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  • GameKit server disconnect makes session invalid

    - by Markus
    Hi everyone, I'm trying to build a 4 player multiplayer game using GameKit. I tried many things and I'm currently using client/server mode, meaning that I have 1 session in GKSessionModeServer and 3 other sessions connecting to this one in GKSessionModeClient. My goal is, that when a user leaves the game or gets disconnected for whatever reason, that the others can continue their game. So far this works if any of the Clients leave the game, but if the Sevrer leaves the game, send and receive calls are not reaching the other peers anymore. I tried the same with 4 peers in GKSessionModePeer with the same result (where the player who accepts connections cannot quit). Does anyone had better success in making this work? Any help is highly appreciated. Thanks!

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  • UItableView Reload Problem

    - by Arun Sharma
    Hello All, I am using a UiTableView in our application.We have two tabs in controller one is add to shopping list where i add more than one items in our shopping list in database,other one is shopping list which shows items for shopping. The problem is that when i add items from shopping list tab then items are successfully added in database but when i click on shopping list tab then any items not shown in shopping list. How i reload data in UiTableView when i click on shopping list tab.

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  • Struggling with a loop

    - by Emil
    Hey. I am trying to make an integer match another integer by adding a number to one of them. I have tried several loop types, but none has worked. Take a look at the code: int favoriteLoop = [favoriteThing intValue]; if (favoriteLoop != [[[array objectAtIndex:favoriteLoop] description] intValue]){ NSLog(@"%d", [[[array objectAtIndex:favoriteLoop] description] intValue]); int favTemp = favoriteLoop; for (int x = favTemp; (favoriteLoop == [[[array objectAtIndex:favoriteLoop] description] intValue]); x++) { NSLog(@"Still not there.."); } } Could anyone help me clear up this mess? It just won't work! Could it have something to do with it allready being inside a for-loop?

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  • iPhone --- 3DES Encryption returns "wrong" results?

    - by Jan Gressmann
    Hello fellow developers, I have some serious trouble with a CommonCrypto function. There are two existing applications for BlackBerry and Windows Mobile, both use Triple-DES encryption with ECB mode for data exchange. On either the encrypted results are the same. Now I want to implent the 3DES encryption into our iPhone application, so I went straight for CommonCrypto: http://www.opensource.apple.com/source/CommonCrypto/CommonCrypto-32207/CommonCrypto/CommonCryptor.h I get some results if I use CBC mode, but they do not correspond with the results of Java or C#. Anyway, I want to use ECB mode, but I don't get this working at all - there is a parameter error showing up... This is my call for the ECB mode... I stripped it a little bit: const void *vplainText; plainTextBufferSize = [@"Hello World!" length]; bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) & ~(kCCBlockSize3DES - 1); plainText = (const void *) [@"Hello World!" UTF8String]; NSString *key = @"abcdeabcdeabcdeabcdeabcd"; ccStatus = CCCrypt(kCCEncrypt, kCCAlgorithm3DES, kCCOptionECBMode, key, kCCKeySize3DES, nil, // iv, not used with ECB plainText, plainTextBufferSize, (void *)bufferPtr, // output bufferPtrSize, &movedBytes); t is more or less the code from here: http://discussions.apple.com/thread.jspa?messageID=9017515 But as already mentioned, I get a parameter error each time... When I use kCCOptionPKCS7Padding instead of kCCOptionECBMode and set the same initialization vector in C# and my iPhone code, the iPhone gives me different results. Is there a mistake by getting my output from the bufferPtr? Currently I get the encrypted stuff this way: NSData *myData = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes]; result = [[NSString alloc] initWithData:myData encoding:NSISOLatin1StringEncoding]; It seems I almost tried every setting twice, different encodings and so on... where is my error?

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  • Custom CallOut not displayed correctly in ios6?

    - by balu
    As i want to implement the custom call out in the mkmapview i am using these classes CalloutMapAnnotationView.h and CalloutMapAnnotationView.m I have extracted these classes from the following links https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.h https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.m These work fine in ios5 but in ios6 when i am clicking on the call out the map view is moving and call out is not showing correctly as shown in the below figures while i was zooming also its not coming correctly i have tried several ways to get rid out of this problem by checking the version of os and tried to change the some of the methods in the classes but of not use. After implementing these in ios5 map view coming like this In Ios6 This one not coming properly as like in ios5. for example

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  • UIView as dictionary key?

