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  • Consuming services that consume other services.

    - by phthomas
    What is the best way to confirm that these consumed services are actually up and running before I actually try to invoke its operation contracts? I want to do this so that I can gracefully display some message to the customer to give him/her a more pleasant user experience. Thanks.

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  • If I implement a web-service, how do I respond to POST requests with JSON?

    - by Vova Stajilov
    I have to make a rather complex system for my diploma work. Logically it will consist of the following components: Database Web-service Management with web interface Client iOS application that will consume web-service I decided to implement all the first three components under .NET. Firstly I will create a database depending on the information load - this is clear. But then I need a web-service that will return data in JSON format for iOS clients to consume - that's obvious and not that hard to implement. For this I will use WCF technology. Now I have a question, if I implement the web-service, how will I be able to respond to POST requests with JSON? It probably involves WCF JSON or something related? But I also need some web pages as admin part, so will this web-application be able to consume my centralized web-services as well or I should develop it separately? I just want my web service to act like a set of controllers. There is a related question here but this doesn't quite reflect my question.

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  • What's the best practice to do SOA exception handling?

    - by sun1991
    Here's some interesting debate going on between me and my colleague when coming to handle SOA exceptions: On one side, I support what Juval Lowy said in Programming WCF Services 3rd Edition: As stated at the beginning of this chapter, it is a common illusion that clients care about errors or have anything meaningful to do when they occur. Any attempt to bake such capabilities into the client creates an inordinate degree of coupling between the client and the object, raising serious design questions. How could the client possibly know more about the error than the service, unless it is tightly coupled to it? What if the error originated several layers below the service—should the client be coupled to those lowlevel layers? Should the client try the call again? How often and how frequently? Should the client inform the user of the error? Is there a user? By having all service exceptions be indistinguishable from one another, WCF decouples the client from the service. The less the client knows about what happened on the service side, the more decoupled the interaction will be. On the other side, here's what my colleague suggest: I believe it’s simply incorrect, as it does not align with best practices in building a service oriented architecture and it ignores the general idea that there are problems that users are able to recover from, such as not keying a value correctly. If we considered only systems exceptions, perhaps this idea holds, but systems exceptions are only part of the exception domain. User recoverable exceptions are the other part of the domain and are likely to happen on a regular basis. I believe the correct way to build a service oriented architecture is to map user recoverable situations to checked exceptions, then to marshall each checked exception back to the client as a unique exception that client application programmers are able to handle appropriately. Marshall all runtime exceptions back to the client as a system exception, along with the stack trace so that it is easy to troubleshoot the root cause. I'd like to know what you think about this? Thank you.

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  • Is Moving Entity Framework objects over a webservice really the best way?

    - by aceinthehole
    I've inherited a .NET project that has close to 2 thousand clients out in the field that need to push data periodically up to a central repository. The clients wake up and attempt to push the data up via a series of WCF webservices where they are passing each entity framework entity as parameter. Once the service receives this object, it preforms some business logic on the data, and then turns around and sticks it in it's own database that mirrors the database on the client machines. The trick is, is that this data is being transmitted over a metered connection, which is very expensive. So optimizing the data is a serious priority. Now, we are using a custom encoder that compresses the data (and decompresses it on the other end) while it is being transmitted, and this is reducing the data footprint. However, the amount of data that the clients are using, seem ridiculously large, given the amount of information that is actually being transmitted. It seems me that entity framework itself may be to blame. I'm suspecting that the objects are very large when serialized to be sent over wire, with a lot context information and who knows what else, when what we really need is just the 'new' inserts. Is using the entity framework and WCF services as we have done so far the correct way, architecturally, of approaching this n-tiered, asynchronous, push only problem? Or is there a different approach, that could optimize the data use?

