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  • Getting facebook OAuth access_token through Python SDK does not seem to be working, any ideas?

    - by user259349
    According to http://github.com/facebook/python-sdk/blob/master/src/facebook.py , In my canvas application, i can do the following call to get my access_token, which will work because my user has used facebook to login: import facebook myDict = facebook.get_user_from_cookie(cookies, app_id, app_secret) # my access_token is myDict["access_token"] myDict is alwas None, any ideas?

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  • how determine if a video is loaded in flex sdk 3.4?

    - by xaguilars
    Hello I wanted to know which event determines if a external video is loaded (using Action Script 3, Flex SDK 3.4 compiler and FlashDevelop -VideoEvent is not present here-). I'm using a flash.media.video component I've tried with NetStatusEvent.NET_STATUS and "NetStream.Buffer.Full" but it does not seem to work. Thank you.

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  • how to use XML in Sdk for web base application ?

    - by asad26
    hi every one I'm want to know how's correct way to use Xml in sdk for web base application i'm trying to do magazine in iphone but they told me that i have to use XML to take body and other thing from that web site? please some one direct me to that and if you have any tutorial for that thanks

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  • aapt not found when building new Android app in NetBeans

    - by Oz
    I just installed NetBeans and the Android SDK following the instructions here. I am running Ubuntu 9.10 (Karmic). NetBeans is 6.7.1. The Android SDK is version 7. When I try to compile a new project it gives me the following error: Execute failed: java.io.IOException: Cannot run program "/home/oz/android-sdk/platforms/android-7/tools/aapt" (in directory "/home/oz/projects/ArmyBuilder/android"): java.io.IOException: error=2, No such file or directory When I go into that directory, I see that the file does exist and it has proper permissions to be executable by anyone, yet even bash can't find it! oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ pwd /home/oz/android-sdk/platforms/android-7/tools oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ls -l total 4652 -rwxrwxrwx 1 oz oz 3472784 2010-04-20 18:16 aapt -rwxrwxrwx 1 oz oz 1050336 2010-04-20 18:16 aidl -rwxrwxrwx 1 oz oz 213698 2010-04-20 18:16 dexdump -rwxrwxrwx 1 oz oz 2497 2010-04-20 18:16 dx drwxr-xr-x 2 oz oz 4096 2010-04-20 18:16 lib -rw-r--r-- 1 oz oz 10800 2010-04-20 18:16 NOTICE.txt oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ./aapt bash: ./aapt: No such file or directory oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ Googling for this error turns up a few other people having this same issue (ht tp://www.mentby.com/erisa/aapt-not-found.html, ht tp://www.helloandroid.com/content/file-not-found-hello-world-application) both with no responses.

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  • Windows Azure Evolution &ndash; Welcome to VS2012

