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  • Problems using (building?) native gem extensions on OS X

    - by goodmike
    I am having trouble with some of my rubygems, in particular those that use native extensions. I am on a MacBookPro, with Snow Leopard. I have XCode 3.2.1 installed, with gcc 4.2.1. Ruby 1.8.6, because I'm lazy and a scaredy cat and don't want to upgrade yet. Ruby is running in 32-bit mode. I built this ruby from scratch when my MBP ran OSX 10.4. When I require one of the affected gems in irb, I get a Load Error for the gem extension's bundle file. For example, here's nokogigi dissing me: > require 'rubygems' = true > require 'nokogiri' LoadError: Failed to load /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.4.1/lib/nokogiri/nokogiri.bundle This is also happening with the Postgres pg and MongoDB mongo gems. My first thought was that the extensions must not be building right. But gem install wasn't throwing any errors. So I reinstalled with the verbose flag, hoping to see some helpful warnings. I've put the output in a Pastie, and the only warning I see is a consistent one about "passing argument n of ‘foo’ with different width due to prototype." I suspect that this might be an issue from upgrading to Snow Leopard, but I'm a little surprised to experience it now, since I've updated my XCode. Could it stem from running Ruby in 1.8.6? I'm embarrassed that I don't know quite enough about my Mac and OSX to know where to look next, so any guidance, even just a pointer to some document I couldn't find via Google, would be most welcome. Michael

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  • Offline mode app in a (HTML5) browser possible?

    - by Horace Ho
    Is it possible to build an application inside in browser? An application means: 1 Where there is connection (online mode) between the browser and an remote application server: the application runs in typical web-based mode the application stores necessary data in offline storage, to be used in offline mode (2) the application sync/push data (captured during offline mode) back to the server when it is resumed from offline mode back to online mode 2 Where there is no connection (offline mode) between the browser and an remote application server: the application will still run (javascript?) the application will present data (which is stored offline) to user the application can accept input from user (and store/append in offline storage) Is this possible? If the answer is a yes, is there any (Ruby/Python/PHP) framework being built? Thanks

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  • Linq to SQL Azure generating Error "Specified cast is not valid."

    - by Rabbi
    B"H I have an application that has been working for months using Linq to SQL connecting to a SQLExpress. I tried migrating it to SQL Azure. I copied the structure and data using the Sync Framework. I viewed the data in SQL Azure using SSMS 2008 R2 and it seams to be exactly what I have in my Sql Server. However when I try to use Linq to SQL against it I get an error "Specified cast is not valid." I seams to be happening any time I get child records. i.e. whenever I fill (the first time I access) an entity set. It seams to be happening after the data returns and when Linq tries to put it into the objects. Remember, the application is working perfectly against sqlexpress, even when accessed across the internet or vpn.

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  • How to create Web services and link it to Smart device Application?

    - by Crimsonland
    I am a fresh graduate and hired to develop Smart Device Application.They use Data logic Memoir with windows CE 5.0. Even though i have novice skills in programming in vb.net,I just finish my project and applications for Data logic memoir wherein the data has been save to text file or SQL compact server database in the Handheld Device and use Active Sync Connection to pass Data into H/PC to Desktop P.C and Vice Versa.I just shift now to C#.net and start learning it and i just successfully transpose my Smart Device Project from VB to C#. But now i want to Start Projects linking The device to server using Web services but i don't have any idea how to begin?

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  • C/C++ enum and char * array

    - by Eric M
    Ran accross the following code in an article and didn't think it was standard C/C++ syntax for the char* array. As a test, both Visual C++ (visual studio 2005) and C++ Builder Rad XE both reject the 2nd line. Without using #defines, anyone have any tricks/tips for keeping enums and a string array sort of in sync without resorting to STL ? More of a curiosity question. enum TCOLOR { RED, GREEN, BLUE }; char *TNCOLOR[] = { [RED]="Red", [GREEN]="Green", [BLUE]="Blue" }; as an aside, the article this came from is quite old and I believe this might work under GCC but have not tested.

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  • Events in Classes (VB.NET)

    - by Otaku
    I find that I write a lot of code within my classes to keep properties in sync with each other. I've read about Events in Classes, but have not been able to wrap my head around how to make them work for what I'm looking for. I could use some advice here. For example, in this one I always want to keep myColor up to date with any change whatsoever in any or all of the Red, Green or Blue properties. Class myColors Private Property Red As Byte Private Property Green As Byte Private Property Blue As Byte Private Property myColor As Color Sub New() myColor = Color.FromArgb(0, 0, 0) End Sub Sub ChangeRed(ByVal r As Byte) Red = r myColor = Color.FromArgb(Red, Green, Blue) End Sub Sub ChangeBlue(ByVal b As Byte) Blue = b myColor = Color.FromArgb(Red, Green, Blue) End Sub End Class If one or more of those changes, I want myColor to be updated. Easy enough as above, but is there a way to work with events that would automatically do this so I don't have to put myColor = Color.FromArgb(Red, Green, Blue) in every sub routine?

