Super wide, but not so tall, bitmap?
- by Erik Karlsson
Howdy folks.
Is there any way to create a more space/resource efficient bitmap?
Currently i try to render a file, approx 800 px high but around 720000px wide.
It crashes my application, presumebly because of the share memory-size of the bitmap.
Can i do it more efficient, like creating it as an gif directly and not later when i save it?
I try to save a series of lines/rectangles from a real world reading, and i want it to be 1px per 1/100th of a second.
Any input?
And btw, i never manage to ogon using google open id : /