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  • Probelm with String.split() in java

    - by Matt
    What I am trying to do is read a .java file, and pick out all of the identifiers and store them in a list. My problem is with the .split() method. If you run this code the way it is, you will get ArrayOutOfBounds, but if you change the delimiter from "." to anything else, the code works. But I need to lines parsed by "." so is there another way I could accomplish this? import java.io.BufferedReader; import java.io.FileNotFoundException; import java.io.FileReader; import java.io.IOException; import java.util.*; public class MyHash { private static String[] reserved = new String[100]; private static List list = new LinkedList(); private static List list2 = new LinkedList(); public static void main (String args[]){ Hashtable hashtable = new Hashtable(997); makeReserved(); readFile(); String line; ListIterator itr = list.listIterator(); int listIndex = 0; while (listIndex < list.size()) { if (itr.hasNext()){ line = itr.next().toString(); //PROBLEM IS HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! String[] words = line.split("."); //CHANGE THIS AND IT WILL WORK System.out.println(words[0]); //TESTING TO SEE IF IT WORKED } listIndex++; } } public static void readFile() { String text; String[] words; BufferedReader in = null; try { in = new BufferedReader(new FileReader("MyHash.java")); //NAME OF INPUT FILE } catch (FileNotFoundException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } try { while ((text = in.readLine()) != null){ text = text.trim(); words = text.split("\\s+"); for (int i = 0; i < words.length; i++){ list.add(words[i]); } for (int j = 0; j < reserved.length; j++){ if (list.contains(reserved[j])){ list.remove(reserved[j]); } } } } catch (IOException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } try { in.close(); } catch (IOException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } } public static int keyIt (int x) { int key = x % 997; return key; } public static int horner (String word){ int length = word.length(); char[] letters = new char[length]; for (int i = 0; i < length; i++){ letters[i]=word.charAt(i); } char[] alphabet = new char[26]; String abc = "abcdefghijklmnopqrstuvwxyz"; for (int i = 0; i < 26; i++){ alphabet[i]=abc.charAt(i); } int[] numbers = new int[length]; int place = 0; for (int i = 0; i < length; i++){ for (int j = 0; j < 26; j++){ if (alphabet[j]==letters[i]){ numbers[place]=j+1; place++; } } } int hornered = numbers[0] * 32; for (int i = 1; i < numbers.length; i++){ hornered += numbers[i]; if (i == numbers.length -1){ return hornered; } hornered = hornered % 997; hornered *= 32; } return hornered; } public static String[] makeReserved (){ reserved[0] = "abstract"; reserved[1] = "assert"; reserved[2] = "boolean"; reserved[3] = "break"; reserved[4] = "byte"; reserved[5] = "case"; reserved[6] = "catch"; reserved[7] = "char"; reserved[8] = "class"; reserved[9] = "const"; reserved[10] = "continue"; reserved[11] = "default"; reserved[12] = "do"; reserved[13] = "double"; reserved[14] = "else"; reserved[15] = "enum"; reserved[16] = "extends"; reserved[17] = "false"; reserved[18] = "final"; reserved[19] = "finally"; reserved[20] = "float"; reserved[21] = "for"; reserved[22] = "goto"; reserved[23] = "if"; reserved[24] = "implements"; reserved[25] = "import"; reserved[26] = "instanceof"; reserved[27] = "int"; reserved[28] = "interface"; reserved[29] = "long"; reserved[30] = "native"; reserved[31] = "new"; reserved[32] = "null"; reserved[33] = "package"; reserved[34] = "private"; reserved[35] = "protected"; reserved[36] = "public"; reserved[37] = "return"; reserved[38] = "short"; reserved[39] = "static"; reserved[40] = "strictfp"; reserved[41] = "super"; reserved[42] = "switch"; reserved[43] = "synchronize"; reserved[44] = "this"; reserved[45] = "throw"; reserved[46] = "throws"; reserved[47] = "trasient"; reserved[48] = "true"; reserved[49] = "try"; reserved[50] = "void"; reserved[51] = "volatile"; reserved[52] = "while"; reserved[53] = "="; reserved[54] = "=="; reserved[55] = "!="; reserved[56] = "+"; reserved[57] = "-"; reserved[58] = "*"; reserved[59] = "/"; reserved[60] = "{"; reserved[61] = "}"; return reserved; } }

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  • CDI SessionScoped Bean results in two instances in same session

    - by Ryan
    I've got two instances of a SessionScoped CDI bean for the same session. I was under the impression that there would be one instance generated for me by CDI, but it generated two. Am I misunderstanding how CDI works, or did I find a bug? Here is the bean code: package org.mycompany.myproject.session; import java.io.Serializable; import javax.enterprise.context.SessionScoped; import javax.faces.context.FacesContext; import javax.inject.Named; import javax.servlet.http.HttpSession; @Named @SessionScoped public class MyBean implements Serializable { private String myField = null; public MyBean() { System.out.println("MyBean constructor called"); FacesContext fc = FacesContext.getCurrentInstance(); HttpSession session = (HttpSession)fc.getExternalContext().getSession(false); String sessionId = session.getId(); System.out.println("Session ID: " + sessionId); } public String getMyField() { return myField; } public void setMyField(String myField) { this.myField = myField; } } Here is the Facelet code: <?xml version='1.0' encoding='UTF-8' ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core"> <f:view contentType="text/html" encoding="UTF-8"> <h:head> <title>Test</title> </h:head> <h:body> <h:form id="form"> <h:inputText value="#{myBean.myField}"/> <h:commandButton value="Submit"/> </h:form> </h:body> </f:view> </html> Here is the output from deployment and navigating to page: INFO: Loading application org.mycompany_myproject_war_1.0-SNAPSHOT at /myproject INFO: org.mycompany_myproject_war_1.0-SNAPSHOT was successfully deployed in 8,237 milliseconds. INFO: MyBean constructor called INFO: Session ID: 175355b0e10fe1d0778238bf4634 INFO: MyBean constructor called INFO: Session ID: 175355b0e10fe1d0778238bf4634 Using GlassFish 3.0.1

