Search Results

Search found 5462 results on 219 pages for 'continue'.

Page 192/219 | < Previous Page | 188 189 190 191 192 193 194 195 196 197 198 199  | Next Page >

  • markitup wysiwyg with a standard HTML form

    - by Chris
    Hi, I'm trying to use the markitup editor on my site and I'm having a problem trying to figure out what I need to do to submit the text area to my server side script. I'm guessing there is something simple that needs to be done but my lack of JS/JQuery knowledge is making it really hard to find a answer The editor works fine, I just want to use my own form and submit button with it, however when I try to submit the form I don't get any of the textarea data in my script. Any idea what I need to do? This is the min that works (before submit) In the Head of my HTML <script type="text/javascript" > <!-- $(document).ready(function() { $("#markItUp").markItUp(mySettings); }); --> </script> And the body: <form id="postpreview" name="newpost" action="/someurl" method="POST" /> <input type="hidden" name="key1" value="val1" /> <input type="hidden" name="key2" value="val2" /> <textarea name="text" id="markItUp"></textarea> <input id="SubmitPost" type="image" value="Continue" name="Doit" class="preview" src="/img/somimage" /> </form> As I said, everything prior to the submit works but once I submit I don't get anything for the form data element "text". I tried doing this in the head: <script type="text/javascript" > <!-- $(document).ready(function() { $("#markItUp").markItUp(mySettings); $("#SubmitPost").click(function(){ data = markItUp.textarea.value; $.post("scripturl",{ key1: "value1", key2: "value2", text: data }); }); }); --> </script> I've also tried: <script type="text/javascript" > <!-- $(document).ready(function() { $("#markItUp").markItUp(mySettings); $("#postpreview").submit(function(){ var data = $("#markItUp").html(); $.post("live",{ func: "posting", text: data }); return false; }); }); --> </script> And I have no luck - the last attempt above just disabled the form (so clicking on the submit or preview buttons did nothing). Any ideas? I guessing its really simple to use my own form but I have no clue how to do it. TIA!

    Read the article

  • Scipy Negative Distance? What?

    - by disappearedng
    I have a input file which are all floating point numbers to 4 decimal place. i.e. 13359 0.0000 0.0000 0.0001 0.0001 0.0002` 0.0003 0.0007 ... (the first is the id). My class uses the loadVectorsFromFile method which multiplies it by 10000 and then int() these numbers. On top of that, I also loop through each vector to ensure that there are no negative values inside. However, when I perform _hclustering, I am continually seeing the error, "Linkage Z contains negative values". I seriously think this is a bug because: I checked my values, the values are no where small enough or big enough to approach the limits of the floating point numbers and the formula that I used to derive the values in the file uses absolute value (my input is DEFINITELY right). Can someone enligten me as to why I am seeing this weird error? What is going on that is causing this negative distance error? ===== def loadVectorsFromFile(self, limit, loc, assertAllPositive=True, inflate=True): """Inflate to prevent "negative" distance, we use 4 decimal points, so *10000 """ vectors = {} self.winfo("Each vector is set to have %d limit in length" % limit) with open( loc ) as inf: for line in filter(None, inf.read().split('\n')): l = line.split('\t') if limit: scores = map(float, l[1:limit+1]) else: scores = map(float, l[1:]) if inflate: vectors[ l[0]] = map( lambda x: int(x*10000), scores) #int might save space else: vectors[ l[0]] = scores if assertAllPositive: #Assert that it has no negative value for dirID, l in vectors.iteritems(): if reduce(operator.or_, map( lambda x: x < 0, l)): self.werror( "Vector %s has negative values!" % dirID) return vectors def main( self, inputDir, outputDir, limit=0, inFname="data.vectors.all", mappingFname='all.id.features.group.intermediate'): """ Loads vector from a file and start clustering INPUT vectors is { featureID: tfidfVector (list), } """ IDFeatureDic = loadIdFeatureGroupDicFromIntermediate( pjoin(self.configDir, mappingFname)) if not os.path.exists(outputDir): os.makedirs(outputDir) vectors = self.loadVectorsFromFile( limit, pjoin( inputDir, inFname)) for threshold in map( lambda x:float(x)/30, range(20,30)): clusters = self._hclustering(threshold, vectors) if clusters: outputLoc = pjoin(outputDir, "threshold.%s.result" % str(threshold)) with open(outputLoc, 'w') as outf: for clusterNo, cluster in clusters.iteritems(): outf.write('%s\n' % str(clusterNo)) for featureID in cluster: feature, group = IDFeatureDic[featureID] outline = "%s\t%s\n" % (feature, group) outf.write(outline.encode('utf-8')) outf.write("\n") else: continue def _hclustering(self, threshold, vectors): """function which you should call to vary the threshold vectors: { featureID: [ tfidf scores, tfidf score, .. ] """ clusters = defaultdict(list) if len(vectors) > 1: try: results = hierarchy.fclusterdata( vectors.values(), threshold, metric='cosine') except ValueError, e: self.werror("_hclustering: %s" % str(e)) return False for i, featureID in enumerate( vectors.keys()):