    - by subw
    I want to have a NSDictionary that maps from UIViews to something else. However, since UIViews do not implement the NSCopying protocol, I can't use them directly as dictionary keys.

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  • NSMutableSet addObject question

    - by Jacob Relkin
    I've got a class that wraps around an NSMutableSet object, and I have an instance method that adds objects (using the addObject: method) to the NSMutableSet. This works well, but I'm smelling a performance hitch because inside the method i'm explicitly calling containsObject: before adding the object to the set. Three part question: Do I need to be calling containsObject: before I add an object to the set? If so, then what actual method should I be using, containsObject or containsObjectIdenticalTo:? If that is not so, what contains method gets invoked under the hood of addObject:? This is important to me because if I pass an object to containsObject: it would return true, but if I pass it to containsObjectIdenticalTo: it would return false.

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  • pointer being freed was not allocated

    - by kudorgyozo
    Hello i have the following error: malloc: * error for object 0x2087000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I have no idea what object that is. I don't know how to find it. Can anybody explain to me how (and where) to use malloc_history. I have set a breakpoint in malloc_error_break but i couldn't find out what object is at that address. I receive this after removing an object from an nsmutablearray and popping a view controller manually. If I comment out the line [reviewUpload.images removeObject: self.reviewUploadImg] it doesn't give me the error but of course it's not useful for me like that. - (void) removeImage { debugLog(@"reviewUploadImg %@", self.reviewUploadImg); debugLog(@"reviewUpload %@", self.reviewUpload); debugLog(@"reviewUploadImg thumb %@", self.reviewUploadImg.thumb); [reviewUpload.images removeObject: self.reviewUploadImg]; [self.navigationController popViewControllerAnimated:TRUE]; }

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  • Having trouble hiding keyboard using invisible button which sits on top of uiscrollview

    - by phil
    I have 3 items in play... 1) UIView sits at the base of the hierarchy and contains the UIScrollview. 2) UIScrollview that is presenting a lengthy user form. 3) An invisible button on the UIScrollview that I'm using to provide "hide the keyboard" features. Notice in the code below that I'm registering to be notified when the keyboard is going to appear and again when it's going to disappear. These are working great. My problem is seemingly one of "layers". See below where I insert the button into the view atIndex:0. This causes the button to be activated and "stuffed" behind the scrollview so that when you click on it, the scrollview grabs the touch and the button is unaware. There is no way to "reach" the button and suppress the keyboard. However, if I insert atIndex:1, the button gets super imposed on top of the text entry fields and so any touch at all is acted upon by the button, which immediately suppresses the keyboard and then disappears. How do I insert the button on top of the UIScrollview but behind the UITextfields that sit there? other logistics: I have a -(void) hidekeyboard function that I have setup with the UIButtion as an IBAction(). And I have the UIButton connected to "files owner" via a ctrl-drag/drop. (Do I need both of those conventions?) This code in ViewDidLoad()... [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:nil queue:nil usingBlock:^(NSNotification *notification){ [self.view insertSubview:self.keyboardDismissalButton atIndex:0]; }];

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  • How to organize XIB files with many overlapping elements?

    - by alltom
    I have some XIB files which are very difficult to edit because many of the subviews overlap each other completely. For example, if I position a popup volume slider where it will pop up, it covers some UILabels which become impossible to click. My only chance to be able to edit them is to double-click on them in the Document window tree, move them aside, edit, then move them back. Sometimes there are 3 or more widgets that occupy the same location in the XIB, even though only a few are visible at a time while the application is running. How are conditionally-visible screen elements actually supposed to be organized? I would like to be able to hide groups of views to reveal what's beneath them, but I don't see a way to do that in IB. If I create UIViewControllers for every group, I can edit them in separate windows, but I can't see them in context, and I need a lot of view controllers...

