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  • NSString stringWithFormat: with C array?

    - by Chris Long
    Hi, I'm writing a program that calculates the Jacobi algorithm. It's written in Objective-C since it runs on a Mac, but the majority is written in standard C. I'm using a two-dimensional C array and an NSArray containing 5 NSTextField labels. The following code yields an EXC_BAD_ACCESS error: for ( int i = 0; i < 5; i++ ) { NSString *resultString = [NSString stringWithFormat:@"%g", matrix[i][i] ]; [[resultLabels objectAtIndex:i] setStringValue:resultString]; // error line } Any help?

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  • Test-First development tool for SQL Server 2005?

    - by Jeff Jones
    For several years I have been using a testing tool called qmTest that allows me to do test-driven database development for some Firebird databases. I write a test for a new feature (table, trigger, stored procedure, etc.) until it fails, then modify the database until the test passes. If necessary, I do more work on the test until it fails again, then modify the database until the test passes. Once the test for the feature is complete and passes 100% of the time, I save it in a suite of other tests for the database. Before moving on to another test or a deployment, I run all the tests as a suite to make sure nothing is broken. Tests can have dependencies on other tests, and the results are recorded and displayed in a browser. Nothing new here, I am sure. Our shop is aiming toward standardizing on MSSQLServer and I want to use the same procedure for developing our databases. Does anyone know of tools that allow or encourage this kind of development? I believe the Team System does, but we do not own that at this point, and probably will not for some time. I am not opposed to scripting, but would welcome a more graphical environment. Any suggestions?

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  • How to efficiently show many Images? (iPhone programming)

    - by Thomas
    In my application I needed something like a particle system so I did the following: While the application initializes I load a UIImage laserImage = [UIImage imageNamed:@"laser.png"]; UIImage *laserImage is declared in the Interface of my Controller. Now every time I need a new particle this code makes one: // add new Laserimage UIImageView *newLaser = [[UIImageView alloc] initWithImage:laserImage]; [newLaser setTag:[model.lasers count]-9]; [newLaser setBounds:CGRectMake(0, 0, 17, 1)]; [newLaser setOpaque:YES]; [self.view addSubview:newLaser]; [newLaser release]; Please notice that the images are only 17px * 1px small and model.lasers is a internal array to do all the calculating seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array: for (int i = 0; i < [model.lasers count]; i++) { [[self.view viewWithTag:i+10] setCenter:[[model.lasers objectAtIndex:i] pos]]; } I incremented the tags by 10 because the default is 0 and I don't want to move all the views with the default tag. So the animation looks fine with about 10 - 20 images but really gets slow when working with about 60 images. So my question is: Is there any way to optimize this without starting over in OpenGl ES? Thank you very much and sorry for my english! Greetings from Germany, Thomas

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  • Error Creating View From Importing MysqlDump

    - by Joshua
    I don't speak SQL... Please, anybody help me. What does this mean?: Error SQL query: /*!50001 CREATE ALGORITHM=UNDEFINED *//*!50001 VIEW `v_sr_videntity` AS select `t`.`c_id` AS `ID`,`User`.`c_id` AS `UserID`,`videntityfingerprint`.`ID` AS `VIdentityFingerPrintID`,`videntityfingerprint`.`FingerPrintID` AS `FingerPrintID`,`videntityfingerprint`.`FingerPrintFingerPrint` AS `FingerPrintFingerPrint` from ((`t_SR_u_Identity` `t` join `t_SR_u_User` `User` on((`User`.`c_r_Identity` = `t`.`c_id`))) join `vi_sr_videntity_0` `VIdentityFingerPrint` on((`videntityfingerprint`.`c_r_Identity` = `t`.`c_id`))) */; MySQL said: #1054 - Unknown column 'videntityfingerprint.ID' in 'field list' What does this mean? What is it expecting? How do I fix it? This file was created by mysqldump, so why are there errors when I import it?