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  • Recursive Maze in Java

    - by Api
    I have written a short Java code for solving a simple maze problem to go from S to G. I do not understand where the problem is going wrong. import java.util.Scanner; public class tester { static char [][] grid={ {'.','.'}, {'.','.'}, {'S','G'}, }; static int a=2; static int b=2; static boolean findpath(int x, int y) { if((x > grid.length-1) || (y > grid[0].length-1) || (x < 0 || y < 0)) { return false; } else if(x==a && y==b){ return true; } else if (findpath(x,y-1) == true){ return true; } else if (findpath(x+1,y) == true){ return true; } else if (findpath(x,y+1) == true) { return true; } else if (findpath(x-1,y) == true){ return true; } return false; } public static void main(String[] args){ boolean result=findpath(2,0); System.out.print(result); } } I am giving the starting position directly and goal is defined in a & b. Do help.

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  • Restore previously serialized JFrame-object, how?

    - by elementz
    Hi all. I have managed to serialize my very basic GUI-object containing a JTextArea and a few buttons to a file 'test.ser'. Now, I would like to completely restore the previously saved state from 'test.ser', but seem to have a misconception of how to properly deserialize an objects state. The class MyFrame creates the JFrame and serializes it. public class MyFrame extends JFrame implements ActionListener { // Fields JTextArea textArea; String title; static MyFrame gui = new MyFrame(); private static final long serialVersionUID = 1125762532137824262L; /** * @param args */ public static void main(String[] args) { // TODO Auto-generated method stub gui.run(); } // parameterless default contructor public MyFrame() { } // constructor with title public MyFrame(String title) { } // creates Frame and its Layout public void run() { JFrame frame = new JFrame(title); JPanel panel_01 = new JPanel(); JPanel panel_02 = new JPanel(); JTextArea textArea = new JTextArea(20, 22); textArea.setLineWrap(true); JScrollPane scrollPane = new JScrollPane(textArea); scrollPane.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED); panel_01.add(scrollPane); // Buttons JButton saveButton = new JButton("Save"); saveButton.addActionListener(this); JButton loadButton = new JButton("Load"); loadButton.addActionListener(this); panel_02.add(loadButton); panel_02.add(saveButton); // Layout frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.getContentPane().add(BorderLayout.CENTER, panel_01); frame.getContentPane().add(BorderLayout.SOUTH, panel_02); frame.setSize(300, 400); frame.setVisible(true); } /* * */ public void serialize() { try { ObjectOutputStream oos = new ObjectOutputStream(new FileOutputStream("test.ser")); oos.writeObject(gui); oos.close(); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } public void actionPerformed(ActionEvent ev) { System.out.println("Action received!"); gui.serialize(); } } Here I try to do the deserialization: public class Deserialize { static Deserialize ds; static MyFrame frame; public static void main(String[] args) { try { ObjectInputStream ois = new ObjectInputStream(new FileInputStream("test.ser")); frame = (MyFrame) ois.readObject(); ois.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } Maybe somebody could point me into the direction where my misconception is? Thx in advance!

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  • How to hide/show a Process using c#?

    - by aF
    Hello, While executing my program, I want to hide/minimize Microsoft Speech Recognition Application: and at the end I want to show/maximize using c#! This process is not started by me so I can't give control the process startInfo. I've tried to use user32.dll methods such as: ShowWindow AnimatedWindows AnimatedWindows With all of them I have the same problem. I can hide the windows (althought I have to call one of the methods two times with SW_HIDE option), but when I call the method with a SW_SHOW flag, it simply doesn't shows.. How can I maximize/show after hiding the process? Thanks in advance! Here is some pieces of the code, now implemented to use SetWindowPlacement: { [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool GetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl); [DllImport("user32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] static extern bool SetWindowPlacement(IntPtr hWnd, [In] ref WINDOWPLACEMENT lpwndpl); [DllImport("user32.dll")] public static extern Boolean ShowWindowAsync(IntPtr hWnd, Int32 nCmdShow); [DllImport("user32.dll")] public static extern Boolean SetForegroundWindow(IntPtr hWnd); [DllImport("user32.dll")] public static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow); [DllImport("user32.dll")] public static extern Boolean AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags); [DllImport("dwmapi.dll")] public static extern int DwmSetWindowAttribute(IntPtr hwnd, uint dwAttribute, IntPtr pvAttribute, IntPtr lol); //Definitions For Different Window Placement Constants const UInt32 SW_HIDE = 0; const UInt32 SW_SHOWNORMAL = 1; const UInt32 SW_NORMAL = 1; const UInt32 SW_SHOWMINIMIZED = 2; const UInt32 SW_SHOWMAXIMIZED = 3; const UInt32 SW_MAXIMIZE = 3; const UInt32 SW_SHOWNOACTIVATE = 4; const UInt32 SW_SHOW = 5; const UInt32 SW_MINIMIZE = 6; const UInt32 SW_SHOWMINNOACTIVE = 7; const UInt32 SW_SHOWNA = 8; const UInt32 SW_RESTORE = 9; public sealed class AnimateWindowFlags { public const int AW_HOR_POSITIVE = 0x00000001; public const int AW_HOR_NEGATIVE = 0x00000002; public const int AW_VER_POSITIVE = 0x00000004; public const int AW_VER_NEGATIVE = 0x00000008; public const int AW_CENTER = 0x00000010; public const int AW_HIDE = 0x00010000; public const int AW_ACTIVATE = 0x00020000; public const int AW_SLIDE = 0x00040000; public const int AW_BLEND = 0x00080000; } public struct WINDOWPLACEMENT { public int length; public int flags; public int showCmd; public System.Drawing.Point ptMinPosition; public System.Drawing.Point ptMaxPosition; public System.Drawing.Rectangle rcNormalPosition; } //this works param = new WINDOWPLACEMENT(); param.length = Marshal.SizeOf(typeof(WINDOWPLACEMENT)); param.showCmd = (int)SW_HIDE; lol = SetWindowPlacement(theprocess.MainWindowHandle, ref param); // this doesn't work WINDOWPLACEMENT param = new WINDOWPLACEMENT(); param.length = Marshal.SizeOf(typeof(WINDOWPLACEMENT)); param.showCmd = SW_SHOW; lol = GetWindowPlacement(theprocess.MainWindowHandle, ref param);

