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  • Convert a NSString

    - by zp26
    My situation is explained in the code below. I need to send via a socket NSString drawn from a TextBox Thank you very much NSString *string = fieldTesto.txt; // I Find an istruction for insert s string in to the CFSocketSend UInt8 message[] = "Hello world"; CFDataRef data = CFDataCreate(NULL, message, sizeof(message)); CFSocketSendData(s, NULL, data, 0); CFRelease(data);

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  • Question about r-value in C++0x

    - by Goofy
    Rvalues IMHO are great improvement in C++, but at the beginning the're seems quite. Please look at code below: #include <string> std::string && foo (void) { std::string message ("Hello!"); return std::move (message); } void bar (const std::string &message2) { if (message == "Bye Bye!") return; } int main () { bar (foo ()); } Reference message2 is last owner of original message object returned by foo(), right?

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  • update SMS body, but not Date

    - by everinsearch
    I'm trying to update body of all sms on Android device with getContentResolver().update(Uri.parse("content://sms"), values..... query but after request done, also updates message creation/received time. How i can update message but leave old message date? I have tried send to update query ContentValues values = sms values oject; values.put("body", updatedBody); values.put("date", oldValues.getAsString("date")); but it does not help.

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  • Laravel Passing variable not working

    - by Friend
    Hello People here is my code i have used in controller... public function bulk() { return View::make('bulk')->with('message','hii there'); } my route file contains... Route::get('bulk',array('uses'=>'HomeController@bulk'))->before('auth'); In my view Iam testing it by ... @if(Session::has('message')) Present @else not Present @endif The page is making a view with the message 'not Present' why is it?? I even tried return Redirect::to('bulk')->with('message','hii there'); I get an erro mesage on Console mypro/public/bulk net::ERR_TOO_MANY_REDIRECTS What could be the problem?? is there any issues with name?? I tried this method earlier which worked fine for me.... :( Iam using Blade Template..

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  • Issue with post data not received in a php page

    - by jul
    hi, I created a page in Wordpress (http://www.exam-vision.com/testmail) that sends POST data to itself in order to send an email. The code is shown below. While it seems that data are sent properly, it seems that they are not received since isset($_REQUEST['email']) is always false. Anybody could help? Thanks Jul <?php if (isset($_REQUEST['email'])) //if "email" is filled out, send email { //send email echo "isset email is true"; $email = $_REQUEST['email'] ; $subject = $_REQUEST['subject'] ; $message = $_REQUEST['message'] ; mail( "[email protected]", "Subject: $subject", $message, "From: $email" ); echo "Thank you for using our mail form"; } else //if "email" is not filled out, display the form { echo "<form method='post' action=''> Email: <input name='email' type='text' /><br /> Subject: <input name='subject' type='text' /><br /> Message:<br /> <textarea name='message' rows='15' cols='40'> </textarea><br /> <input type='submit' /> </form>"; } ?>

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  • IntentService android download and return file to Activity

    - by Andrew G
    I have a fairly tricky situation that I'm trying to determine the best design for. The basics are this: I'm designing a messaging system with a similar interface to email. When a user clicks a message that has an attachment, an activity is spawned that shows the text of that message along with a paper clip signaling that there is an additional attachment. At this point, I begin preloading the attachment so that when the user clicks on it - it loads more quickly. currently, when the user clicks the attachment, it prompts with a loading dialog until the download is complete at which point it loads a separate attachment viewer activity, passing in the bmp byte array. I don't ever want to save attachments to persistent storage. The difficulty I have is in supporting rotation as well as home button presses etc. The download is currently done with a thread and handler setup. Instead of this, I'd like the flow to be the following: User loads message as before, preloading begins of attachment as before (invisible to user). When the user clicks on the attachment link, the attachment viewer activity is spawned right away. If the download was done, the image is displayed. If not, a dialog is shown in THIS activity until it is done and can be displayed. Note that ideally the download never restarts or else I've wasted cycles on the preload. Obviously I need some persistent background process that is able to keep downloading and is able to call back to arbitrarily bonded Activities. It seems like the IntentService almost fits my needs as it does its work in a background thread and has the Service (non UI) lifecycle. However, will it work for my other needs? I notice that common implementations for what I want to do get a Messenger from the caller Activity so that a Message object can be sent back to a Handler in the caller's thread. This is all well and good but what happens in my case when the caller Activity is Stopped or Destroyed and the currently active Activity (the attachment viewer) is showing? Is there some way to dynamically bind a new Activity to a running IntentService so that I can send a Message back to the new Activity? The other question is on the Message object. Can I send arbitrarily large data back in this package? For instance, rather than send back that "The file was downloaded", I need to send back the byte array of the downloaded file itself since I never want to write it to disk (and yes this needs to be the case). Any advice on achieving the behavior I want is greatly appreciated. I've not been working with Android for that long and I often get confused with how to best handle asynchronous processes over the course of the Activity lifecycle especially when it comes to orientation changes and home button presses...

