacceptable with, for example, IE 6?

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  • GLSL: Strange light reflections

    - by Tom
    According to this tutorial I'm trying to make a normal mapping using GLSL, but something is wrong and I can't find the solution. The output render is in this image: Image1 in this image is a plane with two triangles and each of it is different illuminated (that is bad). The plane has 6 vertices. In the upper left side of this plane are 2 identical vertices (same in the lower right). Here are some vectors same for each vertice: normal vector = 0, 1, 0 (red lines on image) tangent vector = 0, 0,-1 (green lines on image) bitangent vector = -1, 0, 0 (blue lines on image) here I have one question: The two identical vertices does need to have the same tangent and bitangent? I have tried to make other values to the tangents but the effect was still similar. Here are my shaders Vertex shader: #version 130 // Input vertex data, different for all executions of this shader. in vec3 vertexPosition_modelspace; in vec2 vertexUV; in vec3 vertexNormal_modelspace; in vec3 vertexTangent_modelspace; in vec3 vertexBitangent_modelspace; // Output data ; will be interpolated for each fragment. out vec2 UV; out vec3 Position_worldspace; out vec3 EyeDirection_cameraspace; out vec3 LightDirection_cameraspace; out vec3 LightDirection_tangentspace; out vec3 EyeDirection_tangentspace; // Values that stay constant for the whole mesh. uniform mat4 MVP; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Output position of the vertex, in clip space : MVP * position gl_Position = MVP * vec4(vertexPosition_modelspace,1); // Position of the vertex, in worldspace : M * position Position_worldspace = (M * vec4(vertexPosition_modelspace,1)).xyz; // Vector that goes from the vertex to the camera, in camera space. // In camera space, the camera is at the origin (0,0,0). vec3 vertexPosition_cameraspace = ( V * M * vec4(vertexPosition_modelspace,1)).xyz; EyeDirection_cameraspace = vec3(0,0,0) - vertexPosition_cameraspace; // Vector that goes from the vertex to the light, in camera space. M is ommited because it's identity. vec3 LightPosition_cameraspace = ( V * vec4(LightPosition_worldspace,1)).xyz; LightDirection_cameraspace = LightPosition_cameraspace + EyeDirection_cameraspace; // UV of the vertex. No special space for this one. UV = vertexUV; // model to camera = ModelView vec3 vertexTangent_cameraspace = MV3x3 * vertexTangent_modelspace; vec3 vertexBitangent_cameraspace = MV3x3 * vertexBitangent_modelspace; vec3 vertexNormal_cameraspace = MV3x3 * vertexNormal_modelspace; mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); // You can use dot products instead of building this matrix and transposing it. See References for details. LightDirection_tangentspace = TBN * LightDirection_cameraspace; EyeDirection_tangentspace = TBN * EyeDirection_cameraspace; } Fragment shader: #version 130 // Interpolated values from the vertex shaders in vec2 UV; in vec3 Position_worldspace; in vec3 EyeDirection_cameraspace; in vec3 LightDirection_cameraspace; in vec3 LightDirection_tangentspace; in vec3 EyeDirection_tangentspace; // Ouput data out vec3 color; // Values that stay constant for the whole mesh. uniform sampler2D DiffuseTextureSampler; uniform sampler2D NormalTextureSampler; uniform sampler2D SpecularTextureSampler; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Light emission properties // You probably want to put them as uniforms vec3 LightColor = vec3(1,1,1); float LightPower = 40.0; // Material properties vec3 MaterialDiffuseColor = texture2D( DiffuseTextureSampler, vec2(UV.x,-UV.y) ).rgb; vec3 MaterialAmbientColor = vec3(0.1,0.1,0.1) * MaterialDiffuseColor; //vec3 MaterialSpecularColor = texture2D( SpecularTextureSampler, UV ).rgb * 0.3; vec3 MaterialSpecularColor = vec3(0.5,0.5,0.5); // Local normal, in tangent space. V tex coordinate is inverted because normal map is in TGA (not in DDS) for better quality vec3 TextureNormal_tangentspace = normalize(texture2D( NormalTextureSampler, vec2(UV.x,-UV.y) ).rgb*2.0 - 1.0); // Distance to the light float distance = length( LightPosition_worldspace - Position_worldspace ); // Normal of the computed fragment, in camera space vec3 n = TextureNormal_tangentspace; // Direction of the light (from the fragment to the light) vec3 l = normalize(LightDirection_tangentspace); // Cosine of the angle between the normal and the light direction, // clamped above 0 // - light is at the vertical of the triangle -> 1 // - light is perpendicular to the triangle -> 0 // - light is behind the triangle -> 0 float cosTheta = clamp( dot( n,l ), 0,1 ); // Eye vector (towards the camera) vec3 E = normalize(EyeDirection_tangentspace); // Direction in which the triangle reflects the light vec3 R = reflect(-l,n); // Cosine of the angle between the Eye vector and the Reflect vector, // clamped to 0 // - Looking into the reflection -> 1 // - Looking elsewhere -> < 1 float cosAlpha = clamp( dot( E,R ), 0,1 ); color = // Ambient : simulates indirect lighting MaterialAmbientColor + // Diffuse : "color" of the object MaterialDiffuseColor * LightColor * LightPower * cosTheta / (distance*distance) + // Specular : reflective highlight, like a mirror MaterialSpecularColor * LightColor * LightPower * pow(cosAlpha,5) / (distance*distance); //color.xyz = E; //color.xyz = LightDirection_tangentspace; //color.xyz = EyeDirection_tangentspace; } I have replaced the original color value by EyeDirection_tangentspace vector and then I got other strange effect but I can not link the image (not eunogh reputation) Is it possible that with this shaders is something wrong, or maybe in other place in my code e.g with my matrices? SOLVED Solved... 3 days needed for changing one letter from this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(12*sizeof(float)) // array buffer offset ); to this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(11*sizeof(float)) // array buffer offset ); see difference? :)