    Read the article

  • NSString stringWithFormat swizzled to allow missing format numbered args

    - by coneybeare
    Based on this SO question asked a few hours ago, I have decided to implement a swizzled method that will allow me to take a formatted NSString as the format arg into stringWithFormat, and have it not break when omitting one of the numbered arg references (%1$@, %2$@) I have it working, but this is the first copy, and seeing as this method is going to be potentially called hundreds of thousands of times per app run, I need to bounce this off of some experts to see if this method has any red flags, major performance hits, or optimizations #define NUMARGS(...) (sizeof((int[]){__VA_ARGS__})/sizeof(int)) @implementation NSString (UAFormatOmissions) + (id)uaStringWithFormat:(NSString *)format, ... { if (format != nil) { va_list args; va_start(args, format); // $@ is an ordered variable (%1$@, %2$@...) if ([format rangeOfString:@"$@"].location == NSNotFound) { //call apples method NSString *s = [[[NSString alloc] initWithFormat:format arguments:args] autorelease]; va_end(args); return s; } NSMutableArray *newArgs = (NSMutableArray *)[NSMutableArray arrayWithCapacity:NUMARGS(args)]; id arg = nil; int i = 1; while (arg = va_arg(args, id)) { NSString *f = (NSString *)[NSString stringWithFormat:@"%%%d\$\@", i]; i++; if ([format rangeOfString:f].location == NSNotFound) continue; else [newArgs addObject:arg]; } va_end(args); char *newArgList = (char *)malloc(sizeof(id) * [newArgs count]); [newArgs getObjects:(id *)newArgList]; NSString* result = [[[NSString alloc] initWithFormat:format arguments:newArgList] autorelease]; free(newArgList); return result; } return nil; } The basic algorithm is: search the format string for the %1$@, %2$@ variables by searching for %@ if not found, call the normal stringWithFormat and return else, loop over the args if the format has a position variable (%i$@) for position i, add the arg to the new arg array else, don't add the arg take the new arg array, convert it back into a va_list, and call initWithFormat:arguments: to get the correct string. The idea is that I would run all [NSString stringWithFormat:] calls through this method instead. This might seem unnecessary to many, but click on to the referenced SO question (first line) to see examples of why I need to do this. Ideas? Thoughts? Better implementations? Better Solutions?

    Read the article

  • What Causes Boost Asio to Crash Like This?

    - by Scott Lawson
    My program appears to run just fine most of the time, but occasionally I get a segmentation fault. boost version = 1.41.0 running on RHEL 4 compiled with GCC 3.4.6 Backtrace: #0 0x08138546 in boost::asio::detail::posix_fd_set_adapter::is_set (this=0xb74ed020, descriptor=-1) at /home/scottl/boost_1_41_0/boost/asio/detail/posix_fd_set_adapter.hpp:57 __result = -1 'ÿ' #1 0x0813e1b0 in boost::asio::detail::reactor_op_queue::perform_operations_for_descriptors (this=0x97f3b6c, descriptors=@0xb74ed020, result=@0xb74ecec8) at /home/scottl/boost_1_41_0/boost/asio/detail/reactor_op_queue.hpp:204 op_iter = {_M_node = 0xb4169aa0} i = {_M_node = 0x97f3b74} #2 0x081382ca in boost::asio::detail::select_reactor::run (this=0x97f3b08, block=true) at /home/scottl/boost_1_41_0/boost/asio/detail/select_reactor.hpp:388 read_fds = {fd_set_ = {fds_bits = {16, 0 }}, max_descriptor_ = 65} write_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} retval = 1 lock = { = {}, mutex_ = @0x97f3b1c, locked_ = true} except_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} max_fd = 65 tv_buf = {tv_sec = 0, tv_usec = 710000} tv = (timeval *) 0xb74ecf88 ec = {m_val = 0, m_cat = 0x81f2c24} sb = { = {}, blocked_ = true, old_mask_ = {__val = {0, 0, 134590223, 3075395548, 3075395548, 3075395464, 134729792, 3075395360, 135890240, 3075395368, 134593920, 3075395544, 135890240, 3075395384, 134599542, 3020998404, 135890240, 3075395400, 134614095, 3075395544, 4, 3075395416, 134548135, 3021172996, 4294967295, 3075395432, 134692921, 3075395504, 0, 3075395448, 134548107, 3021172992}}} #3 0x0812eb45 in boost::asio::detail::task_io_service ::do_one (this=0x97f3a70, lock=@0xb74ed230, this_idle_thread=0xb74ed240, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:260 more_handlers = false c = {lock_ = @0xb74ed230, task_io_service_ = @0x97f3a70} h = (boost::asio::detail::handler_queue::handler *) 0x97f3aa0 polling = false task_has_run = true #4 0x0812765f in boost::asio::detail::task_io_service ::run (this=0x97f3a70, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:103 ctx = { = {}, owner_ = 0x97f3a70, next_ = 0x0} this_idle_thread = {wakeup_event = { = {}, cond_ = {__c_lock = { __status = 0, __spinlock = 22446}, __c_waiting = 0x2bd7, __padding = "\000\000\000\000×+\000\000\000\000\000\000×+\000\000\000\000\000\000\204:\177\t\000\000\000", __align = 0}, signalled_ = true}, next = 0x0} lock = { = {}, mutex_ = @0x97f3a84, locked_ = false} n = 11420 #5 0x08125e99 in boost::asio::io_service::run (this=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/asio/impl/io_service.ipp:58 ec = {m_val = 0, m_cat = 0x81f2c24} s = 8 #6 0x08154424 in boost::_mfi::mf0::operator() (this=0x9800870, p=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/bind/mem_fn_template.hpp:49 No locals. #7 0x08154331 in boost::_bi::list1 ::operator(), boost::_bi::list0 (this=0x9800878, f=@0x9800870, a=@0xb74ed337) at /home/scottl/boost_1_41_0/boost/bind/bind.hpp:236 No locals. #8 0x081541e5 in boost::_bi::bind_t, boost::_bi::list1 ::operator() (this=0x9800870) at /home/scottl/boost_1_41_0/boost/bind/bind_template.hpp:20 a = {} #9 0x08154075 in boost::detail::thread_data, boost::_bi::list1 ::run (this=0x98007a0) at /home/scottl/boost_1_41_0/boost/thread/detail/thread.hpp:56 No locals. #10 0x0816fefd in thread_proxy () at /usr/lib/gcc/i386-redhat-linux/3.4.6/../../../../include/c++/3.4.6/bits/locale_facets.tcc:2443 __ioinit = {static _S_refcount = , static _S_synced_with_stdio = } ---Type to continue, or q to quit--- typeinfo for common::RuntimeException = {} typeinfo name for common::RuntimeException = "N6common16RuntimeExceptionE" #11 0x00af23cc in start_thread () from /lib/tls/libpthread.so.0 No symbol table info available. #12 0x00a5c96e in __init_misc () from /lib/tls/libc.so.6 No symbol table info available.

