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  • SQL SERVER – Technical Reference Guides for Designing Mission-Critical Solutions – A Must Read

    - by pinaldave
    Yesterday I was reading architecture reference material helping my friend who was looking for material in this respect. While working together we were searching twitter, facebook and search engines to find relevant material.While searching online we end up on very interactive reference point. Once I send the same to him, he replied he may not need anything more after referencing this material. The best part of this article was it gives access to various aspect of the technology of the image map. Here is the abstract of the original article from the site: The Technical Reference Guides for Designing Mission-Critical Solutions provide planning and architecture guidance for various mission-critical workloads deployed by users. These guides reflect the knowledge gained by Microsoft while working with customers on mission-critical deployments. Each guide provides not only the key technical concepts and information helpful for design, but also “lessons learned,” best practices, and references to customer case studies. Once you click on any of the desired topic, you will see further detailed image map of the selected topic. Personally once I ended up on this site, I was there for more than 2 hours clicking through various links. Click on image to see larger image Read more here: Technical Reference Guides for Designing Mission-Critical Solutions Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, T SQL, Technology

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  • State of the art Culling and Batching techniques in rendering

    - by Kristian Skarseth
    I'm currently working with upgrading and restructuring an OpenGL render engine. The engine is used for visualising large scenes of architectural data (buildings with interior), and the amount of objects can become rather large. As is the case with any building, there is a lot of occluded objects within walls, and you naturally only see the objects that are in the same room as you, or the exterior if you are on the outside. This leaves a large number of objects that should be occluded through occlusion culling and frustum culling. At the same time there is a lot of repetative geometry that can be batched in renderbatches, and also a lot of objects that can be rendered with instanced rendering. The way I see it, it can be difficult to combine renderbatching and culling in an optimal fashion. If you batch too many objects in the same VBO it's difficult to cull the objects on the CPU in order to skip rendering that batch. At the same time if you skip the culling on the cpu, a lot of objects will be processed by the GPU while they are not visible. If you skip batching copletely in order to more easily cull on the CPU, there will be an unwanted high amount of render calls. I have done some research into existing techniques and theories as to how these problems are solved in modern graphics, but I have not been able to find any concrete solution. An idea a colleague and me came up with was restricting batches to objects relatively close to eachother e.g all chairs in a room or within a radius of n meeters. This could be simplified and optimized through use of oct-trees. Does anyone have any pointers to techniques used for scene managment, culling, batching etc in state of the art modern graphics engines?

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  • different data with same title and keywords

    - by Junaid Saeed
    here is my scenario i have a website where i redirect my users basing upon the device they were using, lets say a user is visiting from an iPad, i take him directly to the page of iPad wallpapers, the user selects iPad version & i take the user to the gallery of wallpapers where the user can select & download any wallpaper. Every wallpaper is the required resolution, i have my reasons for doing this, now the thing is there are diff. resolution. versions of an image appearing one 5 diff. sections of my website, each having their own view page Now there is only one record in db.table for the image, and basing on the my consistent naming convention of the images, i pick the required image. this means when 5 different pages are generated in 5 categorized sections of the website, due to a shared DB record, the keywords, the titles and every single detail of the 5 pages is same besides the resolution of the image, and the section specific details that the page has and yeah the pages also have different paths like wallpapers.com\ipad-1\cars\Ferrari-dino.html wallpapers.com\ipad-2\cars\Ferrari-dino.html wallpapers.com\ipad-3\cars\Ferrari-dino.html wallpapers.com\ipad-4\cars\Ferrari-dino.html wallpapers.com\ipad-5\cars\Ferrari-dino.html now this is my scenario, How do Search Engines see it and how do they rank it? Is it a Good or Normal or Bad SEO practice? If bad how dangerous it is for my sites SEO? i need your comments on my scenario.

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  • A mechanism to include site title in every page, but not in <title> element

    - by Saeed Neamati
    Each site can have a name. For example, site x. Each page also can have a name (or a title) that should appear in <title> tag in the header. However, many websites out there use the combination site name - page name to provide the value for <title> tag. I find it a little far from being semantic. On the other hand, if you only include page title in <title> tag, search engines won't find your site by its name. For example, if your site's name is Thought Results and you don't include it in page titles, then if you search for Thought Results, you won't find your site in SERPs. Thus I'm searching for a mechanism to both include site title (not page title) in every page, and also only include page title in <title> tag to get more semantic results. Is there any way to achieve this?

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  • A lot has happened since last post!!!!!!!!!