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  • Guiding a Robot Through a Path

    - by Hamza Yerlikaya
    I have a field filled with obstacles, I know where they are located, and I know the robot's position. Using a path-finding algorithm, I calculate a path for the robot to follow. Now my problem is, I am guiding the robot from grid to grid but this creates a not-so-smooth motion. I start at A, turn the nose to point B, move straight until I reach point B, rinse and repeat until the final point is reached. So my question is: What kind of techniques are used for navigating in such an environment so that I get a smooth motion? The robot has two wheels and two motors. I change the direction of the motor by turning the motors in reverse. EDIT: I can vary the speed of the motors basically the robot is an arduino plus ardumoto, I can supply values between 0-255 to the motors on either direction.

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  • How to optimize MATLAB loops?

    - by striglia
    I have been working lately on a number of iterative algorithms in MATLAB, and been getting hit hard by MATLAB's performance (or lack thereof) when it comes to loops. I'm aware of the benefit of vectorizing code when possible, but are there any tools for optimization when you need the loop for your algorithm? I am aware of the MEX-file option to write small subroutines in C/C++, although given my algorithms, this can be a very painful option given the data structures required. I mainly use MATLAB for the simplicity and speed of prototyping, so a syntactically complex, statically typed language is not ideal for my situation. Are there any other suggestions? Even other languages (python?) which have relatively painless matrix tools are an option.

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  • Mass Ball-to-Ball Collision Handling (as in, lots of balls)

    - by BlueThen
    Update: Found out that I was using the radius as the diameter, which was why the mtd was overcompensating. Hi, StackOverflow. I've written a Processing program awhile back simulating ball physics. Basically, I have a large number of balls (1000), with gravity turned on. Detection works great, but my issue is that they start acting weird when they're bouncing against other balls in all directions. I'm pretty confident this involves the handling. For the most part, I'm using Jay Conrod's code. One part that's different is if (distance > 1.0) return; which I've changed to if (distance < 1.0) return; because the collision wasn't even being performed with the first bit of code, I'm guessing that's a typo. The balls overlap when I use his code, which isn't what I was looking for. My attempt to fix it was to move the balls to the edge of each other: float angle = atan2(y - collider.y, x - collider.x); float distance = dist(x,y, balls[ID2].x,balls[ID2].y); x = collider.x + radius * cos(angle); y = collider.y + radius * sin(angle); This isn't correct, I'm pretty sure of that. I tried the correction algorithm in the previous ball-to-ball topic: // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); except my version doesn't use vectors, and every ball's weight is 1. The resulting code I get is this: PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.5; y -= mtd.y * 0.5; collider.x += mtd.x * 0.5; collider.y += mtd.y * 0.5; This code seems to over-correct collisions. Which doesn't make sense to me because in no other way do I modify the x and y values of each ball, other than this. Some other part of my code could be wrong, but I don't know. Here's the snippet of the entire ball-to-ball collision handling I'm using: if (alreadyCollided.contains(new Integer(ID2))) // if the ball has already collided with this, then we don't need to reperform the collision algorithm return; Ball collider = (Ball) objects.get(ID2); PVector collision = new PVector(x - collider.x, y - collider.y); float distance = collision.mag(); if (distance == 0) { collision = new PVector(1,0); distance = 1; } if (distance < 1) return; PVector velocity = new PVector(vx,vy); PVector velocity2 = new PVector(collider.vx, collider.vy); collision.div(distance); // normalize the distance float aci = velocity.dot(collision); float bci = velocity2.dot(collision); float acf = bci; float bcf = aci; vx += (acf - aci) * collision.x; vy += (acf - aci) * collision.y; collider.vx += (bcf - bci) * collision.x; collider.vy += (bcf - bci) * collision.y; alreadyCollided.add(new Integer(ID2)); collider.alreadyCollided.add(new Integer(ID)); PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.2; y -= mtd.y * 0.2; collider.x += mtd.x * 0.2; collider.y += mtd.y * 0.2; Thanks. (Apologies for lack of sources, stackoverflow thinks I'm a spammer)

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  • iphone sdk conditional in switch function

    - by Oliver
    I'm trying to make a random image appear on the press of a button. So it generates a random number, and the switch algorithm swaps the chosen image with the one in the imgview. but I want a switch in the settings app to toggle which set of images to use. I know pretty much how to do it...it's just that it doesn't work. I'm missing some syntax thing...Please help, stackoverflow? it's my birthday. int Number = rand() %30; NSString *toggleValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"enabled_preference"]; switch (Number) { if (*toggleValue == 0) { case 0: picture.image = [UIImage imageNamed:@"1.png"]; break; case 1: picture.image = [UIImage imageNamed:@"2.png"]; break;} else { case 0: picture.image = [UIImage imageNamed:@"3.png"]; break; case 1: picture.image = [UIImage imageNamed:@"4.png"]; break;} }