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  • PHP Mail() not working on remote server

    - by Amaerth
    I am developing an application and have been testing the mail() function in PHP. The following works just fine on my local machine to send emails to myself, but as soon as I try to send it from the testing environment to my local machine, it silently fails. I will still get the "Mail Sent" message, but no message is sent. I turned on the mail logging in the php.ini file, but even that doesn't seem to be populated after I refresh the page. Again, the .php files and php.ini files are identical in both environments. Port 25 has been opened on the testing environment, and we are using a Microsoft Exchange server. <?php $to = "[email protected]"; $subject = "Test mail"; $message = "Hello! This is a simple email message."; $from = "[email protected]"; $headers = "From:" . $from; mail($to,$subject,$message,$headers); echo "Mail Sent."; ?> SMTP area of the php.ini file: [mail function] ; For Win32 only. ; http://php.net/smtp SMTP = exhange.server.org ; http://php.net/smtp-port smtp_port = 25 ; For Win32 only. ; http://php.net/sendmail-from sendmail_from = [email protected]

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  • POP3 Transmission Process

    - by j-t-s
    Hi All I was wondering if anyone could help me out (not with code, although that would be appreciated), with the logic behind checking and retrieving messages from a POP3 mail server. I.e. Establish connection Validate credentials Enumerate message list Check each message to see if it's "new" Download "new" message(s). Would this be the correct way about doing this? Thank you

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  • I was making this program and the server wont send to the client

    - by crstin
    void CApplication::SendData( const char pBuffer[] ) { if( pBuffer == NULL ) { Log()->Write( ELogMessageType_ERROR, "Cannot send NULL message."); return; } // calculate the size of that data unsigned long messageSize = strlen( pBuffer ); // fix our byte ordering messageSize = htonl( messageSize ); if( isServer == true ) { for( unsigned int i = ESocket_CLIENT0; i < ESocket_MAX; ++i ) { // send the message size if( m_Socket[ i ] > 0 ) { if( send( m_Socket[ i ], (char*)&messageSize, sizeof( messageSize ), 0 ) == SOCKET_ERROR ) { Log()->Write( ELogMessageType_ERROR, "[Application] Send error: %i to socket %i", WSAGetLastError(), m_Socket[ i ] ); continue; } // fix our message size back to host ordering messageSize = ntohl(messageSize); // send the actual message if( send( m_Socket[ i ], pBuffer, messageSize, 0 ) == SOCKET_ERROR ) { Log()->Write( ELogMessageType_ERROR, "[Application] Send error: %i to socket %i", WSAGetLastError(), m_Socket[ i ] ); continue; } Log()->Write( ELogMessageType_MESSAGE, "[Application] SEND: %s", pBuffer ); } } }

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  • Duplication in mysql/php

    - by user1334095
    I have a problem in the code.i have two tables 'sms' and 'bd_paid_bribe'.sms table has a column 'Message' and bd_paid_bribe table has a column 'c_addi_info'.when i execute the code first time all the values of Message column are inserted into c_addi_info column.when i enter a record for the second time instead of inserting the new record, all the records of Message column are inserted into bd_paid_bribe column.can u modify the code and provide a solution to avoid duplication and to insert only the newly added record. <?php $con=mysql_connect('localhost','root',''); if(!$con) { die("couldn't connect"); } mysql_select_db("ipab2",$con); $rs2=mysql_query(" select max(sms_index) from tab3"); do { $rs=mysql_query("insert into tab3(sms_index)select max(sms_index) from sms"); $rs3=mysql_query("SELECT max(sms_index) FROM sms"); $rs1=mysql_query("insert into bd_paid_bribe(c_addi_info) select Message from sms "); }while($rs2>$rs3); ?>

