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  • Adobe dévoile une tablette sous Android supportant Flash, un pied de nez technologique à Steve Jobs

    Adobe dévoile une tablette sous Android supportant Flash, un pied de nez technologique à Steve Jobs Il semblerait qu'au final, Adobe se fiche pas mal que l'iPad refuse Flash. La compagnie vient en effet de présenter une tablette tournant sous Android (l'OS de Google), et prenant Flash et Air en charge de manière on ne peut plus fluide. L'objet permet de lire des vidéos YouTube en natif dans le navigateur intégré. Sur les vidéos de l'objet (voir plus bas), on le voit aussi afficher une version bêta de l'application du magazine Wired, qui a été conçue avec Air d'Adobe. D'après une source anonyme, il devrait y avoir plusieurs tablettes Android sur le marché d'ici à la fin de l'année. En to...

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  • Google I/O 2012 - Security and Privacy in Android Apps

    Google I/O 2012 - Security and Privacy in Android Apps Jon Larimer, Kenny Root Android provides features and APIs that allow development of secure applications, and you should be using them. This session will start with an overview of Android platform security features, then dig into the ways that you can leverage them to protect your users and avoid introducing vulnerabilities. You'll also learn the best practices for protecting user privacy in your apps. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 162 8 ratings Time: 01:01:03 More in Science & Technology

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  • Google s'attaque au marché de la télévision, Android bientôt dans nos écrans

    Google s'attaque au marché de la télévision, Android bientôt dans nos écrans Après avoir investi les smartphones, les netbooks et les tablettes, Android arriverait dans nos écrans. Le système d'exploitation open-source de Google devrait en effet tenter de se faire une place dans no téléviseurs, en surfant sur la tendance des TV connectées au Net. En effet, lors du CES 2010 à Las Vegas, les fabriquants ont tous présentés de futurs modèles d'écrans permettant de surfer sur le web. Le géant de la recherche en ligne aurait donc décidé, en partenariat avec Intel et Sony, de partir à l'assaut de ce créneau très porteur. Android sera intégré soit dans le poste de télévision (qui comprendrait u...

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  • Cool Cleaner for Android Makes Cache and History Wiping a Snap

    - by Jason Fitzpatrick
    Cool Cleaner for Android is a free application that consolidates the process of clearing the varies caches and histories on your Android dead-simple wiping. If you frequently clear the cache and history files for applications on your phone, Cool Cleaner will save you a ton of time. Rather than navigating to various applications and sub-menus to clear out the cache and the history, Cool Cleaner acts as a dashboard for all your apps. From the History and Cache tabs in the app you can wipe everything from your outgoing call log to your Market search history and more. If the app has a history file or cache you can wipe it from Cool Cleaner–including non-stock apps like Facebook, TweetDeck, game apps, etc. Cool Cleaner is a free ad-supported application. Hit up the link below to read more and grab a copy. Cool Cleaner [Android Market via Addictive Tips] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • Speaking on MonoDroid - Android Developer Conference (AnDevCon) - March, 2011 in San Francisco

    - by Wallym
    I'm honored to announce that I'll be speaking at AnDevCon in March, 2011 in San Francisco.  I've been spending a significant amount of time on iPhone and Android.  I'm trying to get a startup off the ground.  Mobile devices will be an integral part of this startup.  As such, iPhone and Android will be our target devices at this point in time.  I'll be doing an all day pre-class as well as parts of the pre-class as sessions through out the conference.  I'm looking forward to this.  If you are interested in Android Development, please come to this conference.  If you are coming to this conference, please look me up while there.

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  • Android: debug certificate expired error

    - by Bill Osuch
    I started up Eclipse today, created a new project, and immediately had an error before I had changed a single line: Error generating final archive: Debug Certificate expired on 11/12/11 When installed, the Android SDK generates a "debug" signing certificate for you in a file called "debug.keystore". Eclipse uses this certificate rather than forcing you to create a new one for every project. In older versions of Eclipse, the certificate was only valid for 365 days, but as I understand it the default has been changed to 30 years in newer versions. If for whatever reason you don't want to upgrade Eclipse, you can manually delete the certificate to for Eclipse to generate a new one. You can find the location in Preferences -> Android -> Build -> Default debug keystore (mine was in C:\Users\myUserName\.android\); just delete the "debug.keystore" file, then go back into Eclipse and Clean the project to generate a new file.