    - by Ratman21
    And I mean a lot! First off had two interviews (one was selling insurance) and other installing cable. I have more hope for the cable one. Getting more emails from my job search engines (having problems with going through them and applying for those jobs, I know I can do). It seems the more I apply to, the more job emails pop up in my in box. But at the same time I am fighting feelings of worthlessness (18 months and no job). It is putting a strain on my marriage (We had had blow out over a broken drinking glass since I last posted).     But, at the same time, I am fighting mad about (a figure of speech, really) not having a job. Look just because I am over 55 and have gray hair. It does not mean, my brain is dead or I can not longer trouble shoot a router or circuit or LAN issue. Or that I can do “IT” work at all. And I could prove this if; some one would give me at job. Come on try me for 90 days at min. wage.   I know you will end up keeping me (hope fully at normal pay) around. Is any one hearing me…come on take up the challenge!

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  • South Florida .Net Code Camp - February 12th, 2011

    - by Sam Abraham
    Later this week, I will be heading to our annual South Florida .Net Code Camp, an all-day free “Geek Fest” taking place on February 12th, 2011.This year’s code camp will be conveniently taking place at Nova Southeastern University in Ft Lauderdale.   With more than 700 already registered, this year’s event is bound to exceed last year’s registration and attendance. We are also fortunate to have secured the backing of a large number of our kind sponsors, supporters and volunteers, with our efforts led by our chief organizer, Fladotnet founder and Microsoft MVP, Dave Noderer.   As a member of the volunteer organizing team, I have gotten a good exposure on what it takes to run a code camp and gotten to appreciate the tremendous amount of work such a large event takes to put together to handle logistics such as venue, food, speaker registration and scheduling, website updates; that of course in addition to the essential outreach efforts necessary to secure sponsorships.   As Dave puts it, Code Camp is a great venue for those who want to gain exposure and experience as technical speakers to try it out just as much as it being a forum for experienced speakers to share the latest on their topics of interest. So far, 65 speakers are already scheduled to speak, bringing us an array of diverse topics.   I will be speaking on ASP.Net MVC3, the Razor view engine and present a brief introduction to NUGet. Below is a brief abstract on the session. For more information on code camp and to regsiter, please visit http://www.fladotnet.com/codecamp/Default.aspx   Hope to see you there!   Diving into ASP.Net MVC 3 and the Razor View Engine The first few minutes of this session will bring those who might not have previously used or learned about MVC up to speed with the necessary rules and conventions for an MVC project. We will then cover the latest additions to ASP.Net MVC 3 and discuss the value it brings with its new Razor View Engine and the various project template improvements made in Visual Studio 2010. We will also explore how to leverage both Razor and ASPX View Engines in one project. Audience participation is strongly encouraged and will be solicited.

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  • parameters in a seo url

    - by Marius
    This should be a very simple question for seo experts. Let's say we have the following URLs: http://www.test.com/some-sort-of-page http://www.test.com/some-sort-of-page?pgid1189 http://www.test.com/some-sort-of-page/page/1189 http://www.test.com/page/1189/some-sort-of-page The first one is an ideal solution. What i need to do is to somehow pass a resource identifier in the url to know exactly what this url is pointing to, since it can be pointing to a lot of different things. In the second URL, "pgid" specifies that the resource is a "page". URLs 3 and 4 specify the same thing differently. I do not care if the URL is friendly to people, because, let's face it - 99.9% of people will never ever ever bother to remember such url no matter how "friendly" it is. So the question is: which of the last 3 URLs would be the best solution for search engines? My guess is it would be the 2nd with query string, but i might be wrong. Thanks for your thoughts P.S. please don't offer using the first url. There's no problem using it, but the question is not about that.

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  • CodePlex Daily Summary for Thursday, June 06, 2013

