Problem with UIScrollView
- by leon
Hi,
Sorry for long winded post.
I am trying to understand UIScrollView and running into very simple problem.
I am creating a scroll view
I am making this view 1.5 size larger then normal size
Using UIScrollView I expect to see some edge elements of view out of bounds, but should be able to pan the view therefore bringing missing elements back to the visible area.
However I am seeing that I can't just pan/scroll view anyway I want, instead view always wants to scroll up, as soon as move away my finger from the screen (touch end event).
I am not handling any touches, etc - I just want to understand why does not scaled view stay put where I scroll it?
CGRect viewFrame = self.view.frame ;
viewFrame.size.width *= 1.5;
viewFrame.size.height *= 1.5;
CGSize mySize = viewFrame.size;
[ ((UIScrollView *) self.view) setContentSize: mySize];
self.view.transform = CGAffineTransformMakeScale(1.5, 1.5);
What I really trying to accomplish is something similar to Number on iPad (the same code will work on iPhone):
There is a view with lots of controls
on it (order entry form)
User can zoom into the entire form so all elements look bigger
user can pan the form therefore bringing various elements into the visible area of the screen.
It seems that UIScrollView can should be able to handle zoom and pan actions (for now I am using Affine Transform to zoom in to the order entry form and iPad)
Thanks