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  • WCF on Windows Phone 7 (Silverlight 4)

    - by Igor Zevaka
    Has anyone been able to communicate using WCF on Windows Phone Series 7 emulator? I've been trying for the past two days and it's just happening for me. I can get a normal Silverlight control to work in both Silverlight 3 and Silverlight 4, but not the phone version. Here are two versions that I've tried: Version 1 - Using Async Pattern BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); EndpointAddress endpointAddress = new EndpointAddress("http://localhost/wcf/Authentication.svc"); Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); AsyncCallback callback = (result) => { Action<string> write = (str) => { this.Dispatcher.BeginInvoke(delegate { //Display something }); }; try { Wcf.IAuthentication auth = result.AsyncState as Wcf.IAuthentication; Wcf.AuthenticationResponse response = auth.EndLogin(result); write(response.Success.ToString()); } catch (Exception ex) { write(ex.Message); System.Diagnostics.Debug.WriteLine(ex.Message); } }; auth1.BeginLogin("user0", "test0", callback, auth1); This version breaks on this line: Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); Throwing System.NotSupportedException. The exception is not very descriptive and the callstack is equally not very helpful: at System.ServiceModel.DiagnosticUtility.ExceptionUtility.BuildMessage(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.LogException(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.ThrowHelperError(Exception e) at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address) at WindowsPhoneApplication2.MainPage.DoLogin() .... Version 2 - Blocking WCF call Here is the version that doesn't use the async pattern. [System.ServiceModel.ServiceContract] public interface IAuthentication { [System.ServiceModel.OperationContract] AuthenticationResponse Login(string user, string password); } public class WcfClientBase<TChannel> : System.ServiceModel.ClientBase<TChannel> where TChannel : class { public WcfClientBase(string name, bool streaming) : base(GetBinding(streaming), GetEndpoint(name)) { ClientCredentials.UserName.UserName = WcfConfig.UserName; ClientCredentials.UserName.Password = WcfConfig.Password; } public WcfClientBase(string name) : this(name, false) {} private static System.ServiceModel.Channels.Binding GetBinding(bool streaming) { System.ServiceModel.BasicHttpBinding binding = new System.ServiceModel.BasicHttpBinding(); binding.MaxReceivedMessageSize = 1073741824; if(streaming) { //binding.TransferMode = System.ServiceModel.TransferMode.Streamed; } /*if(XXXURLXXX.StartsWith("https")) { binding.Security.Mode = BasicHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.None; }*/ return binding; } private static System.ServiceModel.EndpointAddress GetEndpoint(string name) { return new System.ServiceModel.EndpointAddress(WcfConfig.Endpoint + name + ".svc"); } protected override TChannel CreateChannel() { throw new System.NotImplementedException(); } } auth.Login("test0", "password0"); This version crashes in System.ServiceModel.ClientBase<TChannel> constructor. The call stack is a bit different: at System.Reflection.MethodInfo.get_ReturnParameter() at System.ServiceModel.Description.ServiceReflector.HasNoDisposableParameters(MethodInfo methodInfo) at System.ServiceModel.Description.TypeLoader.CreateOperationDescription(ContractDescription contractDescription, MethodInfo methodInfo, MessageDirection direction, ContractReflectionInfo reflectionInfo, ContractDescription declaringContract) at System.ServiceModel.Description.TypeLoader.CreateOperationDescriptions(ContractDescription contractDescription, ContractReflectionInfo reflectionInfo, Type contractToGetMethodsFrom, ContractDescription declaringContract, MessageDirection direction) at System.ServiceModel.Description.TypeLoader.CreateContractDescription(ServiceContractAttribute contractAttr, Type contractType, Type serviceType, ContractReflectionInfo& reflectionInfo, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescriptionHelper(Type contractType, Type serviceType, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescription(Type contractType) at System.ServiceModel.ChannelFactory1.CreateDescription() at System.ServiceModel.ChannelFactory.InitializeEndpoint(Binding binding, EndpointAddress address) at System.ServiceModel.ChannelFactory1..ctor(Binding binding, EndpointAddress remoteAddress) at System.ServiceModel.ClientBase1..ctor(Binding binding, EndpointAddress remoteAddress) at Wcf.WcfClientBase1..ctor(String name, Boolean streaming) at Wcf.WcfClientBase`1..ctor(String name) at Wcf.AuthenticationClient..ctor() at WindowsPhoneApplication2.MainPage.DoLogin() ... Any ideas?