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  • capture the last WM_SIZE

    - by Michael
    When I resize my window I want to tell another part of my program that my window has changed size. I read on MSDN that: WM SIZE Message The WM SIZE message is sent to a window after its size has changed. However, I receive the WM_SIZE even when dragging. I noticed that there is also a WM_SIZING message that is sent when my window is resizing. At the moment I do not see the difference between WM_SIZE and WM_SIZING. Is there some way I can capture the very last WM_SIZE message, as to not "spam" my program with resize messages?

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  • C socket and openssl (RSA)

    - by giozh
    there's something strange in my client/server socket using RSA. If i test it on localhost, everithing goes fine, but if i put client on a pc and server on othe pc, something gone wrong. Client after call connect, call a method for public keys exchange with server. This part of code works fine. After this, client send a request to server: strcpy(send_pack->op, "help\n"); RSA_public_encrypt(strlen(send_pack->op), send_pack->op, encrypted_send->op, rsa_server, padding); rw_value = write(server, encrypted_send, sizeof (encrypted_pack)); if (rw_value == -1) { stampa_errore(write_error); close(server); exit(1); } if (rw_value == 0) { stampa_errore(no_response); close(server); exit(1); } printf("---Help send, waiting for response\n"); set_alarm(); rw_value = read(server, encrypted_receive, sizeof (encrypted_pack)); alarm(0); if (rw_value == -1) { stampa_errore(read_error); exit(1); } if (rw_value == 0) { stampa_errore(no_response); close(server); exit(1); } RSA_private_decrypt(RSA_size(rsa), encrypted_receive->message, receive_pack->message, rsa, padding); printf("%s\n", receive_pack->message); return; } but when server try to decrypt the receive message on server side, the "help" string doesn't appear. This happen only on the net, on localhost the same code works fine... EDIT: typedef struct pack1 { unsigned char user[encrypted_size]; unsigned char password[encrypted_size]; unsigned char op[encrypted_size]; unsigned char obj[encrypted_size]; unsigned char message[encrypted_size]; int id; }encrypted_pack; encrypted_size is 512, and padding used is RSA_PKCS1_PADDING

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  • this parameter modifier in C#?

    - by Ivan
    I'm curious about this code snippet: public static class XNAExtensions { /// <summary> /// Write a Point /// </summary> public static void Write(this NetOutgoingMessage message, Point value) { message.Write(value.X); message.Write(value.Y); } // ... }; What does the this keyword mean next to the parameter type? I can't seem to find any information about it anywhere, even in the C# specification.

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  • How to configure emacs by using this file?