    CodePlex Daily Summary for Thursday, June 06, 2013Popular ReleasesReliability Modeling and Prediction: Reliability Prediction v2.0.1: Including the reliability modeling schema and the reliability prediction tool. Including case studies (Reporting service and WebScan system). Check Readme.txt for a quick tutorial.Virtual Sport for Sport Team: Virtual Sport Website: This is the website to manage a sports team. Through this website you can manage the members of the team, from players to staff, schedules, and more. and for supporter, be able more easily get to know team through the this websiteChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.3 for VS2012: V2.3 - Release Date 6/5/2013 Items addressed in this 2.3 release Fixed bad namespace for BusinessController in one of the C# templates. Updated documentation in all templates. Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesPulse: Pulse 0.6.7.0: A number of small bug fixes to stabilize the previous Beta. Sorry about the never ending "New Version" bug!ZXMAK2: Version 2.7.5.3: - debugger: add LPC indicator (last executed opcode pc) - add host joystick support (written by Eltaron) - change file extension for CMOS PENTEVO to "cmos" - add hardware value monitor (see Memory Map for PENTEVO/ATM/PROFI)QlikView Extension - Animated Scatter Chart: Animated Scatter Chart - v1.0: Version 1.0 including Source Code qar File Example QlikView application Tested With: Browser Firefox 20 (x64) Google Chrome 27 (x64) Internet Explorer 9 QlikView QlikView Desktop 11 - SR2 (x64) QlikView Desktop 11.2 - SR1 (x64) QlikView Ajax Client 11.2 - SR2 (based on x64)BarbaTunnel: BarbaTunnel 7.2: Warning: HTTP Tunnel is not compatible with version 6.x and prior, HTTP packet format has been changed. Check Version History for more information about this release.Harvester - Debug Viewer for Trace, NLog & Log4Net: v2.0.1 (.NET 4.0): Minor Updates Fixed incorrect process naming being displayed if process ID reassigned before cache invalidated. Fixed incorrect event type/source for TraceListener.TraceData methods. Updated NLog package references. Official Documentation Moved to GitHub http://cbaxter.github.com/Harvester Official Source Moved to GitHub https://github.com/cbaxter/HarvesterSuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.8: This release includes these changes below: Upgrade SuperSocket to 1.5.3 which is much more stable Added handshake request validating api (WebSocketServer.ValidateHandshake(TWebSocketSession session, string origin)) Fixed a bug that the m_Filters in the SubCommandBase can be null if the command's method LoadSubCommandFilters(IEnumerable<SubCommandFilterAttribute> globalFilters) is not invoked Fixed the compatibility issue on Origin getting in the different version protocols Marked ISub...BlackJumboDog: Ver5.9.0: 2013.06.04 Ver5.9.0 (1) ?????????????????????????????????($Remote.ini Tmp.ini) (2) ThreadBaseTest?? (3) ????POP3??????SMTP???????????????? (4) Web???????、?????????URL??????????????? (5) Ftp???????、LIST?????????????? (6) ?????????????????????Media Companion: Media Companion MC3.569b: New* Movies - Autoscrape/Batch Rescrape extra fanart and or extra thumbs. * Movies - Alternative editor can add manually actors. * TV - Batch Rescraper, AutoScrape extrafanart, if option enabled. Fixed* Movies - Slow performance switching to movie tab by adding option 'Disable "Not Matching Rename Pattern"' to Movie Preferences - General. * Movies - Fixed only actors with images were scraped and added to nfo * Movies - Fixed filter reset if selected tab was above Home Movies. * Updated Medi...Nearforums - ASP.NET MVC forum engine: Nearforums v9.0: Version 9.0 of Nearforums with great new features for users and developers: SQL Azure support Admin UI for Forum Categories Avoid html validation for certain roles Improve profile picture moderation and support Warn, suspend, and ban users Web administration of site settings Extensions support Visit the Roadmap for more details. Webdeploy package sha1 checksum: 9.0.0.0: e687ee0438cd2b1df1d3e95ecb9d66e7c538293b Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.93: Added -esc:BOOL switch (CodeSettings.AlwaysEscapeNonAscii property) to always force non-ASCII character (ch > 0x7f) to be escaped as the JavaScript \uXXXX sequence. This switch should be used if creating a Symbol Map and outputting the result to the a text encoding other than UTF-8 or UTF-16 (ASCII, for instance). Fixed a bug where a complex comma operation is the operand of a return statement, and it was looking at the wrong variable for possible optimization of = to just .Document.Editor: 2013.22: What's new for Document.Editor 2013.22: Improved Bullet List support Improved Number List support Minor Bug Fix's, improvements and speed upsPHPExcel: PHPExcel 1.7.9: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated.Droid Explorer: Droid Explorer 0.8.8.10 Beta: Fixed issue with some people having a folder called "android-4.2.2" in their build-tools path. - 16223 Magick.NET: Magick.NET 6.8.5.402: Magick.NET compiled against ImageMagick 6.8.5.4. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/patterns & practices: Data Access Guidance: Data Access Guidance Drop3 2013.05.31: Drop 3DotNet.Highcharts: DotNet.Highcharts 2.0 with Examples: DotNet.Highcharts 2.0 Tested and adapted to the latest version of Highcharts 3.0.1 Added new chart types: Arearange, Areasplinerange, Columnrange, Gauge, Boxplot, Waterfall, Funnel and Bubble Added new type PercentageOrPixel which represents value of number or number with percentage. Used for sizes, width, height, length, etc. Removed inheritances in YAxis option classes. Closed issues: 682: Missing property - XAxisPlotLinesLabel.Text 688: backgroundColor and plotBackgroundColor are...DirectX Tool Kit: May 2013: May 30, 2013 Added more GeometricPrimitives: Cone, Tetrahedron, Octahedron, Dodecahedron, Icosahedron Updated to support loading new metadata from DDS files (if present) Fixed bug with loading of WIC 32bpp RGBE format images Fixed bug when skipping mipmaps in a 1D or 2D array texture DDS fileNew Projectsabang: ????????Alex Develop Kit: ????????C#?????????。AnaLog - Analyse Logique: Software for logical equations analyse. App Excess: App Platform for Windows.Associativy Frontend Engines Administration: Frontend Engines Administration module for the Associativy (http://associativy.com) Orchard graph platform.ATDD Applied (Example): Sample code for Nordic Testing Days 2013 workshop - Acceptance Test Driven Development Applied: An Intro to ATDD using Jasmine and SpecFlowAzCAD: AzCAD is a free CAD program.BVVD Project: SOURCE CODECrzy Engine: C# and XNA ORPG Game Development engine.Custom Pong: Custom PongEDID Puller: Simple C# application showing how to get the EDIDs of the connected monitors to a PC, in particular the manufacturer and model of the display device.GooMUI: A desktop player for the Google Play Music service that runs on Windows.Had: HadIIS Express GUI: The GUI for IISExpress (version 7.5 and 8.0) jean0605jabbrchangbranch: ddjQueryBuddy Port to .Net 4.0+: Upgrading the project to current dot net will make using this app easier for some folks!Kinopoly: Dieses Projekt ist eine Arbeit der Berufschule Bern, GIBB. Das Ziel ist es das berühmte Spiel Monopoly im Film Theme als eine Clientapplikation zu realisieren.Magic Engine - 2D and 3D engine developed by school students: Magic Engine - 2D and 3D engine developed by school studentsMetrics calculation: Calculates metrics with the use of Driven Metrics.Metro WPF: Metro WPF provides a set of controls and styles for you to build your metro style WPF applications.mysitie: this is unknown error site Native API Test Command-Line Utility: A command-line utility that allows the user to call native API function interactively and experiment with how they function.prakark06052013Hg01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakark06052013Tfs01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.prakarkGit06052013Git01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [url:http://www.example.com] {"Do QlikView Extension - Animated Scatter Chart: Animated scatter chart for QlikView, inspired by D3js.orgREADPDB(Program Database Reader): This tool uses the Microsoft Debug Interface Access Software Development Kit (DIA SDK) to parser PDB file SelfProject: Just For TestSlWfDesign: 11212SSZZ: SSZZ is a tool for Data Analysistest project codeplex: This is a testtesttom06052013git01: dfdstesttom06052013hg01: *bold* _italics_ +underline+ ! Heading 1 !! Heading 2 * Bullet List ** Bullet List 2 # Number List ## Number List 2 [another wiki page] [url:http://www.example.testtom06052013tfs01: gfdgfdthree: It's a personal project.Validation Rules Framework for C++: C++ framework for rule creation, validation and management.