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  • Stumped by "The remote server returned an error: (403) Forbidden" with WCF Service in https

    - by RJ
    I have a WCF Service that I have boiled down to next to nothing because of this error. It is driving me up the wall. Here's what I have now. A very simple WCF service with one method that returns a string with the value, "test". A very simple Web app that uses the service and puts the value of the string into a label. A web server running IIS 6 on Win 2003 with a SSL certificate. Other WCF services on the same server that work. I publish the WCF service to it's https location I run the web app in debug mode in VS and it works perfectly. I publish the web app to it's https location on the same server the WCF service resides under the same SSL certificate I get, "The remote server returned an error: (403) Forbidden" I have changed almost every setting in IIS as well as the WCF and Web apps to no avail. I have compared setting in the WCF services that work and everything is the same. Below are the setting in the web.config for the WCF Service and the WEB app: It appears the problem has to do with the Web app but I am out of ideas. Any ideas: WCF Service: <system.serviceModel> <bindings> <client /> <services> <service behaviorConfiguration="Ucf.Smtp.Wcf.SmtpServiceBehavior" name="Ucf.Smtp.Wcf.SmtpService"> <host> <baseAddresses> <add baseAddress="https://test.net.ucf.edu/webservices/Smtp/" /> </baseAddresses> </host> <endpoint address="" binding="wsHttpBinding" contract="Ucf.Smtp.Wcf.ISmtpService" bindingConfiguration="SSLBinding"> <identity> <dns value="localhost"/> </identity> </endpoint> <endpoint address="mex" binding="mexHttpsBinding" contract="IMetadataExchange"/> </service> </services> <behaviors> <serviceBehaviors> <behavior name="Ucf.Smtp.Wcf.SmtpServiceBehavior"> <serviceMetadata httpsGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" httpsHelpPageEnabled="True"/> </behavior> </serviceBehaviors> </behaviors> Web App: <system.serviceModel> <bindings><wsHttpBinding> <binding name="WSHttpBinding_ISmtpService" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="Transport"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" establishSecurityContext="true" /> </security> </binding> <client> <endpoint address="https://net228.net.ucf.edu/webservices/smtp/SmtpService.svc" binding="wsHttpBinding" bindingConfiguration="WSHttpBinding_ISmtpService" contract="SmtpService.ISmtpService" name="WSHttpBinding_ISmtpService"> <identity> <dns value="localhost" /> </identity> </client> </system.serviceModel>

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  • System.UnsupportedException using WCF on Windows Phone 7

