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  • uWSGI and Nginx python file handling

    - by user133507
    I've been trying to figure out how to propertly utilize uWSGI with Nginx and have hit a bit of a design roadblock. I'm trying to figure out how my python files should be accessed via uWSGI. I've been able to find 3 different ways to do so: Create a uWSGI process for each python file and then create locations in nginx that pass to each uWSGI process. Create one instance of uWSGI and create a master python file that handles all the different requests. Create one instance of uWSGI and setup dynamic applications I'm coming from LightTPD where I simply setup rewrites to point at the different python files. I feel like 3 is the closest to that but uWSGI says that it is not the recommended way of going about it.

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  • Where to begin with IPv6 [closed]

    - by Willem de Vries
    I am fairly familiar with setting-up IPv4 networks for bigger server configurations, only now I wanted to start familiarizing myself with doing the same for IPv6. I have been Googling for the second night in a row for things like: IPv6 network design, IPv6 for dummies, etc. So far most things you find go on about why IPv6 and the amazing amount of numbers that we have now. Yet I am looking for practical stuff, for example: what would be a good way to assign IP-number, as I understand it DHCP shouldn't be the default course of action. How do other assignment methods work with DNS configuration? what would be a good or standard way of dividing the network in to sub-nets? (database, application, web servers spread over multiple domains/applications and some what intertwined) In short I would like to find good resources with practical information books, webpages, etc.

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  • How to achieve the following RTO & RPO with logshipping only using SQL Server?

    - by Jimmy Chandra
    Trying to come up with viable backup restore & logshipping solution for achieving the following: 15 minutes Recovery Point Objective (no more than 15 minutes data loss at any time) 5 minutes Recovery Time Objective (must be able to get the db up and running back by 5 minutes) Considering using logshipping only (which I think is kind of pushing it, but I want to know if anyone else know how to achieve this). Some other info for consideration: Using 40 Gbit / sec fiber channel between the primary and disaster recovery (DRC) sites The sites are about 600 km apart. At close of business, the amount of data generated is predicted to be about 150 MB/sec. Log backup is planned for every 5 min. Doing some rough calculation I came up w/ the following numbers: 40 Gbit / sec = 5 MB / sec @ 100% network efficiency. 5 MB / sec = 300 MB / min. @ 300 MB / min, the total amount of data that can be transfer considering the 5min RTO is about 1.5GB, but that will left no time for the actual backup and restore, so if we cut it down to 3min logshipping time, which equals to ~900 MB over 3 minutes at 100% network efficiency, that will left about 1 min backup time and 1 minute restore time. Currently don't have any information if the system being used is capable of restoring 900 MB in 1 min, but assume it can. for COB scenario... 150 MB/sec, and considering the 3 min logshipping time, which should equal to about 27 GB of data over 3 mins...??? I think this is where the SLA will break... since there is no way to transfer 27 GB of data over a 40Gbit/sec line in 3 min. Can I get someone else opinion? I am thinking database mirroring might be a better answer for this...

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  • Hyperthreading vs. SQL Server & PostgreSQL

    - by IanC
    I have read that hyperthreading is a "performance killer" when it comes to DBs. However, what I read didn't state which CPUs. Further, it mostly indicated that I/O was "cut to < 10% performance". That logically doesn't make sense since I/O is primarily a function of controllers and disks, not CPUs. But then no one ever said bugs made sense. What I read also stated that SQL Server could put two parallel query ops onto 1 logical core (2 threads), thereby degrading performance. I have a hard time believing SQL Server's architects would have made such an obvious miscalculation. Does anyone have and data on how hyperthreading on current generation CPUs affects either of the RDBMSs I mentioned?

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  • How to scale out image hosting/serving?

    - by Continuation
    I asked this question on stackoverflow and it was suggested that I try it here: I'm building a website where users can upload photos and I'd also convert uploaded photos into thumbnails. Planning ahead, if the website gets popular, how do I scale it out so that the images (both original and thumbnails) will be stored in and served from multiple servers? Maybe a cluster? Is there any open source software that would help me in this? Thanks.

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  • Change Tweetmeme button colour under wordpress

    - by Andrew Bolster
    I've had a poke around in the TweetMeme plugin code and IANA JS Guru, but I cant find any sensible way to make specific styling changes; you can add div-specific CSS characteristics, but I'm talking about changing the resting colour and the hover colour of the button. I've googled around and noone seems to have asked it on here so I thought I should. PS I would not be surprised by this question being migrated to SO, but since this is more of a design/use question rather than a programming question, I thought it was worth trying here first.