    - by Shaun
    When the Microsoft released the first preview version of Windows 8 and Visual Studio, many people in the community were asking if the windows azure tool is available to it. The answer was “NO”. Microsoft promised that the windows azure tool will only support the Visual Studio 2010 but when the 2012 was final released, windows azure tool should be work. But now alone with the new windows azure platform was published we got the latest Windows Azure SDK 1.7, which is compatible to the Visual Studio 2012 RC.   You can retrieve the latest version of the Windows Azure SDK through Web Platform Installer, which I think it’s the easiest and simplest way to download and install, since besides the SDK itself it also needs some other components. To download the latest windows azure SDK from Web Platform Installer, just go to the windows azure website and clicked the Develop, .NET and click the blue “install” button. Then you need to select which version of Visual Studio you want to use, Visual Studio 2010 or Visual Studio 2012 RC. After selected the current version you will download an EXE file. This file will lead you to install the Web Platform Installer 4.0 (if you haven’t installed) and the latest windows azure SDK. You can see the version name is June 2012, 1.7. Finally the WebPI will detect the dependent components you need to download and begin to install. But if you want to challenge yourself you can download the components and install them manually. The standalone installations are listed in this page with the instruction on how to install them with necessary pre-requirements.   Once you finished the installation you can open the Visual Studio 2012 RC and as usual, it need to be run as administrator. If you clicked the New Project link from the start page, navigated to Cloud category you will find that there no project template available. Is there anything wrong? So, if you changed the target framework from the default .NET 4.5 to .NET 4 you will see the azure project template. This is because, currently the windows azure instance does not support .NET 4.5. After clicked OK you will see the role creation window, which is similar as what you have seen before. But there are some new role templates in this SDK. Firstly you will have ASP.NET MVC 4 web role available, which means you can create ASP.NET MVC 4 applications for internet, intranet, mobile and WebAPI on the cloud. Then there are two new worker role templates, “Cache Worker Role” and “Worker Role with Service Bus Queue”. “Worker Role with Service Bus Queue” is a worker role which had added necessary references to access the Windows Azure Service Bus Queue. It also have some basic sample code in the worker role class which could read messages from the queue when started. The “Cache Worker Role” is a worker role which has the in-memory distributed cache feature enabled by default. This feature is different than the Windows Azure Caching. It allows the role instance to use its memory as a in-memory distributed cache clusters. By using this feature you can have one or more worker roles as some dedicate cache clusters. Alternatively, you can make part of your web role and worker role’s memory as the cache clusters as well. Let’s just create an ASP.NET MVC 4 Web Role, and click F5 to run it under the local emulator. If you have been working with azure for a while you should know that I need to setup the local storage emulator before running locally if it’s a fresh azure SDK installation. But in this version when we started our azure project the Visual Studio will check if the storage emulator had been initialized. If not, it will run the initializer automatically. And as you can see, in this version the storage emulator relies on the SQL Server 2012 Local DB feature. It will create the emulator database and tables in the default local database. You can set the storage emulator to use a standard SQL Server default instance by using the command “dsinit /instance:.”. The “dsinit” tool now is located at %PROGRAM FILES%\Microsoft SDKs\Windows Azure\Emulator\devstore After the Visual Studio complied and deployed the package our website should be shown in the browser. This is the MVC 4 Web Role home page on my Windows 8 machine in IE10. Another thing you might notice is that, in this version the compute emulator utilizes IIS Express to host the web roles instead of the full IIS. You can add breakpoint in the code and debug, and you can use the local storage emulator to test your code for accessing the storage service. All of them are same as what your are doing now on SDK 1.6. You can switch to use IIS to run your web role in local emulator. Just open the windows azure porject property windows, in the Web page select “Use IIS Web Server”. For more information about this please have a look on Nuno’s blog post. In the role property page in Visual Studio there’s no massive changes. You can configure your role settings such as the endpoints, certificates and local storage, etc.. One thing was added is the Caching tab. Here you can specify enable the caching feature or not, and how much memory you want to use as the cache cluster. I will introduce more details about it in the future posts. The publish and package feature are also no change. You can publish your project to azure directly through Visual Studio 2012, while you can create the package and upload manually. Below is the SDK version of my deployment which is 1.7.30602.1703 in the developer portal.   Summary In this post I introduced about the new Windows Azure SDK 1.7 especially on how it works on the latest Visual Studio 2012 RC. There’s no significant changes in the visual studio tool in this version but some small enhancement such as ASP.NET MVC 4, Cache Worker Role, using SQL 2012 Local DB and IIS Express, etc..   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Couldn't Make It to Oracle OpenWorld? Fear Not! Upcoming: Using the Oracle E-Business Suite SDK for Java in ADF Applications Webcast

    - by Juan Camilo Ruiz
    For those of you who didn't make it at Oracle OpenWorld, we have good news. The ADF and E-Business Suite teams are well aware that various ADF and Oracle E-Business Suite customers are looking for guidance on how to work with the Oracle E-Business Suite SDK for Java in ADF applications: its capabilities, limitations, etc. As some of you might know, Sara Woodhull from the Applications Technology Group (ATG) in Oracle E-Business Suite and I delivered a session on the topic at Oracle OpenWorld last week. The good news is that we are already planning to deliver this session again as a webcast, tentatively scheduled for Nov. 2, 2012.  Stay tuned to this and the Oracle E-Business Suite Technology Stack blog for upcoming information about the webcast.

