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  • Empty APN list on your Android phone? Restart the phone to fix it

    - by Gopinath
    Today I tried to connect to internet on my Google Galaxy Nexus running on 4.2.2 using Cellular Data connection and it failed. Tried reaching customer care representative to figure out why data connection is not working, but the robots (Interactive Voice Response systems) never allowed me to reach a human. After digging through the settings I found empty list of APN (Access Point Names) is the reason for not able to connect to internet. Not sure what caused APN list to vanish but I tried to create a new one that matches with the settings required for AT & T mobile. To my surprise I found that the newly created APN is also not shown in the APN list. Well there is something wrong with the phone – my APN’s are not shown as well as the newly created one is also not displayed. A simple Google search on this problem shown many forum discussions list and the solution to resolve the issue is to restart the phone. As soon as I restarted my phone the APN list is automatically populated and I’m able to connect to internet on my mobile.

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  • Connecting Galaxy Note: Unable to mount Android Error initializing camera: -53: Could not claim the USB device

    - by Claudiu
    I'm running cm9 ics on my Galaxy Note and i tried anything i could find googleing around but to no result, if i look on the phone in usb settings there is the option for mass storage but it's grey and therefore not selectable I don`t know what the problem is but i saw somwhere that it might be an old version of libmtp so i tried to install libmtp 1.1.3 with ./configure make make install but even after when i try mtp-detect it gives me libmtp 1.1.1 is it normal? anyway when i run mtp-detect here is what it gives me libmtp version: 1.1.1 Listing raw device(s) Device 0 (VID=04e8 and PID=6860) is a Samsung GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note. Found 1 device(s): Samsung: GT-P7310/P7510/N7000/I9100/Galaxy Tab 7.7/10.1/S2/Nexus/Note (04e8:6860) @ bus 2, dev 6 Attempting to connect device(s) ignoring usb_claim_interface = -99PTP_ERROR_IO: failed to open session, trying again after resetting USB interface LIBMTP libusb: Attempt to reset device ignoring usb_claim_interface = -99LIBMTP PANIC: failed to open session on second attempt Unable to open raw device 0 OK. Thanks in advamce

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  • CMD/ADB - Autorun script to search, copy, and paste a file from android system to flash drive

    - by Outride
    I've looked around and can't find anything that answers my question. This is my first question, so any tips or thoughts are welcome, as well as an answer :p As explained in title, i want to create a script that launches, finds a file on android phone, copies it, and pastes it to a flash drive. As of right now, it's a mix of multiple tutorials, trial and error, and I'm at a point of giving up. As of right now, I have a flash drive, loaded with three scripts. As follows: Bold = name of file file.bat @echo off :: variables /min SET odrive=%odrive:~0,2% set backupcmd=xcopy /s /c /d /e /h /i /r /y echo off %backupcmd% "C:\Users\Outride\Desktop\kikDatabase.db" "%drive%\all" @echo off cls invisible.vbs CreateObject("Wscript.Shell").Run """" & WScript.Arguments(0) & """", 0, False launch.bat wscript.exe \invisible.vbs file.bat So far, I had to use android commander, manually go through the directory, find /data/data/kik.android/databases and then copy kikDatabase.db to my desktop. Then run this scrip. Yes i'm trying to pull the database to copy all my email contacts. I use launch.bat, which then makes file.bat invisible due to the invisible.vbs script. What would i need to do now to have the file searched for and copied to the flashdrive? Thanks in advance, i'll be glad to answer any questions if theres any :p just remember that i'm not exactly a tech expert haha EDIT* Cleared junk of prior edits. New - I now have a .bat script to recognize what drive the usb is on, and launch py_cmd (adb shell) This is the current script. pull.bat @echo off :: variables SET odrive=%odrive:~0,2% set launching=start "%drive%\Minimal ADB and Fastboot\py_cmd" echo off %launching% so how could I make it for the .bat or a new script, to type the following "adb pull /data/data/kik.android/databases/ %drive%\All\Database" into the adb terminal? please help! I've been racking my brain over this all night :3

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  • Is it possible to offer an affiliate program for your iOS or Android app?