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  • What kind of position matches my skills, experience and interests? [closed]

    - by Ryan
    I work in a large firm and my current job covers a variety of different duties. Due to several factors I am seriously considering finding a new job (hours, pay-cut, limited career growth). I have worked for the company nearly 4 years and almost 2 years ago I transitioned into more of a business analyst role (previously I was working in a client facing role for our audit group). In this role I have overseen all aspects of the development of a large scale re-platforming of our firm's key tool in analyzing investment portfolios. I gathered requirements, wrote specs, designed the UI and functionality, worked closely with developers (onshore and offshore) to see to it the implementation was correct, managed schedules and was the lead tester. This is a large scale system used by thousands of people around the world. I've also written Excel macros, reports in SQL, given trainings, written technical manuals, interfaced with senior managers and partners, etc. I've been on a couple interviews sporadically, most of which were for positions aimed at higher management consulting type positions, dealing with strategy, overall process management, project management, etc. What really interests me is the technical stuff and overseeing a project from beginning to end (although I would rather not have to do so many of the tasks on my own). I genuinely like a lot of what I do, but the company culture and attitude towards overworking people combined with my recent pay-cut (my overtime was cut due to a promotion to a higher level) has lead me to want to seek work elsewhere. The problem is - what type of work could I realistically do? I feel like traditional business analysis is too much business and not enough tech stuff, and I've really taken a shine lately to beefing up my programming abilities and creating small programs to automate things around work. I also feel that because my actual years of experience as a business analyst (figure 1.5 years realistically) puts me at a junior level doing a lot of grunt requirements gathering, when the work that I have been doing with my current company is more in line with what a Program Manager does (depending on your definition I guess). So in reality, when I'm job hunting I get a bit perplexed because I feel like the traditional BA stuff wouldn't really suit me, and even if it did it's usually something along the lines of 5-10 years experience for the type of work that is similar to what I've done (and I've also found most BA jobs to be contract only which at the moment I'm not too keen on). Program Manager is something that interests me, but again I feel like the experience is lacking because that's a much more senior position. Am I in some kind of career no-man's land? Any idea what would best suit me given my experience and abilities, as well as my interests? I plan to keep learning programming on the side, but don't expect to get a job being a straight programmer given my relative inexperience with programming.

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  • What is the replacement for the Web Intents HTML standard?

    - by Tom
    "Web Intents" were deprecated in Chrome 24 (November/2011) and are no longer supported in any browser: We also gathered a lot of valuable data and feedback from our experimental support for Web Intents and decided to disable the feature in today's Beta release. Is there an HTML5 standard that I can look into as an alternative to what Web Intents intended? I'm interested in how web services can be stitched together. For example, imagine a website that can import a image from any number of web-services, modify the image in some way, then push the file back to any number of other web-services, all via HTML5 standards.