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  • NSURLConnection shown as leaking in instruments

    - by Gyozo Kudor
    Hello another stupid question regarding leaks and also NSURLConnection. How do i release it? Is it enough if i release in the following 2 methods? (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error (void)connectionDidFinishLoading:(NSURLConnection *)connection Because in instruments it shows me the line where I alloc my connection as the source of leaking. OK I don't get it. After the following code my urlConnection has a retain count of 2. WTF? NSURLConnection *urlConnection = [[NSURLConnection alloc] initWithRequest: urlRequest delegate: self]; This is the line that instruments points me to. I find this very weird.

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  • Is it possible to invoke NSDictionary's valueForKeyPath: when a key contains periods?

    - by Jonukas
    I'm trying to get the value of the repeatInterval key in the com.apple.scheduler plist. I'd like to just use NSDictionary's valueForKeyPath: method like so: CFPropertyListRef value; value = CFPreferencesCopyValue(CFSTR("AbsoluteSchedule"), CFSTR("com.apple.scheduler"), kCFPreferencesCurrentUser, kCFPreferencesCurrentHost); NSNumber *repeatInterval = [(NSDictionary *)value valueForKeyPath:@"com.apple.SoftwareUpdate.SUCheckSchedulerTag.Timer.repeatInterval"]; But the problem with this is that the first key is really "com.apple.SoftwareUpdate", not just "com". I can get around this by getting that first value separately: NSDictionary *dict = [(NSDictionary *)value valueForKey:@"com.apple.SoftwareUpdate"]; NSNumber *repeatInterval = [dict valueForKeyPath:@"SUCheckSchedulerTag.Timer.repeatInterval"]; I just wanted to know if there is a way to escape periods in a keypath so I can eliminate this extra step.

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  • Building a NSPredicate for a filter

    - by John
    Hi, Just wondering what the best way to build a NSPredicate is if some filters are optional? This is basically for a filter, so if some options aren't selected I don't to filter by them eg. If I have option1 and option2 set for the filter. NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@ AND option2 = %@] .... otherwise if just option1 NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@] .... The key being there are 10 different options to filter, so I don't want to have to code for the 10x10 possible combinations. Thanks

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  • Memory leak at NSObject allocation

    - by Srilakshmi Manthena
    HI, I am getting memory leak at NSObject allocation i.e., ContactDTO* contactDTO = [[ContactDTO alloc] init]; Code: +(ContactDTO*) getContactDTOForId:(NSString*) contactId { NSString* homeMail =@""; NSString* workMail=@""; NSString *lastNameString=@""; NSString *firstNameString=@""; firstNameString = [AddressBookUtil getValueForProperty:kABPersonFirstNameProperty forContact:contactId]; lastNameString = [AddressBookUtil getValueForProperty:kABPersonLastNameProperty forContact:contactId]; ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); ABMultiValueRef emailMultiValue =(NSString *)ABRecordCopyValue(person, kABPersonEmailProperty); for(CFIndex j=0;j<ABMultiValueGetCount(emailMultiValue);j++) { NSString* curentTypeLabel =(NSString *)ABMultiValueCopyLabelAtIndex(emailMultiValue,j); if([curentTypeLabel isEqualToString:@"_$!<Home>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { homeMail = [currentEmail copy]; } } if([curentTypeLabel isEqualToString:@"_$!<Work>!$_"]==YES) { NSString* currentEmail =(NSString *)ABMultiValueCopyValueAtIndex(emailMultiValue,j); if([currentEmail isEqualToString:nil]==NO) { workMail = [currentEmail copy]; } } } ContactDTO* contactDTO = [[ContactDTO alloc] init]; contactDTO.firstName = firstNameString; contactDTO.lastName = lastNameString; contactDTO.contactId = contactId; contactDTO.homeEmail = homeMail; contactDTO.workEmail = workMail; return [contactDTO autorelease]; }

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  • UIImageView is clipping a pixel of the bottom of my UIImage...?

    - by akaii
    I'm not sure what might be causing this, but UIImageView occasionally clips off about a pixel or 2 from the bottom of some square/rectangular UIImages I'm using as subviews for UITableViewCells. These UIImageViews are well within the borders of the cell, so it shouldn't be due to cliptobounds. There seems to be no consistency or pattern to which images are being clipped, nor when they're clipped, other than that it only happens to (or is only noticable in) square/rectangular icons, and only ones that are parented to UITableViewCells (or their subclasses). I'm having trouble reproducing the problem consistently, which is why I haven't posted any code this time. Has anyone encountered something similar to this before? I've encountered a similar bug that involved floating point values for origin/size being interpreted weirdly... but that doesn't seem to be the cause of this particular problem. I don't need a specific solution at this point, I'm just making sure I haven't missed any well-known bugs or documented problems that involve UIImageView.