    - by wilfra
    Independent of the App Store or Google Play, is there a way to track where new downloads or paying customers came from? For example, if an app advertises my app in theirs - is there a way for me to find out which users actually downloaded it? And then pay that app owner a commission? On the web this is done via a tracking URL which places a cookie on a users machine. If they signup within a designated timeframe, they are 'tracked to' whomever had their affiliate code in the URL they clicked and that person would receive commissions. How could this be done with native mobile apps, while not violating Apple/Google rules?

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  • Who Needs a Scanner? Scan a Document to PDF With Your Android Phone

    - by Chris Hoffman
    Scanning documents and OCRing them once meant slowly feeding them through a desktop scanner before running slow, clunky OCR software. With the advent of powerful smartphones, you can now quickly scan and OCR documents with your phone’s camera. This is perfect for receipts or any other physical documents you run across that you might want to read later. No need to save all those business cards, pamphlets and other pieces of paper — just scan them with your smartphone’s camera.    

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  • Why Apple’s New SDK Limitation is So Offensive

    - by TStewartDev
    I am not an Apple fanboy, nor have I ever been. However, I have owned a Mac, an iPod, and an iPhone in my lifetime, and for more than a decade, I have defended Apple against the untruths that the haters so enjoy spewing. I encouraged my wife to buy a MacBook when she needed a new laptop two years ago, and I often recommend them to my friends and relatives. I have proudly and happily used my first generation iPhone for nearly three years. Now, for the first time in well over ten years, I find myself ready to swear off Apple and encourage everyone I know to do the same. I was disappointed when Apple wouldn't allow native apps, but I still bought the iPhone. I've stomached their ambiguous app approval process even though it's apparent that Steve may just reject your app because he doesn't like you or feels threatened by you (I'm still lamenting the rejection of the Google Voice app). But, as a developer, I can no longer tolerate Apple's terms and the kind of totalitarian control they indicate Apple wants. In case you are not already familiar, Apple has dictated in their OS 4.0 SDK license agreement (the now infamous Section 3.3.1) that all apps developed for the iPhone must be coded in C, C++, or Objective C, and moreover, that using any cross-compiling platforms is a violation of the agreement. For those of you who aren't developers, let me try to illustrate why this angers those of us who are. Imagine you're a professional writer. You've had articles published in some journals and magazines, and you've got a couple popular books out there, too. You've got an idea for a new book, and so you take it to your publisher. Your publisher agrees that it's a good idea. "But," says the publisher, "we want to hold our books to a tighter standard so that our readers get the experience we want them to have. Therefore, from now on, all our writers may only use words from this list of the 10,000 most common English words. Furthermore, if you cite any other works or quote anyone, they must comply with that same list, or you'll have to rewrite the entire work as well in case our readers want to look up your citation." What do you do? If your work is a children's book, this probably isn't a big deal to you. If it's an autobiography, textbook, or even a novel, though, you're going to have a lot of trouble describing your content with only common words. It's going to take you longer to complete your book, too, since you'll be looking up less common words frequently to see if you can use them. You could always go to another publisher, but this one has the best ability to distribute your book. The next largest distributor can only do a quarter as much. You could abandon the project altogether, but then everyone loses. Isn't this a silly scenario? Who would put such a limitation on writers? Yet this is very much what Apple is doing. They are using their dominant position in the market to coerce developers to write their apps exclusively for the iPhone OS by making it too expensive to write for multiple platforms. It is at least a threefold attack, striking at Adobe who is set to release a compiler that lets Flash source be compiled to iPhone binaries; striking at Google whose Android platform stands the best chance at the moment of providing serious competition to the iPhone; and reinforcing their own strong position by keeping popular apps exclusively to iPhone. And while developers are already very upset about this, the sad fact is that most of us will cave and give in to Apple because consumers don't know any better. They will continue to buy Apple's toy forcing developers to play Apple's maniacal game in order to make any money, at least until Steve Jobs decides he doesn't like them or he intends to release a competing application (bye-bye OpenFeint). Apple has been kept in check on the desktop front by a very dominant Microsoft, but I'm afraid that their success with iPods, iTunes, and iPhones has created a monster that we may have to bear until it is slain by an anti-trust suit or dies with the retirement of Steve Jobs.