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  • Why does by iPhone App cannot load NSURL when linked against iPhone OS SDK 4.0 and run on iPhone OS

    - by Tichel
    I have an iPhone App linked against iPhone SDK 4.0 but as deployment target I selected OS 3.1. When I start the application on my iPod touch running 3.1.3 I get an error that the class NSURL cannot be found: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Expected in: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. When I declare CoreFoundation as weak framework then I am able to start the App. But the class NSURL itself does not work. Any idea? Thanks, Dirk

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  • Has NSXMLParser become more strict in iPhone SDK 3.x?

    - by D Carney
    I recently migrated an iPhone project from the 2.2.1 SDK to 3.1.x and, to my surprise, an XML feed that was (and still is with the published app) being parsed by the 2.2.1 NSXMLParser is now causing NSXMLParser to return errors. The XML document in question doesn't meet the W3C standard, but the 2.2.1 parser is able to handle this. I'm curious if anyone knows what changed and, more importantly, if there's a way to "relax" the 3.1.x parser. I don't have much control over the XML document, unfortunately, so I might have to get creative if I can't rely on the NSXMLParser to handle things as it did before.

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  • What happens when I release a upgrade with higher targeted sdk as previous version?

    - by Peterdk
    SoundPool has a serious bug in it in Android 1.5. I fixed it with a workaround, but since it really limits my app, I want to target 1.6+ for the next version of it. I am wondering: What happens when I release a upgrade that has a higher target SDK version then the previous version of my app? Will only 1.6+ users be able to upgrade their app? Or will also the 1.5 users be able to upgrade since they have the program already installed? Anybody experience with this?

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  • How do I package an SDK (static lib + xibs) for the iPhone?

    - by twhipple
    I am creating an SDK for a client that includes predefined view controllers. What is the recommended way to package everything (static lib, .xib(s), and .png(s)) for easy use? SDKs that I've used (e.g. Pinch Media) do a good job of just providing a .h and .a file that expose only user accessible functionality and hiding everything else. As I read Apple's documentation, a framework would be ideal but is not permitted on iPhoneOS. Some key requirements: Don't expose source or object internals. Be easy to use & set up. Work on both the device and simulator. Thanks!

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  • error executing aapt, all of the sudden