    Read the article

  • TcpListener is queuing connections faster than I can clear them

    - by Matthew Brindley
    As I understand it, TcpListener will queue connections once you call Start(). Each time you call AcceptTcpClient (or BeginAcceptTcpClient), it will dequeue one item from the queue. If we load test our TcpListener app by sending 1,000 connections to it at once, the queue builds far faster than we can clear it, leading (eventually) to timeouts from the client because it didn't get a response because its connection was still in the queue. However, the server doesn't appear to be under much pressure, our app isn't consuming much CPU time and the other monitored resources on the machine aren't breaking a sweat. It feels like we're not running efficiently enough right now. We're calling BeginAcceptTcpListener and then immediately handing over to a ThreadPool thread to actually do the work, then calling BeginAcceptTcpClient again. The work involved doesn't seem to put any pressure on the machine, it's basically just a 3 second sleep followed by a dictionary lookup and then a 100 byte write to the TcpClient's stream. Here's the TcpListener code we're using: // Thread signal. private static ManualResetEvent tcpClientConnected = new ManualResetEvent(false); public void DoBeginAcceptTcpClient(TcpListener listener) { // Set the event to nonsignaled state. tcpClientConnected.Reset(); listener.BeginAcceptTcpClient( new AsyncCallback(DoAcceptTcpClientCallback), listener); // Wait for signal tcpClientConnected.WaitOne(); } public void DoAcceptTcpClientCallback(IAsyncResult ar) { // Get the listener that handles the client request, and the TcpClient TcpListener listener = (TcpListener)ar.AsyncState; TcpClient client = listener.EndAcceptTcpClient(ar); if (inProduction) ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client, serverCertificate)); // With SSL else ThreadPool.QueueUserWorkItem(state => HandleTcpRequest(client)); // Without SSL // Signal the calling thread to continue. tcpClientConnected.Set(); } public void Start() { currentHandledRequests = 0; tcpListener = new TcpListener(IPAddress.Any, 10000); try { tcpListener.Start(); while (true) DoBeginAcceptTcpClient(tcpListener); } catch (SocketException) { // The TcpListener is shutting down, exit gracefully CheckBuffer(); return; } } I'm assuming the answer will be related to using Sockets instead of TcpListener, or at least using TcpListener.AcceptSocket, but I wondered how we'd go about doing that? One idea we had was to call AcceptTcpClient and immediately Enqueue the TcpClient into one of multiple Queue<TcpClient> objects. That way, we could poll those queues on separate threads (one queue per thread), without running into monitors that might block the thread while waiting for other Dequeue operations. Each queue thread could then use ThreadPool.QueueUserWorkItem to have the work done in a ThreadPool thread and then move onto dequeuing the next TcpClient in its queue. Would you recommend this approach, or is our problem that we're using TcpListener and no amount of rapid dequeueing is going to fix that?

    Read the article

  • Raw XML Push from input stream captures only the first line of XML

    - by pqsk
    I'm trying to read XML that is being pushed to my java app. I originally had this in my glassfish server working. The working code in glassfish is as follows: public class XMLPush implements Serializable { public void processXML() { StringBuilder sb = new StringBuilder(); BufferedReader br = null; try { br = ((HttpServletRequest)FacesContext.getCurrentInstance().getExternalContext().getRequest()).getReader (); String s = null; while((s = br.readLine ()) != null) { sb.append ( s ); } //other code to process xml ........... ............................. }catch(Exception ex) { XMLCreator.exceptionOutput ( "processXML","Exception",ex); } .... ..... }//processXML }//class It works perfect, but my client is unable to have glassfish on their server. I tried grabbing the raw xml from php, but I couldn't get it to work. I decided to open up a socket and listen for the xml push manually. Here is my code for receiving the push: public class ListenerService extends Thread { private BufferedReader reader = null; private String line; public ListenerService ( Socket connection )thows Exception { this.reader = new BufferedReader ( new InputStreamReader ( connection.getInputStream () ) ); this.line = null; }//ListenerService @Override public void run () { try { while ( (this.line = this.reader.readLine ()) != null) { System.out.println ( this.line ); ........ }//while } System.out.println ( ex.toString () ); } } catch ( Exception ex ) { ... }//catch }//run I haven't done much socket programing, but from what I read for the past week is that passing the xml into a string is bad. What am I doing wrong and why is it that in glassfish server it works, and when I just open a socket myself it doesn't? this is all that I receive from the push: PUT /?XML_EXPORT_REASON=ResponseLoop&TIMESTAMP=1292559547 HTTP/1.1 Host: ************************ Accept: */* Content-Length: 470346 Expect: 100-continue <?xml version="1.0" encoding="UTF-8" ?> Where did the xml go? Is it because I am placing it in a string? I just need to grab the xml and save it into a file and then process it. Everything else works, but this.Any help would be greatly appreciated.