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  • Netflix Rolls Out Polished New iPhone and Android Apps [Video]

    - by Jason Fitzpatrick
    If you’re a Netflix subscriber, you’ve got a brand spanking new mobile interface to take for a spin. Last week Netflix released a brand new iOS interface, this week it’s a brand new Android interface. The above video showcases the new iOS interface for mobile playback on devices like the iPhone and iPad. The slick new layout makes it even easier to browser new content and resume watching content you’ve paused at home or on the go. For a peek at the new (and similar) Android interface, check out the video below: For more information about the respective apps, visit their download pages to read up and grab a copy. Netflix for Android / iOS How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • La galerie Android d'Amazon génère trois fois plus de revenus que Google Play, selon Flurry

    La galerie Android d'Amazon génère trois fois plus de revenus que Google Play selon Flurry Google tirerait moins de profit de la vente d'applications pour son écosystème Android que ces concurrents. D'après une récente étude réalisée par le cabinet d'analyse d'applications mobiles Flurry, sur la capacité pour les développeurs de générer des revenus à travers les galeries d'applications majeures, il en ressort qu'Amazon génère plus de revenus avec sa galerie Android que Google. En fixant à 100 % les revenus générés par l'App Store d'Apple qui est utilisé comme référence, puis en les comparants avec ceux générés par l'Appstore Amazon et Google Play, Flurry a constaté que pou...

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  • Google dévoile enfin Android 3.0 Honeycomb, dans lequel "tout est pensé pour les tablettes"

    Google dévoile enfin Android 3.0 Honeycomb, dans lequel "tout est pensé pour les tablettes" Depuis le temps qu'on en parlait, le voilà ! Google vient de présenter officiellement Honeycomb, la nouvelle mouture d'Android, lors d'un évènement spécial. Cette session était diffusée en streaming live sur le Web, ce qui nous a permis de la suivre en direct, dès son commencement à 19 heures (heure française). Android 3.0 est surtout attendu parce qu'il est adapté aux tablettes tactiles, son principe étant en effet de simplifier à l'extrême l'utilisation des appareils mobiles, en accédant à leurs différentes fonctions le plus facilement et directement possible. Et ça se sent dès l'écran d'accueil, qui...

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  • Google I/O 2012 - Android WebView

    Google I/O 2012 - Android WebView Nicolas Roard Hundred of thousands of Android applications use WebView to display HTML content. In Android 4.0 it's hardware-accelerated, which allows support for HTML5 features such as inline video, CSS 3d, CSS animations, and overflow elements. This talk will give an overview of the underlying implementation in ICS, explain how to best take advantage of WebView in your application, and cover best practices for high-performance HTML code. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 83 3 ratings Time: 52:04 More in Science & Technology

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  • Google I/O 2011: Accelerated Android Rendering

    Google I/O 2011: Accelerated Android Rendering Romain Guy, Chet Haase Android 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new hardware accelerated pipeline to its full potential. From: GoogleDevelopers Views: 11086 62 ratings Time: 48:58 More in Science & Technology

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  • Les ventes de smartphones sous Android dépassent celles de l'iPhone pour la première fois aux États-

    Mise à jour du 11/05/10 Les ventes de smartphones sous Android dépassent celles de l'iPhone Pour la première fois aux États-Unis, selon une étude de NPD Les ventes de mobiles embarquant Android, l'OS de Google, viennent de dépasser pour la première fois celles de l'iPhone sur le marché américain. C'est ce que révèle une étude de NPD qui attribue une part de marché de 26 % à Android contre 21 % à l'iPhone. Petite nuance cependant, ces chiffres sont « déclaratifs », autrement dit ils s'appuient sur les retours des usagers et non sur les chiffres de vente des différents opérateurs. Autre bémol, ils ne prennent pas en comp...

