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  • Recording custom overlay on iPhone

    - by Marc
    Hi all, I'm interested in recording a video with a custom overlay which would end up in the video itself. They could be UIImage or even better, an OpenGL viewport, is there even such possibility right now on any iPhone devices/SDK ? Thanks

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  • How do I make an About window the front-most window in a Cocoa application with no UI?

    - by mipadi
    I'm building a Cocoa application that runs as an item in the status bar. This application has an About window and an item to activate that about window, using the standard Cocoa mechanism for doing so (-[NSApplication orderFrontStandardAboutPanel:]). Naturally this is all hooked up automagically. It works great except for one thing: unlike most About windows, it shows up underneath all other windows, rather than on top. I believe this is because the application does not have a UI, so all its windows are automatically beneath other windows. Is there a way I can hook into the NSApplication mechanism for displaying the About window so I can send it to the front? I've poked around in the docs for NSApplication, but there's no way to get a reference to the About window that I can see so that I can make it appear on top.

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  • Performselector not call in NSThread

    - by abdulsamad
    Hi all, I have a problem that i want to call a function when one of my functions that is running into a seperate thread comes to an end. its like that [NSThread detachNewThreadSelector:@selector(fetchFeaturedFreeApps) toTarget:self withObject:nil]; here is my fetchFeaturedFreeApps function -(void)fetchFeaturedFreeApps { ////all my code [self performSelector:@selector(closeView) withObject:nil afterDelay:4.0]; } My problem is that the close view methods doesnt run after the 4 seconds. Hoew if i call the fetchFeaturedFreeApps method with perform selector then my closeview metod is called properly. Your valuable help is highly appreciated.

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  • Trying to trigger php script, get EXC_BAD_ACCESS iPhone development

    - by Brennan Kastner
    This below is my code, when it gets to the end of the function, the debugger throws an EXC_BAD_ACCESS error and when I check the website's logs, the url was never visited. If anyone could help me fix this issue, it would be greatly appreciated: -(IBAction)submitEmail:(id)sender { NSString *urlStringRaw = [[NSString alloc] init]; urlStringRaw = [NSString stringWithFormat:@"http://vedev.org/AnonMail/sendEmail.php?from=%@&to=%@&subject=%@&body=%@", from.text, to.text, subject.text, bodyContent.text]; NSString *urlString = [urlStringRaw stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; [urlStringRaw release]; NSURL * url = [NSURL URLWithString:urlString]; [urlString release]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [url release]; NSURLConnection *connection = [NSURLConnection connectionWithRequest:requestObj delegate:nil]; [connection release]; [requestObj release]; }

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  • Get highlighted state for NSButtonCell

    - by dvg
    I have a NSTableView that contains a NSButtonCell in one of the columns. To draw a custom background in neighbor cells (based on NSTextFieldCell) I use isHighlighted method: - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView { if ([self isHighlighted]) { //here I draw the cell background But for NSButtonCell isHighlighted shows only the button pressed state. How to determine when the NSButtonCell is selected, i.e. when it's highlighted in the row?

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  • Best practices and Design Patterns for iPhone forms?

    - by cannyboy
    Part of the app I'm making requires the user to fill in a multi-page form, the contents of which will be saved locally (perhaps using Core Data). Are there any best practices for this? This form just includes text fields. I guess the options are UITextFields, or perhaps a UIWebView, with the fields as part of an html form? Are there are any best practices, or design patterns, which are good for this kind of thing?