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  • DNS Problem in my notebook [closed]

    - by air
    i have windows 2003 server domain environment in my office. my server ip is: 192.168.1.2 if i put this IP in DNS of my laptop network card my folder SYNC works fine & also internet work fine in office. but internet did't work in my home for that i need to change DNS again to Auto & internet start working again. its too difficult to change cause some time i don't have administrative password. is there any solution to that? Thanks

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  • AS3: Synchronize Timer event to actual time?

    - by Nebs
    I plan to use a timer event to fire every second (for a clock application). I may be wrong, but I assume that there will probably be a (very slight) sync issue with the actual system time. For example the timer event might fire when the actual system time milliseconds are at 500 instead of 0 (meaning the seconds will be partially 'out of phase' if you will). Is there a way to either synchronize the timer event to the real time or get some kind of system time event to fire when an second ticks in AS3? Also if I set a Timer to fire every 1000 milliseconds, is that guaranteed or can there be some offset based on the application load? These are probably negligible issues but I'm just curious. Thanks.

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  • How to get or make a WPF WebBrowser with a visual.

    - by Trainee4Life
    Having problems related to WPF WebBrowser not having a visual. Reason being, that it actually a wrapper around the winforms browser. Anyways, I searched the web for any solution to this problem, and got hold of the following suggestions: http://chriscavanagh.wordpress.com/2009/08/25/a-real-wpf-webbrowser/ http://rob.runtothehills.org/archives/60 The first one solves everything, but seems like an overkill. Plus, the dll's should be licensed for commercial use. The second one seems simple, but not able to figure out when to refresh the screen. Plus there's so much to do like sending mouse and keyboard messages to the webbrowser. P.S. The problem I'm trying to solve is to show the same webbrowser on different windows. They both must be interactive, and always in sync visually.

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  • cron job for updating user profile data imported via facebook connect

    - by Abidoon Nadeem
    I want to write a cron job for updating user profile data on my website that I pull for users that register via facebook connect on my website. The objective is to keep their profile data on my website in sync with their profile data on facebook. So if a user updates their profile picture on facebook. I want to update his profile picture on my website as well via a cron job which will run every 24 hours. I wanted to know if this is possible and secondly if this is in violation of facebook privacy policy. Based on my research it seems doable but I wanted to know if anyone has already done something like this before. It would really help.

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  • No method 'get' on backbone model save

    - by user888734
    I'm using backbone for a reasonably complicated form. I have a number of nested models, and have been computing other variables in the parent model like so: // INSIDE PARENT MODEL computedValue: function () { var value = this.get('childModel').get('childModelProperty'); return value; } This seems to work fine for keeping my UI in sync, but as soon as I call .save() on the parent model, I get: Uncaught TypeError: Object #<Object> has no method 'get' It seems that the child model kind of temporarily stops responding. Am I doing something inherently wrong? EDIT: The stack trace is: Uncaught TypeError: Object #<Object> has no method 'get' publish.js:90 Backbone.Model.extend.neutralDivisionComputer publish.js:90 Backbone.Model.extend.setNeutralComputed publish.js:39 Backbone.Events.trigger backbone.js:163 _.extend.change backbone.js:473 _.extend.set backbone.js:314 _.extend.save.options.success backbone.js:385 f.Callbacks.o jquery.min.js:2 f.Callbacks.p.fireWith jquery.min.js:2 w jquery.min.js:4 f.support.ajax.f.ajaxTransport.send.d

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  • Ruby TCPSocket doesn't notice it when server is killed

    - by user303308
    I've this ruby code that connects to a TCP server (namely, netcat). It loops 20 times, and sends "ABCD ". If I kill netcat, it takes TWO iterations of the loop for an exception to be triggered. On the first loop after netcat is killed, no exception is triggered, and "send" reports that 5 bytes have been correctly written... Which in the end is not true, since of course the server never received them. Is there a way to work around this issue ? Right now I'm losing data : since I think it's been correctly transfered, I'm not replaying it. #!/usr/bin/env ruby require 'rubygems' require 'socket' sock = TCPSocket.new('192.168.0.10', 5443) sock.sync = true 20.times do sleep 2 begin count = sock.write("ABCD ") puts "Wrote #{count} bytes" rescue Exception => myException puts "Exception rescued : #{myException}" end end

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  • Sharing code between sqlite-net and servicestack ormlite?