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  • Android 2.3 devrait changer d'UI, Gingerbread répondrait ainsi aux critiques des partenaires de Goog

    Android 2.3 devrait complètement changer d'UI « Gingerbread » répondrait ainsi aux critiques des partenaires de Google sur son interface utilisateur L'interface utilisateur d'Android est-elle « moche » ? Tout est question de goûts et de couleurs, bien sûr, mais il semblerait que des critiques commencent à faire réfléchir Google. Ces critiques émanent principalement des partenaires de Google, les constructeurs de smartphones (HTC et Motorola en tête). Comme Android est un OS open-source, les fabriquants sont libres de le modifier, et donc de changer l'UI, ce qu'ils ne se privent pas faire. Face à celle de l'iPhone, nombreux sont ceux à se lancer dans la créati...

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  • Google I/O 2012 - Navigation in Android

    Google I/O 2012 - Navigation in Android Adam Powell, Richard Fulcher An app is useless if people can't find their way around it. Android introduced big navigation-support changes in 3.0 and 4.0. The Action Bar offers a convenient control for Up navigation, the Back key's behavior became more consistent within tasks, and the Recent Tasks UI got an overhaul. In this talk, we discuss how and why we got where we are today, how to think about navigation when designing your app's user experience, and how to write apps that offer effortless navigation in multiple Android versions. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 31 0 ratings Time: 01:01:53 More in Science & Technology

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  • Skype arbore le style Metro sur Android et privilégie la simplification et la fluidité des interactions

    Skype arbore le style Metro sur Android, et privilégie la simplification et la fluidité des interactions L'équipe de Skype fête les 100 millions de téléchargements de l'application sur Android avec une nouvelle mise à jour 4.0 au design entièrement refait. Inspirée de sa version sur Windows Phone, Skype adopte désormais une interface de style Metro. « Skype pour Android 4.0 a toutes les fonctionnalités que vous utilisez et que vous aimez mais est littéralement une application totalement nouvelle » confie Dereck Snyder, chef marketing de la division Skype Mobile. Le service VoIP promet une application plus performante et plus rapide, notamment pour lancer une conversation depuis les contac...

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  • Should I worry about DDMS console log messages "Can't bind to local nnnn for debugger"?

    - by Chris
    I'm new to Android programming (and Eclipse IDE and Android emulator). I've got Hello World and some of Notepad working, but I'm still constantly getting quite a few DDMS console log messages (shown below) about not being able to bind locals for debugger. Is this a problem? Can I get rid of these messages somehow? [2010-05-29 21:03:16 - ddms]Can't bind to local 8601 for debugger [2010-05-29 21:05:26 - Device]Failed to delete temporary package: device (emulator-5556) request rejected: device not found [2010-05-29 21:06:47 - ddms]Can't bind to local 8600 for debugger [2010-05-29 21:07:05 - ddms]Can't bind to local 8601 for debugger [2010-05-29 21:07:05 - ddms]Can't bind to local 8602 for debugger [2010-05-29 21:07:06 - ddms]Can't bind to local 8604 for debugger [2010-05-29 21:07:07 - ddms]Can't bind to local 8609 for debugger [2010-05-29 21:07:17 - ddms]Can't bind to local 8610 for debugger [2010-05-29 21:07:20 - ddms]Can't bind to local 8613 for debugger [2010-05-29 21:08:20 - ddms]Can't bind to local 8616 for debugger [2010-05-29 21:08:20 - ddms]Can't bind to local 8618 for debugger [2010-05-29 21:08:20 - ddms]Can't bind to local 8620 for debugger [2010-05-29 21:08:20 - ddms]Can't bind to local 8627 for debugger [2010-05-29 21:08:21 - ddms]Can't bind to local 8632 for debugger [2010-05-29 21:08:23 - ddms]Can't bind to local 8636 for debugger [2010-05-29 21:08:23 - ddms]Can't bind to local 8640 for debugger [2010-05-29 21:08:23 - ddms]Can't bind to local 8643 for debugger

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  • LinearLayout not expanding inside a ScrollView