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  • CGAffineTransformMakeRotation goes the other way after 180 degrees (-3.14)

    - by TheKillerDev
    So, i am trying to do a very simple disc rotation (2d), according to the user touch on it, just like a DJ or something. It is working, but there is a problem, after certain amount of rotation, it starts going backwards, this amount is after 180 degrees or as i saw in while logging the angle, -3.14 (pi). I was wondering, how can i achieve a infinite loop, i mean, the user can keep rotating and rotating to any side, just sliding his finger? Also a second question is, is there any way to speed up the rotation? Here is my code right now: #import <UIKit/UIKit.h> @interface Draggable : UIImageView { CGPoint firstLoc; UILabel * fred; double angle; } @property (assign) CGPoint firstLoc; @property (retain) UILabel * fred; @end @implementation Draggable @synthesize fred, firstLoc; - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; angle = 0; if (self) { // Initialization code } return self; } -(void)handleObject:(NSSet *)touches withEvent:(UIEvent *)event isLast:(BOOL)lst { UITouch *touch =[[[event allTouches] allObjects] lastObject]; CGPoint curLoc = [touch locationInView:self]; float fromAngle = atan2( firstLoc.y-self.center.y, firstLoc.x-self.center.x ); float toAngle = atan2( curLoc.y-(self.center.y+10), curLoc.x-(self.center.x+10)); float newAngle = angle + (toAngle - fromAngle); NSLog(@"%f",newAngle); CGAffineTransform cgaRotate = CGAffineTransformMakeRotation(newAngle); self.transform = cgaRotate; if (lst) angle = newAngle; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch =[[[event allTouches] allObjects] lastObject]; firstLoc = [touch locationInView:self]; }; -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:NO]; }; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:YES]; } @end And in the ViewController: UIImage *tmpImage = [UIImage imageNamed:@"theDisc.png"]; CGRect cellRectangle; cellRectangle = CGRectMake(-1,self.view.frame.size.height,tmpImage.size.width ,tmpImage.size.height ); dragger = [[Draggable alloc] initWithFrame:cellRectangle]; [dragger setImage:tmpImage]; [dragger setUserInteractionEnabled:YES]; dragger.layer.anchorPoint = CGPointMake(.5,.5); [self.view addSubview:dragger]; I am open to new/cleaner/more correct ways of doing this too. Thanks in advance.

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  • Why does this TableView code work?

    - by nevan
    I made a typo when creating a UITableViewCell with this code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSLog(@"Creating cell"); cell = [[[UITableViewCell alloc] initWithStyle:UITableViewStylePlain reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Hello"; return cell; } The typo is in using UITableViewStylePlain instead of UITableViewCellStyleDefault. The code worked fine, creating new cells. Why?

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  • How to break up HTML documents into pages for ebook?

    - by radnoise
    For an iPhone ebook application I need to break arbitrarily long HTML documents up into pages which fit exactly on one screen. If I simply use UIWebView for this, the bottom-most lines tend to get displayed only partly: the rest disappears off the edge of the view. So I assume I would need to know how many complete lines (or characters) would be displayed by the UIWebView, given the source HTML, and then feed it exactly the right amount of data. This probably involves lots of calculation, and the user also needs to be able to change fonts and sizes. I have no idea if this is even possible, although apps like Stanza take HTML (epub) files and paginate them nicely. It's a long time since I looked at JavaScript, would that be an option worth looking at? Any suggestions very much appreciated!

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  • Converting RGB values to CMYK

    - by llk
    Hi all, I have RGB values that I need to convert into CMYK values. I'm using the iPhone SDK to try and do this. I have tried a couple of things, but cannot either get the values to be anything other than 0 or 1, or the K element is completely wrong (showing up as a negative number). Any help would be a life saver! Thanks in advance!

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  • Unexpected key-value behavior in a Core Data Context

    - by ????
    If I create an array of strings (via key-value coding) containing the names of a Managed Object entity's attributes which are stored in the App Delegate the first time, I get an array of NSStrings without any problems. If I subsequently make the same call later from the same entry point in code, that same collection becomes an array of NULL objects- even though nothing in the Core Data Context has changed. One unappealing work-around involves re-creating the string array every time, but I'm wondering if anyone has a guess as to what's happening behind the scenes. // Return an array of strings with the names of attributes the Activity entity - (NSArray *)activityAttributeNames { #pragma mark ALWAYS REFRESH THE ENTITY NAMES? //if (activityAttributeNames == nil) { // Create an entity pointer for Activity NSEntityDescription *entity = [NSEntityDescription entityForName:@"Activity" inManagedObjectContext:managedObjectContext]; NSArray *entityAttributeArray = [[NSArray alloc] initWithArray:[[entity attributesByName] allValues]]; // Extract the names of the attributes with Key-Value Coding activityAttributeNames = [entityAttributeArray valueForKeyPath:@"name"]; [entityAttributeArray release]; //} return activityAttributeNames; }

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  • How can I display the camera view in the main window in real time?