    - by lanks
    I am using sqlite-net to store data on my MonoDroid mobile application. I am wanting to sync this data with a server side service as well. Would it be possible to share the code for my Entity objects between sqlite-net and Servicestacks ormlite? The main difference between the two that I can see is declaring the "using namespace" statements at the top of the class for the object. Is it possible to detect the platform and set the using statements based on the platform? The other difference would be referencing the different dlls for servicestack so I suppose on the mobile app it would not compile if there are references to the servicestack namespaces... What would a good approach be to achieve sharing of this code?

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  • Can I do this?? Trying to load an object from within itself.

    - by Smikey
    Hi all! I have an object which conforms to the NSCoding protocol. The object contains a method to save itself to memory, like so: - (void)saveToFile { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver encodeObject:self forKey:kDataKey]; [archiver finishEncoding]; [data writeToFile:[self dataFilePath] atomically:YES]; [archiver release]; [data release]; } This works just fine. But I would also like to initialise an empty version of this object and then call its own 'Load' method to load whatever data exists on file into its variables. So I've created the following: - (void)loadFromFile { NSString *filePath = [self dataFilePath]; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSData *data = [[NSMutableData alloc] initWithContentsOfFile:[self dataFilePath]]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; self = [unarchiver decodeObjectForKey:kDataKey]; [unarchiver finishDecoding]; } } Now this second method doesn't manage to load any variables. Is this line not possible perhaps? self = [unarchiver decodeObjectForKey:kDataKey]; Ultimately I would like to use the code like this: One viewController takes user entered input, creates an object and saves it to memory using [anObject saveToFile]; And a second viewController creates an empty object, then initialises its values to those stored on file by calling: [emptyObject loadFromFile]; Any suggestions on how to make this work would be hugely appreciated. Thanks :) Michael

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  • Known problems with filemtime() on Windows - files getting touched arbitrarily?

    - by Pekka
    Is there a known issue leading to file modification times of cache files on Windows XP SP 3 getting arbitrarily updated, but without any actual change? Is there some service on a standard Windows XP - Backup, Sync, Versioning, Virus scanner - known to touch files? They all have a .txt extension. If there isn't, forget it. Then I'm getting something wrong in my cache routines, and I'll debug my way through. Background: I'm building a simple caching wrapper around a slow web site on a Windows server. I am comparing the filemtime() time stamp to some columns in the data base to determine whether a cached file is stale. I'm having problems using this method because the modification time of the cache files seems to get updated in between operations without me doing anything. THis results in stale files being displayed. I'm the only user on the machine. The operating system is Windows XP, the webserver a XAMPP Apache 2 with PHP 5.2

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  • What Getters and Setters should and shouldn't do.

    - by cyclotis04
    I've run into a lot of differing opinions on Getters and Setters lately, so I figured I should make it into it's own question. A previous question of mine received an immediate comment (later deleted) that stated setters shouldn't have any side effects, and a SetProperty method would be a better choice. Indeed, this seems to be Microsoft's opinion as well. However, their properties often raise events, such as Resized when a form's Width or Height property is set. OwenP also states "you shouldn't let a property throw exceptions, properties shouldn't have side effects, order shouldn't matter, and properties should return relatively quickly." Yet Michael Stum states that exceptions should be thrown while validating data within a setter. If your setter doesn't throw an exception, how could you effectively validate data, as so many of the answers to this question suggest? What about when you need to raise an event, like nearly all of Microsoft's Control's do? Aren't you then at the mercy of whomever subscribed to your event? If their handler performs a massive amount of information, or throws an error itself, what happens to your setter? Finally, what about lazy loading within the getter? This too could violate the previous guidelines. What is acceptable to place in a getter or setter, and what should be kept in only accessor methods?

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  • routes as explained in RoR tutorial 2nd Ed?

    - by 7stud
    The author, Michael Hartl, says: Here the rule: get "static_pages/home" maps requests for the URI /static_pages/home to the home action in the StaticPages controller. How? The type of request is given, the url is given, but where is the mapping to a controller and action? My tests all pass, though. I also tried deleting all the actions in the StaticPagesController, which just looks like this: class StaticPagesController < ApplicationController def home end def about end def help end def contact end end ...and my tests still pass, which is puzzling. The 2nd edition of the book(online) is really frustrating. Specifically, the section about making changes to the Guardfile is impossible to follow. For instance, if I instruct you to edit this file: blah blah blah dog dog dog beetle beetle beetle jump jump jump and make these changes: blah blah blah . . . go go go . . . jump jump jump ...would you have any idea where the line 'go go go' should be in the code? And the hint for exercise 3.5-1 is flat out wrong. If the author would put up a comment section at the end of every chapter, the rails community could self-edit the book.