    - by Andy Leman
    From http://public.halogen-dg.com/browser/alex-emacs-settings/.emacs?rev=1346 I got: (setq load-path (cons "/home/alex/.emacs.d/" load-path)) (setq load-path (cons "/home/alex/.emacs.d/configs/" load-path)) (defconst emacs-config-dir "~/.emacs.d/configs/" "") (defun load-cfg-files (filelist) (dolist (file filelist) (load (expand-file-name (concat emacs-config-dir file))) (message "Loaded config file:%s" file) )) (load-cfg-files '("cfg_initsplit" "cfg_variables_and_faces" "cfg_keybindings" "cfg_site_gentoo" "cfg_conf-mode" "cfg_mail-mode" "cfg_region_hooks" "cfg_apache-mode" "cfg_crontab-mode" "cfg_gnuserv" "cfg_subversion" "cfg_css-mode" "cfg_php-mode" "cfg_tramp" "cfg_killbuffer" "cfg_color-theme" "cfg_uniquify" "cfg_tabbar" "cfg_python" "cfg_ack" "cfg_scpaste" "cfg_ido-mode" "cfg_javascript" "cfg_ange_ftp" "cfg_font-lock" "cfg_default_face" "cfg_ecb" "cfg_browser" "cfg_orgmode" ; "cfg_gnus" ; "cfg_cyrillic" )) ; enable disabled advanced features (put 'downcase-region 'disabled nil) (put 'scroll-left 'disabled nil) (put 'upcase-region 'disabled nil) ; narrow cursor ;(setq-default cursor-type 'hbar) (cua-mode) ; highlight current line (global-hl-line-mode 1) ; AV: non-aggressive scrolling (setq scroll-conservatively 100) (setq scroll-preserve-screen-position 't) (setq scroll-margin 0) (custom-set-variables ;; custom-set-variables was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(ange-ftp-passive-host-alist (quote (("redbus2.chalkface.com" . "on") ("zope.halogen-dg.com" . "on") ("85.119.217.50" . "on")))) '(blink-cursor-mode nil) '(browse-url-browser-function (quote browse-url-firefox)) '(browse-url-new-window-flag t) '(buffers-menu-max-size 30) '(buffers-menu-show-directories t) '(buffers-menu-show-status nil) '(case-fold-search t) '(column-number-mode t) '(cua-enable-cua-keys nil) '(user-mail-address "[email protected]") '(cua-mode t nil (cua-base)) '(current-language-environment "UTF-8") '(file-name-shadow-mode t) '(fill-column 79) '(grep-command "grep --color=never -nHr -e * | grep -v .svn --color=never") '(grep-use-null-device nil) '(inhibit-startup-screen t) '(initial-frame-alist (quote ((width . 80) (height . 40)))) '(initsplit-customizations-alist (quote (("tabbar" "configs/cfg_tabbar.el" t) ("ecb" "configs/cfg_ecb.el" t) ("ange\\-ftp" "configs/cfg_ange_ftp.el" t) ("planner" "configs/cfg_planner.el" t) ("dired" "configs/cfg_dired.el" t) ("font\\-lock" "configs/cfg_font-lock.el" t) ("speedbar" "configs/cfg_ecb.el" t) ("muse" "configs/cfg_muse.el" t) ("tramp" "configs/cfg_tramp.el" t) ("uniquify" "configs/cfg_uniquify.el" t) ("default" "configs/cfg_font-lock.el" t) ("ido" "configs/cfg_ido-mode.el" t) ("org" "configs/cfg_orgmode.el" t) ("gnus" "configs/cfg_gnus.el" t) ("nnmail" "configs/cfg_gnus.el" t)))) '(ispell-program-name "aspell") '(jabber-account-list (quote (("[email protected]")))) '(jabber-nickname "AVK") '(jabber-password nil) '(jabber-server "halogen-dg.com") '(jabber-username "alex") '(remember-data-file "~/Plans/remember.org") '(safe-local-variable-values (quote ((dtml-top-element . "body")))) '(save-place t nil (saveplace)) '(scroll-bar-mode (quote right)) '(semantic-idle-scheduler-idle-time 432000) '(show-paren-mode t) '(svn-status-hide-unmodified t) '(tool-bar-mode nil nil (tool-bar)) '(transient-mark-mode t) '(truncate-lines f) '(woman-use-own-frame nil)) ; ?? ????? ??????? y ??? n? (fset 'yes-or-no-p 'y-or-n-p) (custom-set-faces ;; custom-set-faces was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(compilation-error ((t (:foreground "tomato" :weight bold)))) '(cursor ((t (:background "red1")))) '(custom-variable-tag ((((class color) (background dark)) (:inherit variable-pitch :foreground "DarkOrange" :weight bold)))) '(hl-line ((t (:background "grey24")))) '(isearch ((t (:background "orange" :foreground "black")))) '(message-cited-text ((((class color) (background dark)) (:foreground "SandyBrown")))) '(message-header-name ((((class color) (background dark)) (:foreground "DarkGrey")))) '(message-header-other ((((class color) (background dark)) (:foreground "LightPink2")))) '(message-header-subject ((((class color) (background dark)) (:foreground "yellow2")))) '(message-separator ((((class color) (background dark)) (:foreground "thistle")))) '(region ((t (:background "brown")))) '(tooltip ((((class color)) (:inherit variable-pitch :background "IndianRed1" :foreground "black"))))) The above is a python emacs configure file. Where should I put it to use it? And, are there any other changes I need to make?