    Read the article

  • "EXC_BAD_ACCESS: Unable to restore previously selected frame" Error, Array size?

    - by Job
    Hi there, I have an algorithm for creating the sieve of Eratosthenes and pulling primes from it. It lets you enter a max value for the sieve and the algorithm gives you the primes below that value and stores these in a c-style array. Problem: Everything works fine with values up to 500.000, however when I enter a large value -while running- it gives me the following error message in xcode: Program received signal: “EXC_BAD_ACCESS”. warning: Unable to restore previously selected frame. Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) My first idea was that I didn't use large enough variables, but as I am using 'unsigned long long int', this should not be the problem. Also the debugger points me to a point in my code where a point in the array get assigned a value. Therefore I wonder is there a maximum limit to an array? If yes: should I use NSArray instead? If no, then what is causing this error based on this information? EDIT: This is what the code looks like (it's not complete, for it fails at the last line posted). I'm using garbage collection. /*--------------------------SET UP--------------------------*/ unsigned long long int upperLimit = 550000; // unsigned long long int sieve[upperLimit]; unsigned long long int primes[upperLimit]; unsigned long long int indexCEX; unsigned long long int primesCounter = 0; // Fill sieve with 2 to upperLimit for(unsigned long long int indexA = 0; indexA < upperLimit-1; ++indexA) { sieve[indexA] = indexA+2; } unsigned long long int prime = 2; /*-------------------------CHECK & FIND----------------------------*/ while(!((prime*prime) > upperLimit)) { //check off all multiples of prime for(unsigned long long int indexB = prime-2; indexB < upperLimit-1; ++indexB) { // Multiple of prime = 0 if(sieve[indexB] != 0) { if(sieve[indexB] % prime == 0) { sieve[indexB] = 0; } } } /*---------------- Search for next prime ---------------*/ // index of current prime + 1 unsigned long long int indexC = prime - 1; while(sieve[indexC] == 0) { ++indexC; } prime = sieve[indexC]; // Store prime in primes[] primes[primesCounter] = prime; // This is where the code fails if upperLimit > 500000 ++primesCounter; indexCEX = indexC + 1; } As you may or may not see, is that I am -very much- a beginner. Any other suggestions are welcome of course :)

    Read the article

  • Vietnamese character in .NET Console Application (UTF-8)

    - by DucDigital
    Im trying to write down an UTF8 string (Vietnamese) into C# Console but no success. Im running on windows 7. I tried to use the Encoding class that convert string to char[] to byte[] and then to String, but no help, the string is input directly fron the database. Here is some example Tôi tên là Ð?c, cu?c s?ng th?t vui v? tuy?t v?i It does not show the special character like : Ð or ?... instead it show up ?, much worse with the Encoding class. Does anyone can try this out or know about this problem? Thank you My code static void Main(string[] args) { XDataContext _new = new XDataContext(); Console.OutputEncoding = Encoding.GetEncoding("UTF-8"); string srcString = _new.Posts.First().TITLE; Console.WriteLine(srcString); // Convert the UTF-16 encoded source string to UTF-8 and ASCII. byte[] utf8String = Encoding.UTF8.GetBytes(srcString); byte[] asciiString = Encoding.ASCII.GetBytes(srcString); // Write the UTF-8 and ASCII encoded byte arrays. Console.WriteLine("UTF-8 Bytes: {0}", BitConverter.ToString(utf8String)); Console.WriteLine("ASCII Bytes: {0}", BitConverter.ToString(asciiString)); // Convert UTF-8 and ASCII encoded bytes back to UTF-16 encoded // string and write. Console.WriteLine("UTF-8 Text : {0}", Encoding.UTF8.GetString(utf8String)); Console.WriteLine("ASCII Text : {0}", Encoding.ASCII.GetString(asciiString)); Console.WriteLine(Encoding.UTF8.GetString(utf8String)); Console.WriteLine(Encoding.ASCII.GetString(asciiString)); } and here is the outstanding output Nhà báo Ä‘i há»™i báo Xuân UTF-8 Bytes: 4E-68-C3-A0-20-62-C3-A1-6F-20-C4-91-69-20-68-E1-BB-99-69-20-62-C3- A1-6F-20-58-75-C3-A2-6E ASCII Bytes: 4E-68-3F-20-62-3F-6F-20-3F-69-20-68-3F-69-20-62-3F-6F-20-58-75-3F- 6E UTF-8 Text : Nhà báo Ä‘i há»™i báo Xuân ASCII Text : Nh? b?o ?i h?i b?o Xu?n Nhà báo Ä‘i há»™i báo Xuân Nh? b?o ?i h?i b?o Xu?n Press any key to continue . . .