    - by Igor Zevaka
    Has anyone been able to communicate using WCF on Windows Phone Series 7 emulator? I've been trying for the past two days and it's just happening for me. I can get a normal Silverlight control to work in both Silverlight 3 and Silverlight 4, but not the phone version. Here are two versions that I've tried: Version 1 - Using Async Pattern BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); EndpointAddress endpointAddress = new EndpointAddress("http://localhost/wcf/Authentication.svc"); Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); AsyncCallback callback = (result) => { Action<string> write = (str) => { this.Dispatcher.BeginInvoke(delegate { //Display something }); }; try { Wcf.IAuthentication auth = result.AsyncState as Wcf.IAuthentication; Wcf.AuthenticationResponse response = auth.EndLogin(result); write(response.Success.ToString()); } catch (Exception ex) { write(ex.Message); System.Diagnostics.Debug.WriteLine(ex.Message); } }; auth1.BeginLogin("user0", "test0", callback, auth1); This version breaks on this line: Wcf.IAuthentication auth1 = new ChannelFactory<Wcf.IAuthentication>(basicHttpBinding, endpointAddress).CreateChannel(endpointAddress); Throwing System.NotSupportedException. The exception is not very descriptive and the callstack is equally not very helpful: at System.ServiceModel.DiagnosticUtility.ExceptionUtility.BuildMessage(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.LogException(Exception x) at System.ServiceModel.DiagnosticUtility.ExceptionUtility.ThrowHelperError(Exception e) at System.ServiceModel.ChannelFactory`1.CreateChannel(EndpointAddress address) at WindowsPhoneApplication2.MainPage.DoLogin() .... Version 2 - Blocking WCF call Here is the version that doesn't use the async pattern. [System.ServiceModel.ServiceContract] public interface IAuthentication { [System.ServiceModel.OperationContract] AuthenticationResponse Login(string user, string password); } public class WcfClientBase<TChannel> : System.ServiceModel.ClientBase<TChannel> where TChannel : class { public WcfClientBase(string name, bool streaming) : base(GetBinding(streaming), GetEndpoint(name)) { ClientCredentials.UserName.UserName = WcfConfig.UserName; ClientCredentials.UserName.Password = WcfConfig.Password; } public WcfClientBase(string name) : this(name, false) {} private static System.ServiceModel.Channels.Binding GetBinding(bool streaming) { System.ServiceModel.BasicHttpBinding binding = new System.ServiceModel.BasicHttpBinding(); binding.MaxReceivedMessageSize = 1073741824; if(streaming) { //binding.TransferMode = System.ServiceModel.TransferMode.Streamed; } /*if(XXXURLXXX.StartsWith("https")) { binding.Security.Mode = BasicHttpSecurityMode.Transport; binding.Security.Transport.ClientCredentialType = HttpClientCredentialType.None; }*/ return binding; } private static System.ServiceModel.EndpointAddress GetEndpoint(string name) { return new System.ServiceModel.EndpointAddress(WcfConfig.Endpoint + name + ".svc"); } protected override TChannel CreateChannel() { throw new System.NotImplementedException(); } } auth.Login("test0", "password0"); This version crashes in System.ServiceModel.ClientBase<TChannel> constructor. The call stack is a bit different: at System.Reflection.MethodInfo.get_ReturnParameter() at System.ServiceModel.Description.ServiceReflector.HasNoDisposableParameters(MethodInfo methodInfo) at System.ServiceModel.Description.TypeLoader.CreateOperationDescription(ContractDescription contractDescription, MethodInfo methodInfo, MessageDirection direction, ContractReflectionInfo reflectionInfo, ContractDescription declaringContract) at System.ServiceModel.Description.TypeLoader.CreateOperationDescriptions(ContractDescription contractDescription, ContractReflectionInfo reflectionInfo, Type contractToGetMethodsFrom, ContractDescription declaringContract, MessageDirection direction) at System.ServiceModel.Description.TypeLoader.CreateContractDescription(ServiceContractAttribute contractAttr, Type contractType, Type serviceType, ContractReflectionInfo& reflectionInfo, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescriptionHelper(Type contractType, Type serviceType, Object serviceImplementation) at System.ServiceModel.Description.TypeLoader.LoadContractDescription(Type contractType) at System.ServiceModel.ChannelFactory1.CreateDescription() at System.ServiceModel.ChannelFactory.InitializeEndpoint(Binding binding, EndpointAddress address) at System.ServiceModel.ChannelFactory1..ctor(Binding binding, EndpointAddress remoteAddress) at System.ServiceModel.ClientBase1..ctor(Binding binding, EndpointAddress remoteAddress) at Wcf.WcfClientBase1..ctor(String name, Boolean streaming) at Wcf.WcfClientBase`1..ctor(String name) at Wcf.AuthenticationClient..ctor() at WindowsPhoneApplication2.MainPage.DoLogin() ... Any ideas?

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  • My Speaking Engagements in the Last Two Months

    - by gsusx
    I’ve been so busy lately with the activities around Moesion that I haven’t had time to blog about a couple of great conferences I had the opportunity to speak at in the last two months. Software Architect Conference, UK ( http://www.software-architect.co.uk/ ) This conference is becoming one of my favorite events of the year. As always Nick Payne and his team did a remarkable job lining up an all-star group of speakers that covered some of the hottest topics in today’s software industry. The first...(read more)

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  • Bringing true agility to enterprise .NET: Tellago Studios announces TeleSharp

    - by gsusx
    We are happy to announce the latest addition to Tellago Studios’ product family: TeleSharp . After the success of SO-Aware and the SO-Aware Test Workbench , we decided to tackle on a bigger challenge by taking the initial steps towards simplifying enterprise .NET application development. After months of discussion with customers we decided to focus on the following challenges: Cataloging Applications What if you could keep a central catalog of the .NET applications exist on your enterprise? What...(read more)

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  • Need clarification concerning Windows Azure

    - by SnOrfus
    I basically need some confirmation and clarification concerning Windows Azure with respect to a Silverlight application using RIA Services. In a normal Silverlight app that uses RIA services you have 2 projects: App App.Web ... where App is the default client-side Silverlight and app.web is the server-side code where your RIA services go. If you create a Windows Azure app and add a WCF Web Services Role, you get: App (Azure project) App.Services (WCF Services project) In App.Services, you add your RIA DomainService(s). You would then add another project to this solution that would be the client-side Silverlight that accesses the RIA Services in the App.Services project. You then can add the entity model to the App.Services or another project that is referenced by App.Services (if that division is required for unit testing etc.) and connect that entity model to either a SQLServer db or a SQLAzure instance. Is this correct? If not, what is the general 'layout' for building an application with the following tiers: UI (Silverlight 4) Services (RIA Services) Entity/Domain (EF 4) Data (SQL Server)

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  • Move SharePoint Designer workflow from one document library to another

    - by Buffernet
    Hi, I built a sharepoint workflow for a "test" document library. I would now like to move this workflow to a "prod" document library. I copied the workflow in sharepoint designer from one document library to the next successfully. However when I bring up the wizard and try to change the document library the workflow was made for I am unable because the drop down box with this option is disabled. Does anyone know how I can accomplish this?