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  • How to check battery usage of an iPhone/Android app?

    - by Gajoo
    I think the title says Enough. For example Unity can generate you a report how much CPU/GPU power it's using or how fast it's going to drain device battery, but what about the applications developed using Cocos2d or the ones you develop directly using OpenGL? How should you profile them? In general what should you profile? or Should I simply run the application and wait for it's battery to run out?

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  • How do I clip an image in OpenGL ES on Android?

    - by Maxim Shoustin
    My game involves "wiping off" an image by touch: After moving a finger over it, it looks like this: At the moment, I'm implementing it with Canvas, like this: 9Paint pTouch; 9int X = 100; 9int Y = 100; 9Bitmap overlay; 9Canvas c2; 9Rect dest; pTouch = new Paint(Paint.ANTI_ALIAS_FLAG); pTouch.setXfermode(new PorterDuffXfermode(Mode.SRC_OUT)); pTouch.setColor(Color.TRANSPARENT); pTouch.setMaskFilter(new BlurMaskFilter(15, Blur.NORMAL)); overlay = BitmapFactory.decodeResource(getResources(),R.drawable.wraith_spell).copy(Config.ARGB_8888, true); c2 = new Canvas(overlay); dest = new Rect(0, 0, getWidth(), getHeight()); Paint paint = new Paint();9 paint.setFilterBitmap(true); ... @Override protected void onDraw(Canvas canvas) { ... c2.drawCircle(X, Y, 80, pTouch); canvas.drawBitmap(overlay, 0, 0, null); ... } @Override 9public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_MOVE: { X = (int) event.getX(); Y = (int) event.getY();9 invalidate(); c2.drawCircle(X, Y, 80, pTouch);9 break; } } return true; ... What I'm essentially doing is drawing transparency onto the canvas, over the red ball image. Canvas and Bitmap feel old... Surely there is a way to do something similar with OpenGL ES. What is it called? How do I use it? [EDIT] I found that if I draw an image and above new image with alpha 0, it goes to be transparent, maybe that direction? Something like: gl.glColor4f(0.0f, 0.0f, 0.0f, 0.01f);

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  • How Data Transfers differ on Smart Phones: Iphone vs. Android vs. Windows Phone

    - by MCH
    I am interested in how each individual smart phone is allowed to handle data transfers within a third-party app. I am interested in designing apps that allow customers to update, transfer, download, etc. data from their smart phone to their personal computer and vice-versa. (Ranging from just text, to XML, to a Relational Database) I only have experience with the Ipod Touch before and one particular app that maintained all the data on an online server, so to update the data on your pc or iphone you had to go online, are there other ways to do it? Like bluetooth, wireless LAN, USB, etc? I believe Apple has certain policies on this in order to control the App Store and individual Iphones. I suppose each company has a particular policy on how an app is allowed to transfer data to another system, does anyone have a good understanding of this? Thank you.

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  • Drawing two orthogonal strings in 3d space in Android Canvas?

    - by hasanghaforian
    I want to draw two strings in canvas.First string must be rotated around Y axis,for example 45 degrees.Second string must be start at the end of first string and also it must be orthogonal to first string. This is my code: String text = "In the"; float textWidth = redPaint.measureText(text); Matrix m0 = new Matrix(); Matrix m1 = new Matrix(); Matrix m2 = new Matrix(); mCamera = new Camera(); canvas.setMatrix(null); canvas.save(); mCamera.rotateY(45); mCamera.getMatrix(m0); m0.preTranslate(-100, -100); m0.postTranslate(100, 100); canvas.setMatrix(m0); canvas.drawText(text, 100, 100, redPaint); mCamera = new Camera(); mCamera.rotateY(90); mCamera.getMatrix(m1); m1.preTranslate(-textWidth - 100, -100); m1.postTranslate(textWidth + 100, 100); m2.setConcat(m1, m0); canvas.setMatrix(m2); canvas.drawText(text, 100 + textWidth, 100, greenPaint); But in result,only first string(text with red font)is visible. How can I do drawing two orthogonal strings in 3d space?