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  • Installing Ubuntu on btrfs over multiple drives

    - by Tom Ato
    When I installed Ubuntu 13.04, I managed to combine a couple of outdated askubuntu answers, as well as some of the btrfs documentation in order to figure out how to install Ubuntu over two SSDs using a single btrfs partition (I think /boot was on a small ext4 partition). I want to install Ubuntu 13.10 in a similar way, using a single btrfs partition striping data over the two SSDs, but I don't feel comfortable synthesizing a method that I am sure will work with current software. What is the best way to partition and install Ubuntu over two SSDs using btrfs, in an effectively RAID 0 way?

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  • Best way to redirect users back to the pretty URL who land on the _escaped_fragment_ one?

    - by Ryan
    I am working on an AJAX site and have successfully implemented Google's AJAX recommendation by creating _escape_fragment_ versions of each page for it to index. Thus each page has 2 URLs: pretty: example.com#!blog ugly: example.com?_escaped_fragment_=blog However, I have noticed in my analytics that some users are arriving on the site via the "ugly" URL and am looking for a clean way to redirect them to the pretty URL without impacting Google's ability to index the site. I have considered using a 301 redirect in the head but fear that Googlebot might try to follow it and end up in an endless loop. I have also considered using a JavaScript redirect that Googlebot wouldn't execute but fear that Google may interpret this as cloaking and penalize the website. Is there a good, clean, acceptable way to redirect real users away from the ugly URL if for some reason or another they end up arriving at the site that way?

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  • Is it best to try to work at a company where your software directly makes the company money?

    - by Ryan Hayes
    I was told once that the best place to work as a developer is a company where the software you write is what makes the company money, whether it be software production or software services like consulting. This is opposed to a company where the software you write is just to support some other part of the business that makes the money, like manufacturing or finance. I know there are always exceptions, but in general, are employees treated better if they are on the front lines of profit generation, as opposed to being just another cost center? cost center (n.) - A cost center is part of an organization that does not produce direct profit and adds to the cost of running a company. Examples of cost centers include research and development departments, marketing departments, help desks and customer service/contact centers.

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  • How to dualboot Ubuntu on Asus Zenbook UX32VD?

    - by Tom
    I have just purchased a Asus Zenbook UX32VD and it will arrive on Monday. However, I do not know how to dualboot Ubuntu on this, because of two reasons: It is a hybrid 500GB HDD + 30GB SSD, therefore the OS has to be smart enough to use the SSD to speed things up. But what does this mean when selecting partitions etc. while installing Ubuntu next to Windows 7? It does not have an optical drive; windows 7 is preinstalled. What steps should I follow to dualboot Ubuntu on this correctly? Will this cope with the HDD+SSD hybrid technology?

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  • What are these errors when I try to "make" the driver of my wireless network?

    - by Tom Brito
    I got got a wireless to usb adapter, and I'm having some trouble to install the drivers on Ubuntu. First of all, the readme file say to use the "make" command, and I already got errors: $ make make[1]: Entering directory `/usr/src/linux-headers-2.6.35-22-generic' CC [M] /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.o /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c: In function ‘rtl8192_usb_probe’: /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12325: error: ‘struct net_device’ has no member named ‘open’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12326: error: ‘struct net_device’ has no member named ‘stop’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12327: error: ‘struct net_device’ has no member named ‘tx_timeout’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12328: error: ‘struct net_device’ has no member named ‘do_ioctl’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12329: error: ‘struct net_device’ has no member named ‘set_multicast_list’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12330: error: ‘struct net_device’ has no member named ‘set_mac_address’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12331: error: ‘struct net_device’ has no member named ‘get_stats’ /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.c:12332: error: ‘struct net_device’ has no member named ‘hard_start_xmit’ make[2]: *** [/home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u/r8192U_core.o] Error 1 make[1]: *** [_module_/home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/HAL/rtl8192u] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-2.6.35-22-generic' make: *** [all] Error 2 /home/wellington/Desktop/rtl8192su_linux_2.4_2.6.0003.0301.2010/ is the path where I copied the drivers on my computer. Any idea how to solve this? (I don't even know what the error is...) update: sudo lshw -class network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:01:00.0 logical name: eth0 version: 03 serial: 78:e3:b5:e7:5f:6e size: 10MB/s capacity: 1GB/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10MB/s resources: irq:42 ioport:d800(size=256) memory:fbeff000-fbefffff memory:faffc000-faffffff memory:fbec0000-fbedffff *-network DISABLED description: Wireless interface physical id: 2 logical name: wlan0 serial: 00:26:18:a1:ae:64 capabilities: ethernet physical wireless configuration: broadcast=yes multicast=yes wireless=802.11b/g