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  • Accessing Arguments, Workflow Variables from custom activities

    - by yang
    I have a workflow composed of many custom activities. All these activities need to access startup arguments of the workflow itself. I can define InArgument inside all these custom activities and bind the workflow arguments to custom activity arguments but I am not comfortable with this solution. What is the best way to access workflow level argument and variable declarations from custom activities. Can I get them from ActivityContext? Thanks.

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  • Access workflow ExectionProperties from Activity

    - by rekna
    When I derive an activity from NativeActivity, I can access Workflow executionproperties using the NativeActivityContext like this: context.Properties.Find("propertyname"); Some of my activities derive from Activity, because I they define a coded workflow using the Implementation property. An Activity has an ActivityContext, which does not provide access to the workflow execution properties, it does not have a Properties property. Is there another way to get access to the workflow execution properties from within an Activity

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  • Is it Possible to Query Multiple Databases with WCF Data Services?

    - by Mas
    I have data being inserted into multiple databases with the same schema. The multiple databases exist for performance reasons. I need to create a WCF service that a client can use to query the databases. However from the client's point of view, there is only 1 database. By this I mean when a client performs a query, it should query all databases and return the combined results. I also need to provide the flexibility for the client to define its own queries. Therefore I am looking into WCF Data Services, which provides the very nice functionality for client specified queries. So far, it seems that a DataService can only make a query to a single database. I found no override that would allow me to dispatch queries to multiple databases. Does anyone know if it is possible for a WCF Data Service to query against multiple databases with the same schema?

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  • Is Tax Localization a good use for Workflow Foundation?

    - by JustinDoesWork
    Scenario: We have both Winforms and MVC code that is being used to work on a nation wide multi-user platform that does lots of logistics for lots of users. Tax rules change per state and even per city or county. These tax rules make a huge difference for our industry. The other issue is that rules can change based on legislation. The system will have to handle cases where before a date it works one way and then different after that date. This changeover will need to be entered into the system and tested before that date comes. Proposed Solution: Use Workflow Foundation to create a time based system where our users can change and add rules that change the way taxes are calculated. Question: I have not used Workflow Foundation and searching has returned books to look at but not a lot of examples of people using this technology successfully. Is my scenario a good use of Workflow Foundation?(I think so.) If you have any experience with Workflow Foundation, any tips on making this work well?

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  • Patterns & Practices: Composite Services CTP2 is Public

    - by HernanDL
    Finally the last CTP and pre-release version for the Composite Services is out. There were quite a lot of changes since CTP1. We added many new samples and many enhancements to the repository (DB) which is now called Inventory in sync with SOA Patterns. Here is a brief list of the main changes according to the included documentations.   Changes and additions in this release This CTP release contains reusable source code and samples to illustrate implementation for the following patterns and scenarios: Repair and Resubmit – this pattern is implemented in ESB Toolkit 2.0 as part of Exception Management Framework (EMF). This code drop provides code sample how to implement this pattern for Windows AppFabric workflow service, using Exceptions Web Service and workflow activities to create fault message, which will be created in EMF database.  Analytic Tracing – this code drop contains reusable code and samples for implementing ETW tracing: event collector service and database that store collected events. This capability may be used for scenarios that need flexibility on how collected events are decoded and processed via extensibility points you can configure and implement:  plugins and event decoders with leveraging ETW tracing capabilities provided by the event collector service.   Inventory Centralization – this code drop contains service catalog database, web services and samples to show how to implement Metadata Centralization, Schema Centralization and Policy Centralization patterns.  Service Virtualization – we included sample for implementing this pattern using WCF routing service( which is part of .NET framework) and service metadata centralization capabilities to define routing service metadata in service catalog. Termination Notification – we included sample for implementing this pattern using sample WCF service and policy centralization capabilities provided by this CTP release.   You will also find many new videos that will be uploaded to the home page any time soon. Stay tunned for new posts regarding implemetation details and advanced customizations for custom policy exporters/importers and monitoring.