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  • WARNING Retrying Bulk Insert for file:sqlldr due to Communication Error:256

    - by user702295
    WARNING Retrying Bulk Insert for file:sqlldr due to Communication Error:256 I am running my engine on Linux and am receiving an intermittent message "WARNING Retrying bulk insert for file: sqlldr due to communication Error: 256" The engine seems to have completed successfully, but it is not clear if this error caused some of the forecast to not complete. It is also not clear what caused the error. Generally if you see only the WARNING of it, it means that next retries of the same load request have eventually succeeded and so the run a a whole is not affected. In order to know more about what happens, look for .log/.bad files left in the engines bin directory or possibly a quote of them within the specific engine log that had the issue.  The sqlnet.log file may also have some information about it and perhaps at the database server side there may be some log/alert regarding what happened.  Look at the alert.log. In general it could be that the database server/network was over loaded at the time and somehow the connection was rejected/failed/aborted either due to specific setting on concurrent connections/sessions or inadvertently due to glitch in network/os/hardware. If this repeats and becomes more frequent during the run you should look further into it as mentioned above. You can also track this using either SQL*Trace or java.util.logging.  - Globally enable logging by setting the oracle.jdbc.Trace system property java -Doracle.jdbc.Trace=true - Client Side Tracing: Your SQLNET.ORA file should contain the following lines to produce a client side trace file: trace_level_client = 10 trace_unique_client = on trace_file_client = sqlnet.trc trace_directory_client = <path_to_trace_dir> Server Side Tracing: To enable server side tracing, use the following parameters: trace_level_server = 10 trace_file_server = server.trc trace_directory_server = <path_to_trace_dir> Tracing Levels: The following values can be used for TRACE_LEVEL* parameters:     16 or SUPPORT — WorldWide Customer Support trace information     10 or ADMIN — Administration trace information     4 or USER — User trace information     0 or OFF — no tracing, the default Additional information is readily available via the web.

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  • How to number nested ordered lists.