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  • Courier Maildrop error user unknown. Command output: Invalid user specified

    - by cad
    Hello I have a problem with maildrop. I have read dozens of webs/howto/emails but couldnt solve it. My objective is moving automatically spam messages to a spam folder. My email server is working perfectly. It marks spam in subject and headers using spamassasin. My box has: Ubuntu 9.04 Web: Apache2 + Php5 + MySQL MTA: Postfix 2.5.5 + SpamAssasin + virtual users using mysql IMAP: Courier 0.61.2 + Courier AuthLib WebMail: SquirrelMail I have read that I could use Squirrelmail directly (not a good idea), procmail or maildrop. As I already have maildrop in the box (from courier) I have configured the server to use maildrop (added an entry in transport table for a virtual domain). I found this error in email: This is the mail system at host foo.net I'm sorry to have to inform you that your message could not be delivered to one or more recipients. It's attached below. For further assistance, please send mail to postmaster. If you do so, please include this problem report. You can delete your own text from the attached returned message. The mail system <[email protected]>: user unknown. Command output: Invalid user specified. Final-Recipient: rfc822; [email protected] Action: failed Status: 5.1.1 Diagnostic-Code: x-unix; Invalid user specified. ---------- Forwarded message ---------- From: test <[email protected]> To: [email protected] Date: Sat, 1 May 2010 19:49:57 +0100 Subject: fail fail An this in the logs May 1 18:50:18 foo.net postfix/smtpd[14638]: connect from mail-bw0-f212.google.com[209.85.218.212] May 1 18:50:19 foo.net postfix/smtpd[14638]: 8A9E9DC23F: client=mail-bw0-f212.google.com[209.85.218.212] May 1 18:50:19 foo.net postfix/cleanup[14643]: 8A9E9DC23F: message-id=<[email protected]> May 1 18:50:19 foo.net postfix/qmgr[14628]: 8A9E9DC23F: from=<[email protected]>, size=1858, nrcpt=1 (queue active) May 1 18:50:23 foo.net postfix/pickup[14627]: 1D4B4DC2AA: uid=5002 from=<[email protected]> May 1 18:50:23 foo.net postfix/cleanup[14643]: 1D4B4DC2AA: message-id=<[email protected]> May 1 18:50:23 foo.net postfix/pipe[14644]: 8A9E9DC23F: to=<[email protected]>, relay=spamassassin, delay=3.8, delays=0.55/0.02/0/3.2, dsn=2.0.0, status=sent (delivered via spamassassin service) May 1 18:50:23 foo.net postfix/qmgr[14628]: 8A9E9DC23F: removed May 1 18:50:23 foo.net postfix/qmgr[14628]: 1D4B4DC2AA: from=<[email protected]>, size=2173, nrcpt=1 (queue active) **May 1 18:50:23 foo.netpostfix/pipe[14648]: 1D4B4DC2AA: to=<[email protected]>, relay=maildrop, delay=0.22, delays=0.06/0.01/0/0.15, dsn=5.1.1, status=bounced (user unknown. Command output: Invalid user specified. )** May 1 18:50:23 foo.net postfix/cleanup[14643]: 4C2BFDC240: message-id=<[email protected]> May 1 18:50:23 foo.net postfix/qmgr[14628]: 4C2BFDC240: from=<>, size=3822, nrcpt=1 (queue active) May 1 18:50:23 foo.net postfix/bounce[14651]: 1D4B4DC2AA: sender non-delivery notification: 4C2BFDC240 May 1 18:50:23 foo.net postfix/qmgr[14628]: 1D4B4DC2AA: removed May 1 18:50:24 foo.net postfix/smtp[14653]: 4C2BFDC240: to=<[email protected]>, relay=gmail-smtp-in.l.google.com[209.85.211.97]:25, delay=0.91, delays=0.02/0.03/0.12/0.74, dsn=2.0.0, status=sent (250 2.0.0 OK 1272739824 37si5422420ywh.59) May 1 18:50:24 foo.net postfix/qmgr[14628]: 4C2BFDC240: removed My config files: http://lar3d.net/main.cf (/etc/postfix) http://lar3d.net/master.c (/etc/postfix) http://lar3d.net/local.cf (/etc/spamassasin) http://lar3d.net/maildroprc (maildroprc) If I change master.cf line (as suggested here) maildrop unix - n n - - pipe flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d ${recipient} with maildrop unix - n n - - pipe flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d vmail ${recipient} I get the email in /home/vmail/MailDir instead of the correct dir (/home/vmail/foo.net/info/.SPAM ) After reading a lot I have some guess but not sure. - Maybe I have to install userdb? - Maybe is something related with mysql, but everything is working ok - If I try with procmail I will face same problem... - What are flags DRhu for? Couldnt find doc about them - In some places I found maildrop line with more parameters flags=DRhu user=vmail argv=/usr/lib/courier/bin/maildrop -d $ ${recipient} ${extension} ${recipient} ${user} ${nexthop} ${sender} I am really lost. Dont know how to continue. If you have any idea or need another config file please let me know. Thanks!!!