    - by pjv
    I know there are a lot of these topics around but none seem to help in my case, nor describe it exactly. The best similar one is aapt not found under the right path. My problem is that I can be using Eclipse for a whole evening programming, compiling and using my device, and then suddenly I get "error executing aapt" for my current project and ofcourse R.java isn't (properly) generated anymore. I then restart Eclipse and everything goes away. I'm seeing this once a day on average however. I've recently switched to amd64 and installed the latest Android-2.3 SDK and matching tools. I know that there is now a platform-tools folder that has an aapt version that should work SDK version independently. At first I had added this directory to my PATH, as instructed on the SDK website. I've also tried not adding it to my path and making a link platforms/android-9/tools so that every SDK version might use it's own old copy. Needless to say, platform-tools/aapt is there and has the right permissions, and I have been able to execute it on the command-line at any time. When I do write a faulty xml file or sorts, and appropriately get an error, I see an extra line that says "aapt: /lib32/libz.so.1: no version information available". I'm running a recent Gentoo linux system. I have everything installed to support x86 on amd64, but have re-emerged emul-linux-x86-baselibs and zlib just to be sure. The problem persists. I do see some pages that spell horror over some zlib bugs, but I'm not sure if that's related. I realize I'm not on the reference Ubuntu platform, but surely the difference cannot be that great? It might very well be a bug in aapt or the tools itself. Why would it suddenly stop working? I also experience that the ids in R.java were incorrect, namely that simple findViewById() code would give ClassCastExceptions because of mixed ids the one time, and then work perfectly without any changes bu only a "clean project", in the aftermath of a failing aapt. Finally, I've run a few commands on aapt, that don't seem to add any extra information: #ldd aapt ./aapt: /lib32/libz.so.1: no version information available (required by ./aapt) linux-gate.so.1 => (0xffffe000) librt.so.1 => /lib32/librt.so.1 (0x4f864000) libpthread.so.0 => /lib32/libpthread.so.0 (0x4f849000) libz.so.1 => /lib32/libz.so.1 (0xf7707000) libstdc++.so.6 => /usr/lib/gcc/x86_64-pc-linux-gnu/4.4.4/32/libstdc++.so.6 (0x415e9000) libm.so.6 => /lib32/libm.so.6 (0x4f876000) libgcc_s.so.1 => /lib32/libgcc_s.so.1 (0x4fac6000) libc.so.6 => /lib32/libc.so.6 (0x4f5ed000) /lib/ld-linux.so.2 (0x4f5ca000) #file aapt aapt: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, not stripped Can anybody tell anything wrong with my configuration? Does it smell like a bug perhaps (otherwise let's report it (again))? Update 2010-01-06: I've gained some more knowledge. When I recently was trying to export a signed apk, I ran into another error message (full details from the Eclipse error view) regarding aapt I hadn't seen before. Note here too, that I can just restart Eclipse and can export apks again without problems, at least for a little while. I'm starting to think it is related to lack of memory on my system. The message "onvoldoende geheugen beschikbaar" means "insufficient memory available". I have also been seeing insufficient memory errors in DDMS when I'm dumping HPROF files. Here is the error log (shortened): !ENTRY com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.097 !MESSAGE Export Wizard Error !STACK 1 org.eclipse.core.runtime.CoreException: Failed to export application at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) ... 5 more Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... !SUBENTRY 1 com.android.ide.eclipse.adt 4 0 2011-01-05 23:11:16.098 !MESSAGE Failed to export application !STACK 0 com.android.ide.eclipse.adt.internal.build.AaptExecException: Error executing aapt. Please check aapt is present at /opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt at com.android.ide.eclipse.adt.internal.build.BuildHelper.executeAapt(Unknown Source) at com.android.ide.eclipse.adt.internal.build.BuildHelper.packageResources(Unknown Source) at com.android.ide.eclipse.adt.internal.project.ExportHelper.exportReleaseApk(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.doExport(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard.access$0(Unknown Source) at com.android.ide.eclipse.adt.internal.wizards.export.ExportWizard$1.run(Unknown Source) at org.eclipse.jface.operation.ModalContext$ModalContextThread.run(ModalContext.java:121) Caused by: java.io.IOException: Cannot run program "/opt/android-sdk/android-sdk-linux_x86-1.6_r1/platform-tools/aapt": java.io.IOException: error=12, Onvoldoende geheugen beschikbaar ... Caused by: java.io.IOException: java.io.IOException: error=12, Onvoldoende geheugen beschikbaar

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  • How do I set the ItemsSource of a DataGrid in XAML?

    - by Ben McCormack
    I'm trying to set the ItemsSource property of a DataGrid named dgIssueSummary to be an ObservableCollection named IssueSummaryList. Currently, everything is working when I set the ItemsSource property in my code-behind: public partial class MainPage : UserControl { private ObservableCollection<IssueSummary> IssueSummaryList = new ObservableCollection<IssueSummary> public MainPage() { InitializeComponent(); dgIssueSummary.ItemsSource = IssueSummaryList } } However, I'd rather set the ItemsSource property in XAML, but I can't get it to work. Here's the XAML code I have: <sdk:DataGrid x:Name="dgIssueSummary" AutoGenerateColumns="False" ItemsSource="{Binding IssueSummaryList}" > <sdk:DataGrid.Columns> <sdk:DataGridTextColumn Binding="{Binding ProblemType}" Header="Problem Type"/> <sdk:DataGridTextColumn Binding="{Binding Count}" Header="Count"/> </sdk:DataGrid.Columns> </sdk:DataGrid> What do I need to do to set the ItemsSource property to be the IssueSummaryList in XAML rather than C#?