    - by Felix
    I have a LinearLayout inside a ScrollView that has android:layout_height="fill_parent", but it doesn't expand to the full height of the ScrollView. My layout looks something like: level layout layout_width layout_height 1 LinearLayout fill_parent fill_parent 2 LinearLayout fill_parent wrap_content 3 (some irrelevant stuff) 2 ScrollView fill_parent fill_parent <-- this expands full height 3 LinearLayout fill_parent fill_parent <-- this does not (has orientation=vertical) (following stuff probably are irrelevant, but just to be sure:) 4 TextView fill_parent fill_parent 4 LinearLayout fill_parent wrap_content I can see that the LinearLayout doesn't expand the full height of the ScrollView because in Eclipse in Android Layout Editor, if I select the ScrollView (in the Outline panel) it is highlighted with a red border that fills the screen to the bottom but when I select the LinearLayout its highlight doesn't expand to the bottom of the screen. How can I get it to do so? The effect I'm trying to achieve is to have some text and a button below it (inside the LinearLayout in level 4 there's just a button). The text can be big enough to need a scrollbar, in which case I want the user to have to scroll down in order to see the button. In case the text is not big enough for a scroll bar, I want the LinearLayout containing the button to stick to the bottom of the screen.

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  • geocoder.getFromLocationName returns only null

    - by test
    Hello, I am going out of my mind for the last 2 days with an IllegalArgumentException error i receive in android code when trying to get a coordinates out of an address, or even reverse, get address out of longitude and latitude. this is the code, but i cannot see an error. is a standard code snippet that is easily found on a google search. public GeoPoint determineLatLngFromAddress(Context appContext, String strAddress) { Geocoder geocoder = new Geocoder(appContext, Locale.getDefault()); GeoPoint g = null; try { System.out.println("str addres: " + strAddress); List<Address> addresses = geocoder.getFromLocationName(strAddress, 5); if (addresses.size() > 0) { g = new GeoPoint((int) (addresses.get(0).getLatitude() * 1E6), (int) (addresses.get(0).getLongitude() * 1E6)); } } catch (Exception e) { throw new IllegalArgumentException("locationName == null"); } return g; } These are the permissions from manifest.xml file: <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_MOCK_LOCATION" /> I do have the Google Api key declared too: <uses-library android:name="com.google.android.maps" /> From the code snippet above, geo coder is not null, neither is the address or appContext, and i stumble here: geocoder.getFromLocationName(strAddress, 5); I did a lot of google searching and found nothing that worked, and the most important info i found is this: ""The Geocoder class requires a backend service that is not included in the core android framework." Sooo, i am confuzed now. What do I have to call, import, add, use in code.... to make this work? I am using Google Api2.2, Api level 8. If somebody has found a solution for this, or a pointer for documentation, something that i didn't discover, please let us know. Thank you for your time.

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  • Illegal start of expression?

    - by Fraser
    I'm trying to build a simple Android app that increments a number displayed every time a button is pressed, but I can't work out how to fix the "illegal start of expression" error I keep getting. My code: package com.clicker; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.TextView; public class Clicker extends Activity { private int clickerNumber = 0; private TextView clickerText; private Button clickerButton; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); clickerText = (TextView)findViewById(R.id.clickerText); final Button clickerButton = (Button)findViewById(R.id.clickerButton); clickerButton.setOnClickListener(new View.OnClickListener()); { public void onClick(); { clickerNumber = clickerNumber++; clickerText.setText(Integer.toString(clickerNumber)); } } } } And compiler output: compile: [javac] Compiling 2 source files to /home/fraser/Applications/Android/Code/Clicker/bin/classes [javac] /home/fraser/Applications/Android/Code/Clicker/src/com/clicker/Clicker.java:24: ')' expected [javac] clickerButton.setOnClickListener(new View.OnClickListener(); [javac] ^ [javac] /home/fraser/Applications/Android/Code/Clicker/src/com/clicker/Clicker.java:26: illegal start of expression [javac] public void onClick(); [javac] ^ [javac] /home/fraser/Applications/Android/Code/Clicker/src/com/clicker/Clicker.java:26: illegal start of expression [javac] public void onClick(); [javac] ^ [javac] /home/fraser/Applications/Android/Code/Clicker/src/com/clicker/Clicker.java:26: ';' expected [javac] public void onClick(); [javac] ^ [javac] /home/fraser/Applications/Android/Code/Clicker/src/com/clicker/Clicker.java:29: ';' expected [javac] clickerText.setText(Integer.toString(clickerNumber))); [javac] ^ [javac] 5 errors

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  • Sending Email with attachment, sends a blank file.