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Learning Issued Token in Federated Service

    - by Lijo
    I would like to learn federated WCF service. I have the following in my system. • Windows XP • Visual Studio 2010 Express • SQL Server 2008 Express Is it possible to create a federated service sample with this infrastructure? Is there any article for that? UPDATE Federation: http://msdn.microsoft.com/en-us/library/ms730908.aspx Federation Sample: http://msdn.microsoft.com/en-us/library/aa355045.aspx

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  • .NET Web Service (asmx) Timeout Problem

    - by Barry Fandango
    I'm connecting to a vendor-supplied web ASMX service and sending a set of data over the wire. My first attempt hit the 1 minute timeout that Visual Studio throws in by default in the app.config file when you add a service reference to a project. I increased it to 10 minutes, another timeout. 1 hour, another timeout: Error: System.TimeoutException: The request channel timed out while waiting for a reply after 00:59:59.6874880. Increase the timeout value passed to the call to Request or increase the SendTimeout value on the Binding. The time allotted to this operation may have been a portion of a longer timeout. ---> System.TimeoutE xception: The HTTP request to 'http://servername/servicename.asmx' has exceeded the allotted timeout of 01:00:00. The time allotted to this operation may have been a portion of a longer timeout. ---> System.Net.WebExcept ion: The operation has timed out at System.Net.HttpWebRequest.GetResponse() [... lengthly stacktrace follows] I contacted the vendor. They confirmed the call may take over an hour (don't ask, they are the bane of my existence.) I increased the timeout to 10 hours to be on the safe side. However the web service call continues to time out at 1 hour. The relevant app.config section now looks like this: <basicHttpBinding> <binding name="BindingName" closeTimeout="10:00:00" openTimeout="10:00:00" receiveTimeout="10:00:00" sendTimeout="10:00:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="2147483647" maxBufferPoolSize="524288" maxReceivedMessageSize="2147483647" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="2147483647" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> Pretty absurd, but regardless the timeout is still kicking in at 1 hour. Unfortunately every change takes at least an additional hour to test. Is there some internal limit that I'm bumping into - another timeout setting to be changed somewhere? All changes to these settings up to one hour had the expected effect. Thanks for any help you can provide!

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  • .NET Webservice Client: Auto-retry upon call failure

    - by Yon
    Hi, We have a .NET client calling a Java webservice using SSL. Sometimes the call fails due to poor connectivity (the .NET Client is a UI that is used from the weirdest locations). We would like to implement an automatic retry mechanism that will automatically retry a failed call X times before giving up. This should be done solely with specific types of connectivity exceptions (and not for exceptions generated by the web service itself). We tried to find how to do it on the Binding/Channel level, but failed... any ideas? Thanks, yonadav

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  • Threading Issue with WCF Service

    - by helixed
    I'm new to both WCF and threading, so please bear with me. I have a WCF service set up. The service has multiple threads, all of which act upon a single array. This works without a problem so far. However, this service has a method, which, when called, will return the array. My questions: The array is serialized when it is transferred to the client by WCF. Is this a thread safe operation? In other words, can I count on WCF to block all threads from accessing this array while it's being serialized? If I can't count on WCF to do this, then how can I implement it manually? I don't really understand how WCF would facilitate this since the serialization happens after I return from my method call. How can I guarantee a thread will not modify the array after it's been returned by my method but before WCF serializes it?

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  • Debugging Visual Studio 2010 Unit Test and WCF Service in one IDE instance

    - by Dr.HappyPants
    I have created a WCF service in Visual Studio 2010 along with some supporting assemblies. I have also created a test project which contains multiple unit tests for the service and the supporting assemblies. Right now I have them all in one solution with the Test project having a service reference (http) to the WCF service. If I debug the WCF service and select "Run checked tests" in a Test List I created, I can debug the WCF service without a problem. Note: I cannot select Debug Checked Tests while debugging the WCF service. (Because the IDE is already debugging?) If I open the Test project in another instance of VS 2010, debug the WCF service and then select "Debug Checked Tests" - I can debug both my tests and the WCF service. However - I would like to (and my question is) be able to debug my tests and my service in a single IDE. Is this possible?