    Read the article

  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

    Read the article

  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

    Read the article

  • TFS CM resource recommendations / some questions

    - by John
    I am working with a small development shop that consists of a group of 5 developers and 1 QA person. We are using TFS and need to get more sophisticated on how we use this tool. Currently the development team checks in their code each evening. A nightly build runs and pushes the output out on a network share. Our QA person uses this build for testing the next day. Sometimes the build off the trunk codebase has issues/bugs that hinder the QA process, and it hasn’t been a giant issue in the past, but we now want to get to a state where we have our QA person testing on a stable QA build. So I believe we need to create a branch (call it QA), and the developers will continue to develop off the trunk, but the QA person will use builds created from code in the QA branch. Seems simple enough, but we have started doing code reviews as well. So we have another desire in that only code that has been code reviewed can be promoted to the QA branch. Each developer works off a TFS item, and when they check in a changeset, they do it against a TFS item which creates a link between a checked in code file and a TFS item. Eventually the TFS item becomes complete and ready for code review. All code attached to the TFS item is reviewed. How can the versions of these files get promoted to the QA branch? In the QA branch, if a bug is found, we want to fix it in the QA branch and have the changes migrated back to the trunk. I believe TFS has a way to automatically do this doesn’t it? Long story short, we want to get to a build and CM environment that I believe is pretty standard, but we are unaware of how to make this happen with TFS. Given our situation above, can someone point out a book or website(s) that would address our specific needs? We would like to make this happen without having to get too deep in CM theory or TFS. I very much appreciate any and all suggestions! Thanks, John

    Read the article

  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

    Read the article

  • Unable to add SSH pub key for GitHub

    - by Kaushik
    I am trying to set up a new GitHub account as part of learning ruby on rails. My OS is windows. I am having the following problem while trying to add my public key to the GitHub SSH public keys. When I put the key in the text area, supply a name, and click 'Add Key', I am taken to the Job profile page without any confirmation that the key has been added.(I am using SSH client GUI to generate RSA keys). When I come back to the SSH public keys page, I see that the key is not there. I tried this multiple times...without any result. Just as a test, I tried to ssh to the GitHub account using 'ssh -v [email protected]' and here is the verbose output: OpenSSH_4.6p1, OpenSSL 0.9.8e 23 Feb 2007 debug1: Connecting to github.com [207.97.227.239] port 22. debug1: Connection established. debug1: identity file /c/Users/Administrator/.ssh/identity type -1 debug1: identity file /c/Users/Administrator/.ssh/id_rsa type -1 debug1: identity file /c/Users/Administrator/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5github2 debug1: match: OpenSSH_5.1p1 Debian-5github2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_4.6 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'github.com' is known and matches the RSA host key. debug1: Found key in /c/Users/Administrator/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /c/Users/Administrator/.ssh/identity debug1: Trying private key: /c/Users/Administrator/.ssh/id_rsa debug1: Trying private key: /c/Users/Administrator/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey). Also, why is it looking for the keys in c/Users/Administrator/.ssh/ Is there a possibility of changing this default location? EDIT: With Mozila, I get error msg: Oops! The key has already been taken. The key is invalid. It must begin with 'ssh-rsa' or 'ssh-dss'. My key looks like: ---- BEGIN SSH2 PUBLIC KEY ---- Comment: "[2048-bit rsa, Administrator@Kaushik-THINK, Sun Jan 02 2011 \ 02:40:03]" AAAAB3NzaC1yc2EAAAADAQABAAABAQDoA5xqJozKmAHTGh9hgmagsFOl2hdPzS8ZPV9Ta1 xU0JiUnHef38Rvz/5oqL1wW7SjmZbc/+tCPOfU1lg3UisFXajJhek2bjJ2qsKd4Sjax2Nj ZMYD7djPb8rokUYSKW3bdYyJHtJH+murz04UGdCcZ8HqkMTzqlh3zAIK7SIlCy+mtAi5A/ sm0JbqlNGHB6YrL1aWIcOSolIx2HWt8cWhlK77guT9dPgd0HT59Gn0uhO7UWGLrNdJut0x ian3HdvNYMUXoO/SkNlxvWRgZ1UOhaB+qf4hw5RCGcBbqP3fM4LKpurHZx4wEpgmM0e4EM +2PYdf46uxChNdBl7J5sZF ---- END SSH2 PUBLIC KEY ---- I still can't see the key..so not sure how it says it is already taken.

    Read the article

  • AppEngine BlobStore upload failing with a request that works in the Development Environment

    - by Joe Ludwig
    I have an AppEngine application that uses the blobstore to store user-provided image data. When I upload images to that application from a form in Chrome it works fine. When I try to upload an image from an Android application it fails. Both methods work fine if I am running against the development server, but the Android upload doesn't work against the live service. This is the request from Chrome: POST /_ah/upload/?userToken=11001/AMmfu6ZCyMQQ9YdiXal3SmSXIRTQIuSRXkNc-i3JmU0fqx_kJbUJ2OMLcS2lXhVJSK4qs7regViTKzOPz5ejoZYi0nAD5o8vNltiOViQw6DZO7_byZz3Ut0/ALBNUaYAAAAAS_lusgPMAGmpPrg0BuNsJyymX-57ob4i/ HTTP/1.1 Host: photohuntservice.appspot.com Connection: keep-alive User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US) AppleWebKit/532.5 (KHTML, like Gecko) Chrome/4.1.249.1064 Safari/532.5 Referer: http://photohuntservice.appspot.com/debug_newpuzzle?userToken=11001 Content-Length: 60360 Cache-Control: max-age=0 Origin: http://photohuntservice.appspot.com Content-Type: multipart/form-data; boundary=----WebKitFormBoundarybl05YLmLbFRf2MzN Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,*/*;q=0.5 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="img"; filename="Photo_020908_001.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundarybl05YLmLbFRf2MzN Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundarybl05YLmLbFRf2MzN-- This is the request from my client (which is written in Java on Android, but I don't think that's relevant): POST /_ah/upload/?userToken=11001/AMmfu6Zf9an6AU4lT9UuhIpxOZyOYb1LMwimFpeSh8zr6J1sX9F2ddJW3Qlsw0kwV3oALv-TNPWRQ6g4_Dgwk0UTwF47bbc78Yl44kDeV69MydTuR3N46S4/ALBNUaYAAAAAS_mMr3CYqTg3aVBDjhRxP0DyyRdvotyG/ HTTP/1.1 Content-Type: multipart/form-data;boundary=----WebKitFormBoundaryhdyNAhmOouRDGErG Cache-Control: max-age=0 Accept: */* Origin: http://photohuntservice.appspot.com Connection: keep-alive Referer: http://photohuntservice.appspot.com/getuploadurl?userToken=11001 Content-Length: 2638 Host: photohuntservice.appspot.com User-Agent: Apache-HttpClient/UNAVAILABLE (java 1.4) Expect: 100-Continue ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="userToken" 11001 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="img";filename="PhotoHunt.jpg" Content-Type: image/jpeg <image data> ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="latitude" 37.422006 ------WebKitFormBoundaryhdyNAhmOouRDGErG Content-Disposition: form-data; name="longitude" -122.084095 ------WebKitFormBoundaryhdyNAhmOouRDGErG-- In both cases the AppEngine Python code to catch the request is the same: class UploadPuzzle( blobstore_handlers.BlobstoreUploadHandler ): def post(self): upload_files = self.get_uploads( ) The problem is that when running on the production AppEngine service self.get_uploads() returns an empty list when the request is made from my client app. Both requests return what I expect (a list with one blob_info in it) on the development server, and Chrome returns what I expect in both cases.