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  • Sending email using Java, connecting to a gmail host hangs

    - by Tot
    I would like to send emails via Java code. I added in my library the following .JARs: log4j.jar, smtp.jar, mailapi.jar,ctivation.jar. And my Java class looks like this: import java.util.Properties; import javax.mail.*; import javax.mail.internet.*; public class SendEmail { public static void main(String [] args) { String to = "[email protected]"; String from = "[email protected]"; String host = "smtp.gmail.com"; Properties properties = System.getProperties(); properties.setProperty("mail.smtp.host", host); properties.setProperty("mail.smtp.starttls.enable", "true"); properties.setProperty("mail.smtp.auth", "true"); SmtpAuthenticator authentication = new SmtpAuthenticator(); javax.mail.Message msg = new MimeMessage(Session .getInstance(properties, authentication)); try { msg.setFrom(new InternetAddress(from)); msg.setRecipient(Message.RecipientType.TO, new InternetAddress(to)); msg.setSubject("Subject"); msg.setText("Working fine..!"); System.out.println("fine1 !!"); Transport transport = Session.getDefaultInstance( properties , null).getTransport("smtp"); System.out.println("fine2 !!"); transport.connect("smtp.gmail.com" , 465 , "username", "password"); System.out.println("fine3 !!"); Transport.send(msg); System.out.println("fine!!"); } catch(Exception exc) { System.out.println(exc); } } } My SmtpAuthenticator class: import javax.mail.Authenticator; import javax.mail.PasswordAuthentication; public class SmtpAuthenticator extends Authenticator { public SmtpAuthenticator() { super(); } @Override public PasswordAuthentication getPasswordAuthentication() { String username = "user"; String password = "password"; if ((username != null) && (username.length() > 0) && (password != null) && (password.length() > 0)) { return new PasswordAuthentication(username, password); } return null; } } When i run my Java application class it prints: fine1 !! fine2 !! And it hangs. How can I get rid of this problem?

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  • Nothing happen when refreshing the main Frame (JAVA)

    - by Ams
    Hello everyone, I try to show a ( Logged in ) message when a user is succefully connected but nothing happen when a do a repaint(). you can take a look to the code : public class MainFrame extends JFrame implements ActionListener{ private static final long serialVersionUID = 1L; private static final int FRAME_HEIGHT = 400; private static final int FRAME_WIDTH = 250; private static final String TITLE = new String("TweeX"); private static String TWITTERID = new String(); private static String TWITTERPW = new String(); private boolean logged = false; private JTextField loginField = new JTextField(10); private JPasswordField passField = new JPasswordField(10); private JButton login = new JButton("Connect"); private GridBagConstraints c = new GridBagConstraints(); private String UserStatus = new String("Please login..."); /* * Constructor ! */ MainFrame() { setSize(FRAME_WIDTH, FRAME_HEIGHT); setTitle(TITLE); setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE); setResizable(false); loginUser(); } /* * Login Forms */ protected void loginUser(){ this.setLayout(new GridBagLayout()); //add Login Fiels + Label c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 0; c.insets = new Insets(5,5,5,20); c.gridy = 0; add(new JLabel("Username:"),c); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 0; add(loginField,c); //add Password Fiels + Label c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 0; c.gridy = 1; add(new JLabel("Password:"),c); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 1; add(passField,c); //add Login button c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 2; add(login,c); //add listener to login button login.addActionListener((ActionListener) this); c.fill = GridBagConstraints.HORIZONTAL; c.gridx = 1; c.gridy = 3; add(new JLabel(UserStatus),c); setVisible(true); } @Override public void actionPerformed(ActionEvent e) { TWITTERID = loginField.getText(); TWITTERPW = passField.getText(); Twitter twitter = new TwitterFactory().getInstance(TWITTERID,TWITTERPW); logged = true; try { twitter.verifyCredentials(); } catch (TwitterException e1) { logged = false; } } protected void connect(){ if(logged){ UserStatus = "Loged In :)"; repaint(); } } static public void main(String[] argv) { new MainFrame(); } }

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  • How to inject a "runtime" dependency like a logged in user which is not available at application boot time?