    - by pankaj
    I am using this code: File myDir = new File(getApplicationContext().getFilesDir().getAbsolutePath()); try { Log.i("CSV Testing ", "CSV file creating"); FileWriter fw = new FileWriter(myDir + "/myfile.csv"); // // write data to file // Log.i("CSV Testing ", "CSV file created and your data has been saved"); // Process for sending email with CSV file File CSVFile = new File(myDir,"myfile.csv"); if(CSVFile.exists()) { Log.i("CSV FILE", "CSV file exists"); } else { Log.i("CSV FILE", "CSV file not exists"); } Log.i("SEND EMAIL TESTING", "Email sending"); Intent emailIntent = new Intent(android.content.Intent.ACTION_SEND); emailIntent.setType("text/csv"); emailIntent .putExtra(android.content.Intent.EXTRA_EMAIL, new String[]{"myemailid"}); emailIntent .putExtra(android.content.Intent.EXTRA_SUBJECT, "my subject"); emailIntent .putExtra(android.content.Intent.EXTRA_TEXT, "_____________\n Regards \n Pankaj \n ____________ "); emailIntent.putExtra(Intent.EXTRA_STREAM, Uri.parse("file://" + CSVFile.getAbsolutePath())); emailIntent.setType("message/rfc822"); // Shows all application that supports SEND activity try { startActivity(Intent.createChooser(emailIntent, "Send mail...")); } catch (android.content.ActivityNotFoundException ex) { showMSG("There are no email clients installed."); } Log.i("SEND EMAIL TESTING", "Email sent"); } catch (FileNotFoundException e) { Log.i("ExportCSV Exception", e.toString()); } catch (IOException e) { Log.i("ExportCSV Exception", e.toString()); } But it sends myfile.csv as a blank file. I checked it from file explorer, where myfile.csv is not blank and contains right data. How can I solve this?

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  • calling background service from BroadcastReceiver....

    - by Shalini Singh
    Hi , i am trying to call a push notification background from BroadcastReceiver class.but my application is going to crash the code is given bellow public class AlarmReceiver extends BroadcastReceiver { Context ctx; static int count=1; @Override public void onReceive(Context context, Intent intent) { // TODO Auto-generated method stub //Toast.makeText(context, "working"+count, Toast.LENGTH_LONG).show(); count++; Log.e("broadcast***","receiver"); Intent myIntent=new Intent(context,NotifyService.class); myIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(myIntent); } } * manifest entry:- <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED"/> </intent-filter> </receiver> Error: 05-24 15:17:00.042: ERROR/AndroidRuntime(424): Caused by: android.content.ActivityNotFoundException: Unable to find explicit activity class {com.android.alarm/com.android.alarm.NotifyService}; have you declared this activity in your AndroidManifest.xml? Please help me....

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  • My 3D object (opengl es) is disappearing behind the iPhone camera view

    - by KLC
    I have an augmented reality iPhone app that I am converting from Core Animation to OpenGL ES 1.1. I have added code that has been modified from the Apple OpenGL template. My problem is that my 3D object , when translating along the negative Z-axis (away from the user), appears to disappear into the camera view, until its completely gone. I have experimented with several solutions, but to no avail. What I have determined: Using the 3D icosahedron from Jeff Lamarche's blog here, the object starts it at 0,0,0 and then translates with decreasing z coordinates. By the time the z value reaches -2.0f, the object is gone. It appears as if it is disappearing behind the camera view. This is how I set my frustrum & viewport (unchanged from Apple's code) glMatrixMode(GL_PROJECTION); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); //Grab the size of the screen CGRect rect = self.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); What I have tried: The camera view is the main view and several other views are added to it as subviews, including the openGLView. I have commented those views out for test purposes. I have applied CATransforms to move the openGLView in the z direction -500 and +500, and done the same to the camera view. I have also changed the zFar in the above code to 1.0f, and it still disappears at z position of -2.0, which doesn't make sense (shouldn't it disappear at z=1.0?) My experimentation has got me more confused than when I started ( which usually means I am missing a key piece, but I can't figure out what). Thanks for your help.