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  • Am I deluding myself? Business analyst transition to programmer

    - by Ryan
    Current job: Working as the lead business analyst for a Big 4 firm, leading a team of developers and testers working on a large scale re-platforming project (4 onshore dev, 4 offshore devs, several onshore/offshore testers). Also work in a similar capacity on other smaller scale projects. Extent of my role: Gathering/writing out requirements, creating functional specifications, designing the UI (basically mapping out all front-end aspects of the system), working closely with devs to communicate/clarify requirements and come up with solutions when we hit roadblocks, writing test cases (and doing much of the testing), working with senior management and key stakeholders, managing beta testers, creating user guides and leading training sessions, providing key technical support. I also write quite a few macros in Excel using VBA (several of my macros are now used across the entire firm, so there are maybe around 1000 people using them) and use SQL on a daily basis, both on the SQL compact files the program relies on, our SQL Server data and any Access databases I create. The developers feel that I am quite good in this role because I understand a lot about programming, inherent system limitations, structure of the databases, etc so it's easier for me to communicate ideas and come up with suggestions when we face problems. What really interests me is developing software. I do a fair amount of programming in VBA and have been wanting to learn C# for awhile (the dev team uses C# - I review code occasionally for my own sake but have not had any practical experience using it). I'm interested in not just the business process but also the technical side of things, so the traditional BA role doesn't really whet my appetite for the kind of stuff I want to do. Right now I have a few small projects that managers have given me and I'm finding new ways to do them (like building custom Access applications), so there's a bit here and there to keep me interested. My question is this: what I would like to do is create custom Excel or Access applications for small businesses as a freelance business (working as a one-man shop; maybe having an occasional contractor depending on a project's complexity). This would obviously start out as a part-time venture while I have a day job, but eventually become a full-time job. Am I deluding myself to thinking I can go from BA/part-time VBA programmer to making a full-time go of a freelance business (where I would be starting out just writing custom Excel/Access apps in VBA)? Or is this type of thing not usually attempted until someone gains years of full-time programming experience? And is there even a market for these types of applications amongst small businesses (and maybe medium-sized) businesses?

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  • Ubuntu 12.04 Freezes at Bootup

    - by Ryan Yu
    I have an Acer Aspire One Model AO722, that has a dual-boot configuration with Windows 7 Home Premium and Ubuntu 12.04. Processor: AMD C-50, 1.00GHz 2.00GB ram, 64-bit, AMD Radeon HD 6250 Graphics. I installed Ubuntu two days ago, and since then, loading it has been sporadic. Windows 7 still loads just fine, but Ubuntu will sometimes freeze. First time I booted Ubuntu up, it ran no problem. Worked with it for half an hour, then shut down the computer. The second time I booted it up, it froze after ten minutes when I was trying to set up Thunderbird. Third time, same thing. Fourth time, it froze about 5 minutes after bootup when I was trying to connect to my wifi. Fifth time, it ran no problems for about 5~ hours. Then, three consecutive times I've restarted (what is it, the 6th, 7th, and 8th times?) it has gotten to the login screen, I've entered my password, all the text on the page disappears as if its going to load my desktop, and it freezes. A minute ago when I booted Ubuntu up for the 9th time, it loaded the desktop fine. Who knows if it'll crash soon; probably, though. Any ideas?