    Read the article

  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

    Read the article

  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

    Read the article

  • How to break a Hibernate session?

    - by Péter Török
    In the Hibernate reference, it is stated several times that All exceptions thrown by Hibernate are fatal. This means you have to roll back the database transaction and close the current Session. You aren’t allowed to continue working with a Session that threw an exception. One of our legacy apps uses a single session to update/insert many records from files into a DB table. Each recourd update/insert is done in a separate transaction, which is then duly committed (or rolled back in case an error occurred). Then for the next record a new transaction is opened etc. But the same session is used throughout the whole process, even if a HibernateException was caught in the middle. We are using Oracle 9i btw with Hibernate 3.24.sp1 on JBoss 4.2. Reading the above in the book, I realized that this design may fail. So I refactored the app to use a separate session for each record update. In a unit test with a mock session factory, I could prove that it is now requesting a new session for each record update. So far, so good. However, we found no way to reproduce the session failure while testing the whole app (would this be a stress test btw, or ...?). We thought of shutting down the listener of the DB but we realized that the app is keeping a bunch of connections open to the DB, and the listener would not affect those connections. (This is a web app, activated once every night by a scheduler, but it can also be activated via the browser.) Then we tried to kill some of those connections in the DB while the app was processing updates - this resulted in some failed updates, but then the app happily continued. Apparently Hibernate is clever enough to reopen broken connections under the hood without breaking the whole session. So this might not be a critical issue, as our app seems to be robust enough even in its original form. However, the issue keeps bugging me. I would like to know: Under what circumstances does the Hibernate session really become unusable after a HibernateException was thrown? How to reproduce this in a test? (What's the proper term for such a test?)

    Read the article

  • bbPress Loop help

    - by Cameron
    Hi I have the following code: <?php if ( bb_forums() ) : ?> <?php while ( bb_forum() ) : ?> <div class="box"> <?php if (bb_get_forum_is_category()) : ?> <h3><a href="<?php forum_link(); ?>"><?php forum_name(); ?></a></h3> <?php continue; endif; ?> <ol> <li class="arrow f_unread"> <a href="<?php forum_link(); ?>"> <strong><?php forum_name(); ?></strong><br /> <?php forum_topics(); ?> Topics / <?php forum_posts(); ?> Replies </a> </li> </ol> </div> <?php endwhile; ?> <?php endif; // bb_forums() ?> Struggling to get it to work how I want which is basically like this: for each category do this: <div class="box"> <h3>CAT</h3> <ol> <li>Forum</li> <li>Forum</li> </ol> </div> so that div should be repeated for each block. if a set of forums has not category, then all of the code would be above would run but just no h3. can anyone help thanks.

    Read the article

  • Calculations in a table of data

    - by Christian W
    I have a table of data with survey results, and I want to do certain calculations on this data. The datastructure is somewhat like this: ____________________________________________________________________________________ | group |individual | key | key | key | | | |subkey|subkey|subkey|subkey|subkey|subkey|subkey|subkey|subkey| | | |q|q|q |q |q |q|q|q |q|q|q |q |q |q|q|q |q|q|q |q |q |q|q|q | |-------|-----------|-|-|--|--|---|-|-|--|-|-|--|--|---|-|-|--|-|-|--|--|---|-|-|--| | 1 | 0001 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 1 | 0002 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 1 | 0003 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 2 | 0004 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 2 | 0005 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 3 | 0006 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | | 4 | 0007 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 |1|7|5 |1 |3 |1|4|1 | ------------------------------------------------------------------------------------ Excuse my poor ascii skills... So, every individual belongs to a group, and has answered some questions. These questions are always grouped in keys and subkeys. Is there any simple method to calculate averages, deviations and similar based on the groupings. Something like public float getAverage(int key, int individual); float avg = getAverage(5,7); I think what I'm asking is what would be the best way to structure the data in C# to make it as easy as possible to work with? I have started making classes for every entity, but I got confused somewhere and something stopped working. So before I continue along this path, I was wondering if there are any other, better, ways of doing this? (Every individual can also have describing variables, like agegroup and such, but that's not important for the base functionality.) Our current solution does all calculations inline in the queries when requesting the data from the database. This works, but it's slow and the number of queries equals questions * individuals + keys * individuals, which could be alot if individual queries. Any suggestions?