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  • onTouchListener togglebutton, ignores first press?

    - by Paul
    I have a togglebutton that should run code when I press it down and more code when I let go. However the first time I press and let go nothing happens. Every other time it is fine, why is this? I can see the method only runs the first time when I let go of the button (it does not trigger any onTouch part of the method though), how can I get around this, and have it work for the first press? public void pushtotalk3(final View view) { ((ToggleButton) view).setChecked(true); ((ToggleButton) view).setChecked(false); view.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { //if more than one call, change this code int callId = 0; for (SipCallSession callInfo : callsInfo) { callId = callInfo.getCallId(); Log.e(TAG, "" + callInfo.getCallId()); } final int id = callId; switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { //press ((ToggleButton) view).setBackgroundResource(R.drawable.btn_blue_glossy); ((ToggleButton) view).setChecked(true); OnDtmf(id, 17, 10); OnDtmf(id, 16, 9); return true; } case MotionEvent.ACTION_UP: { //release ((ToggleButton) view).setBackgroundResource(R.drawable.btn_lightblue_glossy); ((ToggleButton) view).setChecked(false); OnDtmf(id, 18, 11); OnDtmf(id, 18, 11); return true; } default: return false; } } }); } EDIT: the xml for the button: <ToggleButton android:id="@+id/PTT_button5" android:layout_width="0dp" android:layout_height="fill_parent" android:text="@string/ptt5" android:onClick="pushtotalk5" android:layout_weight="50" android:textOn="Push To Talk On" android:textOff="Push To Talk Off" android:background="@drawable/btn_lightblue_glossy" android:textColor="@android:color/white" android:textSize="15sp" /> EDIT: hardware problem, can't test solutions atm.

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  • OpenSL ES decode 24bit FLAC

    - by yano
    I am trying to decode a FLAC file with 24bit sample format using OpenSL ES on Android. Originally, I had my SLDataFormat_PCM for the SLDataSink setup like this. _pcm.formatType = SL_DATAFORMAT_PCM; _pcm.numChannels = 2; _pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; _pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; _pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; _pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; This is working well for basically any data format. Luckily the samplesPerSec is not respected (I don't want resampling). Now I want to support the full bit-depth of a FLAC file with 24bit samples. When using this format, it apparently performs a bit-depth conversion, because once I load the file, and then check the ANDROID_KEY_PCMFORMAT_BITSPERSAMPLE info, it is 16. When I put bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_24; or SL_PCMSAMPLEFORMAT_FIXED_32, then OpenSL ES rejects it E/libOpenSLES(22706): pAudioSnk: bitsPerSample=32 W/libOpenSLES(22706): Leaving Engine::CreateAudioPlayer (SL_RESULT_CONTENT_UNSUPPORTED) Any idea how this is meant to work? Is Android currently restricted to 16 bit int only? I would also accept 32bit float, but I don't suppose that will work either.

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  • Setting White balance and Exposure mode for iphone camera + enum default

    - by Spectravideo328
    I am using the back camera of an iphone4 and doing the standard and lengthy process of creating an AVCaptureSession and adding to it an AVCaptureDevice. Before attaching the AvCaptureDeviceInput of that camera to the session, I am testing my understanding of white balance and exposure, so I am trying this: [self.theCaptureDevice lockForConfiguration:nil]; [self.theCaptureDevice setWhiteBalanceMode:AVCaptureWhiteBalanceModeLocked]; [self.theCaptureDevice setExposureMode:AVCaptureExposureModeContinuousAutoExposure]; [self.theCaptureDevice unlockForConfiguration]; 1- Given that the various options for white balance mode are in an enum, I would have thought that the default is always zero since the enum Typedef variable was never assigned a value. I am finding out, if I breakpoint and po the values in the debugger, that the default white balance mode is actually set to 2. Unfortunately, the header files of AVCaptureDevice does not say what the default are for the different camera setting. 2- This might sound silly, but can I assume that once I stop the app, that all settings for whitebalance, exposure mode, will go back to their default. So that if I start another app right after, the camera device is not somehow stuck on those "hardware settings".

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