    - by Fabian
    I'm just not getting this: I use Gin in my java GWT app to do DI. The login screen is integrated into the full application window. After the user has logged in I want to inject the user object into other classes like GUI Presenters which I create, so I have some sort of runtime dependency I believe. How do i do that? One solution I can think of is sth like: class Presenter { @Inject Presenter(LoggedInUserFactory userFactory) { User user = userFactory.getLoggedInUser(); } } class LoggedInUserFactoryImpl { public static User user; User getLoggedInUser() { return user; } } So, when the user is successfully logged in and I have the object i set the static property in LoggedInUserFactory, but this will only work if the Presenter is created after the user has logged in which is not the case. Or should I use a global static registry? I just don't like the idea of having static dependencies in my classes. Any input is greatly appreciated.

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  • CMake: Mac OS X: ld: unknown option: -soname

    - by Alex Ivasyuv
    I try to build my app with CMake on Mac OS X, I get the following error: Linking CXX shared library libsml.so ld: unknown option: -soname collect2: ld returned 1 exit status make[2]: *** [libsml.so] Error 1 make[1]: *** [CMakeFiles/sml.dir/all] Error 2 make: *** [all] Error 2 This is strange, as Mac has .dylib extension instead of .so. There's my CMakeLists.txt: cmake_minimum_required(VERSION 2.6) PROJECT (SilentMedia) SET(SourcePath src/libsml) IF (DEFINED OSS) SET(OSS_src ${SourcePath}/Media/Audio/SoundSystem/OSS/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/OSS/Mixer/Mixer.cpp ) ENDIF(DEFINED OSS) IF (DEFINED ALSA) SET(ALSA_src ${SourcePath}/Media/Audio/SoundSystem/ALSA/DSP/DSP.cpp ${SourcePath}/Media/Audio/SoundSystem/ALSA/Mixer/Mixer.cpp ) ENDIF(DEFINED ALSA) SET(SilentMedia_src ${SourcePath}/Utils/Base64/Base64.cpp ${SourcePath}/Utils/String/String.cpp ${SourcePath}/Utils/Random/Random.cpp ${SourcePath}/Media/Container/FileLoader.cpp ${SourcePath}/Media/Container/OGG/OGG.cpp ${SourcePath}/Media/PlayList/XSPF/XSPF.cpp ${SourcePath}/Media/PlayList/XSPF/libXSPF.cpp ${SourcePath}/Media/PlayList/PlayList.cpp ${OSS_src} ${ALSA_src} ${SourcePath}/Media/Audio/Audio.cpp ${SourcePath}/Media/Audio/AudioInfo.cpp ${SourcePath}/Media/Audio/AudioProxy.cpp ${SourcePath}/Media/Audio/SoundSystem/SoundSystem.cpp ${SourcePath}/Media/Audio/SoundSystem/libao/AO.cpp ${SourcePath}/Media/Audio/Codec/WAV/WAV.cpp ${SourcePath}/Media/Audio/Codec/Vorbis/Vorbis.cpp ${SourcePath}/Media/Audio/Codec/WavPack/WavPack.cpp ${SourcePath}/Media/Audio/Codec/FLAC/FLAC.cpp ) SET(SilentMedia_LINKED_LIBRARY sml vorbisfile FLAC++ wavpack ao #asound boost_thread-mt boost_filesystem-mt xspf gtest ) INCLUDE_DIRECTORIES( /usr/include /usr/local/include /usr/include/c++/4.4 /Users/alex/Downloads/boost_1_45_0 ${SilentMedia_SOURCE_DIR}/src ${SilentMedia_SOURCE_DIR}/${SourcePath} ) #link_directories( # /usr/lib # /usr/local/lib # /Users/alex/Downloads/boost_1_45_0/stage/lib #) IF(LibraryType STREQUAL "static") ADD_LIBRARY(sml-static STATIC ${SilentMedia_src}) # rename library from libsml-static.a => libsml.a SET_TARGET_PROPERTIES(sml-static PROPERTIES OUTPUT_NAME "sml") SET_TARGET_PROPERTIES(sml-static PROPERTIES CLEAN_DIRECT_OUTPUT 1) ELSEIF(LibraryType STREQUAL "shared") ADD_LIBRARY(sml SHARED ${SilentMedia_src}) # change compile optimization/debug flags # -Werror -pedantic IF(BuildType STREQUAL "Debug") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -ggdb") ELSEIF(BuildType STREQUAL "Release") SET_TARGET_PROPERTIES(sml PROPERTIES COMPILE_FLAGS "-pipe -Wall -W -O3 -fomit-frame-pointer") ENDIF() SET_TARGET_PROPERTIES(sml PROPERTIES CLEAN_DIRECT_OUTPUT 1) ENDIF() ### TEST ### IF(Test STREQUAL "true") ADD_EXECUTABLE (bin/TestXSPF ${SourcePath}/Test/Media/PlayLists/XSPF/TestXSPF.cpp) TARGET_LINK_LIBRARIES (bin/TestXSPF ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/test1 ${SourcePath}/Test/test.cpp) TARGET_LINK_LIBRARIES (bin/test1 ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/TestFileLoader ${SourcePath}/Test/Media/Container/FileLoader/TestFileLoader.cpp) TARGET_LINK_LIBRARIES (bin/TestFileLoader ${SilentMedia_LINKED_LIBRARY}) ADD_EXECUTABLE (bin/testMixer ${SourcePath}/Test/testMixer.cpp) TARGET_LINK_LIBRARIES (bin/testMixer ${SilentMedia_LINKED_LIBRARY}) ENDIF (Test STREQUAL "true") ### TEST ### ADD_CUSTOM_TARGET(doc COMMAND doxygen ${SilentMedia_SOURCE_DIR}/doc/Doxyfile) There was no error on Linux. Build process: cmake -D BuildType=Debug -D LibraryType=shared . make I found, that incorrect command generate in CMakeFiles/sml.dir/link.txt. But why, as the goal of CMake is cross-platforming.. How to fix it?