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  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

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  • Writing a method to 'transform' an immutable object: how should I approach this?

    - by Prog
    (While this question has to do with a concrete coding dilemma, it's mostly about what's the best way to design a function.) I'm writing a method that should take two Color objects, and gradually transform the first Color into the second one, creating an animation. The method will be in a utility class. My problem is that Color is an immutable object. That means that I can't do color.setRGB or color.setBlue inside a loop in the method. What I can do, is instantiate a new Color and return it from the method. But then I won't be able to gradually change the color. So I thought of three possible solutions: 1- The client code includes the method call inside a loop. For example: int duration = 1500; // duration of the animation in milliseconds int steps = 20; // how many 'cycles' the animation will take for(int i=0; i<steps; i++) color = transformColor(color, targetColor, duration, steps); And the method would look like this: Color transformColor(Color original, Color target, int duration, int steps){ int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted return new Color(newRed, newGreen, newBlue); } The disadvantage of this approach is that the client code has to "do part of the method's job" and include a for loop. The method doesn't do it's work entirely on it's own, which I don't like. 2- Make a mutable Color subclass with methods such as setRed, and pass objects of this class into transformColor. Then it could look something like this: void transformColor(MutableColor original, Color target, int duration){ final int STEPS = 20; int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. for(int i=0; i<STEPS; i++){ original.setRed(original.getRed() + redAddition); // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted } } Then the calling code would usually look something like this: // The method will usually transform colors of JComponents JComponent someComponent = ... ; // setting the Color in JComponent to be a MutableColor Color mutableColor = new MutableColor(someComponent.getForeground()); someComponent.setForeground(mutableColor); // later, transforming the Color in the JComponent transformColor((MutableColor)someComponent.getForeground(), new Color(200,100,150), 2000); The disadvantage is - the need to create a new class MutableColor, and also the need to do casting. 3- Pass into the method the actual mutable object that holds the color. Then the method could do object.setColor or similar every iteration of the loop. Two disadvantages: A- Not so elegant. Passing in the object that holds the color just to transform the color feels unnatural. B- While most of the time this method will be used to transform colors inside JComponent objects, other kinds of objects may have colors too. So the method would need to be overloaded to receive other types, or receive Objects and have instanceof checks inside.. Not optimal. Right now I think I like solution #2 the most, than solution #1 and solution #3 the least. However I'd like to hear your opinions and suggestions regarding this.

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  • Iteration speed of int vs long

    - by jqno
    I have the following two programs: long startTime = System.currentTimeMillis(); for (int i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); and long startTime = System.currentTimeMillis(); for (long i = 0; i < N; i++); long endTime = System.currentTimeMillis(); System.out.println("Elapsed time: " + (endTime - startTime) + " msecs"); Note: the only difference is the type of the loop variable (int and long). When I run this, the first program consistently prints between 0 and 16 msecs, regardless of the value of N. The second takes a lot longer. For N == Integer.MAX_VALUE, it runs in about 1800 msecs on my machine. The run time appears to be more or less linear in N. So why is this? I suppose the JIT-compiler optimizes the int loop to death. And for good reason, because obviously it doesn't do anything. But why doesn't it do so for the long loop as well? A colleague thought we might be measuring the JIT compiler doing its work in the long loop, but since the run time seems to be linear in N, this probably isn't the case.

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  • using python 'with' statement with iterators?