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  • How to specify the left, right, or title View button in XIB

    - by Sharen Eayrs
    I do not want to create a custom navigation bar. I am pushing a UIViewController and I want to customize how the navigation bar looks for that UIViewController In story board, we just specify the segue and a nav bar show up on the screen. We just drag and drop UIBarItem to the left and right. In XIB, the navigationBar simply doesn't show up. I can add navigation Item but the one I added is ignored. I've heard that there used to be an outlet called navigationItem but it's deprecated for reason I do not know. I can add UINavigationBar, however that would be adding my own custom bar. I want the navBar that's provided by UINavigationController.

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  • Modal View Does Not Appear in Center in Horizontal Orientation

    - by Sheehan Alam
    I have a UIPresentationFormSheet (contains a textview) that appears in the center of the screen when I am in vertical orientation. When I dismiss the modal view, it disappears fine. When I am in horizontal orientation my modal view does not appear in the center of the screen. I have to dismiss my keyboard for the modal view to appear in the center. [self presentModalViewController:composeTweetController animated:TRUE]; When I dismiss the modal view in horizontal orientation the app automatically switches to vertical orientation. -(void)dismissComposeTweetView{ [self dismissModalViewControllerAnimated:TRUE]; } I want the following to happen: Modal view should appear in the center in horizontal orientation Modal view should disappear without switching to vertical orientation

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  • How to get address the object of an related entity with CoreData ?

    - by eemceebee
    Hi Ok, after I ran into a dead end modifieing an existing Apple example for CoreData, I started completely new creating my own project and that worked fine,..... until I tried to access a related entity. So here is what I did. I created 2 entities, where one is just the detail information of the other one, so there is a one-2-one relationship. Entity #1, Stocks: name value details -- relationship to Entity #2 Entity #2, StockDetails: bank published stock -- relationship to Entity #1 Now, I created the "Managed Object Class" for both of the Entities. Then I created a few lines to put some data into it NSManagedObjectContext *context = [self managedObjectContext]; Stocks *stockinfo= [NSEntityDescription insertNewObjectForEntityForName:@"Stocks" inManagedObjectContext:context]; stockinfo.name = @"Apple"; stockinfo.value = [NSNumber numberWithInt:200]; StockDetails *thestockdetails = [NSEntityDescription insertNewObjectForEntityForName:@"StockDetails" inManagedObjectContext:context]; thestockdetails.bank = @"Bank of America"; thestockdetails.published = [NSDate date]; thestockdetails.stock = stocks_; stockinfo.details = thestockdetails ; NSError *error; if (![context save:&error]) { NSLog(@"A Problem occured, couldn't save: %@", [error localizedDescription]); } Just want to mention here, that I do not get an error with this. Next I put everything into a UITableViewController for a preview and another for a detail view. The preview just shows infos form Entity #1 (Stocks) and when selected it shows the detail view. Now here I also display the infos form Entity #1 (Stocks) but I want to show the Entity #2 (StockDetails) aswell. This is how I try to access the data : StockDetails *details_ = [stockinfo details]; And this gives me a EXC_BAD_ACCESS. So any idea what I am doing wrong here ? Thanks

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  • incorrect variable value outside main()

    - by cru3l
    i have this code #import <Foundation/Foundation.h> int testint; NSString *teststring; int Test() { NSLog(@"%d",testint); NSLog(@"%@",teststring); } int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; testint = 5; NSString *teststring = [[NSString alloc] initWithString:@"test string"]; Test(); [pool drain]; return 0; } in output i have: 5 (null) why Test function doesn't see correct teststring value? What should I do, to have correct "test string" in output?

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  • Array of NSButton

    - by mralvin
    I wonder if I can do something like IBOutlet NSButton * aButton[100]; It turns out that aButton cannot be seen in the interface builder. My app has lots of buttons and I want to see if there are way I can use looping to iterate the state of all buttons.

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