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  • Math for a geodesic sphere

    - by Marcelo Cantos
    I'm trying to create a very specific geodesic tessellation, but I can't find anything online about it. It is normal to subdivide the triangles of an icosahedron into triangle patches and project them onto the sphere. However, I noticed an animated GIF on the Wikipedia entry for Geodesic Domes that appears not to follow this scheme. Geodesic spheres generally comprise a mixture of mostly hexagonal triangle patches, with pentagonal patches forming at the vertices of the original icosahedron; in most cases, these pentagons are linked together; that is, following a straight edge from the center of one pentagon leads to the center of another pentagon. In the Wikipedia animation, however, the edge from the center of one pentagon doesn't appear to intersect the center of an adjacent pentagons; instead it intersects the side of the other pentagon. Hopefully the drawing below makes this clear: Where can I go to learn about the math behind this particular geometry? Ideally, I'd like to know of an algorithm for generating such tessellations.

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  • Intra-Unicode "lean" Encoding Converters

    - by Mystagogue
    Windows provides encoding conversion functions ("MultiByteToWideChar" and "WideCharToMultiByte") which are capable of UTF-8 to/from UTF-16 conversions, among other things. But I've seen people offer home-grown 30 to 40 line functions that claim also to perform UTF-8 / UTF-16 encoding conversions. My question is, how reliable are such tiny converters? Can such a tiny amount of code handle problems such as converting a UTF-16 surrogate pair (such as ) into a UTF-8 single four byte sequence (rather than making the mistake of converting into a pair of three byte sequences)? Can they correctly spot "unpaired" surrogate input, and provide an error? In short, are such tiny converters mere toys, or can they be taken seriously? For that matter, why does unicode.org seemingly offer no advice on an algorithm for accomplishing such conversions?

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  • Recursive vs. Iterative algorithms

    - by teehoo
    I'm implementing the Euclidian algorithm for finding the GCD (Greatest Common Divisor) of two integers. Two sample implementations are given: Recursive and Iterative. http://en.wikipedia.org/wiki/Euclidean_algorithm#Implementations My Question: In school I remember my professors talking about recursive functions like they were all the rage, but I have one doubt. Compared to an iterative version don't recursive algorithms take up more stack space and therefore much more memory? Also, because calling a function requires uses some overhead for initialization, aren't recursive algorithms more slower than their iterative counterpart?

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  • What is your longest-held programming assumption that turned out to be incorrect?

    - by Demi
    I am doing some research into common errors and poor assumptions made by junior (and perhaps senior) software engineers. What was your longest-held poor assumption that was eventually corrected? For example: I at one point failed to understand that the size of an integer was not a standard (depends on the language and target). A bit embarrassing to state, but there it is. Be frank: what hard-held belief did you have, and roughly how long did you maintain the assumption? It can be about an algorithm, a language, a programming concept, testing, anything under the computer science domain.

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  • How should I use random.jumpahead in Python

    - by Peter Smit
    I have a application that does a certain experiment 1000 times (multi-threaded, so that multiple experiments are done at the same time). Every experiment needs appr. 50.000 random.random() calls. What is the best approach to get this really random. I could copy a random object to every experiment and do than a jumpahead of 50.000 * expid. The documentation suggests that jumpahead(1) already scrambles the state, but is that really true? Or is there another way to do this in 'the best way'? (No, the random numbers are not used for security, but for a metropolis hasting algorithm. The only requirement is that the experiments are independent, not whether the random sequence is somehow predictable or so)

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  • Does the 80/20 rule of time management apply to developers?

    - by Dean
    Jeff's recent article linked to a time management example of the First Fit Decreasing algorithm, which talked about the Pareto principle (or, the 80/20 rule) of time management, that is, that 80% of the work we produce in 20% of our time. Now we've all heard the programmer quote: The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the other 90% of the development time. But all jokes aside, it is often as if 20% of your code is to do what you want, and the other 80% is to handle exceptions... so does the 80/20 rule really apply to developers? Does anyone have any examples of why it does / does not apply to us?