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  • question about LSD radix sort

    - by davit-datuashvili
    hello i have following code public class LSD{ public static int R=1<<8; public static int bytesword=4; public static void radixLSD(int a[],int l,int r){ int aux[]=new int[a.length]; for (int d=bytesword-1;d>=0;d--){ int i, j; int count[]=new int[R+1]; for ( j=0;j<R;j++) count[j]=0; for (i=l;i<=r;i++) count[digit(a[i],d)+1]++; for (j=1;j<R;j++) count[j]+=count[j-1]; for (i=l;i<=r;i++) aux[count[digit(a[i],d)]++]=a[i]; for (i=l;i<=r;i++) a[i]=aux[i-1]; } } public static void main(String[]args){ int a[]=new int[]{3,6,5,7,4,8,9}; radixLSD(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static int digit(int n,int d){ return (n>>d)&1; } } but it show me mistake java.lang.ArrayIndexOutOfBoundsException: -1 at LSD.radixLSD(LSD.java:19) at LSD.main(LSD.java:29) please help me

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • Mock Object and Interface

    - by tunl
    I'm a newbie in Unit Test with Mock Object. I use EasyMock. I try to understand this example: import java.io.IOException; public interface ExchangeRate { double getRate(String inputCurrency, String outputCurrency) throws IOException; } import java.io.IOException; public class Currency { private String units; private long amount; private int cents; public Currency(double amount, String code) { this.units = code; setAmount(amount); } private void setAmount(double amount) { this.amount = new Double(amount).longValue(); this.cents = (int) ((amount * 100.0) % 100); } public Currency toEuros(ExchangeRate converter) { if ("EUR".equals(units)) return this; else { double input = amount + cents/100.0; double rate; try { rate = converter.getRate(units, "EUR"); double output = input * rate; return new Currency(output, "EUR"); } catch (IOException ex) { return null; } } } public boolean equals(Object o) { if (o instanceof Currency) { Currency other = (Currency) o; return this.units.equals(other.units) && this.amount == other.amount && this.cents == other.cents; } return false; } public String toString() { return amount + "." + Math.abs(cents) + " " + units; } } import junit.framework.TestCase; import org.easymock.EasyMock; import java.io.IOException; public class CurrencyTest extends TestCase { public void testToEuros() throws IOException { Currency testObject = new Currency(2.50, "USD"); Currency expected = new Currency(3.75, "EUR"); ExchangeRate mock = EasyMock.createMock(ExchangeRate.class); EasyMock.expect(mock.getRate("USD", "EUR")).andReturn(1.5); EasyMock.replay(mock); Currency actual = testObject.toEuros(mock); assertEquals(expected, actual); } } So, i wonder how to Currency use ExchangeRate in toEuros(..) method. rate = converter.getRate(units, "EUR"); The behavior of getRate(..) method is not specified because ExchangeRate is an interface.

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  • Will this ever result in a stack overflow error?

    - by David
    Will incrementing the instance variables of an object ever lead to a stack overflow error? For example: This method (java) will cause a stack overflow error: class StackOverflow { public static void StackOverflow (int x) { System.out.println (x) ; StackOverflow(x+1) ; } public static void main (String[]arg) { StackOverflow (0) ; } but will this?: (..... is a gap that i've put in to shorten the code. its long enough as it is.) import java.util.*; class Dice { String name ; int x ; int[] sum ; .... public Dice (String name) { this.name = name ; this.x = 0 ; this.sum = new int[7] ; } .... public static void main (String[] arg) { Dice a1 = new Dice ("a1") ; for (int i = 0; i<6000000; i++) { a1.roll () ; printDice(a1) ; } } .... public void roll () { this.x = randNum(1, this.sum.length) ; this.sum[x] ++ ; } public static int randNum (int a, int b) { Random random = new Random() ; int c = (b-a) ; int randomNumber = ((random.nextInt(c)) + a) ; return randomNumber ; } public static void printDice (Dice Dice) { System.out.println (Dice.name) ; System.out.println ("value: "+Dice.x) ; printValues (Dice) ; } public static void printValues (Dice Dice) { for (int i = 0; i<Dice.sum.length; i++) System.out.println ("#of "+i+"'s: "+Dice.sum[i]) ; } } The above doesn't currently cause a stack overflow error but could i get it too if i changed this line in main: for (int i = 0; i<6000000; i++) so that instead of 6 million something sufficiently high were there?

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  • Problem in using C# generics with method overloading

    - by Siva Chandran
    I am trying to call an overloaded method based on the generic type. I've been doing this in C++ without any pain. But I really don't understand why am not able to do this in C# with generics. Can anybody help me how can I achieve this in C# with generics? class Test<T> { public T Val; public void Do(T val) { Val = val; MainClass.Print(Val); } } class MainClass { public static void Print(UInt16 val) { Console.WriteLine("UInt16: " + val.ToString()); } public static void Print(UInt32 val) { Console.WriteLine("UInt32: " + val.ToString()); } public static void Print(UInt64 val) { Console.WriteLine("UInt64: " + val.ToString()); } public static void Main (string[] args) { Test<UInt16> test = new Test<UInt16>(); test.Do(); } }

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  • What is the best way to declare sorted association in grails domain classes ?