    - by Mongrel Warfare
    I'm trying to make an augmented reality application with a waypoint structure, like Yelp, and I'm wondering how to set up my main view so that it displays the camera view on the whole screen. I've heard of using the UIImagePickerController Class, but I'm unsure how to manipulate the code so that it doesn't actually take a picture, but just stays in the view mode. Any help would be appreciated, thanks!

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  • Building a NSPredicate for a filter

    - by John
    Hi, Just wondering what the best way to build a NSPredicate is if some filters are optional? This is basically for a filter, so if some options aren't selected I don't to filter by them eg. If I have option1 and option2 set for the filter. NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@ AND option2 = %@] .... otherwise if just option1 NSPredicate* predicate = [NSPredicate predicateWithFormat:@"option1 = %@] .... The key being there are 10 different options to filter, so I don't want to have to code for the 10x10 possible combinations. Thanks

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  • How to assign a value to an pointer-pointer passed in call by reference?

    - by mystify
    I want to achieve something similar to what these guys do here: - (NSUInteger)countForFetchRequest:(NSFetchRequest *)request error:(NSError **)error like you can see, you pass an NSError pointer and that nice method will assign a real NSError object to your pointer in case there is an error. So the cool thing about this is, that the method returns an NSUInteger but can ALSO return an NSError, without having to mess around with ugly and fat arrays or dictionaries. So how could I assign an object to the passed-in error pointer?

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  • iPhone animated banner : which framework to use

    - by Julien
    Hi folks, I'm willing to create a little frame to display animated ads in my app. It could be simple little animations, or "3D" transition between ads, or combination of both. I'm not familiar with graphic frameworks, I just used CoreGraphics, which I think is not optimized for that. I thought of OpenGL, but maybe that's too much and takes too much ressources just for this little thing. What do you think ?

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  • Adding a searchbar to display array items on a tableview?

    - by skiria
    I want to build an app that shows a empty tableview. Then users can write a text on a searchbar and when they click on Search button the tableview will be written with array items founded. I've see this tutorial: link text, but I only need to search when user click SearchButton. How can I do this? What methods do i have to use? I've tried with this method, but it doesn't works. - (void) searchBarSearchButtonClicked:(UISearchBar *)theSearchBar { NSInteger nVideos = [appDelegate.allVideos count]; NSLog(@"number of videos: %i", nVideos);

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  • How to load a table view when coming to back with out selection index

    - by ratnasomu
    Hellow all, I am using navigation controller and have table views inside views. when i select any cell it it will navigate to another view. so,from there if i click back button it come sto previous view.But,it showing the cell which is selected previously. I dnt want this .it should not show which cell we selected previously. Could any one help me how to get this. Thanks.

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  • UITableView not getting populated with sqlite database column

    - by Ingila Ejaz
    Here's the code of a method I used to populate UITableView with the contents of a column in sqlite database. However, this is giving no errors at run-time but still does not give any data in UITableView. If anyone could help, it'll be highly appreciated. - (void)viewDidLoad{ [super viewDidLoad]; self.title = @"Strings List"; UITableViewCell *cell; NSString *docsDir; NSArray *dirPaths; sqlite3_stmt *statement; // Get the documents directory dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); docsDir = [dirPaths objectAtIndex:0]; // Build the path to the database file databasePath = [[NSString alloc]initWithString: [docsDir stringByAppendingPathComponent:@"strings.sqlite"]]; NSFileManager *filemgr = [NSFileManager defaultManager]; if ([filemgr fileExistsAtPath: databasePath ] == NO) { const char *dbpath = [databasePath UTF8String]; if (sqlite3_open(dbpath, &contactDB) == SQLITE_OK) { NSString * query = @"SELECT string FROM strings"; const char * stmt = [query UTF8String]; if (sqlite3_prepare_v2(contactDB, stmt, -1,&statement, NULL)==SQLITE_OK){ if (sqlite3_step(statement) == SQLITE_ROW) { NSString *string = [[NSString alloc]initWithUTF8String:(const char*)sqlite3_column_text(statement, 0)]; cell.textLabel.text = string; } } else NSLog(@"Failed"); sqlite3_finalize(statement); } sqlite3_close(contactDB); } }