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  • Python KMeans clustering words

    - by sadawd
    Dear Everyone I am interested to perform kmeans clustering on a list of words with the distance measure being Leveshtein. 1) I know there are a lot of frameworks out there, including scipy and orange that has a kmeans implementation. However they all require some sort of vector as the data which doesn't really fit me. 2) I need a good clustering implementation. I looked at python-clustering and realize that it doesn't a) return the sum of all the distance to each centroid, and b) it doesn't have any sort of iteration limit or cut off which ensures the quality of the clustering. python-clustering and the clustering algorithm on daniweb doesn't really work for me. Can someone find me a good lib? Google hasn't been my friend

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  • Using hash functions with Bloom filters

    - by dangerstat
    Hi, A bloom filter uses a hash function (or many) to generate a value between 0 and m given an input string X. My question is how to you use a hash function to generate a value in this way, for example an MD5 hash is typically represented by a 32 length hex string, how would I use an MD5 hashing algorithm to generate a value between 0 and m where I can specify m? I'm using Java at the moment so an example of to do this with the MessageDigest functionality it offers would be great, though just a generic description of how to do about it would be fine too. Thanks

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  • android & libgdx - disable blurry images rendering

    - by android developer
    i'm trying out libgdx as an opengl wrapper , and i have some issues with its graphical rendering : for some reason , all images (textures) on android device look a little blurred using libgdx . this also includes text (font) . however, for normal images , even though i show the entire image , i expect it to look as sharp as i see it on a computer , especially if i have such a good screen on the device (it's galaxy nexus) . i've tried to set the anti-aliasing off , by using the next code : final AndroidApplicationConfiguration androidApplicationConfiguration=new AndroidApplicationConfiguration(); androidApplicationConfiguration.numSamples=0; //tried the value of 1 too. ... i've also tried to set the scaling method to various methods , but with no luck. example: texture.setFilter(TextureFilter.Nearest,TextureFilter.Nearest); as a test , i've found a sharp image that is exactly the same as the seen resolution on the device (720x1184 for galaxy nexus , because of the buttons bar) , and i've put it to be on the background of the libgdx app . of course , i had to add extra blank space in order for the texute to be loaded , so the final size of the image (which will include content and empty space) is still a power of 2 for both width and height (1024x2048 in my case) . on the desktop app , it look ok . on the device , it looked blurred. a weird thing that i've noticed is that when i change the device's orientation (horizontal <= vertical) , for the very short time before the rotating animation starts , i see both the image and the text very well . can anyone please help me?

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  • Writing a search engine

    - by wvd
    Hello all, The title might be a bit misleading, but I couldn't figure out a better title. I'm writing a simple search engine which will search on several sites for the specific domain. To be concrete: I'm writing a search engine for hardstyle livesets/aftermovies/tracks. To do I will search on the sites who provide livesets, tracks, and such. The problem here is speed, I need to pass the search query to 5-7 sites, get the results and then use my own algorithm to display the results in a sorted order. I could just "multithread" it, but it's easier said then done so I have a few questions. What would be the best solution to this problem? Should I just multithread/process this application, so I'm going to get a bit of speed-up? Are there any other solutions or I am doing something really wrong? Thanks, William van Doorn

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  • What's the difference between the 'DES' class and The 'DESCryptoServiceProvider' class?

    - by IbrarMumtaz
    All I can make out is that one of them is the BC for all 'DES' algorithms to be derived from and the later is a wrapper for the Cryptographic service provider implementation of the DES algorithm. The reason why I ask is that I am going over .Net Security and the MS official training book simply refers to the DES class but the another official MS book refers to the DESCrypto' class. What's the difference between these two? When would you use either of them? What do I need to know as far as the 70-536 exam is concerned. I am asking my question from an educational P.O.V as far as the 70-536 exam is concerned. Thanks In Advance. Ibrar

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  • Can this be done with the ORM? - Django

    - by RadiantHex
    Hi folks, I have a few item listed in a database, ordered through Reddit's algorithm. This is it: def reddit_ranking(post): t = time.mktime(post.created_on.timetuple()) - 1134000000 x = post.score if x>0: y=1 elif x==0: y=-0 else: y=-1 if x<0: z=1 else: z=x return (log(z) + y * t/45000) I'm wondering if there is any clever way of using Django's ORM, in order to UPDATE the models in bulk. Without doing this: items = Item.objects.filter(created_on__gte=datetime.now()-timedelta(days=7)) for item in items: item.reddit_rank = reddit_rank(item) item.save() I know about the F() object, but I can't figure out if this function can be performed inside the ORM. Any ideas? Help would be very much appreciated!