    - by fabien7474
    It seems that there are two different ways of declaring sorted associations in Grails : Method 1 (see here) using default sort order class Book { String title } class Author { static hasMany = [books : Book] static mapping = { books sort: "title"} } Method 2 (see here) using SortedSet class Book implements Comparable { String title int compareTo(obj) { title <=> obj.title } } class Author { SortedSet books static hasMany = [books : Book] } I am not sure which one to use and what is the difference (if any), pros and cons between using one against the other. I would appreciate any clarification. Thank you

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  • UDP Tracker not responding

    - by kelton52
    Alright, so I'm trying to connect to UDP trackers using c#, but I never get a response. I also don't get any errors. Here's my code. namespace UDPTester { class MainClass { public static bool messageReceived = false; public static Random Random = new Random(); public static void LOG(string format, params object[] args) { Console.WriteLine (format,args); } public static void Main (string[] args) { LOG ("Creating Packet..."); byte[] packet; using(var stream = new MemoryStream()) { var bc = new MiscUtil.Conversion.BigEndianBitConverter(); using(var br = new MiscUtil.IO.EndianBinaryWriter(bc,stream)) { LOG ("Magic Num: {0}",(Int64)0x41727101980); br.Write (0x41727101980); br.Write((Int32)0); br.Write ((Int32)Random.Next()); packet = stream.ToArray(); LOG ("Packet Size: {0}",packet.Length); } } LOG ("Connecting to tracker..."); var client = new System.Net.Sockets.UdpClient("tracker.openbittorrent.com",80); UdpState s = new UdpState(); s.e = client.Client.RemoteEndPoint; s.u = client; StartReceiving(s); LOG ("Sending Packet..."); client.Send(packet,packet.Length); while(!messageReceived) { Thread.Sleep(1000); } LOG ("Ended"); } public static void StartReceiving(UdpState state) { state.u.BeginReceive(ReceiveCallback,state); } public static void ReceiveCallback(IAsyncResult ar) { UdpClient u = (UdpClient)((UdpState)(ar.AsyncState)).u; IPEndPoint e = (IPEndPoint)((UdpState)(ar.AsyncState)).e; Byte[] receiveBytes = u.EndReceive(ar, ref e); string receiveString = Encoding.ASCII.GetString(receiveBytes); LOG("Received: {0}", receiveString); messageReceived = true; StartReceiving((UdpState)ar.AsyncState); } } public class UdpState { public UdpClient u; public EndPoint e; } } I was using a normal BinaryWriter, but that didn't work, and I read somewhere that it wants it's data in BigEndian. This doesn't work for any of the UDP trackers I've found, any ideas why I'm not getting a response? Did they maybe change the protocol and not tell anyone? HTTP trackers all work fine. Trackers I've tried udp://tracker.publicbt.com:80 udp://tracker.ccc.de:80 udp://tracker.istole.it:80 Also, I'm not interested in using MonoTorrent(and when I was using it, the UDP didn't work anyways). Protocol Sources http://xbtt.sourceforge.net/udp_tracker_protocol.html http://www.rasterbar.com/products/libtorrent/udp_tracker_protocol.html

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  • dynamic module creation

    - by intuited
    I'd like to dynamically create a module from a dictionary, and I'm wondering if adding an element to sys.modules is really the best way to do this. EG context = { a: 1, b: 2 } import types test_context_module = types.ModuleType('TestContext', 'Module created to provide a context for tests') test_context_module.__dict__.update(context) import sys sys.modules['TestContext'] = test_context_module My immediate goal in this regard is to be able to provide a context for timing test execution: import timeit timeit.Timer('a + b', 'from TestContext import *') It seems that there are other ways to do this, since the Timer constructor takes objects as well as strings. I'm still interested in learning how to do this though, since a) it has other potential applications; and b) I'm not sure exactly how to use objects with the Timer constructor; doing so may prove to be less appropriate than this approach in some circumstances. EDITS/REVELATIONS/PHOOEYS/EUREKAE: I've realized that the example code relating to running timing tests won't actually work, because import * only works at the module level, and the context in which that statement is executed is that of a function in the testit module. In other words, the globals dictionary used when executing that code is that of main, since that's where I was when I wrote the code in the interactive shell. So that rationale for figuring this out is a bit botched, but it's still a valid question. I've discovered that the code run in the first set of examples has the undesirable effect that the namespace in which the newly created module's code executes is that of the module in which it was declared, not its own module. This is like way weird, and could lead to all sorts of unexpected rattlesnakeic sketchiness. So I'm pretty sure that this is not how this sort of thing is meant to be done, if it is in fact something that the Guido doth shine upon. The similar-but-subtly-different case of dynamically loading a module from a file that is not in python's include path is quite easily accomplished using imp.load_source('NewModuleName', 'path/to/module/module_to_load.py'). This does load the module into sys.modules. However this doesn't really answer my question, because really, what if you're running python on an embedded platform with no filesystem? I'm battling a considerable case of information overload at the moment, so I could be mistaken, but there doesn't seem to be anything in the imp module that's capable of this. But the question, essentially, at this point is how to set the global (ie module) context for an object. Maybe I should ask that more specifically? And at a larger scope, how to get Python to do this while shoehorning objects into a given module?

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  • Simulating a contains If-Else using RewriteCond

    - by hlissner
    Hi! I'm trying to get my head around RewriteCond, and want to rewrite any requests either to a static html page (if it exists), or to a specific index.php (so long as the requested file doesn't exist). To illustrate the logic: if HTTP_HOST is '(www\.)?mydomain.com' if file exists: "/default/static/{REQUEST_URI}.html", then rewrite .* to /default/static/{REQUEST_URI}.html else if file exists: {REQUEST_FILENAME}, then do not rewrite else rewrite .* to /default/index.php I don't seem to have much trouble doing it when I don't need to test for the HTTP_HOST. Ultimately, this one .htaccess file will be handling requests for several domains. I know I could get around this with vhosts, but I'd like to figure out how to do it this way. Here's where I am at now: RewriteCond %{HTTP_HOST} ^(www\.)?mydomain\.com$ [NC] RewriteCond /default/static/%{REQUEST_URI}.html -f RewriteRule . /default/static/%{REQUEST_URI}.html [L,NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule . /default/index.php [L,QSA] I'm not too familiar with some of the other flags, will any of them be of use here (like chain|C, next|N or skip|S)? Thanks in advance!