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  • How can I search for a string in a .txt file for NSScanner?

    - by pixelbitapps
    I currently have the following code to get a certain piece of code from the UIWebView: NSURL *requestTimetableURL = [NSURL URLWithString:@"http://www.dhsb.org/index.phtml?d=201435"]; NSLog(@"Loaded Timetable"); NSError *error; NSString *page = [NSString stringWithContentsOfURL:requestTimetableURL encoding:NSASCIIStringEncoding error:&error]; [webView loadHTMLString:page baseURL:requestTimetableURL]; NSString* Period1; NSScanner *htmlScanner = [NSScanner scannerWithString:page]; [htmlScanner scanUpToString:@"<P align=center><STRONG><FONT color=#c00000>" intoString:NULL]; [htmlScanner scanString:@"<P align=center><STRONG><FONT color=#c00000>" intoString:NULL]; [htmlScanner scanUpToString:@"</FONT>" intoString:&Period1]; How can I scan a .txt file (which contains the string like above) for the code? E.G. [htmlScanner scanUpToString:teststring intoString:NULL]; Thanks!

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  • Is there a more efficient way to do this?

    - by garethdn
    I'm hoping there is a better way to the following. I'm creating a jigsaw-type application and this is the current code i'm using: -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == img1) { [self animateFirstTouch:img1 withLocation:location]; } else if ([touch view] == img2) { [self animateFirstTouch:img2 withLocation:location]; } else if ([touch view] == img3) { [self animateFirstTouch:img3 withLocation:location]; } else if ([touch view] == img4) { [self animateFirstTouch:img4 withLocation:location]; } else if { ...... ...... } else if ([touch view] == img40) { [self animateFirstTouch:img40 withLocation:location]; return; } } I'm hoping that there is a better, more efficieny way to do this, rather than naming every image. I'm thinking something like, if touch view is equal to a UIImageView, then perform some task. The same for touchesEnded: -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == image1) { [self animateReleaseTouch:image1 withLocation:location]; } else if ([touch view] == image2) { [self animateReleaseTouch:image2 withLocation:location]; } else if ([touch view] == image3) { [self animateReleaseTouch:image3 withLocation:location]; } else if ([touch view] == image4) { [self animateReleaseTouch:image4 withLocation:location]; } else if{ ...... ...... } else if ([touch view] == image40) { [self animateReleaseTouch:image40 withLocation:location]; } return; } Any help please?

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  • iPhone NSMutableDictionary setObject forKey after initWithContentsOfFile

    - by andrew
    so here's my function + (void) AddAddress:(NSString*)ip:(NSString*)mac { NSMutableDictionary* currentAddresses = [[NSMutableDictionary alloc] initWithContentsOfFile:[self filePath:ADDRESSES_FILE]]; [currentAddresses setObject:mac forKey:ip]; [Configuration Write:currentAddresses]; [currentAddresses release]; } [self filePath:ADDRESSES_FILE] returns a string containing the full path of a file (ADDRESSES_FILE) located in the Documents. The file may not exist, in this case I want to just write an object to the dictionary and then write it down the problem is that when i do setObject forKey it doesn't add anything to the dict (if i just do alloc init to the dict, it works fine, but i want to read the records from the file, if there are any, and replace/add a record by using the AddAddress function)

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