    - by Wes
    Is there any way through CSS to style nested ordered lists to display sub numbers? The idea is similar to using heading levels. However what I'd really like to see is the following. Note each of these subsections has text not just a title. This isn't a real example just some organisational stuff. Now I know I can use <h1>-<h6> but nested lists would be much clearer and allow for different indentation styling. Also it would be symentically correct. Note I don't think that <h1>-<h6> are correct in many ways as the name doesn't apply to the whole section. 1 Introduction. 1.1 Scope Blah Blah Blah Blah Blah Blah 1.2 Purpose Blah Blah Blah Blah Blah Blah 2 Cars Blah Blah Blah Blah Blah Blah 2.1 engines sub Blah Blah Blah sub Blah Blah Blah 2.2 Wheels ... ... 2.10.21 hub caps sub-sub Blah Blah Blah sub-sub Blah Blah Blah 2.10.21.1 hub cap paint sub-sub-sub Blah Blah Blah sub-sub-sub Blah Blah Blah 3 Planes 3.1 Commercial Airlines. ... ... 212 Glossary

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  • Yahoo search: different results shown in two identical searches

    - by Marco Demaio
    Hello,simple question: searching on http://www.yahoo.it for villa matrimonio bologna I noticed Yahoo shows different results. You need to retry few times to get this done maybe exiting the browser and openeing it again, or maybe searching once and then clearing browser cookies and then search again (it's even easier to test if you use two different browsers at the same time to search for the same phrase). Anyway in order to reproduce this easily I write down here the query shown in the address bar after the search, so you can just click on these to see the results shown by entering these query: http://it.search.yahoo.com/search;_ylt=AirvLYKvBMPP_6MpAmONN14brK5_?vc=&p=villa+matrimonio+bologna&toggle=1&cop=mss&ei=UTF-8&fr=yfp-t-709 http://it.search.yahoo.com/search;_ylt=AirvLYKvBMPP_6MpAmONN14brK5_?vc=&p=villa+matrimonio+bologna&toggle=1&cop=mss&ei=UTF-8&fr=sfp Note the last parameter fr is different, but it's Yahoo that set it (not me), I don't even know what it means. You can see in the search box that the searched phrase is IDENTICAL in both cases. So why Yahoo is giving out different results on same search phrase? I used the same browser and performed the test in few minutes by simply trying more than once. You may also notice that the number of results returned (written on the left side of the page) is different, for the 1st search it returns 274K results, for the 2nd one 5.38M results. Actually you might think that this is just an error on Yahoo, but it's almost 1 year that while looking once in a while at some websites to see how they are ranking on Yahoo and also Google, I noticed that two searches on the same phrase show up different results even on the same day after few minutes/hours. I couldn't reproduce this behaviour also on Google so I can not say for sure, but since it seems to me it happened sometimes I was wondering if anyone of you noticed it too. Do you know if this is the normal behaviour of search engines? Because if it's normal (and it's just me that noticed it only now) I wonder how do you understand how well a site is ranking on a search engine, you could even see one of your customer's website ranking differently compared to what your customer sees on his PC.

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  • WordPress is now nicely supported on SQL Server (and SQL Azure for that matter)

    - by Eric Nelson
    WordPress is enormously popular for blogs and full websites thanks to an awesome eco system which has built up around it, the simplicity (relatively) of getting it up and running plus the flexibility to “bend it” in all sorts of directions. When I say bend, check out the following which are all WordPress sites My “back up blog” http://iupdateable.wordpress.com/  My groups “odd site” :) http://ubelly.com My favourite “cheap games” site http://www.frugalgaming.co.uk/  WordPress users typically run their sites on Linux and MySQL, although PHP (the language in which WordPress is written) can be happily run on Windows. Both fine technologies in their own right, but for me (and probably a fair few others) I would love to use WordPress but with the technologies I know best (aka Windows, IIS and SQL Server). However, that has proven to be actually rather tricky in practice to get working – until now. Earlier last month OmniTI released a patch for WordPress which provides SQL Server and SQL Azure support.  In parallel with that some fine folks inside Microsoft have also created http://wordpress.visitmix.com which contains information about running WordPress on the Microsoft platform with a particular focus on SQL Server and SQL Azure.  Top stuff! To run WordPress with SQL Server: Download and Install the WordPress on SQL Server Distro/Patch And then you will quite likely need to migrate: Check out how to Migrate to Windows and SQL Server by Zach Owens who is moving his blog to Windows and SQL Server Enjoy Related Links Running PHP on IIS on Windows http://php.iis.net/  If PHP is not your thing, then the following Blog engines are .NET based BlogEngine http://www.dotnetblogengine.net/ DasBlog http://www.dasblog.info/ Subtext http://subtextproject.com/ (which happens to power http://geekswithblogs.net where my main blog is http://geekswithblogs.net/iupdateable)

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  • HTTPS To http redirect issue. How to overcome?