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  • Sharepoint Designer Workflow with multiple tasks in sequence

    - by Triangle Man
    I have a multi-step Sharepoint workflow in task list A that starts when a new task is created in that list and creates a task in another list, B. When that task in list B is completed, I would like the workflow in list A to create another task in list C. I am using Sharepoint Designer 2007 to build all of this and at the moment I have this represented by multiple steps. So, step one is to create the task in the other list, and store its ID as a variable. Step 2 is conditional on a value in the task created by step one being marked complete, and it creates a task in the next list, and so on. However, when I run the workflow, it marks its status as complete as soon as the item in the first list is completed, and does not go on to create the task outlined in Step 2 of the workflow. I would like to know why the workflow is marking itself complete at the end of step one, and why the subsequent steps are not executed. Thanks in advance for your help.

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  • WorkFlow and WCF dynamically launching WorkFlows

    - by Raj73
    I have a WF which will be hosted on WCF . The service Contract will contain a single operation containing two parameters. Parameter1 will be a string and will contain the name of the workflow to invoke and parameter two will contain the input for the invoked Work Flow. All operations will take the same parameter. All the operations will return the same return value. I have created the service implementation and I would like to depending on the value of parameter1 start executing the appropriate workflow and return the value (There can be number of workflow classes say Operation1, Operation2...which will be the passed in as the value in Parameter1). How can I instantiate different workflow classes and pass parameters and get the return values from them which I should then pass back to the calling Client. (Also Should I be using ReceiveActivities in all of my Launchable WorkFlow Classes ? ) Any code samples or pointers would help

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  • Making WCF Output a single WSDL file for interop purposes.