    - by Stephen
    Hi, I'm using Python 2.5. I'm trying to use this 'with' statement. from __future__ import with_statement a = [] with open('exampletxt.txt','r') as f: while True: a.append(f.next().strip().split()) print a The contents of 'exampletxt.txt' are simple: a b In this case, I get the error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/tmp/python-7036sVf.py", line 5, in <module> a.append(f.next().strip().split()) StopIteration And if I replace f.next() with f.read(), it seems to be caught in an infinite loop. I wonder if I have to write a decorator class that accepts the iterator object as an argument, and define an __exit__ method for it? I know it's more pythonic to use a for-loop for iterators, but I wanted to implement a while loop within a generator that's called by a for-loop... something like def g(f): while True: x = f.next() if test1(x): a = x elif test2(x): b = f.next() yield [a,x,b] a = [] with open(filename) as f: for x in g(f): a.append(x)

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  • Word 2007 COM - Can't directly access a page when word is set to invisible

    - by Robbie
    I'm using Word 2007 via COM from PHP 5.2 Apache 2.0 on a windows machine. The goal is to programmatically render jpeg thumbnails from each page in a Word document. The following code works correctly if you set $word-Visible to 1: try { $word = new COM('word.application'); $word->Visible = 0; $word->Documents->Open("C:\\test.doc"); echo "Number of pages: " . $word->ActiveDocument->ActiveWindow->ActivePane->Pages->Count() . "</br>"; $i = 1; foreach ($word->ActiveDocument->ActiveWindow->ActivePane->Pages as $page) { echo "Page number: $i </br>"; $i++; } //get the EMF image of the page $data = $word->ActiveDocument->ActiveWindow->ActivePane->Pages->Item(3)->EnhMetaFileBits; $word->ActiveDocument->Close(); $word->Quit(); } catch (Exception $e) { echo "Exception: " .$e->getMessage(); } The test document I'm using contains 35 pages. The code will display the correct number of pages but the for each loop only loops over 1 page. I can only directly access page 1 and 2 in the Pages-Item() collection. If I try to access another page I get the exception: "The requested member of the collection does not exist." If I set the $word-Visible property to 1 I do get all the pages in the foreach loop and I can access any page directly. Everything is working as expected if Word is set to be visible. Even stranger is the fact that if I set Word to be invisible and I don't have the foreach loop I can only access page 1 instead of page 1 and 2 if I do the for each loop. Any pointers on how I can access all the pages in the document and keeping word invisible?

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  • Optimizing mathematics on arrays of floats in Ada 95 with GNATC

    - by mat_geek
    Consider the bellow code. This code is supposed to be processing data at a fixed rate, in one second batches, It is part of an overal system and can't take up too much time. When running over 100 lots of 1 seconds worth of data the program takes 35 seconds; or 35%. How do I improce the code to get the processing time down to a minimum? The code will be running on an Intel Pentium-M which is a P3 with SSE2. package FF is new Ada.Numerics.Generic_Elementary_Functions(Float); N : constant Integer := 820; type A is array(1 .. N) of Float; type A3 is array(1 .. 3) of A; procedure F(state : in out A3; result : out A3; l : in A; r : in A) is s : Float; t : Float; begin for i in 1 .. N loop t := l(i) + r(i); t := t / 2.0; state(1)(i) := t; state(2)(i) := t * 0.25 + state(2)(i) * 0.75; state(3)(i) := t * 1.0 /64.0 + state(2)(i) * 63.0 /64.0; for r in 1 .. 3 loop s := state(r)(i); t := FF."**"(s, 6.0) + 14.0; if t > MAX then t := MAX; elsif t < MIN then t := MIN; end if; result(r)(i) := FF.Log(t, 2.0); end loop; end loop; end;

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  • Validating User Input? C#

    - by Alex
    Hi, in an assignment, I have designed a input validation loop in C#, and I would like it to be able to check for the correct input format. I'm not for sure, but I think my designed loop is not checking the type of input, just what char is entered. I know I could use a try-catch block, but shouldn't you only use exceptions for exceptional situations? This is not an exceptional situation, because I expect that the user would enter an incorrect value. Input validation is not part of my assignment, so the loop is in a homework assignment, but is not part of the homework assignment. Question: Is there a way I could redesign this loop so that it checks for valid input type as well? Code: do { Console.Write("Do you wish to enter another complex number?: (Y or N)"); response = char.Parse(Console.ReadLine()); response = char.ToUpper(response); if (response != 'Y' && response != 'N') Console.WriteLine("You must respond Y or N!"); } while (response != 'Y' && response != 'N'); Thanks!!

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