    Read the article

  • XPathNavigator in Silverlight

    - by vladimir
    I have a code library that makes heavy use of XPathNavigator to parse some specific xml document. The xml document is cross-referenced, meaning that an element can reference another which has not yet been encountered during parsing: <ElementA ...> <DependentElementX id="1234"> </ElementA> <ElementX id="1234" .../> The document doesn't really look like this, but the point is that 1) there is an xml schema that enforces the overall document structure, 2) elements inside the document can reference each other using some IDs, and 3) there is quite a few such cross references between different elements in the document. The document is parsed in two phases. In the first pass I walk through the document XPathDocument doc = ...; XPathNavigator nav = doc.CreateNavigator(); nav.MoveToRoot(); nav.MoveToFirstChild()... and occasionally 'bookmark' the current position (element) in the document using XPathNavigator.Clone() method. This gives me a lightweight instance of an XPathNavigator which I can store somewhere and use later to jump back to a particular place (element) in my document. Once I have enough information collected in the first pass (for example, I have made sure there is indeed an ElementX with an id='1234'), I jump back to saved bookmarks (using those saved XPathNavigators) and complete the parsing. Well, now I'm about to use this library in Silverlight 3.0 and to my horror the XPathNavigator is not in the System.Xml assembly. Questions: 1) Am I missing something obvious (i.e. XPathNavigator does exist in some shape or form, for example in a toolkit or a freeware library)? 2) If I do have to make modifications in the code, what would be the best way to go? Ideally, I would like to make minimal changes, not to rewrite 80% of the code just to be able to use something like XLinq. To resume, in case I have to give up XPathNavigator, all I need is a way to bookmark places in my document and to get back to them so that I can continue to iterate from where I left off. Thanks in advance for any help/ideas.

    Read the article

  • Display the form again ?

    - by noralain
    Hi all, I want to ask about the form in javascript .. I want to do a game that the user enter the correct word, then alert message will apeared for correct word.. When the user do the first word correctly, the program will display another word (to be corrected) .. but the problem which i faced that i can't make the form display again to continue play the game .. i used : var d = document.getElementById("form1"); d.style.visibility = "visible"; but it doesn't work !! This is my code: <title>Word Decoder</title> <script type="text/javascript"> function checkWord(word, score){ var ok = words[score].valueOf(); var ok1 = document.getElementById("wordid"); if(ok1.value == ok){ score ++; alert("Correct, your score is: " + score); var d = document.getElementById("form1"); d.style.visibility = "visible"; return false; } else { alert("Wrong Spelling"); return false; } } </script> </head> <body> <script type="text/javascript"> var words = new Array ("apple", "orange", "banana", "manago", "table"); var reWords = new Array ("alpep", "ergano", "aaabnn", "goamna", "lbeat"); var count = 0; var score = 0; "</br>"; </script> <form id="form1"> <br> <dir id="displayForm" style="position: relative; visibility: visible; display: block"> <h3><b> <script> document.write(reWords[score]);</script> </b></h3> <br> Enter the correct word: <input type="text" value="" id="wordid"/> <input type="submit" value="Check Answer ??" onclick="return checkWord(wordid, score);" /> </dir> </form> </body> Can help me to solve the problem? Again: I want the game will display a scrambled word and the user must unscrambled the word to move to the other word. The problem is i can't display the form again to make the user unscrambled the second, third ..etc words..

    Read the article

  • 2D polygon triangulation

    - by logank9
    The code below is my attempt at triangulation. It outputs the wrong angles (it read a square's angles as 90, 90. 90, 176) and draws the wrong shapes. What am I doing wrong? //use earclipping to generate a list of triangles to draw std::vector<vec> calcTriDraw(std::vector<vec> poly) { std::vector<double> polyAngles; //get angles for(unsigned int i = 0;i < poly.size();i++) { int p1 = i - 1; int p2 = i; int p3 = i + 1; if(p3 > int(poly.size())) p3 -= poly.size(); if(p1 < 0) p1 += poly.size(); //get the angle from 3 points double dx, dy; dx = poly[p2].x - poly[p1].x; dy = poly[p2].y - poly[p1].y; double a = atan2(dy,dx); dx = poly[p3].x - poly[p2].x; dy = poly[p3].y - poly[p2].y; double b = atan2(dy,dx); polyAngles.push_back((a-b)*180/PI); } std::vector<vec> triList; for(unsigned int i = 0;i < poly.size() && poly.size() > 2;i++) { int p1 = i - 1; int p2 = i; int p3 = i + 1; if(p3 > int(poly.size())) p3 -= poly.size(); if(p1 < 0) p1 += poly.size(); if(polyAngles[p2] >= 180) { continue; } else { triList.push_back(poly[p1]); triList.push_back(poly[p2]); triList.push_back(poly[p3]); poly.erase(poly.begin()+p2); std::vector<vec> add = calcTriDraw(poly); triList.insert(triList.end(), add.begin(), add.end()); break; } } return triList; }