    - by Akshay
    Have already seen suggests on how to rewrite https to http. currently using this technique : RewriteCond %{SERVER_PORT} ^443$ RewriteRule ^(.*)$ http://www.mysite.com/$1 [L,R=301] RewriteRule ^(.*)$ http ://%{HTTP_HOST}%{REQUEST_URI} [R=301,L] Problem : I am currently on hostgator VPS and have found Google indexing my HTTPS pages. Weird for me as never bought an SSL. My site is a blog only. When spoke to Google forums, ( https://productforums.google.com/forum/#!msg/webmasters/2Hz46t44nwk/7voZWudFtAQJ ), they say I should redirect https to http. Now when I have redirected this using the above method, I am still getting SSL warning in browsers. And found that Google is still indexing my new pages with https. I feel as I do not have an SSL, adding a redirect in https doesn't work. So if Google indexes my https page, then I should go and buy SSL, and tell there to redirect https to http. Why would I do that? Please help me, reduced the traffic by nearly 30% because of this. Have even told search engines to go to this file (disallows everything) if they are on https. Options +FollowSymlinks RewriteCond %{SERVER_PORT} ^443$ RewriteRule ^robots.txt$ robots_ssl.txt

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  • Architecture Standards &ndash; BPMN vs. BPEL for Business Process Management

    - by pat.shepherd
    I get asked often which business process standard an organization should use; BPMN or BPEL?  As I explain to folks, they both have strengths.  Here is a great article that helps understand the benefits of both and where to use them.  The good news is that, with Oracle SOA Suite and BPM suite, you have the option and flexibility to use both in the same SCA model and runtime container.  Good stuff. Here is the great article that Mark Nelson wrote: The right tool for the right job BPEL and BPMN are both ‘languages’ or ‘notations’ for describing and executing business processes. Both are open standards. Most business process engines will support one or the other of these languages. Oracle however has chosen to support both and treat them as equals. This means that you have the freedom to choose which language to use on a process by process basis. And you can freely mix and match, even within a single composite. (A composite is the deployment unit in an SCA environment.) So why support both? Well it turns out that BPEL is really well suited to modeling some kinds of processes and BPMN is really well suited to modeling other kinds of processes. Of course there is a pretty significant overlap where either will do a great job What BPM adds to SOA Suite | RedStack

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  • 2D/Isometric map algorithm

    - by Icarus Cocksson
    First of all, I don't have much experience on game development but I do have experience on development. I do know how to make a map, but I don't know if my solution is a normal or a hacky solution. I don't want to waste my time coding things, and realise they're utterly crap and lose my motivation. Let's imagine the following map. (2D - top view - A square) X: 0 to 500 Y: 0 to 500 My character currently stands at X:250,Y:400, somewhere near center of 100px above bottom and I can control him with my keyboard buttons. LEFT button does X--, UP button does Y-- etc. This one is kid's play. I'm asking this because I know there are some engines that automate this task. For example, games like Diablo 3 uses an engine. You can pretty much drag drop a rock to map, and it is automatically being placed here - making player unable to pass through/detect the collision. But what the engine exactly does in the background? Generates a map like mine, places a rock at the center, and checks it like: unmovableObjects = array('50,50'); //we placed a rock at 50,50 location if(Map.hasUnmovableObject(CurrentPlayerX, CurrentPlayerY)) { //unable to move } else { //able to move } My question is: Is this how 2D/Isometric maps are being generated or there is a different and more complex logic behind them?

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  • Which toolkit to use for 3D MMO game development?

    - by Ahmet Yildirim
    Lately i've been thinking about which path to follow for developing an 3D Online game. I have googled a lot but i couldnt find a good article that covers both game development and online server & client development in same context. This question has been in mind for about 2 weeks now. So.. yesterday i started developing a game from scratch by using Irrlicht.Net Wrapper to use Socket library of .NET which im already familiar. But i found out .Net wrapper of Irrlicht is not totally finished yet and still have lacks from the original. So i lost all my motives :/. So i thought why not to ask the experts before i run into another dead end... What Game Engine and Networking Library is best way to go for 3D MMO Development? Here is some of my early conclusions: Please let me know the ones im wrong. C++: Best Performance for 3D Graphics. Most Game Engines has native C++ Libraries. Lacks a Solid Socket Library .NETC++ Lacks Intellisense Support. C#: Intellisense Support NET Socket Library Lacks 3D Graphics Performance Lacks a native solid 3D Game Engine

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  • Animating DOM elements vs refreshing a single Canvas

    - by mgibsonbr
    A few years ago, when the HTML Canvas element was still kinda fresh, I wrote a small game in a rather "unusual" way: each game element had its own canvas, and frequently animated elements even had multiple canvases, one for each animation sprite. This way, the translation would be done by manipulating the DOM position of the canvases, while the sprite animation would consist of altering the visibility of the already drawn canvases. (z-indexes, of course, were the tricky part) It worked like a charm: even in IE6 with excanvas it showed a decent performance, and everything was rather consistent between browsers, including some smartphones. Now I'm thinking in writing a larger game engine in the same fashion, so I'm wondering whether it would be a good idea to do so in the current context (with all the advances in browsers and so on). I know I'm trading memory for time, so this needs to be customizable (even at runtime) for each machine the game will be running. But I believe using separate canvases would also help to avoid the game "freezing" on CPU spikes, since the translation would still happen even if the redraws lag for a while. Besides, the browsers' rendering engines are already optimized in may ways, so I'm guessing this scheme would also reduce the load on the CPU (in contrast to doing everything in JavaScript - specially the less optimized ones). It looks good in my head, but I'd like to hear the opinion of more experienced people before proceeding further. Is there any known drawback of doing this? I'm particulartly unexperienced in dealing with the GPU, so I wonder whether this "trick" would nullify any benefit of using a single, big canvas. Or maybe on modern devices it's overkill (though I'm skeptic about the claims that canvas+js - especially WebGL - will ever be a good alternative to native code). Any thoughts?