    - by Glav
    By default, when WCF emits a WSDL definition for your services, it can often contain many links to others related schemas that need to be imported. For the most part, this is fine. WCF clients understand this type of schema without issue, and it conforms to the requisite standards as far as WSDL definitions go. However, some non Microsoft stacks will only work with a single WSDL file and require that all definitions for the service(s) (port types, messages, operation etc…) are contained within that single file. In other words, no external imports are supported. Some Java clients (to my working knowledge) have this limitation. This obviously presents a problem when trying to create services exposed for consumption and interop by these clients. Note: You can download the full source code for this sample from here To illustrate this point, lets say we have a simple service that looks like: Service Contract public interface IService1 { [OperationContract] [FaultContract(typeof(DataFault))] string GetData(DataModel1 model); [OperationContract] [FaultContract(typeof(DataFault))] string GetMoreData(DataModel2 model); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Service Implementation/Behaviour public class Service1 : IService1 { public string GetData(DataModel1 model) { return string.Format("Some Field was: {0} and another field was {1}", model.SomeField,model.AnotherField); } public string GetMoreData(DataModel2 model) { return string.Format("Name: {0}, age: {1}", model.Name, model.Age); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Configuration File <system.serviceModel> <services> <service name="SingleWSDL_WcfService.Service1" behaviorConfiguration="SingleWSDL_WcfService.Service1Behavior"> <!-- ...std/default data omitted for brevity..... --> <endpoint address ="" binding="wsHttpBinding" contract="SingleWSDL_WcfService.IService1" > ....... </services> <behaviors> <serviceBehaviors> <behavior name="SingleWSDL_WcfService.Service1Behavior"> ........ </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } When WCF is asked to produce a WSDL for this service, it will produce a file that looks something like this (note: some sections omitted for brevity): <?xml version="1.0" encoding="utf-8" ?> - <wsdl:definitions name="Service1" targetNamespace="http://tempuri.org/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" ...... namespace definitions omitted for brevity + &lt;wsp:Policy wsu:Id="WSHttpBinding_IService1_policy"> ... multiple policy items omitted for brevity </wsp:Policy> - <wsdl:types> - <xsd:schema targetNamespace="http://tempuri.org/Imports"> <xsd:import schemaLocation="http://localhost:2370/HostingSite/Service-default.svc?xsd=xsd0" namespace="http://tempuri.org/" /> <xsd:import schemaLocation="http://localhost:2370/HostingSite/Service-default.svc?xsd=xsd3" namespace="Http://SingleWSDL/Fault" /> <xsd:import schemaLocation="http://localhost:2370/HostingSite/Service-default.svc?xsd=xsd1" namespace="http://schemas.microsoft.com/2003/10/Serialization/" /> <xsd:import schemaLocation="http://localhost:2370/HostingSite/Service-default.svc?xsd=xsd2" namespace="http://SingleWSDL/Model1" /> <xsd:import schemaLocation="http://localhost:2370/HostingSite/Service-default.svc?xsd=xsd4" namespace="http://SingleWSDL/Model2" /> </xsd:schema> </wsdl:types> + <wsdl:message name="IService1_GetData_InputMessage"> .... </wsdl:message> - <wsdl:operation name="GetData"> ..... </wsdl:operation> - <wsdl:service name="Service1"> ....... </wsdl:service> </wsdl:definitions> The above snippet from the WSDL shows the external links and references that are generated by WCF for a relatively simple service. Note the xsd:import statements that reference external XSD definitions which are also generated by WCF. In order to get WCF to produce a single WSDL file, we first need to follow some good practices when it comes to WCF service definitions. Step 1: Define a namespace for your service contract. [ServiceContract(Namespace="http://SingleWSDL/Service1")] public interface IService1 { ...... } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Normally you would not use a literal string and may instead define a constant to use in your own application for the namespace. When this is applied and we generate the WSDL, we get the following statement inserted into the document: <wsdl:import namespace="http://SingleWSDL/Service1" location="http://localhost:2370/HostingSite/Service-default.svc?wsdl=wsdl0" /> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } All the previous imports have gone. If we follow this link, we will see that the XSD imports are now in this external WSDL file. Not really any benefit for our purposes. Step 2: Define a namespace for your service behaviour [ServiceBehavior(Namespace = "http://SingleWSDL/Service1")] public class Service1 : IService1 { ...... } As you can see, the namespace of the service behaviour should be the same as the service contract interface to which it implements. Failure to do these tasks will cause WCF to emit its default http://tempuri.org namespace all over the place and cause WCF to still generate import statements. This is also true if the namespace of the contract and behaviour differ. If you define one and not the other, defaults kick in, and you’ll find extra imports generated. While each of the previous 2 steps wont cause any less import statements to be generated, you will notice that namespace definitions within the WSDL have identical, well defined names. Step 3: Define a binding namespace In the configuration file, modify the endpoint configuration line item to iunclude a bindingNamespace attribute which is the same as that defined on the service behaviour and service contract <endpoint address="" binding="wsHttpBinding" contract="SingleWSDL_WcfService.IService1" bindingNamespace="http://SingleWSDL/Service1"> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } However, this does not completely solve the issue. What this will do is remove the WSDL import statements like this one: <wsdl:import namespace="http://SingleWSDL/Service1" location="http://localhost:2370/HostingSite/Service-default.svc?wsdl" /> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } from the generated WSDL. Finally…. the magic…. Step 4: Use a custom endpoint behaviour to read in external imports and include in the main WSDL output. In order to force WCF to output a single WSDL with all the required definitions, we need to define a custom WSDL Export extension that can be applied to any endpoints. This requires implementing the IWsdlExportExtension and IEndpointBehavior interfaces and then reading in any imported schemas, and adding that output to the main, flattened WSDL to be output. Sounds like fun right…..? Hmmm well maybe not. This step sounds a little hairy, but its actually quite easy thanks to some kind individuals who have already done this for us. As far as I know, there are 2 available implementations that we can easily use to perform the import and “WSDL flattening”.  WCFExtras which is on codeplex and FlatWsdl by Thinktecture. Both implementations actually do exactly the same thing with the imports and provide an endpoint behaviour, however FlatWsdl does a little more work for us by providing a ServiceHostFactory that we can use which automatically attaches the requisite behaviour to our endpoints for us. To use this in an IIS hosted service, we can modify the .SVC file to specify this ne factory to use like so: <%@ ServiceHost Language="C#" Debug="true" Service="SingleWSDL_WcfService.Service1" Factory="Thinktecture.ServiceModel.Extensions.Description.FlatWsdlServiceHostFactory" %> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Within a service application or another form of executable such as a console app, we can simply create an instance of the custom service host and open it as we normally would as shown here: FlatWsdlServiceHost host = new FlatWsdlServiceHost(typeof(Service1)); host.Open(); And we are done. WCF will now generate one single WSDL file that contains all he WSDL imports and data/XSD imports. You can download the full source code for this sample from here Hope this has helped you. Note: Please note that I have not extensively tested this in a number of different scenarios so no guarantees there.

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