    Read the article

  • Performance of tokenizing CSS in PHP

    - by Boldewyn
    This is a noob question from someone who hasn't written a parser/lexer ever before. I'm writing a tokenizer/parser for CSS in PHP (please don't repeat with 'OMG, why in PHP?'). The syntax is written down by the W3C neatly here (CSS2.1) and here (CSS3, draft). It's a list of 21 possible tokens, that all (but two) cannot be represented as static strings. My current approach is to loop through an array containing the 21 patterns over and over again, do an if (preg_match()) and reduce the source string match by match. In principle this works really good. However, for a 1000 lines CSS string this takes something between 2 and 8 seconds, which is too much for my project. Now I'm banging my head how other parsers tokenize and parse CSS in fractions of seconds. OK, C is always faster than PHP, but nonetheless, are there any obvious D'Oh! s that I fell into? I made some optimizations, like checking for '@', '#' or '"' as the first char of the remaining string and applying only the relevant regexp then, but this hadn't brought any great performance boosts. My code (snippet) so far: $TOKENS = array( 'IDENT' => '...regexp...', 'ATKEYWORD' => '@...regexp...', 'String' => '"...regexp..."|\'...regexp...\'', //... ); $string = '...CSS source string...'; $stream = array(); // we reduce $string token by token while ($string != '') { $string = ltrim($string, " \t\r\n\f"); // unconsumed whitespace at the // start is insignificant but doing a trim reduces exec time by 25% $matches = array(); // loop through all possible tokens foreach ($TOKENS as $t => $p) { // The '&' is used as delimiter, because it isn't used anywhere in // the token regexps if (preg_match('&^'.$p.'&Su', $string, $matches)) { $stream[] = array($t, $matches[0]); $string = substr($string, strlen($matches[0])); // Yay! We found one that matches! continue 2; } } // if we come here, we have a syntax error and handle it somehow } // result: an array $stream consisting of arrays with // 0 => type of token // 1 => token content

    Read the article

  • Referencing both an old version and new version of the same DLL (VB.Net)

    - by ckittel
    Consider the following situation: WidgetCompany produced a .NET DLL in 2006 called Widget.dll, version 1.0. I consumed this Widget.dll file throughout my VB.Net application. Over time, WidgetCompany has been updating Widget.dll, I never bothered to keep up, continuing to ship version 1.0 of Widget.dll with my software. It's now 2010, my project is now a VB.Net 3.5 application and WidgetCompany has come out with Widget.dll version 3.0. It looks and functions almost identical to Widget.dll version 1.0, using all the same namespaces and type names from before. However, Widget.dll version 3.0 has many run-time breaking changes since 1.0 and I cannot simply cut over to the new version; however, I don't want to continue developing against the 1.0 version and therefore keep digging myself deeper in the hole. What I want to do is do all new development in my project with Widget.dll version 3.0, whilst keeping Widget.dll version 1.0 around until I find time to convert all of my 1.0 consumption to the newer 3.0 code. Now, for starters, I obviously cannot simply reference both Widget.dll (Ver 1.0) and Widget.dll (Ver 3.0) in Visual Studio. Doing so gives me the following message: "A reference to 'Widget.dll' could not be added. A reference to the component 'Widget' already exists in the project." To work around that, I can simply rename version 3.0 Widget.dll to Widget.3.dll. But this is where I'm stuck. Any attempts to reference types found in "the dll" leads to ambiguity and the compiler obviously doesn't have any clue as to what I really want in this or that case. Is there something I can do that gives a DLL a new "root" Namespace or something? For example, if I could say "Widget.dll has a new root namespace of Legacy" then I could update existing code to reference the types found in Legacy.<RootNamespace> namespace while all new code could simply reference types from the <RootNamespace> namespace. Pipe dream or reality? Are there other solutions to situations this (besides "don't get in this situation in the first place")?

    Read the article

  • ActiveMQ 5.2.0 + REST + HTTP POST = java.lang.OutOfMemoryError

    - by Bruce Loth
    First off, I am a newbie when it comes to JMS & ActiveMQ. I have been looking into a messaging solution to serve as middleware for a message producer that will insert XML messages into a queue via HTTP POST. The producer is an existing system written in C++ that cannot be modified (so Java and the C++ API are out). Using the "demo" examples and some trial and error, I have cobbled together a working example of what I want to do (on a windows box). The web.xml I configured in a test directory under "webapps" specifies that the HTTP POST messages received from the producer are to be handled by the MessageServlet. I added a line for the text app in "activemq.xml" ('ow' is the test app dir): I created a test script to "insert" messages into the queue which works well. The problem I am running into is that it as I continue to insert messages via REST/HTTP POST, the memory consumption and thread count used by ActiveMQ continues to rise (It happens when I have timely consumers as well as slow or non-existent consumers). When memory consumption gets around 250MB's and the thread count exceeds 5000 (as shown in windows task manager), ActiveMQ crashes and I see this in the log: Exception in thread "ActiveMQ Transport Initiator: vm://localhost#3564" java.lang.OutOfMemoryError: unable to create new native thread It is as if Jetty is spawning a new thread to handle each HTTP POST and the thread never dies. I did look at this page: http://activemq.apache.org/javalangoutofmemory.html and tried but that didn't fix the problem (although I didn't fully understand the implications of the change either). Does anyone have any ideas? Thanks! Bruce Loth PS - I included the "test message producer" python script below for what it is worth. I created batches of 100 messages and continued to run the script manually from the command line while watching the memory consumption and thread count of ActiveMQ in task manager. def foo(): import httplib, urllib body = "<?xml version='1.0' encoding='UTF-8'?>\n \ <ROOT>\n \ [snip: xml deleted to save space] </ROOT>" headers = {"content-type": "text/xml", "content-length": str(len(body))} conn = httplib.HTTPConnection("127.0.0.1:8161") conn.request("POST", "/ow/message/RDRCP_Inbox?type=queue", body, headers) response = conn.getresponse() print response.status, response.reason data = response.read() conn.close() ## end method definition ## Begin test code count = 0; while(count < 100): # Test with batches of 100 msgs count += 1 foo()

    Read the article

< Previous Page | 188 189 190 191 192 193 194 195 196 197 198 199  | Next Page >