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  • How do you set up the directory structure for a multilingual site without duplicating content?

    - by Ricardo
    I want to make a website in two languages. I've looked around and settled on the directory option of separating both languages. How do I make it work? Let's say I have the following three files for the landing homepage, the English page and the Spanish page: http://www.domain.com/index.html http://www.domain.com/en/index.html http://www.domain.com/es/index.html Let's also say that /index.html will be in English, with a link to /es/index.html. In turn, /es/index.html will have a link to the English version. Would this be back to /index.html or to /en/index.html. How do I get both English versions (the one at the root and the one in the directory) to actually be the same file in the same directory? I'm new to this, so I'm not using any scripts yet. To me, the obvious solution is to duplicate both English versions and have the one at the root point to files under the /en/ directory, but I'm not a fan of duplication and I've learned that search engines really frown upon that. Anyone point me in the right direction?

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  • Which software to keep track of my project?

    - by Exa
    I'm about to start the first real phase of my game development which will consist of the acquisition of information, resources and the definition of where I want to go and what I will need for that. I just want to make sure that I'm prepared as best as possible before I actually start development. I don't like the thought of using Microsoft Word or Excel for my project management... I already worked with MS Project but I don't think it fits my needs. I need a software where I can easily maintain project steps, milestones, important issues, information about technologies and engines I use, as well as simple notes and thoughts I just want to write down. I usually prefer a whiteboard for stuff like that but unfortunately it's not a persistent way of storing. ;) Also writing it down the old-school way is something I can think of, but only for quick notes... Which software do you use for that? Are there commonly used programs? Is there any free software at all?

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  • How will my Electronic Engineering degree be received in the Canadian Game Development market? [closed]

    - by Harikawashi
    I have a Electronic Engineering with Computer Science Degree from a reputable South African university. The EE with CS degree is basically Electronic Engineering, with some of the high voltage subjects thrown out and replaced with computer science subjects - mostly quite theoretical, but not in too much depth. I went on to earn a Masters Degree in Digital Signal Processing, focussing on Speech Recognition in Educational Applications. I have always loved programming - I taught myself QBASIC when I was in primary school, I learned Java at school, did some low level C at University, and taught myself C# and Python while doing my post graduate degree. C# is currently my strong suit, I think I am pretty capable with it. I have two years work experience in Namibia - working as a consulting electrical engineer (no software content whatsoever) and also developing C# desktop applications for the company I work for. I would like to move to Canada next year and work in the Game Development Industry as programmer or software engineer. My interests in particular are towards the more mathematical applications, like game and physics engines, or statistical disciplines like artificial intelligence. However, these are passions - not areas in which I have any work experience. So the question: How well will my BEngEE&CS and MScEng be received in the game industry? Seeing as it's not a pure software degree and I have no official software development work experience?

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  • What's a good Game development platform for a platformer game with these characteristics?

    - by Joe
    Yes, I know, the best way to make an indie game is to learn to code. I've got some scripting experience, but I want to do worldbuilding with already-existing tools (and communities surrounding those tools), and I've been really impressed with games like An Untitled Story that were made with pre-packaged toolsets at their core, like Game Maker. :) So I'm planning to make my game using either Game Maker or something like it. The basic parameters of my planned game: -2D platformer. -Physics/speed akin to Sonic the Hedgehog. -Large, non-linear world, flowing as seamlessly as possible -- think Super Metroid, but without the forced screen transitions. The first two points have me leaning toward Game Maker -- Plenty of 2D platformers have been made with it, and there are serviceable, openly available Sonic-the-Hedgehog-style physics engines for it that could be adapted to my needs with minimal muss and fuss. But the third makes me antsy -- from what limited information I hear, Game Maker has problems with large levels/boards/screens/whateveryoucallthem, thus necessitating transitions between screens. I want to avoid that if at all possible -- it would, I believe, fundamentally alter the flow of the game. I understand that generally speaking, the more you have loaded into memory the more things are going to chug (especially for a one-size-fits-all game development platform that isn't a model of efficient coding), but I'm hoping there are systems that can un-load objects that are sufficiently far offscreen and thus better produce seamlessness. Any thoughts, people? :) The sooner I can get a basic pre-fab physics engine and world-building program up and running, the sooner I can start prototyping areas and generally tooling around. Should I be looking at Game Maker, or elsewhere? (My current plan is to more-or-less build the game prototype-style, then worry about art and sound at the very end once the damn thing is playable.)