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  • Foundation framework. No NSString.h file

    - by pawelini1
    Hello I'm getting a few errors just after I updated my working copy via SVN. /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:8:32: error: Foundation/NSString.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSCharacterSet.h:45: error: expected ')' before 'unichar' /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10:0 /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSPathUtilities.h:10: error: cannot find interface declaration for 'NSString' All that errors tell that compiler is unable to find NSString.h file in Foundation framework and I have opened the Foundation framework in Xcode/Frameworks/Foundation.framework/Headers and noticed that there is no NSString header file there. Could anyone tell me what happened? I tried to delete the framework and add it again but it failed to. Still I don't have NSString header file.

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  • Programming on Leopard for iPhone OS 3.1.3

    - by Blank6
    Hey, I got Leopard with XCode 3.1 and SDK 3.0, when opening the organizer and trying to debug on my ipod I received "The version of iPhone OS on "..." does not match any of the versions of iPhone OS supported for development with this copy of xCode...". It tells me with my xCode I can only develop for iPhone OS 3.0 or less, so I downloaded the new xCode + SDK installation bundle, knowing the SDK can't be installed on Leopard. In the installation it tells me "If you don't want to install the SDK, press disagree", and so I did, but in the next screen he forces me to choose a drive for the SDK, and then says "you can't install the SDK on leopard system", and I can't pass this screen. My question is: is it even possible to program on Leopard for iPhone OS 3.1.3? I really want to debug my apps on my iPod (framework 3.1.3, 3G) Thanks ahead!! By the way: I can't so simply upgrade to snow leopard because it's a hackintosh, so I prefer a different way..

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  • ADT will not allow creation of Android Activity

    - by NewShelbyWoo
    I installed the ADT bundle from http://developer.android.com/sdk/index.html yesterday, and I was following a basic Hello World tutorial. I created a new Android Application Project with a Blank Activity named MainActivity. The resulting project has an empty src folder and empty res\layout folder. There is a R.java file in the gen folder but it has no reference to MainActivity. This is what the SDK manager says I have installed Android SDK Tools v 22.6 Android SDK Platform-tools v 19.0.1 Android SDK Build-tools v 19 SDK Platform v 3 ARM EABI v7a System Image v 2 Android Support Library v 19.0.1 Google USB Driver v 9 I also tried manually creating an activity by right clicking the src folder and going to Android Activity, but when I hit Finish on the creation wizard, nothing happens. Does anyone have any clues as to what's going on? Did I miss a key component to install or something?

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  • Check to see if CallResponder is processing

    - by Travesty3
    I'm using Flash Builder 4.6. As a simple example, say I have the following application: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:sdk="services.sdk.*"> <fx:Script> <![CDATA[ private function btnGetValue_clickHandler():void { getValueResult.token = sdk.getValue(); } private function getValueResultHandler():void { // ... } ]]> </fx:Script> <fx:Declarations> <sdk:SDK id="sdk" fault="{Alert.show(event.fault.faultString +'\n\n'+ event.fault.faultDetail, 'SDK ERROR');}" showBusyCursor="false"/> <s:CallResponder id="getValueResult" result="getValueResultHandler()"/> </fx:Declarations> <s:Button id="btnGetValue" click="btnGetValue_clickHandler()" label="Get Value" /> </s:Application> So when you click on the button, it calls a PHP file and when it gets a result, it calls getValueResultHandler(). Easy enough. But what if the response from the PHP file takes a second or two and the user clicks the button rapidly? Then the result handler function may not get called every time, since the call responder gets a new token before it received the last response. Is there a standard way of resolving this issue? I came up with the following workaround, and it works fine, but it seems like this issue would be common enough to have a more built-in solution. My workaround is: var getValueResultProcessing:Boolean = false; private function btnGetValue_clickHandler():void { var interval:uint = setInterval(function():void { if (!getValueResultProcessing) { getValueResultProcessing = true; getValueResult.token = sdk.getValue(); clearInterval(interval); } }, 100); getValueResult.token = sdk.getValue(); } private function getValueResultHandler():void { getValueResultProcessing = false; // ... } Any better way of resolving this issue?

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