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  • Best strategy for supporting multiple server communication from iPhone/android app?

    - by tipycalFlow
    I'm making an app that will be used in multiple hospitals in the US. As per HIPAA compliance requirement, every hospital will have its own server that complies with these requirements of ensuring patient data security, etc. Now the task is that the app should communicate with a particular server based on the login info. An additional requirement is that new hospitals(servers) are likely to be added along the way, even after the app is available on the market. So basically, according to some login credentials, the app should communicate with the server of the hospital assigned to that person. One pretty crude way is to set up our own server which links the hospitals with the login info and accordingly, provides a base-url for data exchange. Is there a more efficient way to handle this?

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  • Sharing files with Android devices (How do I mount an HP Touchpad, Cyanogen Mod 9?)

    - by C.Werthschulte
    I've recently installed Cyanogen Mod 9 on my HP Touchpad tablet, but I'm encountering problems when trying to access it from my Ubuntu laptop (Ubuntu 11.10, Gnome-Shell, Nautilus). I've first tried accessing it via PTP as suggested here. Ubuntu will recognize the Touchpad as a digicam and only grant me access to two directories: "DCIM" and "Pictures". I then tried accessing the tablet via MTP using this post on OMGUbuntu!. Ubuntu will connect to the tablet, but only grant me access to a folder named "Playlists". I'm a bit clueless as to what I'm doing wrong and would very much appreciate any help or hints. Many thanks!

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  • Android Java: Way to effectively pause system time while debugging?

    - by TheMaster42
    In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations. However, while debugging (for example, stepping through my code), the system time on my phone is happily chugging along, so it's impossible to look at, say, two sequential frames of data in the debugger (since by the time I'm done looking at the first frame, the system time has continued to move ahead by seconds or even minutes). Is there a programming practice or method to pause the system clock (or a way for my code to intercept and fake my deltaTime) whenever I pause execution from the debugger? Additional Information: I'm using Eclipse Classic with the ADT plugin and a Samsung SII, coding in Java. My code invoking nanoTime: http://pastebin.com/0ZciyBtN I do all display via a Canvas object (2D sprites and animations).

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  • Android GPS timeout

    - by Scott Saunders
    I'm writing an Android application that, among other things, needs to send the current GPS coordinates to a server when the user tells it to. From a context menu, I run the service below. The service is a LocationListener and requests updates from the LocationManager. When it gets a location (onLocationChanged()), it removes itself as a listener and sends the coordinates off to the server. All of this is working. However, if GPS coordinates are not quickly available, my service just keeps running until it gets some. It holds up the UI with a progress dialog, which is annoying. Worse, if the user has moved since starting the service, the first GPS coordinates might be wrong and the app will send bad data to the server. I need a timeout on the service. Is there a good way to do that? I'm not very experienced with threads. I think I can run a Runnable in the onStartCommand() method that will somehow count down 30 seconds and then, if there is no GPS result yet, call my service's stop() method. Does that sound like the best way to do this? Alternatively, is it possible to tell if the GPS cannot get a fix? How would I go about doing that? Edit: To further clarify, I'm looking for the best way to "give up" on getting a Location after some amount of time. public class AddCurrentLocation extends Service implements LocationListener { Application app; LocationManager mLocManager; ProgressDialog mDialog; @Override public int onStartCommand(Intent intent, int arg0, int arg1) { app = getApplication(); // show progress dialog if (app.getScreen() != null) { mDialog = ProgressDialog.show(app.getScreen(), "", "Adding Location. Please wait...", true); } // find GPS service and start listening Criteria criteria = new Criteria(); criteria.setAccuracy(Criteria.ACCURACY_FINE); mLocManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); String bestProvider = mLocManager.getBestProvider(criteria, true); mLocManager.requestLocationUpdates(bestProvider, 2000, 0, this); return START_NOT_STICKY; } private void stop() { mLocManager.removeUpdates(this); if (mDialog != null) { mDialog.dismiss(); } stopSelf(); } @Override public void onLocationChanged(Location location) { // done with GPS stop listening mLocManager.removeUpdates(this); sendLocation(location); // method to send info to server stop(); } // other required methods and sendLocation() ... }

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  • Using WebView setHttpAuthUsernamePassword?