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  • Sorting a Grid of Data in ASP.NET MVC

    Last week's article, Displaying a Grid of Data in ASP.NET MVC, showed, step-by-step, how to display a grid of data in an ASP.NET MVC application. Last week's article started with creating a new ASP.NET MVC application in Visual Studio, then added the Northwind database to the project and showed how to use Microsoft's Linq-to-SQL tool to access data from the database. The article then looked at creating a Controller and View for displaying a list of product information (the Model). This article builds on the demo application created in Displaying a Grid of Data in ASP.NET MVC, enhancing the grid to include bi-directional sorting. If you come from an ASP.NET WebForms background, you know that the GridView control makes implementing sorting as easy as ticking a checkbox. Unfortunately, implementing sorting in ASP.NET MVC involves a bit more work than simply checking a checkbox, but the quantity of work isn't significantly greater and with ASP.NET MVC we have more control over the grid and sorting interface's layout and markup, as well as the mechanism through which sorting is implemented. With the GridView control, sorting is handled through form postbacks with the sorting parameters - what column to sort by and whether to sort in ascending or descending order - being submitted as hidden form fields. In this article we'll use querystring parameters to indicate the sorting parameters, which means a particular sort order can be indexed by search engines, bookmarked, emailed to a colleague, and so on - things that are not possible with the GridView's built-in sorting capabilities. Like with its predecessor, this article offers step-by-step instructions and includes a complete, working demo available for download at the end of the article. Read on to learn more! Read More >

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  • Collision detection in 3D space

    - by dreta
    I've got to write, what can be summed up as, a compelte 3D game from scratch this semester. Up untill now i have only programmed 2D games in my spare time, the transition doesn't seem tough, the game's simple. The only issue i have is collision detection. The only thing i could find was AABB, bounding spheres or recommendations of various physics engines. I have to program a submarine that's going to be moving freely inside of a cave system, AFAIK i can't use physics libraries, so none of the above solves my problem. Up untill now i was using SAT for my collision detection. Are there any similar, great algorithms, but crafted for 3D collision? I'm not talking about octrees, or other optimalizations, i'm talking about direct collision detection of one set of 3D polygons with annother set of 3D polygons. I thought about using SAT twice, project the mesh from the top and the side, but then it seems so hard to even divide 3D space into convex shapes. Also that seems like far too much computation even with octrees. How do proffessionals do it? Could somebody shed some light.

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  • Restful Java based web services in json + html5 and javascript no templates (jsp/jsf/freemarker) aka fat/thick client

    - by Ismail Marmoush
    I have this idea of building a website which service JSON data through restful services framework. And will not use any template engines like jsp/jsf/freemarker. Just pure html5 and Javascript libs. What do you think of the pros and cons of such design ? Just for elaboration and brain storming a friend of mine argued with the following concerns: sounds like gwt this way you won't have any control over you service api for example say you wanna charge the user per request how will you handle it? how will you control your design and themes? what about the 1st request the browser make? not easy with this all of the user's requests will come with "Accept" header "application/json" how will you separate browser from abuser? this way all of your public apis will be used by third party apps abusively and you won't be able to lock it since you won't be able to block the normal user browser We won't use compiled html anyway but may be something like freemarker and in that case you won't expose any of your json resources to the unauthorized user but you will expose all the html since any browser can access them all the well known 1st class services do this can you send me links to what you've read? keep in mind the DOM based XSS it will be a nightmare ofc, if what you say is applicable.

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  • Prevent oversteering catastrophe in racing games

    - by jdm
    When playing GTA III on Android I noticed something that has been annoying me in almost every racing game I've played (maybe except Mario Kart): Driving straight ahead is easy, but curves are really hard. When I switch lanes or pass somebody, the car starts swiveling back and forth, and any attempt to correct it makes it only worse. The only thing I can do is to hit the brakes. I think this is some kind of oversteering. What makes it so irritating is that it never happens to me in real life (thank god :-)), so 90% of the games with vehicles inside feel unreal to me (despite probably having really good physics engines). I've talked to a couple of people about this, and it seems either you 'get' racing games, or you don't. With a lot of practice, I did manage to get semi-good at some games (e.g. from the Need for Speed series), by driving very cautiously, braking a lot (and usually getting a cramp in my fingers). What can you do as a game developer to prevent the oversteering resonance catastrophe, and make driving feel right? (For a casual racing game, that doesn't strive for 100% realistic physics) I also wonder what games like Super Mario Kart exactly do differently so that they don't have so much oversteering? I guess one problem is that if you play with a keyboard or a touchscreen (but not wheels and pedals), you only have digital input: gas pressed or not, steering left/right or not, and it's much harder to steer appropriately for a given speed. The other thing is that you probably don't have a good sense of speed, and drive much faster than you would (safely) in reality. From the top of my head, one solution might be to vary the steering response with speed.

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