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  • Web application and remote storage of files

    - by Matt
    Hi have a web application that can store lots and lots of files on the server. i.e. users upload data to it. The files are stored below a particular storage path. The web host will be an IBM xseries 345. However, the disks are really expensive so we would like to put the files onto a less expensive server. Now here is the question. Should I use an NFS mount on the IBM server of a path on the storage server? Or should I write some scripts to upload the files to the storage server instead. Both the storage server and the web host are on the same network. Only the web server is visible to the world. Is NFS performance suitable for an expected low to moderately loaded server?

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  • Graphical MySQL tools

    - by Shlomo Shmai
    Are there any good graphical tools (preferably free) for navigating a MySQL database? I find myself doing a lot of the same SQL queries to look at data in the tables. I would imagine there's a GUI for doing this that makes life easier. Any one know of such a thing? Thanks a lot.

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  • Understanding the nop byte(s)

    - by Cole Johnson
    Ok, so I was reading through the AMD64 manuels and knowing that nop is really an xchg eax, eax, I looked at the xchg and found something interesting, that it seems a byte can be encoded into the instruction for specifying the registers (apologies I'm on my iPod): picture. So what I am wondering is how does the processor know if there is a byte after to work with or is it that that extra register has to be of type rAX causing it to actually still be the one byte 0x90

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  • Grid Style. Is It The Next Big Thing In Web Design?

    Inspired by typographic magazine layout grids more and more web designers are starting to embrace grid-based design siting cleaner and more easily digestible web pages as a benefit. The concept of ... [Author: Michiel Van Kets - Web Design and Development - June 17, 2010]

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  • IPC between multiple processes on multiple servers

    - by z8000
    Let's say you have 2 servers each with 8 CPU cores each. The servers each run 8 network services that each host an arbitrary number of long-lived TCP/IP client connections. Clients send messages to the services. The services do something based on the messages, and potentially notify N1 of the clients of state changes. Sure, it sounds like a botnet but it isn't. Consider how IRC works with c2s and s2s connections and s2s message relaying. The servers are in the same data center. The servers can communicate over a private VLAN @1GigE. Messages are < 1KB in size. How would you coordinate which services on which host should receive and relay messages to connected clients for state change messages? There's an infinite number of ways to solve this problem efficiently. AMQP (RabbitMQ, ZeroMQ, etc.) Spread Toolkit N^2 connections between allservices (bad) Heck, even run IRC! ... I'm looking for a solution that: perhaps exploits the fact that there's only a small closed cluster is easy to admin scales well is "dumb" (no weird edge cases) What are your experiences? What do you recommend? Thanks!

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • When modern computers boot, what initial setup of RAM do they execute, and how does it exactly work?

    - by user272840
    I know the title reeks of confusion, and some of you might assume I am just wondering about how the computer boots in general, but I'm not. But I'll sort this out for you people now: 1.Onboard firmware is how mostly all modern computer devices work, whether or not with EFI/UEFI(even without "onboard firmware", older computers still employed bank switching, or similar methods with snap-in firmware, cartridges, etc.) 2.On startup there is no "programs" running in the traditional sense yet, i.e. no kernel, OS, user-applications; all of the instructions, especially the very first instruction, is specified by the Instruction Pointer, I am guessing. How is the IP/PC/etc. set to first point to an address for a BIOS/firmware/etc. instruction, and how do the BIOS instructions map themself out in memory prior to startup? 3.Aside from MMIO, BIOS uses certain RAM addresses to have instructions. The big ? comes in when I ask this ... how does BIOS do this? Conclusion: I am assuming that with the very first instruction there is an initial hardware setup for BIOS prior to complete OS bootup. What I want to know is if it's hardware engineered to always work this way, if there's another step in this bootup method I am missing, a gap of information I am unaware of, or how this all works from the very first instruction, and the RAM data itself.