    - by user246114
    Hi, I'm trying to do basic authentication to view a protected url. I want to access the protected url which looks like this: http://api.test.com/userinfo/vid?=1234 So I do the following with a WebView: mWebView.setHttpAuthUsernamePassword("api.test.com", "", "john", "password123"); mWebView.loadUrl("http://api.test.com/userinfo/vid?=1234"); but the authentication doesn't seem to work, I'm just getting an output error page. Am I using the WebView method correctly here? Thanks

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  • Extended SurfaceView's onDraw() method never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

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  • Android - Autocomplete with contacts

    - by The Salt
    I've created an AutoCompleteTextView box that displays the names of all contacts, but after looking in the Android APIs, it seems my method is probably quite inefficient. Currently I am grabbing a cursor of the all the contacts, placing each name and each contact id into two different arrays, then passing the name array to the AutoCompleteTextView. When a user selects an item, I lookup which ID the contact selected in the second id array created above. Code below: private ContactNames mContactData; // Fill the autocomplete textbox Cursor contactsCursor = grabContacts(); mContactData = new ContactNames(contactsCursor); ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, R.layout.contact_name, mContactData.namesArray); mNameText.setAdapter(adapter); private class ContactNames { private String[] namesArray; private long[] idsArray; private ContactNames(Cursor cur) { namesArray = new String[cur.getCount()]; idsArray = new long[cur.getCount()]; String name; Long contactid; // Get column id's int nameColumn = cur.getColumnIndex(People.NAME); int idColumn = cur.getColumnIndex(People._ID); int i=0; cur.moveToFirst(); // Check that there are actually any contacts returned by the cursor if (cur.getCount()>0){ do { // Get the field values name = cur.getString(nameColumn); contactid = Long.parseLong(cur.getString(idColumn)); // Do something with the values. namesArray[i] = name; idsArray[i] = contactid; i++; } while (cur.moveToNext()); } } private long search(String name){ // Lookup name in the contact list that we've put in an array int indexOfName = Arrays.binarySearch(namesArray, name); long contact = 0; if (indexOfName>=0) { contact = idsArray[indexOfName]; } return contact; } } private Cursor grabContacts(){ // Form an array specifying which columns to return. String[] projection = new String[] {People._ID, People.NAME}; // Get the base URI for the People table in the Contacts content provider. Uri contacts = People.CONTENT_URI; // Make the query. Cursor managedCursor = managedQuery(contacts, projection, null, null, People.NAME + " ASC"); // Put the results in ascending order by name startManagingCursor(managedCursor); return managedCursor; } There must be a better way of doing this - basically I'm struggling to see how I can find which item a user selected in an AutoCompleteTextView. Any ideas? Cheers.

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  • Android "Trying to use recycled bitmap" error?