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  • Issue accessing class variable from thread.

    - by James
    Hello, The code below is meant to take an arraylist of product objects as an input, spun thread for each product(and add the product to the arraylist 'products'), check product image(product.imageURL) availability, remove the products without images(remove the product from the arraylist 'products'), and return an arraylist of products with image available. package com.catgen.thread; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import com.catgen.Product; import com.catgen.Utils; public class ProductFilterThread extends Thread{ private Product product; private List<Product> products = new ArrayList<Product>(); public ProductFilterThread(){ } public ProductFilterThread(Product product){ this.product = product; } public synchronized void addProduct(Product product){ System.out.println("Before add: "+getProducts().size()); getProducts().add(product); System.out.println("After add: "+getProducts().size()); } public synchronized void removeProduct(Product product){ System.out.println("Before rem: "+getProducts().size()); getProducts().remove(product); System.out.println("After rem: "+getProducts().size()); } public synchronized List<Product> getProducts(){ return this.products; } public synchronized void setProducts(List<Product> products){ this.products = products; } public void run(){ boolean imageExists = Utils.fileExists(this.product.ImageURL); if(!imageExists){ System.out.println(this.product.ImageURL); removeProduct(this.product); } } public List<Product> getProductsWithImageOnly(List<Product> products){ ProductFilterThread pft = null; try{ List<ProductFilterThread> threads = new ArrayList<ProductFilterThread>(); for(Product product: products){ pft = new ProductFilterThread(product); addProduct(product); pft.start(); threads.add(pft); } Iterator<ProductFilterThread> threadsIter = threads.iterator(); while(threadsIter.hasNext()){ ProductFilterThread thread = threadsIter.next(); thread.join(); } }catch(Exception e){ e.printStackTrace(); } System.out.println("Total returned products = "+getProducts().size()); return getProducts(); } } Calling statement: displayProducts = new ProductFilterThread().getProductsWithImageOnly(displayProducts); Here, when addProduct(product) is called from within getProductsWithImageOnly(), getProducts() returns the list of products, but that's not the case(no products are returned) when the method removeProduct() is called by a thread, because of which the products without images are never removed. As a result, all the products are returned by the module whether or not the contained products have images. What can be the problem here? Thanks in advance. James.

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  • Using dynamic enum as type in a parameter of a method

    - by samar
    Hi Experts, What i am trying to achieve here is a bit tricky. Let me brief on a little background first before going ahead. I am aware that we can use a enum as a type to a parameter of a method. For example I can do something like this (a very basic example) namespace Test { class DefineEnums { public enum MyEnum { value1 = 0, value2 = 1 } } class UseEnums { public void UseDefinedEnums(DefineEnums.MyEnum _enum) { //Any code here. } public void Test() { // "value1" comes here with the intellisense. UseDefinedEnums(DefineEnums.MyEnum.value1); } } } What i need to do is create a dynamic Enum and use that as type in place of DefineEnums.MyEnum mentioned above. I tried the following. 1. Used a method which i got from the net to create a dynamic enum from a list of strings. And created a static class which i can use. using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; namespace Test { public static class DynamicEnum { public static Enum finished; static List<string> _lst = new List<string>(); static DynamicEnum() { _lst.Add("value1"); _lst.Add("value2"); finished = CreateDynamicEnum(_lst); } public static Enum CreateDynamicEnum(List<string> _list) { // Get the current application domain for the current thread. AppDomain currentDomain = AppDomain.CurrentDomain; // Create a dynamic assembly in the current application domain, // and allow it to be executed and saved to disk. AssemblyName aName = new AssemblyName("TempAssembly"); AssemblyBuilder ab = currentDomain.DefineDynamicAssembly( aName, AssemblyBuilderAccess.RunAndSave); // Define a dynamic module in "TempAssembly" assembly. For a single- // module assembly, the module has the same name as the assembly. ModuleBuilder mb = ab.DefineDynamicModule(aName.Name, aName.Name + ".dll"); // Define a public enumeration with the name "Elevation" and an // underlying type of Integer. EnumBuilder eb = mb.DefineEnum("Elevation", TypeAttributes.Public, typeof(int)); // Define two members, "High" and "Low". //eb.DefineLiteral("Low", 0); //eb.DefineLiteral("High", 1); int i = 0; foreach (string item in _list) { eb.DefineLiteral(item, i); i++; } // Create the type and save the assembly. return (Enum)Activator.CreateInstance(eb.CreateType()); //ab.Save(aName.Name + ".dll"); } } } Tried using the class but i am unable to find the "finished" enum defined above. i.e. I am not able to do the following public static void TestDynEnum(Test.DynamicEnum.finished _finished) { // Do anything here with _finished. } I guess the post has become too long but i hope i have made it quite clear. Please help! Thanks in advance! Regards, Samar

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  • Django - urls.py - Filenames with a hash/pound (#) sign?