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  • How to perform a literal match with regex using wildcard

    - by kashif4u
    I am trying to perform literal match with regular expression using wildcard. string utterance = "Show me customer id 19"; string pattern 1 = "*tom*"; string patter 2 = "*customer id [0-9]*"; Desired results: if (Regex.IsMatch(utterance, pattern 1 )) { MATCH NOT FOUND } if (Regex.IsMatch(utterance, pattern 2 )) { MATCH FOUND } I have tried looking for literal match solution/syntax in wildcard but having difficulty. Could you also enlighten me with with an example on possible Pattern Matching Strength algorithm i.e. if code match 90 select? Note: I have table with 100000 records to perform literal matches from user utterances. Thanks in advance.

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  • Query size of block device file in Python

    - by ??O?????
    Hello. I have a Python script that reads a file (typically from optical media) marking the unreadable sectors, to allow a re-attempt to read said unreadable sectors on a different optical reader. I discovered that my script does not work with block devices (e.g. /dev/sr0), in order to create a copy of the contained ISO9660/UDF filesystem, because os.stat().st_size is zero. The algorithm currently needs to know the filesize in advance; I can change that, but the issue (of knowing the block device size) remains, and it's not answered here, so I open this question. I am aware of the following two related SO questions: Determine the size of a block device (/proc/partitions, ioctl through ctypes) how to check file size in python? (about non-special files) Therefore, I'm asking: in Python, how can I get the file size of a block device file?

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  • question about frequency of updating access

    - by I__
    i have a table in an access database this access database is used on a regular basis, basically from 9-5 someone else has a copy of this exact table. sometimes records are added, sometimes deleted, and sometimes data within the records is updated. i need to update the access database table with the offsite table every hour or so. what is the best algorithm of updating the data? there are about 5000 records. would it severely lock up the table for a few seconds every hour? i would like to publicly apologize for my rude comment to david fenton

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  • SQL Express Edition, SQL Compact Editin and SQLCMD for learning purpose

    - by Mil
    Hi, I want to learn programming in SQL from some SQL tutorial sites of which I heard of here but I need some environment for executing query's. I think I have both SQL CE and SQL EE installed on my computer but I have some doubts about these DBMS and I don't know exactly how to use SQLCMD utility so I hope someone here will have time and will to explain me the following: Since running sqlcmd -S.\sqlexpress at command prompt command gives "1" prompt I assume I have SQL express installed but anyway how can I be sure what I have installed on my machine since I cannot find in installed programs SQL Express Edition name? Can I ship and use database with my C# (VC# Express) application which was created with SQL EE (embedded?)? How can use sqlcmd for learning SQL, that is by issuing commands like create, use, select..., again emphasize is on learning SQL I do not want to run scripts but use interactive command prompt like with MySQL (since I want to use SQL I would pretty much like to avoid graphical tools for DBMS)? Please tell me if you have some other advice regarding as to what should I better use in learning how to program in SQL or should I stick with the above for now. Thanks in advance.

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  • openssl ssl encryption

    - by deddihp
    Hello, I want to discuss about openssl write and read method. Assume I have an data structure like below: /-----------------------------------------------------\ | my_header | PAYLOAD | \-----------------------------------------------------/ | | \ / \ / not encrypted encrypted I think the proper algorithm would be like this : SEND: build my_header with my own header. encrypt PAYLOAD with encryption function attach my_header and PAYLOAD (encrypted) to one buffer send it using common POSIX function just like send or sendto RECV: using common POSIX function just like recv or recvfrom. extract my_header and PAYLOAD(encrypted) decrypt PAYLOAD with decryption function at last i got my_header and PAYLOAD(decrypted). How is your approach if you face a problem like above. Since openssl encrypt all of data that is sent to SSL_write function (CMIIW). Thanks

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