    - by Mike
    Hi all, I am running into a problem with bitmaps on an Android application I am working on. What is suppose to happen is that the application downloads images from a website, saves them to the device, loads them into memory as bitmaps into an arraylist, and displays them to the user. This all works fine when the application is first started. However, I have added a refresh option for the user where the images are deleted, and the process outlined above starts all over. My problem: By using the refresh option the old images were still in memory and I would quickly get OutOfMemoryErrors. Thus, if the images are being refreshed, I had it run through the arraylist and recycle the old images. However, when the application goes to load the new images into the arraylist, it crashes with a "Trying to use recycled bitmap" error. As far as I understand it, recycling a bitmap destroys the bitmap and frees up its memory for other objects. If I want to use the bitmap again, it has to be reinitialized. I believe that I am doing this when the new files are loaded into the arraylist, but something is still wrong. Any help is greatly appreciated as this is very frustrating. The problem code is below. Thank you! public void fillUI(final int refresh) { // Recycle the images to avoid memory leaks if(refresh==1) { for(int x=0; x<images.size(); x++) images.get(x).recycle(); images.clear(); selImage=-1; // Reset the selected image variable } final ProgressDialog progressDialog = ProgressDialog.show(this, null, this.getString(R.string.loadingImages)); // Create the array with the image bitmaps in it new Thread(new Runnable() { public void run() { Looper.prepare(); File[] fileList = new File("/data/data/[package name]/files/").listFiles(); if(fileList!=null) { for(int x=0; x<fileList.length; x++) { try { images.add(BitmapFactory.decodeFile("/data/data/[package name]/files/" + fileList[x].getName())); } catch (OutOfMemoryError ome) { Log.i(LOG_FILE, "out of memory again :("); } } Collections.reverse(images); } fillUiHandler.sendEmptyMessage(0); } }).start(); fillUiHandler = new Handler() { public void handleMessage(Message msg) { progressDialog.dismiss(); } }; }

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  • Android Gallery View Update Images

    - by xger86x
    Hi, i have a question about using GalleryView. At first, i set five "default images" to show from drawable directory. But after, i want to run an Async Task in which i download the images, save them and show them in the gallery. For that i created the following Adapter: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; private Context mContext; private ArrayList<Integer> mImageIds = new ArrayList<Integer>(); private ArrayList<Drawable> mImageDrawables = new ArrayList<Drawable>(); public ImageAdapter(Context c) { mContext = c; TypedArray a = obtainStyledAttributes(R.styleable.Gallery1); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery1_android_galleryItemBackground, 0); a.recycle(); } public void setPlaces(int count) { for (int i = 0; i < count; i++) { mImageIds.add(R.drawable.tournoimg); mImageDrawables.add(null); } } public void setDrawable(String resource, int position) { Drawable image = Drawable.createFromPath(resource); mImageDrawables.add(position, image); } public int getCount() { return mImageIds.size(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = new ImageView(mContext); if (mImageDrawables.get(position) == null) i.setImageResource(mImageIds.get(position)); else i.setImageDrawable(mImageDrawables.get(position)); i.setLayoutParams(new Gallery.LayoutParams(60, 78)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setBackgroundResource(mGalleryItemBackground); return i; } } } and the following Async Task private class FillImages extends AsyncTask<ArrayList<Place>, Void, Void> { protected Void doInBackground(ArrayList<Place>... listplaces) { ArrayList<Place> places = listplaces[0]; Iterator<Place> it = places.iterator(); int position = 0; while (it.hasNext()) { Place p = it.next(); saveImage(p.getImage(), p.getURLImage()); // Gallery g = (Gallery) findViewById(R.id.gallery); mImageAdapter.setDrawable(p.getImage(), position); position++; mImageAdapter.notifyDataSetChanged(); } return (null); } But when i run it i have this error: Caused by: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. Any idea? Thanks

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  • onPause/onResume activity issues

    - by Josh
    I have a small test application I am working on which has a timer that updates a textview to countdown from 100 to 0. That works fine, but now I am trying to pause the application if the user presses the back button on the phone and then restart the timer from where they left off when they reopen the app. Here is the code I am using: @Override public void onPause() { if(this._timer_time_remaining > 0) { this.timer.cancel(); } super.onPause(); Log.v("Pausing", String.format("Pausing with %d", this._timer_time_remaining)); } @Override public void onResume() { super.onResume(); Log.v("Resuming", String.format("Resuming with %d", this._timer_time_remaining)); if(this._timer_time_remaining > 0) { setContentView(R.layout.in_game); start_timer(this._timer_time_remaining); } } The start_timer() method creates a CountDownTimer which updates the textview in the onTick method and updates the this._timer_time_remaining int variable. CountDownTimer and _timer_time_remaining are both declared at the class level like this: private CountDownTimer timer; private int _timer_time_remaining; From the Log.v() prints I see that the _timer_time_remaining variable has the correct number of seconds stored when onPause is called, but it is set back to 0 when onResume starts. Why does the variable get reset? I thought that the application would continue to run in the background with the same values. Am I missing something? This is all declared in a class that extends Activity. Thanks in advance!