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  • Servers - Buying New vs Buying Second-hand

    - by Django Reinhardt
    We're currently in the process of adding additional servers to our website. We have a pretty simple topology planned: A Firewall/Router Server infront of a Web Application Server and Database Server. Here's a simple (and technically incorrect) diagram that I used in a previous question to illustrate what I mean: We're now wondering about the specs of our two new machines (the Web App and Firewall servers) and whether we can get away with buying a couple of old servers. (Note: Both machines will be running Windows Server 2008 R2.) We're not too concerned about our Firewall/Router server as we're pretty sure it won't be taxed too heavily, but we are interested in our Web App server. I realise that answering this type of question is really difficult without a ton of specifics on users, bandwidth, concurrent sessions, etc, etc., so I just want to focus on the general wisdom on buying old versus new. I had originally specced a new Dell PowerEdge R300 (1U Rack) for our company. In short, because we're going to be caching as much data as possible, I focussed on Processor Speed and Memory: Quad-Core Intel Xeon X3323 2.5Ghz (2x3M Cache) 1333Mhz FSB 16GB DDR2 667Mhz But when I was looking for a cheap second-hand machine for our Firewall/Router, I came across several machines that made our engineer ask a very reasonable question: If we stuck a boat load of RAM in this thing, wouldn't it do for the Web App Server and save us a ton of money in the process? For example, what about a second-hand machine with the following specs: 2x Dual-Core AMD Opteron 2218 2.6Ghz (2MB Cache) 1000Mhz HT 16GB DDR2 667Mhz Would it really be comparable with the more expensive (new) server above? Our engineer postulated that the reason companies upgrade their servers to newer processors is often because they want to reduce their power costs, and that a 2.6Ghz processor was still a 2.6Ghz processor, no matter when it was made. Benchmarks on various sites don't really support this theory, but I was wondering what server admin thought. Thanks for any advice.

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  • Difference between “system-on-chip” and “CPU”

    - by Tim
    Very confused, in some websites, they have this line: iPhone 5s CPU: Apple A7 other websites saying that: iPhone 5s System-on-chip: Apple 7 CPU: 1.3 GHz 64bit dual core other sources saying that iPhone 5s System-on-chip: Apple 7 CPU: 1.3 GHz 64bit dual core Apple 7 In Wikipedia, it said: The Apple A7 is a 64-bit system on a chip (SoC) designed by Apple Inc. It first appeared in the iPhone 5S, which was introduced on September 10, 2013. Apple states that it is up to twice as fast and has up to twice the graphics power compared to its predecessor, the Apple A6. While not the first 64-bit ARM CPU, it is the first to ship in a consumer smartphone or tablet computer. There are 2 sentences: The Apple A7 is a 64-bit system on a chip (SoC) and While not the first 64-bit ARM CPU Wikipedia also said “The A7 features an Apple-designed 64-bit 1.3–1.4 GHz ARMv8-A dual-core CPU, called Cyclone”. So System on chip is also CPU? very confused

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  • Architectural advice - web camera remote access

    - by Alan Hollis
    I'm looking for architectural advice. I have a client who I've built a website for which essentially allows users to view their web cameras remotely. The current flow of data is as follows: User opens page to view web camera image. Javascript script polls url on server ( appended with unique timestamp ) every 1000ms Ftp connection is enabled for the cameras ftp user. Web camera opens ftp connection to server. Web camera begins taking photos. Web camera sends photo to ftp server. On image url request: Server reads latest image on hard drive uploaded via ftp for camera. Server deleted any older images from the server. This is working okay at the moment for a small amount of users/cameras ( about 10 users and around the same amount of cameras), but we're starting to worrying about the scalability of this approach. My original plan was instead of having the files read from the server, the web server would open up an ftp connection to the web server and read the latest images directly from there meaning we should have been able to scale horizontally fairly easily. But ftp connection establishment times were too slow ( mainly due to the fact that PHP out of the ox is unable to persist ftp connections ) and so we abandoned this approach and went straight for reading from the hard drive. The firmware provider for the cameras state they're able to build a http client which instead of using ftp to upload the image could post the image to a web server. This seems plausible enough to me, but I'm looking for some architectural advice. My current thought is a simple Nginx/PHP/Redis stack. Web camera issues post requests of latest image to Nginx/PHP and the latest image for that camera is stored in Redis. The clients can then pull the latest image from Redis which should be extremely quick as the images will always be stored in memory. The data flow would then become: User opens page to view web camera image. Javascript script polls url on server ( appended with unique timestamp ) every 1000ms Camera is sent an http request to start posting images to a provided url Web camera begins taking photos. Web camera sends post requests to server as fast as it can On image url request: Server reads latest image from redis Server tells redis to delete later image My questions are: Are there any greater overheads of transferring images via HTTP instead of FTP? Is there a simple way to calculate how many potential cameras we could have streaming at once? Is there any way to prevent potentially DOS'ing our own servers due to web camera requests? Is Redis a good solution to this problem? Should I abandon PHP/Ngix combination and go for something else? Is this proposed solution actually any good? Will adding HTTPs to the mix cause posting the image to become too slow? Thanks in advance Alan