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  • How to avoid game objects accidentally deleting themselves in C++

    - by Tom Dalling
    Let's say my game has a monster that can kamikaze explode on the player. Let's pick a name for this monster at random: a Creeper. So, the Creeper class has a method that looks something like this: void Creeper::kamikaze() { EventSystem::postEvent(ENTITY_DEATH, this); Explosion* e = new Explosion; e->setLocation(this->location()); this->world->addEntity(e); } The events are not queued, they get dispatched immediately. This causes the Creeper object to get deleted somewhere inside the call to postEvent. Something like this: void World::handleEvent(int type, void* context) { if(type == ENTITY_DEATH){ Entity* ent = dynamic_cast<Entity*>(context); removeEntity(ent); delete ent; } } Because the Creeper object gets deleted while the kamikaze method is still running, it will crash when it tries to access this->location(). One solution is to queue the events into a buffer and dispatch them later. Is that the common solution in C++ games? It feels like a bit of a hack, but that might just be because of my experience with other languages with different memory management practices. In C++, is there a better general solution to this problem where an object accidentally deletes itself from inside one of its methods?

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  • Why Ubuntu One pretends to sychronize files, but it doesn't?

    - by Tom Brito
    I have my Ubuntu One account configured in both Ubuntu 11.10 and iOS (ipod-touch). The photos from the iOS were successfully uploaded, but in Ubuntu One, although it shows the "syncing" and "synchronized" marks over the icons, the files are not showing in the website (one.ubuntu.com). In short: My files are not showing in the Ubuntu One website, although the icons have the "uploaded" mark. Any idea what can be wrong here? obs1: Also, not sure if it's related, the icon-marks will show only when I open the Ubuntu One Control Panel. It shows the message "file was uploaded", but there's nothing online. obs2: The folder I'm trying to synchronize is 30mb size. And my connection is 8mbps.

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  • Contract / Project / Line-Item hierarchy design considerations

    - by Ryan
    We currently have an application that allows users to create a Contract. A contract can have 1 or more Project. A project can have 0 or more sub-projects (which can have their own sub-projects, and so on) as well as 1 or more Line. Lines can have any number of sub-lines (which can have their own sub-lines, and so on). Currently, our design contains circular references, and I'd like to get away from that. Currently, it looks a bit like this: public class Contract { public List<Project> Projects { get; set; } } public class Project { public Contract OwningContract { get; set; } public Project ParentProject { get; set; } public List<Project> SubProjects { get; set; } public List<Line> Lines { get; set; } } public class Line { public Project OwningProject { get; set; } public List ParentLine { get; set; } public List<Line> SubLines { get; set; } } We're using the M-V-VM "pattern" and use these Models (and their associated view models) to populate a large "edit" screen where users can modify their contracts and the properties on all of the objects. Where things start to get confusing for me is when we add, for example, a Cost property to the Line. The issue is reflecting at the highest level (the contract) changes made to the lowest level. Looking for some thoughts as to how to change this design to remove the circular references. One thought I had was that the contract would have a Dictionary<Guid, Project> which would contain ALL projects (regardless of their level in hierarchy). The Project would then have a Guid property called "Parent" which could be used to search the contract's dictionary for the parent object. THe same logic could be applied at the Line level. Thanks! Any help is appreciated.

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  • New features in SQL Prompt 6.4

    - by Tom Crossman
    We’re pleased to announce a new beta version of SQL Prompt. We’ve been trying out a few new core technologies, and used them to add features and bug fixes suggested by users on the SQL Prompt forum and suggestions forum. You can download the SQL Prompt 6.4 beta here (zip file). Let us know what you think! New features Execute current statement In a query window, you can now execute the SQL statement under your cursor by pressing Shift + F5. For example, if you have a query containing two statements and your cursor is placed on the second statement: When you press Shift + F5, only the second statement is executed:   Insert semicolons You can now use SQL Prompt to automatically insert missing semicolons after each statement in a query. To insert semicolons, go to the SQL Prompt menu and click Insert Semicolons. Alternatively, hold Ctrl and press B then C. BEGIN…END block highlighting When you place your cursor over a BEGIN or END keyword, SQL Prompt now automatically highlights the matching keyword: Rename variables and aliases You can now use SQL Prompt to rename all occurrences of a variable or alias in a query. To rename a variable or alias, place your cursor over an instance of the variable or alias you want to rename and press F2: Improved loading dialog box The database loading dialog box now shows actual progress, and you can cancel loading databases:   Single suggestion improvement SQL Prompt no longer suggests keywords if the keyword has been typed and no other suggestions exist. Performance improvement SQL Prompt now has less impact on Management Studio start up time. What do you think? We want to hear your feedback about the beta. If you have any suggestions, or bugs to report, tell us on the SQL Prompt forum or our suggestions forum.

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