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  • SQLiteOpenHelper.getWriteableDatabase() null pointer exception on Android

    - by Drew Dara-Abrams
    I've had fine luck using SQLite with straight, direct SQL in Android, but this is the first time I'm wrapping a DB in a ContentProvider. I keep getting a null pointer exception when calling getWritableDatabase() or getReadableDatabase(). Is this just a stupid mistake I've made with initializations in my code or is there a bigger issue? public class DatabaseProvider extends ContentProvider { ... private DatabaseHelper databaseHelper; private SQLiteDatabase db; ... @Override public boolean onCreate() { databaseHelper = new DatabaseProvider.DatabaseHelper(getContext()); return (databaseHelper == null) ? false : true; } ... @Override public Uri insert(Uri uri, ContentValues values) { db = databaseHelper.getWritableDatabase(); // NULL POINTER EXCEPTION HERE ... } private static class DatabaseHelper extends SQLiteOpenHelper { public static final String DATABASE_NAME = "cogsurv.db"; public static final int DATABASE_VERSION = 1; public static final String[] TABLES = { "people", "travel_logs", "travel_fixes", "landmarks", "landmark_visits", "direction_distance_estimates" }; // people._id does not AUTOINCREMENT, because it's set based on server's people.id public static final String[] CREATE_TABLE_SQL = { "CREATE TABLE people (_id INTEGER PRIMARY KEY," + "server_id INTEGER," + "name VARCHAR(255)," + "email_address VARCHAR(255))", "CREATE TABLE travel_logs (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "start DATE," + "stop DATE," + "type VARCHAR(15)," + "uploaded VARCHAR(1))", "CREATE TABLE travel_fixes (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "datetime DATE, " + "latitude DOUBLE, " + "longitude DOUBLE, " + "altitude DOUBLE," + "speed DOUBLE," + "accuracy DOUBLE," + "travel_mode VARCHAR(50), " + "person_local_id INTEGER," + "person_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE landmarks (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "name VARCHAR(150)," + "latitude DOUBLE," + "longitude DOUBLE," + "person_local_id INTEGER," + "person_server_id INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE landmark_visits (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "landmark_local_id INTEGER," + "landmark_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "datetime DATE," + "number_of_questions_asked INTEGER," + "uploaded VARCHAR(1))", "CREATE TABLE direction_distance_estimates (_id INTEGER PRIMARY KEY AUTOINCREMENT," + "server_id INTEGER," + "person_local_id INTEGER," + "person_server_id INTEGER," + "travel_log_local_id INTEGER," + "travel_log_server_id INTEGER," + "landmark_visit_local_id INTEGER," + "landmark_visit_server_id INTEGER," + "start_landmark_local_id INTEGER," + "start_landmark_server_id INTEGER," + "target_landmark_local_id INTEGER," + "target_landmark_server_id INTEGER," + "datetime DATE," + "direction_estimate DOUBLE," + "distance_estimate DOUBLE," + "uploaded VARCHAR(1))" }; public DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); Log.v(Constants.TAG, "DatabaseHelper()"); } @Override public void onCreate(SQLiteDatabase db) { Log.v(Constants.TAG, "DatabaseHelper.onCreate() starting"); // create the tables int length = CREATE_TABLE_SQL.length; for (int i = 0; i < length; i++) { db.execSQL(CREATE_TABLE_SQL[i]); } Log.v(Constants.TAG, "DatabaseHelper.onCreate() finished"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { for (String tableName : TABLES) { db.execSQL("DROP TABLE IF EXISTS" + tableName); } onCreate(db); } } } As always, thanks for the assistance! -- Not sure if this detail helps, but here's LogCat showing the exception:

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  • Inform Activity from a BroadcastReceiver ONLY if it is in the foreground

    - by Zordid
    Hi there! Maybe it's easy, but I couldn't really figure this out right so far... I got a BroadcastReceiver waiting to get triggered by the AlarmMangager - this works fine. Now: because the event, if it occurs, needs to refresh some elements on screen of the main Activity, I would like to send an Intent from that background BroadcastReceiver to my Activity - but only if it is currently in the foreground, aka active. If it is not running or not visible, I don't care - and the last thing I want to do is start the Activity by my intent! I handle repainting of the views in my onResume method, so I don't care at all. Any hints on how to do that? Thanks! EDIT: my BroadcastReceiver is waiting for alarms that must be notified to the user. So, it must be there and declared in the manifest. The problem is: it will have to decide whether the mentioned Activity is currently up in front or not.