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  • Hibernate deletion issue

    - by muffytyrone
    I'm trying to write a Java app that imports a data file. The process is as follows Create Transaction Delete all rows from datatable Load data file into datatable Commit OR Rollback if any errors were encountered. The data loaded in step 3 is mostly the same as the data deleted in step3. The deletion is performed using the following DetachedCriteria criteria = DetachedCriteria.forClass(myObject.class); List<myObject> myObjects = hibernateTemplate.findByCriteria(criteria); hibernateTemplate.deleteAll(myObjects); When I then load the datafile, i get the following exception nested exception is org.hibernate.NonUniqueObjectException: a different object with the same identifier value was already associated with the session: The whole process needs to take place in transaction. And I don't really want to have to compare the import file / data table and then perform an insert/update/delete to get them into sync. Any help would be appreciated.

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  • Android ListView: how to select an item?

    - by mmo
    I am having trouble with a ListView I created: I want an item to get selected when I click on it. My code for this looks like: protected void onResume() { ... ListView lv = getListView(); lv.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> adapterView, View view, int pos, long id) { Log.v(TAG, "onItemSelected(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } public void onNothingSelected(AdapterView<?> adapterView) { Log.v(TAG, "onNothingSelected(...) => selected: " + getSelectedItemPosition()); } }); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> adapterView, View view, int pos, long id) { lv.setSelection(pos); Log.v(TAG, "onItemClick(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } }); ... } When I run this and click e.g. on the second item (i.e. pos=1) I get: 04-03 23:08:36.994: V/DisplayLists(663): onItemClick(..., 1,...) => selected: -1 i.e. even though the OnItemClickListener is called with the proper argument and calls a setSelection(1), there is no item selected (and hence also OnItemSelectedListener.onItemSelected(...) is never called) and getSelectedItemPosition() still yields -1 after the setSelection(1)-call. What am I missing? Michael PS.: My list does have =2 elements...

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  • Multi-threaded downloader in C# question

    - by blez
    Currently I have multi-threaded downloader class that uses HttpWebRequest/Response. All works fine, it's super fast, BUT.. the problem is that the data needs to be streamed while it's downloading to another app. That means that it must be streamed in the right order, the first chunk first, and then the next in the queue. Currently my downloader class is sync and Download() returns byte[]. In my async multi-threaded class I make for example, list with 4 empty elements (for slots) and I pass each index of the slot to each thread using the Download() function. That simulates synchronization, but that's not what I need. How should I do the queue thing, to make sure the data is streamed as soon as the first chunk start downloading.

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  • How to implement a timer for regular events?

    - by Torben Jonas
    I would like to implement some timers into my application. My goal is to provide an easy way to execute some function every x seconds/minutes so I thought about implementing a 1 sec, 5 sec and 15 seconds timer. The first thing i would like to update every 1 second is the built in clock (don't know if there is any other solution in c#, used this method in c++) Another use would be e.g. a sync function etc. which shall be executed every xx seconds. My question is if there are any useful tutorials on this topic? It is the first time that I would like to implement such an timer system into one of my applications and I do not know if there are any things I have to keep in mind. Thank you in advance for any answer :)

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  • Transferring data to (Windows) Mobile Devices

    - by Ritu
    I created an app for Windows Mobile 6.5 and am fairly happy with it. However, if anyone else need to use this app, they will have to transfer an initial file (txt or csv) to the device. For a developer this isn't a problem but is this too much to ask of an end user? Granted, they will want to move (sync) data back to their desktop after the device's data have been updated. So how do other apps solve this problem? Do I need to provide some kind of syncing software?

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  • How to display Preferences in a View

    - by Sybiam
    I'm building some sort of wizard to create user accounts in Sync and Manage account. I use a ViewFlipper my activity has to be an AccountAuthenticatorActivity. That said it also means I can't inherit PreferenceActivity. So I looked up in the code of PreferenceActivity and I believe it should be possible to have a PreferenceView that inherit from ListView. The Activity part of PreferenceActivity isn't really needed as far as I know. Though the PreferenceManager is what really blocks me. private PreferenceManager onCreatePreferenceManager() { PreferenceManager preferenceManager = new PreferenceManager(this, FIRST_REQUEST_CODE); preferenceManager.setOnPreferenceTreeClickListener(this); return preferenceManager; } This function imply that we can instatiate PreferenceManager using the operator new. Apparently, the sdk hide the constructor of the PreferenceManager. I'm kind of confused. Is there a way to inflate my preferences and display them without PreferenceActivity?

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  • commit/update/merge commands in svn

    - by ajsie
    i want to know exactly when i should use either of commit, update and merge command in svn. after i've checked out a project and altered the code, should i use update, commit or merge to stay in sync? correct me if im wrong: update = all changes in the repo is copied to your local project. commit = all changes in your local project is copied to the repo. merge = same as above, but you determine the direction? when do i use each command above?

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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