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  • Install correct libraries depending on 64/32 bit

    - by Rich
    I am using Bash to install a customised version of JBoss, and one of the things I would like to do is install the correct version of the Apache Portable Runtime, which is a native binary. This script could be run on both 32 and 64 bit versions of RHEL. What are my options for identifying which version of the APR to install? I think we only have 32bit and x64-based systems here. I would still like to identify i64 systems so that the script can refuse to install on that type of machine. I am aware of using uname -m and grepping /proc/cpuinfo to find out, but was wondering which approach others would recommend?

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  • equivalent to CDN but for dynamical content?

    - by ajsie
    so i know for serving static elements (css, js, images, videos etc) you should use CDN since they are spread out throughout the world. but how could i spread out by apache servers? is there an equivalent to CDN but for dynamical pages? or is it the traditional LAMP way. if so, i guess my best option is to find an international hosting provider that hosts in different countries, so the content will be served from the country located nearest the client machine. any suggestions of such hosting providers? or is it best practice to contact different hosting providers in different countries that do not relate to each other. what is the right way to go?

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  • Building a News-feed that comprises posts "created by user's connections" && "on the topics user is following"

    - by aklin81
    I am working on a project of Questions & Answers website that allows a user to follow questions on certain topics from his network. A user's news-feed wall comprises of only those questions that have been posted by his connections and tagged on the topics that he is following(his expertise topics). I am confused what database's datamodel would be most fitting for such an application. The project needs to consider the future provisions for scalability and high performance issues. I have been looking at Cassandra and MySQL solutions as of now. After my study of Cassandra I realized that Simple news-feed design that shows all the posts from network would be easy to design using Cassandra by executing fast writes to all followers of a user about the post from user. But for my kind of application where there is an additional filter of 'followed topics', (ie, the user receives posts "created by his network" && "on topics user is following"), I could not convince myself with a good schema design in Cassandra. I hope if I missed something because of my short understanding of cassandra, perhaps, can you please help me out with your suggestions of how this news-feed could be implemented in Cassandra ? Looking for a great project with Cassandra ! Edit: There are going to be maximum 5 tags allowed for tagging the question (ie, max 5 topics can be tagged on a question).

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  • Two objects with dependencies for each other. Is that bad?

    - by Kasper Grubbe
    Hi SO. I am learning a lot about design patterns these days. And I want to ask you about a design question that I can't find an answer to. Currently I am building a little Chat-server using sockets, with multiple Clients. Currently I have three classes. Person-class which holds information like nick, age and a Room-object. Room-class which holds information like room-name, topic and a list of Persons currently in that room. Hotel-class which have a list of Persons and a list of Rooms on the server. I have made a diagram to illustrate it (Sorry for the big size!): http://i.imgur.com/Kpq6V.png I have a list of players on the server in the Hotel-class because it would be nice to keep track of how many there are online right now (Without having to iterate through all of the rooms). The persons live in the Hotel-class because I would like to be able to search for a specific Person without searching the rooms. Is this bad design? Is there another way of achieve it? Thanks.

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  • Where can a self-teacher learn general good programming habits and conventions?

    - by lucid
    A few mistakes and general childishness in early adulthood have left me in a situation where I work a menial job, with no possibility (in the near future) of attending school. I aspire to one day work in the programming field (gaming specifically), after proving myself on the indie end of things. I've gotten very confident in C++, java, and python, and I find I'm able to solve any problem I want either from previous experience, or from scouring the web for help. The solutions work, and with each attempt they become more readable, maintainable, and extensible. But this is because I'm learning from mistakes and bad programming and design habits I feel I might have avoided with actual schooling. General tips like: "if it's hard to read or getting long, or you're writing it twice, it should be in one or more functions." or "design all your classes before you start coding, so you don't have to rewrite classes later when you discover an unforeseen dependency" Is there a good book or website for learning general good programming practices and design habits? Also, naming and format conventions. I realize sometimes development houses have their own conventions, but things like "Classes in python usually have the first letter of each word capitalized". I'd like to be able to show some source code to a potential employer, and be prepared when for what's expected on a team. Is there some central database of naming and formatting conventions somewhere? Also, feel free to give any thoughts on whether or not the self-teach, garner some indie sales, use them as your resume' route is realistic

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