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  • Should I use vnd.youtube:videoID?

    - by Felix
    While playing around with the emulator, I noticed that when trying to view a YouTube video the browser gives an error saying it can not load the page at vnd.youtube:ngc978y6rCU?some=parameters. I don't have an Android device, but by this I can suppose that launching a VIEW intent with the data URI set to vnd.youtube:VIDEO_ID would launch the default YouTube application and watch that video. Now, my application has to be able to display YouTube videos. Right now I have a custom-made YouTube activity which does just that, but I'm thinking of: Removing my custom activity and just launching a VIEW intent with a vnd.youtube:VIDEO_ID Uri, or Testing whether that Intent is available and using it, or, if it's not available, using my custom activity. Is this a good idea? Does this work at all (as I said I have no Android device, I'll just be borrowing one from a friend to test my final application)? Which way should I go?

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  • Android: Using onStart() method in Bluetooth application

    - by Nii
    Hello, I am getting a nullpointer exception when my onStart() method is called. Here is the breakdown of my Android app: Opening the app brings a user to the homescreen: The user is then presented with the first 6 icons to choose from. When the user presses the "Sugar" icon it takes them to the SugarTabActivity. The SugarTabActivity is a Tabbed layout with two tabs. I'm concerned with the first tab. The first tab calls the getDefaultAdapter() method in its onCreate() method. Once it calls this, it checks if the bluetooth adapter is null on the phone, and if its null it shows a toast saying "Bluetooth is not available". This works just fine. Then I call the onStart() method. In the onStart() method I check if bluetooth is enabled, and if it isnt, then I start a new activity from the BluetoothAdapter enable bluetooth intent; otherwise, I start my bluetooth service. The exact error I'm getting is 04-19 00:44:45.674: ERROR/AndroidRuntime(225): Caused by: java.lang.NullPointerException 04-19 00:44:45.674: ERROR/AndroidRuntime(225): at com.nii.glucose.Glucose.onStart(Glucose.java:313). Heading Override public void onCreate(Bundle icicle) { super.onCreate(icicle); if(D) Log.d(TAG, "+++ ON CREATE +++"); setContentView(R.layout.glucose_layout); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); if(mBluetoothAdapter==null){ Toast.makeText(this, "Bluetooth not available", Toast.LENGTH_LONG).show(); //finish(); return; } } Override public void onStart() { super.onStart(); if(D) Log.e(TAG, "++ ON START ++"); // If BT is not on, request that it be enabled. // setupChat() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the chat session } else { if (mGlucoseService == null) mGlucoseService = new BluetoothService(this, mHandler); } } @Override public synchronized void onResume(){ super.onResume(); if(D) Log.e(TAG,"==== ON RESUME ======"); // Performing this check in onResume() covers the case in which BT was // not enabled during onStart(), so we were paused to enable it... // onResume() will be called when ACTION_REQUEST_ENABLE activity returns. if (mGlucoseService != null) { // Only if the state is STATE_NONE, do we know that we haven't started already if (mGlucoseService.getState() == BluetoothService.STATE_NONE) { // Start the Bluetooth chat services mGlucoseService.start(); } } } @Override public synchronized void onPause(){ super.onPause(); //isActive.set(false); if(D) Log.e(TAG,"==== ON PAUSE ======"); } @Override public void onDestroy() { super.onDestroy(); // Stop the Bluetooth chat services if (mGlucoseService != null) mGlucoseService.stop(); if(D) Log.e(TAG, "--- ON DESTROY ---"); }

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