    - by miya
    I'm using django and realized that when the filename that the user wants to access (let's say a photo) has the pound sign, the entry in the url.py does not match. Any ideas? url(r'^static/(?P<path>.*)$', 'django.views.static.serve', {'document_root': MEDIA_ROOT}, it just says: "/home/user/project/static/upload/images/hello" does not exist when actually the name of the file is: hello#world.jpg Thanks, Nico

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  • Objective-C Basic class related question, retaining the value of a specific object using a class fil

    - by von steiner
    Members, scholars, code gurus. My background is far from any computer programming thus my question may seems basic and somewhat trivial to you. Nevertheless it seems that I can't put my head around it. I have googled and searched for the answer, just to get myself confused even more. With that, I would kindly ask for a simple explanation suitable for a non technical person such as myself and for other alike arriving to this thread. I have left a comment with the text "Here is the issue" below, referring to my question. // character.h #import <Foundation/Foundation.h> @interface character : NSObject { NSString *name; int hitPoints; int armorClass; } @property (nonatomic,retain) NSString *name; @property int hitPoints,armorClass; -(void)giveCharacterInfo; @end // character.m #import "character.h" @implementation character @synthesize name,hitPoints,armorClass; -(void)giveCharacterInfo{ NSLog(@"name:%@ HP:%i AC:%i",name,hitPoints,armorClass); } @end // ClassAtLastViewController.h #import <UIKit/UIKit.h> @interface ClassAtLastViewController : UIViewController { } -(void)callAgain; @end // ClassAtLastViewController.m #import "ClassAtLastViewController.h" #import "character.h" @implementation ClassAtLastViewController - (void)viewDidLoad { //[super viewDidLoad]; character *player = [[character alloc]init]; player.name = @"Minsc"; player.hitPoints = 140; player.armorClass = 10; [player giveCharacterInfo]; [player release]; // Up until here, All peachy! [self performSelector:@selector(callAgain) withObject:nil afterDelay:2.0]; } -(void)callAgain{ // Here is the issue, I assume that since I init the player again I loss everything // Q1. I loss all the data I set above, where is it than? // Q2. What is the proper way to implement this character *player = [[character alloc]init]; [player giveCharacterInfo]; } Many thanks in advance, Kindly remember that my background is more related to Salmons breeding than to computer code, try and lower your answer to my level if it's all the same to you.

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  • Operator Overloading with C# Extension Methods

    - by Blinky
    I'm attempting to use extension methods to add an operater overload to the C# StringBuilder class. Specifically, given StringBuilder sb, I'd like sb += "text" to become equivalent to sb.Append("text"); Here's the syntax for creating an extension method for StringBuilder: public static class sbExtensions { public static StringBuilder blah(this StringBuilder sb) { return sb; } } It successfully adds the "blah" extension method to the StringBuilder. Unfortunately, operator overloading does not seem to work: public static class sbExtensions { public static StringBuilder operator +(this StringBuilder sb, string s) { return sb.Append(s); } } Among other issues, the keyword 'this' is not allowed in this context. Are adding operator overloads via extension methods possible? If so, what's the proper way to go about it?

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  • Will my LinqToSql execution be deffered if i filter with IEnumerable<T> instead of IQueryable<T>?

    - by cottsak
    I have been using these common EntityObjectFilters as a "pipes and filters" way to query from a collection a particular item with an ID: public static class EntityObjectFilters { public static T WithID<T>(this IQueryable<T> qry, int ID) where T : IEntityObject { return qry.SingleOrDefault<T>(item => item.ID == ID); } public static T WithID<T>(this IList<T> list, int ID) where T : IEntityObject { return list.SingleOrDefault<T>(item => item.ID == ID); } } ..but i wondered to myself: "can i make this simpler by just creating an extension for all IEnumerable<T> types"? So i came up with this: public static class EntityObjectFilters { public static T WithID<T>(this IEnumerable<T> qry, int ID) where T : IEntityObject { return qry.SingleOrDefault<T>(item => item.ID == ID); } } Now while this appears to yield the same result, i want to know that when applied to IQueryable<T>s will the expression tree be passed to LinqToSql for evaluating as SQL code or will my qry be evaluated in it's entirety first, then iterated with Funcs? I'm suspecting that (as per Richard's answer) the latter will be true which is obviously what i don't want. I want the same result, but the added benefit of the delayed SQL execution for IQueryable<T>s. Can someone confirm for me what will actually happen and provide simple explanation as to how it would work?

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  • removing mouse events/controls from swing components with glasspane

    - by Deger
    Hi all, I have a client-server application and i am using swing in the client side. My swing client has one main window (jframe) and lots of panels, toolbars and menubar in it. I want to remove all client action/mouse events (or simply grab and do nothing) while client is waiting response from server by means of glasssPane. Here is the code i wrote: private final static MouseAdapter mouseAdapter = new MouseAdapter() { public void mouseClicked(MouseEvent e) { System.out.println("MouseClicked..!"); } }; private static Cursor WAIT_CURSOR = Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR); private static Cursor DEFAULT_CURSOR = Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR); and public static void startWaitCursor(JComponent comp) { MainWindow root = ((MainWindow) comp.getTopLevelAncestor()); root.getGlassPane().setCursor(WAIT_CURSOR); root.getGlassPane().addMouseListener(mouseAdapter); root.getGlassPane().setVisible(true); } public static void stopWaitCursor(JComponent comp) { MainWindow root = ((MainWindow) comp.getTopLevelAncestor()); root.getGlassPane().setCursor(DEFAULT_CURSOR); root.getGlassPane().setVisible(false); } but i am not able to manage the grab mouse events. Changing cursors at the glassPane is working fine but either i am not able to add mouseAdapter or am not able to make glasssPane become to the top level component. Any idea? Thanks.

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